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Bat For Lashes - What's A Girl To Do?

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yurunneram
Hey friend :3 Thx for the joke >< Needed to chill a bit so much stress these days ==

Mojin taimu~ OwO)/

Ok now ur song just makes me gloomy again ==

NORMAL

00:40:898 (1) - Try something else since a clap is on 00:41:928

02:03:817 (2) - Flip horizontally? Flows better

Quite clean

HARD

00:13:344 (2,3,4,5) - This doesn't play so well, try something else?

00:17:851 (3,4) - Don't recommend the jump here

00:53:774 (2) - Why's there jump here when there's none here 00:55:319 (4) -

01:40:898 - Why no note here? Can stack over 01:40:126 (3)


Oof thats all *wipes off all the depressing feels* Thx fwend would like to hear another joke some day~ ^^ tell me if ya have another one

You have been modded out by Yurun Ceroia Neram
Xinely
Hi m4m from my queue




  • Normal
    00:09:482 (2,3) - make them blanket with nicely? http://puu.sh/4Mnow.jpg , and yeah make sure 00:12:057 (4) - fix this spacing for consistency
    00:13:345 (3) - sampleset drum in head too? seems fit imo :3
    00:15:147 (2) - when music is calm, whistle in body really not fit imo, remove whistle from body?
    00:16:692 (1) - same as previous, due drum sound here, sampleset drum in head? if you agree with this, make fix in 00:20:812 - etc which have hard sound drum
    00:26:993 (1,2) - kinda bad flow imo, 00:26:993 (1) - 's tail 156,244?
    00:45:533 - i really recommended to use Finish S:C1 here due music
    00:48:623 (1) - for this, i heard hard music in 00:49:010 - , you can't skip to map this time imo, try http://puu.sh/4MoeG.jpg with finish S:C1 in repeat
    01:18:495 (1) - finish S:C1?also newbie will be confuse 1/1 stacked, hmm move to 140,116 for triangle pattern?
    01:46:306 (2) - keep spacing consistency pls, my advice: move to 180,244
    01:51:456 (4) - in tail, it will be better if you use same hitsounds in 01:50:941 -
    01:57:121 (1) - whistle too loud here imo make it become 40%?
    02:01:241 (1) - 284,72. better flow
    02:06:649 (4,5) - move all to 472,228 for better flow
    02:13:602 (1) - same as 01:57:121 (1) -
    02:16:692 (2,3) - really bad overlap due touched with previous, make it anything to avoid overlap
    02:24:417 (4) - 400,196 for flow
    02:40:898 (1) - really recommended to move 02:42:958 - for better vocal


  • Hard
    00:08:452 (1) - actually make it curved for better flow http://puu.sh/4MtIm.jpg
    00:25:705 (2) - maybe ctrl+G for flow?
    00:49:138 (2) - oh man, you can place in 292,48 for better visual, flow and funplaybale
    00:53:259 (1,2) - you should swap NC due rhythm of music
    well this rhythm is fun but the 1/4 jumps is so dead and some jumps that seems like insane

Good Luck than ~
Topic Starter
UnderminE

yurunneram wrote:

Hey friend :3 Thx for the joke >< Needed to chill a bit so much stress these days ==

Mojin taimu~ OwO)/

Ok now ur song just makes me gloomy again ==

NORMAL

00:40:898 (1) - Try something else since a clap is on 00:41:928 i don't see anything wrong? Clap is on white tick like others.

02:03:817 (2) - Flip horizontally? Flows better donnee

Quite clean

HARD

00:13:344 (2,3,4,5) - This doesn't play so well, try something else? okke

00:17:851 (3,4) - Don't recommend the jump here okke

00:53:774 (2) - Why's there jump here when there's none here 00:55:319 (4) - tried something

01:40:898 - Why no note here? Can stack over 01:40:126 (3) vocal stops there


Oof thats all *wipes off all the depressing feels* Thx fwend would like to hear another joke some day~ ^^ tell me if ya have another one

You have been modded out by Yurun Ceroia Neram
Thanks for mod!

Xinely wrote:

Hi m4m from my queue




  • Normal
    00:09:482 (2,3) - make them blanket with nicely? http://puu.sh/4Mnow.jpg , and yeah make sure 00:12:057 (4) - fix this spacing for consistency oh yes forgot that
    00:13:345 (3) - sampleset drum in head too? seems fit imo :3 done ><
    00:15:147 (2) - when music is calm, whistle in body really not fit imo, remove whistle from body?
    00:16:692 (1) - same as previous, due drum sound here, sampleset drum in head? if you agree with this, make fix in 00:20:812 - etc which have hard sound drum did it for intro only
    00:26:993 (1,2) - kinda bad flow imo, 00:26:993 (1) - 's tail 156,244? done
    00:45:533 - i really recommended to use Finish S:C1 here due music done
    00:48:623 (1) - for this, i heard hard music in 00:49:010 - , you can't skip to map this time imo, try http://puu.sh/4MoeG.jpg with finish S:C1 in repeat fine
    01:18:495 (1) - finish S:C1?also newbie will be confuse 1/1 stacked, hmm move to 140,116 for triangle pattern? finish is fine not changng, done triangle
    01:46:306 (2) - keep spacing consistency pls, my advice: move to 180,244 done
    01:51:456 (4) - in tail, it will be better if you use same hitsounds in 01:50:941 - that woul be wrong, just put a whistle instead
    01:57:121 (1) - whistle too loud here imo make it become 40%? 50 then
    02:01:241 (1) - 284,72. better flow done
    02:06:649 (4,5) - move all to 472,228 for better flow that part is different now :P
    02:13:602 (1) - same as 01:57:121 (1) -
    02:16:692 (2,3) - really bad overlap due touched with previous, make it anything to avoid overlap that's on purpose.
    02:24:417 (4) - 400,196 for flow okke
    02:40:898 (1) - really recommended to move 02:42:958 - for better vocal oh yes forgot that


  • Hard
    00:08:452 (1) - actually make it curved for better flow http://puu.sh/4MtIm.jpg done
    00:25:705 (2) - maybe ctrl+G for flow? done
    00:49:138 (2) - oh man, you can place in 292,48 for better visual, flow and funplaybale done
    00:53:259 (1,2) - you should swap NC due rhythm of music done
    well this rhythm is fun but the 1/4 jumps is so dead and some jumps that seems like insane it supposed to be a dead mapset, since the song is.. you know :D

Good Luck than ~
Thanks for mod!
Seph
star 4 u bby
Topic Starter
UnderminE
hell yes ilu <3
Topic Starter
UnderminE
Don't die map
AnreFM
yes don't die map

seriously I forgot to star when I mod this ;w;

and here's your star UnderMine \:D/
Topic Starter
UnderminE
Aaah you are so cute <3 Thanks \:D/
Squichu
hellow, mod from queue. ~ c:
it's mot much, though, cause -noob beginner modder- ><

[General]
everything's perfectly fine here! ^__^
Personally, I'd change the combo colours.. they look unharmonious. and I prefer colours that match each other more. s:

[Normal]
  1. 00:35:233 (1) - rotate by 135° (Selection C.)? matches better with 00:34:203 (3) and 00:36:263 (2), imo.
  2. 00:40:898 (1) - move to 408|84? cause 00:38:838 (2) is following the direction 00:37:293 (1) indicates, I think it'd be nice if this follows 00:39:353 (3).
  3. 00:55:834 (3) - rotate by 60° to match better with 00:56:864 (1).
  4. 01:05:104 (1) - if you decrease the curve here slightly it'd might look better with 01:03:559 (1)02:19:267 (1,2) - same here
  5. 01:13:344 (1,2,3,4) - move 3 to 372|100 and 4 to 308|92? that way they are aligned to 1. ovo
  6. 01:34:975 (1,2,3) - you could refine the shape here. I randomly placed a cirlce in the middle to use as a reference and you could align the other objects to that.see how the cirlces are much closer to the middle than the slider tracks?
  7. 01:57:121 (1) - the shape is fine the way it is, but I'd prefer it more rounded out. (just use two anchors instead of one to get a nicer curve?)02:01:241 (1) - same here
[Hard]
  1. 00:08:452 (1,2) - use the same curve for both of them?
  2. 00:20:812 (1) - looks better to me if you bend it in the other direction.
  3. 00:25:705 (2,3) - you could create a really nice triangle pattern with 00:24:932 (1). .o.I love triangles, sorry!orz
  4. 00:32:400 (1,2) - if aligned to 00:31:885 (4) it'd look better.
  5. 00:41:156 (1,2) - rotate them slightly so they point towards 00:42:186 (3)'s end? they feel more connected that way I think.
  6. 01:40:641 (5) - I know this is intentional, but still I'd prefer is this were moved to the same place as 01:40:126 (3).
  7. 02:11:027 (1,2,3) - this looks rather random. o.o (maybe I just don't get the pattern.. xD) it's nice that you alternate the three sliders in the same direction, but maybe you can think of something better than this like you did here - 02:15:147 (1,2,3).

Really nice difficulties, good luck getting this ranked!
Too bad, there is no Easy/Insane, I think it'd be awesome for this to have more difficulties..! >:
And sorry for noob modding, this was kinda hard to do, cause I have a sliiight aversion for straight horizontal and vertical sliders. '__'
Hope this was helpful somehow! ^__^/
Topic Starter
UnderminE

Squirrel wrote:

hellow, mod from queue. ~ c:
it's mot much, though, cause -noob beginner modder- >< <3

[General]
everything's perfectly fine here! ^__^
Personally, I'd change the combo colours.. they look unharmonious. and I prefer colours that match each other more. s: i choose 3 colours from background image

[Normal]
  1. 00:35:233 (1) - rotate by 135° (Selection C.)? matches better with 00:34:203 (3) and 00:36:263 (2), imo. that's how it was before but someone told me to change it because it's kind of tricky
  2. 00:40:898 (1) - move to 408|84? cause 00:38:838 (2) is following the direction 00:37:293 (1) indicates, I think it'd be nice if this follows 00:39:353 (3). oke
  3. 00:55:834 (3) - rotate by 60° to match better with 00:56:864 (1). non non non, i want it to match with previous one
  4. 01:05:104 (1) - if you decrease the curve here slightly it'd might look better with 01:03:559 (1)02:19:267 (1,2) - same here done
  5. 01:13:344 (1,2,3,4) - move 3 to 372|100 and 4 to 308|92? that way they are aligned to 1. ovo i dont want that to happen tho :P
  6. 01:34:975 (1,2,3) - you could refine the shape here. I randomly placed a cirlce in the middle to use as a reference and you could align the other objects to that.see how the cirlces are much closer to the middle than the slider tracks? i didnt get this ;_;
  7. 01:57:121 (1) - the shape is fine the way it is, but I'd prefer it more rounded out. (just use two anchors instead of one to get a nicer curve?)02:01:241 (1) - same here done
[Hard]
  1. 00:08:452 (1,2) - use the same curve for both of them? done
  2. 00:20:812 (1) - looks better to me if you bend it in the other direction.done
  3. 00:25:705 (2,3) - you could create a really nice triangle pattern with 00:24:932 (1). .o.I love triangles, sorry!orz non non ;_;
  4. 00:32:400 (1,2) - if aligned to 00:31:885 (4) it'd look better. done
  5. 00:41:156 (1,2) - rotate them slightly so they point towards 00:42:186 (3)'s end? they feel more connected that way I think. nah
  6. 01:40:641 (5) - I know this is intentional, but still I'd prefer is this were moved to the same place as 01:40:126 (3). non non ><
  7. 02:11:027 (1,2,3) - this looks rather random. o.o (maybe I just don't get the pattern.. xD) it's nice that you alternate the three sliders in the same direction, but maybe you can think of something better than this like you did here - 02:15:147 (1,2,3). AND EVERYONE HATED THAT haha i don't know i like this one since it's kind of jumpy

Really nice difficulties, good luck getting this ranked!
Too bad, there is no Easy/Insane, I think it'd be awesome for this to have more difficulties..! >: i actually tried making an Easy first but there was no difference between Normal and Easy diffs in the end. aaand i cant make insane diffs, this was my best ;_;
And sorry for noob modding, this was kinda hard to do, cause I have a sliiight aversion for straight horizontal and vertical sliders. '__'
Hope this was helpful somehow! ^__^/
it was a good modding, you will improve yourself the more you mod <3 thanks!
Aurele
Everything looks fine for me. Take that bubble.

( ' -')/)
Stefan
Yay ( ' u')
Kanye West
wow

gogo rank
Topic Starter
UnderminE
Oh wow thanks ;_;
Yuzeyun
YOU CAN DO IT

free whateveryouwant if you rank it, k?
Topic Starter
UnderminE
Someone shoot a star pls it has to be 40 ;_;
Stefan

UnderminE wrote:

Someone shoot a star pls it has to be 40 ;_;
I cannot guarantee that someone breaks the 40 here. :p
Topic Starter
UnderminE
Poor depressive songs, noone is interested in them
Seph
rank pls

also you're above me on pending maps D:
Topic Starter
UnderminE
You broke my 40 ;_;
dkun
I'm genuinely impressed for a first ranked map. Let's ship this map off to the ranked sub-forum.
Seph
YEAHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH
Topic Starter
UnderminE
YEEEEEAAAAAAAAAAAAAAHHHHHHH DUUUUUUUUUUUUUDE
Aurele
HOOOOOLY SHIIIIIIIIIIIIIIIIIIIIIIIIIIIT
:D
jonathanlfj
lol dkun saves the day again
congratz~
Lanturn
oh wow.. this is your first ranked mapset? Congrats! Lovely mapset
HeatKai
Congrats! :OO
Kanye West
woooooooooooooooooooooooooooooooooooooooooooooooo
Dark_Ai
Awww congratz on your first ranked ;)

And sorry that I couldnt mod this map ;__;
Yuzeyun

_Gezo_ wrote:

YOU CAN DO IT

free whateveryouwant if you rank it, k?

a deal's a deal.
Topic Starter
UnderminE
<3
ryuu
gj, undermine \*-*/
(bg ♥)
Kyouren
Gratzz!! UnderminE!! for your first Ranked Maps!!^^
AnreFM
Oh yes finally ranked!!! \o/
Gratz :D
meiikyuu
congrats ! you deserve it :)
Lally
waaaah gratz \o3o/
Cydros
Yay, nice music :)
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