The problem about Roze is not that it's hard. The problem is that it's in fact very easy except for one single jump part, which is just annoying. I can tell you what happens if someone really picks it.Darksonic wrote:
I've read every opinion and complain, and that line I said was not referring to the quality or to something like "Oh yeah these maps were the only ones I found that people could play, so enjoy it or don't even play them, that's how it is.".. just no. As I said before, we wanted to have more challenging and different stuff this time, one map different than the others won't hurt, and I even can bet that map won't be even picked and if it is, I would like to see how people does there, because even if the map is hard and people could miss easily there, we have to agree that it would be fun to watch.fartownik wrote:
Roze is not a good pick since it's a gimmick map, the 230bpm part with AR9 makes players highly vulnerable for misses. I won't be surprised if even top players miss there at random (if it's even picked, which I doubt in the first place).
I hope you will at least think off my notices about the FreeMod bracket. 'better than nothing' is not a very convincing argument of the maps' quality.
We will have 8 super nervous players playing, probably SSing the whole map, everyone is waiting for that one part and 6 out of 8 players (assuming it's not Korea vs Japan) will miss there, nope, I don't think that will be fun for the players or viewers.
why do you even choose maps when you don't expect it to be picked.
Not ranting, just giving feedback so future mappools won't have such problems.
@Metro: yeah sorry. It's less popular and more well known among the active community thanks to the timing. That's what I originally meant.