I want to see this map bubble soon >w<
Oh... Sekai you map this map too ? \:D/
Oh... Sekai you map this map too ? \:D/
Thanks~Tasha wrote:
Taiko mod requested in game.
[JuDa's Muzukashii]
The only issue I had with this was that I felt the hitsound volume was a little quiet. If it was adjusted 10% up in the quieter sections this would probably be the best muzukashii I've seen in a long time.
[Comments]
Both taiko's in this map are really well done, ask me to look at this again once you've looked at this and we'll see about giving it the Taiko stamp of approval
thx modtoara_fict wrote:
Hi Kodora :3 JuDa Lund :3
Mod for M4M
[Oni]Good Mapset :3
- 00:16:024 (39) - Del nope
- 00:26:012 (76) - 00:26:869 (79) - Bigいらないんじゃない?そうでもなかった
- 00:39:724 (121) - Del or 00:39:896 (121) - move nope
- 00:49:666 (180) - No Big ここ消すなら同じ音してる前のbigも外さなきゃならんしそれを修正しないって言うなら外す理由は無いかな。
- 01:01:322 (233,234,235,236,237,238,239,240) - ddkkkkd K nope. kkkkddd Kにしました。
- 01:24:291 (378) - ??
Go Rank Kodora~~~~ :3 :3 :3 :3/
3 Star Shoot :3 :3 :3
thx mod ~Aka- wrote:
↑ LOL that millisecond difference
ok so second half of my poor mod, no kd .__./
[lundle's oni]goooooooood fjdlsafjld';skfl;akf;ldflsakfd
- 00:10:254 (22,23,24,25,26) - what about ddkkk here? you have the same sounds as well on 00:06:562 (15,16,17,18,19) n~? nope
- 00:11:639 (27,28) - kd; here 00:12:101 (28) is low sound, k doesn't really feet here nope
- 00:17:408 (45) - finish? owo ok,nice.
- 00:20:870 (46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64) - i found this place quite spammed with triplets, imo should be better if you replace some with 1/2 notes. for example this on 00:22:241 (53,54,55) n-.... nope.
the rest seems ok as for me
\o/~
thx mod~!kanpakyin wrote:
Random Taiko mod:
[Lundle's Oni]
- 00:13:028 (29) - How about moving this note to 00:12:797 - and then add a note at 00:13:489 - in order to fit the vocal. You could remove 00:13:720 (30) - as well. sorry.nope.
- 00:17:396 (44) - Change this to big don for the strong beat? done
- 01:05:256 (262,263,264,265,266) - dkkkd or dkkdd sounds better here. nope.
- 01:24:113 (376,377,378) - kkd here? done.
thx mod tasha^!Tasha wrote:
Taiko mod requested in game.
[Lundle's Oni]
Could probably add a don at 00:01:720 - and a kat at 00:01:951 - to fill this in a little bit. Not required but it sounds nice with the music. done.
Same idea as above, don at 00:09:105 - and a kat at 00:09:335 - to fill things in a bit. nope.
00:22:227 (53,54,55) - I see the kdd kkd kkk pattern you're using at this section, but I think this would sound and play better if it was a ddd here instead.
nope.
00:27:884 (83,84) - Perhaps dk here to compliment the previous kd? oh! nice!
Consider adding a don at 00:39:027 - and 00:39:198.nope.
00:42:113 (132,133,134) - I feel like kkk sounds better here, but definitely your call as both work quite well. n-...nope.. sorry.
01:10:570 (299,300,301) - Try kdd here. The kdk doesn't fit that well in my opinion.i tried. but no change.
[Comments]
Both taiko's in this map are really well done, ask me to look at this again once you've looked at this and we'll see about giving it the Taiko stamp of approval
Thanks for mod~! ・ω・/kanpakyin wrote:
Random Taiko mod:
[JuDa's Muzukashii]
- I strongly recommend to change the sv to 1.4 since I couldn't find a reason that to use 1.3 (and 1.4 won't be too hard for this diff.) ok. fixed~!
- 00:13:028 (2) - It would be better if you could move this note to 00:12:797 - in order to fit the vocal. You may change this note to kat as well. fixed~
- 00:17:396 (1) - Probably change this to big don to fit the strong beat there? fixed~
- 00:25:827 (1,2,3) - ddk? sorry nope ><
- 01:21:027 (6) - I would change this to big kat in order to fit the pitch if I were you.nope ><
~
others all fixedCXu wrote:
[Skystar's Insane]
- 00:14:643 (2) - Maaaybe it's just me, but I'd rather remove this whistle, as it sounds kind of out of place and a bit loud imo.
- 00:34:056 (4,1) - Don't like the small spacing here too much. Since the "ni" from 00:34:056 - has this echo, I think it's a bit more appropriate to keep moving the cursor, rather than this anti-jump.
- 00:49:827 (2,3,4,5) - This could use a bit more curve, just so the flow is a bit smoother.
- 00:50:341 (5) - Also consider moving this somewhere else, as it's right inside the score right now http://osu.ppy.sh/ss/1041980
- 01:01:998 - Until about 01:12:113 - , your map is only using the right side of the playfield: http://osu.ppy.sh/ss/1041913 and the map feels unballanced. I don't know if you did this intentionally or not, but you really should spread the patterns over the whole playfield. O_O omg what i didnt even notice that... anyways
Thank you for modding ,CXu :3 :3 :3CXu wrote:
[alaneko's Hard]
- Try AR8? It's a bit easier to read spacing like 01:04:056 (3,4,5) - with higher AR. Also overall, this is a pretty hard Hard difficulty. I'm thinking about AR of this diff. emm... I think that I should use AR7 for many player.
- 00:26:856 (2) - Maybe add a finish here. ok!
- 00:10:720 (6) - Move this to 00:10:951 - , and add a note at 00:10:720 - to follow the.. piano? lolidk what it is xD. emm... I didn't follow this sound xD look like 00:01:258 - and 00:03:105 -
- 01:12:627 (4) - I'd rather not place this note partlially covered by (3). It doesn't look that good imo, and it's also a bit more confusing than necessary. Considering moving it somewhere else? yes xD fixed.
- 01:27:370 (4) - Try adding a clap on the repeat, and see if you like that. I forgot to add it xD fixed.
Updated + updated all guests, thanks for mod!CXu wrote:
[General][Insane]
- Inconsistent preview time. Skystar's Insane has Preview time at 61493, while the others are at 61412. Fixed
- Remove video from Taiko diffs? I mean, faces: http://osu.ppy.sh/ss/1041949 lol Agree, removed
- Add "Feng" to tags, as they created the Visual Novel for this. Done
- 00:01:028 (3) - Imo, you should shorten this to 00:01:258 - , since there's nothing at 00:01:374 - , but there actually is a... Idkwhatinstrumentthatis sound at 00:01:258 - Changed whole pattern
- 00:12:797 (1) - Remove NC? NC due to jump, no :о
- 00:43:484 (1,2,3) - Try reduce spacing for these three notes, similar to what you did with 00:44:856 (4,5,6) - . The map will feel a bit less intense for this part inbetween the vocals. Redused.
- 00:45:627 (2) - I reaaaally dislike this tbh, and I don't really see the logic behind it. Both the drumbeat and the vocal is on 00:45:713 - , so that's the beat players should be clicking, and not the 1/4. You really should change this. Well, too many people complained about this, removed short slider & changed pattern.
- 00:59:084 - If that green line is supposed to change volume on this note here, then snap it to this beat. Whoops, timing change fault, fixed.