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osu! World Cup 2013 - Discussion Thread

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Moonpower
I like the mappool :) , especially the HR en DT picks. Plus it has my favourite maps Lagomorphic and Luv Letter.
fartownik

Zarerion wrote:

NoMod
MiddleIsland - Roze (Lan wings) [Lan]

WHY. Seriously, I don't want to start hating or anything, but I want a SERIOUS explanation why THIS map was chosen.
It's a very experimental map and I don't say that it is bad, but it is GAMEPLAYWISE pretty much a free SS except for the one part in the middle. It's OD6, come on. So it comes down to that one part which like 10 seconds and the other 3 minutes don't even matter.
In games, a level, a stage should have a constant difficulty level so the player can play it until he passes it and can then move on to the next stage. If there's one part in that stage which is SIGNIFICANTLY harder than the rest it makes that whole rest of the stage redundant and in the end boring for the player who only struggles with that one obstacle.
Again, the map isn't bad, it's experimental, the timing is reaaaally impressive (shoutout to Charles) and it is well done, BUT FOR A TOURNAMENT this seems like a really bad pick to me.
Couldn't agree more.

Rest is fine tho.
Froslass
holy crap this is incredibly difficult. nice picks though
Vmx
how is this even going to work if multiplayer isn't even working, we are trying to play and random crashes happen nonstop then there is huge lag I see other people playing while I am stuck at "waiting for players" and then I start playing 20sec late like wat is dis. Also passing lead takes like 30sec to register same with ready and start button its just stupid and unplayable chat also lags.
fartownik
Ah, sorry. The Freemod picks are questionable, especially the Miku one. The risk vs reward ratio is too high. I think you misunderstood the meaning of the FreeMod here. The map should be as hard with HardRock as the maps from HardRock pool are, same goes for Hidden. The Miku map is definitely harder than all the HardRock maps from the pool, it's just too risky to miss for anyone to pick HR on it. You picked some maps in NoMod & Hidden that could work very well in the FreeMod bracket - Artcore Jinja, Max Love or manima ni. All these maps have a fair amount of HD and HR scores in the scoreboard and would be a rewarding and safe pick during the match.

Please re-think the FreeMod next time.
Pizzicato

Marcin wrote:

Request accepted, here is your pack http://www.mediafire.com/?jn0c8p6wqfrtfhb

EDIT: added on wiki at the top of group stage section.
thanks <3

the maps are challenging, but they're really nice
fuck roze.
Gigo
I am really disappointed that Scarlet Rose and Big Black weren't chosen! I am crying as I write this... :(
Flanster

Artaxerx wrote:

I am really disappointed that Scarlet Rose and Big Black weren't chosen! I am crying as I write this... :(
you make me feel ashamed
AmaiHachimitsu
And I was just to say "pls don't pick best maps at the very beginning", I was late.

WHY. Seriously, I don't want to start hating or anything, but I want a SERIOUS explanation why THIS map was chosen.
1. It's epic
2. I can't see the experimental thingy in this map apart from uncommon tune.
3. it's epic
Zare
did you even read my post?

Don't choose maps for being popular please
Gigo

LoliFlan wrote:

Artaxerx wrote:

I am really disappointed that Scarlet Rose and Big Black weren't chosen! I am crying as I write this... :(
you make me feel ashamed
Uhm... what?! Did you seriously not get the sarcasm in my post?!
Metro

Zarerion wrote:

did you even read my post?

Don't choose maps for being popular please
Since when 50k plays on an insane diff is "popular"? It's quite the contrary. Because of the BPM changes and the slow parts it's unpopular to most but popular to players that can appreciate it.
Darksonic
I'm glad to know most of you guys liked the picks, hope you all can feel the real challenge this year ;)
Hiryuu_old
The mappool could've been better.

Why in gods name would someone include roze into this pool, that is beyond me
Darksonic

ShinseinaTenshi wrote:

The mappool could've been better
It always can be better, but that's better than nothing, or better than maps that everyone in a match are able to fc which would make it really boring :p

Also, if you guys don't like Roze just don't pick it, that map is there because is pretty challenging and we wanted to see how you guys will do there, besides the map is pretty decent and fits really good with the other picks in the round.
Noriko

Darksonic wrote:

ShinseinaTenshi wrote:

The mappool could've been better
It always can be better, but that's better than nothing, or better than maps that everyone in a match are able to fc which would make it really boring :p
So maps that go batsh.. halfway through? Okay
fartownik

Darksonic wrote:

ShinseinaTenshi wrote:

The mappool could've been better
It always can be better, but that's better than nothing, or better than maps that everyone in a match are able to fc which would make it really boring :p

Also, if you guys don't like Roze just don't pick it, that map is there because is pretty challenging and we wanted to see how you guys will do there, besides the map is pretty decent and fits really good with the other picks in the round.
Roze is not a good pick since it's a gimmick map, the 230bpm part with AR9 makes players highly vulnerable for misses. I won't be surprised if even top players miss there at random (if it's even picked, which I doubt in the first place).

I hope you will at least think off my notices about the FreeMod bracket. 'better than nothing' is not a very convincing argument of the maps' quality.
Zare

Metro wrote:

Zarerion wrote:

did you even read my post?

Don't choose maps for being popular please
Since when 50k plays on an insane diff is "popular"? It's quite the contrary. Because of the BPM changes and the slow parts it's unpopular to most but popular to players that can appreciate it.
Implying I don't appreciate it, lol. I said, the map is pretty awesome, it's just very shitty for a tournament, and I still wonder why anyone would think it would be a good idea to choose for this mappool.
Metro

Zarerion wrote:

Implying I don't appreciate it, lol. I said, the map is pretty awesome, it's just very shitty for a tournament, and I still wonder why anyone would think it would be a good idea to choose for this mappool.
I wasn't implying anything and I wasn't saying if it fits or not for tournament. You were calling it a popular map and I called you out on it. That's all.
Darksonic

fartownik wrote:

Roze is not a good pick since it's a gimmick map, the 230bpm part with AR9 makes players highly vulnerable for misses. I won't be surprised if even top players miss there at random (if it's even picked, which I doubt in the first place).

I hope you will at least think off my notices about the FreeMod bracket. 'better than nothing' is not a very convincing argument of the maps' quality.
I've read every opinion and complain, and that line I said was not referring to the quality or to something like "Oh yeah these maps were the only ones I found that people could play, so enjoy it or don't even play them, that's how it is.".. just no. As I said before, we wanted to have more challenging and different stuff this time, one map different than the others won't hurt, and I even can bet that map won't be even picked and if it is, I would like to see how people does there, because even if the map is hard and people could miss easily there, we have to agree that it would be fun to watch.

About the FreeMod bracket, you surely got a point, but these hard picks will be only for the first round, I mean, I'm thinking about a different mappool for the next round, difficulty and brackets related so you guys don't have to worry about this because the FreeMod ones won't be that hard each round. I have to say that at the end we didn't have too much time to pick, Wishy got abscent one week ago and I had to find/change (In case I find something better than other old pick) the last maps by myself. We were making it since the first day and then we were changing lots of maps on it until some days ago.

So yeah, opinions and complains are always welcome, I want to know what everyone thinks about this, it maybe could help us to think a bit better at the next rounds' picks.
Wishy
Freemod is broken because of the fact that usually to add a mod is not viable, mods are only useful if the map is a free FC so adding mods could actually help you win. If using at least one mod was mandatory it would be quite interesting but truth is you can just play nomod so there is no real point to using mods.

If we pick some free FC map then, at always, it will be picked just because it's easy and for some reason people tend to think that if they do good on a map (even if it's because it's damn easy) they have high chances of winning.
Zare

Darksonic wrote:

fartownik wrote:

Roze is not a good pick since it's a gimmick map, the 230bpm part with AR9 makes players highly vulnerable for misses. I won't be surprised if even top players miss there at random (if it's even picked, which I doubt in the first place).

I hope you will at least think off my notices about the FreeMod bracket. 'better than nothing' is not a very convincing argument of the maps' quality.
I've read every opinion and complain, and that line I said was not referring to the quality or to something like "Oh yeah these maps were the only ones I found that people could play, so enjoy it or don't even play them, that's how it is.".. just no. As I said before, we wanted to have more challenging and different stuff this time, one map different than the others won't hurt, and I even can bet that map won't be even picked and if it is, I would like to see how people does there, because even if the map is hard and people could miss easily there, we have to agree that it would be fun to watch.
The problem about Roze is not that it's hard. The problem is that it's in fact very easy except for one single jump part, which is just annoying. I can tell you what happens if someone really picks it.
We will have 8 super nervous players playing, probably SSing the whole map, everyone is waiting for that one part and 6 out of 8 players (assuming it's not Korea vs Japan) will miss there, nope, I don't think that will be fun for the players or viewers.
why do you even choose maps when you don't expect it to be picked.
Not ranting, just giving feedback so future mappools won't have such problems.

@Metro: yeah sorry. It's less popular and more well known among the active community thanks to the timing. That's what I originally meant.
silmarilen
i like roze, i would love to see it get picked just to see who can get through that one part
Darksonic

silmarilen wrote:

i like roze, i would love to see it get picked just to see who can get through that one part
This is the main idea of it, it's better than a map where all the players are able to fc without efforts, imo.
AmaiHachimitsu
The problem about Roze is not that it's hard. The problem is that it's in fact very easy except for one single jump part, which is just annoying. I can tell you what happens if someone really picks it.
I think the map is equally hard starting from jump part to the ending slowdown. So it's like half of the whole combo.

I'm disappointed that this map is in nomod bracket. It would fit either freemod OR a hr pick in ko stage.

As to other maps, I still find some being easier than the rest, significantly. But maybe it's just player's preference. Overally I think the pool is quite ok.

Jump Around and this TOTAL OBJECTION are pretty boring, but it's again taste.
Salvage
Higurashi Moratorium it's ok i guess, Jump Arround it's pretty boring but well.


And the rest of the maps are fine, i agree with farto on the free mod bracket tho.
buny
could've used more maps in the pool imo
looks nice though
fartownik

Every score on Roze in the tournament ever ;(
ethox
Otherwise a nice map pool, but this makes it even harder for less capable teams to get past the group stage. All maps are CS4, BPM dispersion is way too small imho and a lot of maps with either high jumps or streams. I guess I do appreciate a few stylistic differences between the maps, but there's just a huge lack of mechanical variety. This is the first group stage, so with the amount of maps there are (seems like it doubles up each year :p) I thought there would be a showing of other ends of the spectrum, but I guess you can't have it all. Also I'm a little disappointed since I've only played 6 maps out of the current pool and I seriously lack time to practice, but I won't go down without a fight! Let's just hope I don't have to work during the weekend.

Got the rant out of the way. Good luck to all contestants nevertheless!

ditto: I request a no-vid map pack
Mythiax
mappool is jumpy as hell... tho i guess is ok for a OWC... group stage? It's more a filter than a mappool imo but w/e.
buny
just realised tie breaker is easier/same difficulty than the no mods. lol
Nerumi-S
Oh Let's rock
AmaiHachimitsu

fartownik wrote:

Every score on Roze in the tournament ever ;(

Now seriously, Roze will be a pain in the ass, and I like it
Metro

buny wrote:

just realised tie breaker is easier/same difficulty than the no mods. lol
Please stop posting.
buny
are the videos of the streams going to be uploaded on twitch also? Asking this because the stream of the drawings wasn't recorded when i wanted to watch them, quite disappointed about that.

also, is there going to be a no-vid map pack uploaded?
Flanster

Artaxerx wrote:

Uhm... what?! Did you seriously not get the sarcasm in my post?!
Sarcasm on text, you're doing it right.
Marcin

buny wrote:

are the videos of the streams going to be uploaded on twitch also? Asking this because the stream of the drawings wasn't recorded when i wanted to watch them, quite disappointed about that.

also, is there going to be a no-vid map pack uploaded?
Well, it was mistake (or, twitch changed from automatic on, to off) because streamers hasn't enabled saving videos, now it should be saved automatically.
Ilye_old
Is it possible for one of the streamers to record and upload unaired games without commentary? cause for example personally I find UK vs Japan game quite interesting, also some countries like Chile have only one game streamed.
GladiOol

LoliFlan wrote:

Artaxerx wrote:

Uhm... what?! Did you seriously not get the sarcasm in my post?!
Sarcasm on text, you're doing it right.
It was still obivious sarcasm, you just suck 8-)
Marcin

[-Aoi-] wrote:

Is it possible for one of the streamers to record and upload unaired games without commentary? cause for example personally I find UK vs Japan game quite interesting, also some countries like Chile have only one game streamed.
I think it might be possible, I'll ask further.
Soarezi
lol these map suck, cba even playing them before owc and ruining my high ar readability $$$
Lapis-
I am glad Im not playing this year. dem AR9 hard maps
jesse1412

[-Aoi-] wrote:

Is it possible for one of the streamers to record and upload unaired games without commentary? cause for example personally I find UK vs Japan game quite interesting, also some countries like Chile have only one game streamed.
I'll stream it for you with commentary bby.

GOD SAVE THE QUEEN.
Darksonic

buny wrote:

just realised tie breaker is easier/same difficulty than the no mods. lol
Actually that isn't the one we wanted to pick, the other one was harder and fits much better for the first tiebreaker, sadly we had to change it.
Frostmourne

jesus1412 wrote:

[-Aoi-] wrote:

Is it possible for one of the streamers to record and upload unaired games without commentary? cause for example personally I find UK vs Japan game quite interesting, also some countries like Chile have only one game streamed.
I'll stream it for you with commentary bby.

GOD SAVE THE QUEEN.
British accent win win
Aqo
buny is right, tiebreaker is same level as nomods. probably easier than some depending on the players' strengths.

not that that's a bad thing, depending on what you want to make out of it.
Darksonic

Aqo wrote:

buny is right, tiebreaker is same level as nomods. probably easier than some depending on the players' strengths.
Blame Loctav.

*runs*
Aqo

Darksonic wrote:

Blame Loctav.
Yeah I know how the map picking process "works".

Anyway nice picks so far. 12 Green lights, 6 Yellow lights, 5 Red lights.

Something to keep in mind guys: Don't pick all the interesting maps from the start or else you'll have nothing left for later stages. Plan ahead on this.

23(?)x5(?) = sooooooo maps
Topic Starter
Loctav

Darksonic wrote:

Aqo wrote:

buny is right, tiebreaker is same level as nomods. probably easier than some depending on the players' strengths.
Blame Loctav.

*runs*
What. Wishy put it there. I picked like two maps from the entire pool and you two agreed. Don't push the blame to me :C also the previous pick was harder but a bunch of crap mapping wise.

@Aqo last year, fartownik was the one bitching around. Not me : DDD
Synchrostar

PortalLife wrote:

I am glad Im not playing this year. dem AR9 hard maps
yo ar9 is easy if only i knew how to stream
CXu

Loctav wrote:

but a bunch of crap mapping wise.
>Implying current mappool doesn't have a bunch of crap mapping wise *cough* yuugure *cough*
jesse1412

CXu wrote:

Loctav wrote:

but a bunch of crap mapping wise.
>Implying current mappool doesn't have a bunch of crap mapping wise *cough* yuugure *cough*
Overlap hnghhh.
Darksonic

Loctav wrote:

What. Wishy put it there. I picked like two maps from the entire pool and you two agreed. Don't push the blame to me :C also the previous pick was harder but a bunch of crap mapping wise.
I think it would be better to have something that could fit better in the pool whatever the map style is, rather than a good map but eaaaasier one, the current tiebreaker sadly doesn't have enough challenge ;_; but that's the best we could find for it, it isn't too easy either but the other one was more enjoyable imo.

But hey, is not like the current pool is filled with great maps though :p
fartownik
inb4 the other one was Skystar
Zare
I'm actually surprised there's no Skystar map in the first pool, but I guess they're gonna wait until the later rounds
fartownik

Zarerion wrote:

I'm actually surprised there's no Skystar map in the first pool, but I guess they're gonna wait until the later rounds
:(
Synchrostar

CXu wrote:

Loctav wrote:

but a bunch of crap mapping wise.
>Implying current mappool doesn't have a bunch of crap mapping wise *cough* yuugure *cough*
which is like the only map i can actually do well on.
welp fuck this i hate this mappool
buny
so what was this mystery tie-breaker map that we do not speak of?
Wishy
It wasn't harder or anything, I ended up not liking it after 3 plays tbh.

I think this tie-breaker is fine. There are a lot of hard parts, tricky stuff, etc. Also AR 9 can make it tough for some. I find the nomod maps to be way easier compared to it.
Darksonic
Jumping at AR 9 makes the map easier than jumping at AR 8 imo :p
kriers
Luv Letter is at least 3 times harder with hardrock. If you guys want to go through that then be my guest. It's not really that hard if you can read AR9 well, though.
buny

Wishy wrote:

It wasn't harder or anything, I ended up not liking it after 3 plays tbh.

I think this tie-breaker is fine. There are a lot of hard parts, tricky stuff, etc. Also AR 9 can make it tough for some. I find the nomod maps to be way easier compared to it.
roze and raijin no migiude share the same thing in common with the tie breaker and that is that it only has a few hard parts whereas the rest is incredibly easy and free points/accuracy.

i feel like if tie breaker maps are going to be reached, they're going to be determined by who random missed on the most absurd section in the map. If you missed on the jumpy part and the other team didn't, there's absolutely no hope of catching up because the rest of it is free points.

kriers wrote:

Luv Letter is at least 3 times harder with hardrock. If you guys want to go through that then be my guest. It's not really that hard if you can read AR9 well, though.
it's pretty hard to fc hr on 1 play while under pressure, more so it could be a match-changing decision

i don't think many people are going to touch any mods in free mods except for hd.



also according to osutp




of course not implying osutp is accurate or anything
Darksonic
Nah osu!tp has nothing to do here, because that's an average of aim and speed. At the moment of picking maps we aimed for aim rather than speed since we're interested on people showing their better skills instead speed only, like deathstreams or something like that (I'm not saying osu!tp's speed is based on streams only, ofc). Maybe balanced level maps could fit better but it's hard to find something like that which can fit on the pool.

Example, Rin's map is level 78 because it speed only (84), some of the other maps (tiebreaker included) are based mostly on aim. You probably can find a level 40 map there, which it could be harder than a 60 one, just because in terms of skill: aim >>> speed.
Not sure if I'm right or not but that's my point of wiew at least.
Kert
Please, add variety to future mappools. Nomod maps are all the same, absolutely.
Last year there were maps that had some unique stuff like small circles/2key patterns/long streams/low ar/accuracy wars for teams
But now it's just jumps and streams everywhere
Also some of the nomod maps are quite long so they look like they should be tiebreakers instead of nomods
Metro
Accuracy wars <- how interesting. not.
My Accuracy Sucks

Metro wrote:

Accuracy wars
Damn it.
Darksonic

Kert wrote:

Please, add variety to future mappools. Nomod maps are all the same, absolutely.
All I can say by reading this is just... lol, you can't be serious. As you probably noticed we increased difficulty if we compare the last owcs, and we're only two pickers, with a new one included, so obviously picks won't be the same style. Even if the maps are "all the same" as you say, that doesn't mean each map is the same difficult as other one, there are harders and easiers, fasters and slowers. But picks and variety will change a bit, be sure of that.
Almost

Darksonic wrote:

Kert wrote:

Please, add variety to future mappools. Nomod maps are all the same, absolutely.
All I can say by reading this is just... lol, you can't be serious. As you probably noticed we increased difficulty if we compare the last owcs, and we're only two pickers, with a new one included, so obviously picks won't be the same style. Even if the maps are "all the same" as you say, that doesn't mean each map is the same difficult as other one, there are harders and easiers, fasters and slowers. But picks and variety will change a bit, be sure of that.
But it would be more interesting to watch if the maps had unique traits instead of all being just jumpy and streamy since not all players can play maps that are out of the ordinary well.
smoogipoo

Almost wrote:

But it would be more interesting to watch if the maps had unique traits instead of all being just jumpy and streamy since not all players can play maps that are out of the ordinary well.
I disagree. If you can't play maps that are out of the ordinary well then you shouldn't be in the "osu! World Cup". That's like saying the Olympics should cater for people who have a very low skill level rather than for the most elite, or for players in the SC2 GSL to only play ladder games because they're not used to playing the tough Korean players and their styles.

I want the OWC to test the most elite of players rather than to know that some random player can come close to rrtyui on easier maps. Likewise I want to be tested in this tournament - if you fail at out of the ordinary maps you should practice them more and improve, it's a win-win situation for both the spectators (seeing the players get pushed to their limits) and the players (improving).
Darksonic

Almost wrote:

But it would be more interesting to watch if the maps had unique traits instead of all being just jumpy and streamy since not all players can play maps that are out of the ordinary well.
Actually, for my side I'm planning to look for more variety and more "unique" stuff for the next round so you guys don't have to worry about that, I did and will do the best as possible. I just hope to have enough time since I have to wait until the next week to have my computer back again.
Almost

smoogipooo wrote:

Almost wrote:

But it would be more interesting to watch if the maps had unique traits instead of all being just jumpy and streamy since not all players can play maps that are out of the ordinary well.
I disagree. If you can't play maps that are out of the ordinary well then you shouldn't be in the "osu! World Cup". That's like saying the Olympics should cater for people who have a very low skill level rather than for the most elite, or for players in the SC2 GSL to only play ladder games because they're not used to playing the tough Korean players and their styles.

I want the OWC to test the most elite of players rather than to know that some random player can come close to rrtyui on easier maps. Likewise I want to be tested in this tournament - if you fail at out of the ordinary maps you should practice them more and improve, it's a win-win situation for both the spectators (seeing the players get pushed to their limits) and the players (improving).
Being able to play out of the ordinary maps is a skill of it's own and most people nowadays don't practice those sorts of maps any more since all people care about any more is being able to play fast.
smoogipoo

Almost wrote:

Being able to play out of the ordinary maps is a skill of it's own and most people nowadays don't practice those sorts of maps any more since all people care about any more is being able to play fast.
The good thing about osu! is that great players are all-round players. I've yet to see a top-50 player who is extremely good at one thing but fails horribly in another area if you exclude mods (because there are some people who strictly practice one mod). They're either moderately-good at everything, great at everything, or amazing at everything; with few discrepancies.
I would be thoroughly disappointed if there's a top-50 player who can jump but can't stream, or who can read ar9 jumps but can't aim, or who can stream fast with low accuracy.

Let's rephrase that - luck for different mapping styles should not be a determining factor of skill in this game. If you have to use luck to finish these maps because you're so used to new maps, speeds or w/e, then you're probably doing it wrong. Don't call yourself good at this game just because you can play a select few mapping styles.
Kert

Darksonic wrote:

Actually, for my side I'm planning to look for more variety and more "unique" stuff for the next round so you guys don't have to worry about that, I did and will do the best as possible
Nice to hear that. Looking forward to new maps!
Almost

smoogipooo wrote:

Almost wrote:

Being able to play out of the ordinary maps is a skill of it's own and most people nowadays don't practice those sorts of maps any more since all people care about any more is being able to play fast.
The good thing about osu! is that great players are all-round players. I've yet to see a top-50 player who is extremely good at one thing but fails horribly in another area if you exclude mods (because there are some people who strictly practice one mod). They're either moderately-good at everything, great at everything, or amazing at everything; with few discrepancies.
I would be thoroughly disappointed if there's a top-50 player who can jump but can't stream, or who can read ar9 jumps but can't aim, or who can stream fast with low accuracy.

Let's rephrase that - luck for different mapping styles should not be a determining factor of skill in this game. If you have to use luck to finish these maps because you're so used to new maps, speeds or w/e, then you're probably doing it wrong. Don't call yourself good at this game just because you can play a select few mapping styles.
You don't need luck if you are good at it. If you are used to playing really retarded maps then you probably would screw up less than most. And if that last part was directed at me, I never said I was good at the game nor did I say I was good at a select few mapping styles (I'm actually terrible at them)
Wishy
buny did you know that almost all osu! maps which are not INSANELY HARD are pretty much just about one hard part.
buny

Wishy wrote:

buny did you know that almost all osu! maps which are not INSANELY HARD are pretty much just about one hard part.
yes

don't take it offensively, it's probably very hard to find suitable maps with only 3 selectors this time, and having to change the map with such short notice too.

other than the tie breaker and a few no mod maps this map pool is very nice, as well as the song selection.
Wishy
It's quite hard to find maps which are hard all the way around without them being top tier insanes. Sadly most are about a few hard parts (if not just one). :(

I found quite a lot of actual overall hard maps but they are indeed too hard all the way around, you'll probably see them on later stages tho.
AmaiHachimitsu
How about Scarlet Rose?
Melt3dCheeze

Wishy wrote:

It's quite hard to find maps which are hard all the way around without them being top tier insanes. Sadly most are about a few hard parts (if not just one). :(

I found quite a lot of actual overall hard maps but they are indeed too hard all the way around, you'll probably see them on later stages tho.
Welcome to the 2013 mapping era ._. I don't mind having mid-top tier maps in the ro8 and beyond, I guess that's what the 1 week practicing is for.
Icyteru
Eww ugly avatar cheese. And lol at all the betters thinking australia will beat brazil
Icyteru
Ugh god edit button disappeared.
But I just read that the maps will be jump and combo focused rather than stream speed. Ahahaha you're fucked melt3d.
Melt3dCheeze

[AirCoN] wrote:

Ugh god edit button disappeared.
But I just read that the maps will be jump and combo focused rather than stream speed. Ahahaha you're fucked melt3d.
I doubt it, you haven't considered the situations where 8 super nervous people clash into one another, shaking and losing focus. You haven't seen me in action when I've been completely nervous, nor have I ever experienced first hand so anything could go in OWC.
Almost

[AirCoN] wrote:

Ugh god edit button disappeared.
But I just read that the maps will be jump and combo focused rather than stream speed. Ahahaha you're fucked melt3d.
No faith...
Metro
According to the betting game some people including myself have a lot of faith on Latvia lol.
pooptartsonas

Metro wrote:

According to the betting game some people including myself have a lot of faith on Latvia lol.
USA
USA
USA
USA
USA
AmaiHachimitsu
Since it's unknown if SG participates fully and Latvia has a very good roster (I'd say it's perfect for tournaments, their players' consistency is very good) I'm not surprised at all.
Omgforz
Just like some people have way too much faith in Austria.
We're gonna disappoint people.

(Quick Metro, change your bet for China-Austria, because we don't have M3tr01d available for that match!)

And I wanted my avatar to stare at AmaiHachimitsu

hue
Noriko

Omgforz wrote:

Just like some people have way too much faith in Austria.
We're gonna disappoint people.
Glad Estonia doesn't have that problem 8-)
lly
We will just show our godlike powers off. And then everyone will bow to the power of Estonia! Mwhahaha
pielak213

pooptartsonas wrote:

USATEI
USATEI
USATEI
USATEI
USATEI
fixd
silmarilen
to all the ar9 haters: i hope they pick a nice jumpy ar8 map is one of the future rounds, like ivaltek or something
fartownik

silmarilen wrote:

to all the ar9 haters: i hope they pick a nice jumpy ar8 map is one of the future rounds, like ivaltek or something
Yeah, that'd result in only one thing: no one picking that map.
silmarilen
make it the tie breaker
fartownik
Tiebreaker is freemod.
silmarilen
fuck
pooptartsonas
Then the team down 2-3 would intentionally lose so they don't have to publicly humiliate themselves
Darksonic
Are there any pro player that could hate ar 9? if so this owc will be a pain for them ;)

ar 8 sucks
Froslass

silmarilen wrote:

to all the ar9 haters: i hope they pick a nice jumpy ar8 map is one of the future rounds, like ivaltek or something
this, please
buny

silmarilen wrote:

to all the ar9 haters: i hope they pick a nice jumpy ar8 map is one of the future rounds, like ivaltek or something
err, how many ar9 haters are there?

honestly i haven't seen many people that hate ar9 other than the ones that literally only play ar10 maps and get C on them.
Icyteru
wait....so people hate AR9 cause it's too slow?

Wut.
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