Luv Letter is at least 3 times harder with hardrock. If you guys want to go through that then be my guest. It's not really that hard if you can read AR9 well, though.
roze and raijin no migiude share the same thing in common with the tie breaker and that is that it only has a few hard parts whereas the rest is incredibly easy and free points/accuracy.Wishy wrote:
It wasn't harder or anything, I ended up not liking it after 3 plays tbh.
I think this tie-breaker is fine. There are a lot of hard parts, tricky stuff, etc. Also AR 9 can make it tough for some. I find the nomod maps to be way easier compared to it.
it's pretty hard to fc hr on 1 play while under pressure, more so it could be a match-changing decisionkriers wrote:
Luv Letter is at least 3 times harder with hardrock. If you guys want to go through that then be my guest. It's not really that hard if you can read AR9 well, though.
Damn it.Metro wrote:
Accuracy wars
All I can say by reading this is just... lol, you can't be serious. As you probably noticed we increased difficulty if we compare the last owcs, and we're only two pickers, with a new one included, so obviously picks won't be the same style. Even if the maps are "all the same" as you say, that doesn't mean each map is the same difficult as other one, there are harders and easiers, fasters and slowers. But picks and variety will change a bit, be sure of that.Kert wrote:
Please, add variety to future mappools. Nomod maps are all the same, absolutely.
But it would be more interesting to watch if the maps had unique traits instead of all being just jumpy and streamy since not all players can play maps that are out of the ordinary well.Darksonic wrote:
All I can say by reading this is just... lol, you can't be serious. As you probably noticed we increased difficulty if we compare the last owcs, and we're only two pickers, with a new one included, so obviously picks won't be the same style. Even if the maps are "all the same" as you say, that doesn't mean each map is the same difficult as other one, there are harders and easiers, fasters and slowers. But picks and variety will change a bit, be sure of that.Kert wrote:
Please, add variety to future mappools. Nomod maps are all the same, absolutely.
I disagree. If you can't play maps that are out of the ordinary well then you shouldn't be in the "osu! World Cup". That's like saying the Olympics should cater for people who have a very low skill level rather than for the most elite, or for players in the SC2 GSL to only play ladder games because they're not used to playing the tough Korean players and their styles.Almost wrote:
But it would be more interesting to watch if the maps had unique traits instead of all being just jumpy and streamy since not all players can play maps that are out of the ordinary well.
Actually, for my side I'm planning to look for more variety and more "unique" stuff for the next round so you guys don't have to worry about that, I did and will do the best as possible. I just hope to have enough time since I have to wait until the next week to have my computer back again.Almost wrote:
But it would be more interesting to watch if the maps had unique traits instead of all being just jumpy and streamy since not all players can play maps that are out of the ordinary well.
Being able to play out of the ordinary maps is a skill of it's own and most people nowadays don't practice those sorts of maps any more since all people care about any more is being able to play fast.smoogipooo wrote:
I disagree. If you can't play maps that are out of the ordinary well then you shouldn't be in the "osu! World Cup". That's like saying the Olympics should cater for people who have a very low skill level rather than for the most elite, or for players in the SC2 GSL to only play ladder games because they're not used to playing the tough Korean players and their styles.Almost wrote:
But it would be more interesting to watch if the maps had unique traits instead of all being just jumpy and streamy since not all players can play maps that are out of the ordinary well.
I want the OWC to test the most elite of players rather than to know that some random player can come close to rrtyui on easier maps. Likewise I want to be tested in this tournament - if you fail at out of the ordinary maps you should practice them more and improve, it's a win-win situation for both the spectators (seeing the players get pushed to their limits) and the players (improving).
The good thing about osu! is that great players are all-round players. I've yet to see a top-50 player who is extremely good at one thing but fails horribly in another area if you exclude mods (because there are some people who strictly practice one mod). They're either moderately-good at everything, great at everything, or amazing at everything; with few discrepancies.Almost wrote:
Being able to play out of the ordinary maps is a skill of it's own and most people nowadays don't practice those sorts of maps any more since all people care about any more is being able to play fast.
Nice to hear that. Looking forward to new maps!Darksonic wrote:
Actually, for my side I'm planning to look for more variety and more "unique" stuff for the next round so you guys don't have to worry about that, I did and will do the best as possible
You don't need luck if you are good at it. If you are used to playing really retarded maps then you probably would screw up less than most. And if that last part was directed at me, I never said I was good at the game nor did I say I was good at a select few mapping styles (I'm actually terrible at them)smoogipooo wrote:
The good thing about osu! is that great players are all-round players. I've yet to see a top-50 player who is extremely good at one thing but fails horribly in another area if you exclude mods (because there are some people who strictly practice one mod). They're either moderately-good at everything, great at everything, or amazing at everything; with few discrepancies.Almost wrote:
Being able to play out of the ordinary maps is a skill of it's own and most people nowadays don't practice those sorts of maps any more since all people care about any more is being able to play fast.
I would be thoroughly disappointed if there's a top-50 player who can jump but can't stream, or who can read ar9 jumps but can't aim, or who can stream fast with low accuracy.
Let's rephrase that - luck for different mapping styles should not be a determining factor of skill in this game. If you have to use luck to finish these maps because you're so used to new maps, speeds or w/e, then you're probably doing it wrong. Don't call yourself good at this game just because you can play a select few mapping styles.
yesWishy wrote:
buny did you know that almost all osu! maps which are not INSANELY HARD are pretty much just about one hard part.
Welcome to the 2013 mapping era ._. I don't mind having mid-top tier maps in the ro8 and beyond, I guess that's what the 1 week practicing is for.Wishy wrote:
It's quite hard to find maps which are hard all the way around without them being top tier insanes. Sadly most are about a few hard parts (if not just one).
I found quite a lot of actual overall hard maps but they are indeed too hard all the way around, you'll probably see them on later stages tho.
I doubt it, you haven't considered the situations where 8 super nervous people clash into one another, shaking and losing focus. You haven't seen me in action when I've been completely nervous, nor have I ever experienced first hand so anything could go in OWC.[AirCoN] wrote:
Ugh god edit button disappeared.
But I just read that the maps will be jump and combo focused rather than stream speed. Ahahaha you're fucked melt3d.
No faith...[AirCoN] wrote:
Ugh god edit button disappeared.
But I just read that the maps will be jump and combo focused rather than stream speed. Ahahaha you're fucked melt3d.
USAMetro wrote:
According to the betting game some people including myself have a lot of faith on Latvia lol.
Glad Estonia doesn't have that problemOmgforz wrote:
Just like some people have way too much faith in Austria.
We're gonna disappoint people.
fixdpooptartsonas wrote:
USATEI
USATEI
USATEI
USATEI
USATEI
Yeah, that'd result in only one thing: no one picking that map.silmarilen wrote:
to all the ar9 haters: i hope they pick a nice jumpy ar8 map is one of the future rounds, like ivaltek or something
this, pleasesilmarilen wrote:
to all the ar9 haters: i hope they pick a nice jumpy ar8 map is one of the future rounds, like ivaltek or something
err, how many ar9 haters are there?silmarilen wrote:
to all the ar9 haters: i hope they pick a nice jumpy ar8 map is one of the future rounds, like ivaltek or something