Wolf wrote:
Hi.
Mod requested through forum-pm (thanks for stopping by).General
- Looks good.
Easy
- 00:06:324 (1) - Although this runs pretty good, I think you could've made them into a blanket. It could be a nice match up between these and 00:08:695 (2,1) -.
- 00:14:229 (3) - Hmm, at first place this should've been placed a bit more to the left, so it could run up nice following the previous two sliders. But since the circle and slider at 00:15:414 (4,1) - follow the same line the slider, you should try a variation between them by making the slidergo into two ways. Here's what I mean:
- 00:32:015 (1) - This should have a whistle to match up with your pattern of hitsounds on the song.
- 00:49:011 (3,4,1) - Try making them going on a circle shape, goes better for the flow. Also, since they are on the same section, you can try placing 00:52:173 (3,4,5) - the same way for consistency, in case you adjust those I mentioned in the beginning.
- 01:37:233 (4,1) - Hmm, these two don't look well, plus that slider doesn't really suit up for the circle at 01:39:209 (2) - . You could try making the blanket on the slider a bit more visible to improve visuals a bit, but, it should be kinda hard giving the SV and the small spacing up there (but I'll put on the box anyways). You can try making a complete circular-shape here or inverting the slider and making it with a reverse arrow. Take a look and see if you agree:
- 01:49:090 (2) - Should have whistle on the arrow.
almost same suggest fixed.Normal
- AR could be -1. no
- 00:45:849 (3,4,5) - Hmm, you could make them a little bit wider, would run nice since it'll follow up the shape of 00:44:268 (1) -.
- 01:03:241 (1) - Make it inverted horizontally (ctrl+j), will improve flow on the section. fixed
- 01:53:043 (4,5,6) - Pretty much the same as 00:45:849 (3,4,5) -, would be nice to see them going on a circular-shape either for the sake of flow: (3) is straight, so, i want use straight circle, sorry
- Nice.
Insane
- I miss some whistles after the beginning (00:15:810 - ). i'll add some whistle
- 00:20:750 (2,3) - You could add a circle between them (00:20:948 - ). I don't know, it looks kinda random to me that. Emphasizing the bass here isn't something I'd do in an Insane. this is fine
- 00:23:715 (1,2,3) - Symmetry here could have made using the 0.8x spacing. It's not really that necessary to change the spacing to do it. Try making 00:23:517 (8) - a bit curved, that way you can put (1,2,3) with the consistent spacing and also symmetric: fixed
I'm not good playing Insanes, but it looks great, good job.
- 00:44:268 (1) - Ctrl+g here flows better to me. See if you agree. no
Good luck, thanks for your interest in my modding.
Wolf wrote:
Muya's Hard
- Could've used a better variety of hitsounds.
- Delete unsnapped inheriting section at 01:06:503 - and add new one to 01:06:501 - fix
- 00:22:924 (3,1) - Hmm, you shouldn't have made a stack here. There's slightly more time between them in comparison to other stacks, so it kinda breaks the flow. But anyways, it's nothing really bad, just something personal I decided to bring up. Same goes to 01:19:841 (3,1) -, and same stuff as you know in case you change it.
Nothing much I can add here, some patterns repeat on the second half part of the song, but nothing wrong at all I guess.
- 00:33:201 (1) - Kinda nazi, but it's kinda close to the slider before it, better move up it upwards a bit. Same to similar patterns you did ahead.
silverboxer wrote:
Hard
00:06:620 (2,3) - I don't like this flow
00:36:363 (5) - too close to slider 4. move it: http://puu.sh/5uipR.jpg
01:33:280 (1) - ^
01:39:604 (5) - ^
silverboxer wrote:
from m4mEasy
00:05:928 (3) - it might be hard for a beginner player to tell what part of the song this matches. delete this circle? no problem seems.
00:50:592 (1,2,3,4,5) - this part seems flat compared to the rest of the map. rotate the slider 15 degrees http://puu.sh/5uh9M.jpg reservation
01:00:078 (1) - second anchor to x392,y268 fixed
01:12:727 (1) - make symmetrical; anchors to x168,y116 ; x256,y132 ; and x344,y116. Change into two sliders so it's not repeating more than once. thanks teach.
01:23:003 (2,3) - the gap between these sliders looks small. move them a bit: http://puu.sh/5uhvK.jpg this is distance keep.. so, no problem seems imo.
01:41:185 (1,2) - rotate slider or move circle to flow better fixedNormal
A lot of combos in here are kinda hard for a Normal difficulty. Replace some of the half note combos with sliders, or less circles
00:53:754 (1,2,3) - bad flow, going back and forth between notes. maybe something like this? http://puu.sh/5ui6M.jpg changed.
00:56:916 (1) - rotate by 45 degrees keep
01:12:727 (1) - change into 2 sliders? sorry, i like it, and sound fitting.
01:22:608 (2) - rotate by 60 degrees keep
01:25:375 (1,2,3) - I think this overlaps too much, but not a problem this is no problem, but you right =v=.
01:28:537 (1,2,3) - ^ ^
02:05:296 (3,4,5) - make symmetrical around x256 nice, beautifulInsane
00:34:387 (3,4) - ctrl + g keep, i like this play flow.
00:42:292 (4) - move this to a different spot people tested this, but, no problem placed.
01:21:818 (2) - better flow: http://puu.sh/5uiTA.jpg umm, but, (2) → (3) is bit not better, not changed sorry.
01:42:766 (1,2,1,2,1,2,1,2) - space these out more for a bigger finish to the kiai section? That is exactly the right size for me :-)
That kiai section is crazy and amazing yes orz
Alarido wrote:
Hi ^^ P o M u T a (:
Modding at request.[Insane]
♥ It seems me fine, I checked it twice. Since I'd played Easy, Normal and Muya's Hard before, I found the spread looks fine. Though I can't play Insanes (unless truly low BPM ones), I liked it too (and feel lewa-chan and other pros will be pleased with).
[Muya's Hard]
♥ Played and it pleased me so much :3 Well done work, Muya ^^
[Normal]
♥ Well-done diff ^^
[Easy]
♥ Amazing (: Just a little suggestion.
02:08:853 (3,4) - Ctrl+G to better flow continuity? would be nice (: nice.
Well, don't kd this post. Your mapset feels weel-made ^^ thence... STAR for high quality, and... go go Rank the map soooooon ^^ thanks :-)
Att.
Hollow Wings wrote:
from ur reqSPOILERno changed, but,thanks for moddingGeneral
- maybe u can quiet the slider track's hs, it sounds noisy in some quiet part.
Insane
- to be honest, i don't expect the map is like this... actually i think it can be much more better...
thou there's little issues in ur diff, i just give some general suggestion to u, and wish u can consider some of them 0,0- 00:04:743 (1,2,3) - patterns like this have large ts from each other, then u can do lots of different composing style rather than just shrink them in one place. in ur map there're lots of patterns just like the one here, maybe u can change them a bit
- 00:41:106 (1) - from here u just follow the violin or something, and the drum's beats, but why miss those electrical beats just like kiai or the head part? u don't need to fill the blank full of objs like u did in kiai, but follow some of them, it'll be more funny imo.
- 01:39:604 (1,2,3) - patterns like this can have much more distance from each other, even half of the screen, just do the insane jumps having larger ds frequently~
- hmm... what can i say? i wish u creat more fun, thou there do have funny patterns in this diff now. D:
hmm... i think u need more work on thisNormal & Easy
- one suggestion: set nc to keep ur combo count at about 5 or 6
good luck
sorry,no changed, but thanks modding.tellertheworld wrote:
[Insane]open01:28:537 (1,2,1,2) - cannot understand to read it when I was playing.
Don't use Rebound more than once, if your map is fast-chick.
It is very tiptop map.
I cannot find more wrong, Sorry.
This map look like Saten / 0108 style.
Strive to rank this map.
俺の技术上手ない ~_~P o M u T a wrote:
sorry,no changed, but thanks modding.
thanks for modding and star !!!CakiP wrote:
request in PM
quick mod.
[Easy]
nothing.
[Normal]
01:15:889 (1) - 後ろの音にあわせて音量を徐々にあげてみてはどうでしょう。 easy, insaneもfixed.
00:30:829 (3) - このスライダーの後からclapがスライダーの終点に来るようになっていて少しだけ違和感を感じました。一貫性のあるclapなので問題ないかな。
[Hard]
nothing.
[Insane]
02:09:446 (3,4) - ここ入れ替えてもいいかもです。 jump欲しいのでこのままで。
全然提案できなくて申し訳ないです・・・。 いえいえ、迅速な対応ありがとうございます。
素晴らしいmapだと思います。がんばってください! ありがとうです!star thanks!!!
Leorda wrote:
Hello there
[Easy]
* Since this diff is bas on 1/1 rhythm, I suggest you to set the tick rate to 1 instead 2. Otherwise, the sound isn't right during gameplay
01:38:023 (5) - Forgot to put new combo here?
all fixed.
[Normal]
00:49:011 (3,4) - Why not the slider have 1 repeating slider instead this? rhythm is fine, i want more many pettern.
01:32:687 (3) - Probably remove this for better rhythm? okay.
01:41:185 (7) - Forgot to put new combo here? okay.
[Insane]
00:22:529 (3) - Why finish at head slider? oops, changed whistle.
Scary.... me too orz
Swayzo wrote:
Easy:
Fun: 8.5/10
Design: 9/10
- Maybe change the squiggly line @ 00:53:754 so that it looks like: sorry, i keep.
Fundamentals: 10/10
Normal:
Fun: 9/10
Design: 9.5/10
- Maybe turn 01:06:403 - 01:12:331 into a break, since there's barely any notes being played, and that all the other difficulties have breaks there. keep.
- Try changing 01:53:043 and 00:45:849 so it's like: fixed
Fundamentals: 10/10
Insane:
It's too hard for me to play. Can't mod
Overall:
Great job with the Beatmaps. Some parts can be improved.
Xanandra wrote:
Hello, from my m4m, sorry for the delay....
[Easy]
01:38:814 - Missing clap? done
[Normal]
Tick rate of 1? done
[Insane]
00:11:264 - Add clap here? nice.
00:14:426 - Same as above ^
Anyways, nothing much to say, just minor suggestions.
And sorry for the delay, and Ill get to your mod as soon as I have more free time, and give you kudosu after I have checked it
Fatfan Kolek wrote:
General
From M4M.
I don't like the hitsounds. Maybe you can find better ones for that song.
Easy
01:34:861 - 01:36:442 The sliders are too near to each other.
Normal
00:26:877 - 00:28:063 I would make a curve instead a line out of the circles.
01:22:608 - 01:23:003 I would rotate that slider a bit.
01:25:375 - 01:26:561 Replace the sliders.
01:28:537 - 01:29:723 ^
Insane
00:23:122 - 00:23:418 Change the curve.
00:44:268 - 00:44:861 I don't like the slider. :<
01:59:762 - 01:59:960 The distance is too big to (3). It feels a bit uncomfortable to play.
i not change ctrl+R.fanzhen0019 wrote:
oh btw, i think normal hitsounds fits more, like muya's diff. combine soft and normal is a nice way imo.
-Chata- wrote:
おそくなってすみません。
[General]
なし
[Easy]
00:11:462 (2) - これですね・・・なんというか・・・こんなの言っていいのかわかりませんが・・・1 grid up・・・ nice
[Normal]
ない
[Insane]
00:09:486 ~ 00:15:612 , 01:12:727 ~ 01:15:691 - soft clapが少しミスマッチな感じで、他の音を使ってはどうかと 良い音があれば是非使いたいところです orz
01:37:233 (1,2,3,1,2,3) - ムービング的にどうかと。AIMがついていけないと思います 気合でお願いします XD
終わり
見るところなしの譜面でした
短くてそして遅くてすんません。(´・ω・`)
wcx19911123 wrote:
here's your ticket
[General]
offset need to +4~+8(3166~3170) imo, better to me +4
[Easy]
02:09:644 - how about adding note here and start the spinner later? fit the song better imo ok
[Normal]
same as Easy ok
[Insane]
00:44:268 (1) - ctrl+g? flow can be better imo sorry, keep playable for me.
this diff's kiai parts is really too hard imo.. I suggest to decrease HD a bit HD-1
the diffs are nice, I'm just a bit worry about the sudden-crazy part at Insane, it makes the Insane looks more like an Extra, spread is not that good
you can try to find some other BAT's opinions, if there's someone think the spread is fine, feel free to call me back
sjoy wrote:
hey~ just my some suggestions about Extra
00:03:660 (3) - ctrl+g?
00:03:956 (4) - stack with 00:04:154 (5) - consistent with 00:05:339 (3,4) - ?
00:06:328 (1) - stack with 00:06:525 (2) -
00:07:118 (4) - stack with 00:07:316 (5) -
00:09:490 (1) - add fin
00:31:624 (1) - add drum clap
00:34:786 (1) - ^
00:31:229 (4) - make a ctrl+h for 00:31:031 (3) - and move to 356,180 for the same spacing?
01:06:011 (1) - add drum clap? fixed.
01:31:011 (2) - delete it and move 01:31:308 (3) - to 256,192? I think it's suitable for the song
01:45:932 (1) - add drum clap
good luck for rank ~