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HTT - Tenshi ni Fureta yo! (Movie Mix) [Osu|Taiko]

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Azmato

Hollow Wings wrote:

Azmato's Hard only as his request in game.

generally u didn't finish ur hitsound work, long parts in ur diff has no hitsound at all, that's an unrankble issue.

00:18:607 (5) - arrange ds, 1.06 and 0.97 are really different O
00:21:428 (1,2) - maybe blanket O
00:23:992 (1,2,3,4) - there are lots of parts like this in ur diff, personally i prefer these ds are same as 1.00x with little deviation. won't mention other parts like this here after this. O
00:59:889 (1) - awkward the finish hitsound's volume here. (coz there's no hitsound in a long part before kiai, and the kiai after this O
02:44:761 (1,2,3,4,5,6) - maybe u can make them a hexagon I'll think about it
03:56:556 (1,2,3,4,5,6) - ^ ^
02:46:556 (1) - u really need to get serious in hitsound work, even no finish at the head of this slider O
03:48:095 (5,6,7) - make them symm O

some parts' rhythm can be better imo
and plz at least finish ur map before asking modding D:

good luck anyway
Really Thanks!

http://puu.sh/3IWTj.zip
Joon
hi

Hit sound modding req

[Easy]
00:27:069 (1) - start notes add finish
00:39:377 (4) - 3st notes add clap
00:43:479 (3) - start notes add finish
00:45:018 (4) - add clap
00:51:684 (1) - start notes add finish
00:53:736 (3) - ^
00:55:787 (1) - ^
01:20:402 (4) - ^
01:57:325 (1) - ^
02:21:941 (3) - ^


[Soar's Normal]
00:07:838 (2) - 3st notes add finish
00:12:710 (1) - start notes remove finish
00:13:479 (2) - end notes remove finish
00:32:197 (3) - start notes remove finish
01:09:633 (1) - change clap
01:11:684 (1) - ^
01:30:659 (4) - ^
01:40:915 (1) - 이 파트 이후에 히트사운드가 없습니다. 모딩을 해드릴 수 없는 점 양해 바랍니다.

[Azmato's Hard]
00:03:736 (3) - 3st notes remove clap and 2st notes add clap
00:04:761 (4) - 2st notes add clap
00:06:043 (1) - 1st notes add clap and 3st notes add finish
00:11:684 (3) - 이 파트 이후에 히트사운드가 없습니다. 모딩을 해드릴 수 없는 점 양해 바랍니다.

[Sakura]
00:03:992 (4) - add clap
00:11:171 (2) - remove finish
00:43:992 (2) - add clap
00:44:248 (3) - 2st notes remove clap
00:47:069 (2) - add clap
01:07:325 (6) - end notes add clap
01:13:736 (9) - start notes add clap
01:14:761 (2) - add clap
01:29:889 (3,4,5) - add clap
02:28:095 (1,2,3) - ^
02:37:325 (4,5,6) - ^
03:00:915 (7) - 3st notes add finish
03:07:582 (2) - add clap
03:08:607 (2) - ^
03:09:633 (1) - ^
03:10:659 (2) - ^
03:11:684 (2) - ^
03:12:710 (2) - 1st notes add clap
03:13:736 (4) - add clap
03:49:120 (4,5) - ^
03:49:377 (6) - end notes add clap
03:50:146 (2) - add finish
03:54:505 (4) - end notes add clap
04:09:120 (5) - add clap
04:13:223 (10) - add finish
04:17:838 (1,2,3,4) - add clap



good lcuk
Azmato

Joon wrote:

hi

Hit sound modding req

[Azmato's Hard]
00:03:736 (3) - 3st notes remove clap and 2st notes add clap O
00:04:761 (4) - 2st notes add clap O
00:06:043 (1) - 1st notes add clap and 3st notes add finish O
00:11:684 (3) - 이 파트 이후에 히트사운드가 없습니다. 모딩을 해드릴 수 없는 점 양해 바랍니다. O

good lcuk
감사합니다.

힛사 넣어봤습니다.

http://puu.sh/3Ld2v.zip
Soar

Joon wrote:

hi

Hit sound modding req

[Soar's Normal]
00:07:838 (2) - 3st notes add finish O
00:12:710 (1) - start notes remove finish O
00:13:479 (2) - end notes remove finish O
00:32:197 (3) - start notes remove finish O
01:09:633 (1) - change clap O
01:11:684 (1) - ^ O
01:30:659 (4) - ^ ? 뭔가 이상하지만 O
01:40:915 (1) - 이 파트 이후에 히트사운드가 없습니다. 모딩을 해드릴 수 없는 점 양해 바랍니다.

good lcuk
수정하는김에 뒤에 반복되는구간도 수정했습니다
감사합니다
http://puu.sh/3LJUB.osu
Nickname
노답 ㅈㅋㄾ님

SPOILER
[Sakura]
00:03:223 (3) - nc
00:04:248 (5) - nc
00:06:556 (6) - nc
00:10:146 (5) - remove finish(심벌소리가 여기선 안 적당하네요)
00:14:761 (8) - nc
00:15:530 (1) - remove nc
00:25:018 (9) - nc
00:25:274 (1) - remove nc
00:28:607 (1) - remove nc
00:29:120 (2) - nc
00:39:120 (6) - nc
00:39:248 (7) - remove nc(위에 변경 후)
00:46:556 (1) - remove nc
00:47:325 (3) - nc
00:49:120 (1) - remove nc
00:49:633 (3) - nc
01:40:402 (2) - 00:10:146 (5)와 같애요
01:45:018 (8) - nc
01:45:787 (1) - remove nc
01:46:812 (5) - nc
01:47:325 (1) - remove nc
01:49:120 (6) - nc
01:49:633 (1) - remove nc
01:51:171 (5) - nc
01:51:684 (1) - remove nc
01:55:274 (9) - nc
01:55:530 (1) - remove nc
02:03:736 (7) - nc
02:04:505 (1) - remove nc
02:05:530 (5) - nc
02:06:812 (1) - remove nc
02:07:582 (4) - nc
02:08:095 (1) - remove nc
02:09:377 (5) - nc
02:09:889 (1) - remove nc
02:19:377 (1) - remove nc
02:19:889 (2) - nc
02:40:146 (7) - nc
thats all and give me kds
neonat
Hi Senbonzakura~

General

Different Audio preview times:
Easy - 221941
:!: Normal - 222462
Hard - 221941
Sakura - 221941
:!: Muzukashii - 221949
:!: Oni - 221949

1st Timing point also different:
Easy - 2454
:!: Normal - 2462
Hard - 2454
Sakura - 2454
Muzukashii - 2454
Oni - 2454

Inconsistent tags for difficulties:
Easy - soar azmato naryuga hirasawa yui htt akiyama mio kotobuki tsumugi tainaka ritsu nakano azusa houkago tea time last song
Normal - soar azmato naryuga hirasawa yui htt akiyama mio kotobuki tsumugi tainaka ritsu nakano azusa houkago tea time last song
:!: Hard - soar azmato kaodia naryuga hirasawa yui htt akiyama mio kotobuki tsumugi tainaka ritsu nakano azusa houkago tea time last song
Sakura - soar azmato naryuga hirasawa yui htt akiyama mio kotobuki tsumugi tainaka ritsu nakano azusa houkago tea time last song
Muzukashii - soar azmato naryuga hirasawa yui htt akiyama mio kotobuki tsumugi tainaka ritsu nakano azusa houkago tea time last song
:!: Oni - soar azmato naryuga hirasawa yui htt akiyama mio kotobuki tsumugi tainaka ritsu nakano azusa houkago tea time last songsoar azmato naryuga hirasawa yui htt akiyama mio kotobuki tsumugi tainaka ritsu nakano azusa houkago tea time last song


Easy

Kiai isn't snapped 03:41:704


Normal




Hard

00:11:428 (2,3) - slider before circle, place the clap at the same time as what it is currently 00:12:197
00:15:530 (2,3) - ^
00:27:838 (2,3) - ^
00:31:941 (2,3) - ^
00:36:043 (2,3) - ^
00:53:736 - 00:56:043 - looks a little bit cramped up, maybe you could shift them around
01:12:197 (4) - finish on the start of slider
01:13:223 (6,7) - I don't think they should stack
01:15:787 (6) - the music here in the song has a cymbol sound, you could put finish here as well
01:28:607 (1) - finish on the start of slider
01:31:171 (4) - finish
01:32:454 (4) - finish on end of slider
01:32:838 (1) - finish
01:37:582 (3) - ^
01:38:607 (6) - ^
01:40:402 (1) - ^
01:40:915 (1) - finish on start of slider
02:13:736 (8) - NC here instead of 02:15:018 (1)
02:12:197 (6) - finish
02:13:736 (8) - finish on start of slider
02:16:556 (4,5) - slider before circle
02:21:941 (1) - finish on start of slider
02:23:992 (5) - ^
02:26:043 (2) - ^
02:29:633 (4) - finish
02:38:351 (2) - finish on start of slider
02:39:120 (4) - ^
02:40:402 (3) - ^
02:41:171 (5) - ^
02:42:454 (1) - ^
02:49:633 (7) - finish on end of slider
02:50:659 (1) - finish on start of slider
02:54:761 (1) - ^
02:55:530 (3) - ^
02:56:812 (3) - finish
02:58:864 (3) - finish on start of slider
03:00:915 (5) - clap
03:01:428 (6) - finish
03:08:864 (6) - finish on start of slider
03:10:915 (3) - ^
03:12:710 (6) - finish on end of slider
03:15:274 (1) - finish on start of slider
03:16:300 (3) - ^
03:17:069 (4) - finish
03:18:351 (2) - ^
03:43:992 (5,6,7) - they can look nicer by overlapping less:
03:50:146 (1) - finish on start of slider
03:50:915 (3) - ^
03:52:197 (7) - finish
03:52:710 (9) - finish on end of slider
03:54:248 (2) - finish on start of slider
03:56:043 (5) - finish on end of slider
03:57:838 (6) - finish
03:58:351 (1) - finish on start of slider
04:01:428 (7) - finish on end of slider
04:02:454 (1) - finish on start of slider
04:06:556 (1) - ^
04:07:325 (3) - ^
04:08:607 (3) - ^
04:09:377 (5) - ^
04:10:659 (8) - ^
04:12:710 (1) - clap
04:13:223 (2) - finish
04:13:736 (1) - clap
04:18:864 (6) - finish on start of slider
04:19:633 (8) - ^
04:20:659 (1) - ^
04:22:710 (2) - ^

Sakura



00:05:530 (1) - remove finish
00:06:043 (4) - clap
00:06:171 - add a note and a clap on it
00:06:300 (5) - clap
00:07:069 (7) - finish on end of slider
00:08:351 (3) - finish on start of slider
00:27:069 (1) - ^
00:48:095 (5,6) - you could make them look more in-line with each other
00:51:684 (2) - finish on start of slider
01:08:864 (5) - ^
01:10:146 (3) - finish
01:10:915 (6) - finish on start of slider
01:19:377 (8) - finish on end of slider
01:24:505 (3) - finish
01:25:274 (6) - finish on start of slider
01:27:325 (7) - ^
01:28:607 (2) - clap on end of slider
01:31:171 (8) - finish
01:56:812 (4) - ^
01:57:325 (1) - ^
02:39:120 (5) - finish on start of slider
02:40:402 (9) - ^
02:42:454 (2) - finish
02:49:633 (8) - finish on end of slider
02:50:659 (2) - finish on start of slider
02:54:761 (4) - finish
02:55:530 (7) - finish on start of slider
02:56:812 (3) - finish
03:00:915 (7) - finish on end of slider
03:10:915 (3) - finish on start of slider
03:16:556 (4,5) - remove finish
03:18:351 (4) - finish
03:18:864 (6) - finish at 03:19:377
03:23:479 - add a note with finish
you could lead up with 3 notes at 03:41:171 - 03:41:428 and 03:41:684
03:50:915 (5) - finish on start of slider
03:52:197 (3) - finish
03:52:454 (4) - remove finish
03:52:966 (6) - finish on start of slider
03:54:248 (3) - finish
03:56:812 (2,4) - add claps
04:01:428 (8) - finish on end of slider
04:06:556 (3) - finish
04:07:325 (6) - finish on start of slider
04:08:607 (4) - ^
04:09:377 (6) - ^
04:10:659 (5) - finish
04:11:941 (5) - change to something that has a beat at 04:12:069 - like a repeat 1/4 slider or 3 1/4 circles
04:12:710 (7) - clap
04:19:377 (7) - finish on end of slider
04:20:659 (3) - finish on start of slider
04:22:710 (3) - finish
04:22:966 (1) - ^

Muzukashii

Letterbox is not allowed



Oni

Letterbox is not allowed in Taiko

Azmato

neonat wrote:

Hi Senbonzakura~


Hard

00:11:428 (2,3) - slider before circle, place the clap at the same time as what it is currently 00:12:197
00:15:530 (2,3) - ^
00:27:838 (2,3) - ^
00:31:941 (2,3) - ^
00:36:043 (2,3) - ^
00:53:736 - 00:56:043 - looks a little bit cramped up, maybe you could shift them around
01:12:197 (4) - finish on the start of slider
01:13:223 (6,7) - I don't think they should stack
01:15:787 (6) - the music here in the song has a cymbol sound, you could put finish here as well
01:28:607 (1) - finish on the start of slider
01:31:171 (4) - finish
01:32:454 (4) - finish on end of slider
01:32:838 (1) - finish
01:37:582 (3) - ^
01:38:607 (6) - ^
01:40:402 (1) - ^
01:40:915 (1) - finish on start of slider
02:13:736 (8) - NC here instead of 02:15:018 (1)
02:12:197 (6) - finish
02:13:736 (8) - finish on start of slider
02:16:556 (4,5) - slider before circle
02:21:941 (1) - finish on start of slider
02:23:992 (5) - ^
02:26:043 (2) - ^
02:29:633 (4) - finish
02:38:351 (2) - finish on start of slider
02:39:120 (4) - ^
02:40:402 (3) - ^
02:41:171 (5) - ^
02:42:454 (1) - ^
02:49:633 (7) - finish on end of slider
02:50:659 (1) - finish on start of slider
02:54:761 (1) - ^
02:55:530 (3) - ^
02:56:812 (3) - finish
02:58:864 (3) - finish on start of slider
03:00:915 (5) - clap
03:01:428 (6) - finish
03:08:864 (6) - finish on start of slider
03:10:915 (3) - ^
03:12:710 (6) - finish on end of slider
03:15:274 (1) - finish on start of slider
03:16:300 (3) - ^
03:17:069 (4) - finish
03:18:351 (2) - ^
03:43:992 (5,6,7) - they can look nicer by overlapping less:
03:50:146 (1) - finish on start of slider
03:50:915 (3) - ^
03:52:197 (7) - finish
03:52:710 (9) - finish on end of slider
03:54:248 (2) - finish on start of slider
03:56:043 (5) - finish on end of slider
03:57:838 (6) - finish
03:58:351 (1) - finish on start of slider
04:01:428 (7) - finish on end of slider
04:02:454 (1) - finish on start of slider
04:06:556 (1) - ^
04:07:325 (3) - ^
04:08:607 (3) - ^
04:09:377 (5) - ^
04:10:659 (8) - ^
04:12:710 (1) - clap
04:13:223 (2) - finish
04:13:736 (1) - clap
04:18:864 (6) - finish on start of slider
04:19:633 (8) - ^
04:20:659 (1) - ^
04:22:710 (2) - ^

ALL APPLIED!

Thanks!
Soar

neonat wrote:

Normal

O
http://puu.sh/3NEOb.osu

Thanks
MineC24
Modding~ (Taiko, Insane diff only)

Naryuga's Taiko Muzukashii
LetterBox During breake : no check

00:17:325 (3) - imo, kat
00:33:992 (3) - kat
01:47:838 (3) - don
01:59:889 (4,1) - don
02:23:736 (3) - imo, don
03:08:351 (1) - kat
04:01:941 (1) - remove finish

Naryuga's Taiko Oni
LetterBox During breake : no check

00:09:633 (5) - remove this
00:39:120 (1) - imo, kat
00:58:351 (1) - remove finish
01:35:530 (2) - don
01:39:889 (5) - remove this
02:36:300 (1) - don
02:40:274 - imo, add don and 02:40:402 (4) - remove finish and kat

Sakura
HP Drain - 1

00:07:069 (2) - remove and copy 00:06:556 (1) 그리고 복사한 00:06:556 (1) 모양을 180도 돌리고 컨트롤 + G 해서 사용
00:10:146 (1) - remove NC
00:45:018 (4) - stack by 00:43:992 (2)
00:58:864 (5) - how about this? -> http://puu.sh/3U4vz.jpg
01:51:171 (1,2,3,4) - 모양을 조금 더 단정하게 배치
03:04:761 (5,6) - 조금 더 위에 배치했으면 하는 바램이...
03:52:710 (5) - add finish...?

GL :)
jonathanlfj
From my birthday queue~
this song brings back some k-on memories xD

Black is suggestion
Blue is highly recommended
Red is unrankable

[General]
kiai times are inconsistent in your own diffs, please fix them
also try to bump up the volume during kiai times, use something like 80% since the soft hitsounds are already pretty quiet against the song

[Easy]
do tick rate 2 like the other diffs, gives more feed back to the song since you used a lot of long sliders, also makes more sense with your use of HP3
00:06:556 (3) - take finish off the end, the finish plays at 00:08:351 in the music which is a bit before the hitsound plays
00:09:633 (4) - this one should have the finish on the end instead, thats where the finish is in the music
00:10:659 (1) - add finish on start as its in the music
00:20:402 (4) - forgot a clap on the start
00:43:479 (3) - add a NC here to mark the start of a new verse
00:57:838 (3,4,5,6) - watch for spacing here, recommend you use a smaller grid snap (press "g" to change grid size)
00:59:889 (1) - finish on start as it is in the music
01:10:146 (1) - ^
01:24:505 (3) - should have a NC here to mark the new verse, also add finish on start
01:31:684 (3) - forgot a clap on the repeat
01:50:659 (4) - do a more proper blanket on 01:49:120 (3)
01:54:761 (2) - another spot for spacing improvements
02:13:736 (3) - NC for new verse
02:18:351 (3) - add a clap here, its heard in the music
02:23:992 (2) - finish on start
02:25:530 (3,1) - do not do this on an Easy, players will not expect such an extreme jump pop out of nowhere; use 0.9x spacing like you always did
02:30:146 (1) - finish on start
02:42:454 (3) - ^
02:46:556 (1,2) - these two would play more nicely if they had the same curve (ctrl+cv and flip)
02:54:761 (3,5) - finish on start, and add NC for new verse
02:58:351 (1) - forgot clap
03:01:941 (2) - ^ on repeat
03:12:454 (1,3) - clap on end
03:50:146 (3,1,3) - finish on start
03:54:248 (3,4) - clap on end
03:56:300 (1) - finish on start and end
03:58:351 (1,2) - again, symmetrical sliders would play well here
04:06:556 (3) - NC for new verse
04:08:607 (5) - finish on start
04:15:274 (4) - NC should be on this note, also forgot clap here
04:22:197 (1) - a finish for the spinner would sound nice
a lot of missing hitsounds in the diff, im sure i didnt catch all of them so you should check it over yourself (2/4 claps, add finishes when heard in music, etc.)

[Soar's Normal]
instead of using so many finishes on the 3rd white tick, how bout swap them for whistles instead? sounds a lot nicer imo
00:14:761 (4,2) - use 3 point algorithm for these sliders, right now they look asymmetrical with the 4 point
00:22:710 (1,2,3,4) - this overlap is a bit harder to read with this AR, suggest you to remove the stack or change the direction of the repeat on 00:22:710 (1) for less confusion
00:39:120 (1,2,3) - a triplet in Normal? not a good idea >< either delete 00:39:248 (2) or use a short slider for 00:39:120 (1,2)
01:08:095 (2) - missing a finish on the end
01:09:889 (2,3,4) - again, prevent using 1/4 circles in a Normal diff
01:14:505 (5) - break this up into 2 repeat sliders, its currently hard to predict how many repeats it has
01:21:428 (4,1) - the spacing change here may cause some confusion especially since the AR is slow, use normal spacing or just a more distinguishable spacing
01:25:274 (5) - finish on end, also no finish for 01:26:300 (1,4)?
01:40:915 (1) - 03:02:710 (3) - this section seems to be a copy paste and flip of the first section, so all suggestions above applies to the same occurrences in this section
03:08:864 (3) - add a finish since it is present in the music
03:10:915 (3) - ^
03:12:966 (3) - ^
03:17:069 (5) - ^
03:19:377 (7) - should have a NC here to represent the start of vocal hold
03:41:941 (1) - 04:14:505 (3) - this section is a mix of the second kiai and first kiai, so suggestions on the first kiai also applies here
04:19:633 (3) - add a finish
04:20:659 (6,3) - ^ on start
04:24:312 (2) - this should be snapped like this, but i actually suggest you just swap the whole thing for a spinner since this is a Normal diff:
[Azmato's Hard]
try to snap some notes on grid level 4, makes spacing alot cleaner
00:23:992 (1,2,3,4) - is that slight decrease in spacing intentional?
00:41:941 (3) - a clap or finish here would sound pretty nice
01:13:992 (7) - this curve is a bit anti flow since you need to jump the opposite direction onto 01:14:505 (1), try something like this: 01:24:248 (4) - try not to overlap this too much under 01:24:248 (4), you can try a curve on 01:23:479 (3) to blanket this instead
01:40:402 (1) - need a NC on this note since it is after a spinner
01:42:966 (6) - NC here to prevent large combo counts
02:07:582 (6) - NC should be here instead of 02:07:838 (1), the two colour approach circle in stack doesnt look right
02:16:556 (6) - clap should be on the end of 02:15:530 (5)
02:18:351 (2) - starting here up till the kiai you missed the clap on every 2nd white tick, please add them to keep consistent with the first part of the map
02:38:351 (2) - do the NC here instead of 02:38:095 (1), since you made a jump on 02:38:095 (1,2) which should use a NC indicator
02:58:607 (1,2,3) - why suddenly place it like this? it flows better if you start it on the top instead: 03:15:146 - can add a note here to follow your usual triplet patterns on vocal changes
04:03:479 (3,4,5) - the overlap here doesnt look very pleasing, it will be cool if you can make 04:03:479 (3) blanket around the start of 04:04:505 (5)
04:10:659 (8) - forgot a finish on start
04:19:633 (8) - ^
04:20:659 (1) - unsnapped green sections starting here, please snap them correctly (-8ms)

[Sakura]
a lot of unsnapped green lines in this diff, basically all the green lines in the first 30s of the song and the last 2 green lines on the timeline needs to be resnapped
00:16:043 (4) - move this so it doesnt partially overlap 00:14:761 (1)
00:24:761 (8) - take off the clap and place it on the end of 00:23:992 (7) instead, thats where its heard in the music
00:39:120 (1,2,3) - spacing on this triplet can be made better
00:42:966 (7) - try this rhythm here, will correspond with 00:42:454 (4,5,6) better: 01:00:659 (2) - stack this on where 00:58:864 (5) was
01:16:300 (1) - center this on the y-axis so the stream remains vertical
01:25:018 (5) - forgot a clap here
01:27:069 (6) - ^
01:40:402 (1) - no need to do a second NC here, 01:40:146 (1,1) plays just like a jump combo which is great with just one colour
01:49:120 (1,2,3,4,5,6) - arrange the combo like this plays better imo: 02:04:761 (4) - take off the clap and put it on 02:05:018 (5) instead
02:28:607 (4) - this place has a drum roll too, so map it like 02:28:095 (1,2,3)
02:34:248 (2) - move this a bit up to prevent overlap with 02:33:223 (4)
02:43:992 (6) - forgot clap on start
02:45:018 (2) - clap
02:55:274 (6) - ^
02:59:889 (1,2,3,4,5) - the overmaped stream plays really weird here, since the music is rather quiet in this section; consider using 1/2 rhythm instead
03:06:300 (1,2,3) - you can use a stream here instead, there are drums here
03:14:248 (3) - start the stream here, offbeat streams are hard to hit already, and there are no 1/4s at your original start point anyways
03:18:864 (6) - use a note here and start the repeat slider at 03:19:377 instead, fits the music better imo
03:35:787 (1) - the spinner finish is way too loud, lower the volume to ~70%
03:52:197 (3,4,5,6) - don't do consecutive finishes like that, since your custom finish plays for quite a bit of time the echo effect this creates is really disturbing to gameplay
03:55:787 (9) - forgot clap on start
04:11:684 (3,4,5,6,7) - again, stream doesnt fit really well here, and the large spacing just makes it play really awkwardly aganist the music
04:15:018 (2) - clap on end

Probably the longest mod i have written, though i have to say the maps are not bad, just need to get more consistency on hitsounding NC spacing and such
Good luck on ranking~
Sonnyc
Easy:

-- 이지 치곤 슬라 속도가 너무 빠른 느낌입니다.

00:39:377 (4) - 끝의 피니시 제거
00:43:479 (3) - 뉴콤
00:58:864 (5,6) - 간격.
01:08:095 (3) - 1/2 줄여서 음악에 맞춰주세요
01:10:146 (1) - ^
01:24:505 (3) - ^
01:26:556 (5) - ^
01:42:966 (1) - 뉴콤 삭제
02:09:120 (3) - 간격
02:13:736 (3) - 뉴콤
02:17:325 (1) - 간격
02:25:530 (3,1) - 수정해주세요
02:29:633 (6,1) - 간격
02:38:351 (3,1) - 1/2 줄여주세요
02:54:761 (3,5) - ^
02:54:761 (3) - 뉴콤
02:58:351 (1) - 클랩
03:03:479 - 체력 부담 있으니 브레이크를 넣어주세요
04:06:556 (3) - 뉴콤
03:50:146 (3,1) - 1/2 줄여주세요
04:06:556 (3,5) - ^

Soar's Normal:

00:22:710 (1,2,3,4) - 좁은 공간에 오밀조밀 모여있어서 읽기 힘들거 같다는 개인적 의견입니다.
00:23:992 (5) - 시작의 피니시 제거
00:29:120 (3) - 리버스의 클랩 제거
00:39:120 (1,2) - 헐 노말에서는 연타 쓰는게 아닙니다
01:04:761 (3) - 패턴상 피니시는 시작이 아닌 끝에 가야 하지만, 이왕이면 피니시는 소리나는 곳에만 넣는게 좋으실거 같아요
01:06:812 (3) - ^
01:08:095 (2) - 끝에 피니시 넣어주세요
01:09:889 (2,3) - 연타 out
01:14:505 (5) - 잡기 어려운 엇박자니까 뉴콤 넣어주세요
01:17:325 (3,1) - 간격 바로잡아주세요. 노말에서 안티점프는 헷갈립니다.
01:21:428 (4,1) - ^
01:26:300 (1) - 끝에 피니시
01:27:325 (4) - 피니시
01:29:633 (2,3) - (2)를 리버스 있는 3/4 슬라이더로 바꾸는게 음악에 더 잘 맞을거라고 생각합니다.
복붙 부분 알아서 찾아주세요~
03:17:069 (5) - 피니시
03:19:377 (7) - 뉴콤
음 키아이 복붙도 알아서 공통되는거 고쳐주세요. 그나저나 두번이나 복붙하는건 좀 뭐하니 마지막 키아이 만큼은 새로 만드는게 나을거 같아요
03:52:197 (4) - 두번째 리버스 피니시 제거
04:07:325 (5) - 피니시
04:16:556 (1) - 끝의 피니시 제거
04:19:633 (3) - 피니시
04:20:659 (6) - 시작에 피니시
04:22:710 (3) - ^
04:23:992 (1) - 피니시 제거
04:25:530 - 노트 대신 스핀 넣는게 나을듯 합니다.

좀 노말 치곤 어려워 보이네요

Azmato's Hard:

00:53:479 (4) - 간격.
00:53:736 (5,1) - 어색한 점프 같습니다.
01:24:248 (4) - 간격
01:45:018 (1) - 간격
01:57:069 (1) - 점프 좀 헷갈리니까 없는게 나을듯 하네요.
02:15:018 (3) - 간격 변화가 생기니 뉴콤해주세요.
02:16:556 (6) - 클랩 제거
02:21:428 (6,7) - 어색한 점프 같습니다.
02:25:530 (9,1) - ^
02:33:479 (8) - 뉴콤
03:10:659 (2) - 1칸 아래
03:51:941 (5) - 뉴콤
04:10:402 (7) - ^
04:18:864 (6) - ^
04:19:633 (3) - 시작에 피니시

간격들이 좀 난잡해 보입니다. 또한 0.9x나 그 이하의 스페이싱을 사용하는 부분에서 노트들이 이전의 것과 겹치는 현상이 보여져서 별로 좋아보이지 못했어요. 이왕이면 1.1x를 간격으로 해서 리매핑하시는걸 추천합니다. 인세인과 난이도 차이도 좀 많이 크고요.

Sakura:

00:08:351 (3) - 음량 조절 부탁해요. 틱이 너무 시끄럽습니다.
00:39:248 (2) - 간격
00:46:300 (7) - 스택 보다는 다른 곳에 놓는게 나을거 같아요.
00:48:607 (4,5) - 좋지 못한 점프같습니다.
00:58:864 (5,6) - 이거도요. 도무지 칠수 있을거 같지가 않네요. ㅇㅅㅇ,, (5)에는 뉴콤을 하는게 좋을듯 하네요
01:02:710 (6,1,2) - 뉴콤은 (2) 부터 하시고, (6,1) 대신 (1,2)에 점프 넣는게 가사에 맞아서 더 어울릴 겁니다.
01:40:402 (1) - 뉴콤 풀어주세요. 점프 읽기가 조금 어렵거든요.
01:51:684 (3) - 음,, (4)보다 아래/왼쪽 쯤에 놓는게 동선이 나을듯요
02:29:120 (5) - 뉴콤?
03:09:889 (2) - ctrl+G가 다음 노트 흐름에 나을듯요
03:18:864 (6) - 좀 음악과 이질적인 느낌이 나네요. 작은 변화지만 슬라이더는 03:19:377 부터 시작하는게 나을거라고 생각합니다.
03:21:684 - 여기부터의 점프 좀 지나치게 시끄럽습니다.
03:23:479 (8) - 03:21:428 (1) 위치에 놓고 뉴콤 하신 다음에 피니시 넣는게 더 좋을거 같아요.
03:41:171 (1,2,3) - ctrl+H가 나을거 같습니다. 무리해서 03:41:941 (1)와 이상한 점프를 만들 필요는 없을거 같습니다.
03:44:761 (6,1) - 앞의 동일한 부분과 같은 의견.
04:20:659 (3) - 끝 노트는 음소거 처리하는게 나을거 같습니다.
Soar

jonathanlfj wrote:

From my birthday queue~
this song brings back some k-on memories xD

Black is suggestion
Blue is highly recommended
Red is unrankable

[Soar's Normal]
instead of using so many finishes on the 3rd white tick, how bout swap them for whistles instead? sounds a lot nicer imo O
00:14:761 (4,2) - use 3 point algorithm for these sliders, right now they look asymmetrical with the 4 point O
00:22:710 (1,2,3,4) - this overlap is a bit harder to read with this AR, suggest you to remove the stack or change the direction of the repeat on 00:22:710 (1) for less confusion O-change the direction
00:39:120 (1,2,3) - a triplet in Normal? not a good idea >< either delete 00:39:248 (2) or use a short slider for 00:39:120 (1,2)O - delete a note
01:08:095 (2) - missing a finish on the end O
01:09:889 (2,3,4) - again, prevent using 1/4 circles in a Normal diff O
01:14:505 (5) - break this up into 2 repeat sliders, its currently hard to predict how many repeats it has O
01:21:428 (4,1) - the spacing change here may cause some confusion especially since the AR is slow, use normal spacing or just a more distinguishable spacing O
01:25:274 (5) - finish on end, also no finish for 01:26:300 (1,4)? O
01:40:915 (1) - 03:02:710 (3) - this section seems to be a copy paste and flip of the first section, so all suggestions above applies to the same occurrences in this section O
03:08:864 (3) - add a finish since it is present in the music O
03:10:915 (3) - ^ O
03:12:966 (3) - ^ O
03:17:069 (5) - ^ O
03:19:377 (7) - should have a NC here to represent the start of vocal hold O
03:41:941 (1) - 04:14:505 (3) - this section is a mix of the second kiai and first kiai, so suggestions on the first kiai also applies here
I remap this part
04:19:633 (3) - add a finish O
04:20:659 (6,3) - ^ on start O
04:24:312 (2) - this should be snapped like this, but i actually suggest you just swap the whole thing for a spinner since this is a Normal diff: O- add spin

Probably the longest mod i have written, though i have to say the maps are not bad, just need to get more consistency on hitsounding NC spacing and such
Good luck on ranking~
Thanks for modding :D


Sonnyc wrote:

Soar's Normal:

00:22:710 (1,2,3,4) - 좁은 공간에 오밀조밀 모여있어서 읽기 힘들거 같다는 개인적 의견입니다. O
00:23:992 (5) - 시작의 피니시 제거 O
00:29:120 (3) - 리버스의 클랩 제거 O
00:39:120 (1,2) - 헐 노말에서는 연타 쓰는게 아닙니다 O
01:04:761 (3) - 패턴상 피니시는 시작이 아닌 끝에 가야 하지만, 이왕이면 피니시는 소리나는 곳에만 넣는게 좋으실거 같아요 O
01:06:812 (3) - ^ O
01:08:095 (2) - 끝에 피니시 넣어주세요 O
01:09:889 (2,3) - 연타 out O
01:14:505 (5) - 잡기 어려운 엇박자니까 뉴콤 넣어주세요 O
01:17:325 (3,1) - 간격 바로잡아주세요. 노말에서 안티점프는 헷갈립니다. O
01:21:428 (4,1) - ^ O
01:26:300 (1) - 끝에 피니시 O
01:27:325 (4) - 피니시 O
01:29:633 (2,3) - (2)를 리버스 있는 3/4 슬라이더로 바꾸는게 음악에 더 잘 맞을거라고 생각합니다. 고민해봤는데 그냥놔두는게 좋은거 같습니다
복붙 부분 알아서 찾아주세요~ O
03:17:069 (5) - 피니시 O
03:19:377 (7) - 뉴콤 O
음 키아이 복붙도 알아서 공통되는거 고쳐주세요. 그나저나 두번이나 복붙하는건 좀 뭐하니 마지막 키아이 만큼은 새로 만드는게 나을거 같아요 O
03:52:197 (4) - 두번째 리버스 피니시 제거 O
04:07:325 (5) - 피니시 O
04:16:556 (1) - 끝의 피니시 제거 O
04:19:633 (3) - 피니시 O
04:20:659 (6) - 시작에 피니시 O
04:22:710 (3) - ^ O
04:23:992 (1) - 피니시 제거 O
04:25:530 - 노트 대신 스핀 넣는게 나을듯 합니다. O

좀 노말 치곤 어려워 보이네요 공감하긴하는데 노트빼기가 뭐해서 ar 하고 od 1씩낮췄습니다
모딩해주셔서 감사합니다 :D

http://puu.sh/3Z24L
Azmato
SPOILER

jonathanlfj wrote:

[Azmato's Hard]
try to snap some notes on grid level 4, makes spacing alot cleaner
00:23:992 (1,2,3,4) - is that slight decrease in spacing intentional?
00:41:941 (3) - a clap or finish here would sound pretty nice
01:13:992 (7) - this curve is a bit anti flow since you need to jump the opposite direction onto 01:14:505 (1), try something like this:
collapsed text

01:24:248 (4) - try not to overlap this too much under 01:24:248 (4), you can try a curve on 01:23:479 (3) to blanket this instead
01:40:402 (1) - need a NC on this note since it is after a spinner
01:42:966 (6) - NC here to prevent large combo counts
02:07:582 (6) - NC should be here instead of 02:07:838 (1), the two colour approach circle in stack doesnt look right
02:16:556 (6) - clap should be on the end of 02:15:530 (5)
02:18:351 (2) - starting here up till the kiai you missed the clap on every 2nd white tick, please add them to keep consistent with the first part of the map
02:38:351 (2) - do the NC here instead of 02:38:095 (1), since you made a jump on 02:38:095 (1,2) which should use a NC indicator
02:58:607 (1,2,3) - why suddenly place it like this? it flows better if you start it on the top instead:
collapsed text

03:15:146 - can add a note here to follow your usual triplet patterns on vocal changes
04:03:479 (3,4,5) - the overlap here doesnt look very pleasing, it will be cool if you can make 04:03:479 (3) blanket around the start of 04:04:505 (5)
04:10:659 (8) - forgot a finish on start
04:19:633 (8) - ^
04:20:659 (1) - unsnapped green sections starting here, please snap them correctly (-8ms)
All O Thanks


Soar wrote:

Azmato's Hard:
00:53:479 (4) - 간격.
00:53:736 (5,1) - 어색한 점프 같습니다.
01:24:248 (4) - 간격
01:45:018 (1) - 간격
01:57:069 (1) - 점프 좀 헷갈리니까 없는게 나을듯 하네요.
02:15:018 (3) - 간격 변화가 생기니 뉴콤해주세요.
02:16:556 (6) - 클랩 제거
02:21:428 (6,7) - 어색한 점프 같습니다.
02:25:530 (9,1) - ^
02:33:479 (8) - 뉴콤
03:10:659 (2) - 1칸 아래
03:51:941 (5) - 뉴콤
04:10:402 (7) - ^
04:18:864 (6) - ^
04:19:633 (3) - 시작에 피니시

간격들이 좀 난잡해 보입니다. 또한 0.9x나 그 이하의 스페이싱을 사용하는 부분에서 노트들이 이전의 것과 겹치는 현상이 보여져서 별로 좋아보이지 못했어요. 이왕이면 1.1x를 간격으로 해서 리매핑하시는걸 추천합니다. 인세인과 난이도 차이도 좀 많이 크고요.
All O 스페이싱 1.0으로 전부 바꿧습니다. 감사합니다. Thanks

http://puu.sh/40WuL.zip
Startrick
.
Topic Starter
Chocoliti

Startrick wrote:

Azmato님이랑 M4M으로 왔는데 경험이 없어서...

[Sakura]
03:21:556 부터 03:23:479 까지 스피너 넣으시는건 어때요?

ㅠㅠ 잡을게 있는지 모르겠어요... 일단 스타 드릴게요~
꼭 랭크 되시길!

솔직힠ㅋㅋ 한줄모딩이라닠ㅋ;;
Startrick
.
Gloria Guard
Hi Random Modding :3


[General]

Azmato's Hard 태그에 kaodia 삭제해주세요. 난이도와 관계없는 사람은 넣지않습니다.
mp3 파일 음질이 178로 되어있는데, 192로 바꿔주시기 바랍니다.


[Easy]

곡이 느리지만, SV가 1.3씩이나 올릴 필요가 없다고 생각합니다 그리고 사용하신 스페이싱이 조금 넓다고 생각합니다.
물론 박자가 단순해서 큰문제는 아니지만, 이지를 플레이 하는 사람의 입장으로 볼 때, 스페이싱 거리가
기존에 랭크맵 이지보다 넓다고 생각합니다. 개인적으로는 리매핑을 추천합니다만, 스페이싱 간격을 줄이시고,
SV를 줄이신다음 하나하나씩 수정하시는것도 좋다고 생각합니다.


00:05:530 (3,4) 부드러운 슬라이더 흐름에서 갑자기 직선 슬라이더패턴들이 나오니, 맵이 딱딱해보이네요
이 두개 슬라이더 모양을 둥글게 하면 좀더 자연스러운 플레이를 할 수 있지않을까싶네요.
00:21:941 이 포인트에는 노트를 넣는게 좋지 않을까 생각합니다, 분위기를 끊는다고 해야할까..
조금 허전한 리듬이 느껴지는 것 같아요.
00:44:505 (1,3) 1번 슬라 몸통부분이 3번 슬라끝에 가리면서, 마지막 슬라이더 원을 가리고있고,
이지 플레이어가 끝나는 부분을 착각해서, 슬라이더 미스를 낼 수 있을법한 부분입니다 되도록이면
슬라이더 이동경로를 가리지 말아주시고, 플레이어 시야를 배려할 수 있는 패턴을 만드시는것을 추천합니다.
01:00:915 (1,1) 위와 마찬가지입니다.
01:05:018 (1,1) ^
01:17:838 왜 이부분에 노트가 없는지 조금 이해가 안되네요, 이 부분에는 드럼소리가 들리고 있고,
또한 이부분에 박자가 있음에도 불구하고 노트를 넣지않는건 흘러가는 리듬을 끊는 것밖에 보이지않습니다.
노트를 넣어주세요
01:51:941 ~ 01:52:966 이부분을 왜 비우셨는지 이유를 알고싶네요.. 이 부분에는 드럼소리와 기타소리가 존재합니다.
1/4슬라이더로 처리하시거나 노트 2개를 넣어주시는것을 제안합니다.
01:56:812 이렇게 박자를 빠트리는 부분이 너무많습니다. 위와 같은 이유로 노트를 넣어주세요.
02:03:479 (3) 직선슬라보다 흐름을 부드럽게 하는 커브슬라이더 모양을 추천합니다.
03:14:505 (1,3,4) 이 슬라이더 박자 안에는 여러가지 박자가 존재합니다, 이런식으로 긴 슬라이더 박자로
처리하는건 오히려 역효과로 박자를 읽을 때 헷갈릴 수 있습니다. 이 부분은 좀더 박자를 신경쓰시고 찍으시는 것을
추천합니다.
03:43:479 (1,1) 01:00:915 와 동일합니다.
03:47:582 (1,1) ^

P.S 1절 부분을 마지막 3절부분에 그대로 복붙하시고 약간 방향만 바꾸셨네요. 그리 좋은 매핑스킬은 아니라고생각하지만,
자기만의 스타일이니 언급은 하지않겠습니다만, 좀더 자신만의 스타일을 가지고 매핑하셨으면합니다.


[Soar's Normal]

사용하신 스페이싱 거리들이 난잡하고, 일반 노말유저들이 플레이하기에는 어려운 난이도입니다.
Easy와 난이도차이가 있고 또한 느린연타까지 포함되어있으며, AR 과 OD를 약 1~2가량 올리면 Hard라고도 볼 수있을정도의
난이도라고 생각할수있습니다. 위에 Sonnyc님이 언급하신 것처럼 이것은 노말이라고 생각하기엔 너무 어려운 난이도입니다,
또 BAT 과 어느정도 수준있는 모더가 와서 모딩을 했을때 "이 난이도는 노말이라고 하기엔 너무어렵다"라고 언급할 가능성이 매우 높습니다.


00:31:171 (1,2) 동선으로 봐도 좋지 않은 패턴이고 또 1번슬라가 2번 노트를 가리면서 1번 노트를 치는도중
2번노트를 쳐서 틀릴 가능성이 있습니다, 그리고 이 패턴은 언랭요소 이므로 다른 패턴으로 수정하셔야합니다.
00:37:235 (2,3,4) 이것도 언랭커블입니다, 노트들끼리 겹치면서 슬라이더 경로를 방해하고, 2번슬라가 3번슬라와 겹치면서
2번 슬라이더를 치는도중 3번슬라이더를 건드려서 틀릴가능성이있고, 또한 4번슬라이더 끝을 가리면서 경로를 방해할 가능성이 있습니다.
이것도 다른패턴으로 수정하셔야합니다.
00:39:377 (2,3,4,5,6) 하드에서 나올법한 패턴이네요, 하지만 이 패턴들은 일반적인 노말유저들이 플레이 할때, 어려운 패턴입니다.
슬라이더 끼리 겹치면서 패턴을 읽기에 어렵고, AR이 높은편이 아니라서 많은 미스를 낼 가능성이 높습니다, 이것은 언랭커블이 아니지만
다른 패턴으로 바꿀 필요가 있습니다.
01:14:505 (1,2) 1번 슬라이더와 2번슬라이더가 겹치면서 박자를 읽을떄 노말유저들이 혼란스러울 수 있습니다,
슬라이더 두개를 떨어뜨려 놓아주세요

P.S 이 난이도는.. 첫번째 두번쨰 세번째 전부 복붙하고 위치만 바꾸셨네요, 복사붙여넣기 보단 좀더 다양한 패턴을 사용하시면서,
다양한 박자를 찍으시면 좀더 좋은 노말 난이도가 될것같습니다만.. 이것도 스타일상 문제니, 크게 언급하진 않겠습니다.


[Azmato's Hard]

00:05:402 (4,1) 4번 슬라이더가 잔상이 조금 남으면서 1번슬라를 가리는데, 별로 좋은 패턴 모양은 아니라고생각합니다.
1번 슬라이더를 좀더 위로 올려주시면서 겹치지않게 해주시는게 더 좋을 것같습니다.
00:55:274 (3,1) 3번 슬라이더 반복 화살표 부분이 잔상이 남으면서 1번 슬라이더와 겹치는데, 1번 노란슬라이더를
다른쪽으로 배치해주시는게 더 좋은 모양을 만들 수있습니다.
01:03:736 (1,2) 점프라고 하기엔 너무 어색하고, 뜬금없다고 생각합니다. 한편으로는 이부분의 가사가
강한 이펙트로 강조하고있으니 점프로 넣으신거라고 생각합니다만, 플레이를 했을때, 혼란스러울 수있는 점프입니다.
그래서 스페이싱을 원래 사용하던 스페이싱거리로 맞춰주시는게 좋다고 생각합니다.
01:06:430 (1,2,3) 슬라이더 패턴모양이 그렇게 좋지 않다고 생각합니다. 1번슬라이더를 복사하신다음 2과 3번슬라이더도 같은모양으로 붙여넣기 하시고 2번을 Ctrl+G를 하셔서 방향을 다르게하시면 좋은 패턴 모양이 될 것같습니다.
01:14:248 (7,1) 이부분은 노트끼리 안붙이셧는지 이유가 궁금하네요. 7번슬라이더를 치는동시에 가사가 쭉이어지는데
이렇게 점프식으로 끊어놓으면, 오히려 흐름을 깨고 갑작스러운 점프에 틀릴 가능성이 높다고 생각하네요.
저는 7번과 1번노트 박자를 붙이는게 좋다고 생각합니다.
01:23:479 (3) 이 3번 슬라이더 사이에 드럼박자가 한개 더 존재합니다, 그래서 1/2슬라이더를 넣으시고
반복을 1번해주시면 박자가 일치할 것 같습니다.
01:46:812 (3,1,2) 스페이싱이 뒤죽박죽입니다, 이 점프는 점프라고 볼수 없고, 오히려 플레이어를 당황하게만 할뿐입니다.
또한 이 부분의 박자는 이어져있기 때문에 노트들을 붙여주시거나 아니면 1번과 2번사이 간격을 뒤에 하늘색 3번슬라와 1번슬라사이 거리처럼 늘려주세요
04:22:454 (1,2) 기타를 강조하시려고 하신 슬라모양같은데, 오히려 슬라모양이 이쁘지않고, 지저분한 모양같습니다.
강조하실거면 좀더 슬라이더 모양을 이쁘게 하시고 흥미를 느낄수있는 슬라이더 모양으로 만드세요.

P.S 하드난이도는 솔직하게 맵이 지저분하고, 스페이싱이 엉망입니다. 좀더 맵을만들때, 스페이싱을 맞추는것과 곡을 강조하는 부분을
구별하시고, 기본적인 것부터 연습하시면서 다시 맵을 만드시는게 좋을 것같습니다.


[Sakura]

이 난이도는 인세인 치고는 박자가 너무 단순하고, 자연스럽다고 느껴지지않는 패턴과, 리듬이 많습니다.
물론 난이도상으로는 문제가 없지만, 랭크시킬수 있는 퀄리티라고는 생각하지 않습니다, 오히려 인세인도 리매핑해야 할 가능성이 높구요.
그리고 제 느낌이지만, 이것은 인세인이라기보단 하드보다 어려운 하드같다고 생각이 드네요 스페이싱 거리만 조금 넓을뿐,
AR과 OD를 1~2정도 낮추고 스페이싱을 좀만 낮추고 맵을 본다면, 하드라고 생각할 가능성이 높습니다.
꼭 제가 아니더라도, 다른모더와 BAT들이 비슷하게 언급할 가능성이 있습니다.
그러므로 인세인은 모딩을 하지않고, 센본님이 좀더 많은 생각을 가지고 맵을 만드셨으면 하는 제 개인적인 의견입니다.




이 맵은 랭크시키기엔 많이 부족합니다, 부분부분 리매핑해야할 부분도 많이 있구요.
또한, 아직은 스페이싱과, 언랭커블이 너무 많습니다, 특히 노말과 하드에...
매핑하신분들이 아직 경험이 적고 맵을 어느정도 만들어본사람들이 아니기때문에, 맵을 만들때, 많은 생각을 가지고 매핑을 하시면서
랭크에 한걸음씩 다가갔으면 좋겠습니다.

Good Luck :3
Topic Starter
Chocoliti
SPOILER

Gloria Guard wrote:

Hi Random Modding :3


[General]

Azmato's Hard 태그에 kaodia 삭제해주세요. 난이도와 관계없는 사람은 넣지않습니다.
mp3 파일 음질이 178로 되어있는데, 192로 바꿔주시기 바랍니다.


[Easy]

곡이 느리지만, SV가 1.3씩이나 올릴 필요가 없다고 생각합니다 그리고 사용하신 스페이싱이 조금 넓다고 생각합니다.
물론 박자가 단순해서 큰문제는 아니지만, 이지를 플레이 하는 사람의 입장으로 볼 때, 스페이싱 거리가
기존에 랭크맵 이지보다 넓다고 생각합니다. 개인적으로는 리매핑을 추천합니다만, 스페이싱 간격을 줄이시고,
SV를 줄이신다음 하나하나씩 수정하시는것도 좋다고 생각합니다.


00:05:530 (3,4) 부드러운 슬라이더 흐름에서 갑자기 직선 슬라이더패턴들이 나오니, 맵이 딱딱해보이네요
이 두개 슬라이더 모양을 둥글게 하면 좀더 자연스러운 플레이를 할 수 있지않을까싶네요.
00:21:941 이 포인트에는 노트를 넣는게 좋지 않을까 생각합니다, 분위기를 끊는다고 해야할까..
조금 허전한 리듬이 느껴지는 것 같아요.
00:44:505 (1,3) 1번 슬라 몸통부분이 3번 슬라끝에 가리면서, 마지막 슬라이더 원을 가리고있고,
이지 플레이어가 끝나는 부분을 착각해서, 슬라이더 미스를 낼 수 있을법한 부분입니다 되도록이면
슬라이더 이동경로를 가리지 말아주시고, 플레이어 시야를 배려할 수 있는 패턴을 만드시는것을 추천합니다.
01:00:915 (1,1) 위와 마찬가지입니다.
01:05:018 (1,1) ^
01:17:838 왜 이부분에 노트가 없는지 조금 이해가 안되네요, 이 부분에는 드럼소리가 들리고 있고,
또한 이부분에 박자가 있음에도 불구하고 노트를 넣지않는건 흘러가는 리듬을 끊는 것밖에 보이지않습니다.
노트를 넣어주세요
01:51:941 ~ 01:52:966 이부분을 왜 비우셨는지 이유를 알고싶네요.. 이 부분에는 드럼소리와 기타소리가 존재합니다.
1/4슬라이더로 처리하시거나 노트 2개를 넣어주시는것을 제안합니다.
01:56:812 이렇게 박자를 빠트리는 부분이 너무많습니다. 위와 같은 이유로 노트를 넣어주세요.
02:03:479 (3) 직선슬라보다 흐름을 부드럽게 하는 커브슬라이더 모양을 추천합니다.
03:14:505 (1,3,4) 이 슬라이더 박자 안에는 여러가지 박자가 존재합니다, 이런식으로 긴 슬라이더 박자로
처리하는건 오히려 역효과로 박자를 읽을 때 헷갈릴 수 있습니다. 이 부분은 좀더 박자를 신경쓰시고 찍으시는 것을
추천합니다.
03:43:479 (1,1) 01:00:915 와 동일합니다.
03:47:582 (1,1) ^

P.S 1절 부분을 마지막 3절부분에 그대로 복붙하시고 약간 방향만 바꾸셨네요. 그리 좋은 매핑스킬은 아니라고생각하지만,
자기만의 스타일이니 언급은 하지않겠습니다만, 좀더 자신만의 스타일을 가지고 매핑하셨으면합니다.


[Soar's Normal]

사용하신 스페이싱 거리들이 난잡하고, 일반 노말유저들이 플레이하기에는 어려운 난이도입니다.
Easy와 난이도차이가 있고 또한 느린연타까지 포함되어있으며, AR 과 OD를 약 1~2가량 올리면 Hard라고도 볼 수있을정도의
난이도라고 생각할수있습니다. 위에 Sonnyc님이 언급하신 것처럼 이것은 노말이라고 생각하기엔 너무 어려운 난이도입니다,
또 BAT 과 어느정도 수준있는 모더가 와서 모딩을 했을때 "이 난이도는 노말이라고 하기엔 너무어렵다"라고 언급할 가능성이 매우 높습니다.


00:31:171 (1,2) 동선으로 봐도 좋지 않은 패턴이고 또 1번슬라가 2번 노트를 가리면서 1번 노트를 치는도중
2번노트를 쳐서 틀릴 가능성이 있습니다, 그리고 이 패턴은 언랭요소 이므로 다른 패턴으로 수정하셔야합니다.
00:37:235 (2,3,4) 이것도 언랭커블입니다, 노트들끼리 겹치면서 슬라이더 경로를 방해하고, 2번슬라가 3번슬라와 겹치면서
2번 슬라이더를 치는도중 3번슬라이더를 건드려서 틀릴가능성이있고, 또한 4번슬라이더 끝을 가리면서 경로를 방해할 가능성이 있습니다.
이것도 다른패턴으로 수정하셔야합니다.
00:39:377 (2,3,4,5,6) 하드에서 나올법한 패턴이네요, 하지만 이 패턴들은 일반적인 노말유저들이 플레이 할때, 어려운 패턴입니다.
슬라이더 끼리 겹치면서 패턴을 읽기에 어렵고, AR이 높은편이 아니라서 많은 미스를 낼 가능성이 높습니다, 이것은 언랭커블이 아니지만
다른 패턴으로 바꿀 필요가 있습니다.
01:14:505 (1,2) 1번 슬라이더와 2번슬라이더가 겹치면서 박자를 읽을떄 노말유저들이 혼란스러울 수 있습니다,
슬라이더 두개를 떨어뜨려 놓아주세요

P.S 이 난이도는.. 첫번째 두번쨰 세번째 전부 복붙하고 위치만 바꾸셨네요, 복사붙여넣기 보단 좀더 다양한 패턴을 사용하시면서,
다양한 박자를 찍으시면 좀더 좋은 노말 난이도가 될것같습니다만.. 이것도 스타일상 문제니, 크게 언급하진 않겠습니다.


[Azmato's Hard]

00:05:402 (4,1) 4번 슬라이더가 잔상이 조금 남으면서 1번슬라를 가리는데, 별로 좋은 패턴 모양은 아니라고생각합니다.
1번 슬라이더를 좀더 위로 올려주시면서 겹치지않게 해주시는게 더 좋을 것같습니다.
00:55:274 (3,1) 3번 슬라이더 반복 화살표 부분이 잔상이 남으면서 1번 슬라이더와 겹치는데, 1번 노란슬라이더를
다른쪽으로 배치해주시는게 더 좋은 모양을 만들 수있습니다.
01:03:736 (1,2) 점프라고 하기엔 너무 어색하고, 뜬금없다고 생각합니다. 한편으로는 이부분의 가사가
강한 이펙트로 강조하고있으니 점프로 넣으신거라고 생각합니다만, 플레이를 했을때, 혼란스러울 수있는 점프입니다.
그래서 스페이싱을 원래 사용하던 스페이싱거리로 맞춰주시는게 좋다고 생각합니다.
01:06:430 (1,2,3) 슬라이더 패턴모양이 그렇게 좋지 않다고 생각합니다. 1번슬라이더를 복사하신다음 2과 3번슬라이더도 같은모양으로 붙여넣기 하시고 2번을 Ctrl+G를 하셔서 방향을 다르게하시면 좋은 패턴 모양이 될 것같습니다.
01:14:248 (7,1) 이부분은 노트끼리 안붙이셧는지 이유가 궁금하네요. 7번슬라이더를 치는동시에 가사가 쭉이어지는데
이렇게 점프식으로 끊어놓으면, 오히려 흐름을 깨고 갑작스러운 점프에 틀릴 가능성이 높다고 생각하네요.
저는 7번과 1번노트 박자를 붙이는게 좋다고 생각합니다.
01:23:479 (3) 이 3번 슬라이더 사이에 드럼박자가 한개 더 존재합니다, 그래서 1/2슬라이더를 넣으시고
반복을 1번해주시면 박자가 일치할 것 같습니다.
01:46:812 (3,1,2) 스페이싱이 뒤죽박죽입니다, 이 점프는 점프라고 볼수 없고, 오히려 플레이어를 당황하게만 할뿐입니다.
또한 이 부분의 박자는 이어져있기 때문에 노트들을 붙여주시거나 아니면 1번과 2번사이 간격을 뒤에 하늘색 3번슬라와 1번슬라사이 거리처럼 늘려주세요
04:22:454 (1,2) 기타를 강조하시려고 하신 슬라모양같은데, 오히려 슬라모양이 이쁘지않고, 지저분한 모양같습니다.
강조하실거면 좀더 슬라이더 모양을 이쁘게 하시고 흥미를 느낄수있는 슬라이더 모양으로 만드세요.

P.S 하드난이도는 솔직하게 맵이 지저분하고, 스페이싱이 엉망입니다. 좀더 맵을만들때, 스페이싱을 맞추는것과 곡을 강조하는 부분을
구별하시고, 기본적인 것부터 연습하시면서 다시 맵을 만드시는게 좋을 것같습니다.


[Sakura]

이 난이도는 인세인 치고는 박자가 너무 단순하고, 자연스럽다고 느껴지지않는 패턴과, 리듬이 많습니다.
물론 난이도상으로는 문제가 없지만, 랭크시킬수 있는 퀄리티라고는 생각하지 않습니다, 오히려 인세인도 리매핑해야 할 가능성이 높구요.
그리고 제 느낌이지만, 이것은 인세인이라기보단 하드보다 어려운 하드같다고 생각이 드네요 스페이싱 거리만 조금 넓을뿐,
AR과 OD를 1~2정도 낮추고 스페이싱을 좀만 낮추고 맵을 본다면, 하드라고 생각할 가능성이 높습니다.
꼭 제가 아니더라도, 다른모더와 BAT들이 비슷하게 언급할 가능성이 있습니다.
그러므로 인세인은 모딩을 하지않고, 센본님이 좀더 많은 생각을 가지고 맵을 만드셨으면 하는 제 개인적인 의견입니다.




이 맵은 랭크시키기엔 많이 부족합니다, 부분부분 리매핑해야할 부분도 많이 있구요.
또한, 아직은 스페이싱과, 언랭커블이 너무 많습니다, 특히 노말과 하드에...
매핑하신분들이 아직 경험이 적고 맵을 어느정도 만들어본사람들이 아니기때문에, 맵을 만들때, 많은 생각을 가지고 매핑을 하시면서
랭크에 한걸음씩 다가갔으면 좋겠습니다.

Good Luck :3

뭔가 맵만드는 기쁨을 전하기 위해 별로 경험없는 사람들을 데리고 맵핑을하기는 하는데.. 흠..
여튼 느린곡 인세인 만들기 어렵네요 -ㅅ- 리맵핑.. ㅠㅠ
HabiHolic
mp3 파일 못구하시겠으면

밑에꺼쓰세요 192 비트레이트로 변환했어요~

http://puu.sh/44rgo.mp3
UnitedWeSin
Hey Senbonzakura! I promised you I'd mod this, so when you're done remapping your Insane, feel free to ask for a mod again.^^
Topic Starter
Chocoliti

HabiHolic wrote:

mp3 파일 못구하시겠으면

밑에꺼쓰세요 192 비트레이트로 변환했어요~

http://puu.sh/44rgo.mp3

ㅇ오옷 감사감사
Topic Starter
Chocoliti

UnitedWeSin wrote:

Hey Senbonzakura! I promised you I'd mod this, so when you're done remapping your Insane, feel free to ask for a mod again.^^

Okay! thx~
UnitedWeSin
Cool, since this is the oldest request that I have, I'll go ahead and mod now like I promised. :>

[General]

  1. Your hitnormal2 is completely silenced, and you use it at some parts in the insane for triplets making notes completely inaudible. I suggest that you delete the hitnormal2, and instead try to use the default soft hit sound that the spots where you wanted to use it. You'll have to change you normal-hitclap2 over to the soft sampleset.
[Sakura]

  1. Check AIMod, there are some unsnapped sliders that you need to fix. You'll have to remake the sliders to fix them.
  2. 00:06:556 (3,4) - A finish on the head of the 3 and the repeat of the 4 is nice to follow the music.
  3. 00:07:838 (5,6,1) - You can make a better pattern if you center the 1 on the grid and have the 5 overlapped with its tail, and the 6 below it in the center of the grid. That way the 1 will flow back into where the 5 was. Here's the idea:
  4. 00:08:351 (7) - Try a NC here to show the change in slider velocity a little better.
  5. 00:28:864 (1,2) - Placements feel too random. Try ctrl+G on the 1 and making a placement similar to the 00:27:069 (1,2) where sliders reflect each other. Copy the 00:28:864 (1) and paste if over on the other side, maybe have it blanket the 00:30:402 (4) is nice. Example:
  6. 00:31:171 (5) - Try ctrl+G on this slider then place it more to the right. Also I suggest put NC on this slider and now on 00:31:684 (1). I don't like the current placement, the flow is awkward. Here's what I mean:
  7. 00:47:710 (2) - Try triplet feels really overmapped. I recommend try a different rhythm here. Follow vocals by putting something to hit at 00:47:582. Delete 00:47:325 (1,2) and move the 00:47:838 (3) left 1/2
  8. 00:58:351 (4) - Try making it a 1/2 slider instead flowing into the 00:58:864 (5,6,7) triplet. The pause doesn't fit the music well.
  9. 01:03:992 (4,6) - Looks a bit messy imo. Try having the sliders reflect perfectly.
  10. 01:13:992 (1,3) - I suggest for readability and to follow the music better, switch these NC's here. NC is better on the 01:14:505 (3) to start the large jumping pattern.
  11. 01:17:325 (3) - Remove finish from the head, I figure it's a mistake here.
  12. 01:21:428 (4,5,6) - It looks very sloppy because the 6 has less of a curve than the 4. When making a blanket pattern like this, it's nicer to make the sliders the same and to place the 5 perfectly in the center. Here's an example:

    You can use the approach circle from the 5 to make sure it's right.
  13. 01:28:608 (2,3,4,5,6,7,8,9,10) - Listen to the music more closely here. You can make this play better if you match your rhythms to the music. The triplet is actually at 01:29:377 in the music, so I suggest rearranging this part like so:
    Image

    The gap at 01:30:915 feels nicer and fits the music well.
  14. 01:30:146 (7) - Missing clap here.
  15. 01:32:710 (3) - It's really strange that you have this slider following the melody in the new phrase, but then you start the break after it. I suggest delete this slider here and add a circle at 01:32:710 then start the break right after it. Like this:
    Image

    Don't forget to add a finish to the 3.
  16. 01:49:120 (6) - Try to place it blanketing the 01:47:838 (3) instead of overlapping it.
  17. 01:52:966 (4,5) - Stack the 5 better under the 4's tail, it's really noticeable.
  18. 01:55:530 (1,2,3,4) - Make it so this is perfectly centered and symmetrical on the axis. That way you won't have overlap on the 01:56:556 (5,6,1).
  19. 01:56:556 (5,6,1) - I'd like it if you removed the 1 from this stack. It's nicer to have movement to the 1 when the vocals start again.
  20. 01:59:889 (3) - Hidden slider repeat here, you'll have to spacing the sliders apart more so that the repeat is clearly visable.
  21. 02:32:197 (5) - Try moving it upwards to avoid the overlap. It's a nicer pattern:
  22. 02:46:556 (1,2,3) - Space them more, it will have nicer flow and you can place the 2 more centered.
  23. 02:48:607 (5,6,7) - This is the pattern you want here.^^
  24. 03:14:248 (1,2,3,4) - The extended sliders feel pretty overmapped and awkward to me. I suggest to shorten them to end properly in 1/2. It feels nicer with the music.
  25. 03:41:941 (6) - NC missing? Check the combos in the last kiai, they are way different and more frequent than the other kiais.
  26. 03:42:710 (7) - Sloppy placement. Place it at (236,360) in a blanket with the 6.
  27. 04:20:145 (1,3) - Switch the NC's here. NC on the 3 is better to show the change in SV.
  28. 04:22:966 (1) - It's a bug here. Add a NC to the spinner. Spinners must have a NC on them.
[Hard]

  1. Tons of minor spacing inconsistencies in this diff. It doesn't effect play much, but when you switch from 1.0 spacing to .92 or 1.06, your map can start to look really sloppy. That's what is happening here. I suggest to go through and snap notes along the grid in consistent spacing.
  2. 00:45:274 (3) - Since the vocals hold here, I prefer that you make this a 1/1 slider. The pause feels a bit strange with the music.
  3. 00:36:043 (2,3) - Flow is a bit awkward there imo. Try to place the 3 more below the pattern so that flow doesn't suddenly cut to the left.
  4. 00:37:325 (1,2) - Copy the 1 a flip it over to make it the same slider as the 2. You'll have a nicer pattern. When you place all of your sliders from scratch like you've done here, it can start to look really sloppy. Try it:
  5. 00:54:761 (3,4) - You can try giving the 3 less of a curve and having it blanket the 4. It might have a nicer flow here. Here's what I mean:
  6. 01:19:377 (3) - Finish on the end.
  7. 01:27:838 (5,6,7,1) - Try having two stacks here instead of all in one. Stack the 5 and 6, then have movement to the 7 and 1 stacked. That way you'll have movement when the vocals start again.
  8. 01:42:966 (1,2) - Try to move it slightly to the left to avoid overlapping the slider bodies.
  9. 02:53:479 (6) - The slider with multiple repeats doesn't fit here. Try to remove the repeats and have a circle at 02:53:992 and 02:54:248 to hit aong with the loud claps in the music.
Placements need some work imo.

[Normal]

  1. For a better spread try HP drain - 1 and OD +1
  2. 00:07:838 (2) - I suggest remove the finish from the repeat here. Have two finishes is too much, you only need the one on the end.
  3. The patterns in this diff are far too straight and bland. The flow is not very nice for this soft song. Patterns like 00:31:171 (1,2) or 00:36:812 (2,3) or 00:39:377 (2,3,4,5) are confusing because of the overlap and do not fit well in a Normal diff imo. I recommend learning to use curves to make beautiful placements and nice flow, especially in a nice song like this.
  4. You've copied entire sections and pasted them later in the map. I don't recommend doing this...I suggest that you remap these sections.
[Easy]

  1. 00:06:556 (4) - Try a finish on the head here, seems nice.
  2. 00:14:761 (5,6,1) - The reason I don't like this is because it's essentially the same placement as 00:10:659 (1,2,3) so it feels quite boring. The player repeats the same motion twice. I don't think a beginner will enjoy that much, try changing the placement the second time around here.
  3. 01:01:941 (2) - Really funky slider. =w= Sliders like this are best when they represent an idea in the song. There is no unique thing in the music for slider to represent, so it seems a little awkward.
  4. 01:09:120 (4) - You can move the slider left 1/2 and extend it by 1/2 to follow the vocals better. Then you could have a finish on the head of the slider. You could then repeat the same rhythm at 01:11:171 (2,3) which would be nice. Try it out:
  5. 01:11:171 (2) - I'd remove the finish here. It sounds awkward because it comes after the finish in the music.
  6. 01:14:248 (1,2) - Switch the NC's here seems much nicer to follow the music.
  7. 01:16:300 (2) - Finish missing on the head I suppose.
  8. 01:20:402 (6,1) - Switch NC's, same reason as 01:14:248 (1,2).
  9. 01:24:505 (4) - Try a NC to show the change in music here.
  10. 01:40:915 to 02:02:454 - For 20 seconds here you repeat the same rhythm over and over again. Try to add variations which can follow the vocals and other changes in the song. It will make your map feel much nicer. For example, you could change 01:47:069 (1) into a 1/1 slider with a repeat to follow the vocals. Also some missing claps in this sections, check it please.
  11. 03:41:941 - Since you copied this section from earlier in the map, I recommend remapping it to make it unique. It will make your map much more interesting.
Well that's all for now. I like your Insane diff, I see a lot of good potential, but you need to find more modding. Get some mods in here, read them carefully, and try to work more on your placements and flow in each diff.^^
See ya~
Naryuga
Sorry for the huge reply, I couldn't touch my pc for a while orz

MineC24 wrote:

Modding~ (Taiko, Insane diff only)

Naryuga's Taiko Muzukashii
LetterBox During breake : no check - done

00:17:325 (3) - imo, kat - I'll keep this don. I din't map here with vocal's pitch here and d also play fine imo
00:33:992 (3) - kat - sounds random with the kat...
01:47:838 (3) - don - okay. and changed the color arrange here
01:59:889 (4,1) - don - already.
02:23:736 (3) - imo, don - nice
03:08:351 (1) - kat - ok
04:01:941 (1) - remove finish - nope, the mood is very similar to 02:50:146 (1,1) - and they are with finish, so it's ok with this


Naryuga's Taiko Oni
LetterBox During breake : no check

00:09:633 (5) - remove this - ok
00:39:120 (1) - imo, kat - no
00:58:351 (1) - remove finish - I want follow the cymbal... ;w;
01:35:530 (2) - don - ok
01:39:889 (5) - remove this - done as well as the before
02:36:300 (1) - don - kat plays well enough and 02:32:197 (1) - does so
02:40:274 - imo, add don and 02:40:402 (4) - remove finish and kat - let me try this... will change with one more person's opinion though

GL :)
Thank you for modding! :3

Renamed the diffs' name. plz update
Muzu: http://puu.sh/45yrg.osu
Oni: http://puu.sh/45ypH.osu
Azmato

UnitedWeSin wrote:

Cool, since this is the oldest request that I have, I'll go ahead and mod now like I promised. :>

[Hard]

  1. Tons of minor spacing inconsistencies in this diff. It doesn't effect play much, but when you switch from 1.0 spacing to .92 or 1.06, your map can start to look really sloppy. That's what is happening here. I suggest to go through and snap notes along the grid in consistent spacing.
  2. 00:45:274 (3) - Since the vocals hold here, I prefer that you make this a 1/1 slider. The pause feels a bit strange with the music.
  3. 00:36:043 (2,3) - Flow is a bit awkward there imo. Try to place the 3 more below the pattern so that flow doesn't suddenly cut to the left.
  4. 00:37:325 (1,2) - Copy the 1 a flip it over to make it the same slider as the 2. You'll have a nicer pattern. When you place all of your sliders from scratch like you've done here, it can start to look really sloppy. Try it:
  5. 00:54:761 (3,4) - You can try giving the 3 less of a curve and having it blanket the 4. It might have a nicer flow here. Here's what I mean:
  6. 01:19:377 (3) - Finish on the end.
  7. 01:27:838 (5,6,7,1) - Try having two stacks here instead of all in one. Stack the 5 and 6, then have movement to the 7 and 1 stacked. That way you'll have movement when the vocals start again.
  8. 01:42:966 (1,2) - Try to move it slightly to the left to avoid overlapping the slider bodies.
  9. 02:53:479 (6) - The slider with multiple repeats doesn't fit here. Try to remove the repeats and have a circle at 02:53:992 and 02:54:248 to hit aong with the loud claps in the music.
Placements need some work imo.

All applied


Well that's all for now. I like your Insane diff, I see a lot of good potential, but you need to find more modding. Get some mods in here, read them carefully, and try to work more on your placements and flow in each diff.^^
See ya~

Thanks~ ;)

http://puu.sh/45B0S.zip
Alarido
Hi ^^
A Free Mod from Coffee Party Queue -- ROUND VII (Mappers with Ranked Maps)

Legenda wrote:

:!: → Unrankable things, must fix
:?: → My human doubts, things to consider
:idea: → Tips & Tricks to make your map better
♥ → Greetings
* → Just comments, not mods
Naked Lines → Mods
*No complaints on general.

[Easy]
02:37:838 (5) - NC? (NC = New combo)
02:50:659 (5) - NC to avoid so high numberings on Easy and, consequently fro consistency, NC on 02:34:248 (3) too.
03:10:402 (1,2,3,4) - Usually a bit harder to an Easy diff. Try making them like a pair of 1/2 repeat sliders. Apply to all patterns alike
03:50:147 (3,1) - Swap NC
03:54:248 (1) - add NC
03:56:300 (3) - remove NC
03:58:352 (4) - add NC

[Soar's Normal]
00:31:941 (2) - This overlap is a bit harder to a Normal diff... but surely will hurt spacing. Unless you curve 00:31:171 (1) making a blanket with the head of the slider 00:32:197 (3) - and then stack 00:31:941 (2) with the header of slider 00:32:197 (3). In a picture, something like this >> http://puu.sh/47HPS.jpg
* 00:39:377 (2,3,4,5,6) - Feels nice and neat imho
01:45:018 (4,2) - Some special reason (beyond the horizontal symmetry) to these sliders are curved this way? If no, try make something like this >> http://puu.sh/47I6c.jpg << flow feels better
02:02:197 (2) - You can apply the same I told for 00:31:941 (2) above.

[Azmato's Hard]
02:38:095 (5,1) - Try reducing a bit this jump.
02:51:684 (3,4,5) - You can do it better. Example >> http://puu.sh/47Jfl.jpg << and... If you canged this, make (6) like http://puu.sh/47Jh3.jpg
03:59:377 (3) - Try a smoother transition flow here, making it a slight wave like >> http://puu.sh/47Jtj.jpg

[Insane]
♥ Nice

That's all (:

Good luck on get the map ranked soon !!!

Att.
Soar

Gloria Guard wrote:

Hi Random Modding :3

[Soar's Normal]

사용하신 스페이싱 거리들이 난잡하고, 일반 노말유저들이 플레이하기에는 어려운 난이도입니다.
Easy와 난이도차이가 있고 또한 느린연타까지 포함되어있으며, AR 과 OD를 약 1~2가량 올리면 Hard라고도 볼 수있을정도의
난이도라고 생각할수있습니다. 위에 Sonnyc님이 언급하신 것처럼 이것은 노말이라고 생각하기엔 너무 어려운 난이도입니다,
또 BAT 과 어느정도 수준있는 모더가 와서 모딩을 했을때 "이 난이도는 노말이라고 하기엔 너무어렵다"라고 언급할 가능성이 매우 높습니다.


00:31:171 (1,2) 동선으로 봐도 좋지 않은 패턴이고 또 1번슬라가 2번 노트를 가리면서 1번 노트를 치는도중
2번노트를 쳐서 틀릴 가능성이 있습니다, 그리고 이 패턴은 언랭요소 이므로 다른 패턴으로 수정하셔야합니다. O
00:37:235 (2,3,4) 이것도 언랭커블입니다, 노트들끼리 겹치면서 슬라이더 경로를 방해하고, 2번슬라가 3번슬라와 겹치면서
2번 슬라이더를 치는도중 3번슬라이더를 건드려서 틀릴가능성이있고, 또한 4번슬라이더 끝을 가리면서 경로를 방해할 가능성 이 있습니다.
이것도 다른패턴으로 수정하셔야합니다. O
00:39:377 (2,3,4,5,6) 하드에서 나올법한 패턴이네요, 하지만 이 패턴들은 일반적인 노말유저들이 플레이 할때, 어려운 패턴입니다.
슬라이더 끼리 겹치면서 패턴을 읽기에 어렵고, AR이 높은편이 아니라서 많은 미스를 낼 가능성이 높습니다, 이것은 언랭커블이 아니지만
다른 패턴으로 바꿀 필요가 있습니다. O
01:14:505 (1,2) 1번 슬라이더와 2번슬라이더가 겹치면서 박자를 읽을떄 노말유저들이 혼란스러울 수 있습니다,
슬라이더 두개를 떨어뜨려 놓아주세요 O

P.S 이 난이도는.. 첫번째 두번쨰 세번째 전부 복붙하고 위치만 바꾸셨네요, 복사붙여넣기 보단 좀더 다양한 패턴을 사용하시면서,
다양한 박자를 찍으시면 좀더 좋은 노말 난이도가 될것같습니다만.. 이것도 스타일상 문제니, 크게 언급하진 않겠습니다.


이 맵은 랭크시키기엔 많이 부족합니다, 부분부분 리매핑해야할 부분도 많이 있구요.
또한, 아직은 스페이싱과, 언랭커블이 너무 많습니다, 특히 노말과 하드에...
매핑하신분들이 아직 경험이 적고 맵을 어느정도 만들어본사람들이 아니기때문에, 맵을 만들때, 많은 생각을 가지고 매핑을 하시면서
랭크에 한걸음씩 다가갔으면 좋겠습니다.

Good Luck :3
모딩해주셔서 감사합니다 :)

UnitedWeSin wrote:

Cool, since this is the oldest request that I have, I'll go ahead and mod now like I promised. :>

[Normal]

  1. For a better spread try HP drain - 1 and OD +1 It will be hard if I increase OD, so I decrease HP only
  2. 00:07:838 (2) - I suggest remove the finish from the repeat here. Have two finishes is too much, you only need the one on the end. O
  3. The patterns in this diff are far too straight and bland. The flow is not very nice for this soft song. Patterns like 00:31:171 (1,2) or 00:36:812 (2,3) or 00:39:377 (2,3,4,5) are confusing because of the overlap and do not fit well in a Normal diff imo. I recommend learning to use curves to make beautiful placements and nice flow, especially in a nice song like this. O
  4. You've copied entire sections and pasted them later in the map. I don't recommend doing this...I suggest that you remap these sections.O

Well that's all for now. I like your Insane diff, I see a lot of good potential, but you need to find more modding. Get some mods in here, read them carefully, and try to work more on your placements and flow in each diff.^^
See ya~
Thanks for modding :)

Alarido wrote:

Hi ^^
A Free Mod from Coffee Party Queue -- ROUND VII (Mappers with Ranked Maps)

Legenda wrote:

:!: → Unrankable things, must fix
:?: → My human doubts, things to consider
:idea: → Tips & Tricks to make your map better
♥ → Greetings
* → Just comments, not mods
Naked Lines → Mods
*No complaints on general.

[Soar's Normal]
00:31:941 (2) - This overlap is a bit harder to a Normal diff... but surely will hurt spacing. Unless you curve 00:31:171 (1) making a blanket with the head of the slider 00:32:197 (3) - and then stack 00:31:941 (2) with the header of slider 00:32:197 (3). In a picture, something like this >> http://puu.sh/47HPS.jpg
* 00:39:377 (2,3,4,5,6) - Feels nice and neat imho
01:45:018 (4,2) - Some special reason (beyond the horizontal symmetry) to these sliders are curved this way? If no, try make something like this >> http://puu.sh/47I6c.jpg << flow feels better
02:02:197 (2) - You can apply the same I told for 00:31:941 (2) above.

That's all (:

Good luck on get the map ranked soon !!!

Att.
Oh god...I already fix the map :( Sorry that I was late

http://puu.sh/47Ttt.osu
Azmato

Alarido wrote:

Hi ^^
A Free Mod from Coffee Party Queue -- ROUND VII (Mappers with Ranked Maps)

Legenda wrote:

:!: → Unrankable things, must fix
:?: → My human doubts, things to consider
:idea: → Tips & Tricks to make your map better
♥ → Greetings
* → Just comments, not mods
Naked Lines → Mods
[notice]*No complaints on general.



[Azmato's Hard]
02:38:095 (5,1) - Try reducing a bit this jump.
02:51:684 (3,4,5) - You can do it better. Example >> http://puu.sh/47Jfl.jpg << and... If you canged this, make (6) like http://puu.sh/47Jh3.jpg
03:59:377 (3) - Try a smoother transition flow here, making it a slight wave like >> http://puu.sh/47Jtj.jpg

All Applied

That's all (:

Good luck on get the map ranked soon !!!

Att.
Thanks :)

http://puu.sh/485nB.zip
kg2161012
Request from PM.

All of mods are just suggestion.

[Naryuga's Muzukashii]
00:57:838 (1) - D
00:58:864 (1) - K
01:28:479 - add a d
01:30:659 (1) - D
02:19:889 (1) - D
02:20:402 (2) - K
02:20:659 (1) - delete
02:20:915 (1) - D
02:27:710 - add a k
02:28:607 (2) - D
02:28:607 (2) - add a k
02:37:710 - add a d
02:45:659 - add a d
03:00:915 (1) - D
03:45:402 - add a d
03:49:761 - add a k
04:01:941 (1) - k
04:12:710 (1) - D

[Naryuga's Oni]
00:53:095 - add a d
00:56:812 (1) - K
00:57:838 (1) - D
01:08:095 (1) - D
01:30:659 (2) - D
01:32:069 (1) - d
01:32:454 (1) - k
02:01:300 - add a d
02:27:069 (1) - D
03:00:915 (2) - D
03:45:530 (3) - k

いい譜面ですね!

Good Luck :)
TKS
taikomod from Senbonzakura's reqs.
and, hi Narunya.

  1. looks fine. taiko譜面としては完成されている(気がした)のでほぼ蛇足になります。
[Oni]
  1. 00:14:761 (2) - k
    00:15:274 (1) - d k
  2. 00:19:633 (3) - k
  3. 00:20:787 - dk
    00:37:197 (2) - ^
    01:51:043 - ^
  4. 01:08:095 (1) - finisher... と思ったのですが
    01:10:146 (3) - となるとここにも欲しくなるのでいらないかも知れません。
    02:38:351 - と思ったら!ここらへんはfinisher置いてたのでやっぱり置くか外すかで統一してみては…
  5. 02:41:428 - 2連符がぎこちないので忙しくはなりますがノーツを置いた方が…?
  6. 02:45:018 (2) - finisher
  7. 02:53:992 (1) - スネアの音はここにあるのですが変えなくても問題無いです。
  8. 03:00:530 - dkkd ?
  9. 03:03:992 - ドラムの音が強いのでここから ddkkk みたいなの置いても良いと思います。
  10. 03:13:736 (1) - finisher ?
  11. 03:40:402 (2,3) - 3連符の頭2つ左にずらした方が音としては良い気がします。
  12. 04:12:197 - add d ?
[Muzukashii]
  1. 00:42:707 - add d
    00:43:095 (2,3) - del
  2. 02:12:966 - add d ? (bpm遅いのでなんとかなる範囲だとは思いますが…)
good luck
ts8zs
04:22:484 - add a BPM116 here?
[Hakura]
skip ._.
[Azmato's Hard]
00:42:454 (6) - don't make narrow sliders like this if unnecessary :3
00:53:736 (5) - ._.
01:24:505 (1) - make blanket well
01:31:941 (2) - add a reverse
[Soar's Normal]
00:14:761 (4) - How old is this map?add another point or drag a new one ._. example by me→ http://osu.ppy.sh/ss/945633
00:39:377 (2,3,4,5) - too solid
um....if you choose a low sv,please make them in a row→ http://osu.ppy.sh/ss/945649
04:14:505 (3) - ._.
[Easy]
This map needs more blanket._.
1/2 is too hard for easy as my opinion
sry for a poor mod._.
Topic Starter
Chocoliti

ts8zs wrote:

04:22:484 - add a BPM116 here?
[Hakura]
skip ._.

[Easy]
This map needs more blanket._.
1/2 is too hard for easy as my opinion
sry for a poor mod._.
116 very closely 117 so i dont accept

and i think easy that is just easy not hard...
Naryuga

kg2161012 wrote:

Request from PM.

All of mods are just suggestion.

[Naryuga's Muzukashii]
00:57:838 (1) - D
00:58:864 (1) - K - both no. I want finishes with the cymbal sounds like 00:58:351 (2) - and 00:59:377 (2) - , not (1).
01:28:479 - add a d - why? ._. I feel it is a bit overmapping
01:30:659 (1) - D - As I mentioned before, I put finish on 01:31:171 (2) - but didn't here because at 01:31:171 - there is strong cymbal sound but at 01:30:659 - there is not.
02:19:889 (1) - D - I don't catch the reason so keep this... No special big sound here.
02:20:402 (2) - K - k instead... Here it is not the big notes' feeling imo :? Changed some pattern but without big notes.
02:20:659 (1) - delete
02:20:915 (1) - D
02:27:710 - add a k - just overmapping...?
02:28:607 (2) - D - no. Maybe you are thinking I should be consistent with 00:58:351 (2) - , but here it doesn't have any big cymbal sound so I'll keep it small.
02:28:607 (2) - add a k - o.o ...?
02:37:710 - add a d - no ._.
02:45:659 - add a d - sorry but I'd rather emphasize the vocal than the other stuff... Anyways there is not even some drums so I'll keep ._.
03:00:915 (1) - D - I mentioned before
03:45:402 - add a d - no
03:49:761 - add a k - no
04:01:941 (1) - k - I want finishes with the big cymbal like here so I'll keep this
04:12:710 (1) - D - not so.

[Naryuga's Oni]
00:53:095 - add a d - sorry but no ._.
00:56:812 (1) - K - no
00:57:838 (1) - D - As I mentioned on [Muzu] I don't want big notes without some big things.
01:08:095 (1) - D - sure I actually forget this o.o
01:30:659 (2) - D - no
01:32:069 (1) - d - k plays fine
01:32:454 (1) - k - if the other modder mention this with ^ I'll change but not now
02:01:300 - add a d - no
02:27:069 (1) - D - no
03:00:915 (2) - D - no
03:45:530 (3) - k - changed 03:45:402 - into kat instead

いい譜面ですね! - thx!

Good Luck :)

TKSalt wrote:

taikomod from Senbonzakura's reqs.
and, hi Narunya. - Narunya is a pro player but an important thing I'm not him I'm Naryuga.

  1. looks fine. taiko譜面としては完成されている(気がした)のでほぼ蛇足になります。
[Oni]
  1. 00:14:761 (2) - k
    00:15:274 (1) - d k - both done じぶんでも00:15:274 (1,1) - がなんでkdだったのかわからない
  2. 00:19:633 (3) - k - ok
  3. 00:20:787 - dk - no, 00:18:864 (1,2) - と同じように 00:20:915 (1,2) - をd dにして少しボーカルよりの音取りにしたいなと思いました、あとふたつも同じ
    00:37:197 (2) - ^
    01:51:043 - ^
  4. 01:08:095 (1) - finisher... と思ったのですが
    01:10:146 (3) - となるとここにも欲しくなるのでいらないかも知れません。
    02:38:351 - と思ったら!ここらへんはfinisher置いてたのでやっぱり置くか外すかで統一してみては… - 正直悩みましたがfinishつける方向に統一しました
  5. 02:41:428 - 2連符がぎこちないので忙しくはなりますがノーツを置いた方が…? - いっそのこと2連打消してパターン変更してみました
  6. 02:45:018 (2) - finisher - あれなんで?って思ったのですが前半kiaiの同じところでよくわからないfinishがついてたのでそっちをはずして整えました
  7. 02:53:992 (1) - スネアの音はここにあるのですが変えなくても問題無いです。 - 変えました
  8. 03:00:530 - dkkd ? - ok added kat on 03:00:787 -
  9. 03:03:992 - ドラムの音が強いのでここから ddkkk みたいなの置いても良いと思います。 - たしかに
  10. 03:13:736 (1) - finisher ? - no, finisherはボーカルよりもシンバル音を優先して置こうって思ってます
  11. 03:40:402 (2,3) - 3連符の頭2つ左にずらした方が音としては良い気がします。 - ok
  12. 04:12:197 - add d ? - 一応このままで.
[Muzukashii]
  1. 00:42:707 - add d
    00:43:095 (2,3) - del - このふたつの3連打の配置が正直微妙だったのもありパターンいじりました…がボーカル寄りにしたのと、00:43:095 (2,3) - は無視するのが勿体ないくらいにかっこいいので消さないでおきました
  2. 02:12:966 - add d ? (bpm遅いのでなんとかなる範囲だとは思いますが…) かわりに02:12:454 - におきました、ボーカル寄りに。
good luck
Thank you for modding! :)
sorry for the many nochanges but that's my opinion :lol:

Update please!
Muzu: http://puu.sh/4aXgu.osu
Oni: http://puu.sh/4aXil.osu
Soar

ts8zs wrote:

[Soar's Normal]
00:14:761 (4) - How old is this map?add another point or drag a new one ._. example by me→ http://osu.ppy.sh/ss/945633
I really want! but I wonder the distance
00:39:377 (2,3,4,5) - too solid O
um....if you choose a low sv,please make them in a row→ http://osu.ppy.sh/ss/945649 O
04:14:505 (3) - ._. o.o? looks fine
Thanks for modding :D

http://puu.sh/4bD6u.osu
litoluna
hi~
thanks mod req!

[General]

  • I think fine
[Easy]
  1. 01:08:095 (3) - NC
  2. 01:10:146 (1) - remove NC
  3. 01:12:197 (3) - NC
  4. 01:51:171 (5) - 1grid up more blanket
  5. 02:56:812 (3) - finish at begin
  6. 04:06:557 (4) - NC
  7. 04:14:889 - KIAI TIME end at 04:14:761 -
[Soar's Normal]
  1. 01:11:941 (1) - remove finish at begin and add finish at end
  2. 01:12:966 (2,3) - x:316 y:84
  3. 01:51:171 (1) - I think Slider end at 01:51:684 -
  4. 01:51:941 (2) - I think Slider end at 01:52:454 -
  5. 02:38:864 (3) - remove finish at begin and add finish at end
  6. 02:40:402 (2) - add finish at begin(02:40:402 - )
  7. 02:54:761 (2) - finish
  8. 03:50:659 (3) - add finish at end
  9. 03:56:556 (5) - NC
  10. 03:57:325 (8) - finish at end
  11. 04:19:633 (3) - finish
[Azmato's Hard]
  1. 00:07:325 (4) - finish
  2. 00:41:941 (3) - ^
  3. 00:44:505 (1,2) - Maybe something like that?
  4. 00:58:864 (2) - finish at end
  5. 03:49:120 (7) - Ctrl+G?
  6. 04:01:428 (7) - add finish at end
[Sakura]
  1. 00:40:915 (7,8,9) - 1grid left
  2. 01:15:787 (6,7,8,9,1) - (6~9)までSpacingが0.77xで綺麗に揃っているので9→1も0.77で揃えたほうがいいと思います。
  3. 01:17:325 (3) - remove finish at begin
  4. 01:19:377 (8) - finish at end
  5. 01:25:274 (4) - BackにCymbalsの音があるのでVolume45%ぐらいでadd finish at begin
  6. 01:27:325 (6) - ^
  7. 01:53:479 (5) - 01:52:966 (4) - と間隔が近いので見にくく感じました。移動したほうがいいとおもいます。
  8. 02:25:787 (1,2,3,4,5) - 1grid right
  9. 02:28:095 (1) - 1grid left
  10. 02:28:351 (2,3,4) - 1grid right
  11. 02:29:633 (8) - 02:29:120 (5) - をCopyしてCtrl+H
  12. 02:40:402 (3) - finish
  13. 02:54:762 (1) - ^
  14. 02:56:812 (3) - ^
  15. 03:16:300 (6) - ^
  16. 04:08:351 (1) - add finish at reverse
  17. 04:09:377 (3) - finish at begin
  18. 04:19:377 (4) - finish at reverse
  19. 04:20:658 (1) - finish at begin
  20. 04:22:710 (4) - add finish
  21. 04:22:966 (1) - ^
nice song HTT ♪
Good Luck :)
imariL
ND JCLT
Write with Korean


Easy

00:06:556 (4) - NC, 개인적인 의견
00:57:838 (3) - NC (보컬의 음이 달라짐)
01:08:095 (3) - NC
01:10:146 (1) - NC 제거
01:12:197 (5) - NC
02:01:428 (5) - ^ 이지 난이도에서 콤보가 너무 김
02:17:325 (1) - NC 제거
02:17:838 (2) - NC 결과적으론 이렇게 (https://osu.ppy.sh/ss/953833)
02:48:607 (3) - Remove Finish. 너무 시끄러워짐. 02:52:710 (3) - 그리고 여기에도 Finish가 쓰이지 않았기에 빼는게 좋지 않을까 생각됨.
03:06:300 (1,2,1,2,1,2,3,1,2,3,4,1,2,3) - 이지난이도에선 어려운 패턴이라고 생각됨. 너무 짧은 반복 슬라이더와 03:08:351 (1,2) - 반복 슬라이더 다음 바로 가까이 붙어있는 짧은 슬라이더. 다른 부분은 잘 모르겠지만 03:08:351 (1,2) - 적어도 이 노트는 다른 패턴으로 고치는게 좋지 않을까 생각됨.
04:10:147 (1,2) - 3분 6초 300 구간과 같은 이유. 서클 노트 2개로 정박을 구성하는 것이 오히려 낫지 않을까 생각됨.
04:12:710 (4) - NC?

Soar's Normal

전체적으로 노트가 좁은공간에 서로 붙어있어 노트리딩이 힘든거같습니다.
또한 히트사운드가 조금 과도하게 사용되지 않았나 싶습니다.
다시 히트사운드를 빼고 들어보니 원곡의 드럼에 맞춰서 히트사운드를 넣으신것 같은데 그 히트사운드를 넣은 부분만 살짝 음량을 조절한다거나 하는 방식으로 맞춰주시는게 좋을것 같습니다. Finish음량이 너무 큰 탓에 시끄럽다고 여겨져서 과도하게 사용된것처럼 생각하게 된것 같습니다. 또한 히트사운드는 개인마다 전부 의견이 다르니 이에 관한 모딩은 마음에 들지 않으시면 반영하지 않으셔도 됩니다.

00:16:812 (2) - Finish 제거
00:22:710 (1,2,3,4,5) - 노멀 난이도를 주로 하는 실력의 플레이어라면 노트리딩이 힘들 수 있습니다. 다른 패턴은 어떨까요?
01:11:941 (1) - Finish 제거
01:13:223 (3) - Whistle 슬라이더 끝노트 제거
01:32:454 (3) - ^ 노래 1절이 끝나는 지점이기에 다른부분처럼 Clap을 넣는건 어떨까요?
01:51:941 (2) - Whistle 제거
01:56:812 (3) - Finish 제거
02:01:428 (7) - NC, 01:57:325 (1,2,1) - 이부분에서 NC를 줬기 때문에 동일하게 맞춰주는게 좋다고 생각됩니다.
02:38:864 (3) - Finish 제거, 연속으로 두번 들어가 시끄러운 느낌을 주는것 뿐만 아니라 보컬을 묻히게 하는것 같습니다.
03:56:556 (5) - NC
03:56:556 (5,6,7,8) - 스택을 피해주시는게 좋을꺼 같습니다.
04:06:300 (1,2,3) - ^

Azmato's Hard

01:51:941 (1,2,3,4) - 디스턴스 확인 부탁드립니다.
03:01:941 (1) - 스피너 끝에 Finish 제거

그외에 딱히 지적할 점은 없는것 같습니다.

Sakura

난이도 상의 큰 문제점은 없어보임.



Yeah! Romania!
Azmato
[Lirami]

01:51:941 (1,2,3,4) - 디스턴스 확인 부탁드립니다. X 일부로 그리 배열한겁니다.

[litoluna]

00:07:325 (4) - finish
00:41:941 (3) - ^
00:44:505 (1,2) - Maybe something like that?
00:58:864 (2) - finish at end
03:49:120 (7) - Ctrl+G?
04:01:428 (7) - add finish at end

All applied

[ts8zs]

00:42:454 (6) - don't make narrow sliders like this if unnecessary :3 O
00:53:736 (5) - ._. ?
01:24:505 (1) - make blanket well O
01:31:941 (2) - add a reverse X Why??



Thanks for mod guys :)

http://puu.sh/4dTd1.zip
Soar

litoluna wrote:

hi~
thanks mod req!

[Soar's Normal]
  1. 01:11:941 (1) - remove finish at begin and add finish at end O
  2. 01:12:966 (2,3) - x:316 y:84 ? O
  3. 01:51:171 (1) - I think Slider end at 01:51:684 - I think it's fine
  4. 01:51:941 (2) - I think Slider end at 01:52:454 - I think it's fine
  5. 02:38:864 (3) - remove finish at begin and add finish at end O
  6. 02:40:402 (2) - add finish at begin(02:40:402 - ) O
  7. 02:54:761 (2) - finish O
  8. 03:50:659 (3) - add finish at end O
  9. 03:56:556 (5) - NC O
  10. 03:57:325 (8) - finish at end O
  11. 04:19:633 (3) - finish O
nice song HTT ♪
Good Luck :)
Thanks For Modding :D

Lirami wrote:

ND JCLT
Write with Korean

Soar's Normal

전체적으로 노트가 좁은공간에 서로 붙어있어 노트리딩이 힘든거같습니다.
또한 히트사운드가 조금 과도하게 사용되지 않았나 싶습니다.
다시 히트사운드를 빼고 들어보니 원곡의 드럼에 맞춰서 히트사운드를 넣으신것 같은데 그 히트사운드를 넣은 부분만 살짝 음량을 조절한다거나 하는 방식으로 맞춰주시는게 좋을것 같습니다. Finish음량이 너무 큰 탓에 시끄럽다고 여겨져서 과도하게 사용된것처럼 생각하게 된것 같습니다. 또한 히트사운드는 개인마다 전부 의견이 다르니 이에 관한 모딩은 마음에 들지 않으시면 반영하지 않으셔도 됩니다. O

00:16:812 (2) - Finish 제거 O
00:22:710 (1,2,3,4,5) - 노멀 난이도를 주로 하는 실력의 플레이어라면 노트리딩이 힘들 수 있습니다. 다른 패턴은 어떨까요?
노말난이도라기엔 벌써망한삘이.. 그대로 가는게 더 나을거같습니다
01:11:941 (1) - Finish 제거 O
01:13:223 (3) - Whistle 슬라이더 끝노트 제거 O
01:32:454 (3) - ^ 노래 1절이 끝나는 지점이기에 다른부분처럼 Clap을 넣는건 어떨까요? O
01:51:941 (2) - Whistle 제거 O
01:56:812 (3) - Finish 제거 O
02:01:428 (7) - NC, 01:57:325 (1,2,1) - 이부분에서 NC를 줬기 때문에 동일하게 맞춰주는게 좋다고 생각됩니다. O
02:38:864 (3) - Finish 제거, 연속으로 두번 들어가 시끄러운 느낌을 주는것 뿐만 아니라 보컬을 묻히게 하는것 같습니다. O
03:56:556 (5) - NC O
03:56:556 (5,6,7,8) - 스택을 피해주시는게 좋을꺼 같습니다. 테스트몇번을해봤는데 어색하다거나 그런게 딱히없더군요
04:06:300 (1,2,3) - ^ ^

Yeah! Romania!
모딩해주셔서 감사합니다 :D

http://puu.sh/4dXoQ.osu
[ Zzz ]
Hi~ Senbonzakura

[Easy]

HP - 1 AR - 1

02:17:325 (5) - 뉴 콤보 해제

[Soar's Normal]

OD + 1

아 .. 외국인이신줄 알고 ..어떻게하면 좋을지 .. 생각하고있었는데 .. 한국인이셧네요 'ㅂ' .. 그럼 그냥 있는그래도 모딩해드리면되겟네요 !!

01:49:889 (4) - 이 슬라이더의 끝을 01:50:659 (5) - 이곳으로 해주시면 좋을꺼같네요 'ㅂ' .. ( 시간 참고 )

01:52:710 (3) - 서클 추가 하는게 더 좋지 않을까요 ? ( 박자상 ... )

01:58:095 (2) - 이 슬라이더의 끝을 01:58:864 (3) - 이곳으로 해주시는게 좋을꺼라봐요 'ㅂ '..

02:02:197 (2) - 위와같음

02:09:120 (5) - 서클추가 or 이전 슬라이더의 끝을 여기로

02:17:325 (9) - 위와 같음

02:54:505 (1,2,3,4,5) - 겹치는것보다는 떨어트려서 별( 5각형 )모양으로 만들어주는것도 좋을꺼라봐요 'ㅂ' .. 떨어트려주시면 좋을꺼같네요.

[Azmato's Hard]

HP - 1

00:19:633 (2) - 완전히 겹쳐주시거나 아니면 떨어트려 주시는게 좋다고 생각되네요 ..

01:08:864 (2) - 이거 띄워주시는게 좋다고보는데..

01:57:069 (1) - 뉴콤보 해제

01:57:325 (4) - 그후 뉴콤보

02:33:479 (1) - 뉴콤보 해제

02:54:248 (8) - 여기 클렙 빠진것 같네요 'ㅂ'...

03:09:633 (7) - 띄워주시는게 ..

03:12:710 (6) - 이것도

03:23:479 (1) - 양쪽 타이밍선에 있는 키아이포인트 뺴주세요 '_' ..

전 인센 모딩을 왠만해선 하지않습니다.. 그런고로 패스 ...

[Insane]

HP - 1
Topic Starter
Chocoliti

[ Zzz ] wrote:

Hi~ Senbonzakura

[Easy]

02:17:325 (5) - 뉴 콤보 해제

[Soar's Normal]

01:50:659 (5) - Add to Circle

잠시만요 롤좀하고 마저 모딩해드릴꺠요 ㄱㄷㄱㄷ
ㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋ
HabiHolic
Hi Senbonzakura~ From OFC~





[Easy]

00:18:864 (3) - 제안이지만 00:16:812 (1) - 이 슬라이더랑 평행하게 하는게 좋아보이는 것 같아요
00:31:171 (5) - 모양이 이상해요 00:29:120 (3) - 이걸 복붙하셔서 반전시키는게 좋을거 같아요
00:49:120 (5) - 왜 겹치셨는지 모르겠네요 개인적으로 다른곳에 배치하는게 통일성이 있어보입니다
00:49:633 (1) - 뉴콤보 제거 뒤에 흐름을 맞게 떨어지게 하기 위해서 입니다
00:55:787 (1) - ^
01:06:043 (2) - 살짝 어긋낫네요 어긋난거 맞춰주세요
01:23:992 (4) - clap 추가
01:59:377 (3) - 약간 밑으로 내려서 일정하게 맞출것
02:03:479 (3) - 제안입니다 02:04:505 (4) - 요 슬라이더랑 비슷하게 짜시는건 어떨까요?
02:13:223 (1) - 뉴콤보 제거
02:13:736 (2) - 뉴콤보
02:17:325 (1) - 뉴콤보 제거 무슨 의도로 넣은지 모르겠습니다
02:34:248 (1) - ^
02:58:351 (1,2,3) - 노트 따로 밸것


[Soar's Normal]

00:12:710 (1) - 뉴콤제거
00:14:761 (4) - 모양좀 다듬으셔야 할듯
00:16:812 (2) - ^
01:46:812 - 제안입니다 노트추가

[Azmato's Hard]

00:10:659 (1) - 클랩을 제거하고 시작부분에는 피니쉬를 넣고 끝부분에는 클랩을 넣을것
00:14:761 (1) - ^


크흠.. 허졉모딩 ㅈㅅ..ㅜㅜ
Azmato
[Zzz]
  • HP - 1

    00:19:633 (2) - 완전히 겹쳐주시거나 아니면 떨어트려 주시는게 좋다고 생각되네요 .. O

    01:08:864 (2) - 이거 띄워주시는게 좋다고보는데..O

    01:57:069 (1) - 뉴콤보 해제O

    01:57:325 (4) - 그후 뉴콤보O

    02:33:479 (1) - 뉴콤보 해제O

    02:54:248 (8) - 여기 클렙 빠진것 같네요 'ㅂ'...O

    03:09:633 (7) - 띄워주시는게 ..O

    03:12:710 (6) - 이것도O

    03:23:479 (1) - 양쪽 타이밍선에 있는 키아이포인트 뺴주세요 '_' ..O

    전 인센 모딩을 왠만해선 하지않습니다.. 그런고로 패스 ...
감사합니다.

[HabiHolic]
  • 00:10:659 (1) - 클랩을 제거하고 시작부분에는 피니쉬를 넣고 끝부분에는 클랩을 넣을것 X
    00:14:761 (1) - ^ X 앞뒤가 안맞게되네요,.
감사합니다.



http://puu.sh/4jEW8.zip
Satellite
sorry nazi mod
If you are this mod not useful.
Please no kudosu

[Insane]
SPOILER
00:06:556 (3) - add Nc?
00:13:992 (4,5) - Ctrl+G?
00:20:402 (5) - ^
00:23:223 (7) - add Nc
00:35:274 (6) - ^
01:03:992 (4) - ^
01:18:223 (5) - remove note?
01:28:095 (7) - stack?
01:32:710 - kiai end here. 01:33:351 - wrong?
02:54:634 (6) - remove note? same as 01:24:377 -

good luck :)
P A N
[Sakura]

00:06:043 (1) - move this to 208|80 to stack with next (2) it will look clearly
00:06:300 (2) - move this to 108|192, same reason as above.
00:08:095 (4) - 1 grid left for the center symmetry.
00:12:197 (5) - should move to 444|192 for square symmetry.
00:17:582 (6) - I don't like this slider shape :/ looks ugly for me, maybe try this if possible?
00:31:941 (2,3,4) - move them to 176|36 , 340|36 , 432|172 looks more symmetry.
00:32:710 (6) - if you follow above you should move this to 384|328 or somewhere that 1.31x distance for balance spacing.
00:38:351 (5,6,7) - move them to 164|24 , 352|24 , 464|176 for better symmetry.
01:08:095 (3,4) - move to 456|16 , 284|88 looks better for me.
01:46:556 (9) - try move to 140|200, loos better for me.
02:46:556 (1) - 2 grid up
03:01:171 (9) - 1 grid right.
03:16:000 (6) - 1 grid down
03:16:556 (7,8,9) - move to 48|176.
03:50:915 (5) - move to 380|212 and move (4) to 131|212
04:07:069 (4) - move to 324|164 for square symmetry.

[Azmato's Hard]

00:38:095 (1) - why NC here? I think its unnecessary and It will make hard diff more easier.
00:53:736 (5) - I don't like slider here, normal curve better for me just saying
02:42:454 (1) - make it more blanket if possible.
04:10:659 (2) - blanket like this loos better
04:20:659 (5) - NC here.

[Soar's Normal]

00:14:761 (4,2) - make it better blanket :(
00:22:454 - add note, this is strong beat.
overall look fine but it look like easy :3

[Easy]

looks nice but please check about NC

sorry for lazy mod :3 that's all good lucl
Azmato

P A N wrote:

[Azmato's Hard]

00:38:095 (1) - why NC here? I think its unnecessary and It will make hard diff more easier. O
00:53:736 (5) - I don't like slider here, normal curve better for me just sayingO
02:42:454 (1) - make it more blanket if possible.O
04:10:659 (2) - blanket like this loos betterO
04:20:659 (5) - NC here.O


sorry for lazy mod :3 that's all good lucl

Thanks XD
SPOILER
osu file format v12

[General]
AudioFilename: tenshi.mp3
AudioLeadIn: 0
PreviewTime: 221941
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Tenshi ni Fureta yo! (Movie Mix)
TitleUnicode:天使にふれたよ! (Movie Mix)
Artist:HTT
ArtistUnicode:HTT
Creator:Senbonzakura
Version:Azmato's Hard
Source:K-ON!!
Tags:soar azmato naryuga hirasawa yui htt akiyama mio kotobuki tsumugi tainaka ritsu nakano azusa houkago tea time last song
BeatmapID:265040
BeatmapSetID:99518

[Difficulty]
HPDrainRate:5
CircleSize:4
OverallDifficulty:6
ApproachRate:7
SliderMultiplier:1.4
SliderTickRate:2

[Events]
//Background and Video events
0,0,"BG.jpg",0,0
//Break Periods
2,203679,221041
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
2454,512.820512820513,4,2,1,70,1,0
10659,-100,4,2,1,70,0,0
59889,-100,4,2,1,70,0,1
84248,-100,4,2,1,70,0,0
150146,-100,4,2,1,70,0,1
184761,-100,4,2,1,70,0,0
221941,-100,4,2,1,70,0,1
252454,-100,4,2,1,70,0,0
260659,-200,4,2,1,70,0,0
260915,-200,4,2,1,5,0,0
262462,-200,4,2,1,60,0,0
262966,-200,4,2,1,5,0,0
265530,-200,4,2,1,70,0,0


[Colours]
Combo1 : 255,128,255
Combo2 : 128,255,255
Combo3 : 128,255,128
Combo4 : 255,255,128

[HitObjects]
104,120,2454,2,0,L|192:128,1,70,4|0,0:0|0:0,0:0:0:0:
200,192,2966,2,0,L|280:154,1,70,8|0,0:0|0:0,0:0:0:0:
396,208,3736,2,0,L|404:120,2,70,0|8|0,0:0|0:0|0:0,0:0:0:0:
268,264,4761,2,0,L|259:351,2,70,0|8|0,0:0|0:0|0:0,0:0:0:0:
200,252,5530,2,0,L|168:284,2,35
240,196,6043,2,0,P|260:160|248:104,1,70,8|0,0:0|0:0,0:0:0:0:
328,116,6556,6,0,P|329:81|348:51,1,70
420,48,7069,1,0,0:0:0:0:
464,104,7325,2,0,P|476:168|424:220,1,140
356,212,8095,1,8,0:0:0:0:
388,276,8351,1,4,0:0:0:0:
256,192,9889,5,8,0:0:0:0:
256,192,10146,1,8,0:0:0:0:
120,144,10659,6,8,P|152:88|232:80,1,140,4|0,0:0|0:0,0:0:0:0:
280,120,11428,1,0,0:0:0:0:
260,188,11684,2,8,P|294:246|362:255,1,140,0|8,0:0|0:0,0:0:0:0:
432,272,12454,1,0,0:0:0:0:
388,328,12710,6,0,L|300:344,1,70,0|0,0:0|0:0,0:0:0:0:
268,296,13223,2,0,L|183:265,1,70,0|0,0:0|0:0,0:0:0:0:
132,152,13992,1,0,0:0:0:0:
192,112,14248,1,8,0:0:0:0:
264,112,14505,1,0,0:0:0:0:
316,160,14761,6,0,P|352:217|419:227,1,140,0|0,0:0|0:0,0:0:0:0:
480,260,15530,1,0,0:0:0:0:
420,296,15787,2,0,P|376:304|340:336,1,70
296,356,16300,2,0,P|253:340|206:350,1,70
88,212,16812,6,0,L|152:156,1,70,0|0,0:0|0:0,0:0:0:0:
208,184,17325,1,0,0:0:0:0:
268,220,17582,2,0,P|312:220|360:144,1,140
420,108,18351,1,8,0:0:0:0:
356,76,18607,1,0,0:0:0:0:
284,76,18864,6,0,P|232:80|204:64,1,70
160,116,19377,2,0,P|112:93|96:65,1,70
36,104,19889,1,0,0:0:0:0:
64,168,20146,2,0,P|114:196|143:190,1,70,0|8,0:0|0:0,0:0:0:0:
448,216,20915,2,0,P|397:187|368:193,1,70,0|0,0:0|0:0,0:0:0:0:
316,196,21428,5,0,0:0:0:0:
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280,216,51684,6,0,P|352:248|408:192,1,140,4|8,0:0|0:0,0:0:0:0:
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224,176,53479,1,0,0:0:0:0:
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468,236,69633,1,8,0:0:0:0:
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444,276,82325,1,0,0:0:0:0:
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304,272,86300,5,0,0:0:0:0:
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240,280,86556,2,0,P|176:272|160:256,1,70,4|0,0:0|0:0,0:0:0:0:
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344,120,91171,1,12,0:0:0:0:
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208,152,97325,1,8,0:0:0:0:
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288,312,100915,6,0,P|352:312|376:304,1,70,4|0,0:0|0:0,0:0:0:0:
360,240,101428,1,0,0:0:0:0:
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292,40,102966,5,0,0:0:0:0:
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264,288,106812,5,0,0:0:0:0:
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200,320,111171,5,0,0:0:0:0:
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316,336,111684,1,0,0:0:0:0:
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184,208,115787,2,0,P|128:232|96:224,1,70
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100,176,117325,6,0,P|148:176|180:200,1,70
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216,88,119889,1,0,0:0:0:0:
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116,280,121171,1,0,0:0:0:0:
184,300,121428,2,0,P|176:340|148:376,1,70
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104,208,132582,1,0,0:0:0:0:
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52,260,141428,1,8,0:0:0:0:
156,244,141684,1,0,0:0:0:0:
156,244,141941,6,0,P|220:196|284:244,1,140,4|8,0:0|0:0,0:0:0:0:
308,276,142710,1,0,0:0:0:0:
376,252,142966,2,0,P|424:244|464:164,1,140,0|8,0:0|0:0,0:0:0:0:
420,112,143736,1,0,0:0:0:0:
384,108,143864,1,0,0:0:0:0:
352,132,143992,2,0,P|288:164|232:100,1,140,4|8,0:0|0:0,0:0:0:0:
168,116,144761,5,0,0:0:0:0:
168,116,144889,1,0,0:0:0:0:
168,116,145018,1,0,0:0:0:0:
112,160,145274,2,0,P|88:204|88:248,1,70
176,320,145787,5,0,0:0:0:0:
232,272,146043,2,0,L|296:208,1,70,4|0,0:0|0:0,0:0:0:0:
232,112,146556,2,0,L|296:176,1,70,8|0,0:0|0:0,0:0:0:0:
392,272,147069,2,0,L|328:208,1,70
384,120,147582,2,0,L|320:184,1,70,8|0,0:0|0:0,0:0:0:0:
384,120,148095,5,0,0:0:0:0:
256,120,148607,1,8,0:0:0:0:
256,248,149120,1,0,0:0:0:0:
128,248,149633,1,4,0:0:0:0:
136,96,150146,6,0,P|176:72|280:96,1,140,4|8,0:0|0:0,0:0:0:0:
304,144,150915,1,0,0:0:0:0:
312,216,151171,2,0,P|304:272|376:328,1,140,0|8,0:0|0:0,0:0:0:0:
424,292,151941,1,0,0:0:0:0:
404,224,152197,2,0,P|364:192|268:224,1,140,0|8,0:0|0:0,0:0:0:0:
244,268,152966,1,0,0:0:0:0:
244,268,153223,1,0,0:0:0:0:
156,328,153479,1,0,0:0:0:0:
152,224,153736,1,8,0:0:0:0:
140,120,153992,5,0,0:0:0:0:
164,144,154120,1,0,0:0:0:0:
192,159,154248,2,0,P|236:176|316:120,1,140,4|8,0:0|0:0,0:0:0:0:
216,64,155018,1,0,0:0:0:0:
216,64,155274,2,0,P|280:120|352:96,1,140,0|8,0:0|0:0,0:0:0:0:
384,192,156043,1,0,0:0:0:0:
392,264,156300,6,0,L|312:288,1,70
280,232,156812,2,0,L|184:216,1,70,8|0,0:0|0:0,0:0:0:0:
160,272,157325,2,0,L|72:288,1,70
40,336,157838,1,8,0:0:0:0:
24,264,158095,1,0,0:0:0:0:
92,184,158351,6,0,P|132:160|148:136,1,70,4|0,0:0|0:0,0:0:0:0:
208,108,158864,1,8,0:0:0:0:
268,144,159120,2,0,P|316:160|396:96,1,140,4|0,0:0|0:0,0:0:0:0:
460,124,159889,1,8,0:0:0:0:
424,216,160146,5,0,0:0:0:0:
392,232,160274,1,0,0:0:0:0:
360,232,160402,2,0,P|312:216|280:232,1,70,4|0,0:0|0:0,0:0:0:0:
256,280,160915,1,8,0:0:0:0:
192,248,161171,2,0,P|184:192|104:160,1,140,4|0,0:0|0:0,0:0:0:0:
56,200,161941,1,8,0:0:0:0:
112,304,162197,1,0,0:0:0:0:
184,300,162454,6,0,P|216:332|312:316,1,140,4|8,0:0|0:0,0:0:0:0:
284,256,163223,1,0,0:0:0:0:
352,268,163479,2,0,P|360:204|440:172,1,140,0|8,0:0|0:0,0:0:0:0:
468,116,164248,2,0,P|460:76|428:60,1,70
280,80,164761,5,0,0:0:0:0:
212,196,165018,1,8,0:0:0:0:
345,196,165274,1,0,0:0:0:0:
299,85,165530,1,0,0:0:0:0:
211,188,165787,1,0,0:0:0:0:
342,211,166043,1,8,0:0:0:0:
160,272,166556,6,0,P|200:320|288:312,1,140,4|8,0:0|0:0,0:0:0:0:
344,328,167325,1,0,0:0:0:0:
384,268,167582,2,0,P|344:212|384:132,1,140,0|8,0:0|0:0,0:0:0:0:
396,84,168351,1,0,0:0:0:0:
328,64,168607,2,0,P|280:112|200:96,1,140,0|8,0:0|0:0,0:0:0:0:
144,124,169377,1,0,0:0:0:0:
100,180,169633,2,0,L|20:172,2,70,0|0|12,0:0|0:0|0:0,0:0:0:0:
116,248,170402,1,0,0:0:0:0:
224,232,170659,6,0,P|272:224|344:296,1,140,4|8,0:0|0:0,0:0:0:0:
408,296,171428,1,0,0:0:0:0:
440,232,171684,2,0,P|408:208|416:88,1,140,0|8,0:0|0:0,0:0:0:0:
432,52,172454,1,0,0:0:0:0:
468,112,172710,2,0,P|412:136|324:104,1,140,0|8,0:0|0:0,0:0:0:0:
244,88,173479,2,0,P|212:80|156:100,1,70
56,164,173992,2,0,P|88:172|144:152,1,70
112,268,174505,1,0,0:0:0:0:
208,288,174761,6,0,P|224:328|248:344,1,70,4|0,0:0|0:0,0:0:0:0:
296,292,175274,1,8,0:0:0:0:
360,260,175530,2,0,P|408:244|448:316,1,140,4|0,0:0|0:0,0:0:0:0:
384,336,176300,1,8,0:0:0:0:
480,200,176556,5,0,0:0:0:0:
448,184,176684,1,0,0:0:0:0:
424,160,176812,1,4,0:0:0:0:
372,96,177069,1,0,0:0:0:0:
300,132,177325,2,0,P|268:100|220:100,1,70,8|4,0:0|0:0,0:0:0:0:
144,192,178095,1,0,0:0:0:0:
176,128,178351,1,8,0:0:0:0:
84,136,178607,5,0,0:0:0:0:
84,136,178736,1,0,0:0:0:0:
84,136,178864,2,0,P|68:216|124:272,1,140,4|8,0:0|0:0,0:0:0:0:
264,184,179889,2,0,P|296:176|360:208,2,105
224,240,180915,1,8,0:0:0:0:
160,120,181428,1,4,0:0:0:0:
256,192,181941,12,0,184761,0:0:0:0:
256,192,185787,5,4,0:0:0:0:
136,256,186300,2,0,L|112:328,2,70,0|8|0,0:0|0:0|0:0,0:0:0:0:
272,112,187325,2,0,L|240:40,2,70,0|8|0,0:0|0:0|0:0,0:0:0:0:
408,264,188351,1,0,0:0:0:0:
376,200,188607,1,8,0:0:0:0:
308,180,188864,2,0,P|260:156|164:204,1,140,4|0,0:0|0:0,0:0:0:0:
124,224,189633,2,0,P|107:272|83:288,1,70,8|0,0:0|0:0,0:0:0:0:
264,312,190402,5,0,0:0:0:0:
284,244,190659,1,8,0:0:0:0:
344,208,190915,2,0,P|384:184|392:96,1,140,4|0,0:0|0:0,0:0:0:0:
336,56,191684,1,8,0:0:0:0:
284,104,191941,2,0,P|244:120|164:64,1,140,0|0,0:0|0:0,0:0:0:0:
108,112,192710,2,0,P|64:78|32:86,1,70,8|4,0:0|0:0,0:0:0:0:
128,192,193479,2,0,P|171:225|183:224,1,70,0|8,0:0|0:0,0:0:0:0:
312,288,194248,2,0,P|392:272|400:216,1,140,0|8,0:0|0:0,0:0:0:0:
384,156,195018,5,0,0:0:0:0:
348,160,195146,1,0,0:0:0:0:
320,136,195274,2,0,P|264:88|176:80,1,140,4|8,0:0|0:0,0:0:0:0:
140,112,196043,1,0,0:0:0:0:
168,176,196300,2,0,P|231:187|287:235,1,140,4|8,0:0|0:0,0:0:0:0:
280,304,197069,1,4,0:0:0:0:
368,196,197582,6,0,L|284:196,1,70
236,228,198095,1,0,0:0:0:0:
80,172,198351,2,0,L|164:172,1,70
212,140,198864,1,0,0:0:0:0:
256,192,199377,12,0,200915,0:0:0:0:
256,192,201428,12,0,202966,0:0:0:0:
256,192,203479,5,4,0:0:0:0:
72,104,221941,6,0,P|128:104|160:184,1,140,4|8,0:0|0:0,0:0:0:0:
200,232,222710,1,0,0:0:0:0:
256,276,222966,2,0,P|312:268|344:188,1,140,0|8,0:0|0:0,0:0:0:0:
400,152,223736,1,0,0:0:0:0:
456,192,223992,2,0,P|420:236|436:320,1,140,0|8,0:0|0:0,0:0:0:0:
431,314,224761,1,0,0:0:0:0:
364,340,225018,2,0,L|284:348,1,70
320,248,225530,2,0,L|246:214,1,70
280,88,226043,6,0,P|240:72|144:128,1,140,0|8,0:0|0:0,0:0:0:0:
204,160,226812,1,0,0:0:0:0:
144,200,227069,2,0,P|184:240|280:216,1,140,0|8,0:0|0:0,0:0:0:0:
328,204,227838,1,0,0:0:0:0:
388,164,228095,2,0,P|404:124|452:180,1,140,0|8,0:0|0:0,0:0:0:0:
420,228,228864,1,0,0:0:0:0:
388,288,229120,2,0,P|426:334|461:285,1,140,0|8,0:0|0:0,0:0:0:0:
420,228,229889,1,0,0:0:0:0:
376,168,230146,6,0,P|320:192|296:184,1,70,4|0,0:0|0:0,0:0:0:0:
248,160,230659,1,8,0:0:0:0:
184,192,230915,2,0,B|96:192|160:280|64:280,1,140,4|0,0:0|0:0,0:0:0:0:
40,224,231684,1,8,0:0:0:0:
88,120,231941,5,0,0:0:0:0:
120,112,232069,1,0,0:0:0:0:
144,88,232197,1,4,0:0:0:0:
224,120,232454,1,0,0:0:0:0:
304,152,232710,2,0,P|336:152|376:128,1,70,8|4,0:0|0:0,0:0:0:0:
32,164,233992,5,0,0:0:0:0:
72,224,234248,2,0,P|136:208|216:232,1,140,4|8,0:0|0:0,0:0:0:0:
272,320,235018,1,0,0:0:0:0:
304,256,235274,2,0,P|368:272|440:248,1,140,0|8,0:0|0:0,0:0:0:0:
480,192,236043,2,0,P|480:136|464:120,1,70,0|4,0:0|0:0,0:0:0:0:
360,120,236556,5,0,0:0:0:0:
294,232,236812,1,8,0:0:0:0:
227,120,237069,1,0,0:0:0:0:
370,139,237325,1,0,0:0:0:0:
286,237,237582,1,0,0:0:0:0:
239,116,237838,1,8,0:0:0:0:
328,296,238351,6,0,B|372:304|392:232|392:232|444:208,1,140
404,148,239120,1,0,0:0:0:0:
340,180,239377,6,0,B|296:172|276:244|276:244|224:268,1,140
168,264,240146,1,0,0:0:0:0:
124,208,240402,2,0,P|140:168|228:136,1,140,0|8,0:0|0:0,0:0:0:0:
268,192,241171,1,0,0:0:0:0:
336,208,241428,2,0,P|392:216|360:288,1,140,0|12,0:0|0:0,0:0:0:0:
312,308,242197,2,0,L|264:308,1,35
252,328,242454,6,0,P|188:328|164:264,1,140,4|8,0:0|0:0,0:0:0:0:
192,200,243223,1,0,0:0:0:0:
248,156,243479,2,0,P|256:116|168:84,1,140,0|8,0:0|0:0,0:0:0:0:
112,96,244248,1,0,0:0:0:0:
68,152,244505,2,0,P|92:192|172:176,1,140,0|8,0:0|0:0,0:0:0:0:
232,212,245274,1,0,0:0:0:0:
292,176,245530,2,0,P|356:200|348:280,1,140,0|8,0:0|0:0,0:0:0:0:
368,336,246300,1,0,0:0:0:0:
296,328,246556,6,0,L|216:304,1,70,4|0,0:0|0:0,0:0:0:0:
184,252,247069,1,8,0:0:0:0:
216,188,247325,2,0,L|376:140,1,140,4|0,0:0|0:0,0:0:0:0:
400,96,248095,1,8,0:0:0:0:
304,48,248351,5,0,0:0:0:0:
280,72,248479,1,0,0:0:0:0:
272,104,248607,2,0,P|224:128|192:120,1,70,4|0,0:0|0:0,0:0:0:0:
148,92,249120,1,8,0:0:0:0:
108,152,249377,2,0,P|148:168|188:260,1,140,4|0,0:0|0:0,0:0:0:0:
240,328,250146,1,8,0:0:0:0:
352,264,250402,5,0,0:0:0:0:
292,216,250659,2,0,P|368:192|424:244,1,140,4|8,0:0|0:0,0:0:0:0:
352,72,251684,2,0,P|320:112|240:104,2,105
292,36,252710,5,8,0:0:0:0:
172,108,253223,1,4,0:0:0:0:
256,192,253736,12,8,257325,0:0:0:0:
144,168,257838,5,0,0:0:0:0:
144,168,257966,1,0,0:0:0:0:
144,168,258095,1,0,0:0:0:0:
176,272,258351,1,8,0:0:0:0:
272,224,258607,1,0,0:0:0:0:
360,288,258864,6,0,P|360:248|336:216,1,70,4|0,0:0|0:0,0:0:0:0:
424,168,259377,1,8,0:0:0:0:
392,80,259633,2,0,P|328:64|272:120,1,140,4|0,0:0|0:0,0:0:0:0:
216,152,260402,1,8,0:0:0:0:
76,184,260659,6,0,B|84:252|172:240|264:212|284:280,1,245
332,328,262710,2,0,B|452:320|340:156|340:156|376:80|476:144,1,385,0|4,0:0|0:0,0:0:0:0:
Soar

[ Zzz ] wrote:

Hi~ Senbonzakura
[Soar's Normal]

OD + 1

아 .. 외국인이신줄 알고 ..어떻게하면 좋을지 .. 생각하고있었는데 .. 한국인이셧네요 'ㅂ' .. 그럼 그냥 있는그래도 모딩해드리면되겟네요 !!

01:49:889 (4) - 이 슬라이더의 끝을 01:50:659 (5) - 이곳으로 해주시면 좋을꺼같네요 'ㅂ' .. ( 시간 참고 )

01:52:710 (3) - 서클 추가 하는게 더 좋지 않을까요 ? ( 박자상 ... )

01:58:095 (2) - 이 슬라이더의 끝을 01:58:864 (3) - 이곳으로 해주시는게 좋을꺼라봐요 'ㅂ '..

02:02:197 (2) - 위와같음

02:09:120 (5) - 서클추가 or 이전 슬라이더의 끝을 여기로

02:17:325 (9) - 위와 같음

02:54:505 (1,2,3,4,5) - 겹치는것보다는 떨어트려서 별( 5각형 )모양으로 만들어주는것도 좋을꺼라봐요 'ㅂ' .. 떨어트려주시면 좋을꺼같네요.

HabiHolic wrote:

Hi Senbonzakura~ From OFC~

[Soar's Normal]

00:12:710 (1) - 뉴콤제거
00:14:761 (4) - 모양좀 다듬으셔야 할듯
00:16:812 (2) - ^
01:46:812 - 제안입니다 노트추가
ㅈㅅ 합니다 모딩온거 고치고나서 몇주놔뒀더니 어디를 고쳤는지 기억이 안나요... :?
그래도 모딩해주셔서 갑사합니다

P A N wrote:

[Soar's Normal]

00:14:761 (4,2) - make it better blanket :( O
00:22:454 - add note, this is strong beat. O
overall look fine but it look like easy :3
Thanks For modding :)

http://puu.sh/4wsFt.osu
riffy
Yo, as requested.

Yui is so cute, I love Kyoto Animation for this amazing anime.

[General]
  1. Check the artist, as far as I know it's supposed to be Aki Toyosaki (豊崎 愛生). Please, please make sure that the artist is correct. HTT is not a real band, you know.
  2. Do we really need "last song" in tags? I'd add Kyoto Animation to the tags, instead. This studio made this anime, they deserve to be mentioed in tags :)
  3. Your colours are too bright. They may hurt some players' eyes! Try to fade them a bit.
    Try this!

    Combo1 : 180,207,181
    Combo2 : 108,105,154
    Combo3 : 234,159,165
    Combo4 : 214,211,139
  4. The slidertick sound really bugs me. it sounds off to me, try to find another one, please!
[Easy]
  1. Try to reduce HP drain by one tick. It'll make the diff more playable and balanced. Also, HP3 feels a little bit too hard for this diff, think about beginners, make it a bit easier!
  2. 00:08:351 (6,1) - the spinner follows nothing and appears too fast. It may bug players. Remove (6) and move your spinner there!
  3. 00:12:710 (3,4,5) - well, to b honest, your blankets are a little bit messy. try to make them neater, i know, you can do it!
    Note: 00:24:505 (2,3) - same here, I thnk. In fact, the whole diff is kinda messy and can be improved visually. Take a look at your patterns, try to clean them up a bit! It will take a lot of time, but trust me, it is really needed here! It will make your diff much, much better!
  4. 00:45:018 (2,3) - are you SURE about this stack? It may confuse players and it's kinda hard to read. I wouldn't recommend you to use stacks unless you're 200% sure that it's really needed!
  5. 00:55:787 (5,1) - swap new combos here. It will make your comboing more consistent + it fits with vocals.
  6. 02:07:582 (2,4) - nazi - this overlap is visible during gameplay. try to avoid it because it looks a bit weird and may annoy players a bit.
    Nazi: 03:43:993 (2,1) - same!
  7. 02:58:864 (2,4) - (4) is too close to (2), so players may mistakenly hit without clicking (3). It's all about your flow, it looks a little bit random to me, try to re-arrange some patterns , you can make this map much prettier!
  8. 04:18:864 (1,1) - no, please don't! Second spinner appears too soon and it's totally unexpected for beginners. Try to map the first/second spinner to make this map more playable!

    Actually, this diff is pretty good. But it's appearance needs a lot of work, imo.
[Soar's Normal]
  1. Increase your AR by one tick, It will make your patterns a bit neater and more readable. Also, AR5 fits with your slider velocity much better!
  2. Please, try to reduce usage of 1/2 beats. It feels like you've overused them too much. The BPM is not too slow, so 1/2 patterns make this diff too hard, try to use them less often.
  3. Your rhythm feels a little bit too boring. It's just 3/2 space > 1/2 patter > 3/2 space > 1/2 pattern. It's boring, imo and players probably will not like it, anyway, get more opinions!
  4. 00:09:120 - try to place a circle here. You will be able to keep more consistent rhythm, you'll emphasize that beat and you'll get a chance to fix the spacing here!
  5. 00:29:889 (4,1) - nazi - this overlap looks pretty messy, try to fix it! :)
    Note: well, in fact almost every 1/2 pattern is a little bit overlapped. ~70% of your patterns are a-little-bit overlapped, it looks messy, in my opinion. Try to clean up your patterns! Remember that appearance is also important!
  6. 00:54:505 (3) - blargh. This slider is too short, I don't think that normal players are able to handle with such sliders and play/read them properly. :<
    Note: 02:56:556 (1,1) - same here!
  7. 01:08:095 (2) - whoops, double-reversed slider here is unreadable, imo. Second reverse-arrow appears too fast and it will bug players. Try to replace the second repeat with a circle or something. It's too hard to read as it is :<
    Note: 01:10:146 (2) - same :<
  8. 01:42:966 (1,2,3,4,5,6,7,1,2,3,1,2,3,4) - whoa, man! This is way too hard for a [Normal] diff! Please, take a look at other [Normal] diffs, or rad osu!wiki, this is TOO hard!
  9. 02:12:454 (1,2) - combo is too short! It kinda breaks your comboing, imo. Try to keep combos consistent!
    Note: having problems with it? Feel free to ask me for some help! :)
  10. 02:21:941 (2,2) - not sure if it's readable enough. I wouldn't copypaste the same pattern like this. Ask someone else for opinion, but I'd try to unstack it and make it more playable.
  11. 03:02:710 (3) - copypasta here. This slider doesn't look neat and i wouldn't copypaste it. C'mon, copypasted patterns are boring for players!
  12. 04:06:300 (1,2,3) - unreadable for a [Normal] diff. Please, think about normal players, make this diff more understandable!
  13. 04:14:505 (3) - ah, c'mon! It's the same slider again! Seriously, don't copypastte the same pattern again and again. If I were a player, I'd feel kinda offended.

    I'd say that diff need some serious improvements. Don't give up and make it better, you can do it much, much better!
I'll try to finish it later. Feel free to apply these suggstions!
Topic Starter
Chocoliti
[General]
  1. Check the artist, as far as I know it's supposed to be Aki Toyosaki (豊崎 愛生). Please, please make sure that the artist is correct. HTT is not a real band, you know.
  2. Do we really need "last song" in tags? I'd add Kyoto Animation to the tags, instead. This studio made this anime, they deserve to be mentioed in tags :)
  3. Your colours are too bright. They may hurt some players' eyes! Try to fade them a bit.
    Try this!

    Combo1 : 180,207,181
    Combo2 : 108,105,154
    Combo3 : 234,159,165
    Combo4 : 214,211,139
  4. The slidertick sound really bugs me. it sounds off to me, try to find another one, please!
this song artist is HTT ( This is Formal setting ) and

tag change.. color change and slidertick sounds off~~

Easy's note Arrangement is 85%(?) rechange then now so good \:D/

p.s i give kudos for you when finish modding
Soar

-Bakari- wrote:

Yo, as requested.

Yui is so cute, I love Kyoto Animation for this amazing anime.

[Soar's Normal]
  1. Increase your AR by one tick, It will make your patterns a bit neater and more readable. Also, AR5 fits with your slider velocity much better!
  2. Please, try to reduce usage of 1/2 beats. It feels like you've overused them too much. The BPM is not too slow, so 1/2 patterns make this diff too hard, try to use them less often.
  3. Your rhythm feels a little bit too boring. It's just 3/2 space > 1/2 patter > 3/2 space > 1/2 pattern. It's boring, imo and players probably will not like it, anyway, get more opinions!
  4. 00:09:120 - try to place a circle here. You will be able to keep more consistent rhythm, you'll emphasize that beat and you'll get a chance to fix the spacing here!
  5. 00:29:889 (4,1) - nazi - this overlap looks pretty messy, try to fix it! :)
    Note: well, in fact almost every 1/2 pattern is a little bit overlapped. ~70% of your patterns are a-little-bit overlapped, it looks messy, in my opinion. Try to clean up your patterns! Remember that appearance is also important!
  6. 00:54:505 (3) - blargh. This slider is too short, I don't think that normal players are able to handle with such sliders and play/read them properly. :<
    Note: 02:56:556 (1,1) - same here!
  7. 01:08:095 (2) - whoops, double-reversed slider here is unreadable, imo. Second reverse-arrow appears too fast and it will bug players. Try to replace the second repeat with a circle or something. It's too hard to read as it is :<
    Note: 01:10:146 (2) - same :<
  8. 01:42:966 (1,2,3,4,5,6,7,1,2,3,1,2,3,4) - whoa, man! This is way too hard for a [Normal] diff! Please, take a look at other [Normal] diffs, or rad osu!wiki, this is TOO hard!
  9. 02:12:454 (1,2) - combo is too short! It kinda breaks your comboing, imo. Try to keep combos consistent!
    Note: having problems with it? Feel free to ask me for some help! :)
  10. 02:21:941 (2,2) - not sure if it's readable enough. I wouldn't copypaste the same pattern like this. Ask someone else for opinion, but I'd try to unstack it and make it more playable.
  11. 03:02:710 (3) - copypasta here. This slider doesn't look neat and i wouldn't copypaste it. C'mon, copypasted patterns are boring for players!
  12. 04:06:300 (1,2,3) - unreadable for a [Normal] diff. Please, think about normal players, make this diff more understandable!
  13. 04:14:505 (3) - ah, c'mon! It's the same slider again! Seriously, don't copypastte the same pattern again and again. If I were a player, I'd feel kinda offended.

    I'd say that diff need some serious improvements. Don't give up and make it better, you can do it much, much better!
I'll try to finish it later. Feel free to apply these suggstions!
By the way I'm remapping it from 00:00:000 to 01:34:248 :o
riffy
Hi again. Sorry about that delay but I've had a really hard day.

Let's get straight to the mod

[Hard]
  1. 00:09:120 - hey, you could map this beat! It will fit with the music much better. Try it, just try it! :)
  2. 00:20:146 (4,5) - ask yourself two questions. Does this jump fit with music? Does it make your map better? Honestly, I don't think that this jump is needed. Symmetricals patterns are giood, as long as they're reasonable!
  3. 00:23:992 (1,2,3) - sounds overmapped. Try to avoid overmapping and remove (2), overmapping is a lways a bad idea. These beats aren't mapped in the [Insane] diff!
  4. 00:33:992 (3,1) - nazi - yeah, you've read a lot of such suggstions, but this overlap looks messy. that'd be great if you fix it :)
    Note: 02:51:684 (3,4,5) - same.
  5. 00:42:966 (1,2,3,4,5) - well, it isn't overmapped. But c'mon, this is the [Hard] diff, I'd prefer to avoid 1/4 streams because the BPM is pretty high!
    Note: 02:13:223 (4,5,6,7,1) - 03:18:351 (3) - same
  6. 00:57:325 (4,1) - c'mon, this is something I call overjump. in my opinion, this jump is too hard and doesn't fit here, try to avoid it!
  7. 01:22:454 (1,1) - whoops, one of these new combos is extra! :) Don't you feel so? I'd recommend you to remove one of this new combos, so you'll be able to follow music better.
  8. 01:37:069 (1) - 01:40:402 (1) - these two come too after spinners. Players need some time to recover, consider removing the circles or making your spinners shorter
  9. 02:13:223 (4,5,6,7,1) - man, you can't just ignore this loud beat! It's important and players expect it to be mapped! At least make the slidertick louder!
  10. 02:31:171 (3,5) - well, it looks messy to me. I'd try to avoid this overlap if it's possible! You're a creative person, do something more interesting! :)
  11. 02:35:274 (5,6) - it doesn't looks like a jump. The distance is to low. Try to keep spacing consistent or increase the DS to make this jump more readable!
  12. 02:42:454 (1,2,3) - nazi - call me picky, but I think that (2) kinda breaks your flow here. Seriously, (2) feels kinda ~uncomfortable~ here. Try to re-arrange yourt pattern! example
    Note: 03:55:018 (3) - same!
  13. 03:15:146 (2) - do we need this circle here? It sounds overmapped and it breaks your rhythm at this part, during the testplay this circle bugged me a lot.
  14. 03:23:479 (1) - well, this one feels unexpected. I'd recommend you to map 03:21:428 (1) - this spinner.
  15. 04:20:659 (1,2) - shapes are kinda messy, imo. Personally, i didn't like them at all! This will help you a lot!

    Try to work more both on rhythm and appearance. This diff isn't bad but it need improvements!
[Insane]
  1. Try to use AR9 and OD8, it'll help us to read your patterns better. Also, nowadays player don't really like AR8 even on such maps.
  2. 00:07:069 (2) - why do you ignore this beat? Why? It is loud, hearable and it'd be great to have it mapped.
  3. Jumps. They're overused here, imo. Jumps should reflect music and be used to emphasize something in music//vocals. Making cute patterns is important, but it's more important to make jumps fitting and reasonable. Don't use them just "to make pattern symmetrical".
  4. Overmapping. 00:43:351 (7) - for example here. Actually, as a player, I'd prefer to follow rhythm of the song, osu! is a rhythm game, so we should follow rhythm of the song! Try to check your map for overmapped patterns and remove them! Seriously, it's very, very important to follow rhythm!
This diff needs a lot of wok, but don't give up! If you'll need any help ask me or use osu!wiki it has a lot of helpful information! :)

I like the song, and I do hope that you'll work on this mapset more to make it really awesome!

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Best of luck! Don't give up! :)
Topic Starter
Chocoliti
[Insane]
  1. Try to use AR9 and OD8, it'll help us to read your patterns better. Also, nowadays player don't really like AR8 even on such maps.
  2. 00:07:069 (2) - why do you ignore this beat? Why? It is loud, hearable and it'd be great to have it mapped.
  3. Jumps. They're overused here, imo. Jumps should reflect music and be used to emphasize something in music//vocals. Making cute patterns is important, but it's more important to make jumps fitting and reasonable. Don't use them just "to make pattern symmetrical".
  4. Overmapping. 00:43:351 (7) - for example here. Actually, as a player, I'd prefer to follow rhythm of the song, osu! is a rhythm game, so we should follow rhythm of the song! Try to check your map for overmapped patterns and remove them! Seriously, it's very, very important to follow rhythm!

AR , OD up! but this map's jump is my style.. i like this pattern~

00:43:351 (7) remove~
Soar

-Bakari- wrote:

Yo, as requested.

Yui is so cute, I love Kyoto Animation for this amazing anime.

[Soar's Normal]
  1. Increase your AR by one tick, It will make your patterns a bit neater and more readable. Also, AR5 fits with your slider velocity much better!
    Imo, ar5 isn't good in normal
  2. Please, try to reduce usage of 1/2 beats. It feels like you've overused them too much. The BPM is not too slow, so 1/2 patterns make this diff too hard, try to use them less often.
  3. Your rhythm feels a little bit too boring. It's just 3/2 space > 1/2 patter > 3/2 space > 1/2 pattern. It's boring, imo and players probably will not like it, anyway, get more opinions!
  4. 00:09:120 - try to place a circle here. You will be able to keep more consistent rhythm, you'll emphasize that beat and you'll get a chance to fix the spacing here!
  5. 00:29:889 (4,1) - nazi - this overlap looks pretty messy, try to fix it! :)
    Note: well, in fact almost every 1/2 pattern is a little bit overlapped. ~70% of your patterns are a-little-bit overlapped, it looks messy, in my opinion. Try to clean up your patterns! Remember that appearance is also important!
  6. 00:54:505 (3) - blargh. This slider is too short, I don't think that normal players are able to handle with such sliders and play/read them properly. :<
    Note: 02:56:556 (1,1) - same here!
  7. 01:08:095 (2) - whoops, double-reversed slider here is unreadable, imo. Second reverse-arrow appears too fast and it will bug players. Try to replace the second repeat with a circle or something. It's too hard to read as it is :<
    Note: 01:10:146 (2) - same :<
  8. 01:42:966 (1,2,3,4,5,6,7,1,2,3,1,2,3,4) - whoa, man! This is way too hard for a [Normal] diff! Please, take a look at other [Normal] diffs, or rad osu!wiki, this is TOO hard!
  9. 02:12:454 (1,2) - combo is too short! It kinda breaks your comboing, imo. Try to keep combos consistent!
    Note: having problems with it? Feel free to ask me for some help! :)
  10. 02:21:941 (2,2) - not sure if it's readable enough. I wouldn't copypaste the same pattern like this. Ask someone else for opinion, but I'd try to unstack it and make it more playable.
  11. 03:02:710 (3) - copypasta here. This slider doesn't look neat and i wouldn't copypaste it. C'mon, copypasted patterns are boring for players!
  12. 04:06:300 (1,2,3) - unreadable for a [Normal] diff. Please, think about normal players, make this diff more understandable!
  13. 04:14:505 (3) - ah, c'mon! It's the same slider again! Seriously, don't copypastte the same pattern again and again. If I were a player, I'd feel kinda offended.

    I'd say that diff need some serious improvements. Don't give up and make it better, you can do it much, much better!
I'll try to finish it later. Feel free to apply these suggstions!
I think I mostly applied it when I was remapped

Thanks for modding! :D


http://puu.sh/4Dt2p.osu
Natsu
HI~
General:
  1. Inconsistency in combo colours Azmato's Hard have different colours plz use the same in all the standard diffs
  2. Inconsistency in Tags they have to be the same in all the diffs
  3. Inconsistency in Kiai Times easy diff just have 2 kiai since it is your own diff be consistent and add three like your others diffs

Insane:
  1. 00:03:736 (5,6) - this stack look kinda random here better unstack it and keep the flow of the previous beats Imo
  2. Unsnapped green line at: 01:57:425 - snap to 01:57:454
  3. 03:40:915 (2) this have to be new combo is a bug Ik
  4. 00:07:069 (2) - Ctrl G will improve the flow actually play really unnatural if you do this change the position of 00:07:454 (3,4) - of course
  5. 00:08:351 not a fan of this slider why you dont try some sexy curve slider instead will follow the music alot better imo
  6. 00:15:530 (1,2,3) - kinda nazi but turn off gridsnap and stack this perfect
  7. 00:14:761 (7,1) - swap NC for consistency with your stanzas pattern
  8. 00:36:300 (3,4) - unstack this too the music is
  9. 00:31:171 (1,2) - put them on the same line
  10. 00:45:274 (4,5) - stack his perfect look really ugly actually
  11. 00:41:428 (9,1) - swap NC music change here 00:41:428 (9) -
  12. 00:43:479 (7,1) - same as above
  13. 00:51:428 (1,2) - same as above usually combos start on tehe stanzas (Big white tick)
  14. 01:01:941 cmon :c im not a fan of this slider you can try some sexy curved sliders
  15. 01:15:531 (5,6,7,8,9,1) - this one for example play really bad the flow from 5 to 6 feel really unnatural and forced I know you want to keep the start atleast reduce the stream distance to 0.50 to let the player recovery after the big jumps
  16. 01:11:171 (6) - ctrl g to improve the flow imo
  17. 01:20:146 (1,2) - swap NC
  18. 01:23:479 (1,2,3,4,5,1,2,3) - this pattern look like a fail star maybe use the tool to make a perfect star?
  19. 01:54:248 mm im not sure maybe you like to ctrl g this one
  20. 02:23:992 I reall dont like this sliders look really old like 2008 try to make some curve one imo
  21. 02:25:787 (1,2) - this play really bad I suggest you to stack them better
  22. 02:46:043 (6,7,8,9,1) - reduce a little the distance here too same case as before
  23. 03:21:428 add a circle with finish here the start the spinner in 03:21:556 in this way you will follow the music alot better :3
  24. 04:00:402 (1,2) - also this play really bad x_x try to use a properly distance and improve the flow there :3
  25. 04:02:197 (1,2) - same as above
    04:22:966 (1) - same sugestion as 03:21:428

Azmato Hard:
  1. HP+1 Fit better this diff also for better diff spread
  2. 00:09:889 (1,2) - try to stack this with 00:11:684 (3) - actually look bad in game
  3. 00:16:300 (4) - this one dont flow good with previous and next beat try some think like :
  4. 00:27:069 try to add a finish hitsound if you like how it song keep it and add it on the others diffs
  5. 00:44:505 (1,2) - try to blank them better imo look a little bad now do it like:
  6. 00:53:479 (4) - try to stack this with 00:51:428 (4) - just for better design
  7. 01:22:197 (4,5,1) - maybe put them in a straight line to improve the flow with previous slider like:
  8. 01:38:095 why you dont try this rhythm cuz actualy you are ignoring the guitar sound at 01:38:223:
  9. 01:52:454 (3,4) - Fix the distance you can make a jump from 4 to 1 but not from 3 to 4 cuz is unexpected
  10. 02:15:530 (3,4) - turn off gridsnap and stack this perfect
  11. 02:59:889 (4) - this repeat dont fit the song cuz are not sound in the blue tic try to improve the rhythm a little maybe:
  12. 03:43:736 (4) - kinda nazi but move this 1 grid to the left so it dont touch (5)
  13. 04:02:197 (6) - Its the first time you use 1/4 slider this will be unexpected for players imo I suggest you to 2 circles like you was doing

Soar Normal:
  1. AR 5 OD 4 fit better this diff
  2. 00:12:710 (1,2,3,4,1,2,3,4) - Use 1.20 spacing like you was using before
  3. 00:25:787 (2,3,1) - same fix the distance
  4. 00:29:120 (3,4) - same as above
  5. 00:40:915 (5,6) - also here fix the distance i will not point all cuz I know you can fix them by your own owo
  6. 01:32:454 (3) - this slider look really ugly IMO you can try to improve and make a cool and nice slider shape here
  7. 02:06:300 (9,1) - Usually you was using 1/2 stacks but the gap in this one is to big new players will click to fast here I sugges you to unstack them for better gameplay
  8. 02:10:659 (5,6,7,8) - another distance errors
  9. 02:40:402 this double repeat slider are not recomend to use in normal/easy diff cuz are unexpected for newbies you can use 1 repeat and then add a circle
  10. 02:42:197 this touch the hp bar low it a little or stack it with 2
  11. 02:58:607 1/4 slider in a normal is kinda weird imo what about to use 1/2 slider instead?
  12. 04:08:351 (1) - same as above

Easy:
  1. 00:02:454 you forget finish here
  2. 00:29:120 (3,4) - Fix the distance here
  3. 00:47:069 (1,2,3,4,5) - I suggest you to use some slider here alot of circles are really hard to do for a player who start playing today
  4. 00:49:633 (1,2) - Fix the distance
  5. 00:56:812 (2,1) - same as above
  6. 04:10:659 (2,3) - ^
  7. 04:15:274 (1,2,3) - Dont use stacks in easy diff newbies cant read them and click so fast also is almost the end of the diff you want o make they sad failing at the end xD? evil Senbonzakura D:
  8. 04:22:197 (2,3) - same as above I suggest you ro do 1/2 slider instead :3

GL Senbonzakura owo
Topic Starter
Chocoliti

Natsu wrote:

HI~
General:
  1. Inconsistency in combo colours Azmato's Hard have different colours plz use the same in all the standard diffs
  2. Inconsistency in Tags they have to be the same in all the diffs
  3. Inconsistency in Kiai Times easy diff just have 2 kiai since it is your own diff be consistent and add three like your others diffs

Insane:
  1. 00:03:736 (5,6) - this stack look kinda random here better unstack it and keep the flow of the previous beats Imo
  2. Unsnapped green line at: 01:57:425 - snap to 01:57:454
  3. 03:40:915 (2) this have to be new combo is a bug Ik
  4. 00:07:069 (2) - Ctrl G will improve the flow actually play really unnatural if you do this change the position of 00:07:454 (3,4) - of course
  5. 00:08:351 not a fan of this slider why you dont try some sexy curve slider instead will follow the music alot better imo
  6. 00:15:530 (1,2,3) - kinda nazi but turn off gridsnap and stack this perfect
  7. 00:14:761 (7,1) - swap NC for consistency with your stanzas pattern
  8. 00:36:300 (3,4) - unstack this too the music is
  9. 00:31:171 (1,2) - put them on the same line
  10. 00:45:274 (4,5) - stack his perfect look really ugly actually
  11. 00:41:428 (9,1) - swap NC music change here 00:41:428 (9) -
  12. 00:43:479 (7,1) - same as above
  13. 00:51:428 (1,2) - same as above usually combos start on tehe stanzas (Big white tick)
  14. 01:01:941 cmon :c im not a fan of this slider you can try some sexy curved sliders
  15. 01:15:531 (5,6,7,8,9,1) - this one for example play really bad the flow from 5 to 6 feel really unnatural and forced I know you want to keep the start atleast reduce the stream distance to 0.50 to let the player recovery after the big jumps
  16. 01:11:171 (6) - ctrl g to improve the flow imo
  17. 01:20:146 (1,2) - swap NC
  18. 01:23:479 (1,2,3,4,5,1,2,3) - this pattern look like a fail star maybe use the tool to make a perfect star?
  19. 01:54:248 mm im not sure maybe you like to ctrl g this one
  20. 02:23:992 I reall dont like this sliders look really old like 2008 try to make some curve one imo
  21. 02:25:787 (1,2) - this play really bad I suggest you to stack them better
  22. 02:46:043 (6,7,8,9,1) - reduce a little the distance here too same case as before
  23. 03:21:428 add a circle with finish here the start the spinner in 03:21:556 in this way you will follow the music alot better :3
  24. 04:00:402 (1,2) - also this play really bad x_x try to use a properly distance and improve the flow there :3
  25. 04:02:197 (1,2) - same as above
    04:22:966 (1) - same sugestion as 03:21:428



I will mod the others diff later need to do some now check this first owo

ok >~<
-Neipezi
hi, Senbonzakura
#From Chat queues

[General]
- soft-slidertick2에 clap 넣으시길 바랍니다. (노멀 이지에 있는 긴슬라이드 스틱에 유용합니다.)
- 미리듣기 00:59:857 - 로 지정해주세요.

[Easy]
CS -1
00:59:889 (1) - 두번째 빨간점을 짝소리에 맞춰서 꺽기는게 좋을것 같습니다.
00:32:710 (1,2) - NC 교체
00:36:812 (1,2) - ^
00:47:069 (1,2) - ^
00:53:736 (1) - NC 삭제
01:20:402 (5) - NC 추가
02:40:402 (1) - 02:41:171 - 슬라이드 끝지점
03:17:582 (1) - 스핀 03:19:377 - 이 시작지점입니다.
03:41:941 (1) - 00:59:889 (1) - 와 동일
03:58:352 (1) - ^
04:11:171 - clap 추가
04:18:864 (1,2) - 조금 이상해서 바꿔보았습니다.this
04:25:659 (1) - 스핀 추가? 04:31:684 - 끝지점

Easy : soft-slidertick2 지정구간
  • 01:00:402 -
    01:02:454 -
    01:04:505 -
    01:06:556 -
    01:14:761 -
    01:16:812 -
    01:18:864 -
    01:20:915 -
    01:22:966 -
    01:25:018 -
    01:27:069 -
    01:29:120 -
    01:30:146 -
    02:12:197 -
    02:14:248 -
    02:16:300 -
    02:20:402 -
    02:22:454 -
    02:24:505 -
    02:30:659 -
    02:32:710 -
    02:34:761 -
    02:36:812 -
    02:45:018 -
    02:47:069 -
    02:49:120 -
    02:51:171 -
    02:53:223 -
    02:55:274 -
    02:57:325 -
    03:00:402 -
    03:42:454 -
    03:44:505 -
    03:46:556 -
    03:48:607 -
    03:56:812 -
    03:58:864 -
    04:00:915 -
    04:02:966 -
    04:05:018 -
    04:09:125 -


[Soar's Normal]
AR+1 OD+1
00:13:479 (4) - NC 추가
00:13:992 (1) - NC 삭제
00:14:761 (4) - NC 추가
00:16:556 (1) - NC 삭제
00:18:607 (1) - NC 삭제
00:18:864 (2) - NC 추가
00:31:941 (2,3) - 서클하고 슬라이드 구간 바꿔주세요. 박자가 이상합니다.
00:49:633 (5) - NC 추가
00:51:428 (1) - NC 삭제
00:51:684 (2) - NC 추가
01:26:300 (1) - 반복 삭제하시고 1/2슬라이드로 바꿔주세요.
01:29:120 - 서클 추가
01:32:454 (3) - 슬라이드 깁니다. 스핀으로 대신하시거나 슬라이드를 01:33:223 - 에 끝으로 맞춰주세요. (반복도 추가하시고 싶으신다면 추가하셔도 좋습니다.)
01:45:018 (6) - NC 추가
01:46:812 (1,2) - NC 교체
01:48:607 (1,3) - ^
02:11:684 (8) - 1/1 슬라이드, NC 추가
02:13:736 (1,2) - 서클 삭제하시고, 슬라이드 1/1로 바꿔주세요. 노멀로 인식하기 어렵습니다.
02:14:505 (2,3) - ^
02:15:530 (5) - NC 추가
02:17:838 (2,3) - 02:13:736 (1,2) - 와 동일
02:20:402 (8) - 1/1 슬라이드 반복 추가
02:31:171 (3) - 1/1 슬라이드 추가
02:33:222 (4) - ^
02:40:402 (2) - 반복 삭제하신 다음 02:41:171 - 1/1 슬라이드 추가
02:43:479 (4) - 반복 추가?
02:58:607 (1) - 1/2슬라이드로 바꿔주세요.
03:04:761 - 03:05:530 - 슬라이드 추가?
03:19:377 (1,2) - 스핀으로 바꿔주세요. 2번은 끝지점 03:23:479 - 으로 맞춰주세요.
04:22:454 (2) - clap 삭제
04:25:659 (1) - 스핀 추가? 04:31:684 - 끝지점

[Azmato's Hard]
00:07:325 - finish 추가
00:15:530 (2,3) - crtl + g
00:37:838 - clap 삭제
00:53:736 (5) - finish 추가, 두번째 x:140 y:168, 3번째 x:172 y:220 서클에 감쌉니다.
00:59:633 - 서클 추가?
01:01:812 (5) - 삭제 박자 이상합니다.
01:03:864 (2) - 01:03:864 - 이동
01:03:736 (1) - NC 삭제
01:03:992 (2) - NC 추가
01:22:325 (5) - 삭제
01:38:864 (1) - 01:38:736 - 시작점
01:43:736 (3,4) - 1/1 슬라이드로 교체
02:48:607 (5) - NC 추가
02:52:710 (5) - ^
03:01:941 (1) - finish 추가
03:05:530 - 서클 추가?
03:18:351 - finish 추가
03:43:992 (5) - NC 추가
03:48:095 (5) - ^
03:52:454 (4,5) - 조금 이상해서 바꿔보았습니다. this
04:04:505 (5) - NC 추가
04:25:659 (1) - 스핀 추가? 04:31:684 - 끝지점

[Insane]
00:05:659 (6) - 직선이되게 이동 x:356 y:164
00:49:633 (5) - NC 추가
00:53:736 (5) - ^
01:06:043 (5) - ^
01:08:864 (6) - ^?
01:11:941 (1) - 연타 넣는게 좋을꺼 같네요. 서클 3개
01:24:505 (6) - ^
01:28:479 - 서클 추가
01:31:171 (9) - NC 추가
01:56:043 (3) - clap 넣어도 소리가 잘 흐르는 것 같네요.
01:59:120 (1,2) - NC 교체
02:01:428 (6) - NC 추가
02:05:530 (7) - ^
02:06:812 (1,2) - NC 교체
02:17:582 (1,2) - ^
02:21:684 (1,2) - ^
02:25:915 - 서클 추가
02:30:146 (1) - 모양이 이상하네요. 조금 변화시켜보았습니다.
02:31:171 (3) - 대칭^
02:32:197 (5,1) - NC 교체
02:34:248 (4) - NC 추가
02:33:992 (3,4) - 거리 유지하시길 바랍니다. 1.5로 하실꺼면 하시고 안하실꺼면 겹쳐주세요.
02:42:325 - 서클 추가
02:48:607 (7) - NC 추가
03:35:787 (1) - 여기에 스핀 넣는건 조금 이상합니다. 삭제
04:18:479 - 서클 추가
04:18:350 (1,4) - NC 교체
04:22:453 (3) - clap 삭제
04:23:095 (1) - 04:22:838 - 이동

GL 케이온 노래네요 역시 노래 좋은.. :oops:
Topic Starter
Chocoliti
SPOILER

-Kirito wrote:

hi, Senbonzakura
#From Chat queues

[General]
- soft-slidertick2에 clap 넣으시길 바랍니다. (노멀 이지에 있는 긴슬라이드 스틱에 유용합니다.)
- 미리듣기 00:59:857 - 로 지정해주세요.

[Easy]
CS -1
00:59:889 (1) - 두번째 빨간점을 짝소리에 맞춰서 꺽기는게 좋을것 같습니다.
00:32:710 (1,2) - NC 교체
00:36:812 (1,2) - ^
00:47:069 (1,2) - ^
00:53:736 (1) - NC 삭제
01:20:402 (5) - NC 추가
02:40:402 (1) - 02:41:171 - 슬라이드 끝지점
03:17:582 (1) - 스핀 03:19:377 - 이 시작지점입니다.
03:41:941 (1) - 00:59:889 (1) - 와 동일
03:58:352 (1) - ^
04:11:171 - clap 추가
04:18:864 (1,2) - 조금 이상해서 바꿔보았습니다.this
04:25:659 (1) - 스핀 추가? 04:31:684 - 끝지점

Easy : soft-slidertick2 지정구간
  • 01:00:402 -
    01:02:454 -
    01:04:505 -
    01:06:556 -
    01:14:761 -
    01:16:812 -
    01:18:864 -
    01:20:915 -
    01:22:966 -
    01:25:018 -
    01:27:069 -
    01:29:120 -
    01:30:146 -
    02:12:197 -
    02:14:248 -
    02:16:300 -
    02:20:402 -
    02:22:454 -
    02:24:505 -
    02:30:659 -
    02:32:710 -
    02:34:761 -
    02:36:812 -
    02:45:018 -
    02:47:069 -
    02:49:120 -
    02:51:171 -
    02:53:223 -
    02:55:274 -
    02:57:325 -
    03:00:402 -
    03:42:454 -
    03:44:505 -
    03:46:556 -
    03:48:607 -
    03:56:812 -
    03:58:864 -
    04:00:915 -
    04:02:966 -
    04:05:018 -
    04:09:125 -


[Soar's Normal]
AR+1 OD+1
00:13:479 (4) - NC 추가
00:13:992 (1) - NC 삭제
00:14:761 (4) - NC 추가
00:16:556 (1) - NC 삭제
00:18:607 (1) - NC 삭제
00:18:864 (2) - NC 추가
00:31:941 (2,3) - 서클하고 슬라이드 구간 바꿔주세요. 박자가 이상합니다.
00:49:633 (5) - NC 추가
00:51:428 (1) - NC 삭제
00:51:684 (2) - NC 추가
01:26:300 (1) - 반복 삭제하시고 1/2슬라이드로 바꿔주세요.
01:29:120 - 서클 추가
01:32:454 (3) - 슬라이드 깁니다. 스핀으로 대신하시거나 슬라이드를 01:33:223 - 에 끝으로 맞춰주세요. (반복도 추가하시고 싶으신다면 추가하셔도 좋습니다.)
01:45:018 (6) - NC 추가
01:46:812 (1,2) - NC 교체
01:48:607 (1,3) - ^
02:11:684 (8) - 1/1 슬라이드, NC 추가
02:13:736 (1,2) - 서클 삭제하시고, 슬라이드 1/1로 바꿔주세요. 노멀로 인식하기 어렵습니다.
02:14:505 (2,3) - ^
02:15:530 (5) - NC 추가
02:17:838 (2,3) - 02:13:736 (1,2) - 와 동일
02:20:402 (8) - 1/1 슬라이드 반복 추가
02:31:171 (3) - 1/1 슬라이드 추가
02:33:222 (4) - ^
02:40:402 (2) - 반복 삭제하신 다음 02:41:171 - 1/1 슬라이드 추가
02:43:479 (4) - 반복 추가?
02:58:607 (1) - 1/2슬라이드로 바꿔주세요.
03:04:761 - 03:05:530 - 슬라이드 추가?
03:19:377 (1,2) - 스핀으로 바꿔주세요. 2번은 끝지점 03:23:479 - 으로 맞춰주세요.
04:22:454 (2) - clap 삭제
04:25:659 (1) - 스핀 추가? 04:31:684 - 끝지점

[Azmato's Hard]
00:07:325 - finish 추가
00:15:530 (2,3) - crtl + g
00:37:838 - clap 삭제
00:53:736 (5) - finish 추가, 두번째 x:140 y:168, 3번째 x:172 y:220 서클에 감쌉니다.
00:59:633 - 서클 추가?
01:01:812 (5) - 삭제 박자 이상합니다.
01:03:864 (2) - 01:03:864 - 이동
01:03:736 (1) - NC 삭제
01:03:992 (2) - NC 추가
01:22:325 (5) - 삭제
01:38:864 (1) - 01:38:736 - 시작점
01:43:736 (3,4) - 1/1 슬라이드로 교체
02:48:607 (5) - NC 추가
02:52:710 (5) - ^
03:01:941 (1) - finish 추가
03:05:530 - 서클 추가?
03:18:351 - finish 추가
03:43:992 (5) - NC 추가
03:48:095 (5) - ^
03:52:454 (4,5) - 조금 이상해서 바꿔보았습니다. this
04:04:505 (5) - NC 추가
04:25:659 (1) - 스핀 추가? 04:31:684 - 끝지점

[Insane]
00:05:659 (6) - 직선이되게 이동 x:356 y:164
00:49:633 (5) - NC 추가
00:53:736 (5) - ^
01:06:043 (5) - ^
01:08:864 (6) - ^?
01:11:941 (1) - 연타 넣는게 좋을꺼 같네요. 서클 3개
01:24:505 (6) - ^
01:28:479 - 서클 추가
01:31:171 (9) - NC 추가
01:56:043 (3) - clap 넣어도 소리가 잘 흐르는 것 같네요.
01:59:120 (1,2) - NC 교체
02:01:428 (6) - NC 추가
02:05:530 (7) - ^
02:06:812 (1,2) - NC 교체
02:17:582 (1,2) - ^
02:21:684 (1,2) - ^
02:25:915 - 서클 추가
02:30:146 (1) - 모양이 이상하네요. 조금 변화시켜보았습니다.
02:31:171 (3) - 대칭^
02:32:197 (5,1) - NC 교체
02:34:248 (4) - NC 추가
02:33:992 (3,4) - 거리 유지하시길 바랍니다. 1.5로 하실꺼면 하시고 안하실꺼면 겹쳐주세요.
02:42:325 - 서클 추가
02:48:607 (7) - NC 추가
03:35:787 (1) - 여기에 스핀 넣는건 조금 이상합니다. 삭제
04:18:479 - 서클 추가
04:18:350 (1,4) - NC 교체
04:22:453 (3) - clap 삭제
04:23:095 (1) - 04:22:838 - 이동

GL 케이온 노래네요 역시 노래 좋은.. :oops:

하. 고칠게 많네요.. 다고쳤어요 ~
Soar

Natsu wrote:

HI~

Soar Normal:
  1. AR 5 OD 4 fit better this diff Ok..
  2. 00:12:710 (1,2,3,4,1,2,3,4) - Use 1.20 spacing like you was using before O
  3. 00:25:787 (2,3,1) - same fix the distance O
  4. 00:29:120 (3,4) - same as above O
  5. 00:40:915 (5,6) - also here fix the distance i will not point all cuz I know you can fix them by your own owo O
  6. 01:32:454 (3) - this slider look really ugly IMO you can try to improve and make a cool and nice slider shape here O
  7. 02:06:300 (9,1) - Usually you was using 1/2 stacks but the gap in this one is to big new players will click to fast here I sugges you to unstack them for better gameplay it will be fine
  8. 02:10:659 (5,6,7,8) - another distance errors O
  9. 02:40:402 this double repeat slider are not recomend to use in normal/easy diff cuz are unexpected for newbies you can use 1 repeat and then add a circle changed double repeat sliders
  10. 02:42:197 this touch the hp bar low it a little or stack it with 2 O
  11. 02:58:607 1/4 slider in a normal is kinda weird imo what about to use 1/2 slider instead? O
  12. 04:08:351 (1) - same as above O
Thanks for Modding :D

-Kirito wrote:

hi, Senbonzakura
#From Chat queues

[Soar's Normal]
AR+1 OD+1Ok..
00:13:479 (4) - NC 추가O
00:13:992 (1) - NC 삭제O
00:14:761 (4) - NC 추가O
00:16:556 (1) - NC 삭제O
00:18:607 (1) - NC 삭제O
00:18:864 (2) - NC 추가O
00:31:941 (2,3) - 서클하고 슬라이드 구간 바꿔주세요. 박자가 이상합니다.O
00:49:633 (5) - NC 추가O
00:51:428 (1) - NC 삭제O
00:51:684 (2) - NC 추가O
01:26:300 (1) - 반복 삭제하시고 1/2슬라이드로 바꿔주세요.O
01:29:120 - 서클 추가O
01:32:454 (3) - 슬라이드 깁니다. 스핀으로 대신하시거나 슬라이드를 01:33:223 - 에 끝으로 맞춰주세요. (반복도 추가하시고 싶으신다면 추가하셔도 좋습니다.)O
01:45:018 (6) - NC 추가O
01:46:812 (1,2) - NC 교체O
01:48:607 (1,3) - ^O
02:11:684 (8) - 1/1 슬라이드, NC 추가 O슬라이드 추가는 안했습니다
02:13:736 (1,2) - 서클 삭제하시고, 슬라이드 1/1로 바꿔주세요. 노멀로 인식하기 어렵습니다. 그렇기는 한데 바꾸니 슬라가 박자에 맞는기분이 아니네요
02:14:505 (2,3) - ^ ^
02:15:530 (5) - NC 추가O
02:17:838 (2,3) - 02:13:736 (1,2) - 와 동일X
02:20:402 (8) - 1/1 슬라이드 반복 추가X
02:31:171 (3) - 1/1 슬라이드 추가 그대로가 나아보입니다
02:33:222 (4) - ^^
02:40:402 (2) - 반복 삭제하신 다음 02:41:171 - 1/1 슬라이드 추가 모양은 다르지만 고쳤습니다
02:43:479 (4) - 반복 추가?X
02:58:607 (1) - 1/2슬라이드로 바꿔주세요. O
03:04:761 - 03:05:530 - 슬라이드 추가? X
03:19:377 (1,2) - 스핀으로 바꿔주세요. 2번은 끝지점 03:23:479 - 으로 맞춰주세요. 제가 스핀쫌 싫어해서요 게다가 슬라도 나쁘지 않다 생각합니다
04:22:454 (2) - clap 삭제 O
04:25:659 (1) - 스핀 추가? 04:31:684 - 끝지점 X

GL 케이온 노래네요 역시 노래 좋은.. :oops:
모딩해주셔서 감사합니다:D

http://puu.sh/4V85v.osu

그건그렇고 이거 완전 노말에서 벗어난기분
Sallad4ever
I'm sorry I can't mod your map because I have of some RL problem. I'll give you a star instead, good luck with the map
Azmato
http://puu.sh/51SMf.zip

fixed all mods, hitsound, patterns.

Thanks :)
Nwolf
woof

[Naryuga's Muzukashii/Oni]

Volume --> 75% this is way too loud


Don't see anything incredibly bad at the taikos otherwise, please don't give kds
UnitedWeSin
Hey Senbonzakura!

[General]

  1. Offset is a bit off. Try 2472(+18). After changing the offset, make sure to resnap ALL timing sections, objects, preview point. You need to be sure everything is properly snapped.
  2. You cannot silence both the slidertick and the sliderslide at the same time. If you want to silence the sliderslide, then the tick MUST be audible. So you cannot use the files soft-slidertick1 and soft-slidertick2. Consider removing those files.
  3. It seems you aren't using the normal sample set anymore, all of your timing sections are set to soft sample set. You need to remove all of the normal sample set hitsound files from the folder and submit. You aren't using those files, so it's unrankable for them to be in the folder.
  4. Inconsistent kiai times in your own diffs. Guest diffs can have different kiai times, but your diffs, Insane and Easy, must have the exact same kiai times.
[Insane]

  1. 00:12:468 (1,2,3,4,5,6) - How about this pattern?
  2. 00:57:852 (3) - Add a NC here to follow previous NC pattern 00:55:801 (1,1,1,1).
  3. 01:11:955 (1,2,3) - Use a lowers spacing (.8) so that it plays exactly like the other triplets, for example 01:07:083 (3,4,5). It will be nicer.
  4. 01:18:237 (7) - I suggest to delete this because it breaks your pattern which is following vocals.
  5. 01:24:006 - If you listen to the music, a stream might be much nicer here. If you do so, delete 01:24:647 (2) because a triplet at 01:24:519 is not fitting. Try it:
  6. 02:21:955 (1,3) - How about make these the same slider? It might look nicer.
  7. 02:31:185 (3) - Remove the finish from the head.
  8. 02:33:493 (4) - Maybe NC? Try to make it like 01:03:237 (1).
  9. 03:02:980 - To be consistent with other kiais, I suggest to end it here on this downbeat.
  10. 03:08:878 - I want to click here because it is very strong beat, but now you have it on repeat of slider. You can remove repeat and move slider forward 1/2, then add note like this:
  11. 03:53:493 (7,8,9) - It would be nicer to use smaller spacing.
  12. 03:54:006 (1,2,3) - Jumping is too harsh. For this calm song, try nicer flow like place 2 above pattern:
  13. 04:10:032 (4,5) - Move them down a few grids to even the spacing.
  14. 03:51:955 (1,2,3) - Give it more curving, it will be nicer flow to connect 03:51:698 (6,4).
  15. 04:17:852 (5,6,7) - Make a more clean curve and then copy-paste/flip it over for 04:18:365 (8,9,10) so you have this pattern. It will be nice flow.
Your flow and placements are definitely getting better, but the diff needs more work. Your NC patterns are very inconsistent. If you want to follow the vocals with your NC's, then you should fit them to changes in verses. If not, you can place NC's on strong beats/downbeats. It's nice to use relatively the same pattern through the whole map.

[Azmato's Hard]

  1. 00:20:933 (5,1) - Reverse these NC because of gap at 00:20:677 and try to make more spacing to 00:20:933 (5). It feels bad to play the jump 00:19:907 (3,4) and then pause and wait to hit 5 when it looks like another jump.
  2. 01:11:446 (1,2,3,4) - Unstack 1-2 from 3-4. That way, you have movement to 3 which is great because vocals start.
  3. 01:32:728 - You should continue the kiai until here to be consistent with the other kiais.
  4. 01:40:420 (1) - You must add a NC to this note because it is following the spinner.
  5. 03:01:959 (1) - Spinner doesn't really fit the music here imo. It would be nicer to map this part out. Or you could start spinner at 03:02:984 instead. It's better to start the spinner on the downbeat where there is crash/change in music.
  6. 03:02:984 - Try to end the second kiai here if you start the spinner there. It will fit much better.
  7. 03:53:113 - What is reason for 5% volume? Also at 03:53:113.
  8. 04:13:754 to 04:14:779 - You should map this part out and start spinner at 04:14:779. It is not fitting to have large musical change (like at 04:14:779) in the middle of a spinner.
  9. 04:14:779 - Suggest to end kiai here.
  10. 04:20:933 - You cannot silence the ticks of a slider when the slide is also silenced. Once the slidertick2 hitsound file is removed, you need to raise the volume here and 04:22:984 so the ticks are audible.
Much improvement since I last saw it.

[Soar's Normal]

  1. 00:12:728 (1,2,3,2,3,4) - You've forced symmetry here. Try to place the 00:12:728 (1,2,3) differently so that the 2 doesn't overlap the 00:10:677 (1) as it is fading.
  2. 00:22:728 (1) - You should avoid using small (1/4) sliders like this in an easier difficulty. It would be much better for newer players if you replace with 1/2 slider.
  3. 00:29:138 (3) - Do not hide the repeat underneath the slider body of 00:27:087 (1). That sort of placement does not belong in an easier difficulty.
  4. 01:55:292 (6) - It's touching the HP bar a little bit, it would be best if you could move it down.
Lots of improvement. Your patterns are still very "boxy." You don't use enough curves, most of your patterns are bland because you place straight sliders either vertical or horizontal with the grid so it gets a bit boring. It's nice to throw in curves / blankets / waves. Things that will make your map beautiful and will fit this nice song. But I do like what you've done, and your rhythm are nice for the most part.
Also, you can try to reduce the star rating a little bit so that the diff appears as 4 stars. If you can replace a few circles with a slider, it might work out. Get it below 4.25 stars.

[Easy]

  1. 00:05:548 (3) - I think you want to take normal sample addition off of the end. It's making a loud bump.
  2. 00:08:369 (1,1) - There is not enough time after the spinner for the player to recover. You should try to have at least two beats of rest after a spinner in an Easy diff. I suggest delete spinner and make slider instead.
  3. 00:59:907 (1) - You can center the white anchor and try to match curve with 01:01:959 (2) if you like.
  4. 01:32:728 - You need to end the first kiai here to be consistent with Insane.
  5. 02:54:266 (4,1) - Place more like this to keep spacing visually constant. The overlap will confuse players.
  6. 03:02:980 - Make sure to end the kiai here if you do so in Insane.
  7. 03:53:241 (2) - Remove finish.
Better.

Definitely get more modding and perfect these maps, I don't think they are ready for rank as they are. But that doesn't mean they can't be in the future. :D :D
Good luck!
Azmato

UnitedWeSin wrote:

Hey Senbonzakura!

[General]

  1. Offset is a bit off. Try 2472(+18). After changing the offset, make sure to resnap ALL timing sections, objects, preview point. You need to be sure everything is properly snapped.
  2. You cannot silence both the slidertick and the sliderslide at the same time. If you want to silence the sliderslide, then the tick MUST be audible. So you cannot use the files soft-slidertick1 and soft-slidertick2. Consider removing those files.
  3. It seems you aren't using the normal sample set anymore, all of your timing sections are set to soft sample set. You need to remove all of the normal sample set hitsound files from the folder and submit. You aren't using those files, so it's unrankable for them to be in the folder.
  4. Inconsistent kiai times in your own diffs. Guest diffs can have different kiai times, but your diffs, Insane and Easy, must have the exact same kiai times.
[Azmato's Hard]

  1. 00:20:933 (5,1) - Reverse these NC because of gap at 00:20:677 and try to make more spacing to 00:20:933 (5). It feels bad to play the jump 00:19:907 (3,4) and then pause and wait to hit 5 when it looks like another jump. O
  2. 01:11:446 (1,2,3,4) - Unstack 1-2 from 3-4. That way, you have movement to 3 which is great because vocals start.
    O
  3. 01:32:728 - You should continue the kiai until here to be consistent with the other kiais.O
  4. 01:40:420 (1) - You must add a NC to this note because it is following the spinner. O
  5. 03:01:959 (1) - Spinner doesn't really fit the music here imo. It would be nicer to map this part out. Or you could start spinner at 03:02:984 instead. It's better to start the spinner on the downbeat where there is crash/change in music. Changed other way
  6. 03:02:984 - Try to end the second kiai here if you start the spinner there. It will fit much better. O
  7. 03:53:113 - What is reason for 5% volume? Also at 03:53:113. O
  8. 04:13:754 to 04:14:779 - You should map this part out and start spinner at 04:14:779. It is not fitting to have large musical change (like at 04:14:779) in the middle of a spinner. Changed other way
  9. 04:14:779 - Suggest to end kiai here. O
  10. 04:20:933 - You cannot silence the ticks of a slider when the slide is also silenced. Once the slidertick2 hitsound file is removed, you need to raise the volume here and 04:22:984 so the ticks are audible.I don know what you mean exactly... so I just deleted timming bars.
Much improvement since I last saw it. Thanks XD

and fixed other hitsound missing.

http://puu.sh/5jtft.zip

Thanks :D
Soar
[Soar's Normal]

00:12:728 (1,2,3,2,3,4) - You've forced symmetry here. Try to place the 00:12:728 (1,2,3) differently so that the 2 doesn't overlap the 00:10:677 (1) as it is fading. Shape seems like squash but fixed
00:22:728 (1) - You should avoid using small (1/4) sliders like this in an easier difficulty. It would be much better for newer players if you replace with 1/2 slider. O
00:29:138 (3) - Do not hide the repeat underneath the slider body of 00:27:087 (1). That sort of placement does not belong in an easier difficulty. O
01:55:292 (6) - It's touching the HP bar a little bit, it would be best if you could move it down. O

Lots of improvement. Your patterns are still very "boxy." You don't use enough curves, most of your patterns are bland because you place straight sliders either vertical or horizontal with the grid so it gets a bit boring. It's nice to throw in curves / blankets / waves. Things that will make your map beautiful and will fit this nice song. But I do like what you've done, and your rhythm are nice for the most part.
Also, you can try to reduce the star rating a little bit so that the diff appears as 4 stars. If you can replace a few circles with a slider, it might work out. Get it below 4.25 stars.O

Thanks for modding :D
http://puu.sh/5rEBn.osu
Coro
Taiko mod~
All are suggestions unless in red.

[Naryuga's Muzukashii]
00:05:805 - add d (since you're following melody)
00:06:574 (4,1,4) - I think K is better than D since it's a cymbal hit, but up to you
01:36:061 - add d ^
01:36:830 (4,1,1) - K, ^

[Naryuga's Oni]
00:06:574 (2,1,4) - same suggestion as muzukashii, K
01:36:830 (2,1,4) - ^
03:18:369 (1,3) - add finish? There are cymbal hits here

I think the very last part can still be mapped, but it's up to you, yeah.
Nice map~
Naryuga
Soooooory for the late reply ;w; didnt notice the subscribe notification

CoroQuetz wrote:

Taiko mod~
All are suggestions unless in red.

[Naryuga's Muzukashii]
00:05:805 - add d (since you're following melody) - added kat instead, due to the drum feeling
00:06:574 (4,1,4) - I think K is better than D since it's a cymbal hit, but up to you - I prefer heavy sound with this cymbal so I use D.
01:36:061 - add d ^ - same.
01:36:830 (4,1,1) - K, ^ - ^

[Naryuga's Oni]
00:06:574 (2,1,4) - same suggestion as muzukashii, K
01:36:830 (2,1,4) - ^
03:18:369 (1,3) - add finish? There are cymbal hits here - done!

I think the very last part can still be mapped, but it's up to you, yeah. - OK sure, now I mapped the last part!
Nice map~ - Thank you!!
update please! ._. sorry for the delay

Muzu: http://puu.sh/5HcVv.osu
Oni: http://puu.sh/5Hd0c.osu
bigfrog
hello~ from queue :>
nice song~

Easy
00:20:420 (4) - do you like this pattern :
00:33:241 (1,2) - blanket better
00:34:266 (2,3) - i prefer this one :
00:53:754 (3) - why not like 00:51:702 (1)? seems better :3
02:01:446 (1) - pointing 02:02:984 (2) get better flow i think.
02:19:907 (5) - move to 108|264 please ><
03:11:446 (3,1) - please avoid to overlap...03:11:446 (3,1) symmetry?
03:50:164 (3,4,1,2,3) - like 01:08:113 (1,2,3,4) pattern ?
03:58:369 (1,2) - blanket better :>

Soar's Normal
00:22:472 (5) - i think you lost clap here
00:46:318 (6) - slide to 00:47:087 better

only have some problems,but i think you should follow rhythm not vocal :<

Azmato's Hard
01:22:984 (2) - lost clap at start
01:32:343 (3) - delete please >< it's not fit of here
02:18:369 (2) - same as the first ↑
02:25:292 (4) - end lost clap,umm...i think you can check them so i don't mod this more :>
03:02:600 (3) - delete
03:18:882 (4) - move to 180|252 better i think..
04:10:677 (2) - i have no idea why it's 1.1 distance,fix to 1.0?

very neat,i like it ><

Insane
00:14:010 (4) - remove clap

just lost some clap too,but my skill is not well...i can't mod other except this. ww sorry~

that all~
Good Luck =u=
GugUCorn
request from in-game

[Easy]

  1. 00:20:420 (4) - (92,252) 모양 개선으로 슬라이더 맨끝 포인트를 왼쪽 좌표로 옮겨주세요
  2. 00:33:241 (1) - 클랩은 흐름에 따르면 지우는게 나을것 같아보여요
  3. 00:39:395 (4) - 뉴콤보?/두번째 슬라이더 포인트를 (256,352) 으로 옮겨주세요
  4. 00:43:497 (1) - 첫부분 피니쉬
  5. 00:58:369 (2,4) - 피니쉬 보단 클랩이 어울려 보여요
  6. 00:58:882 (3) - 여기에 같이 클랩
  7. 00:49:651 (1) - 슬라이더 포인트로 드럼소리(soft-clap1소리) 넣어주세요
  8. 00:51:702 (1) - ^
  9. 00:53:754 (3) - 여기도 물론,슬라이더 틱으로 힛사 처리
  10. 00:59:907 (1) - 3번째 슬라이더 포인트를 왼쪽으로 옮겨주세요 (172,269)으로
  11. 01:01:959 (2) - 끝 클랩
  12. 01:45:036 (6) - 뉴콤보
  13. 01:50:677 (4,6) - 클랩
  14. 03:50:164 (3) - 뉴콤보
  15. 03:54:266 (3) - ^
  16. 03:56:318 (5) - 03:57:343 이부근에 슬라이더 틱으로 처리해주세요
[Soar's Normal]
Overall,it's little hard than general normal diff. you need to check rhythm for difiiculty.

  1. 00:46:318 (6) - add clap on end of slider
  2. 00:54:523 (3) - add whistle on end of slider
  3. 02:30:164 (1) - perfectly overlap on 02:28:625 (2)
[Azmato's Hard]

  1. 00:36:061 (2) - delete clap
  2. 00:41:702 (2) - clap?
  3. 00:53:497 (4) - perfectly overlap
  4. 00:57:856 (1) - how about adding clap on end of slider
  5. 00:58:882 (2) - and adding clap on first of slider?
  6. 01:04:010 (1) - Finish hitsound on first of slider is little strange..:(
  7. 01:32:856 (1) - this spinner is so long in Hard Diff. please decrease it and add other rhythm.
  8. 01:52:984 (1) - it's too huge jump..3.23x :o
  9. 02:25:292 (4) - add clap on end of slider
  10. 03:45:548 (4) - add clap on first of slider
  11. 04:20:677 (1) - add drum-finish sound on end of slider
  12. 04:20:677 (1,2) - slider tick sound is little strange..try put a silent sound on slider tick.
Cherry Blossom
Hello :)
Mod as requested.


Easy

  1. 00:12:728 (3,4,5) - for estheticism you should fix blankets like this, and many more...
  2. 00:39:395 (4) - here you can move the second point lower for a better blanket for (5)
  3. 00:43:497 (1) - Missing finish at the beginning.
  4. 00:47:600 (1,2) - Missing claps at the end.
  5. 00:56:830 (2) - Here you can add a finish at the beginning of the slider it might sound better imo.
  6. 01:04:010 (1) - Missing clap (end) ?
  7. 01:10:164 (3,4) - make sliders like this for a better flow :
  8. 01:10:933 (4) - Add finish at the beginning.
  9. 01:14:779 - 01:15:292 - I know that it's an easy diff but... these notes must be played imo.
  10. 01:52:728 (6) - Missing clap.
  11. 01:55:292 (4) - Since you made this : 01:53:241 (1,2) , you should do the same, or make something like this :
  12. 01:56:830 - i hear like a "finish" sound, you can add finish here
  13. 02:03:497 (3) - remove clap (end).
  14. 02:17:343 (4,1,2,3,4) - before, you didnt use 5 notes in a row, it can be a bit surprising for beginners, consider changing the pattern.
  15. 02:26:061 (1) - Missing finish at the beginning.
  16. 02:26:061 (1,2) - missing claps at the end.
  17. 02:30:164 (1,2) - ^
  18. 02:40:420 (1,2) - Everything was well but, there is a polarity issue, get rid of this, you might add a reverse here 02:40:420 (1) and remove this note 02:41:959 (2)
  19. 02:48:113 (2) - Missing clap.
  20. 02:56:318 (2) - ^
  21. 02:56:830 (3) - Missing finish (beginning)
  22. 02:58:882 (2) - here i hear like a "finish" sound too, you might add finish here and remove finish and add clap instead here : 02:59:395 (3) -
  23. 03:14:779 (4) - missing finish at the end.
  24. 03:17:600 (1) - Too many reverses, consider removing some and add sliders instead.
  25. 03:52:984 (2) - Missing clap.
  26. 04:07:343 - This note should be played and 04:07:600 (2) does not follow anything imo. move this slider to 04:07:343 and extend it at 04:08:113
  27. 04:20:677 (2) - add finish at the beginning.
Many missing hitsounds, and blankets to fix, there is no problems with this easy imo.

Soar's Normal

  1. 00:13:497 (4) - Remove NC here.
  2. 00:42:472 (2,1) - This slider overlaps with 00:43:497 (1) - you should fix it.
  3. 00:46:318 (6) - Missing clap (end)
  4. 00:55:548 (1,2,3,4,5) - You should align (1) with the 4 following sliders.
  5. 01:01:959 (2,2) - Missing claps (end)
  6. 01:14:266 - I know you follow the vocals but this note should be really played.
  7. 01:26:061 - ^
  8. 01:29:651 (3) - you should make this since you follow vocals.
  9. 01:32:472 (3) - same as here ^ shorten the slider here 01:32:984 and add a note here 01:33:241
  10. 01:45:805 (2,2) - Overlap, you might fix it.
  11. 01:59:138 (1,2,3,4) - I suggest you to make something curved like this for a better flow imo :
  12. 02:03:241 (1,2,3,4,5) - zig-zag patterns are really hard to play if the spacing is close imo, consider changing this.
  13. 02:26:061 (2) - Missing finish.
  14. 02:44:523 - same as i said above.
  15. 02:55:036 (3,4) - move these note 1 grid right for a perfect symmetry.
  16. 02:59:907 (2) - since you follow the vocal you should do this :
  17. 03:04:779 - add a note here.
  18. 03:56:318 - same as i said above.
  19. 04:11:702 (2,3) - same as i said about vocals.
  20. 04:14:779 (1) - Missing finish.
  21. 04:15:292 (3) - Missing clap.
The major issue in this diff imo is that all 1/2 notes are overlapped each others and it is really weird.


Azmato's Hard

  1. 00:03:497 - here i hear something that can be played, so you should add a note here.
  2. 00:14:779 (1,2,4) - Adjust spacing between these objects, not good imo.
  3. 00:19:907 (3,4) - swap these objects, fits better imo, don't forget to fix hitsounds if you did it.
  4. 00:22:215 (3,4) - since you made a little jump here 00:16:061 (3,4) - you should make one here.
  5. 00:24:010 (1,2) - unstack, there is no reason to stack imo because you follow vocal here, and here 00:25:548 (1,2) - the guitar.
  6. 00:32:215 (3,1) - Fix this blanket.
  7. 00:36:061 (2) - Remove clap.
  8. 00:53:754 (5) - missing clap (end)
  9. 00:55:805 (1,2,3,4) - make a further spacing between these objects, because they are overlapped.
  10. 01:04:010 (1,3) - Not perfect sliders, you should use the same slider and flip.
  11. 01:22:984 (2) - It's sounds better if you add clap here (beginning)
  12. 01:38:625 (7) - Missing finish.
  13. 01:49:907 (2,3,1) - I don't agree with the spacing you used, it is hard to read.
  14. 01:51:189 (1,2,3,1,2,3,4,1,2) - This pattern is really hard to read for a normal/hard player, consider changing it or make it easier to read.
  15. 01:56:574 (1,2,3,4,1) - when you are playing it, 01:56:574 (1,2) - is overlaping 01:57:087 (3) - you should fix the spacing.
  16. 02:15:036 (1,2,3,6,1) - Using a stack with 3 notes and then 2 does not fit imo, you might fix stacking, i mean using the same number of notes for same stacking.
  17. 02:18:369 (2) - Missing clap (beginning)
  18. 02:23:882 (5) - There is no reasons to add a note here. You should remove it and stack 02:23:754 (4) at the beginning of 02:24:010 (6) for consistency with 02:21:702 (4,1), and add NC and finish (beginning) and clap (end) here : 02:24:010 (6), and remove this NC 02:24:779 (1) - btw.
  19. 02:25:292 (4) - Missing clap (end)
  20. 02:55:548 (3,4) - Make a blanket like this :
  21. 03:17:600 (1) - Missing clap (end)
  22. 03:19:395 (1,1) - If you want to use double spinner :
    - 03:19:395 (1) - End here 03:21:446
    - 03:21:446 (1) - Begin here : 03:21:702 or here 03:21:574 , and end here 03:23:497
  23. 03:52:472 (4) - Missing clap (end)
  24. 03:52:984 (5) - Missing finish (beginning)
  25. 04:20:677 (1) - ^

Insane

  1. 00:04:779 (2,3,4,5,6,7) - I think it's just me or not but when i play two 1/2 stacked notes and see this 00:05:292 (4,7) with AR8 i'm really confused, make this more readable.
  2. 00:14:266 (5) - Missing clap
  3. 00:20:933 (6) - NC here and remove NC here : 00:21:446 (1)
  4. 00:32:728 (6) - Missing clap.
  5. 00:40:933 (7,8,1) - it's a bad idea imo to stack 1/2 notes here because you stack 1/4 notes here : 00:42:215 (2,3,4)
  6. 00:44:010 (2) - Make the same slider as 00:44:010 (2) - more esthetic imo.
  7. 00:50:933 (4,6) - CTRL+G ?
  8. 00:58:369 (2) - Missing finish (beginning)
  9. 01:12:215 (3) - ^
  10. 01:16:318 (3,4,5) - Not very well blankets, if you look at (4)' approach circle and the curves of the 2 sliders around.
  11. 01:21:446 (3,4,5) - ^
  12. 01:18:369 (7) - Missing clap (end)
  13. 01:24:010 (1,2,3,4,5,6) - Make something curved like this, it's just and idea of the thing i want to suggest you, dont exactly copy it because i didn't use distance snapping for notes after this stream. :
  14. 01:50:420 (3) - Missing clap (reverse)
  15. 02:08:625 (3,4,5) - Unstack and make jumps as you did before.
  16. 02:21:959 (1) - Missing clap (end)
  17. 02:31:189 (3) - For a better flow imo, just use ctrl+g
  18. 02:58:113 (7,8) - Since you stacked 02:56:061 (7,8), you should stack 02:58:113 (7,8)
  19. 03:00:420 (6,7,9) - My idea :
    - 03:00:420 (6,7,9) - CTRL+G here
    - 03:00:933 (7,9) - ^
  20. 03:02:984 (6) - Missing clap (end)
  21. 03:05:292 (6) - ^ (reverse)
  22. 03:18:882 (4) - ^ (beginning)
  23. 03:08:882 (3) - Missing finish (beginning)
  24. 03:50:677 (4,5) - half of this slider's end is covered by (4), you should move (4) somewhere else.
  25. 04:03:497 (4) - use the same slider as 04:02:472 (2) - just do flip horizontally.
  26. 04:08:497 - You didnt forget any 1/4 notes, but you forgot this.
  27. 04:13:241 (1) - Add finish (beginning)
  28. 04:14:266 (3,1) - Overlap you should fix it.
  29. 04:22:728 (4) - Add finish.

You should recheck the hitsounds of your maps, there is a lot of missing hitsounds.
Good Luck ~
Rizia
sorry for noob mod :(

[Easy]
00:14:779 (5,1) - blanket (http://puu.sh/5RuWS.jpg)
00:27:087 (1) - ^
00:31:189 (5,6) - ^
00:36:830 (1,2) - ^
00:49:651 (1) - ^
01:06:061 (2) - Try move to x92 y220
01:08:882 (2) - miss finish in the head
01:10:933 (4) - ^
01:12:215 (1) - ^
01:20:420 (1,2,3) - symmetry
(http://puu.sh/5Rvc9.jpg)
01:45:036 (6) - NC and 01:47:087 (1) - Remove NC
01:49:138 (5) - NC again
02:58:882 (2) - overlap
03:17:600 (1) - http://puu.sh/5RvkW.jpg
03:23:754 - This break is too long :( , I think it could be start at 03:31:702 -
03:48:113 (2) - x436 y288
03:58:369 (1) - try make like this (http://puu.sh/5RvwY.jpg)

[Normal]
01:06:061 (2) -

[Hard]
00:23:497 (4) - ctrl+g?
00:40:677 (6) - make like this(http://puu.sh/5Svfy.jpg)
01:15:292 (4) - nc
02:45:548 (4) - ^
02:58:882 (3) - maybe can blanket at 02:58:113 (6) -
03:46:061 (1,2,3) - try make like this(http://puu.sh/5Svwg)
03:57:343 (4) - NC
03:58:369 (1) - I think it's ugly slider D:

[Insane]
01:14:523 (1,2,3,4,5,6) - Can more like a star
Azmato
Fixed All mods. also applied all.


Thanks for mod guys :)

http://puu.sh/5SKN5.zip
Soar

bigfrog wrote:

Soar's Normal
00:22:472 (5) - i think you lost clap here it's there
00:46:318 (6) - slide to 00:47:087 better it's there

only have some problems,but i think you should follow rhythm not vocal :<

TaMul wrote:

[Soar's Normal]
Overall,it's little hard than general normal diff. you need to check rhythm for difiiculty.

00:46:318 (6) - add clap on end of slider O
00:54:523 (3) - add whistle on end of slider O
02:30:164 (1) - perfectly overlap on 02:28:625 (2) O

Cherry Blossom wrote:

Soar's Normal



00:13:497 (4) - Remove NC here. ? No
00:42:472 (2,1) - This slider overlaps with 00:43:497 (1) - you should fix it. O
00:46:318 (6) - Missing clap (end) it's there
00:55:548 (1,2,3,4,5) - You should align (1) with the 4 following sliders.X
01:01:959 (2,2) - Missing claps (end) O
01:14:266 - I know you follow the vocals but this note should be really played. ??
01:26:061 - ^ ??
01:29:651 (3) - you should make this since you follow vocals. I think it's fine
collapsed text
01:32:472 (3) - same as here ^ shorten the slider here 01:32:984 and add a note here 01:33:241 I think it's fine
01:45:805 (2,2) - Overlap, you might fix it. O
01:59:138 (1,2,3,4) - I suggest you to make something curved like this for a better flow imo : Changed the shape
collapsed text
02:03:241 (1,2,3,4,5) - zig-zag patterns are really hard to play if the spacing is close imo, consider changing this.O
02:26:061 (2) - Missing finish. O
02:44:523 - same as i said above. Which one?
02:55:036 (3,4) - move these note 1 grid right for a perfect symmetry. O
02:59:907 (2) - since you follow the vocal you should do this : it's fine
collapsed text
03:04:779 - add a note here. O
03:56:318 - same as i said above. Ther is no note, and I don't know which one are you talking about
04:11:702 (2,3) - same as i said about vocals. it's fine
04:14:779 (1) - Missing finish. O
04:15:292 (3) - Missing clap. O

The major issue in this diff imo is that all 1/2 notes are overlapped each others and it is really weird.
Thanks for Modding
모딩해주셔서 감사합니다 :)

http://puu.sh/5TgDm.osu
0gre_old
hello--
i thought about few points from Taiko maps

[Naryuga's Muzukashii]
@ 00:41:446 - I thought d d K d d . I just felt " k K " was awkward
@ 00:52:728 - k or 00:53:754 - k . 00:52:472 - d d and 00:53:497 - d d are i don really think is a constant
@ if u don think it is not hard proberly 02:28:625 - kkk d

[Naryuga's Oni]
@ 00:21:959 - deletin it ? chronically.
@ 00:27:600 ~ 00:35:548 prob reduce or give a space as before. even want a difference from 1st section, i think it is little strange cuz of sudden change
@ just for suggest, 00:45:292 - ddd d k k (space) / 00:45:933 - dk d  d k ...
@ ^ , 00:49:138 - k  d d k k d
@ 01:14:523 - k i just felt..
@ 01:20:164 - just can delete dis note
@ 01:24:523 - nevermind wt is before this, i think this is finish as well , as u put at beginnin
@ 01:46:061 - u mainly cut at red downbeat but this is only the odd one
@ 01:57:856 ~ 02:05:805 - how about making all this thing to 2nd part and 1st part is quietly like 01:40:933 ~
@ how about cuttin 02:21:189 instead 02:20:164
@ 02:32:472 02:34:523 02:36:574 - i think this spacin pattern is better the 1st kiai part
@ 04:12:984 - no note here i think


GL naryuga and senbonzakura ~
i know my english is pretty messy lol !
Naryuga

0gre wrote:

hello--
i thought about few points from Taiko maps

[Naryuga's Muzukashii]
@ 00:41:446 - I thought d d K d d . I just felt " k K " was awkward - sure
@ 00:52:728 - k or 00:53:754 - k . 00:52:472 - d d and 00:53:497 - d d are i don really think is a constant - indeed I was wondering which pattern is good, keeping simple or make variation... Now I've got your suggestion so I'll use that :3
@ if u don think it is not hard proberly 02:28:625 - kkk d - well it is not too hard but I'd rather keep this and follow the vocal as well as 00:57:856 -

[Naryuga's Oni]
@ 00:21:959 - deletin it ? chronically. - okay
@ 00:27:600 ~ 00:35:548 prob reduce or give a space as before. even want a difference from 1st section, i think it is little strange cuz of sudden change - agreed. reduced some notes
@ just for suggest, 00:45:292 - ddd d k k (space) / 00:45:933 - dk d  d k ...
@ ^ , 00:49:138 - k  d d k k d - ok almost accepted and arranged here
@ 01:14:523 - k i just felt.. - ok
@ 01:20:164 - just can delete dis note - no, in this way i want to follow the vocal. a bit greedy though :/
@ 01:24:523 - nevermind wt is before this, i think this is finish as well , as u put at beginnin - added finisher
@ 01:46:061 - u mainly cut at red downbeat but this is only the odd one - owo adjusted
@ 01:57:856 ~ 02:05:805 - how about making all this thing to 2nd part and 1st part is quietly like 01:40:933 ~ - reduced some part~
@ how about cuttin 02:21:189 instead 02:20:164 - nah, it doesn't make different much and I'd ranther add a sound with the guitar at 02:21:189 -
@ 02:32:472 02:34:523 02:36:574 - i think this spacin pattern is better the 1st kiai part - you mean the 2nd pattern is better? umm
@ 04:12:984 - no note here i think - deleted


GL naryuga and senbonzakura ~
i know my english is pretty messy lol !
Thank you for modding and suggestions! :)

update please~
Muzukashii
osu file format v12

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TitleUnicode:天使にふれたよ! (Movie Mix)
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ArtistUnicode:HTT
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Title:Tenshi ni Fureta yo! (Movie Mix)
TitleUnicode:天使にふれたよ! (Movie Mix)
Artist:HTT
ArtistUnicode:HTT
Creator:Senbonzakura
Version:Naryuga's Oni
Source:K-ON! Moive
Tags:soar azmato naryuga k-on moive kyoto anime htt
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256,192,259651,1,4,0:0:0:0:
256,192,260164,1,0,0:0:0:0:
256,192,260420,1,0,0:0:0:0:
256,192,260677,1,4,0:0:0:0:
288,224,262215,1,0,0:0:0:0:
288,224,262472,1,0,0:0:0:0:
288,224,262728,1,4,0:0:0:0:
288,224,263754,1,0,0:0:0:0:
288,224,264010,1,8,0:0:0:0:
288,224,264266,1,0,0:0:0:0:
288,224,264651,1,0,0:0:0:0:
288,224,265036,1,0,0:0:0:0:
288,224,265548,1,4,0:0:0:0:
Nichiyouki
Hi, these

[General]
  1. I feel that the end of this song have other offset is:
    SPOILER
    1. Offset: 264266
      BPM 80
    2. Offset: 264641
      BPM 70
    3. Offset: 265069
      BPM 62
    4. Offset: 265552
      BPM 62
  2. Umm... in source is "K-ON! Movie", not Moive X3 and remove it in the tags, too.
  3. "HTT" has in the artist. Please remove this in the tags.
  4. Studio of this anime is "Kyoto Animation". Please change "kyoto anime" to this in the tags.
  5. I'm not sure about "(Movie Mix)", which I think that BAT may say to change or remove this soon imo ><
[Easy]
  1. 00:27:087 (1) - Please add finish on slider begin.
  2. 00:37:343 (2) - Move 2nd point to right 3 grids to cause this slider is more beautiful than. Then don't forget to move 00:38:882 (3) - a bit, which it may change about spacing.
  3. 00:39:395 (1) - Move 2nd point to up a bit to reason same with previously suggestion, and add clap on slider end to follow the rhythm.
  4. 00:49:651 (1) - You can make this slider is more beautiful than by this picture.
  5. 00:51:702 (1,2) - Move these to up and right a bit to cause (2) stack with 00:51:189 (2) - .
  6. 01:42:984 (3,4,5) - It's too difficult for this diff. Please use slider like this instead, or 01:08:113 (1,2) -
  7. 01:46:574 (2) - Add clap to follow the rhythm.
  8. 01:53:241 (1,2) - This is too difficult as well. Please change to 1/1 slider instead.
  9. 02:09:651 (4) - Same with 00:39:395 (1) -
  10. 02:17:856 (1) - ^
  11. 02:18:882 (2) - ^
  12. 02:40:420 (1) - Add finish on slider begin, too.
  13. 02:42:472 (2) - ^
  14. 02:59:395 (6) - Add clap here.
  15. 03:16:318 (2,3) -
  16. 03:50:933 (2) - Same with 02:40:420 (1) -
  17. 03:52:215 (1) - Please remove NC here, because it's unnecessary.
[Normal]
  1. 00:16:830 (3) - I don't like this, because it cause me feel confused. Please try ti avoid stacking between slider begin of 00:14:779 (1) - and this.
  2. 00:32:728 (3) - Add clap here to follow the rhythm.
  3. 01:04:010 (2) - Please add clap on slider end to follow the rhythm.
  4. 02:15:036 (4,5) - Move (4) to x:316 y:270, and move (5) to x:368 y:320. I think that it will be better flow.
  5. 02:59:907 (2,3) - Use slider like this picture will more fit with the melody than.
  6. 03:07:343 (1,1,1) - These are unnecessary to use NC here. Please remove it on these.
  7. 03:11:446 (1,1) - ^
  8. 03:14:779 (1) - Remove NC here.
  9. 03:15:292 (3) - Add NC here if you make by previously suggestion.
  10. 04:11:702 (2,3) - Same with 02:59:907 (2,3) -
[Azmato's Hard]
  1. 00:09:138 (1,1) - This is overmapped, please remove in 00:09:907 (1) - , and I think that you can use spinner, by start on 00:08:497 - until 00:09:907 - . Then if you fix these, add NC in 00:10:164 (2), too.
  2. 00:14:523 (5,1) - Spacing between both is too far, which it causes flowing is weird. Please reduce to about 1.00x.
  3. 00:19:395 (2,3,4) - It causes me feel confused.
  4. 00:27:087 (1) - Add finish on slider begin.
  5. 00:30:933 (5,1) - It's too difficult for this diff, because spacing is too far. Please reduce it.
  6. 00:39:266 (2) - Move to right a bit, to cause triple stream is look better.
  7. 00:40:677 (6) - Add clap on slider repeat.
  8. 00:42:984 (1,2,3,4,5) - I want to make this stream to cause better flowing. For example this picture.
  9. 00:45:292 (2) - I prefer to use curve like this picture more.
  10. 00:50:677 (3) - Move 2nd point of this slider to down about 6-7 grids. I think it will be better flowing.
  11. 00:55:331 (3) - Try to reduce curving of this slider, because the flow is too weird.
  12. 01:02:984 (3,4,5) - Make by this will be look and flow better.
  13. 01:24:266 (5,1) - Same with 00:30:933 (5,1) -
  14. 01:35:292 (2) - Add clap on slider begin to follow the rhythm.
  15. 01:36:318 (4) - ^
  16. 01:38:625 (7) - Add finish here.
  17. 01:38:882 (1) - You can start this spinner to 01:38:754 - , and please add clap to same with 00:09:907 (1) -
  18. 01:46:830 (1) - Please try to avoid stacking with 01:45:805 (2) - , which it cause me feel confused.
  19. 01:55:292 (5) - Add NC here.
  20. 01:56:574 (1) - Remove NC here, since I want to add it on 01:55:292 (5) - .
  21. 01:57:343 (1) - Add finish here.
  22. 02:33:754 (5) - The flow is weird. I suggest that move this to cause better flowing. Maybe move to x:76 y:244 imo.
  23. 02:35:292 (5,6) - Same with 00:30:933 (5,1) - . You may try to move (6) to cause better flowing.
  24. 03:07:087 - I want to add a note here, because this part have the rhythm, which here use finish hitsound. Then if you add it, please add NC here, too.
  25. 03:19:395 (1,1) - In the first spinner, please end spinner on 03:21:446 - , and add finish in both spinner to follow the rhythm.
  26. 03:52:984 (5,1) - Same with 00:30:933 (5,1) -
  27. 03:59:395 (3) - Please remove finish on slider begin.
[Insane]
  1. 00:02:984 (2,3,4,5,6) - The flow of these are so weird for me. Please try to make it better by you may be able to make by this picture.
  2. 00:14:266 (5) - Add clap here to follow the rhythm.
  3. 00:26:318 (5,6) - The reason same with 00:02:984 (2,3,4,5,6) - , but however, you can move this to cause the flow better.
  4. 00:32:728 (6) - Same with 00:14:266 (5) -
  5. 01:11:702 (7) - ^
  6. 01:12:215 (3) - Add finish here, too.
  7. 01:18:369 (7) - Add clap on slider end.
  8. 01:50:420 (3) - Add clap on slider repeat to follow the rhythm.
  9. 02:21:959 (1) - You can make this slider to symmetrical with 02:22:984 (3) by copy (3). Then use Ctrl+H and Ctrl+J.
  10. 02:40:933 (5) - Use Ctrl+G, which I think it will be better flowing.
  11. 03:08:625 (2) - Add clap here, too.
  12. 03:08:882 (3) - Add finish on slider begin.
  13. 03:09:651 (5) - Same with 01:50:420 (3) -
  14. 04:11:189 (1) - Add clap here
  15. 04:11:318 (2) - Remove this note will more fit with the rhythm than.
  16. 04:22:728 (4) - Please change the hitsound on this to finish.
Good luck~
Soar

Nichiyouki wrote:

[Normal]
  1. 00:16:830 (3) - I don't like this, because it cause me feel confused. Please try ti avoid stacking between slider begin of 00:14:779 (1) - and this.
    It makes sense if 00:16:574 (2) confuses you, but not 00:16:830 (3)
  2. 00:32:728 (3) - Add clap here to follow the rhythm.O
  3. 01:04:010 (2) - Please add clap on slider end to follow the rhythm.O
  4. 02:15:036 (4,5) - Move (4) to x:316 y:270, and move (5) to x:368 y:320. I think that it will be better flow.O
  5. 02:59:907 (2,3) - Use slider like this picture will more fit with the melody than. O
  6. 03:07:343 (1,1,1) - These are unnecessary to use NC here. Please remove it on these.O
  7. 03:11:446 (1,1) - ^O
  8. 03:14:779 (1) - Remove NC here.O
  9. 03:15:292 (3) - Add NC here if you make by previously suggestion.O
  10. 04:11:702 (2,3) - Same with 02:59:907 (2,3) - O
http://puu.sh/646Sk.osu
Thnaks For Modding :D
Azmato

Nichiyouki wrote:

Hi, these

[General]
  1. I feel that the end of this song have other offset is:
    SPOILER
    1. Offset: 264266
      BPM 80
    2. Offset: 264641
      BPM 70
    3. Offset: 265069
      BPM 62
    4. Offset: 265552
      BPM 62
  2. Umm... in source is "K-ON! Movie", not Moive X3 and remove it in the tags, too.ㅋㅋㅋㅋㅋㅋsenbonzakura 병신ㅋㅋㅋㅋㅋㅋㅋ 모이브냐 ㅋㅋㅋㅋㅋㅋ
  3. "HTT" has in the artist. Please remove this in the tags.
  4. Studio of this anime is "Kyoto Animation". Please change "kyoto anime" to this in the tags.
  5. I'm not sure about "(Movie Mix)", which I think that BAT may say to change or remove this soon imo ><

[Azmato's Hard]
  1. 00:09:138 (1,1) - This is overmapped, please remove in 00:09:907 (1) - , and I think that you can use spinner, by start on 00:08:497 - until 00:09:907 - . Then if you fix these, add NC in 00:10:164 (2), too.
  2. 00:14:523 (5,1) - Spacing between both is too far, which it causes flowing is weird. Please reduce to about 1.00x.
  3. 00:19:395 (2,3,4) - It causes me feel confused.
  4. 00:27:087 (1) - Add finish on slider begin.
  5. 00:30:933 (5,1) - It's too difficult for this diff, because spacing is too far. Please reduce it.
  6. 00:39:266 (2) - Move to right a bit, to cause triple stream is look better.
  7. 00:40:677 (6) - Add clap on slider repeat.
  8. 00:42:984 (1,2,3,4,5) - I want to make this stream to cause better flowing. For example this picture.
  9. 00:45:292 (2) - I prefer to use curve like this picture more.
  10. 00:50:677 (3) - Move 2nd point of this slider to down about 6-7 grids. I think it will be better flowing.
  11. 00:55:331 (3) - Try to reduce curving of this slider, because the flow is too weird.
  12. 01:02:984 (3,4,5) - Make by this will be look and flow better.
  13. 01:24:266 (5,1) - Same with 00:30:933 (5,1) -
  14. 01:35:292 (2) - Add clap on slider begin to follow the rhythm.
  15. 01:36:318 (4) - ^
  16. 01:38:625 (7) - Add finish here.
  17. 01:38:882 (1) - You can start this spinner to 01:38:754 - , and please add clap to same with 00:09:907 (1) -
  18. 01:46:830 (1) - Please try to avoid stacking with 01:45:805 (2) - , which it cause me feel confused.
  19. 01:55:292 (5) - Add NC here.
  20. 01:56:574 (1) - Remove NC here, since I want to add it on 01:55:292 (5) - .
  21. 01:57:343 (1) - Add finish here.
  22. 02:33:754 (5) - The flow is weird. I suggest that move this to cause better flowing. Maybe move to x:76 y:244 imo.
  23. 02:35:292 (5,6) - Same with 00:30:933 (5,1) - . You may try to move (6) to cause better flowing.
  24. 03:07:087 - I want to add a note here, because this part have the rhythm, which here use finish hitsound. Then if you add it, please add NC here, too.
  25. 03:19:395 (1,1) - In the first spinner, please end spinner on 03:21:446 - , and add finish in both spinner to follow the rhythm.
  26. 03:52:984 (5,1) - Same with 00:30:933 (5,1) -
  27. 03:59:395 (3) - Please remove finish on slider begin.
All aplied your mods. Thanks :D

Good luck~
http://puu.sh/68eSz.zip
Xiaolin
Hello~ Editing hitsounds mostly.
[Easy]
00:06:574 -Finish.
00:07:856 -^
01:08:882 -Whistle.
01:10:933 -^
01:13:241 -^
01:16:318 -^
01:26:061 -Finish.
01:28:113 -^
01:32:984 -Note.
01:54:266 -Clap.
02:39:395 -Move the slider backwards to 02:39:139 and then add finish to the slider.
02:44:523 -Whistle.
02:54:266 -Clap.
02:56:318 -^
03:03:241 -Note?
03:50:933 -Whistle.
03:52:984 -^
03:55:292 -^
[Soar's Normal]
00:08:625 -Slider till 00:09:523
00:16:574 -Move.
01:25:036 -Remove circle and add slider till 01:25:292 and also you have to remove the note which is at that time.
[Azmato's Hard]
00:08:625 -Slider till 00:08:882
00:14:523 -Move.
00:54:779 -^
01:38:625 -^
[Insane]
00:04:266 -Finish.
Topic Starter
Chocoliti
mod thx everyone!
Caffe_[Latte]
센본 개샊님

Azmato's Hard -> Latte's Hard
Topic Starter
Chocoliti

Caffe_[Latte] wrote:

센본 개샊님

Azmato's Hard -> Latte's Hard

히익
Caffe_[Latte]

Senbonzakura wrote:

Caffe_[Latte] wrote:

센본 개샊님

Azmato's Hard -> Latte's Hard

히익

랭 안시키실거셈? ㅡㅡ
Soar
내꺼도 업뎃좀 현기증남
Topic Starter
Chocoliti

Soar wrote:

내꺼도 업뎃좀 현기증남
????
UnitedWeSin
Hey!
Just a recheck, no KD please.

[General]
  1. Inconsistency in Letterbox during breaks. Make sure the option is consistent through all difficulties.
  2. The slidertick really stands out from your choice of hitnormal. Try this slidertick:

    soft-slidertick

    If you like it, replace soft-slidertick and soft-slidertick2 with that file. I think it will fit the music much better.
[Insane]
  1. 01:16:318 (3,4,5) - Make sure the 4 is perfectly in the center of the two sliders. You can use the approach circle at 01:16:702 to line the sliders up and place 4 in the center.
  2. 01:24:010 (1,2,3,4,5,6) - How about a blanket?
  3. 01:31:702 (1) - I think you can remove this NC, it's not very necessary imo and you don't do this anywhere else.
  4. 01:40:420 - You can delete this timing sections because it's doesn't affect anything
  5. 03:01:446 (10,1) - It would be better to switch these NC imo to be consistent with the other kiais.
  6. 03:02:984 (6) - Clap on the end missing.
  7. 03:41:702 (4,5) - These feel too quiet. I suggest to make them louder like 50-60% volume.
  8. 03:57:856 (6) - Place it at (116,344) to copy the spacing between 03:57:087 (3,5) and make a nicer pattern.
  9. 04:10:036 (4,5) - I recommend a smaller spacing here (.5 or .6 DS) because you used small spacing at 04:07:343 (5,6). It will feel more natural.
  10. 04:20:805 - I think you want 20% volume here.
[Naryuga's Oni]
  1. All of the timing sections in this diff are unsnapped. Please resnap them.
[Azmato's Hard]
  1. 00:06:061 (7,1) - I think you should try to make a jump between these. It would fit nicely.
  2. 01:38:625 (7) - You missed a finish here I think.
  3. 01:50:677 (3,1) - This anti-jump is odd to play. I recommend using normal spacing like you've done everywhere else.
  4. 03:46:061 (1) - Missed a finish on the head?
  5. 03:52:215 (3) - Finish on head.
  6. 04:20:805 - The slider-ticks here cannot be silenced because you silenced the slider-slide. You need to raise the volume to at least 20% for the ticks so they are audible.
  7. 04:22:856 - Same as 04:20:805.
[Soar's Normal]
  1. 01:06:830 (3) - Whistle on end?
  2. 01:21:445 (4) - Missed whistle?
  3. 03:23:497 - How about add a note here with a finish? I think it will be satisfying to hit it after the long sliders.
  4. 03:46:830 (3) - Whistle on end?
  5. 03:48:882 (3) - Whistle on end?
  6. 03:54:010 (2) - Needs a finish on the end.
The first half is nicer, but the second and third kiai still have all straight sliders. I think you can work more on creating curvature in those sections.

[Easy]
  1. 03:09:651 (2,2,3) - Try to make a triangle pattern with these, it will be beautiful.
  2. 03:12:472 (1) - Instead of overlapping 03:09:651 (2,1,2) try to have this flow to the left side instead. It will flow better from 03:11:446 (3).
  3. 03:17:087 (3,1) - I think this rhythm could be nicer to play and follow the music. Try it:
The maps are looking nicer but I still feel they need more workings.
I don't feel that I'm the right BAT to bubble this one, but I wish you guys good luck!
Caffe_[Latte]

UnitedWeSin wrote:

Hey!
Just a recheck, no KD please.

[Azmato's Hard]
  1. 00:06:061 (7,1) - I think you should try to make a jump between these. It would fit nicely. OK
  2. 01:38:625 (7) - You missed a finish here I think.OK
  3. 01:50:677 (3,1) - This anti-jump is odd to play. I recommend using normal spacing like you've done everywhere else.OK
  4. 03:46:061 (1) - Missed a finish on the head?OK
  5. 03:52:215 (3) - Finish on head.OK
  6. 04:20:805 - The slider-ticks here cannot be silenced because you silenced the slider-slide. You need to raise the volume to at least 20% for the ticks so they are audible.OK
  7. 04:22:856 - Same as 04:20:805.
OK

The maps are looking nicer but I still feel they need more workings.
I don't feel that I'm the right BAT to bubble this one, but I wish you guys good luck!

Thank you :)

Remapped many parts

http://puu.sh/6M6vk.zip
Caffe_[Latte]
Soar's Normal

00:03:497 (2,3) - http://puu.sh/6NeaC.jpg

256,212,3497,2,0,L|256:284,2,60,2|0|8,0:0|0:0|0:0,0:0:0:0:
312,160,4266,2,0,P|256:136|188:176,1,120

완벽하게 덮어주시길
Topic Starter
Chocoliti
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