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osu! World Cup 2013 - Discussion Thread

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CXu

Loctav wrote:

but a bunch of crap mapping wise.
>Implying current mappool doesn't have a bunch of crap mapping wise *cough* yuugure *cough*
jesse1412

CXu wrote:

Loctav wrote:

but a bunch of crap mapping wise.
>Implying current mappool doesn't have a bunch of crap mapping wise *cough* yuugure *cough*
Overlap hnghhh.
Darksonic

Loctav wrote:

What. Wishy put it there. I picked like two maps from the entire pool and you two agreed. Don't push the blame to me :C also the previous pick was harder but a bunch of crap mapping wise.
I think it would be better to have something that could fit better in the pool whatever the map style is, rather than a good map but eaaaasier one, the current tiebreaker sadly doesn't have enough challenge ;_; but that's the best we could find for it, it isn't too easy either but the other one was more enjoyable imo.

But hey, is not like the current pool is filled with great maps though :p
fartownik
inb4 the other one was Skystar
Zare
I'm actually surprised there's no Skystar map in the first pool, but I guess they're gonna wait until the later rounds
fartownik

Zarerion wrote:

I'm actually surprised there's no Skystar map in the first pool, but I guess they're gonna wait until the later rounds
:(
Synchrostar

CXu wrote:

Loctav wrote:

but a bunch of crap mapping wise.
>Implying current mappool doesn't have a bunch of crap mapping wise *cough* yuugure *cough*
which is like the only map i can actually do well on.
welp fuck this i hate this mappool
buny
so what was this mystery tie-breaker map that we do not speak of?
Wishy
It wasn't harder or anything, I ended up not liking it after 3 plays tbh.

I think this tie-breaker is fine. There are a lot of hard parts, tricky stuff, etc. Also AR 9 can make it tough for some. I find the nomod maps to be way easier compared to it.
Darksonic
Jumping at AR 9 makes the map easier than jumping at AR 8 imo :p
kriers
Luv Letter is at least 3 times harder with hardrock. If you guys want to go through that then be my guest. It's not really that hard if you can read AR9 well, though.
buny

Wishy wrote:

It wasn't harder or anything, I ended up not liking it after 3 plays tbh.

I think this tie-breaker is fine. There are a lot of hard parts, tricky stuff, etc. Also AR 9 can make it tough for some. I find the nomod maps to be way easier compared to it.
roze and raijin no migiude share the same thing in common with the tie breaker and that is that it only has a few hard parts whereas the rest is incredibly easy and free points/accuracy.

i feel like if tie breaker maps are going to be reached, they're going to be determined by who random missed on the most absurd section in the map. If you missed on the jumpy part and the other team didn't, there's absolutely no hope of catching up because the rest of it is free points.

kriers wrote:

Luv Letter is at least 3 times harder with hardrock. If you guys want to go through that then be my guest. It's not really that hard if you can read AR9 well, though.
it's pretty hard to fc hr on 1 play while under pressure, more so it could be a match-changing decision

i don't think many people are going to touch any mods in free mods except for hd.



also according to osutp




of course not implying osutp is accurate or anything
Darksonic
Nah osu!tp has nothing to do here, because that's an average of aim and speed. At the moment of picking maps we aimed for aim rather than speed since we're interested on people showing their better skills instead speed only, like deathstreams or something like that (I'm not saying osu!tp's speed is based on streams only, ofc). Maybe balanced level maps could fit better but it's hard to find something like that which can fit on the pool.

Example, Rin's map is level 78 because it speed only (84), some of the other maps (tiebreaker included) are based mostly on aim. You probably can find a level 40 map there, which it could be harder than a 60 one, just because in terms of skill: aim >>> speed.
Not sure if I'm right or not but that's my point of wiew at least.
Kert
Please, add variety to future mappools. Nomod maps are all the same, absolutely.
Last year there were maps that had some unique stuff like small circles/2key patterns/long streams/low ar/accuracy wars for teams
But now it's just jumps and streams everywhere
Also some of the nomod maps are quite long so they look like they should be tiebreakers instead of nomods
Metro
Accuracy wars <- how interesting. not.
My Accuracy Sucks

Metro wrote:

Accuracy wars
Damn it.
Darksonic

Kert wrote:

Please, add variety to future mappools. Nomod maps are all the same, absolutely.
All I can say by reading this is just... lol, you can't be serious. As you probably noticed we increased difficulty if we compare the last owcs, and we're only two pickers, with a new one included, so obviously picks won't be the same style. Even if the maps are "all the same" as you say, that doesn't mean each map is the same difficult as other one, there are harders and easiers, fasters and slowers. But picks and variety will change a bit, be sure of that.
Almost

Darksonic wrote:

Kert wrote:

Please, add variety to future mappools. Nomod maps are all the same, absolutely.
All I can say by reading this is just... lol, you can't be serious. As you probably noticed we increased difficulty if we compare the last owcs, and we're only two pickers, with a new one included, so obviously picks won't be the same style. Even if the maps are "all the same" as you say, that doesn't mean each map is the same difficult as other one, there are harders and easiers, fasters and slowers. But picks and variety will change a bit, be sure of that.
But it would be more interesting to watch if the maps had unique traits instead of all being just jumpy and streamy since not all players can play maps that are out of the ordinary well.
smoogipoo

Almost wrote:

But it would be more interesting to watch if the maps had unique traits instead of all being just jumpy and streamy since not all players can play maps that are out of the ordinary well.
I disagree. If you can't play maps that are out of the ordinary well then you shouldn't be in the "osu! World Cup". That's like saying the Olympics should cater for people who have a very low skill level rather than for the most elite, or for players in the SC2 GSL to only play ladder games because they're not used to playing the tough Korean players and their styles.

I want the OWC to test the most elite of players rather than to know that some random player can come close to rrtyui on easier maps. Likewise I want to be tested in this tournament - if you fail at out of the ordinary maps you should practice them more and improve, it's a win-win situation for both the spectators (seeing the players get pushed to their limits) and the players (improving).
Darksonic

Almost wrote:

But it would be more interesting to watch if the maps had unique traits instead of all being just jumpy and streamy since not all players can play maps that are out of the ordinary well.
Actually, for my side I'm planning to look for more variety and more "unique" stuff for the next round so you guys don't have to worry about that, I did and will do the best as possible. I just hope to have enough time since I have to wait until the next week to have my computer back again.
Almost

smoogipooo wrote:

Almost wrote:

But it would be more interesting to watch if the maps had unique traits instead of all being just jumpy and streamy since not all players can play maps that are out of the ordinary well.
I disagree. If you can't play maps that are out of the ordinary well then you shouldn't be in the "osu! World Cup". That's like saying the Olympics should cater for people who have a very low skill level rather than for the most elite, or for players in the SC2 GSL to only play ladder games because they're not used to playing the tough Korean players and their styles.

I want the OWC to test the most elite of players rather than to know that some random player can come close to rrtyui on easier maps. Likewise I want to be tested in this tournament - if you fail at out of the ordinary maps you should practice them more and improve, it's a win-win situation for both the spectators (seeing the players get pushed to their limits) and the players (improving).
Being able to play out of the ordinary maps is a skill of it's own and most people nowadays don't practice those sorts of maps any more since all people care about any more is being able to play fast.
smoogipoo

Almost wrote:

Being able to play out of the ordinary maps is a skill of it's own and most people nowadays don't practice those sorts of maps any more since all people care about any more is being able to play fast.
The good thing about osu! is that great players are all-round players. I've yet to see a top-50 player who is extremely good at one thing but fails horribly in another area if you exclude mods (because there are some people who strictly practice one mod). They're either moderately-good at everything, great at everything, or amazing at everything; with few discrepancies.
I would be thoroughly disappointed if there's a top-50 player who can jump but can't stream, or who can read ar9 jumps but can't aim, or who can stream fast with low accuracy.

Let's rephrase that - luck for different mapping styles should not be a determining factor of skill in this game. If you have to use luck to finish these maps because you're so used to new maps, speeds or w/e, then you're probably doing it wrong. Don't call yourself good at this game just because you can play a select few mapping styles.
Kert

Darksonic wrote:

Actually, for my side I'm planning to look for more variety and more "unique" stuff for the next round so you guys don't have to worry about that, I did and will do the best as possible
Nice to hear that. Looking forward to new maps!
Almost

smoogipooo wrote:

Almost wrote:

Being able to play out of the ordinary maps is a skill of it's own and most people nowadays don't practice those sorts of maps any more since all people care about any more is being able to play fast.
The good thing about osu! is that great players are all-round players. I've yet to see a top-50 player who is extremely good at one thing but fails horribly in another area if you exclude mods (because there are some people who strictly practice one mod). They're either moderately-good at everything, great at everything, or amazing at everything; with few discrepancies.
I would be thoroughly disappointed if there's a top-50 player who can jump but can't stream, or who can read ar9 jumps but can't aim, or who can stream fast with low accuracy.

Let's rephrase that - luck for different mapping styles should not be a determining factor of skill in this game. If you have to use luck to finish these maps because you're so used to new maps, speeds or w/e, then you're probably doing it wrong. Don't call yourself good at this game just because you can play a select few mapping styles.
You don't need luck if you are good at it. If you are used to playing really retarded maps then you probably would screw up less than most. And if that last part was directed at me, I never said I was good at the game nor did I say I was good at a select few mapping styles (I'm actually terrible at them)
Wishy
buny did you know that almost all osu! maps which are not INSANELY HARD are pretty much just about one hard part.
buny

Wishy wrote:

buny did you know that almost all osu! maps which are not INSANELY HARD are pretty much just about one hard part.
yes

don't take it offensively, it's probably very hard to find suitable maps with only 3 selectors this time, and having to change the map with such short notice too.

other than the tie breaker and a few no mod maps this map pool is very nice, as well as the song selection.
Wishy
It's quite hard to find maps which are hard all the way around without them being top tier insanes. Sadly most are about a few hard parts (if not just one). :(

I found quite a lot of actual overall hard maps but they are indeed too hard all the way around, you'll probably see them on later stages tho.
AmaiHachimitsu
How about Scarlet Rose?
Melt3dCheeze

Wishy wrote:

It's quite hard to find maps which are hard all the way around without them being top tier insanes. Sadly most are about a few hard parts (if not just one). :(

I found quite a lot of actual overall hard maps but they are indeed too hard all the way around, you'll probably see them on later stages tho.
Welcome to the 2013 mapping era ._. I don't mind having mid-top tier maps in the ro8 and beyond, I guess that's what the 1 week practicing is for.
Icyteru
Eww ugly avatar cheese. And lol at all the betters thinking australia will beat brazil
Icyteru
Ugh god edit button disappeared.
But I just read that the maps will be jump and combo focused rather than stream speed. Ahahaha you're fucked melt3d.
Melt3dCheeze

[AirCoN] wrote:

Ugh god edit button disappeared.
But I just read that the maps will be jump and combo focused rather than stream speed. Ahahaha you're fucked melt3d.
I doubt it, you haven't considered the situations where 8 super nervous people clash into one another, shaking and losing focus. You haven't seen me in action when I've been completely nervous, nor have I ever experienced first hand so anything could go in OWC.
Almost

[AirCoN] wrote:

Ugh god edit button disappeared.
But I just read that the maps will be jump and combo focused rather than stream speed. Ahahaha you're fucked melt3d.
No faith...
Metro
According to the betting game some people including myself have a lot of faith on Latvia lol.
pooptartsonas

Metro wrote:

According to the betting game some people including myself have a lot of faith on Latvia lol.
USA
USA
USA
USA
USA
AmaiHachimitsu
Since it's unknown if SG participates fully and Latvia has a very good roster (I'd say it's perfect for tournaments, their players' consistency is very good) I'm not surprised at all.
Omgforz
Just like some people have way too much faith in Austria.
We're gonna disappoint people.

(Quick Metro, change your bet for China-Austria, because we don't have M3tr01d available for that match!)

And I wanted my avatar to stare at AmaiHachimitsu

hue
Noriko

Omgforz wrote:

Just like some people have way too much faith in Austria.
We're gonna disappoint people.
Glad Estonia doesn't have that problem 8-)
lly
We will just show our godlike powers off. And then everyone will bow to the power of Estonia! Mwhahaha
pielak213

pooptartsonas wrote:

USATEI
USATEI
USATEI
USATEI
USATEI
fixd
silmarilen
to all the ar9 haters: i hope they pick a nice jumpy ar8 map is one of the future rounds, like ivaltek or something
fartownik

silmarilen wrote:

to all the ar9 haters: i hope they pick a nice jumpy ar8 map is one of the future rounds, like ivaltek or something
Yeah, that'd result in only one thing: no one picking that map.
silmarilen
make it the tie breaker
fartownik
Tiebreaker is freemod.
silmarilen
fuck
pooptartsonas
Then the team down 2-3 would intentionally lose so they don't have to publicly humiliate themselves
Darksonic
Are there any pro player that could hate ar 9? if so this owc will be a pain for them ;)

ar 8 sucks
Froslass

silmarilen wrote:

to all the ar9 haters: i hope they pick a nice jumpy ar8 map is one of the future rounds, like ivaltek or something
this, please
buny

silmarilen wrote:

to all the ar9 haters: i hope they pick a nice jumpy ar8 map is one of the future rounds, like ivaltek or something
err, how many ar9 haters are there?

honestly i haven't seen many people that hate ar9 other than the ones that literally only play ar10 maps and get C on them.
Icyteru
wait....so people hate AR9 cause it's too slow?

Wut.
Soarezi

MaDBoY94 wrote:

We will just show our godlike powers off. And then everyone will bow to the power of Estonia! Mwhahaha
good luck.
silmarilen

[AirCoN] wrote:

wait....so people hate AR9 cause it's too slow?

Wut.
read through the past couple of pages, there was a small discussion about wether the tiebreaker should be freemod or not, and one of the arguments was that the map was hard to read with ar9
Almost

[AirCoN] wrote:

wait....so people hate AR9 cause it's too slow?

Wut.
If you only play AR10+ and nothing else, then it looks incredibly slow.
Topic Starter
Loctav
Then stop playing AR10 only :P
What's that for a world champion who can only race on high speed but fails horribly at parking the car in the parking lot.
Icyteru
I agree, osu! world cup should not be about who's the fastest player, but should be about who has the greatest cumalative skill in osu!
AmaiHachimitsu
Nothing against ar 9 or 8 even though it's harder for most(?) of us. We're in the same boat and low-ar maps can be used for strategic issues by some teams, making the show interesting.

I can already see the despair when ar9 DT maps will be available
Gigo
Yeah, I guess there is something called "being too pro". In my opinion, every player should be able to read at least AR9 and AR8 properly. I know those are not as exciting and fun and fast and "Woo, look at me, I am so pro, look how fast my reaction time is" as AR10, but come on... Too slow? Really?
[Luanny]

Loctav wrote:

Then stop playing AR10 only :P
What's that for a world champion who can only race on high speed but fails horribly at parking the car in the parking lot.
damn I couldn't agree more
Aqo

silmarilen wrote:

to all the ar9 haters: i hope they pick a nice jumpy ar8 map is one of the future rounds, like ivaltek or something
I love Ivaltek please do

strategic takedown map for teams that are bad at reading jump yesss
Melt3dCheeze
I'd rather have both varying CS and AR maps, like some of AngelHoney's maps should come into OWC. So, alteration of AR with the combination of the alteration of CS would be perfect to test people's limits.
AmaiHachimitsu
I'd rather have both varying CS and AR maps, like some of AngelHoney's maps should come into OWC. So, alteration of AR with the combination of the alteration of CS would be perfect to test people's limits.
Though I agree that various maps should appear, "normal" maps should still be present, and in hefty amounts. If there happen 4 maps which are only stream-y, a team which is specialized in streaming skill only might nearly win the match only because of those. If you meant various only by AR, CS - I totally agree.
Melt3dCheeze

AmaiHachimitsu wrote:

Though I agree that various maps should appear, "normal" maps should still be present, and in hefty amounts. If there happen 4 maps which are only stream-y, a team which is specialized in streaming skill only might nearly win the match only because of those. If you meant various only by AR, CS - I totally agree.
If I was referring to a variety of maps and 4 stream maps suddenly appear, is that contradicting to the target idea? Plus, isn't OWC meant to show the best of people, also veto-ing maps out is a valid option am I correct?
fartownik

Loctav wrote:

Then stop playing AR10 only :P
What's that for a world champion who can only race on high speed but fails horribly at parking the car in the parking lot.
If you're impressed by someone parking a car in the parking lot same as a world champion racer then good luck.

Also I (personally) never said AR9 is hard, especially on those maps. I can do every map from the list without much problems, still prefer AR10 because it's less damn annoying and requires less unnecessary concentration during the match, thus causes less random misses (which really like to occur during a 1-play only matches). Yeah, yeah, go on with your 'bfut it's a pard of the gemplay to be able to rid AR9 on a turnment mach proparly" arguments. But I do already.
GladiOol
And I'm just sitting here still liking AR7.
silmarilen
tijdmachine lesjuh '09 diff 4owc
AmaiHachimitsu
^ freemod bracket, no prob
Zare
AmaiHachimitsu
we could as well introduce FlashLight bracket
Vmx
Kynan died at the end and I guess bancho didn't understand what happened, look at both screenshots in one of them you can see Blue Team wins in the other screenshot Red Team wins, so who the fk won (it doesn't even show that he died because it didn't register him) Also the lag ingame is insane bancho can't handle anything Forseen dced everymap, whenewere map starts I see people playing it while im stuck at "waiting for players" like how are we going to play this owc.
and this... I couldn't get into the room beacuse... I was in the room??? wat #bancho #logic #2k13
Then this, look at LoGo's score he has 1miss 0x100, if you count every players score 100s 300s 50s they have 757 objects and LoGo had 756. ?_? The map had 757 obejcts so where did 1 LoGo's object go?
Darksonic
Nobody would play FL bracket ever, I mean, the maps will be even harder as long the rounds finish, who will be able to memorize harder ones? It would be a waste of time only :P
Bariton
BRASIL
AmaiHachimitsu
Nobody would play FL bracket ever, I mean, the maps will be even harder as long the rounds finish, who will be able to memorize harder ones? It would be a waste of time only
sarcasm, Zarerion proposed AR 7 maps for Hidden Bracket. For me this kind of map is like flashlight since you must memorize like.. the whole map. Higher AR's are easily sightread.
Zare

AmaiHachimitsu wrote:

Nobody would play FL bracket ever, I mean, the maps will be even harder as long the rounds finish, who will be able to memorize harder ones? It would be a waste of time only
sarcasm, Zarerion proposed AR 7 maps for Hidden Bracket. For me this kind of map is like flashlight since you must memorize like.. the whole map. Higher AR's are easily sightread.
they were AR8
AmaiHachimitsu
still Low
silmarilen
not low, normal. please stop crying because you can only play by reaction.
seriously you're all just a bunch of crybaby's
"waahaaaahaaa i cant play this map because i dont know how to read low ar waahaaahaaa" grow up, you're supposed to be the best of the world, you should be able to play those maps.
fabriciorby
hi can you guys postopone our BR match by one hour so i can play thanks
Soarezi
reading low ar is boring as fuck , the maps are like 100bpm and it's just beyond boring. who cares
CXu
The mappool has 3 AR8 maps that are DT, and 3 hr AR10 maps. The rest are AR9.
Variation, right?
fabriciorby
dont ignore me i want to play against germanos
Synchrostar
pls i wanted to play ar8 hd maps

better than those 190bpm songs i cant stream
Froslass

Soarezi wrote:

reading low ar is boring as fuck , the maps are like 100bpm and it's just beyond boring. who cares
People like you make me want to quit this game.
Ugh, I'm gonna puke.
Darksonic
If you can't stream 190 bpm then I have no idea what are you doing on owc :p
buny

Blue Dragon wrote:

Soarezi wrote:

reading low ar is boring as fuck , the maps are like 100bpm and it's just beyond boring. who cares
People like you make me want to quit this game.
Ugh, I'm gonna puke.
Sakisan

Vmx wrote:

Then this, look at LoGo's score he has 1miss 0x100, if you count every players score 100s 300s 50s they have 757 objects and LoGo had 756. ?_? The map had 757 obejcts so where did 1 LoGo's object go?
He must have missed a slider that's worth 2 combo (simple start + end, no ticks or return-arrow)


And why do people talk about which kind of people shouldn't be in owc and stuff.
I shouldn't be in owc but I am, deal with it.

I think all the maps are very fun, but Kert is right : they all have pretty much the same kind of difficulty. There are a lot of styles that could benefit the lower 16 teams. Not saying it would have kicked out some upper 16 teams, but it would give them something to work with. Now we're just awaiting the execution date :P
Gigo
I feel kinda out of place, because all the players posting here are better than me... but still... you guys are considered pro players, right? So doesn't that mean that you should be good at all aspects of the game, including being able to read low AR? Why does everything have to be about reaction speed? Yes, playing fast maps and having lightning fast reaction is one of the skills required for osu, but it's not the only one. Reading low AR is just as important, it's just a different type of skill to have. Don't think of it as "boring", think of it as a challenge.

Should I complain that I can't read AR10 and above? No, I should become better, so I can read higher AR. The same goes for every pro player - don't complain that there are maps with low AR! Simply learn to read it! It's just another challenge to overcome in you path to becoming truly great at this game!

(inb4 "lol, noob 10k player telling me how to play)
AmaiHachimitsu
not low, normal. please stop crying because you can only play by reaction.
seriously you're all just a bunch of crybaby's
"waahaaaahaaa i cant play this map because i dont know how to read low ar waahaaahaaa" grow up, you're supposed to be the best of the world, you should be able to play those maps
Seems like you have forgotten about what you actually had said earlier. I mean you omitt the "hidden mod" thing.

Hidden is a total pain in the ass on low ar and it's meant to be memorized, that's why FL allusion.

I have no problems with ar 7 or lower, but HD makes it a semi-FL map.



This is funny, when I was starting playing, that is 2011, AR 10 was still fast and AR9+DT was impossibru. I wish we could see the reaction back then if there happened to be AR 9+DT map in mappool.

If you think that reading painfully low AR is a skill necessary for a player to be a champion of a rhythm game I just must disagree.

You may ask why do I flame low ar when I can actually play it?

- Because it's boring to play.
- Because it's a 1-chance tournament, to be sure of FC you will be made to memorize the map completely which is good for a fkin karuta not osu!
- The standards changed now, you know.

I've seen some racing comparisons, so it's my turn.
Forcing players to play ridiculously low ar is like telling F1 racers to drive a Smart as to measure their skill.

The same thing is with low bpm streams, for instance. Some top=tier players can't play them perfectly, but each of them has WHAT IT TAKES to play them anyway. World Champion is someone who can go beyond the limits of an average player. An average player won't stream 220 bpm easily even if he practiced for 2 weeks straight, but shouldn't have problems with attaining ability to stream 140 bpm more or less. If we had some more time to practice we'd even learn how to AR 3 and so would do a newbie, but AR 10 is something beyond imagination for many lower-tier players.

Should I complain that I can't read AR10 and above? No, I should become better, so I can read higher AR. The same goes for every pro player - don't complain that there are maps with low AR! Simply learn to read it! It's just another challenge to overcome in you path to becoming truly great at this game!
No, higher ar is a challenge. Low ar is something we had to deal in our early days in osu! It's only a matter of being used to, but getting used to demands effort, and time, which we don't have. I can assure you that there doesn't exist a player who can easily read ar 10,3 and ar 6 simultaneously. Some may be better, some may not, but they won't be good enough.

Presupposing that modern standard is AR 9, AR 8 is the lower AR I'd accept.
eldnl
I think low ar+hd is pretty fun.
jesse1412

Soarezi wrote:

reading low ar is boring as fuck , the maps are like 100bpm and it's just beyond boring. who cares
You just gave me indirect aids.

I support ar7 for nomod and ar8 for hd/nomod.
AmaiHachimitsu
low ar + EZ is fun too, but it's more like fun gotten from playing itself. We can do such thing solo too


#edit: Sakisan - The thing is that you get a hit100 for unfinished slider and LoGo's score showed no 100s, just 1x miss. So this is some kind of glitch for sure.

#edit2: I was thinking a bit and...

Every year many teams act as sth needed just to fill the hole since their line-up won't stand a chance against top teams. What about making a consolation cup or sth like that for those who couldn't make it through the group stage? 1-2 Months of supporter as a prize and let's go. Or just for a sheer fun since the matches would be more exciting than a quick 4:0 against Korea?

It's not an idea for the present OWC, but maybe in the future? It's like Champions League and Europa League
Pettanko
AR8 + DT is the best, anything higher and lower is too hard.
JappyBabes

AmaiHachimitsu wrote:

If you think that reading painfully low AR is a skill necessary for a player to be a champion of a score attack game I just must disagree.
fixerinod
Darksonic

Pettanko wrote:

AR8 + DT is the best, anything higher and lower is too hard.
no
buny

Artaxerx wrote:

I feel kinda out of place, because all the players posting here are better than me... but still... you guys are considered pro players, right? So doesn't that mean that you should be good at all aspects of the game, including being able to read low AR? Why does everything have to be about reaction speed? Yes, playing fast maps and having lightning fast reaction is one of the skills required for osu, but it's not the only one. Reading low AR is just as important, it's just a different type of skill to have. Don't think of it as "boring", think of it as a challenge.

Should I complain that I can't read AR10 and above? No, I should become better, so I can read higher AR. The same goes for every pro player - don't complain that there are maps with low AR! Simply learn to read it! It's just another challenge to overcome in you path to becoming truly great at this game!

(inb4 "lol, noob 10k player telling me how to play)
there aren't many difficult maps that are below ar9 without ar being a gimmick way of increasing difficulty

being the best doesn't necessarily mean you have to be the best in EVERY aspect either
fartownik

buny wrote:

being the best doesn't necessarily mean you have to be the best in EVERY aspect either
Wow, that's like a quote of the day.
fabriciorby
what are uo complaining
Cyclohexane
The last few pages of discussing the mapset have just been people complaining because they didn't get what they wanted. Not that they shouldn't voice their disappointment, but this is turning into a discussion of "what is a hard map" and "what makes a player good". Clearly people disagree on that. So, what do you do when you have a player base that doesn't agree on what maps they want to play? You aim broad, and try variety. Now granted I have not had the time to get a good glance of the maps this round with studies and other stuff, but I'm sure we can calm down the heat of the argument to a minimum here. We have 32 countries, each with a roster of 6 or more players, and a dozen maps to pick each round. You can't please everyone with that. It's physically impossible, and you all know this (it's the reason why there's arguing right now).

Here's my call: Discussing what makes a player good is really interesting and I can definitely see some great points coming out of it, but players are different and are more skilled in different areas. You should adapt to the mapset and work on that which you feel you are behind compared to the rest of your skill base. Now, you might not carry your team to victory, and I agree that it is frustrating to see your weapon of choice not come into play, but when it comes to OWC, versatility is the greatest asset a player can have.

Good luck, y'all.
Noriko

AmaiHachimitsu wrote:

#edit2: I was thinking a bit and...

Every year many teams act as sth needed just to fill the hole since their line-up won't stand a chance against top teams. What about making a consolation cup or sth like that for those who couldn't make it through the group stage? 1-2 Months of supporter as a prize and let's go. Or just for a sheer fun since the matches would be more exciting than a quick 4:0 against Korea?

It's not an idea for the present OWC, but maybe in the future? It's like Champions League and Europa League
That actually sounds like a good idea.
Wishy
Problem with low ARs is that the game requires you to play high ARs in order to be good.

DT makes AR go higher.
HR makes AR go higher.
Luffy-Kun

Wishy wrote:

Problem with low ARs is that the game requires you to play high ARs in order to be good.

DT makes AR go higher.
HR makes AR go higher.
Most players add DT or HR to improve their skills. When they see them selves getting faster, reading notes more quickly and with a faster reaction, it gets more fun. I remember when I started osu! I use to go and play multiplayer and when higher rank players chose a higher ar map, I was like to my self "how da fuq can they do this" And then you just want to be able to read and play at that kind of fast pace. Many players on osu! suffer when they come back to play low ar, after them playing high ar maps for months etc...So they will develop lots of hate towards low ar and such. Some players avoid playing high ar and end up actually playing maps with high bpm on low ar with ease, while players who play at higher ar, can not... So, it's up to the players choice on how he/she progresses through osu!
LoGo

Sakisan wrote:

Vmx wrote:

Then this, look at LoGo's score he has 1miss 0x100, if you count every players score 100s 300s 50s they have 757 objects and LoGo had 756. ?_? The map had 757 obejcts so where did 1 LoGo's object go?
He must have missed a slider that's worth 2 combo (simple start + end, no ticks or return-arrow)


And why do people talk about which kind of people shouldn't be in owc and stuff.
I shouldn't be in owc but I am, deal with it.

I think all the maps are very fun, but Kert is right : they all have pretty much the same kind of difficulty. There are a lot of styles that could benefit the lower 16 teams. Not saying it would have kicked out some upper 16 teams, but it would give them something to work with. Now we're just awaiting the execution date :P
No, we are not talking about combo here, look at objects, i got 1xMiss, but if i hit slider i get 1x300. So there is still 1 object missing.
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