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Gero - BELOVEDxSURVIVAL

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Topic Starter
Midasmens
This beatmap was submitted using in-game submission on 2014年6月21日 星期六 at 16:50:47

Artist: Gero
Title: BELOVEDxSURVIVAL
Source: Brothers Conflict
Tags: TV Size op opening HoneyWorks darknessangel
BPM: 190
Filesize: 19550kb
Play Time: 01:28
Difficulties Available:
  1. D.N.Angel's Insane (4.6 stars, 328 notes)
  2. Easy (1.18 stars, 64 notes)
  3. Hard (3.22 stars, 214 notes)
  4. Normal (2.04 stars, 131 notes)
Download: Gero - BELOVEDxSURVIVAL
Download: Gero - BELOVEDxSURVIVAL (no video)
Information: Scores/Beatmap Listing
---------------
”BROTHERS CONFLICT“ Opening *BELOVED×SURVIVAL*
2013/07/14 add D.N Angel (Insane) diff
2014/06/08 change D.N Angel to D.N.Angel's Insane
2014/06/21 change title re-download plz~
My 9th beatmap
Finally..... _(:3」∠)_
//////////
Nearly 1 year to rank a TV Size!
How delightful...



Easy by me done~
Normal by me done~
Hard by me done~
D.N.Angel's Insane by DarknessAngel done~
Megurine Luka
=-= 呕吐物w

[General]
  1. tags are not consistency.
  2. add "HoneyWorks" in tags since he is the one who wrote this song and also he is very famous on niconico as a Vocaloid composer.
  3. Your Normal clap 1 sounds too loud for me compare to the other hitsound. Maybe you can turn down this sound file a little bit. So does Especially the tick sound you fulfilled as clap.

[E]
  1. 00:20:966 (1) - any other choices? cuz firstly it is kinda hard for new players to have a spinner directly after a very short slider. It is too hurry for them. And also 00:23:019 (1) - this first note after spinner is too close to the spinner and not very suitable to be appeared in an Easy diff. So I would recommend you change to sliders instead of a spinner.
  2. 00:42:598 (2) - the clap on tail sounds really strange for me.
  3. 01:07:861 (2,3) - Basically I would recommend you not to stack in Easy
  4. 01:09:124 (4) - hmmmmmmmmm... try to make something like this ↓

[N]
  1. 00:28:703 (1) - hmm try this kind of placement?
  2. 00:33:756 (1) - I think this would be more fluent:
  3. 00:42:598 (3) - add a fin on head. Otherwise the sudden silence seems strange

[H]
  1. 00:59:335 (5,6) - I would like


Finish~
Topic Starter
Midasmens

Megurine Luka wrote:

=-= 呕吐物w lol

[General]
  1. tags are not consistency. fix~
  2. add "HoneyWorks" in tags since he is the one who wrote this song and also he is very famous on niconico as a Vocaloid composer.fix~
  3. Your Normal clap 1 sounds too loud for me compare to the other hitsound. Maybe you can turn down this sound file a little bit. So does Especially the tick sound you fulfilled as clap. fix~

[E]
  1. 00:20:966 (1) - any other choices? cuz firstly it is kinda hard for new players to have a spinner directly after a very short slider. It is too hurry for them. And also 00:23:019 (1) - this first note after spinner is too close to the spinner and not very suitable to be appeared in an Easy diff. So I would recommend you change to sliders instead of a spinner. no idea atm....
  2. 00:42:598 (2) - the clap on tail sounds really strange for me. remove~
  3. 01:07:861 (2,3) - Basically I would recommend you not to stack in Easy I think It's fine
  4. 01:09:124 (4) - hmmmmmmmmm... try to make something like this ↓ nice!

[N]
  1. 00:28:703 (1) - hmm try this kind of placement? no
  2. 00:33:756 (1) - I think this would be more fluent: no
  3. 00:42:598 (3) - add a fin on head. Otherwise the sudden silence seems strange fix~

[H]
  1. 00:59:335 (5,6) - I would like no


Finish~
Thanks Luka~

Update......done
DarknessAngel
finally done \0.0/
http://puu.sh/3CDfA.rar

久等了>< 感覺足夠簡單~ 前部分re了4次wahaha
.
Topic Starter
Midasmens

DarknessAngel wrote:

finally done \0.0/
http://puu.sh/3CDfA.rar

久等了>< 感覺足夠簡單~ 前部分re了4次wahaha
.
Update......done
Ready for mod~ Go!
yf_bmp
Hi~
[D.N.Angel]
音效:
00:07:229 (1) - 加finish
00:09:756 (1) - normal音比较好
00:10:545 (4) - 改成soft-whistle可能更好
00:42:598 (1,2,3,4) - sampleset normal, additions soft
00:43:861 (1) - 尾去掉drum
00:59:808 (1,2,3) - soft音,1,2加whistle
01:28:229 (1,2,3) - 加whistle

排列:
00:00:914 (1,2,3) - 前面可以调整下拉头速度,0.75差不多
01:14:966 , 01:15:598 - 可以加note 我觉得x:248 y:236可以


[Hard]
音效:
00:19:861 (1) - 头finish
排列:
01:11:966 - 可以加note
01:28:387 (1,2,3) - 间距可以拉大些


[Normal]
AR+1

[Easy]
00:27:440 (1,2,3,4,5,1,2,3,4) - 这里的note感觉移到第二拍更好……
01:27:440 (1) - 不折返,去掉2,01:28:229 加一个与1等长的拉条

下午头有点晕啊写不出什么来………… :cry:
总体感觉挺好,祝早日rank :)
Topic Starter
Midasmens

yf_bmp wrote:

Hi~
[Hard]
音效:
00:19:861 (1) - 头finish 略吵
排列:
01:11:966 - 可以加note 加了
01:28:387 (1,2,3) - 间距可以拉大些 不用


[Normal]
AR+1 改了

[Easy]
00:27:440 (1,2,3,4,5,1,2,3,4) - 这里的note感觉移到第二拍更好…… 这样太难了~ 不改
01:27:440 (1) - 不折返,去掉2,01:28:229 加一个与1等长的拉条 总感觉少了东西~ 先这样

下午头有点晕啊写不出什么来………… :cry: 辛苦了~ 多谢!
总体感觉挺好,祝早日rank :)
Update my diff.......done
Zero__wind
我哭了啊OAQ好不容易以为有2kd了结果上面的…上面的…呜哇我不干啦!

DNA
00:00:914 - 开头的红线可以改成SC2 然后在你喜欢的地方加几个whistle
00:05:808 (7) - 感觉现在有点空所以觉得……后面白线加个circle吧
00:10:387 (3,4) - 把4的clap挪到3上然后在4上面加个soft finish?
00:22:387 - 音量70?
00:43:861 (1) - 这个故意拉长了有点 误导性 而且恰好还是速度刚开始变慢的地方…好几次打到这里这个滑条都松手松早了=。=因为感觉没有这么长啊……
00:44:177 - 这个好囧=。=有一种早知道就在00:43:861 - 这里用SC2的感觉……
00:52:703 (1,2,3,4) - 只是个人建议 把clap全都换成finish呗 后面还有类似的地方 也是一样的意见
00:53:650 (3) - 起一个1/2 slider?尾巴soft 因为这里音乐里其实有个音挺适合slider的 而且或许可以加速slider
00:53:966 - kiai开始以后…为什么感觉clap错位了…我怎么觉得应该加在00:54:124 - 还有00:54:756 - 这样2条红线一个clap?
00:58:703 (3,4,5) - 把这里的三连打挪到00:59:019 (1) - 这里?啊我是指删掉00:58:782 (4,5) - 然后在00:59:019 (1) - 的位置叠2个circle和它构成3连 感觉这里红线起的3连配合后面1的finish打着比较爽
01:01:861 (4) - 如果是我的话我会选择只加finish不加clap 而且还会给这个finish加音量…因为感觉现在这样的话finish凸显不出来 而且实际上打鼓的话这两个鼓也是不会一起打的…而且突然想到假如你按我上面说的把clap挪到了红线这里自然就没有clap了
01:02:177 (5) - 可以考虑NC
01:24:282 - 这里不加个circle?怕会破坏移动的感觉?

Hard
00:00:914 - 改成SC2然后加几个whistle?
00:05:492 (7) - 这个突然提前了的whistle听起来有点别扭建议删掉
00:10:545 (4) - finish没了
00:19:861 (1,2) - 1尾巴上的whistle挪到2?
00:22:387 - 70音量?
00:28:229 (4) - 高一些?比如(188,48)
00:33:361 (1,2) - 之前test的时候就觉得怪怪的…居然是蓝线=。=6连实在好莫名 感觉就还原音乐 让1不要折返比较好 位置稍微调一下按ds走就行 而且建议把NC从1挪到2 或者挪到后面的3上也好
00:33:598 (2) - 尾巴的finish没了
00:35:019 (1) - ,00:36:282 (1) - ,00:38:492 (3) - 这些类似的地方加whistle好像不错
00:52:861 (1,2) - 3个finish比较合适 或者至少你要在2加个clap吧
00:53:492 (3) - 尾巴好像也是clap比较好
00:53:966 - kiai开始以后…为什么感觉clap错位了…我怎么觉得应该加在00:54:124 - 还有00:54:756 - 这样2条红线一个clap?
00:54:598 - ,00:55:229 - ,00:55:861 - kiai部分这些节奏空当太多了感觉非常缺乏连贯性 即使是出于难度考虑,建议是在这种地方空一次拍 拉一次长滑条 下次再空拍 之后再拉长滑条 感觉会好很多 比如你00:54:598 - 这个地方空了拍之后 把00:55:071 (4) - 这个换成一个1/1 slider 让它不要折返往后挪二分拍 这样 后面类似的地方也是
01:01:703 (3) - 尾巴的finish没了
01:10:861 (8) - finish
01:12:282 (4) - 一个单独的whistle听着有点违和…或许应该多加几个配合一下 比如01:10:861 (8) -
01:15:756 (5,6,7) - 这里还是应该三分拍的
01:27:914 (4,1,2,3) - 考虑4声finish?
01:27:914 (4,1) - 或许交换NC

Normal
音效照着上面儿怎么喜欢怎么改吧=。=
00:00:914 (1) - 干啥一上来就大间距……
00:24:914 (4,5) - 不要这样嘛=。=大间距
00:38:177 (6) - 但是漏了finish什么的还是要说出来的
00:43:861 (1) - 这里你把ds变成1.25来摆是可以的 但是不要像00:43:861 (1,2) - ,00:46:387 (5,6) - 这样变间距
00:48:914 (1) - 还有这个地方速度已经回来了之后离前一个note也应该保持1.0的ds
00:48:914 (1,2,3,4,5) - 也都应该1.0ds的呀
kiai部分…ORZ 也是1.2 0.0 不太建议这样=。=
01:04:071 (1) - 离中心有点远 想办法调一下 如果你决定缩小间距的话会好办一些
01:21:756 (1) - ^
01:27:124 (1) - ^

Easy
00:23:650 (1,2) - spacing
00:38:808 (1) - finish
01:01:545 (3) - 折返finish
01:02:808 (1) - 有点危险
01:09:124 (4) - NC 头上finish

nothing else
Good luck
Topic Starter
Midasmens

Zero__wind wrote:

我哭了啊OAQ好不容易以为有2kd了结果上面的…上面的…呜哇我不干啦! :?

Hard
00:00:914 - 改成SC2然后加几个whistle?开头安静~ 不加了
00:05:492 (7) - 这个突然提前了的whistle听起来有点别扭建议删掉 还行啊~ 没改
00:10:545 (4) - finish没了 加了
00:19:861 (1,2) - 1尾巴上的whistle挪到2? 改了
00:22:387 - 70音量? 太吵了
00:28:229 (4) - 高一些?比如(188,48)
00:33:361 (1,2) - 之前test的时候就觉得怪怪的…居然是蓝线=。=6连实在好莫名 感觉就还原音乐 让1不要折返比较好 位置稍微调一下按ds走就行 而且建议把NC从1挪到2 或者挪到后面的3上也好 还真是这样 /w\ 这个大好~ 非常感谢!改
00:33:598 (2) - 尾巴的finish没了 加了
00:35:019 (1) - ,00:36:282 (1) - ,00:38:492 (3) - 这些类似的地方加whistle好像不错 唔....不太好的感觉
00:52:861 (1,2) - 3个finish比较合适 或者至少你要在2加个clap吧 加了clap
00:53:492 (3) - 尾巴好像也是clap比较好 可以
00:53:966 - kiai开始以后…为什么感觉clap错位了…我怎么觉得应该加在00:54:124 - 还有00:54:756 - 这样2条红线一个clap?这clap不对了吧 lol
00:54:598 - ,00:55:229 - ,00:55:861 - kiai部分这些节奏空当太多了感觉非常缺乏连贯性 即使是出于难度考虑,建议是在这种地方空一次拍 拉一次长滑条 下次再空拍 之后再拉长滑条 感觉会好很多 比如你00:54:598 - 这个地方空了拍之后 把00:55:071 (4) - 这个换成一个1/1 slider 让它不要折返往后挪二分拍 这样 后面类似的地方也是 好想法~ 改了
01:01:703 (3) - 尾巴的finish没了 加了
01:10:861 (8) - finish
01:12:282 (4) - 一个单独的whistle听着有点违和…或许应该多加几个配合一下 比如01:10:861 (8) - 应该没事吧 lol
01:15:756 (5,6,7) - 这里还是应该三分拍的 改了 /.\
01:27:914 (4,1,2,3) - 考虑4声finish?有点吵~
01:27:914 (4,1) - 或许交换NC 不用

Normal
音效照着上面儿怎么喜欢怎么改吧=。=
00:00:914 (1) - 干啥一上来就大间距……
00:24:914 (4,5) - 不要这样嘛=。=大间距 哦哦~ 没注意到 改了
00:38:177 (6) - 但是漏了finish什么的还是要说出来的 加了
00:43:861 (1) - 这里你把ds变成1.25来摆是可以的 但是不要像00:43:861 (1,2) - ,00:46:387 (5,6) - 这样变间距 Normal 应该没事
00:48:914 (1) - 还有这个地方速度已经回来了之后离前一个note也应该保持1.0的ds 改了
00:48:914 (1,2,3,4,5) - 也都应该1.0ds的呀 啊啊~ 谢谢提醒
kiai部分…ORZ 也是1.2 0.0 不太建议这样=。= 没事=。= 问过一些mapper了
01:04:071 (1) - 离中心有点远 想办法调一下 如果你决定缩小间距的话会好办一些 Normal而已啦~ 问题不大
01:21:756 (1) - ^ ^
01:27:124 (1) - ^ ^

Easy
00:23:650 (1,2) - spacing 没有问题呀 0.0
00:38:808 (1) - finish 加了
01:01:545 (3) - 折返finish 已经有clap了~ 再加略吵
01:02:808 (1) - 有点危险 /w\
01:09:124 (4) - NC 头上finish

nothing else
Good luck
好mod~ 大感谢!
Update my diff.....done
DarknessAngel

Zero__wind wrote:

我哭了啊OAQ好不容易以为有2kd了结果上面的…上面的…呜哇我不干啦!
// (蜡烛

DNA
00:00:914 - 开头的红线可以改成SC2 然后在你喜欢的地方加几个whistle 是觉得这地方安静所以才不加音效的
00:05:808 (7) - 感觉现在有点空所以觉得……后面白线加个circle吧 // 我这边就是跟人声,加上我反而认为不好
00:10:387 (3,4) - 把4的clap挪到3上然后在4上面加个soft finish? // 挪了clap但是finish非常不合lol,我用了其他替代
002:387 - 音量70? // 音乐消除后那个clap用50%已经足够明显了,70%很吵=.=
00:43:861 (1) - 这个故意拉长了有点 误导性 而且恰好还是速度刚开始变慢的地方…好几次打到这里这个滑条都松手松早了=。=因为感觉没有这么长啊……
//是拉长了点为了后面衔接人声,而且划条尾部有个drum sound所以才这样放的,我觉得没问题啊/.\
00:44:177 - 这个好囧=。=有一种早知道就在00:43:861 - 这里用SC2的感觉…… // = =,因为有S:C1音效要用到啊,在那边设定S:C2迟早还要在后面加S:C1的线
00:52:703 (1,2,3,4) - 只是个人建议 把clap全都换成finish呗 后面还有类似的地方 也是一样的意见 // ...认真的 ? lol 只有我觉得这样吵死了吗 lol clap那么合的... /.\
00:53:650 (3) - 起一个1/2 slider?尾巴soft 因为这里音乐里其实有个音挺适合slider的 而且或许可以加速slider // 其实我已经有考慮过这处理方式,但是我个人更喜欢故意停下来,有一种"预备,开始!"的感觉,衔接slider之后就没这个效果了,所以我才决定这样处理
00:53:966 - kiai开始以后…为什么感觉clap错位了…我怎么觉得应该加在00:54:124 - 还有00:54:756 - 这样2条红线一个clap?// 其实你说的鼓是全部红线上的那些,但我觉得白线上的音比红线上来的强,跟白线的对我来说比较好
00:58:703 (3,4,5) - 把这里的三连打挪到00:59:019 (1) - 这里?啊我是指删掉00:58:782 (4,5) - 然后在00:59:019 (1) - 的位置叠2个circle和它构成3连 感觉这里红线起的3连配合后面1的finish打着比较爽
// 你那样是overmap啊大哥lol,00:58:940 - 没有音可以跟的
01:01:861 (4) - 如果是我的话我会选择只加finish不加clap 而且还会给这个finish加音量…因为感觉现在这样的话finish凸显不出来 而且实际上打鼓的话这两个鼓也是不会一起打的…而且突然想到假如你按我上面说的把clap挪到了红线这里自然就没有clap了
// 删了clap,但是这段稍微麻烦了点,改了附近其他地方
01:02:177 (5) - 可以考虑NC //嗯,顺带把01:01:545 (1,2,3,4)弄个跳来增加短NC强调性了
01:24:282 (x) - 这里不加个circle?怕会破坏移动的感觉? // OK,这我倒没想到
@yf_bmp - 改了前面2个


谢谢你们的mod ! :)

http://puu.sh/3KpKR.rar
Topic Starter
Midasmens
Update.....done
Kodora
Hello, mod as promiced.

[D.N.Angel]

Raise OD by 1 tick to have setting bore balanced

  1. 00:01:466 (2,3) - I dont really like rhytm at this part. It not cover lyrics that good as it should and it is not really good to hit, so i suggest you just replace it with with one slider:

  2. 00:10:545 - this 90%-volume note sounds too loud. Please decrease volume to 80%.
  3. 00:28:387 (4) - add finish to the beginning of slider follow music
  4. 00:43:861 (1,2) - Since soft-sliderside isnt silenced why you dont silence those sliderticks? They sounds horrible as for me.
  5. 00:51:124 (4) - ^
  6. 00:53:492 (1,2,3) - Maybe make perfect stack here instead of manual stacking?
  7. 01:14:492 (2,3,4,5) - This 1/3 part is awkwardto play. I'd suggest replace this with notes, because right it is very bad to play.
Pretty nice diff, i love whistle usage.

[Hard]

Such low OD makes setting and the whole diff too unbalanced; raise it by 2 ticks.

  1. 00:28:229 (4) - Finish to the end of slider
  2. 00:31:703 (2) - try replace it with slider? Sounds better imo
  3. 00:33:361 (5) - Begin NC here instead of 00:33:598 (1) - follow new part of music
  4. 00:33:756 - Decrease volume to 60% here. 70% sounds a bit too loud.
  5. 00:58:703 (3) - Add finish to the end of slider
  6. 01:09:124 (1) - Add finish
  7. 01:19:229 (1) - Forgotten clap at reverse
  8. 01:21:756 (5) - You forgot clap at the end of slider
  9. 01:22:387 (6) - ^
[Normal]

Raise OD by 1 tick to have diff more balanced

  1. 00:33:756 - Decrease volume to 60% here. 70% sounds a bit too loud.
  2. 00:53:966 (1,2) - This looks pretty challenging for a Normal diff. How about just unstack them?
  3. 01:09:124 (1,2) - ^
  4. 01:11:966 (2) - add clap here follow lyrics?
  5. 01:16:703 (1,1) - This spinnerspam playes bad, annoying and feels not really good for a normal diff, please map second spinner orz.
  6. 01:21:756 (1) - Clap to the end of slider
  7. 01:23:019 (3,4) - ^
[Easy]

Change CS and AR to 3. Using very huge circles compare with too low AR makes diff just unreadable for players with any skill level.

  1. 00:03:440 (2) - Remove first whistle, i dont think that it really needs here.
  2. 00:10:861 (1) - Please change this to slider, spinnerspam here looks horrible.
  3. 00:27:440 (4,5) - If you will not change AR please unstack this notes: beginners do not know how to remove hitbursts, so stacked notes will be problem for them.

    This diff is full of stacks, i wont mentiore all of them but i keep this suggestion to all of them.
  4. 01:16:703 (1,1) - same as at 00:10:861 (1)
Good luck
Topic Starter
Midasmens

Kodora wrote:

Hello, mod as promiced.

[Hard]

Such low OD makes setting and the whole diff too unbalanced; raise it by 2 ticks. k

  1. 00:28:229 (4) - Finish to the end of slider no. too loud
  2. 00:31:703 (2) - try replace it with slider? Sounds better imo no. stress the vocal.
  3. 00:33:361 (5) - Begin NC here instead of 00:33:598 (1) - follow new part of music k
  4. 00:33:756 - Decrease volume to 60% here. 70% sounds a bit too loud. k
  5. 00:58:703 (3) - Add finish to the end of slider sure
  6. 01:09:124 (1) - Add finish ok
  7. 01:19:229 (1) - Forgotten clap at reverse add~
  8. 01:21:756 (5) - You forgot clap at the end of slider add~
  9. 01:22:387 (6) - ^ ^
[Normal]

Raise OD by 1 tick to have diff more balanced k

  1. 00:33:756 - Decrease volume to 60% here. 70% sounds a bit too loud. k
  2. 00:53:966 (1,2) - This looks pretty challenging for a Normal diff. How about just unstack them? It's Normal diff. not too difficult.
  3. 01:09:124 (1,2) - ^ ^
  4. 01:11:966 (2) - add clap here follow lyrics? k
  5. 01:16:703 (1,1) - This spinnerspam playes bad, annoying and feels not really good for a normal diff, please map second spinner orz. condider. not bad atm.
  6. 01:21:756 (1) - Clap to the end of slider k
  7. 01:23:019 (3,4) - ^ ^
[Easy]

Change CS and AR to 3. Using very huge circles compare with too low AR makes diff just unreadable for players with any skill level. sure

  1. 00:03:440 (2) - Remove first whistle, i dont think that it really needs here. yep
  2. 00:10:861 (1) - Please change this to slider, spinnerspam here looks horrible. alright
  3. 00:27:440 (4,5) - If you will not change AR please unstack this notes: beginners do not know how to remove hitbursts, so stacked notes will be problem for them.

    This diff is full of stacks, i wont mentiore all of them but i keep this suggestion to all of them. I unstack all the notes in this map~ should be fine now.
  4. 01:16:703 (1,1) - same as at 00:10:861 (1) consider.
Good luck <3
Thanks~ mod
Update my diff......done
Fycho
hi~

Black: suggetions
Blue: might consider
Red: You Must Fix

[general]
Add BL to Tags????

[DNA]

  • 00:06:282 –add note with whistle
    01:16:782 (1) –这个转盘的鼓音那么强烈,可以全note放跳,转盘略可惜点了
Nice diff

[hard]

  • AR-1
    00:28:229 (4) –左下右上比较符合flow。。。后一个物件离的远所以少考虑点
    00:33:124 –add note?
    00:51:124 (1) –改成00:51:124 –这里一note+转盘?主要是note上可以加音效
    00:56:019 (6,7) –与前后物件spacing别差那么大
    01:11:492 –add note?
    01:19:229 (1,3) –去掉滑条身上的whistle只加首尾和箭头

[normal]

  • 00:55:387 (4,5) – 把5转的和4平行的的话会美观点

[easy]

  • 00:27:440 (4) –箭头上clap掉了
    00:36:282 (1) –箭头上clap?
    00:37:861 –tick音音量好小考虑用绿线加到差不多大
    00:39:756 -^
    01:07:861 (2) –箭头上故意不加clap的吗?可看nm也加了啊
就这么多了,水平有限找不出其他问题goodluck
Fycho
TAGS什么的无视吧,多说了
Azure
as your request

[General]
Nope

[Normal]
  1. 00:44:808 (2) 乾脆從00:44:492開始然後兩次折返
[Normal]
  1. 00:42:598 (3) 這個跟音樂 00:43:861 (1) 跟鼓點 00:44:808 (2) 跟vocal 我能說不難讀嗎...
    其他倒沒甚麼問題
[Hard]
  1. 00:08:492 (5,6) 沒有blanket好
  2. 00:10:387 (3,4) 移到x236, y312 變成一個三角形
  3. 00:23:177 (4) 往上一格
    00:24:282 (3) 這個也跟著調
    00:24:440 (4) 稍微移到x200, y120
  4. 00:29:335 (3) 其實我覺得這個換成slider好點,因為vocal是長音
  5. 00:30:440 (4) 往上移到x464, y84
    00:30:756 (5) 移到 x408, y140
  6. 00:32:492 (4) 換成slider 00:32:808 這裡也加個,vocal很明顯可是這裡是空的,導致接下來很難接,倒不如加上2個slider還比較好讀
  7. 00:33:124 (2) 真心難讀 對hard來說
  8. 00:35:335 (2) 這也是同樣的問題,vocal明明有卻斷掉了
  9. 00:36:598 (3) ^
    00:46:387 (1,3) 壓到了,稍微調一下吧
  10. 01:09:124 (1,2,3,4) 這4個真的是非常凶殘,妳可能沒有發現從kiai開始,1個note以上的地方妳幾乎都是疊起來,到了這裡忽然4個note又加大間距,自然就突然變難了
  11. 01:28:545 (2,3) ctrl+G
這個Hard最大的問題在我看下來就是斷的很突然,如果妳決定要跟vocal那就要好好的跟vocal,不要一下跟鼓點一下跟vocal的,而且妳很多地方都重疊,讓player一定得看圈圈才能知道甚麼時候要打,不是說重疊不好,只是慎用

[D.N.Angel]
  1. 00:02:808 (4) +whistle
  2. 00:06:756 (1) 這個drum好怪 ._.
  3. 00:52:545 (6) 玩了很多次覺得這個6卡手,所以我稍微換了下位子和後面的跳法,看看就好
  4. 01:05:492 (1) 移到 01:04:545 (4) 感覺好點
Good Luck
YoshinoSakura

骗kd新手mod了

General
没啥说的
tag里加上BL

Easy
00:07:545 (1,1) - 作为easy个人认为有点近了
00:47:650 (1) - 柑橘下一个在nc更好
01:16:703 (1,1) - 弄成一个或者不要两个spinner
吐槽一下为什么那么多spinner,想当初新手时一看见spinner就蛋疼其实我现在还是新手

Normal
00:42:598 (3) - 这个可以拖长一点吧,到白线上
00:46:387 (5) - 这里NC然后00:47:650 (1) - 这里不要nc
挺好的

Hard
190还1.6!
00:04:703 (4,5) - 好远
00:10:071 (2) - clap
00:20:492 (3,4) - 不要叠在一起吧,要不有点坑
00:52:861 (1,2) - 歪了
01:15:124 (3,4) - ^
01:19:229 (1,2,3,4,5,6,1,2,3,4) - 这段有点吵,建议去whistle
其他都很好实在找不出错来

Insane
不会==求原谅
没用就别给我kd,给了我也射回来
GL
Spring Roll
Hello,mod in game PM =w=
BG一股浓浓的NTR气息

Easy
00:44:492 - 感觉这个音空着难受,可以吧滑条2移到这里,00:45:440 - 然后这里补个note
._.没了。。


Normal
00:10:387 (1) - 感觉滑条尾也可以加一个clap
01:21:756 (1) - 滑条尾的whistle去掉加到滑条头试试


Hard
00:33:124 (1,2,3,1,2) - 这里有点难读不像hard,可以试试把00:33:598 (3,1) - stack起来



找不出什么问题,射一星好了w
kuroanchan
I love this song <3
Good Luck~!

Just some suggestion... (actually only DS i guess LOL)
[Easy]
for DS(distance spacing) i recommend between 0.79~0.80/0.81 :)
make it more neat :D
like..
00:05:966 (2) - move to x: 92 y: 220
00:06:598 (3) - move to x: 184 y: 308
00:07:229 (1) - move to x: 252 y: 200
00:24:914 (2) - move to x:196 y: 208
.... etc
and the rest is up to you :D because too many i think :o

[Normal]
for DS don't make it too far D: like..0.98~1.00/1.01 is enough xD
for spin(beat suggestion becuase too hard for normal):
00:51:124 (1) - it's should be start at 00:51:203 (1) - and end at 00:53:019
01:12:756 (1) - it's should be start at 01:12:835 (1) - and end at 01:13:782
01:16:703 (1) - it's should be start at 01:16:782 (1) - and end at 01:18:835
01:19:229 (1) - it's should be start at 01:19:308 (1) - and end at 01:21:361
01:24:282 (1) - it's should be start at 01:24:361 (1) - and end at 01:26:729

i can't mod hard and insane, really lol
[Hard]
ah.. add some stream please? :D

[D.N.Angel]
nothing to do with this lol i'm noob at modding insane diff :o

i hope this wouldl help you :o because that's all just suggestion, and this is the first time i'm modding ><
i try my best for this map!!
waiting for ranked ><
Topic Starter
Midasmens

kuroanchan wrote:

I love this song <3
Good Luck~!

Just some suggestion... (actually only DS i guess LOL)
[Easy]
for DS(distance spacing) i recommend between 0.79~0.80/0.81 :)
make it more neat :D
like..
00:05:966 (2) - move to x: 92 y: 220
00:06:598 (3) - move to x: 184 y: 308
00:07:229 (1) - move to x: 252 y: 200
00:24:914 (2) - move to x:196 y: 208
.... etc
and the rest is up to you :D because too many i think :o

[Normal]
for DS don't make it too far D: like..0.98~1.00/1.01 is enough xD
for spin(beat suggestion becuase too hard for normal):
00:51:124 (1) - it's should be start at 00:51:203 (1) - and end at 00:53:019
01:12:756 (1) - it's should be start at 01:12:835 (1) - and end at 01:13:782
01:16:703 (1) - it's should be start at 01:16:782 (1) - and end at 01:18:835
01:19:229 (1) - it's should be start at 01:19:308 (1) - and end at 01:21:361
01:24:282 (1) - it's should be start at 01:24:361 (1) - and end at 01:26:729

i hope this wouldl help you :o because that's all just suggestion, and this is the first time i'm modding ><
i try my best for this map!!
waiting for ranked ><
Thanks~ mod :D
But I don't wanna change anything cuz it doesn't matter for the map I think
no kudosu this time sorry~ :(
xXNeko_ChanXx
This song is so great! Good luck!
Atrue
Hello~
From googledocs request.

[Notion]
This color means it is a suggestion. I prefer to do this, but you can either choose to fix or not.
And this color means some issue to fix I think.


[General]
Good map and a little suggestions here.
[Easy]
General
Fine~
Placement
00:47:019 (4) - Move it a little to compromise the distance and blanket. Example:
SPOILER
64,244,46071,2,2,L|116:312,1,80
244,308,47019,1,0,0:0:0:0:
356,376,47650,2,0,P|380:296|352:228,1,160,0|2,0:0|0:0,0:0:0:0:
Hitsound
00:52:703 - Same suggestion as Normal diff.
[Normal]
General
Well done~ Some little thing to say.
Beats
Hmm just not sure about the distance between spinner's end with next note.. I think is ok and it would be a big sacrifice if you change the spinners. Consider if you get some more ideas about it.
Hitsound
00:52:703 - Just make it about 75% or 80% to emphasize the spinner's end, quite a strong sound here.
[Hard]
General
Good job, nothing too much to say.
Beats
01:16:703 - Recommend that use a note to emphasize the vocal and drum here, and start the spinner 1/4 later. Example:Hitsound
00:53:966 - Here the raise of volume is not that reasonable, or kinda abrupt imo. In higher diff, it has a process of increasing, which made it not so abrupt, but here you didn't use a increase or it's not suitable for a increase, so here is abrupt. Maybe you can raise the volume 00:52:703 , which may not so abrupt to raise the volume. Here you can use 80%, then 00:53:492 is 65% to make a small contrast with kiai.
NCs
01:15:756 - An NC is more suitable here imo, and it can well make the rhythm more obvious and emphasized.. And it can also avoid that the length of the combo is too long
[D.N.Angel]
General
Please change the diff's name to D.N.Angel's Insane..
Good diff, well made~
Placement
00:53:492 (1,2,3) - Just 1 thing when testplaying I feel not so good. The direction of the stream may imply the direction to next note, but it's a sharp turn instead.. ( anyhow I think the turn is not that reasonable, it's more like a pause but not big movement) So just suggest that you can stack the notes here to avoid some more indication about direction. Example:
SPOILER
(x:106 y:324)

That's my suggestions. Thanks for requesting.:)
Call me back~ :)
DarknessAngel

Atrue wrote:

[D.N.Angel]
General
Please change the diff's name to D.N.Angel's Insane.. This diff was created at about a year ago, so it works like this. I'll call Midasman change the diff name. Well, it's a pity that I can't use "D.N.Angel" for my GDs anymore ... /.\
Good diff, well made~
Placement
00:53:492 (1,2,3) - Just 1 thing when testplaying I feel not so good. The direction of the stream may imply the direction to next note, but it's a sharp turn instead.. ( anyhow I think the turn is not that reasonable, it's more like a pause but not big movement) So just suggest that you can stack the notes here to avoid some more indication about direction. Example:
SPOILER
(x:106 y:324)

// I personally thought that it should work like this in order to fit the song well. Also it's not a big problem to play just a triplet with a little moving. I wanna keep this as my best solution.

That's my suggestions. Thanks for requesting.:)
Call me back~ :)
Thank you for suggesting ><
Topic Starter
Midasmens

Atrue wrote:

Hello~
From googledocs request.

[Notion]
This color means it is a suggestion. I prefer to do this, but you can either choose to fix or not.
And this color means some issue to fix I think.


[General]
Good map and a little suggestions here.
[Easy]
General
Fine~
Placement
00:47:019 (4) - Move it a little to compromise the distance and blanket. Example:
SPOILER
64,244,46071,2,2,L|116:312,1,80
244,308,47019,1,0,0:0:0:0:
356,376,47650,2,0,P|380:296|352:228,1,160,0|2,0:0|0:0,0:0:0:0:
fix
Hitsound
00:52:703 - Same suggestion as Normal diff. fix
[Normal]
General
Well done~ Some little thing to say.
Beats
Hmm just not sure about the distance between spinner's end with next note.. I think is ok and it would be a big sacrifice if you change the spinners. Consider if you get some more ideas about it. fix
Hitsound
00:52:703 - Just make it about 75% or 80% to emphasize the spinner's end, quite a strong sound here. fix
[Hard]
General
Good job, nothing too much to say.
Beats
01:16:703 - Recommend that use a note to emphasize the vocal and drum here, and start the spinner 1/4 later. Example: fix
Hitsound
00:53:966 - Here the raise of volume is not that reasonable, or kinda abrupt imo. In higher diff, it has a process of increasing, which made it not so abrupt, but here you didn't use a increase or it's not suitable for a increase, so here is abrupt. Maybe you can raise the volume 00:52:703 , which may not so abrupt to raise the volume. Here you can use 80%, then 00:53:492 is 65% to make a small contrast with kiai. fix
NCs
01:15:756 - An NC is more suitable here imo, and it can well make the rhythm more obvious and emphasized.. And it can also avoid that the length of the combo is too long fix


That's my suggestions. Thanks for requesting.:)
Call me back~ :)
:D
Atrue
Ok~ Rechecked and every thing looks fine~
:)
Good luck!
Bubbled~
Sylith
Omgggggg finally
Zero__wind
我记得我八百年前摸过 呵呵呵 赞一个
Aoko
Go goooo! Rank!!! <333 BroCon!~
Zero__wind
这是传说中的recheck么

General
TItle a bit wrong, should be changed to BELOVED×SURVIVAL 【小写x 两边没有空格】
for referrence: http://vgmdb.net/album/38485 http://en.wikipedia.org/wiki/Brothers_Conflict
preview time unsnapped, [;z reset it to around 00:53:808 - in all diffs

Easy
00:33:756 (1) - try normal sample with soft finish on head?
00:46:071 (3) - better remove the sliderwhistle, it doesn't sound good
00:53:966 (1) - why not finish on this downbeat
01:01:545 (3) - move the finish from its end to the reversing point and it would match with the music better
01:10:387 (2) - a finish on head is worth considering

Normal
00:33:124 (4) - same as Easy
00:53:966 (1,2) - a bit confusing after a spinner and dosen't play really good, consider something like the below?
01:01:545 (1,2) - move the finish from 1 to 2 to match with the music
01:09:124 (1,2) - try to unstack them? I think this is a bit confusing to new players, also you need a finish on 1
01:27:124 (1,2) - also these

Hard
00:19:861 (1) - may consider a finish on head
00:33:124 (1,2) - this stack and blue tick slider is way too consuding imo, I recommend a rhythm like the pic below, you can place them differently as you like
01:24:282 (1) - add a finish for the downbeat?

D.N.Angel's Insane
00:06:282 - add a circle here and stack it at the end of the previous slider? sounds like a better rhythm to me
00:36:756 (4) - redundant whistle? a bit too much to me, and inconsistent with the former phrase
00:43:861 (1) - I still feel that this slider should be shortened to a 1/1 slider, (like I've said about a year ago lol) because the jump between 00:43:861 (1,2) - is way too unnatural in this soft part, comparing with other notes till 00:48:598 (3) -

call me back~
DarknessAngel

Zero__wind wrote:

D.N.Angel's Insane
00:06:282 - add a circle here and stack it at the end of the previous slider? sounds like a better rhythm to me // k
00:36:756 (4) - redundant whistle? a bit too much to me, and inconsistent with the former phrase // hmm, but I think it fits the vocal better.
00:43:861 (1) - I still feel that this slider should be shortened to a 1/1 slider, (like I've said about a year ago lol) because the jump between 00:43:861 (1,2) - is way too unnatural in this soft part, comparing with other notes till 00:48:598 (3) - // changed this part.

call me back~
ty for mod ~

http://puu.sh/9u4Vb/b5010f557c.rar
Topic Starter
Midasmens

Zero__wind wrote:

这是传说中的recheck么 棒棒的

General
TItle a bit wrong, should be changed to BELOVED×SURVIVAL 【小写x 两边没有空格】ok
for referrence: http://vgmdb.net/album/38485 http://en.wikipedia.org/wiki/Brothers_Conflict
preview time unsnapped, [;z reset it to around 00:53:808 - in all diffs set to 53414

Easy
00:33:756 (1) - try normal sample with soft finish on head? x
00:46:071 (3) - better remove the sliderwhistle, it doesn't sound good k
00:53:966 (1) - why not finish on this downbeat k
01:01:545 (3) - move the finish from its end to the reversing point and it would match with the music better k
01:10:387 (2) - a finish on head is worth considering too loud x

Normal
00:33:124 (4) - same as Easy x
00:53:966 (1,2) - a bit confusing after a spinner and dosen't play really good, consider something like the below?
good
01:01:545 (1,2) - move the finish from 1 to 2 to match with the music k
01:09:124 (1,2) - try to unstack them? I think this is a bit confusing to new players, also you need a finish on 1 k
01:27:124 (1,2) - also these k

Hard
00:19:861 (1) - may consider a finish on head k
00:33:124 (1,2) - this stack and blue tick slider is way too consuding imo, I recommend a rhythm like the pic below, you can place them differently as you like
I think it's fine. No change
01:24:282 (1) - add a finish for the downbeat? k


call me back~
:D Thanks mod~
Zero__wind
No you should also remove the "(TV Size)" from the title.
This suffix usage is no more allowed when it's not shown in official imformation

EDIT: rechecked and added TV Size to tags
Ranked.
Topic Starter
Midasmens
Thanks~ <3
yf_bmp
一年了
Myxo
Congratz ^-^
Kyouren
Gratzz!! Midasmens!! ~^^~
Kamio Misuzu
恭喜~
Himeno Shiyuki
OMG!I really love this song! :oops:
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