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HTT - Tenshi ni Fureta yo! (Movie Mix) [Osu|Taiko]

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Alarido
Hi ^^
A Free Mod from Coffee Party Queue -- ROUND VII (Mappers with Ranked Maps)

Legenda wrote:

:!: → Unrankable things, must fix
:?: → My human doubts, things to consider
:idea: → Tips & Tricks to make your map better
♥ → Greetings
* → Just comments, not mods
Naked Lines → Mods
*No complaints on general.

[Easy]
02:37:838 (5) - NC? (NC = New combo)
02:50:659 (5) - NC to avoid so high numberings on Easy and, consequently fro consistency, NC on 02:34:248 (3) too.
03:10:402 (1,2,3,4) - Usually a bit harder to an Easy diff. Try making them like a pair of 1/2 repeat sliders. Apply to all patterns alike
03:50:147 (3,1) - Swap NC
03:54:248 (1) - add NC
03:56:300 (3) - remove NC
03:58:352 (4) - add NC

[Soar's Normal]
00:31:941 (2) - This overlap is a bit harder to a Normal diff... but surely will hurt spacing. Unless you curve 00:31:171 (1) making a blanket with the head of the slider 00:32:197 (3) - and then stack 00:31:941 (2) with the header of slider 00:32:197 (3). In a picture, something like this >> http://puu.sh/47HPS.jpg
* 00:39:377 (2,3,4,5,6) - Feels nice and neat imho
01:45:018 (4,2) - Some special reason (beyond the horizontal symmetry) to these sliders are curved this way? If no, try make something like this >> http://puu.sh/47I6c.jpg << flow feels better
02:02:197 (2) - You can apply the same I told for 00:31:941 (2) above.

[Azmato's Hard]
02:38:095 (5,1) - Try reducing a bit this jump.
02:51:684 (3,4,5) - You can do it better. Example >> http://puu.sh/47Jfl.jpg << and... If you canged this, make (6) like http://puu.sh/47Jh3.jpg
03:59:377 (3) - Try a smoother transition flow here, making it a slight wave like >> http://puu.sh/47Jtj.jpg

[Insane]
♥ Nice

That's all (:

Good luck on get the map ranked soon !!!

Att.
Soar

Gloria Guard wrote:

Hi Random Modding :3

[Soar's Normal]

사용하신 스페이싱 거리들이 난잡하고, 일반 노말유저들이 플레이하기에는 어려운 난이도입니다.
Easy와 난이도차이가 있고 또한 느린연타까지 포함되어있으며, AR 과 OD를 약 1~2가량 올리면 Hard라고도 볼 수있을정도의
난이도라고 생각할수있습니다. 위에 Sonnyc님이 언급하신 것처럼 이것은 노말이라고 생각하기엔 너무 어려운 난이도입니다,
또 BAT 과 어느정도 수준있는 모더가 와서 모딩을 했을때 "이 난이도는 노말이라고 하기엔 너무어렵다"라고 언급할 가능성이 매우 높습니다.


00:31:171 (1,2) 동선으로 봐도 좋지 않은 패턴이고 또 1번슬라가 2번 노트를 가리면서 1번 노트를 치는도중
2번노트를 쳐서 틀릴 가능성이 있습니다, 그리고 이 패턴은 언랭요소 이므로 다른 패턴으로 수정하셔야합니다. O
00:37:235 (2,3,4) 이것도 언랭커블입니다, 노트들끼리 겹치면서 슬라이더 경로를 방해하고, 2번슬라가 3번슬라와 겹치면서
2번 슬라이더를 치는도중 3번슬라이더를 건드려서 틀릴가능성이있고, 또한 4번슬라이더 끝을 가리면서 경로를 방해할 가능성 이 있습니다.
이것도 다른패턴으로 수정하셔야합니다. O
00:39:377 (2,3,4,5,6) 하드에서 나올법한 패턴이네요, 하지만 이 패턴들은 일반적인 노말유저들이 플레이 할때, 어려운 패턴입니다.
슬라이더 끼리 겹치면서 패턴을 읽기에 어렵고, AR이 높은편이 아니라서 많은 미스를 낼 가능성이 높습니다, 이것은 언랭커블이 아니지만
다른 패턴으로 바꿀 필요가 있습니다. O
01:14:505 (1,2) 1번 슬라이더와 2번슬라이더가 겹치면서 박자를 읽을떄 노말유저들이 혼란스러울 수 있습니다,
슬라이더 두개를 떨어뜨려 놓아주세요 O

P.S 이 난이도는.. 첫번째 두번쨰 세번째 전부 복붙하고 위치만 바꾸셨네요, 복사붙여넣기 보단 좀더 다양한 패턴을 사용하시면서,
다양한 박자를 찍으시면 좀더 좋은 노말 난이도가 될것같습니다만.. 이것도 스타일상 문제니, 크게 언급하진 않겠습니다.


이 맵은 랭크시키기엔 많이 부족합니다, 부분부분 리매핑해야할 부분도 많이 있구요.
또한, 아직은 스페이싱과, 언랭커블이 너무 많습니다, 특히 노말과 하드에...
매핑하신분들이 아직 경험이 적고 맵을 어느정도 만들어본사람들이 아니기때문에, 맵을 만들때, 많은 생각을 가지고 매핑을 하시면서
랭크에 한걸음씩 다가갔으면 좋겠습니다.

Good Luck :3
모딩해주셔서 감사합니다 :)

UnitedWeSin wrote:

Cool, since this is the oldest request that I have, I'll go ahead and mod now like I promised. :>

[Normal]

  1. For a better spread try HP drain - 1 and OD +1 It will be hard if I increase OD, so I decrease HP only
  2. 00:07:838 (2) - I suggest remove the finish from the repeat here. Have two finishes is too much, you only need the one on the end. O
  3. The patterns in this diff are far too straight and bland. The flow is not very nice for this soft song. Patterns like 00:31:171 (1,2) or 00:36:812 (2,3) or 00:39:377 (2,3,4,5) are confusing because of the overlap and do not fit well in a Normal diff imo. I recommend learning to use curves to make beautiful placements and nice flow, especially in a nice song like this. O
  4. You've copied entire sections and pasted them later in the map. I don't recommend doing this...I suggest that you remap these sections.O

Well that's all for now. I like your Insane diff, I see a lot of good potential, but you need to find more modding. Get some mods in here, read them carefully, and try to work more on your placements and flow in each diff.^^
See ya~
Thanks for modding :)

Alarido wrote:

Hi ^^
A Free Mod from Coffee Party Queue -- ROUND VII (Mappers with Ranked Maps)

Legenda wrote:

:!: → Unrankable things, must fix
:?: → My human doubts, things to consider
:idea: → Tips & Tricks to make your map better
♥ → Greetings
* → Just comments, not mods
Naked Lines → Mods
*No complaints on general.

[Soar's Normal]
00:31:941 (2) - This overlap is a bit harder to a Normal diff... but surely will hurt spacing. Unless you curve 00:31:171 (1) making a blanket with the head of the slider 00:32:197 (3) - and then stack 00:31:941 (2) with the header of slider 00:32:197 (3). In a picture, something like this >> http://puu.sh/47HPS.jpg
* 00:39:377 (2,3,4,5,6) - Feels nice and neat imho
01:45:018 (4,2) - Some special reason (beyond the horizontal symmetry) to these sliders are curved this way? If no, try make something like this >> http://puu.sh/47I6c.jpg << flow feels better
02:02:197 (2) - You can apply the same I told for 00:31:941 (2) above.

That's all (:

Good luck on get the map ranked soon !!!

Att.
Oh god...I already fix the map :( Sorry that I was late

http://puu.sh/47Ttt.osu
Azmato

Alarido wrote:

Hi ^^
A Free Mod from Coffee Party Queue -- ROUND VII (Mappers with Ranked Maps)

Legenda wrote:

:!: → Unrankable things, must fix
:?: → My human doubts, things to consider
:idea: → Tips & Tricks to make your map better
♥ → Greetings
* → Just comments, not mods
Naked Lines → Mods
[notice]*No complaints on general.



[Azmato's Hard]
02:38:095 (5,1) - Try reducing a bit this jump.
02:51:684 (3,4,5) - You can do it better. Example >> http://puu.sh/47Jfl.jpg << and... If you canged this, make (6) like http://puu.sh/47Jh3.jpg
03:59:377 (3) - Try a smoother transition flow here, making it a slight wave like >> http://puu.sh/47Jtj.jpg

All Applied

That's all (:

Good luck on get the map ranked soon !!!

Att.
Thanks :)

http://puu.sh/485nB.zip
kg2161012
Request from PM.

All of mods are just suggestion.

[Naryuga's Muzukashii]
00:57:838 (1) - D
00:58:864 (1) - K
01:28:479 - add a d
01:30:659 (1) - D
02:19:889 (1) - D
02:20:402 (2) - K
02:20:659 (1) - delete
02:20:915 (1) - D
02:27:710 - add a k
02:28:607 (2) - D
02:28:607 (2) - add a k
02:37:710 - add a d
02:45:659 - add a d
03:00:915 (1) - D
03:45:402 - add a d
03:49:761 - add a k
04:01:941 (1) - k
04:12:710 (1) - D

[Naryuga's Oni]
00:53:095 - add a d
00:56:812 (1) - K
00:57:838 (1) - D
01:08:095 (1) - D
01:30:659 (2) - D
01:32:069 (1) - d
01:32:454 (1) - k
02:01:300 - add a d
02:27:069 (1) - D
03:00:915 (2) - D
03:45:530 (3) - k

いい譜面ですね!

Good Luck :)
TKS
taikomod from Senbonzakura's reqs.
and, hi Narunya.

  1. looks fine. taiko譜面としては完成されている(気がした)のでほぼ蛇足になります。
[Oni]
  1. 00:14:761 (2) - k
    00:15:274 (1) - d k
  2. 00:19:633 (3) - k
  3. 00:20:787 - dk
    00:37:197 (2) - ^
    01:51:043 - ^
  4. 01:08:095 (1) - finisher... と思ったのですが
    01:10:146 (3) - となるとここにも欲しくなるのでいらないかも知れません。
    02:38:351 - と思ったら!ここらへんはfinisher置いてたのでやっぱり置くか外すかで統一してみては…
  5. 02:41:428 - 2連符がぎこちないので忙しくはなりますがノーツを置いた方が…?
  6. 02:45:018 (2) - finisher
  7. 02:53:992 (1) - スネアの音はここにあるのですが変えなくても問題無いです。
  8. 03:00:530 - dkkd ?
  9. 03:03:992 - ドラムの音が強いのでここから ddkkk みたいなの置いても良いと思います。
  10. 03:13:736 (1) - finisher ?
  11. 03:40:402 (2,3) - 3連符の頭2つ左にずらした方が音としては良い気がします。
  12. 04:12:197 - add d ?
[Muzukashii]
  1. 00:42:707 - add d
    00:43:095 (2,3) - del
  2. 02:12:966 - add d ? (bpm遅いのでなんとかなる範囲だとは思いますが…)
good luck
ts8zs
04:22:484 - add a BPM116 here?
[Hakura]
skip ._.
[Azmato's Hard]
00:42:454 (6) - don't make narrow sliders like this if unnecessary :3
00:53:736 (5) - ._.
01:24:505 (1) - make blanket well
01:31:941 (2) - add a reverse
[Soar's Normal]
00:14:761 (4) - How old is this map?add another point or drag a new one ._. example by me→ http://osu.ppy.sh/ss/945633
00:39:377 (2,3,4,5) - too solid
um....if you choose a low sv,please make them in a row→ http://osu.ppy.sh/ss/945649
04:14:505 (3) - ._.
[Easy]
This map needs more blanket._.
1/2 is too hard for easy as my opinion
sry for a poor mod._.
Topic Starter
Chocoliti

ts8zs wrote:

04:22:484 - add a BPM116 here?
[Hakura]
skip ._.

[Easy]
This map needs more blanket._.
1/2 is too hard for easy as my opinion
sry for a poor mod._.
116 very closely 117 so i dont accept

and i think easy that is just easy not hard...
Naryuga

kg2161012 wrote:

Request from PM.

All of mods are just suggestion.

[Naryuga's Muzukashii]
00:57:838 (1) - D
00:58:864 (1) - K - both no. I want finishes with the cymbal sounds like 00:58:351 (2) - and 00:59:377 (2) - , not (1).
01:28:479 - add a d - why? ._. I feel it is a bit overmapping
01:30:659 (1) - D - As I mentioned before, I put finish on 01:31:171 (2) - but didn't here because at 01:31:171 - there is strong cymbal sound but at 01:30:659 - there is not.
02:19:889 (1) - D - I don't catch the reason so keep this... No special big sound here.
02:20:402 (2) - K - k instead... Here it is not the big notes' feeling imo :? Changed some pattern but without big notes.
02:20:659 (1) - delete
02:20:915 (1) - D
02:27:710 - add a k - just overmapping...?
02:28:607 (2) - D - no. Maybe you are thinking I should be consistent with 00:58:351 (2) - , but here it doesn't have any big cymbal sound so I'll keep it small.
02:28:607 (2) - add a k - o.o ...?
02:37:710 - add a d - no ._.
02:45:659 - add a d - sorry but I'd rather emphasize the vocal than the other stuff... Anyways there is not even some drums so I'll keep ._.
03:00:915 (1) - D - I mentioned before
03:45:402 - add a d - no
03:49:761 - add a k - no
04:01:941 (1) - k - I want finishes with the big cymbal like here so I'll keep this
04:12:710 (1) - D - not so.

[Naryuga's Oni]
00:53:095 - add a d - sorry but no ._.
00:56:812 (1) - K - no
00:57:838 (1) - D - As I mentioned on [Muzu] I don't want big notes without some big things.
01:08:095 (1) - D - sure I actually forget this o.o
01:30:659 (2) - D - no
01:32:069 (1) - d - k plays fine
01:32:454 (1) - k - if the other modder mention this with ^ I'll change but not now
02:01:300 - add a d - no
02:27:069 (1) - D - no
03:00:915 (2) - D - no
03:45:530 (3) - k - changed 03:45:402 - into kat instead

いい譜面ですね! - thx!

Good Luck :)

TKSalt wrote:

taikomod from Senbonzakura's reqs.
and, hi Narunya. - Narunya is a pro player but an important thing I'm not him I'm Naryuga.

  1. looks fine. taiko譜面としては完成されている(気がした)のでほぼ蛇足になります。
[Oni]
  1. 00:14:761 (2) - k
    00:15:274 (1) - d k - both done じぶんでも00:15:274 (1,1) - がなんでkdだったのかわからない
  2. 00:19:633 (3) - k - ok
  3. 00:20:787 - dk - no, 00:18:864 (1,2) - と同じように 00:20:915 (1,2) - をd dにして少しボーカルよりの音取りにしたいなと思いました、あとふたつも同じ
    00:37:197 (2) - ^
    01:51:043 - ^
  4. 01:08:095 (1) - finisher... と思ったのですが
    01:10:146 (3) - となるとここにも欲しくなるのでいらないかも知れません。
    02:38:351 - と思ったら!ここらへんはfinisher置いてたのでやっぱり置くか外すかで統一してみては… - 正直悩みましたがfinishつける方向に統一しました
  5. 02:41:428 - 2連符がぎこちないので忙しくはなりますがノーツを置いた方が…? - いっそのこと2連打消してパターン変更してみました
  6. 02:45:018 (2) - finisher - あれなんで?って思ったのですが前半kiaiの同じところでよくわからないfinishがついてたのでそっちをはずして整えました
  7. 02:53:992 (1) - スネアの音はここにあるのですが変えなくても問題無いです。 - 変えました
  8. 03:00:530 - dkkd ? - ok added kat on 03:00:787 -
  9. 03:03:992 - ドラムの音が強いのでここから ddkkk みたいなの置いても良いと思います。 - たしかに
  10. 03:13:736 (1) - finisher ? - no, finisherはボーカルよりもシンバル音を優先して置こうって思ってます
  11. 03:40:402 (2,3) - 3連符の頭2つ左にずらした方が音としては良い気がします。 - ok
  12. 04:12:197 - add d ? - 一応このままで.
[Muzukashii]
  1. 00:42:707 - add d
    00:43:095 (2,3) - del - このふたつの3連打の配置が正直微妙だったのもありパターンいじりました…がボーカル寄りにしたのと、00:43:095 (2,3) - は無視するのが勿体ないくらいにかっこいいので消さないでおきました
  2. 02:12:966 - add d ? (bpm遅いのでなんとかなる範囲だとは思いますが…) かわりに02:12:454 - におきました、ボーカル寄りに。
good luck
Thank you for modding! :)
sorry for the many nochanges but that's my opinion :lol:

Update please!
Muzu: http://puu.sh/4aXgu.osu
Oni: http://puu.sh/4aXil.osu
Soar

ts8zs wrote:

[Soar's Normal]
00:14:761 (4) - How old is this map?add another point or drag a new one ._. example by me→ http://osu.ppy.sh/ss/945633
I really want! but I wonder the distance
00:39:377 (2,3,4,5) - too solid O
um....if you choose a low sv,please make them in a row→ http://osu.ppy.sh/ss/945649 O
04:14:505 (3) - ._. o.o? looks fine
Thanks for modding :D

http://puu.sh/4bD6u.osu
litoluna
hi~
thanks mod req!

[General]

  • I think fine
[Easy]
  1. 01:08:095 (3) - NC
  2. 01:10:146 (1) - remove NC
  3. 01:12:197 (3) - NC
  4. 01:51:171 (5) - 1grid up more blanket
  5. 02:56:812 (3) - finish at begin
  6. 04:06:557 (4) - NC
  7. 04:14:889 - KIAI TIME end at 04:14:761 -
[Soar's Normal]
  1. 01:11:941 (1) - remove finish at begin and add finish at end
  2. 01:12:966 (2,3) - x:316 y:84
  3. 01:51:171 (1) - I think Slider end at 01:51:684 -
  4. 01:51:941 (2) - I think Slider end at 01:52:454 -
  5. 02:38:864 (3) - remove finish at begin and add finish at end
  6. 02:40:402 (2) - add finish at begin(02:40:402 - )
  7. 02:54:761 (2) - finish
  8. 03:50:659 (3) - add finish at end
  9. 03:56:556 (5) - NC
  10. 03:57:325 (8) - finish at end
  11. 04:19:633 (3) - finish
[Azmato's Hard]
  1. 00:07:325 (4) - finish
  2. 00:41:941 (3) - ^
  3. 00:44:505 (1,2) - Maybe something like that?
  4. 00:58:864 (2) - finish at end
  5. 03:49:120 (7) - Ctrl+G?
  6. 04:01:428 (7) - add finish at end
[Sakura]
  1. 00:40:915 (7,8,9) - 1grid left
  2. 01:15:787 (6,7,8,9,1) - (6~9)までSpacingが0.77xで綺麗に揃っているので9→1も0.77で揃えたほうがいいと思います。
  3. 01:17:325 (3) - remove finish at begin
  4. 01:19:377 (8) - finish at end
  5. 01:25:274 (4) - BackにCymbalsの音があるのでVolume45%ぐらいでadd finish at begin
  6. 01:27:325 (6) - ^
  7. 01:53:479 (5) - 01:52:966 (4) - と間隔が近いので見にくく感じました。移動したほうがいいとおもいます。
  8. 02:25:787 (1,2,3,4,5) - 1grid right
  9. 02:28:095 (1) - 1grid left
  10. 02:28:351 (2,3,4) - 1grid right
  11. 02:29:633 (8) - 02:29:120 (5) - をCopyしてCtrl+H
  12. 02:40:402 (3) - finish
  13. 02:54:762 (1) - ^
  14. 02:56:812 (3) - ^
  15. 03:16:300 (6) - ^
  16. 04:08:351 (1) - add finish at reverse
  17. 04:09:377 (3) - finish at begin
  18. 04:19:377 (4) - finish at reverse
  19. 04:20:658 (1) - finish at begin
  20. 04:22:710 (4) - add finish
  21. 04:22:966 (1) - ^
nice song HTT ♪
Good Luck :)
imariL
ND JCLT
Write with Korean


Easy

00:06:556 (4) - NC, 개인적인 의견
00:57:838 (3) - NC (보컬의 음이 달라짐)
01:08:095 (3) - NC
01:10:146 (1) - NC 제거
01:12:197 (5) - NC
02:01:428 (5) - ^ 이지 난이도에서 콤보가 너무 김
02:17:325 (1) - NC 제거
02:17:838 (2) - NC 결과적으론 이렇게 (https://osu.ppy.sh/ss/953833)
02:48:607 (3) - Remove Finish. 너무 시끄러워짐. 02:52:710 (3) - 그리고 여기에도 Finish가 쓰이지 않았기에 빼는게 좋지 않을까 생각됨.
03:06:300 (1,2,1,2,1,2,3,1,2,3,4,1,2,3) - 이지난이도에선 어려운 패턴이라고 생각됨. 너무 짧은 반복 슬라이더와 03:08:351 (1,2) - 반복 슬라이더 다음 바로 가까이 붙어있는 짧은 슬라이더. 다른 부분은 잘 모르겠지만 03:08:351 (1,2) - 적어도 이 노트는 다른 패턴으로 고치는게 좋지 않을까 생각됨.
04:10:147 (1,2) - 3분 6초 300 구간과 같은 이유. 서클 노트 2개로 정박을 구성하는 것이 오히려 낫지 않을까 생각됨.
04:12:710 (4) - NC?

Soar's Normal

전체적으로 노트가 좁은공간에 서로 붙어있어 노트리딩이 힘든거같습니다.
또한 히트사운드가 조금 과도하게 사용되지 않았나 싶습니다.
다시 히트사운드를 빼고 들어보니 원곡의 드럼에 맞춰서 히트사운드를 넣으신것 같은데 그 히트사운드를 넣은 부분만 살짝 음량을 조절한다거나 하는 방식으로 맞춰주시는게 좋을것 같습니다. Finish음량이 너무 큰 탓에 시끄럽다고 여겨져서 과도하게 사용된것처럼 생각하게 된것 같습니다. 또한 히트사운드는 개인마다 전부 의견이 다르니 이에 관한 모딩은 마음에 들지 않으시면 반영하지 않으셔도 됩니다.

00:16:812 (2) - Finish 제거
00:22:710 (1,2,3,4,5) - 노멀 난이도를 주로 하는 실력의 플레이어라면 노트리딩이 힘들 수 있습니다. 다른 패턴은 어떨까요?
01:11:941 (1) - Finish 제거
01:13:223 (3) - Whistle 슬라이더 끝노트 제거
01:32:454 (3) - ^ 노래 1절이 끝나는 지점이기에 다른부분처럼 Clap을 넣는건 어떨까요?
01:51:941 (2) - Whistle 제거
01:56:812 (3) - Finish 제거
02:01:428 (7) - NC, 01:57:325 (1,2,1) - 이부분에서 NC를 줬기 때문에 동일하게 맞춰주는게 좋다고 생각됩니다.
02:38:864 (3) - Finish 제거, 연속으로 두번 들어가 시끄러운 느낌을 주는것 뿐만 아니라 보컬을 묻히게 하는것 같습니다.
03:56:556 (5) - NC
03:56:556 (5,6,7,8) - 스택을 피해주시는게 좋을꺼 같습니다.
04:06:300 (1,2,3) - ^

Azmato's Hard

01:51:941 (1,2,3,4) - 디스턴스 확인 부탁드립니다.
03:01:941 (1) - 스피너 끝에 Finish 제거

그외에 딱히 지적할 점은 없는것 같습니다.

Sakura

난이도 상의 큰 문제점은 없어보임.



Yeah! Romania!
Azmato
[Lirami]

01:51:941 (1,2,3,4) - 디스턴스 확인 부탁드립니다. X 일부로 그리 배열한겁니다.

[litoluna]

00:07:325 (4) - finish
00:41:941 (3) - ^
00:44:505 (1,2) - Maybe something like that?
00:58:864 (2) - finish at end
03:49:120 (7) - Ctrl+G?
04:01:428 (7) - add finish at end

All applied

[ts8zs]

00:42:454 (6) - don't make narrow sliders like this if unnecessary :3 O
00:53:736 (5) - ._. ?
01:24:505 (1) - make blanket well O
01:31:941 (2) - add a reverse X Why??



Thanks for mod guys :)

http://puu.sh/4dTd1.zip
Soar

litoluna wrote:

hi~
thanks mod req!

[Soar's Normal]
  1. 01:11:941 (1) - remove finish at begin and add finish at end O
  2. 01:12:966 (2,3) - x:316 y:84 ? O
  3. 01:51:171 (1) - I think Slider end at 01:51:684 - I think it's fine
  4. 01:51:941 (2) - I think Slider end at 01:52:454 - I think it's fine
  5. 02:38:864 (3) - remove finish at begin and add finish at end O
  6. 02:40:402 (2) - add finish at begin(02:40:402 - ) O
  7. 02:54:761 (2) - finish O
  8. 03:50:659 (3) - add finish at end O
  9. 03:56:556 (5) - NC O
  10. 03:57:325 (8) - finish at end O
  11. 04:19:633 (3) - finish O
nice song HTT ♪
Good Luck :)
Thanks For Modding :D

Lirami wrote:

ND JCLT
Write with Korean

Soar's Normal

전체적으로 노트가 좁은공간에 서로 붙어있어 노트리딩이 힘든거같습니다.
또한 히트사운드가 조금 과도하게 사용되지 않았나 싶습니다.
다시 히트사운드를 빼고 들어보니 원곡의 드럼에 맞춰서 히트사운드를 넣으신것 같은데 그 히트사운드를 넣은 부분만 살짝 음량을 조절한다거나 하는 방식으로 맞춰주시는게 좋을것 같습니다. Finish음량이 너무 큰 탓에 시끄럽다고 여겨져서 과도하게 사용된것처럼 생각하게 된것 같습니다. 또한 히트사운드는 개인마다 전부 의견이 다르니 이에 관한 모딩은 마음에 들지 않으시면 반영하지 않으셔도 됩니다. O

00:16:812 (2) - Finish 제거 O
00:22:710 (1,2,3,4,5) - 노멀 난이도를 주로 하는 실력의 플레이어라면 노트리딩이 힘들 수 있습니다. 다른 패턴은 어떨까요?
노말난이도라기엔 벌써망한삘이.. 그대로 가는게 더 나을거같습니다
01:11:941 (1) - Finish 제거 O
01:13:223 (3) - Whistle 슬라이더 끝노트 제거 O
01:32:454 (3) - ^ 노래 1절이 끝나는 지점이기에 다른부분처럼 Clap을 넣는건 어떨까요? O
01:51:941 (2) - Whistle 제거 O
01:56:812 (3) - Finish 제거 O
02:01:428 (7) - NC, 01:57:325 (1,2,1) - 이부분에서 NC를 줬기 때문에 동일하게 맞춰주는게 좋다고 생각됩니다. O
02:38:864 (3) - Finish 제거, 연속으로 두번 들어가 시끄러운 느낌을 주는것 뿐만 아니라 보컬을 묻히게 하는것 같습니다. O
03:56:556 (5) - NC O
03:56:556 (5,6,7,8) - 스택을 피해주시는게 좋을꺼 같습니다. 테스트몇번을해봤는데 어색하다거나 그런게 딱히없더군요
04:06:300 (1,2,3) - ^ ^

Yeah! Romania!
모딩해주셔서 감사합니다 :D

http://puu.sh/4dXoQ.osu
[ Zzz ]
Hi~ Senbonzakura

[Easy]

HP - 1 AR - 1

02:17:325 (5) - 뉴 콤보 해제

[Soar's Normal]

OD + 1

아 .. 외국인이신줄 알고 ..어떻게하면 좋을지 .. 생각하고있었는데 .. 한국인이셧네요 'ㅂ' .. 그럼 그냥 있는그래도 모딩해드리면되겟네요 !!

01:49:889 (4) - 이 슬라이더의 끝을 01:50:659 (5) - 이곳으로 해주시면 좋을꺼같네요 'ㅂ' .. ( 시간 참고 )

01:52:710 (3) - 서클 추가 하는게 더 좋지 않을까요 ? ( 박자상 ... )

01:58:095 (2) - 이 슬라이더의 끝을 01:58:864 (3) - 이곳으로 해주시는게 좋을꺼라봐요 'ㅂ '..

02:02:197 (2) - 위와같음

02:09:120 (5) - 서클추가 or 이전 슬라이더의 끝을 여기로

02:17:325 (9) - 위와 같음

02:54:505 (1,2,3,4,5) - 겹치는것보다는 떨어트려서 별( 5각형 )모양으로 만들어주는것도 좋을꺼라봐요 'ㅂ' .. 떨어트려주시면 좋을꺼같네요.

[Azmato's Hard]

HP - 1

00:19:633 (2) - 완전히 겹쳐주시거나 아니면 떨어트려 주시는게 좋다고 생각되네요 ..

01:08:864 (2) - 이거 띄워주시는게 좋다고보는데..

01:57:069 (1) - 뉴콤보 해제

01:57:325 (4) - 그후 뉴콤보

02:33:479 (1) - 뉴콤보 해제

02:54:248 (8) - 여기 클렙 빠진것 같네요 'ㅂ'...

03:09:633 (7) - 띄워주시는게 ..

03:12:710 (6) - 이것도

03:23:479 (1) - 양쪽 타이밍선에 있는 키아이포인트 뺴주세요 '_' ..

전 인센 모딩을 왠만해선 하지않습니다.. 그런고로 패스 ...

[Insane]

HP - 1
Topic Starter
Chocoliti

[ Zzz ] wrote:

Hi~ Senbonzakura

[Easy]

02:17:325 (5) - 뉴 콤보 해제

[Soar's Normal]

01:50:659 (5) - Add to Circle

잠시만요 롤좀하고 마저 모딩해드릴꺠요 ㄱㄷㄱㄷ
ㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋ
HabiHolic
Hi Senbonzakura~ From OFC~





[Easy]

00:18:864 (3) - 제안이지만 00:16:812 (1) - 이 슬라이더랑 평행하게 하는게 좋아보이는 것 같아요
00:31:171 (5) - 모양이 이상해요 00:29:120 (3) - 이걸 복붙하셔서 반전시키는게 좋을거 같아요
00:49:120 (5) - 왜 겹치셨는지 모르겠네요 개인적으로 다른곳에 배치하는게 통일성이 있어보입니다
00:49:633 (1) - 뉴콤보 제거 뒤에 흐름을 맞게 떨어지게 하기 위해서 입니다
00:55:787 (1) - ^
01:06:043 (2) - 살짝 어긋낫네요 어긋난거 맞춰주세요
01:23:992 (4) - clap 추가
01:59:377 (3) - 약간 밑으로 내려서 일정하게 맞출것
02:03:479 (3) - 제안입니다 02:04:505 (4) - 요 슬라이더랑 비슷하게 짜시는건 어떨까요?
02:13:223 (1) - 뉴콤보 제거
02:13:736 (2) - 뉴콤보
02:17:325 (1) - 뉴콤보 제거 무슨 의도로 넣은지 모르겠습니다
02:34:248 (1) - ^
02:58:351 (1,2,3) - 노트 따로 밸것


[Soar's Normal]

00:12:710 (1) - 뉴콤제거
00:14:761 (4) - 모양좀 다듬으셔야 할듯
00:16:812 (2) - ^
01:46:812 - 제안입니다 노트추가

[Azmato's Hard]

00:10:659 (1) - 클랩을 제거하고 시작부분에는 피니쉬를 넣고 끝부분에는 클랩을 넣을것
00:14:761 (1) - ^


크흠.. 허졉모딩 ㅈㅅ..ㅜㅜ
Azmato
[Zzz]
  • HP - 1

    00:19:633 (2) - 완전히 겹쳐주시거나 아니면 떨어트려 주시는게 좋다고 생각되네요 .. O

    01:08:864 (2) - 이거 띄워주시는게 좋다고보는데..O

    01:57:069 (1) - 뉴콤보 해제O

    01:57:325 (4) - 그후 뉴콤보O

    02:33:479 (1) - 뉴콤보 해제O

    02:54:248 (8) - 여기 클렙 빠진것 같네요 'ㅂ'...O

    03:09:633 (7) - 띄워주시는게 ..O

    03:12:710 (6) - 이것도O

    03:23:479 (1) - 양쪽 타이밍선에 있는 키아이포인트 뺴주세요 '_' ..O

    전 인센 모딩을 왠만해선 하지않습니다.. 그런고로 패스 ...
감사합니다.

[HabiHolic]
  • 00:10:659 (1) - 클랩을 제거하고 시작부분에는 피니쉬를 넣고 끝부분에는 클랩을 넣을것 X
    00:14:761 (1) - ^ X 앞뒤가 안맞게되네요,.
감사합니다.



http://puu.sh/4jEW8.zip
Satellite
sorry nazi mod
If you are this mod not useful.
Please no kudosu

[Insane]
SPOILER
00:06:556 (3) - add Nc?
00:13:992 (4,5) - Ctrl+G?
00:20:402 (5) - ^
00:23:223 (7) - add Nc
00:35:274 (6) - ^
01:03:992 (4) - ^
01:18:223 (5) - remove note?
01:28:095 (7) - stack?
01:32:710 - kiai end here. 01:33:351 - wrong?
02:54:634 (6) - remove note? same as 01:24:377 -

good luck :)
P A N
[Sakura]

00:06:043 (1) - move this to 208|80 to stack with next (2) it will look clearly
00:06:300 (2) - move this to 108|192, same reason as above.
00:08:095 (4) - 1 grid left for the center symmetry.
00:12:197 (5) - should move to 444|192 for square symmetry.
00:17:582 (6) - I don't like this slider shape :/ looks ugly for me, maybe try this if possible?
00:31:941 (2,3,4) - move them to 176|36 , 340|36 , 432|172 looks more symmetry.
00:32:710 (6) - if you follow above you should move this to 384|328 or somewhere that 1.31x distance for balance spacing.
00:38:351 (5,6,7) - move them to 164|24 , 352|24 , 464|176 for better symmetry.
01:08:095 (3,4) - move to 456|16 , 284|88 looks better for me.
01:46:556 (9) - try move to 140|200, loos better for me.
02:46:556 (1) - 2 grid up
03:01:171 (9) - 1 grid right.
03:16:000 (6) - 1 grid down
03:16:556 (7,8,9) - move to 48|176.
03:50:915 (5) - move to 380|212 and move (4) to 131|212
04:07:069 (4) - move to 324|164 for square symmetry.

[Azmato's Hard]

00:38:095 (1) - why NC here? I think its unnecessary and It will make hard diff more easier.
00:53:736 (5) - I don't like slider here, normal curve better for me just saying
02:42:454 (1) - make it more blanket if possible.
04:10:659 (2) - blanket like this loos better
04:20:659 (5) - NC here.

[Soar's Normal]

00:14:761 (4,2) - make it better blanket :(
00:22:454 - add note, this is strong beat.
overall look fine but it look like easy :3

[Easy]

looks nice but please check about NC

sorry for lazy mod :3 that's all good lucl
Azmato

P A N wrote:

[Azmato's Hard]

00:38:095 (1) - why NC here? I think its unnecessary and It will make hard diff more easier. O
00:53:736 (5) - I don't like slider here, normal curve better for me just sayingO
02:42:454 (1) - make it more blanket if possible.O
04:10:659 (2) - blanket like this loos betterO
04:20:659 (5) - NC here.O


sorry for lazy mod :3 that's all good lucl

Thanks XD
SPOILER
osu file format v12

[General]
AudioFilename: tenshi.mp3
AudioLeadIn: 0
PreviewTime: 221941
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Tenshi ni Fureta yo! (Movie Mix)
TitleUnicode:天使にふれたよ! (Movie Mix)
Artist:HTT
ArtistUnicode:HTT
Creator:Senbonzakura
Version:Azmato's Hard
Source:K-ON!!
Tags:soar azmato naryuga hirasawa yui htt akiyama mio kotobuki tsumugi tainaka ritsu nakano azusa houkago tea time last song
BeatmapID:265040
BeatmapSetID:99518

[Difficulty]
HPDrainRate:5
CircleSize:4
OverallDifficulty:6
ApproachRate:7
SliderMultiplier:1.4
SliderTickRate:2

[Events]
//Background and Video events
0,0,"BG.jpg",0,0
//Break Periods
2,203679,221041
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
2454,512.820512820513,4,2,1,70,1,0
10659,-100,4,2,1,70,0,0
59889,-100,4,2,1,70,0,1
84248,-100,4,2,1,70,0,0
150146,-100,4,2,1,70,0,1
184761,-100,4,2,1,70,0,0
221941,-100,4,2,1,70,0,1
252454,-100,4,2,1,70,0,0
260659,-200,4,2,1,70,0,0
260915,-200,4,2,1,5,0,0
262462,-200,4,2,1,60,0,0
262966,-200,4,2,1,5,0,0
265530,-200,4,2,1,70,0,0


[Colours]
Combo1 : 255,128,255
Combo2 : 128,255,255
Combo3 : 128,255,128
Combo4 : 255,255,128

[HitObjects]
104,120,2454,2,0,L|192:128,1,70,4|0,0:0|0:0,0:0:0:0:
200,192,2966,2,0,L|280:154,1,70,8|0,0:0|0:0,0:0:0:0:
396,208,3736,2,0,L|404:120,2,70,0|8|0,0:0|0:0|0:0,0:0:0:0:
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480,260,15530,1,0,0:0:0:0:
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416,112,32966,1,0,0:0:0:0:
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300,328,39120,5,0,0:0:0:0:
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120,164,40402,1,0,0:0:0:0:
192,160,40659,2,0,P|224:184|238:209,2,70,0|8|0,0:0|0:0|0:0,0:0:0:0:
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204,212,42966,5,8,0:0:0:0:
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177,289,43351,1,0,0:0:0:0:
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332,280,43992,2,0,P|348:248|324:208,1,70,8|0,0:0|0:0,0:0:0:0:
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300,348,46812,2,0,P|251:320|228:279,1,70,0|8,0:0|0:0,0:0:0:0:
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280,216,51684,6,0,P|352:248|408:192,1,140,4|8,0:0|0:0,0:0:0:0:
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224,176,53479,1,0,0:0:0:0:
192,112,53736,2,0,B|158:125|158:125|142:189|102:209,1,140,0|8,0:0|0:0,0:0:0:0:
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160,316,54633,1,0,0:0:0:0:
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232,208,63992,2,0,P|288:168|288:80,1,140,4|8,0:0|0:0,0:0:0:0:
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216,120,68095,6,0,P|256:64|336:80,1,140,4|8,0:0|0:0,0:0:0:0:
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468,236,69633,1,8,0:0:0:0:
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336,296,70018,1,0,0:0:0:0:
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417,113,75530,1,0,0:0:0:0:
331,177,75787,1,8,0:0:0:0:
208,248,76300,6,0,P|152:268|104:212,1,140,4|8,0:0|0:0,0:0:0:0:
128,148,77069,1,0,0:0:0:0:
192,116,77325,2,0,P|232:63|295:81,1,140,0|8,0:0|0:0,0:0:0:0:
332,144,78095,1,0,0:0:0:0:
300,208,78351,2,0,P|256:228|240:264,1,70
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228,152,80402,6,0,P|276:144|292:64,1,140,4|8,0:0|0:0,0:0:0:0:
356,32,81171,1,0,0:0:0:0:
388,96,81428,2,0,P|404:176|452:184,1,140,0|8,0:0|0:0,0:0:0:0:
472,252,82197,1,0,0:0:0:0:
444,276,82325,1,0,0:0:0:0:
408,268,82454,6,0,L|328:300,1,70
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120,108,84505,6,0,P|144:76|184:60,1,70,4|0,0:0|0:0,0:0:0:0:
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304,272,86300,5,0,0:0:0:0:
272,280,86428,1,0,0:0:0:0:
240,280,86556,2,0,P|176:272|160:256,1,70,4|0,0:0|0:0,0:0:0:0:
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80,80,87838,1,0,0:0:0:0:
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124,136,88351,1,0,0:0:0:0:
124,136,88607,6,0,P|172:108|256:144,1,140,4|8,0:0|0:0,0:0:0:0:
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344,120,91171,1,12,0:0:0:0:
344,120,91684,5,0,0:0:0:0:
416,184,91941,2,0,L|456:184,2,35
400,216,92325,1,0,0:0:0:0:
376,240,92454,2,0,B|336:232|336:232|288:248,1,70,0|4,0:0|0:0,0:0:0:0:
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208,152,97325,1,8,0:0:0:0:
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344,272,98095,1,0,0:0:0:0:
280,240,98351,1,8,0:0:0:0:
216,264,98607,1,4,0:0:0:0:
256,192,98864,12,0,100146,0:0:0:0:
256,192,100402,1,8,0:0:0:0:
288,312,100915,6,0,P|352:312|376:304,1,70,4|0,0:0|0:0,0:0:0:0:
360,240,101428,1,0,0:0:0:0:
432,232,101684,2,0,P|432:192|400:144,1,70
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360,128,102454,2,0,P|352:80|376:40,1,70,8|0,0:0|0:0,0:0:0:0:
292,40,102966,5,0,0:0:0:0:
292,40,103223,2,0,P|276:76|228:108,1,70,0|0,0:0|0:0,0:0:0:0:
204,148,103736,1,0,0:0:0:0:
128,32,104248,1,0,0:0:0:0:
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128,144,104761,1,0,0:0:0:0:
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152,280,106556,1,8,0:0:0:0:
264,288,106812,5,0,0:0:0:0:
328,320,107069,2,0,P|368:296|384:256,1,70
360,208,107582,2,0,P|368:168|408:144,1,70
280,56,108351,1,0,0:0:0:0:
232,112,108607,1,8,0:0:0:0:
160,96,108864,1,0,0:0:0:0:
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104,264,110659,1,8,0:0:0:0:
200,320,111171,5,0,0:0:0:0:
264,288,111428,1,0,0:0:0:0:
316,336,111684,1,0,0:0:0:0:
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408,88,112966,5,0,0:0:0:0:
408,88,113223,2,0,P|368:80|320:104,1,70
312,152,113736,2,0,P|264:160|224:152,2,70
376,184,114505,2,0,P|416:200|448:224,2,70,0|8|0,0:0|0:0|0:0,0:0:0:0:
312,216,115274,1,0,0:0:0:0:
184,208,115787,2,0,P|128:232|96:224,1,70
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40,144,117069,1,0,0:0:0:0:
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100,176,117325,6,0,P|148:176|180:200,1,70
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232,244,118095,2,0,P|280:252|320:228,1,70
320,180,118607,1,0,0:0:0:0:
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280,56,119633,1,0,0:0:0:0:
216,88,119889,1,0,0:0:0:0:
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116,280,121171,1,0,0:0:0:0:
184,300,121428,2,0,P|176:340|148:376,1,70
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424,80,126300,2,0,P|384:64|328:72,1,70
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168,168,127582,5,0,0:0:0:0:
156,236,127838,2,0,P|176:264|236:276,1,70
276,256,128351,1,0,0:0:0:0:
340,228,128607,2,0,P|344:184|372:152,1,70
428,148,129120,1,8,0:0:0:0:
296,112,129377,5,0,0:0:0:0:
264,104,129505,1,0,0:0:0:0:
248,72,129633,2,0,P|216:40|176:40,1,70
100,84,130146,2,0,P|132:116|172:116,1,70
188,184,130659,5,0,0:0:0:0:
188,184,130915,1,0,0:0:0:0:
244,228,131171,1,8,0:0:0:0:
304,188,131428,1,0,0:0:0:0:
372,168,131684,2,0,P|359:135|332:113,1,70
264,96,132197,1,4,0:0:0:0:
96,176,132454,5,0,0:0:0:0:
104,208,132582,1,0,0:0:0:0:
136,224,132710,2,0,P|168:240|184:272,1,70
208,360,133223,1,8,0:0:0:0:
232,336,133351,1,0,0:0:0:0:
264,328,133479,1,0,0:0:0:0:
296,332,133607,1,0,0:0:0:0:
328,336,133736,6,0,P|368:352|408:352,1,70,4|0,0:0|0:0,0:0:0:0:
403,256,134248,2,0,P|444:242|475:216,1,70,8|0,0:0|0:0,0:0:0:0:
465,226,134761,1,0,0:0:0:0:
416,136,135018,5,0,0:0:0:0:
416,136,135274,1,8,0:0:0:0:
416,136,135530,2,0,P|376:96|256:152,1,210,0|8,0:0|0:0,0:0:0:0:
255,152,136556,1,0,0:0:0:0:
272,216,136812,2,0,P|248:248|208:264,2,70,0|0|8,0:0|0:0|0:0,0:0:0:0:
255,152,137582,1,0,0:0:0:0:
255,152,137838,6,0,P|224:112|188:104,1,70
168,164,138351,2,0,P|137:147|120:117,1,70,0|0,0:0|0:0,0:0:0:0:
120,117,138864,1,0,0:0:0:0:
60,244,139377,1,8,0:0:0:0:
184,308,139889,6,0,P|240:324|320:276,2,140,0|8|0,0:0|0:0|0:0,0:0:0:0:
120,340,141171,1,0,0:0:0:0:
52,260,141428,1,8,0:0:0:0:
156,244,141684,1,0,0:0:0:0:
156,244,141941,6,0,P|220:196|284:244,1,140,4|8,0:0|0:0,0:0:0:0:
308,276,142710,1,0,0:0:0:0:
376,252,142966,2,0,P|424:244|464:164,1,140,0|8,0:0|0:0,0:0:0:0:
420,112,143736,1,0,0:0:0:0:
384,108,143864,1,0,0:0:0:0:
352,132,143992,2,0,P|288:164|232:100,1,140,4|8,0:0|0:0,0:0:0:0:
168,116,144761,5,0,0:0:0:0:
168,116,144889,1,0,0:0:0:0:
168,116,145018,1,0,0:0:0:0:
112,160,145274,2,0,P|88:204|88:248,1,70
176,320,145787,5,0,0:0:0:0:
232,272,146043,2,0,L|296:208,1,70,4|0,0:0|0:0,0:0:0:0:
232,112,146556,2,0,L|296:176,1,70,8|0,0:0|0:0,0:0:0:0:
392,272,147069,2,0,L|328:208,1,70
384,120,147582,2,0,L|320:184,1,70,8|0,0:0|0:0,0:0:0:0:
384,120,148095,5,0,0:0:0:0:
256,120,148607,1,8,0:0:0:0:
256,248,149120,1,0,0:0:0:0:
128,248,149633,1,4,0:0:0:0:
136,96,150146,6,0,P|176:72|280:96,1,140,4|8,0:0|0:0,0:0:0:0:
304,144,150915,1,0,0:0:0:0:
312,216,151171,2,0,P|304:272|376:328,1,140,0|8,0:0|0:0,0:0:0:0:
424,292,151941,1,0,0:0:0:0:
404,224,152197,2,0,P|364:192|268:224,1,140,0|8,0:0|0:0,0:0:0:0:
244,268,152966,1,0,0:0:0:0:
244,268,153223,1,0,0:0:0:0:
156,328,153479,1,0,0:0:0:0:
152,224,153736,1,8,0:0:0:0:
140,120,153992,5,0,0:0:0:0:
164,144,154120,1,0,0:0:0:0:
192,159,154248,2,0,P|236:176|316:120,1,140,4|8,0:0|0:0,0:0:0:0:
216,64,155018,1,0,0:0:0:0:
216,64,155274,2,0,P|280:120|352:96,1,140,0|8,0:0|0:0,0:0:0:0:
384,192,156043,1,0,0:0:0:0:
392,264,156300,6,0,L|312:288,1,70
280,232,156812,2,0,L|184:216,1,70,8|0,0:0|0:0,0:0:0:0:
160,272,157325,2,0,L|72:288,1,70
40,336,157838,1,8,0:0:0:0:
24,264,158095,1,0,0:0:0:0:
92,184,158351,6,0,P|132:160|148:136,1,70,4|0,0:0|0:0,0:0:0:0:
208,108,158864,1,8,0:0:0:0:
268,144,159120,2,0,P|316:160|396:96,1,140,4|0,0:0|0:0,0:0:0:0:
460,124,159889,1,8,0:0:0:0:
424,216,160146,5,0,0:0:0:0:
392,232,160274,1,0,0:0:0:0:
360,232,160402,2,0,P|312:216|280:232,1,70,4|0,0:0|0:0,0:0:0:0:
256,280,160915,1,8,0:0:0:0:
192,248,161171,2,0,P|184:192|104:160,1,140,4|0,0:0|0:0,0:0:0:0:
56,200,161941,1,8,0:0:0:0:
112,304,162197,1,0,0:0:0:0:
184,300,162454,6,0,P|216:332|312:316,1,140,4|8,0:0|0:0,0:0:0:0:
284,256,163223,1,0,0:0:0:0:
352,268,163479,2,0,P|360:204|440:172,1,140,0|8,0:0|0:0,0:0:0:0:
468,116,164248,2,0,P|460:76|428:60,1,70
280,80,164761,5,0,0:0:0:0:
212,196,165018,1,8,0:0:0:0:
345,196,165274,1,0,0:0:0:0:
299,85,165530,1,0,0:0:0:0:
211,188,165787,1,0,0:0:0:0:
342,211,166043,1,8,0:0:0:0:
160,272,166556,6,0,P|200:320|288:312,1,140,4|8,0:0|0:0,0:0:0:0:
344,328,167325,1,0,0:0:0:0:
384,268,167582,2,0,P|344:212|384:132,1,140,0|8,0:0|0:0,0:0:0:0:
396,84,168351,1,0,0:0:0:0:
328,64,168607,2,0,P|280:112|200:96,1,140,0|8,0:0|0:0,0:0:0:0:
144,124,169377,1,0,0:0:0:0:
100,180,169633,2,0,L|20:172,2,70,0|0|12,0:0|0:0|0:0,0:0:0:0:
116,248,170402,1,0,0:0:0:0:
224,232,170659,6,0,P|272:224|344:296,1,140,4|8,0:0|0:0,0:0:0:0:
408,296,171428,1,0,0:0:0:0:
440,232,171684,2,0,P|408:208|416:88,1,140,0|8,0:0|0:0,0:0:0:0:
432,52,172454,1,0,0:0:0:0:
468,112,172710,2,0,P|412:136|324:104,1,140,0|8,0:0|0:0,0:0:0:0:
244,88,173479,2,0,P|212:80|156:100,1,70
56,164,173992,2,0,P|88:172|144:152,1,70
112,268,174505,1,0,0:0:0:0:
208,288,174761,6,0,P|224:328|248:344,1,70,4|0,0:0|0:0,0:0:0:0:
296,292,175274,1,8,0:0:0:0:
360,260,175530,2,0,P|408:244|448:316,1,140,4|0,0:0|0:0,0:0:0:0:
384,336,176300,1,8,0:0:0:0:
480,200,176556,5,0,0:0:0:0:
448,184,176684,1,0,0:0:0:0:
424,160,176812,1,4,0:0:0:0:
372,96,177069,1,0,0:0:0:0:
300,132,177325,2,0,P|268:100|220:100,1,70,8|4,0:0|0:0,0:0:0:0:
144,192,178095,1,0,0:0:0:0:
176,128,178351,1,8,0:0:0:0:
84,136,178607,5,0,0:0:0:0:
84,136,178736,1,0,0:0:0:0:
84,136,178864,2,0,P|68:216|124:272,1,140,4|8,0:0|0:0,0:0:0:0:
264,184,179889,2,0,P|296:176|360:208,2,105
224,240,180915,1,8,0:0:0:0:
160,120,181428,1,4,0:0:0:0:
256,192,181941,12,0,184761,0:0:0:0:
256,192,185787,5,4,0:0:0:0:
136,256,186300,2,0,L|112:328,2,70,0|8|0,0:0|0:0|0:0,0:0:0:0:
272,112,187325,2,0,L|240:40,2,70,0|8|0,0:0|0:0|0:0,0:0:0:0:
408,264,188351,1,0,0:0:0:0:
376,200,188607,1,8,0:0:0:0:
308,180,188864,2,0,P|260:156|164:204,1,140,4|0,0:0|0:0,0:0:0:0:
124,224,189633,2,0,P|107:272|83:288,1,70,8|0,0:0|0:0,0:0:0:0:
264,312,190402,5,0,0:0:0:0:
284,244,190659,1,8,0:0:0:0:
344,208,190915,2,0,P|384:184|392:96,1,140,4|0,0:0|0:0,0:0:0:0:
336,56,191684,1,8,0:0:0:0:
284,104,191941,2,0,P|244:120|164:64,1,140,0|0,0:0|0:0,0:0:0:0:
108,112,192710,2,0,P|64:78|32:86,1,70,8|4,0:0|0:0,0:0:0:0:
128,192,193479,2,0,P|171:225|183:224,1,70,0|8,0:0|0:0,0:0:0:0:
312,288,194248,2,0,P|392:272|400:216,1,140,0|8,0:0|0:0,0:0:0:0:
384,156,195018,5,0,0:0:0:0:
348,160,195146,1,0,0:0:0:0:
320,136,195274,2,0,P|264:88|176:80,1,140,4|8,0:0|0:0,0:0:0:0:
140,112,196043,1,0,0:0:0:0:
168,176,196300,2,0,P|231:187|287:235,1,140,4|8,0:0|0:0,0:0:0:0:
280,304,197069,1,4,0:0:0:0:
368,196,197582,6,0,L|284:196,1,70
236,228,198095,1,0,0:0:0:0:
80,172,198351,2,0,L|164:172,1,70
212,140,198864,1,0,0:0:0:0:
256,192,199377,12,0,200915,0:0:0:0:
256,192,201428,12,0,202966,0:0:0:0:
256,192,203479,5,4,0:0:0:0:
72,104,221941,6,0,P|128:104|160:184,1,140,4|8,0:0|0:0,0:0:0:0:
200,232,222710,1,0,0:0:0:0:
256,276,222966,2,0,P|312:268|344:188,1,140,0|8,0:0|0:0,0:0:0:0:
400,152,223736,1,0,0:0:0:0:
456,192,223992,2,0,P|420:236|436:320,1,140,0|8,0:0|0:0,0:0:0:0:
431,314,224761,1,0,0:0:0:0:
364,340,225018,2,0,L|284:348,1,70
320,248,225530,2,0,L|246:214,1,70
280,88,226043,6,0,P|240:72|144:128,1,140,0|8,0:0|0:0,0:0:0:0:
204,160,226812,1,0,0:0:0:0:
144,200,227069,2,0,P|184:240|280:216,1,140,0|8,0:0|0:0,0:0:0:0:
328,204,227838,1,0,0:0:0:0:
388,164,228095,2,0,P|404:124|452:180,1,140,0|8,0:0|0:0,0:0:0:0:
420,228,228864,1,0,0:0:0:0:
388,288,229120,2,0,P|426:334|461:285,1,140,0|8,0:0|0:0,0:0:0:0:
420,228,229889,1,0,0:0:0:0:
376,168,230146,6,0,P|320:192|296:184,1,70,4|0,0:0|0:0,0:0:0:0:
248,160,230659,1,8,0:0:0:0:
184,192,230915,2,0,B|96:192|160:280|64:280,1,140,4|0,0:0|0:0,0:0:0:0:
40,224,231684,1,8,0:0:0:0:
88,120,231941,5,0,0:0:0:0:
120,112,232069,1,0,0:0:0:0:
144,88,232197,1,4,0:0:0:0:
224,120,232454,1,0,0:0:0:0:
304,152,232710,2,0,P|336:152|376:128,1,70,8|4,0:0|0:0,0:0:0:0:
32,164,233992,5,0,0:0:0:0:
72,224,234248,2,0,P|136:208|216:232,1,140,4|8,0:0|0:0,0:0:0:0:
272,320,235018,1,0,0:0:0:0:
304,256,235274,2,0,P|368:272|440:248,1,140,0|8,0:0|0:0,0:0:0:0:
480,192,236043,2,0,P|480:136|464:120,1,70,0|4,0:0|0:0,0:0:0:0:
360,120,236556,5,0,0:0:0:0:
294,232,236812,1,8,0:0:0:0:
227,120,237069,1,0,0:0:0:0:
370,139,237325,1,0,0:0:0:0:
286,237,237582,1,0,0:0:0:0:
239,116,237838,1,8,0:0:0:0:
328,296,238351,6,0,B|372:304|392:232|392:232|444:208,1,140
404,148,239120,1,0,0:0:0:0:
340,180,239377,6,0,B|296:172|276:244|276:244|224:268,1,140
168,264,240146,1,0,0:0:0:0:
124,208,240402,2,0,P|140:168|228:136,1,140,0|8,0:0|0:0,0:0:0:0:
268,192,241171,1,0,0:0:0:0:
336,208,241428,2,0,P|392:216|360:288,1,140,0|12,0:0|0:0,0:0:0:0:
312,308,242197,2,0,L|264:308,1,35
252,328,242454,6,0,P|188:328|164:264,1,140,4|8,0:0|0:0,0:0:0:0:
192,200,243223,1,0,0:0:0:0:
248,156,243479,2,0,P|256:116|168:84,1,140,0|8,0:0|0:0,0:0:0:0:
112,96,244248,1,0,0:0:0:0:
68,152,244505,2,0,P|92:192|172:176,1,140,0|8,0:0|0:0,0:0:0:0:
232,212,245274,1,0,0:0:0:0:
292,176,245530,2,0,P|356:200|348:280,1,140,0|8,0:0|0:0,0:0:0:0:
368,336,246300,1,0,0:0:0:0:
296,328,246556,6,0,L|216:304,1,70,4|0,0:0|0:0,0:0:0:0:
184,252,247069,1,8,0:0:0:0:
216,188,247325,2,0,L|376:140,1,140,4|0,0:0|0:0,0:0:0:0:
400,96,248095,1,8,0:0:0:0:
304,48,248351,5,0,0:0:0:0:
280,72,248479,1,0,0:0:0:0:
272,104,248607,2,0,P|224:128|192:120,1,70,4|0,0:0|0:0,0:0:0:0:
148,92,249120,1,8,0:0:0:0:
108,152,249377,2,0,P|148:168|188:260,1,140,4|0,0:0|0:0,0:0:0:0:
240,328,250146,1,8,0:0:0:0:
352,264,250402,5,0,0:0:0:0:
292,216,250659,2,0,P|368:192|424:244,1,140,4|8,0:0|0:0,0:0:0:0:
352,72,251684,2,0,P|320:112|240:104,2,105
292,36,252710,5,8,0:0:0:0:
172,108,253223,1,4,0:0:0:0:
256,192,253736,12,8,257325,0:0:0:0:
144,168,257838,5,0,0:0:0:0:
144,168,257966,1,0,0:0:0:0:
144,168,258095,1,0,0:0:0:0:
176,272,258351,1,8,0:0:0:0:
272,224,258607,1,0,0:0:0:0:
360,288,258864,6,0,P|360:248|336:216,1,70,4|0,0:0|0:0,0:0:0:0:
424,168,259377,1,8,0:0:0:0:
392,80,259633,2,0,P|328:64|272:120,1,140,4|0,0:0|0:0,0:0:0:0:
216,152,260402,1,8,0:0:0:0:
76,184,260659,6,0,B|84:252|172:240|264:212|284:280,1,245
332,328,262710,2,0,B|452:320|340:156|340:156|376:80|476:144,1,385,0|4,0:0|0:0,0:0:0:0:
Soar

[ Zzz ] wrote:

Hi~ Senbonzakura
[Soar's Normal]

OD + 1

아 .. 외국인이신줄 알고 ..어떻게하면 좋을지 .. 생각하고있었는데 .. 한국인이셧네요 'ㅂ' .. 그럼 그냥 있는그래도 모딩해드리면되겟네요 !!

01:49:889 (4) - 이 슬라이더의 끝을 01:50:659 (5) - 이곳으로 해주시면 좋을꺼같네요 'ㅂ' .. ( 시간 참고 )

01:52:710 (3) - 서클 추가 하는게 더 좋지 않을까요 ? ( 박자상 ... )

01:58:095 (2) - 이 슬라이더의 끝을 01:58:864 (3) - 이곳으로 해주시는게 좋을꺼라봐요 'ㅂ '..

02:02:197 (2) - 위와같음

02:09:120 (5) - 서클추가 or 이전 슬라이더의 끝을 여기로

02:17:325 (9) - 위와 같음

02:54:505 (1,2,3,4,5) - 겹치는것보다는 떨어트려서 별( 5각형 )모양으로 만들어주는것도 좋을꺼라봐요 'ㅂ' .. 떨어트려주시면 좋을꺼같네요.

HabiHolic wrote:

Hi Senbonzakura~ From OFC~

[Soar's Normal]

00:12:710 (1) - 뉴콤제거
00:14:761 (4) - 모양좀 다듬으셔야 할듯
00:16:812 (2) - ^
01:46:812 - 제안입니다 노트추가
ㅈㅅ 합니다 모딩온거 고치고나서 몇주놔뒀더니 어디를 고쳤는지 기억이 안나요... :?
그래도 모딩해주셔서 갑사합니다

P A N wrote:

[Soar's Normal]

00:14:761 (4,2) - make it better blanket :( O
00:22:454 - add note, this is strong beat. O
overall look fine but it look like easy :3
Thanks For modding :)

http://puu.sh/4wsFt.osu
riffy
Yo, as requested.

Yui is so cute, I love Kyoto Animation for this amazing anime.

[General]
  1. Check the artist, as far as I know it's supposed to be Aki Toyosaki (豊崎 愛生). Please, please make sure that the artist is correct. HTT is not a real band, you know.
  2. Do we really need "last song" in tags? I'd add Kyoto Animation to the tags, instead. This studio made this anime, they deserve to be mentioed in tags :)
  3. Your colours are too bright. They may hurt some players' eyes! Try to fade them a bit.
    Try this!

    Combo1 : 180,207,181
    Combo2 : 108,105,154
    Combo3 : 234,159,165
    Combo4 : 214,211,139
  4. The slidertick sound really bugs me. it sounds off to me, try to find another one, please!
[Easy]
  1. Try to reduce HP drain by one tick. It'll make the diff more playable and balanced. Also, HP3 feels a little bit too hard for this diff, think about beginners, make it a bit easier!
  2. 00:08:351 (6,1) - the spinner follows nothing and appears too fast. It may bug players. Remove (6) and move your spinner there!
  3. 00:12:710 (3,4,5) - well, to b honest, your blankets are a little bit messy. try to make them neater, i know, you can do it!
    Note: 00:24:505 (2,3) - same here, I thnk. In fact, the whole diff is kinda messy and can be improved visually. Take a look at your patterns, try to clean them up a bit! It will take a lot of time, but trust me, it is really needed here! It will make your diff much, much better!
  4. 00:45:018 (2,3) - are you SURE about this stack? It may confuse players and it's kinda hard to read. I wouldn't recommend you to use stacks unless you're 200% sure that it's really needed!
  5. 00:55:787 (5,1) - swap new combos here. It will make your comboing more consistent + it fits with vocals.
  6. 02:07:582 (2,4) - nazi - this overlap is visible during gameplay. try to avoid it because it looks a bit weird and may annoy players a bit.
    Nazi: 03:43:993 (2,1) - same!
  7. 02:58:864 (2,4) - (4) is too close to (2), so players may mistakenly hit without clicking (3). It's all about your flow, it looks a little bit random to me, try to re-arrange some patterns , you can make this map much prettier!
  8. 04:18:864 (1,1) - no, please don't! Second spinner appears too soon and it's totally unexpected for beginners. Try to map the first/second spinner to make this map more playable!

    Actually, this diff is pretty good. But it's appearance needs a lot of work, imo.
[Soar's Normal]
  1. Increase your AR by one tick, It will make your patterns a bit neater and more readable. Also, AR5 fits with your slider velocity much better!
  2. Please, try to reduce usage of 1/2 beats. It feels like you've overused them too much. The BPM is not too slow, so 1/2 patterns make this diff too hard, try to use them less often.
  3. Your rhythm feels a little bit too boring. It's just 3/2 space > 1/2 patter > 3/2 space > 1/2 pattern. It's boring, imo and players probably will not like it, anyway, get more opinions!
  4. 00:09:120 - try to place a circle here. You will be able to keep more consistent rhythm, you'll emphasize that beat and you'll get a chance to fix the spacing here!
  5. 00:29:889 (4,1) - nazi - this overlap looks pretty messy, try to fix it! :)
    Note: well, in fact almost every 1/2 pattern is a little bit overlapped. ~70% of your patterns are a-little-bit overlapped, it looks messy, in my opinion. Try to clean up your patterns! Remember that appearance is also important!
  6. 00:54:505 (3) - blargh. This slider is too short, I don't think that normal players are able to handle with such sliders and play/read them properly. :<
    Note: 02:56:556 (1,1) - same here!
  7. 01:08:095 (2) - whoops, double-reversed slider here is unreadable, imo. Second reverse-arrow appears too fast and it will bug players. Try to replace the second repeat with a circle or something. It's too hard to read as it is :<
    Note: 01:10:146 (2) - same :<
  8. 01:42:966 (1,2,3,4,5,6,7,1,2,3,1,2,3,4) - whoa, man! This is way too hard for a [Normal] diff! Please, take a look at other [Normal] diffs, or rad osu!wiki, this is TOO hard!
  9. 02:12:454 (1,2) - combo is too short! It kinda breaks your comboing, imo. Try to keep combos consistent!
    Note: having problems with it? Feel free to ask me for some help! :)
  10. 02:21:941 (2,2) - not sure if it's readable enough. I wouldn't copypaste the same pattern like this. Ask someone else for opinion, but I'd try to unstack it and make it more playable.
  11. 03:02:710 (3) - copypasta here. This slider doesn't look neat and i wouldn't copypaste it. C'mon, copypasted patterns are boring for players!
  12. 04:06:300 (1,2,3) - unreadable for a [Normal] diff. Please, think about normal players, make this diff more understandable!
  13. 04:14:505 (3) - ah, c'mon! It's the same slider again! Seriously, don't copypastte the same pattern again and again. If I were a player, I'd feel kinda offended.

    I'd say that diff need some serious improvements. Don't give up and make it better, you can do it much, much better!
I'll try to finish it later. Feel free to apply these suggstions!
Topic Starter
Chocoliti
[General]
  1. Check the artist, as far as I know it's supposed to be Aki Toyosaki (豊崎 愛生). Please, please make sure that the artist is correct. HTT is not a real band, you know.
  2. Do we really need "last song" in tags? I'd add Kyoto Animation to the tags, instead. This studio made this anime, they deserve to be mentioed in tags :)
  3. Your colours are too bright. They may hurt some players' eyes! Try to fade them a bit.
    Try this!

    Combo1 : 180,207,181
    Combo2 : 108,105,154
    Combo3 : 234,159,165
    Combo4 : 214,211,139
  4. The slidertick sound really bugs me. it sounds off to me, try to find another one, please!
this song artist is HTT ( This is Formal setting ) and

tag change.. color change and slidertick sounds off~~

Easy's note Arrangement is 85%(?) rechange then now so good \:D/

p.s i give kudos for you when finish modding
Soar

-Bakari- wrote:

Yo, as requested.

Yui is so cute, I love Kyoto Animation for this amazing anime.

[Soar's Normal]
  1. Increase your AR by one tick, It will make your patterns a bit neater and more readable. Also, AR5 fits with your slider velocity much better!
  2. Please, try to reduce usage of 1/2 beats. It feels like you've overused them too much. The BPM is not too slow, so 1/2 patterns make this diff too hard, try to use them less often.
  3. Your rhythm feels a little bit too boring. It's just 3/2 space > 1/2 patter > 3/2 space > 1/2 pattern. It's boring, imo and players probably will not like it, anyway, get more opinions!
  4. 00:09:120 - try to place a circle here. You will be able to keep more consistent rhythm, you'll emphasize that beat and you'll get a chance to fix the spacing here!
  5. 00:29:889 (4,1) - nazi - this overlap looks pretty messy, try to fix it! :)
    Note: well, in fact almost every 1/2 pattern is a little bit overlapped. ~70% of your patterns are a-little-bit overlapped, it looks messy, in my opinion. Try to clean up your patterns! Remember that appearance is also important!
  6. 00:54:505 (3) - blargh. This slider is too short, I don't think that normal players are able to handle with such sliders and play/read them properly. :<
    Note: 02:56:556 (1,1) - same here!
  7. 01:08:095 (2) - whoops, double-reversed slider here is unreadable, imo. Second reverse-arrow appears too fast and it will bug players. Try to replace the second repeat with a circle or something. It's too hard to read as it is :<
    Note: 01:10:146 (2) - same :<
  8. 01:42:966 (1,2,3,4,5,6,7,1,2,3,1,2,3,4) - whoa, man! This is way too hard for a [Normal] diff! Please, take a look at other [Normal] diffs, or rad osu!wiki, this is TOO hard!
  9. 02:12:454 (1,2) - combo is too short! It kinda breaks your comboing, imo. Try to keep combos consistent!
    Note: having problems with it? Feel free to ask me for some help! :)
  10. 02:21:941 (2,2) - not sure if it's readable enough. I wouldn't copypaste the same pattern like this. Ask someone else for opinion, but I'd try to unstack it and make it more playable.
  11. 03:02:710 (3) - copypasta here. This slider doesn't look neat and i wouldn't copypaste it. C'mon, copypasted patterns are boring for players!
  12. 04:06:300 (1,2,3) - unreadable for a [Normal] diff. Please, think about normal players, make this diff more understandable!
  13. 04:14:505 (3) - ah, c'mon! It's the same slider again! Seriously, don't copypastte the same pattern again and again. If I were a player, I'd feel kinda offended.

    I'd say that diff need some serious improvements. Don't give up and make it better, you can do it much, much better!
I'll try to finish it later. Feel free to apply these suggstions!
By the way I'm remapping it from 00:00:000 to 01:34:248 :o
riffy
Hi again. Sorry about that delay but I've had a really hard day.

Let's get straight to the mod

[Hard]
  1. 00:09:120 - hey, you could map this beat! It will fit with the music much better. Try it, just try it! :)
  2. 00:20:146 (4,5) - ask yourself two questions. Does this jump fit with music? Does it make your map better? Honestly, I don't think that this jump is needed. Symmetricals patterns are giood, as long as they're reasonable!
  3. 00:23:992 (1,2,3) - sounds overmapped. Try to avoid overmapping and remove (2), overmapping is a lways a bad idea. These beats aren't mapped in the [Insane] diff!
  4. 00:33:992 (3,1) - nazi - yeah, you've read a lot of such suggstions, but this overlap looks messy. that'd be great if you fix it :)
    Note: 02:51:684 (3,4,5) - same.
  5. 00:42:966 (1,2,3,4,5) - well, it isn't overmapped. But c'mon, this is the [Hard] diff, I'd prefer to avoid 1/4 streams because the BPM is pretty high!
    Note: 02:13:223 (4,5,6,7,1) - 03:18:351 (3) - same
  6. 00:57:325 (4,1) - c'mon, this is something I call overjump. in my opinion, this jump is too hard and doesn't fit here, try to avoid it!
  7. 01:22:454 (1,1) - whoops, one of these new combos is extra! :) Don't you feel so? I'd recommend you to remove one of this new combos, so you'll be able to follow music better.
  8. 01:37:069 (1) - 01:40:402 (1) - these two come too after spinners. Players need some time to recover, consider removing the circles or making your spinners shorter
  9. 02:13:223 (4,5,6,7,1) - man, you can't just ignore this loud beat! It's important and players expect it to be mapped! At least make the slidertick louder!
  10. 02:31:171 (3,5) - well, it looks messy to me. I'd try to avoid this overlap if it's possible! You're a creative person, do something more interesting! :)
  11. 02:35:274 (5,6) - it doesn't looks like a jump. The distance is to low. Try to keep spacing consistent or increase the DS to make this jump more readable!
  12. 02:42:454 (1,2,3) - nazi - call me picky, but I think that (2) kinda breaks your flow here. Seriously, (2) feels kinda ~uncomfortable~ here. Try to re-arrange yourt pattern! example
    Note: 03:55:018 (3) - same!
  13. 03:15:146 (2) - do we need this circle here? It sounds overmapped and it breaks your rhythm at this part, during the testplay this circle bugged me a lot.
  14. 03:23:479 (1) - well, this one feels unexpected. I'd recommend you to map 03:21:428 (1) - this spinner.
  15. 04:20:659 (1,2) - shapes are kinda messy, imo. Personally, i didn't like them at all! This will help you a lot!

    Try to work more both on rhythm and appearance. This diff isn't bad but it need improvements!
[Insane]
  1. Try to use AR9 and OD8, it'll help us to read your patterns better. Also, nowadays player don't really like AR8 even on such maps.
  2. 00:07:069 (2) - why do you ignore this beat? Why? It is loud, hearable and it'd be great to have it mapped.
  3. Jumps. They're overused here, imo. Jumps should reflect music and be used to emphasize something in music//vocals. Making cute patterns is important, but it's more important to make jumps fitting and reasonable. Don't use them just "to make pattern symmetrical".
  4. Overmapping. 00:43:351 (7) - for example here. Actually, as a player, I'd prefer to follow rhythm of the song, osu! is a rhythm game, so we should follow rhythm of the song! Try to check your map for overmapped patterns and remove them! Seriously, it's very, very important to follow rhythm!
This diff needs a lot of wok, but don't give up! If you'll need any help ask me or use osu!wiki it has a lot of helpful information! :)

I like the song, and I do hope that you'll work on this mapset more to make it really awesome!

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Best of luck! Don't give up! :)
Topic Starter
Chocoliti
[Insane]
  1. Try to use AR9 and OD8, it'll help us to read your patterns better. Also, nowadays player don't really like AR8 even on such maps.
  2. 00:07:069 (2) - why do you ignore this beat? Why? It is loud, hearable and it'd be great to have it mapped.
  3. Jumps. They're overused here, imo. Jumps should reflect music and be used to emphasize something in music//vocals. Making cute patterns is important, but it's more important to make jumps fitting and reasonable. Don't use them just "to make pattern symmetrical".
  4. Overmapping. 00:43:351 (7) - for example here. Actually, as a player, I'd prefer to follow rhythm of the song, osu! is a rhythm game, so we should follow rhythm of the song! Try to check your map for overmapped patterns and remove them! Seriously, it's very, very important to follow rhythm!

AR , OD up! but this map's jump is my style.. i like this pattern~

00:43:351 (7) remove~
Soar

-Bakari- wrote:

Yo, as requested.

Yui is so cute, I love Kyoto Animation for this amazing anime.

[Soar's Normal]
  1. Increase your AR by one tick, It will make your patterns a bit neater and more readable. Also, AR5 fits with your slider velocity much better!
    Imo, ar5 isn't good in normal
  2. Please, try to reduce usage of 1/2 beats. It feels like you've overused them too much. The BPM is not too slow, so 1/2 patterns make this diff too hard, try to use them less often.
  3. Your rhythm feels a little bit too boring. It's just 3/2 space > 1/2 patter > 3/2 space > 1/2 pattern. It's boring, imo and players probably will not like it, anyway, get more opinions!
  4. 00:09:120 - try to place a circle here. You will be able to keep more consistent rhythm, you'll emphasize that beat and you'll get a chance to fix the spacing here!
  5. 00:29:889 (4,1) - nazi - this overlap looks pretty messy, try to fix it! :)
    Note: well, in fact almost every 1/2 pattern is a little bit overlapped. ~70% of your patterns are a-little-bit overlapped, it looks messy, in my opinion. Try to clean up your patterns! Remember that appearance is also important!
  6. 00:54:505 (3) - blargh. This slider is too short, I don't think that normal players are able to handle with such sliders and play/read them properly. :<
    Note: 02:56:556 (1,1) - same here!
  7. 01:08:095 (2) - whoops, double-reversed slider here is unreadable, imo. Second reverse-arrow appears too fast and it will bug players. Try to replace the second repeat with a circle or something. It's too hard to read as it is :<
    Note: 01:10:146 (2) - same :<
  8. 01:42:966 (1,2,3,4,5,6,7,1,2,3,1,2,3,4) - whoa, man! This is way too hard for a [Normal] diff! Please, take a look at other [Normal] diffs, or rad osu!wiki, this is TOO hard!
  9. 02:12:454 (1,2) - combo is too short! It kinda breaks your comboing, imo. Try to keep combos consistent!
    Note: having problems with it? Feel free to ask me for some help! :)
  10. 02:21:941 (2,2) - not sure if it's readable enough. I wouldn't copypaste the same pattern like this. Ask someone else for opinion, but I'd try to unstack it and make it more playable.
  11. 03:02:710 (3) - copypasta here. This slider doesn't look neat and i wouldn't copypaste it. C'mon, copypasted patterns are boring for players!
  12. 04:06:300 (1,2,3) - unreadable for a [Normal] diff. Please, think about normal players, make this diff more understandable!
  13. 04:14:505 (3) - ah, c'mon! It's the same slider again! Seriously, don't copypastte the same pattern again and again. If I were a player, I'd feel kinda offended.

    I'd say that diff need some serious improvements. Don't give up and make it better, you can do it much, much better!
I'll try to finish it later. Feel free to apply these suggstions!
I think I mostly applied it when I was remapped

Thanks for modding! :D


http://puu.sh/4Dt2p.osu
Natsu
HI~
General:
  1. Inconsistency in combo colours Azmato's Hard have different colours plz use the same in all the standard diffs
  2. Inconsistency in Tags they have to be the same in all the diffs
  3. Inconsistency in Kiai Times easy diff just have 2 kiai since it is your own diff be consistent and add three like your others diffs

Insane:
  1. 00:03:736 (5,6) - this stack look kinda random here better unstack it and keep the flow of the previous beats Imo
  2. Unsnapped green line at: 01:57:425 - snap to 01:57:454
  3. 03:40:915 (2) this have to be new combo is a bug Ik
  4. 00:07:069 (2) - Ctrl G will improve the flow actually play really unnatural if you do this change the position of 00:07:454 (3,4) - of course
  5. 00:08:351 not a fan of this slider why you dont try some sexy curve slider instead will follow the music alot better imo
  6. 00:15:530 (1,2,3) - kinda nazi but turn off gridsnap and stack this perfect
  7. 00:14:761 (7,1) - swap NC for consistency with your stanzas pattern
  8. 00:36:300 (3,4) - unstack this too the music is
  9. 00:31:171 (1,2) - put them on the same line
  10. 00:45:274 (4,5) - stack his perfect look really ugly actually
  11. 00:41:428 (9,1) - swap NC music change here 00:41:428 (9) -
  12. 00:43:479 (7,1) - same as above
  13. 00:51:428 (1,2) - same as above usually combos start on tehe stanzas (Big white tick)
  14. 01:01:941 cmon :c im not a fan of this slider you can try some sexy curved sliders
  15. 01:15:531 (5,6,7,8,9,1) - this one for example play really bad the flow from 5 to 6 feel really unnatural and forced I know you want to keep the start atleast reduce the stream distance to 0.50 to let the player recovery after the big jumps
  16. 01:11:171 (6) - ctrl g to improve the flow imo
  17. 01:20:146 (1,2) - swap NC
  18. 01:23:479 (1,2,3,4,5,1,2,3) - this pattern look like a fail star maybe use the tool to make a perfect star?
  19. 01:54:248 mm im not sure maybe you like to ctrl g this one
  20. 02:23:992 I reall dont like this sliders look really old like 2008 try to make some curve one imo
  21. 02:25:787 (1,2) - this play really bad I suggest you to stack them better
  22. 02:46:043 (6,7,8,9,1) - reduce a little the distance here too same case as before
  23. 03:21:428 add a circle with finish here the start the spinner in 03:21:556 in this way you will follow the music alot better :3
  24. 04:00:402 (1,2) - also this play really bad x_x try to use a properly distance and improve the flow there :3
  25. 04:02:197 (1,2) - same as above
    04:22:966 (1) - same sugestion as 03:21:428

Azmato Hard:
  1. HP+1 Fit better this diff also for better diff spread
  2. 00:09:889 (1,2) - try to stack this with 00:11:684 (3) - actually look bad in game
  3. 00:16:300 (4) - this one dont flow good with previous and next beat try some think like :
  4. 00:27:069 try to add a finish hitsound if you like how it song keep it and add it on the others diffs
  5. 00:44:505 (1,2) - try to blank them better imo look a little bad now do it like:
  6. 00:53:479 (4) - try to stack this with 00:51:428 (4) - just for better design
  7. 01:22:197 (4,5,1) - maybe put them in a straight line to improve the flow with previous slider like:
  8. 01:38:095 why you dont try this rhythm cuz actualy you are ignoring the guitar sound at 01:38:223:
  9. 01:52:454 (3,4) - Fix the distance you can make a jump from 4 to 1 but not from 3 to 4 cuz is unexpected
  10. 02:15:530 (3,4) - turn off gridsnap and stack this perfect
  11. 02:59:889 (4) - this repeat dont fit the song cuz are not sound in the blue tic try to improve the rhythm a little maybe:
  12. 03:43:736 (4) - kinda nazi but move this 1 grid to the left so it dont touch (5)
  13. 04:02:197 (6) - Its the first time you use 1/4 slider this will be unexpected for players imo I suggest you to 2 circles like you was doing

Soar Normal:
  1. AR 5 OD 4 fit better this diff
  2. 00:12:710 (1,2,3,4,1,2,3,4) - Use 1.20 spacing like you was using before
  3. 00:25:787 (2,3,1) - same fix the distance
  4. 00:29:120 (3,4) - same as above
  5. 00:40:915 (5,6) - also here fix the distance i will not point all cuz I know you can fix them by your own owo
  6. 01:32:454 (3) - this slider look really ugly IMO you can try to improve and make a cool and nice slider shape here
  7. 02:06:300 (9,1) - Usually you was using 1/2 stacks but the gap in this one is to big new players will click to fast here I sugges you to unstack them for better gameplay
  8. 02:10:659 (5,6,7,8) - another distance errors
  9. 02:40:402 this double repeat slider are not recomend to use in normal/easy diff cuz are unexpected for newbies you can use 1 repeat and then add a circle
  10. 02:42:197 this touch the hp bar low it a little or stack it with 2
  11. 02:58:607 1/4 slider in a normal is kinda weird imo what about to use 1/2 slider instead?
  12. 04:08:351 (1) - same as above

Easy:
  1. 00:02:454 you forget finish here
  2. 00:29:120 (3,4) - Fix the distance here
  3. 00:47:069 (1,2,3,4,5) - I suggest you to use some slider here alot of circles are really hard to do for a player who start playing today
  4. 00:49:633 (1,2) - Fix the distance
  5. 00:56:812 (2,1) - same as above
  6. 04:10:659 (2,3) - ^
  7. 04:15:274 (1,2,3) - Dont use stacks in easy diff newbies cant read them and click so fast also is almost the end of the diff you want o make they sad failing at the end xD? evil Senbonzakura D:
  8. 04:22:197 (2,3) - same as above I suggest you ro do 1/2 slider instead :3

GL Senbonzakura owo
Topic Starter
Chocoliti

Natsu wrote:

HI~
General:
  1. Inconsistency in combo colours Azmato's Hard have different colours plz use the same in all the standard diffs
  2. Inconsistency in Tags they have to be the same in all the diffs
  3. Inconsistency in Kiai Times easy diff just have 2 kiai since it is your own diff be consistent and add three like your others diffs

Insane:
  1. 00:03:736 (5,6) - this stack look kinda random here better unstack it and keep the flow of the previous beats Imo
  2. Unsnapped green line at: 01:57:425 - snap to 01:57:454
  3. 03:40:915 (2) this have to be new combo is a bug Ik
  4. 00:07:069 (2) - Ctrl G will improve the flow actually play really unnatural if you do this change the position of 00:07:454 (3,4) - of course
  5. 00:08:351 not a fan of this slider why you dont try some sexy curve slider instead will follow the music alot better imo
  6. 00:15:530 (1,2,3) - kinda nazi but turn off gridsnap and stack this perfect
  7. 00:14:761 (7,1) - swap NC for consistency with your stanzas pattern
  8. 00:36:300 (3,4) - unstack this too the music is
  9. 00:31:171 (1,2) - put them on the same line
  10. 00:45:274 (4,5) - stack his perfect look really ugly actually
  11. 00:41:428 (9,1) - swap NC music change here 00:41:428 (9) -
  12. 00:43:479 (7,1) - same as above
  13. 00:51:428 (1,2) - same as above usually combos start on tehe stanzas (Big white tick)
  14. 01:01:941 cmon :c im not a fan of this slider you can try some sexy curved sliders
  15. 01:15:531 (5,6,7,8,9,1) - this one for example play really bad the flow from 5 to 6 feel really unnatural and forced I know you want to keep the start atleast reduce the stream distance to 0.50 to let the player recovery after the big jumps
  16. 01:11:171 (6) - ctrl g to improve the flow imo
  17. 01:20:146 (1,2) - swap NC
  18. 01:23:479 (1,2,3,4,5,1,2,3) - this pattern look like a fail star maybe use the tool to make a perfect star?
  19. 01:54:248 mm im not sure maybe you like to ctrl g this one
  20. 02:23:992 I reall dont like this sliders look really old like 2008 try to make some curve one imo
  21. 02:25:787 (1,2) - this play really bad I suggest you to stack them better
  22. 02:46:043 (6,7,8,9,1) - reduce a little the distance here too same case as before
  23. 03:21:428 add a circle with finish here the start the spinner in 03:21:556 in this way you will follow the music alot better :3
  24. 04:00:402 (1,2) - also this play really bad x_x try to use a properly distance and improve the flow there :3
  25. 04:02:197 (1,2) - same as above
    04:22:966 (1) - same sugestion as 03:21:428



I will mod the others diff later need to do some now check this first owo

ok >~<
-Neipezi
hi, Senbonzakura
#From Chat queues

[General]
- soft-slidertick2에 clap 넣으시길 바랍니다. (노멀 이지에 있는 긴슬라이드 스틱에 유용합니다.)
- 미리듣기 00:59:857 - 로 지정해주세요.

[Easy]
CS -1
00:59:889 (1) - 두번째 빨간점을 짝소리에 맞춰서 꺽기는게 좋을것 같습니다.
00:32:710 (1,2) - NC 교체
00:36:812 (1,2) - ^
00:47:069 (1,2) - ^
00:53:736 (1) - NC 삭제
01:20:402 (5) - NC 추가
02:40:402 (1) - 02:41:171 - 슬라이드 끝지점
03:17:582 (1) - 스핀 03:19:377 - 이 시작지점입니다.
03:41:941 (1) - 00:59:889 (1) - 와 동일
03:58:352 (1) - ^
04:11:171 - clap 추가
04:18:864 (1,2) - 조금 이상해서 바꿔보았습니다.this
04:25:659 (1) - 스핀 추가? 04:31:684 - 끝지점

Easy : soft-slidertick2 지정구간
  • 01:00:402 -
    01:02:454 -
    01:04:505 -
    01:06:556 -
    01:14:761 -
    01:16:812 -
    01:18:864 -
    01:20:915 -
    01:22:966 -
    01:25:018 -
    01:27:069 -
    01:29:120 -
    01:30:146 -
    02:12:197 -
    02:14:248 -
    02:16:300 -
    02:20:402 -
    02:22:454 -
    02:24:505 -
    02:30:659 -
    02:32:710 -
    02:34:761 -
    02:36:812 -
    02:45:018 -
    02:47:069 -
    02:49:120 -
    02:51:171 -
    02:53:223 -
    02:55:274 -
    02:57:325 -
    03:00:402 -
    03:42:454 -
    03:44:505 -
    03:46:556 -
    03:48:607 -
    03:56:812 -
    03:58:864 -
    04:00:915 -
    04:02:966 -
    04:05:018 -
    04:09:125 -


[Soar's Normal]
AR+1 OD+1
00:13:479 (4) - NC 추가
00:13:992 (1) - NC 삭제
00:14:761 (4) - NC 추가
00:16:556 (1) - NC 삭제
00:18:607 (1) - NC 삭제
00:18:864 (2) - NC 추가
00:31:941 (2,3) - 서클하고 슬라이드 구간 바꿔주세요. 박자가 이상합니다.
00:49:633 (5) - NC 추가
00:51:428 (1) - NC 삭제
00:51:684 (2) - NC 추가
01:26:300 (1) - 반복 삭제하시고 1/2슬라이드로 바꿔주세요.
01:29:120 - 서클 추가
01:32:454 (3) - 슬라이드 깁니다. 스핀으로 대신하시거나 슬라이드를 01:33:223 - 에 끝으로 맞춰주세요. (반복도 추가하시고 싶으신다면 추가하셔도 좋습니다.)
01:45:018 (6) - NC 추가
01:46:812 (1,2) - NC 교체
01:48:607 (1,3) - ^
02:11:684 (8) - 1/1 슬라이드, NC 추가
02:13:736 (1,2) - 서클 삭제하시고, 슬라이드 1/1로 바꿔주세요. 노멀로 인식하기 어렵습니다.
02:14:505 (2,3) - ^
02:15:530 (5) - NC 추가
02:17:838 (2,3) - 02:13:736 (1,2) - 와 동일
02:20:402 (8) - 1/1 슬라이드 반복 추가
02:31:171 (3) - 1/1 슬라이드 추가
02:33:222 (4) - ^
02:40:402 (2) - 반복 삭제하신 다음 02:41:171 - 1/1 슬라이드 추가
02:43:479 (4) - 반복 추가?
02:58:607 (1) - 1/2슬라이드로 바꿔주세요.
03:04:761 - 03:05:530 - 슬라이드 추가?
03:19:377 (1,2) - 스핀으로 바꿔주세요. 2번은 끝지점 03:23:479 - 으로 맞춰주세요.
04:22:454 (2) - clap 삭제
04:25:659 (1) - 스핀 추가? 04:31:684 - 끝지점

[Azmato's Hard]
00:07:325 - finish 추가
00:15:530 (2,3) - crtl + g
00:37:838 - clap 삭제
00:53:736 (5) - finish 추가, 두번째 x:140 y:168, 3번째 x:172 y:220 서클에 감쌉니다.
00:59:633 - 서클 추가?
01:01:812 (5) - 삭제 박자 이상합니다.
01:03:864 (2) - 01:03:864 - 이동
01:03:736 (1) - NC 삭제
01:03:992 (2) - NC 추가
01:22:325 (5) - 삭제
01:38:864 (1) - 01:38:736 - 시작점
01:43:736 (3,4) - 1/1 슬라이드로 교체
02:48:607 (5) - NC 추가
02:52:710 (5) - ^
03:01:941 (1) - finish 추가
03:05:530 - 서클 추가?
03:18:351 - finish 추가
03:43:992 (5) - NC 추가
03:48:095 (5) - ^
03:52:454 (4,5) - 조금 이상해서 바꿔보았습니다. this
04:04:505 (5) - NC 추가
04:25:659 (1) - 스핀 추가? 04:31:684 - 끝지점

[Insane]
00:05:659 (6) - 직선이되게 이동 x:356 y:164
00:49:633 (5) - NC 추가
00:53:736 (5) - ^
01:06:043 (5) - ^
01:08:864 (6) - ^?
01:11:941 (1) - 연타 넣는게 좋을꺼 같네요. 서클 3개
01:24:505 (6) - ^
01:28:479 - 서클 추가
01:31:171 (9) - NC 추가
01:56:043 (3) - clap 넣어도 소리가 잘 흐르는 것 같네요.
01:59:120 (1,2) - NC 교체
02:01:428 (6) - NC 추가
02:05:530 (7) - ^
02:06:812 (1,2) - NC 교체
02:17:582 (1,2) - ^
02:21:684 (1,2) - ^
02:25:915 - 서클 추가
02:30:146 (1) - 모양이 이상하네요. 조금 변화시켜보았습니다.
02:31:171 (3) - 대칭^
02:32:197 (5,1) - NC 교체
02:34:248 (4) - NC 추가
02:33:992 (3,4) - 거리 유지하시길 바랍니다. 1.5로 하실꺼면 하시고 안하실꺼면 겹쳐주세요.
02:42:325 - 서클 추가
02:48:607 (7) - NC 추가
03:35:787 (1) - 여기에 스핀 넣는건 조금 이상합니다. 삭제
04:18:479 - 서클 추가
04:18:350 (1,4) - NC 교체
04:22:453 (3) - clap 삭제
04:23:095 (1) - 04:22:838 - 이동

GL 케이온 노래네요 역시 노래 좋은.. :oops:
Topic Starter
Chocoliti
SPOILER

-Kirito wrote:

hi, Senbonzakura
#From Chat queues

[General]
- soft-slidertick2에 clap 넣으시길 바랍니다. (노멀 이지에 있는 긴슬라이드 스틱에 유용합니다.)
- 미리듣기 00:59:857 - 로 지정해주세요.

[Easy]
CS -1
00:59:889 (1) - 두번째 빨간점을 짝소리에 맞춰서 꺽기는게 좋을것 같습니다.
00:32:710 (1,2) - NC 교체
00:36:812 (1,2) - ^
00:47:069 (1,2) - ^
00:53:736 (1) - NC 삭제
01:20:402 (5) - NC 추가
02:40:402 (1) - 02:41:171 - 슬라이드 끝지점
03:17:582 (1) - 스핀 03:19:377 - 이 시작지점입니다.
03:41:941 (1) - 00:59:889 (1) - 와 동일
03:58:352 (1) - ^
04:11:171 - clap 추가
04:18:864 (1,2) - 조금 이상해서 바꿔보았습니다.this
04:25:659 (1) - 스핀 추가? 04:31:684 - 끝지점

Easy : soft-slidertick2 지정구간
  • 01:00:402 -
    01:02:454 -
    01:04:505 -
    01:06:556 -
    01:14:761 -
    01:16:812 -
    01:18:864 -
    01:20:915 -
    01:22:966 -
    01:25:018 -
    01:27:069 -
    01:29:120 -
    01:30:146 -
    02:12:197 -
    02:14:248 -
    02:16:300 -
    02:20:402 -
    02:22:454 -
    02:24:505 -
    02:30:659 -
    02:32:710 -
    02:34:761 -
    02:36:812 -
    02:45:018 -
    02:47:069 -
    02:49:120 -
    02:51:171 -
    02:53:223 -
    02:55:274 -
    02:57:325 -
    03:00:402 -
    03:42:454 -
    03:44:505 -
    03:46:556 -
    03:48:607 -
    03:56:812 -
    03:58:864 -
    04:00:915 -
    04:02:966 -
    04:05:018 -
    04:09:125 -


[Soar's Normal]
AR+1 OD+1
00:13:479 (4) - NC 추가
00:13:992 (1) - NC 삭제
00:14:761 (4) - NC 추가
00:16:556 (1) - NC 삭제
00:18:607 (1) - NC 삭제
00:18:864 (2) - NC 추가
00:31:941 (2,3) - 서클하고 슬라이드 구간 바꿔주세요. 박자가 이상합니다.
00:49:633 (5) - NC 추가
00:51:428 (1) - NC 삭제
00:51:684 (2) - NC 추가
01:26:300 (1) - 반복 삭제하시고 1/2슬라이드로 바꿔주세요.
01:29:120 - 서클 추가
01:32:454 (3) - 슬라이드 깁니다. 스핀으로 대신하시거나 슬라이드를 01:33:223 - 에 끝으로 맞춰주세요. (반복도 추가하시고 싶으신다면 추가하셔도 좋습니다.)
01:45:018 (6) - NC 추가
01:46:812 (1,2) - NC 교체
01:48:607 (1,3) - ^
02:11:684 (8) - 1/1 슬라이드, NC 추가
02:13:736 (1,2) - 서클 삭제하시고, 슬라이드 1/1로 바꿔주세요. 노멀로 인식하기 어렵습니다.
02:14:505 (2,3) - ^
02:15:530 (5) - NC 추가
02:17:838 (2,3) - 02:13:736 (1,2) - 와 동일
02:20:402 (8) - 1/1 슬라이드 반복 추가
02:31:171 (3) - 1/1 슬라이드 추가
02:33:222 (4) - ^
02:40:402 (2) - 반복 삭제하신 다음 02:41:171 - 1/1 슬라이드 추가
02:43:479 (4) - 반복 추가?
02:58:607 (1) - 1/2슬라이드로 바꿔주세요.
03:04:761 - 03:05:530 - 슬라이드 추가?
03:19:377 (1,2) - 스핀으로 바꿔주세요. 2번은 끝지점 03:23:479 - 으로 맞춰주세요.
04:22:454 (2) - clap 삭제
04:25:659 (1) - 스핀 추가? 04:31:684 - 끝지점

[Azmato's Hard]
00:07:325 - finish 추가
00:15:530 (2,3) - crtl + g
00:37:838 - clap 삭제
00:53:736 (5) - finish 추가, 두번째 x:140 y:168, 3번째 x:172 y:220 서클에 감쌉니다.
00:59:633 - 서클 추가?
01:01:812 (5) - 삭제 박자 이상합니다.
01:03:864 (2) - 01:03:864 - 이동
01:03:736 (1) - NC 삭제
01:03:992 (2) - NC 추가
01:22:325 (5) - 삭제
01:38:864 (1) - 01:38:736 - 시작점
01:43:736 (3,4) - 1/1 슬라이드로 교체
02:48:607 (5) - NC 추가
02:52:710 (5) - ^
03:01:941 (1) - finish 추가
03:05:530 - 서클 추가?
03:18:351 - finish 추가
03:43:992 (5) - NC 추가
03:48:095 (5) - ^
03:52:454 (4,5) - 조금 이상해서 바꿔보았습니다. this
04:04:505 (5) - NC 추가
04:25:659 (1) - 스핀 추가? 04:31:684 - 끝지점

[Insane]
00:05:659 (6) - 직선이되게 이동 x:356 y:164
00:49:633 (5) - NC 추가
00:53:736 (5) - ^
01:06:043 (5) - ^
01:08:864 (6) - ^?
01:11:941 (1) - 연타 넣는게 좋을꺼 같네요. 서클 3개
01:24:505 (6) - ^
01:28:479 - 서클 추가
01:31:171 (9) - NC 추가
01:56:043 (3) - clap 넣어도 소리가 잘 흐르는 것 같네요.
01:59:120 (1,2) - NC 교체
02:01:428 (6) - NC 추가
02:05:530 (7) - ^
02:06:812 (1,2) - NC 교체
02:17:582 (1,2) - ^
02:21:684 (1,2) - ^
02:25:915 - 서클 추가
02:30:146 (1) - 모양이 이상하네요. 조금 변화시켜보았습니다.
02:31:171 (3) - 대칭^
02:32:197 (5,1) - NC 교체
02:34:248 (4) - NC 추가
02:33:992 (3,4) - 거리 유지하시길 바랍니다. 1.5로 하실꺼면 하시고 안하실꺼면 겹쳐주세요.
02:42:325 - 서클 추가
02:48:607 (7) - NC 추가
03:35:787 (1) - 여기에 스핀 넣는건 조금 이상합니다. 삭제
04:18:479 - 서클 추가
04:18:350 (1,4) - NC 교체
04:22:453 (3) - clap 삭제
04:23:095 (1) - 04:22:838 - 이동

GL 케이온 노래네요 역시 노래 좋은.. :oops:

하. 고칠게 많네요.. 다고쳤어요 ~
Soar

Natsu wrote:

HI~

Soar Normal:
  1. AR 5 OD 4 fit better this diff Ok..
  2. 00:12:710 (1,2,3,4,1,2,3,4) - Use 1.20 spacing like you was using before O
  3. 00:25:787 (2,3,1) - same fix the distance O
  4. 00:29:120 (3,4) - same as above O
  5. 00:40:915 (5,6) - also here fix the distance i will not point all cuz I know you can fix them by your own owo O
  6. 01:32:454 (3) - this slider look really ugly IMO you can try to improve and make a cool and nice slider shape here O
  7. 02:06:300 (9,1) - Usually you was using 1/2 stacks but the gap in this one is to big new players will click to fast here I sugges you to unstack them for better gameplay it will be fine
  8. 02:10:659 (5,6,7,8) - another distance errors O
  9. 02:40:402 this double repeat slider are not recomend to use in normal/easy diff cuz are unexpected for newbies you can use 1 repeat and then add a circle changed double repeat sliders
  10. 02:42:197 this touch the hp bar low it a little or stack it with 2 O
  11. 02:58:607 1/4 slider in a normal is kinda weird imo what about to use 1/2 slider instead? O
  12. 04:08:351 (1) - same as above O
Thanks for Modding :D

-Kirito wrote:

hi, Senbonzakura
#From Chat queues

[Soar's Normal]
AR+1 OD+1Ok..
00:13:479 (4) - NC 추가O
00:13:992 (1) - NC 삭제O
00:14:761 (4) - NC 추가O
00:16:556 (1) - NC 삭제O
00:18:607 (1) - NC 삭제O
00:18:864 (2) - NC 추가O
00:31:941 (2,3) - 서클하고 슬라이드 구간 바꿔주세요. 박자가 이상합니다.O
00:49:633 (5) - NC 추가O
00:51:428 (1) - NC 삭제O
00:51:684 (2) - NC 추가O
01:26:300 (1) - 반복 삭제하시고 1/2슬라이드로 바꿔주세요.O
01:29:120 - 서클 추가O
01:32:454 (3) - 슬라이드 깁니다. 스핀으로 대신하시거나 슬라이드를 01:33:223 - 에 끝으로 맞춰주세요. (반복도 추가하시고 싶으신다면 추가하셔도 좋습니다.)O
01:45:018 (6) - NC 추가O
01:46:812 (1,2) - NC 교체O
01:48:607 (1,3) - ^O
02:11:684 (8) - 1/1 슬라이드, NC 추가 O슬라이드 추가는 안했습니다
02:13:736 (1,2) - 서클 삭제하시고, 슬라이드 1/1로 바꿔주세요. 노멀로 인식하기 어렵습니다. 그렇기는 한데 바꾸니 슬라가 박자에 맞는기분이 아니네요
02:14:505 (2,3) - ^ ^
02:15:530 (5) - NC 추가O
02:17:838 (2,3) - 02:13:736 (1,2) - 와 동일X
02:20:402 (8) - 1/1 슬라이드 반복 추가X
02:31:171 (3) - 1/1 슬라이드 추가 그대로가 나아보입니다
02:33:222 (4) - ^^
02:40:402 (2) - 반복 삭제하신 다음 02:41:171 - 1/1 슬라이드 추가 모양은 다르지만 고쳤습니다
02:43:479 (4) - 반복 추가?X
02:58:607 (1) - 1/2슬라이드로 바꿔주세요. O
03:04:761 - 03:05:530 - 슬라이드 추가? X
03:19:377 (1,2) - 스핀으로 바꿔주세요. 2번은 끝지점 03:23:479 - 으로 맞춰주세요. 제가 스핀쫌 싫어해서요 게다가 슬라도 나쁘지 않다 생각합니다
04:22:454 (2) - clap 삭제 O
04:25:659 (1) - 스핀 추가? 04:31:684 - 끝지점 X

GL 케이온 노래네요 역시 노래 좋은.. :oops:
모딩해주셔서 감사합니다:D

http://puu.sh/4V85v.osu

그건그렇고 이거 완전 노말에서 벗어난기분
Sallad4ever
I'm sorry I can't mod your map because I have of some RL problem. I'll give you a star instead, good luck with the map
Azmato
http://puu.sh/51SMf.zip

fixed all mods, hitsound, patterns.

Thanks :)
Nwolf
woof

[Naryuga's Muzukashii/Oni]

Volume --> 75% this is way too loud


Don't see anything incredibly bad at the taikos otherwise, please don't give kds
UnitedWeSin
Hey Senbonzakura!

[General]

  1. Offset is a bit off. Try 2472(+18). After changing the offset, make sure to resnap ALL timing sections, objects, preview point. You need to be sure everything is properly snapped.
  2. You cannot silence both the slidertick and the sliderslide at the same time. If you want to silence the sliderslide, then the tick MUST be audible. So you cannot use the files soft-slidertick1 and soft-slidertick2. Consider removing those files.
  3. It seems you aren't using the normal sample set anymore, all of your timing sections are set to soft sample set. You need to remove all of the normal sample set hitsound files from the folder and submit. You aren't using those files, so it's unrankable for them to be in the folder.
  4. Inconsistent kiai times in your own diffs. Guest diffs can have different kiai times, but your diffs, Insane and Easy, must have the exact same kiai times.
[Insane]

  1. 00:12:468 (1,2,3,4,5,6) - How about this pattern?
  2. 00:57:852 (3) - Add a NC here to follow previous NC pattern 00:55:801 (1,1,1,1).
  3. 01:11:955 (1,2,3) - Use a lowers spacing (.8) so that it plays exactly like the other triplets, for example 01:07:083 (3,4,5). It will be nicer.
  4. 01:18:237 (7) - I suggest to delete this because it breaks your pattern which is following vocals.
  5. 01:24:006 - If you listen to the music, a stream might be much nicer here. If you do so, delete 01:24:647 (2) because a triplet at 01:24:519 is not fitting. Try it:
  6. 02:21:955 (1,3) - How about make these the same slider? It might look nicer.
  7. 02:31:185 (3) - Remove the finish from the head.
  8. 02:33:493 (4) - Maybe NC? Try to make it like 01:03:237 (1).
  9. 03:02:980 - To be consistent with other kiais, I suggest to end it here on this downbeat.
  10. 03:08:878 - I want to click here because it is very strong beat, but now you have it on repeat of slider. You can remove repeat and move slider forward 1/2, then add note like this:
  11. 03:53:493 (7,8,9) - It would be nicer to use smaller spacing.
  12. 03:54:006 (1,2,3) - Jumping is too harsh. For this calm song, try nicer flow like place 2 above pattern:
  13. 04:10:032 (4,5) - Move them down a few grids to even the spacing.
  14. 03:51:955 (1,2,3) - Give it more curving, it will be nicer flow to connect 03:51:698 (6,4).
  15. 04:17:852 (5,6,7) - Make a more clean curve and then copy-paste/flip it over for 04:18:365 (8,9,10) so you have this pattern. It will be nice flow.
Your flow and placements are definitely getting better, but the diff needs more work. Your NC patterns are very inconsistent. If you want to follow the vocals with your NC's, then you should fit them to changes in verses. If not, you can place NC's on strong beats/downbeats. It's nice to use relatively the same pattern through the whole map.

[Azmato's Hard]

  1. 00:20:933 (5,1) - Reverse these NC because of gap at 00:20:677 and try to make more spacing to 00:20:933 (5). It feels bad to play the jump 00:19:907 (3,4) and then pause and wait to hit 5 when it looks like another jump.
  2. 01:11:446 (1,2,3,4) - Unstack 1-2 from 3-4. That way, you have movement to 3 which is great because vocals start.
  3. 01:32:728 - You should continue the kiai until here to be consistent with the other kiais.
  4. 01:40:420 (1) - You must add a NC to this note because it is following the spinner.
  5. 03:01:959 (1) - Spinner doesn't really fit the music here imo. It would be nicer to map this part out. Or you could start spinner at 03:02:984 instead. It's better to start the spinner on the downbeat where there is crash/change in music.
  6. 03:02:984 - Try to end the second kiai here if you start the spinner there. It will fit much better.
  7. 03:53:113 - What is reason for 5% volume? Also at 03:53:113.
  8. 04:13:754 to 04:14:779 - You should map this part out and start spinner at 04:14:779. It is not fitting to have large musical change (like at 04:14:779) in the middle of a spinner.
  9. 04:14:779 - Suggest to end kiai here.
  10. 04:20:933 - You cannot silence the ticks of a slider when the slide is also silenced. Once the slidertick2 hitsound file is removed, you need to raise the volume here and 04:22:984 so the ticks are audible.
Much improvement since I last saw it.

[Soar's Normal]

  1. 00:12:728 (1,2,3,2,3,4) - You've forced symmetry here. Try to place the 00:12:728 (1,2,3) differently so that the 2 doesn't overlap the 00:10:677 (1) as it is fading.
  2. 00:22:728 (1) - You should avoid using small (1/4) sliders like this in an easier difficulty. It would be much better for newer players if you replace with 1/2 slider.
  3. 00:29:138 (3) - Do not hide the repeat underneath the slider body of 00:27:087 (1). That sort of placement does not belong in an easier difficulty.
  4. 01:55:292 (6) - It's touching the HP bar a little bit, it would be best if you could move it down.
Lots of improvement. Your patterns are still very "boxy." You don't use enough curves, most of your patterns are bland because you place straight sliders either vertical or horizontal with the grid so it gets a bit boring. It's nice to throw in curves / blankets / waves. Things that will make your map beautiful and will fit this nice song. But I do like what you've done, and your rhythm are nice for the most part.
Also, you can try to reduce the star rating a little bit so that the diff appears as 4 stars. If you can replace a few circles with a slider, it might work out. Get it below 4.25 stars.

[Easy]

  1. 00:05:548 (3) - I think you want to take normal sample addition off of the end. It's making a loud bump.
  2. 00:08:369 (1,1) - There is not enough time after the spinner for the player to recover. You should try to have at least two beats of rest after a spinner in an Easy diff. I suggest delete spinner and make slider instead.
  3. 00:59:907 (1) - You can center the white anchor and try to match curve with 01:01:959 (2) if you like.
  4. 01:32:728 - You need to end the first kiai here to be consistent with Insane.
  5. 02:54:266 (4,1) - Place more like this to keep spacing visually constant. The overlap will confuse players.
  6. 03:02:980 - Make sure to end the kiai here if you do so in Insane.
  7. 03:53:241 (2) - Remove finish.
Better.

Definitely get more modding and perfect these maps, I don't think they are ready for rank as they are. But that doesn't mean they can't be in the future. :D :D
Good luck!
Azmato

UnitedWeSin wrote:

Hey Senbonzakura!

[General]

  1. Offset is a bit off. Try 2472(+18). After changing the offset, make sure to resnap ALL timing sections, objects, preview point. You need to be sure everything is properly snapped.
  2. You cannot silence both the slidertick and the sliderslide at the same time. If you want to silence the sliderslide, then the tick MUST be audible. So you cannot use the files soft-slidertick1 and soft-slidertick2. Consider removing those files.
  3. It seems you aren't using the normal sample set anymore, all of your timing sections are set to soft sample set. You need to remove all of the normal sample set hitsound files from the folder and submit. You aren't using those files, so it's unrankable for them to be in the folder.
  4. Inconsistent kiai times in your own diffs. Guest diffs can have different kiai times, but your diffs, Insane and Easy, must have the exact same kiai times.
[Azmato's Hard]

  1. 00:20:933 (5,1) - Reverse these NC because of gap at 00:20:677 and try to make more spacing to 00:20:933 (5). It feels bad to play the jump 00:19:907 (3,4) and then pause and wait to hit 5 when it looks like another jump. O
  2. 01:11:446 (1,2,3,4) - Unstack 1-2 from 3-4. That way, you have movement to 3 which is great because vocals start.
    O
  3. 01:32:728 - You should continue the kiai until here to be consistent with the other kiais.O
  4. 01:40:420 (1) - You must add a NC to this note because it is following the spinner. O
  5. 03:01:959 (1) - Spinner doesn't really fit the music here imo. It would be nicer to map this part out. Or you could start spinner at 03:02:984 instead. It's better to start the spinner on the downbeat where there is crash/change in music. Changed other way
  6. 03:02:984 - Try to end the second kiai here if you start the spinner there. It will fit much better. O
  7. 03:53:113 - What is reason for 5% volume? Also at 03:53:113. O
  8. 04:13:754 to 04:14:779 - You should map this part out and start spinner at 04:14:779. It is not fitting to have large musical change (like at 04:14:779) in the middle of a spinner. Changed other way
  9. 04:14:779 - Suggest to end kiai here. O
  10. 04:20:933 - You cannot silence the ticks of a slider when the slide is also silenced. Once the slidertick2 hitsound file is removed, you need to raise the volume here and 04:22:984 so the ticks are audible.I don know what you mean exactly... so I just deleted timming bars.
Much improvement since I last saw it. Thanks XD

and fixed other hitsound missing.

http://puu.sh/5jtft.zip

Thanks :D
Soar
[Soar's Normal]

00:12:728 (1,2,3,2,3,4) - You've forced symmetry here. Try to place the 00:12:728 (1,2,3) differently so that the 2 doesn't overlap the 00:10:677 (1) as it is fading. Shape seems like squash but fixed
00:22:728 (1) - You should avoid using small (1/4) sliders like this in an easier difficulty. It would be much better for newer players if you replace with 1/2 slider. O
00:29:138 (3) - Do not hide the repeat underneath the slider body of 00:27:087 (1). That sort of placement does not belong in an easier difficulty. O
01:55:292 (6) - It's touching the HP bar a little bit, it would be best if you could move it down. O

Lots of improvement. Your patterns are still very "boxy." You don't use enough curves, most of your patterns are bland because you place straight sliders either vertical or horizontal with the grid so it gets a bit boring. It's nice to throw in curves / blankets / waves. Things that will make your map beautiful and will fit this nice song. But I do like what you've done, and your rhythm are nice for the most part.
Also, you can try to reduce the star rating a little bit so that the diff appears as 4 stars. If you can replace a few circles with a slider, it might work out. Get it below 4.25 stars.O

Thanks for modding :D
http://puu.sh/5rEBn.osu
Coro
Taiko mod~
All are suggestions unless in red.

[Naryuga's Muzukashii]
00:05:805 - add d (since you're following melody)
00:06:574 (4,1,4) - I think K is better than D since it's a cymbal hit, but up to you
01:36:061 - add d ^
01:36:830 (4,1,1) - K, ^

[Naryuga's Oni]
00:06:574 (2,1,4) - same suggestion as muzukashii, K
01:36:830 (2,1,4) - ^
03:18:369 (1,3) - add finish? There are cymbal hits here

I think the very last part can still be mapped, but it's up to you, yeah.
Nice map~
Naryuga
Soooooory for the late reply ;w; didnt notice the subscribe notification

CoroQuetz wrote:

Taiko mod~
All are suggestions unless in red.

[Naryuga's Muzukashii]
00:05:805 - add d (since you're following melody) - added kat instead, due to the drum feeling
00:06:574 (4,1,4) - I think K is better than D since it's a cymbal hit, but up to you - I prefer heavy sound with this cymbal so I use D.
01:36:061 - add d ^ - same.
01:36:830 (4,1,1) - K, ^ - ^

[Naryuga's Oni]
00:06:574 (2,1,4) - same suggestion as muzukashii, K
01:36:830 (2,1,4) - ^
03:18:369 (1,3) - add finish? There are cymbal hits here - done!

I think the very last part can still be mapped, but it's up to you, yeah. - OK sure, now I mapped the last part!
Nice map~ - Thank you!!
update please! ._. sorry for the delay

Muzu: http://puu.sh/5HcVv.osu
Oni: http://puu.sh/5Hd0c.osu
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