Updated both diffs
others all fixedCXu wrote:
[Skystar's Insane]
- 00:14:643 (2) - Maaaybe it's just me, but I'd rather remove this whistle, as it sounds kind of out of place and a bit loud imo.
- 00:34:056 (4,1) - Don't like the small spacing here too much. Since the "ni" from 00:34:056 - has this echo, I think it's a bit more appropriate to keep moving the cursor, rather than this anti-jump.
- 00:49:827 (2,3,4,5) - This could use a bit more curve, just so the flow is a bit smoother.
- 00:50:341 (5) - Also consider moving this somewhere else, as it's right inside the score right now http://osu.ppy.sh/ss/1041980
- 01:01:998 - Until about 01:12:113 - , your map is only using the right side of the playfield: http://osu.ppy.sh/ss/1041913 and the map feels unballanced. I don't know if you did this intentionally or not, but you really should spread the patterns over the whole playfield. O_O omg what i didnt even notice that... anyways
Thank you for modding ,CXu :3 :3 :3CXu wrote:
[alaneko's Hard]
- Try AR8? It's a bit easier to read spacing like 01:04:056 (3,4,5) - with higher AR. Also overall, this is a pretty hard Hard difficulty. I'm thinking about AR of this diff. emm... I think that I should use AR7 for many player.
- 00:26:856 (2) - Maybe add a finish here. ok!
- 00:10:720 (6) - Move this to 00:10:951 - , and add a note at 00:10:720 - to follow the.. piano? lolidk what it is xD. emm... I didn't follow this sound xD look like 00:01:258 - and 00:03:105 -
- 01:12:627 (4) - I'd rather not place this note partlially covered by (3). It doesn't look that good imo, and it's also a bit more confusing than necessary. Considering moving it somewhere else? yes xD fixed.
- 01:27:370 (4) - Try adding a clap on the repeat, and see if you like that. I forgot to add it xD fixed.
Updated + updated all guests, thanks for mod!CXu wrote:
[General][Insane]
- Inconsistent preview time. Skystar's Insane has Preview time at 61493, while the others are at 61412. Fixed
- Remove video from Taiko diffs? I mean, faces: http://osu.ppy.sh/ss/1041949 lol Agree, removed
- Add "Feng" to tags, as they created the Visual Novel for this. Done
- 00:01:028 (3) - Imo, you should shorten this to 00:01:258 - , since there's nothing at 00:01:374 - , but there actually is a... Idkwhatinstrumentthatis sound at 00:01:258 - Changed whole pattern
- 00:12:797 (1) - Remove NC? NC due to jump, no :о
- 00:43:484 (1,2,3) - Try reduce spacing for these three notes, similar to what you did with 00:44:856 (4,5,6) - . The map will feel a bit less intense for this part inbetween the vocals. Redused.
- 00:45:627 (2) - I reaaaally dislike this tbh, and I don't really see the logic behind it. Both the drumbeat and the vocal is on 00:45:713 - , so that's the beat players should be clicking, and not the 1/4. You really should change this. Well, too many people complained about this, removed short slider & changed pattern.
- 00:59:084 - If that green line is supposed to change volume on this note here, then snap it to this beat. Whoops, timing change fault, fixed.