Okay, let's finish this
aand - as promised - extramod for:
[AkonFreak's Hard]
Hitsounds are waaaaay too loud, if you use "normal" sampleset, aim for a maximum of 70% (60-65% would be better though) and for soft something between 70-80%, however, I would recomment you to go for a full soft-sampleset
If i compare your difficultsetting with the mappingstyle you use, I sometimes feel like especially CS4 would fit much better, same for AR8
It seems like you swap in Spaceing every now and then by small ammounts, don't do that..recheck spacing on almost every part? D:
00:17:843 - add a note here, it feels empty
00:19:952 (1,2,3,4,5) - put 5 in line with 1-4 with the same spaceing, there is no sense in using hihher spacing on that note
00:22:998 (3,4,5) - why do you add triplet here? there is really nothing in the music that hints for a triplet.
00:23:702 (6) - you kill a beat with that slider, but it's ok <__<
00:27:920 (1) - wth is that? Form it in a less strict way and make the whole sliderparts visible (the borders must be visible)
00:37:997 (2,3,4) - doesn't really make sense, but you can keep it for symmetry
00:55:105 (7,8) - copy/paste 7 for 8?
01:00:730 (2) - too close to 1
01:01:081 (3) - since it's on blue tick alone, you shouldn't stack it with the previouse note, because it becomes close to impossible to catch this note with 300 on the first try
01:02:136 (5,6) - overlap
01:19:713 (2) - too close to prev. object..
01:31:196 - would add note here
01:34:946 (5) - NC?
01:40:336 (1,2) - copy/paste/flip 1 for the shape of 2, try to avoid the touching sliders
01:42:914 (1) - as mentioned above~
02:10:099 (4,5,6) - dislike the overlap
02:17:599 (3,4) - ^
02:57:205 (3,4,5,6,7,8) - OVERLAAAAAAAAP q__q and I recommend you to rearrange 5-8, since it's hard to read D:
03:00:955 (5,6,7) - overlap
03:06:345 (8,9) - ^
03:07:986 (2,3) - ^
03:09:392 (7,8) - ^
03:13:141 (5,6,7,8) - ^ and rearrange? D:
03:35:405 (1) - you know what
03:38:921 (6,7,8) - ^
03:46:420 - add note here or add 1 reverse on prev. slider + add clap on new note/sliderending?
Soo, done now :3 I may map you a taiko
IRC mod for Vile's diffs
00:35 Kokatsu: : hey there :)
00:35 TheVileOne: : hai
00:35 Kokatsu: : wantet to request mod /m4m~
00:36 TheVileOne: : sure
00:36 Kokatsu: : you pref m4m so want my mod done first?
00:37 Kokatsu: : or is it ok if i start now and get it done by..later or tomorrow?
00:38 Kokatsu: : just tell me if you want a mod on a specific map :)
00:39 TheVileOne: : what do you need me to mod
00:39 : *Kokatsu is listening to (Otokaze - Snow Campus)[http://osu.ppy.sh/s/53051]
00:39 Kokatsu: : 3+1taiko
00:40 Kokatsu: : so you want something special modded? :D
00:41 Kokatsu: : otherwise i would go for one of the maps with lowest sp
00:41 TheVileOne: : is hyper a Hard or insane
00:41 Kokatsu: : hard
00:41 Kokatsu: : i normally feel like hyper's are more hard-ish than insane
00:42 TheVileOne: : doesn't matter to me which map you mod
00:42 Kokatsu: : ok, i'll go for the mlp one :D
00:43 TheVileOne: : alright
00:44 Kokatsu: : if you want, we can do irc 2
00:52 TheVileOne: : ok
00:52 Kokatsu: : aah, just started forum, but i can swap xD
00:52 Kokatsu: : ok, you didn't check aibat b4 submit :p so there are some general settings
00:53 Kokatsu: : the one bg got weirdo seizure
00:53 Kokatsu: : fluttershy-and-butterfly-fluttershy-27666700-900-895.jpg
00:54 Kokatsu: : not dramatic
00:54 TheVileOne: : weird whaT
00:54 Kokatsu: : it's 772x767
00:54 TheVileOne: : And?
00:55 Kokatsu: : just wantet to mention :x
00:55 Kokatsu: : combocolours are not the same in all diffs
00:55 TheVileOne: : I know.
00:55 Kokatsu: : it's ok, since gd got other
00:55 Kokatsu: : but i pref set combocolour
00:56 Kokatsu: : but up to you ofc
00:56 Kokatsu: : then inconsistency in kiai, try to make them at least the same in your diffs
00:57 TheVileOne: : hmm it's not consistent?
00:57 Kokatsu: : http://puu.sh/JpnG
00:57 Kokatsu: : you got break in easy and normal, hard/insane dont have that
00:59 Kokatsu: : then loads of unsnapped green sections across all diffs
00:59 Kokatsu: : tell me when we can continue :D
00:59 TheVileOne: : oh yeah i remember, i wanted the kiai fountain to reappear when the section changed
00:59 TheVileOne: : ill fix it
00:59 Kokatsu: : :)
01:02 Kokatsu: : ok, continue?
01:02 TheVileOne: : hmmm ill check the green lines and fix them
01:02 TheVileOne: : okay
01:02 TheVileOne: : go
01:02 Kokatsu: : akon's hard : 00:22:039 -
01:02 Kokatsu: : unsnapped green
01:02 Kokatsu: : 00:22:039 -
01:02 Kokatsu: : this one 2
01:03 Kokatsu: : easy: 00:30:017 -
01:03 Kokatsu: : insane: 00:27:865 -
01:03 TheVileOne: : fixed
01:03 Kokatsu: : and normal: 02:00:024 - 02:15:008 -
01:03 Kokatsu: : 02:15:008 -
01:05 TheVileOne: : okay
01:06 Kokatsu: : thats all for general
01:06 Kokatsu: : start with easy mapping?
01:06 Kokatsu: : ah maybe something general: remove all bookmarks?
01:08 TheVileOne: : gwhy
01:08 Kokatsu: : decrease size
01:08 TheVileOne: : how do bookmarks decrease size in anyway
01:08 Kokatsu: : bookmarks are saved as code in the .osu
01:09 Kokatsu: : more letters -> greater size
01:09 Kokatsu: : was just a suggestion anyways D:
01:09 TheVileOne: : ok
01:10 Kokatsu: : continue with easy:
01:10 Kokatsu: : 00:23:467 (2,3) - copy and paste/flip?
01:10 Kokatsu: : and then copy 3 for the following 2?
01:12 TheVileOne: : 2,3 are already a mirror?
01:12 Kokatsu: : ctrl+h+j on that?
01:12 Kokatsu: : ok
01:13 Kokatsu: : 00:30:029 (1,2,3,1,2,3,4) - you flip hitsounds here (from clap on 2/4 to 1/3)
01:14 Kokatsu: : would make the first 1 half that long with reverse and continue hitsounding as b4, since the way you got it atm
01:14 Kokatsu: : is weirdo
01:14 Kokatsu: : imo
01:15 TheVileOne: : good catch
01:15 Kokatsu: : :)
01:16 Kokatsu: : 00:56:043 (3) - bit hard to catch for a newbie imo, would move this to next white tick
01:18 Kokatsu: : if you do so, it would also fit to remove 00:59:792 (3) -
01:18 TheVileOne: : fine.
01:19 TheVileOne: : fixed
01:19 Kokatsu: : 01:18:307 (1) - clap on beginning?
01:20 Kokatsu: : 01:21:588 (2) - clap on reverse?
01:20 Kokatsu: : just to keep it consistent :D
01:21 TheVileOne: : done
01:22 Kokatsu: : :)
01:22 Kokatsu: : 01:26:743 (1) - is there a deeper sense in this spinner?
01:22 TheVileOne: : i was lazy there and didn't feel like mapping it
01:22 Kokatsu: : it feels more like it should start at 01:28:150 -
01:22 Kokatsu: : would fit for that part
01:24 Kokatsu: : do doublereverse for the empty part if you are lazy ;D
01:25 TheVileOne: : i feel spinner is too short now
01:25 Kokatsu: : 2seconds, hm
01:25 TheVileOne: : moderate beginner spin doesn't even get a bonus
01:26 Kokatsu: : if you dislike the short one, stay the way it was
01:27 Kokatsu: : uhm, why do you do this "louder-quieter" stuff at 01:30:493 - only there?
01:28 TheVileOne: : you mean soft Normal?
01:28 Kokatsu: : yea
01:28 Kokatsu: : sorry
01:29 TheVileOne: : I was fixing the hitsounds and I liked how soft/normal sounded
01:29 Kokatsu: : hm, ok
01:30 Kokatsu: : 01:39:399 (4) - i feel this slider is a bit too curvy for the part
01:30 Kokatsu: : move 2cnd slidertick 1grid right? :x
01:30 Kokatsu: : (nazi) <__<
01:30 TheVileOne: : I will probably ewxtend the normal/soft pattern until the break
01:30 TheVileOne: : there
01:30 TheVileOne: : extend
01:30 Kokatsu: : :D okay
01:30 Kokatsu: : would be nice to have that consistent ;)
01:31 TheVileOne: : but it's curved like the other sliderS?
01:31 Kokatsu: : just as said, it feels like it's more curvy :x
01:32 TheVileOne: : I sense a why the hell didn't you put a hitsound here coming up
01:32 TheVileOne: : :p
01:32 Kokatsu: : yes
01:32 Kokatsu: : idd :>
01:32 Kokatsu: : 01:45:492 (2) -
01:32 Kokatsu: : clap
01:32 Kokatsu: : oh, you know what you can do with the slider following?
01:33 TheVileOne: : delete it
01:33 Kokatsu: : maybe get that soft/normal-sliderslide with normal clap?
01:33 Kokatsu: : so you can stay with those longer sliders?
01:33 Kokatsu: : just an idea
01:34 Kokatsu: : 01:49:242 (2) - aww, clap on start, not on ending D:
01:35 TheVileOne: : broke up that slider
01:35 TheVileOne: : sounded bad
01:35 Kokatsu: : thats why the customsound idea came up ;)
01:35 TheVileOne: : still would sound bad
01:36 Kokatsu: : :( but the clap! :o
01:37 Kokatsu: : but if you don't want, only suggestions here ;D
01:37 Kokatsu: : ah, missed an overlap
01:37 Kokatsu: : 01:45:492 (2) -
01:38 TheVileOne: : fixed already
01:38 Kokatsu: : ok :)
01:39 Kokatsu: : 01:50:648 (1,2,3,4,5) - unhappy with the hitsounding :<
01:39 Kokatsu: : it's more or less random :x
01:40 Kokatsu: : 1 is fine
01:40 Kokatsu: : but after that the normal clap on 2/4 would fit better imo
01:41 TheVileOne: : im not changing those sliders
01:41 Kokatsu: : ok :(
01:41 Kokatsu: : ah, btw, maybe reduce drain or od by 1?
01:42 Kokatsu: : 02:11:037 (3) - next white tick
01:42 Kokatsu: : 02:14:787 (3) - delete ;D
01:44 Kokatsu: : 02:43:378 (3) - make this like 1 and 2 b4 since it's the same going on in the music?
01:44 TheVileOne: : fixed and why
01:44 Kokatsu: : what why?
01:44 TheVileOne: : why lower drain
01:45 Kokatsu: : both 3 seems a bit high imo :/
01:45 Kokatsu: : but stay if you want
01:45 Kokatsu: : 02:44:316 (4) - i guess this should end one tick later?
01:46 TheVileOne: : but it sounds better on the blue tick
01:47 Kokatsu: : add finish and let end on the white tick
01:47 Kokatsu: : sounds better imo
01:48 TheVileOne: : done, played better on the blue tick though
01:48 Kokatsu: : :p
01:48 TheVileOne: : i want to move back
01:48 Kokatsu: : feel free :DD
01:48 Kokatsu: : it's just a suggestion :D
01:49 Kokatsu: : 02:51:581 (1,2) - i would do something else here, since
01:49 Kokatsu: : there is a nasty clap on 02:52:049 - in the music
01:49 Kokatsu: : it feels so irritateing q__q
01:50 TheVileOne: : there's no issue here. no way you could mishit because of it
01:50 Kokatsu: : just wantet to mention :x
01:50 Kokatsu: : 02:58:611 (4) - feels better with 2cnd waypoint more centerd
01:52 Kokatsu: : 03:19:469 (1) - uh, should end on next white tick, but the distance to the next note is too small then :x
01:53 Kokatsu: : nvm, is ok this way
01:53 Kokatsu: : just dont listen to my trashtalk :x
01:53 TheVileOne: : i wanted to have enough space for the spinner
01:53 Kokatsu: : 03:25:328 (4) - for my likes too close to 3
01:53 Kokatsu: : yea
01:54 TheVileOne: : while not making the break to short
01:54 Kokatsu: : as mentioned, it's ok
01:54 Kokatsu: : can't change it in a better way ;D
01:56 TheVileOne: : had to shift a lot of notes down to fix
01:56 Kokatsu: : sorry :x
01:57 Kokatsu: : 03:47:357 (4) - uh, centered curve? :x
01:57 Kokatsu: : and 2 overlaps with that one :3
01:57 TheVileOne: : 01:45:961 (3) - not going to complain about this eh
01:57 TheVileOne: : 03:40:327 (1) -
01:57 TheVileOne: : wtf
01:57 TheVileOne: : i copy and it doesn't cop[y
01:58 Kokatsu: : why should i complain about that one?
01:58 Kokatsu: : i know that you won't make half as long an reverse :p
01:58 Kokatsu: : you didnt with the last 3 one's
01:59 Kokatsu: : i gave up q__q
01:59 Kokatsu: : but if you want, i can still remind you, so you can refuse ;D
02:00 TheVileOne: : broke it up
02:00 Kokatsu: : wow :D
02:00 Kokatsu: : 03:45:483 (2,3) - spaceing? D:
02:01 Kokatsu: : or did i mess that up?
02:03 TheVileOne: : oh i consistently changed the spacing to 1.5 through here
02:03 Kokatsu: : :D
02:03 TheVileOne: : ill tone it down
02:03 TheVileOne: : I think it's a bit far to reach
02:03 Kokatsu: : yea ;)
02:04 Kokatsu: : 03:50:170 (3,4,5) - sorry that i want to break up ur nice square, but delete all, set note at 3's current
02:04 Kokatsu: : startposition and add spinner for the rest duration?
02:04 Kokatsu: : http://puu.sh/Jqn6 like this?
02:05 Kokatsu: : i'm fine with the rest :) moving on to next diff~
02:06 TheVileOne: : ???
02:06 Kokatsu: : "???" ?
02:06 Kokatsu: : what? :D
02:07 Kokatsu: : mind if i go smoking? takes 5mins
02:08 Kokatsu: : brb
02:09 TheVileOne: : okay
02:14 Kokatsu: : ok, normal now
02:14 TheVileOne: : okay
02:15 Kokatsu: : 00:40:810 (4,5) - they barely touch :x
02:15 Kokatsu: : 00:52:527 (3) - add clap on ending?
02:16 TheVileOne: : fixed first one
02:16 TheVileOne: : done
02:16 Kokatsu: : 01:01:667 (4) - uhm, unsure about kicksliders in normal
02:17 Kokatsu: : maybe just make it non-reverse and increase by 1tick?
02:17 Kokatsu: : 01:07:292 (6) - same
02:18 Kokatsu: : 01:14:557 (6) - ^
02:19 Kokatsu: : 01:21:119 (7,1) - copy/paste? :x
02:19 TheVileOne: : im not changing those sliders
02:19 Kokatsu: : ok
02:19 Kokatsu: : as mentioned, not sure about that
02:19 Kokatsu: : should be ok i guess
02:20 Kokatsu: : 01:35:649 (2,3) - they touch
02:20 Kokatsu: : 01:30:493 (1) - clap?
02:21 Kokatsu: : 01:46:429 (4) - ^
02:21 Kokatsu: : 01:47:367 (1) - ^ on start and ending?
02:22 Kokatsu: : 02:15:021 (1) - remove clap
02:22 Kokatsu: : 02:15:490 (2) - clap on start?
02:23 Kokatsu: : 02:22:286 (2) - remove clap on ending and add clap on 1?
02:24 TheVileOne: : done
02:24 Kokatsu: : 02:44:316 (4) - add one reverse and add finish on (new) ending
02:24 Kokatsu: : ?
02:25 Kokatsu: : 02:51:581 - uhm, either stick to no-claps or to 2/4 claps?
02:25 Kokatsu: : for that whole male-voice part?
02:26 Kokatsu: : 03:12:673 (2,3) - they are about to touch D:
02:27 Kokatsu: : 03:23:922 (2,4) - clap?
02:27 Kokatsu: : lol, no hitsounds after that point?
02:27 Kokatsu: : ah, there they are again
02:28 TheVileOne: : what
02:28 Kokatsu: : nothing
02:28 Kokatsu: : 03:49:232 (4,5) - copy/paste?
02:29 Kokatsu: : 03:51:107 (1) -
02:29 Kokatsu: : end here? 03:52:513 -
02:31 TheVileOne: : fixed hitsounds
02:31 Kokatsu: : :)
02:32 TheVileOne: : fixed 3:49
02:33 Kokatsu: : k, what about the spinner?
02:33 TheVileOne: : 513 is too short
02:33 Kokatsu: : hm, ok
02:34 TheVileOne: : spinning at the song's bpm only nets me 100 from the spinner
02:34 TheVileOne: : you shouldn't be forced to spin faster than the songs pacing
02:34 Kokatsu: : yea
02:34 Kokatsu: : but i dislike the endingpoint anyways
02:34 Kokatsu: : trying to find a better place to end q__q
02:34 Kokatsu: : 03:53:802 - sounds good to me
02:36 Kokatsu: : uhm, should i skip gd-hard?
02:37 TheVileOne: : 03:53:216 - is better
02:37 Kokatsu: : yea, fits :D
02:37 TheVileOne: : yes if you would post a mod for that
02:37 TheVileOne: : that probably needs more help than mine
02:37 Kokatsu: : :D
02:38 Kokatsu: : i can, but will do that tomorrow, it's 2:30 here :D
02:38 Kokatsu: : a.m.
02:38 Kokatsu: : gonna finish your diffs and then go to bed :D
02:38 TheVileOne: : okay
02:38 Kokatsu: : so hard now~
02:39 TheVileOne: : you're going to tell me im missing hitsounds a lot more often in the harder difficulties
02:39 Kokatsu: : yea, if i find them, i`ll tell you
02:39 Kokatsu: : am a bit dizzy myself atm, so i prolly wont catch them all
02:40 Kokatsu: : 00:17:374 (6) - looks like distance doesn't fit
02:41 Kokatsu: : 00:18:077 (2,3) - clap on 2's ending, remove clap from 3
02:41 TheVileOne: : meh ill keep for symmetry purposes
02:41 Kokatsu: : uh, ok :D
02:41 Kokatsu: : 00:19:483 (6) - remove clap
02:43 Kokatsu: : 00:53:465 (1,2,3,4,5,6,7,8,9,10,11) - seems quiet long, NC?
02:43 Kokatsu: : on 7?
02:44 Kokatsu: : 01:31:431 (5) - remove clap
02:44 TheVileOne: : added one on 6
02:45 Kokatsu: : or this way :p
02:45 Kokatsu: : 01:35:649 (1,3) - uhm, i would try this shape: http://puu.sh/JqX9
02:45 Kokatsu: : looks better imo
02:45 Kokatsu: : tell me if you want waypoints
02:46 Kokatsu: : 01:39:399 (6) - clap on ending
02:46 TheVileOne: : not removing clap
02:46 Kokatsu: : :<
02:47 Kokatsu: : 01:40:805 (2) - clap on start
02:47 TheVileOne: : i think my shape is fine
02:47 Kokatsu: : ok
02:48 Kokatsu: : 01:43:617 (5) - clap on start
02:48 TheVileOne: : done, done
02:48 Kokatsu: : 01:56:272 (3) - remove clap ?
02:49 TheVileOne: : done
02:49 Kokatsu: : 02:18:068 (7) - NC?
02:49 Kokatsu: : 02:20:646 (6) - NC?
02:51 TheVileOne: : i guess
02:51 Kokatsu: : 02:43:378 (2,3,4,5) - manually stack the whole thing on gridlvl 4
02:52 Kokatsu: : atm it's just weirdo
02:53 Kokatsu: : sry, internet crashed
02:53 TheVileOne: : testplay it
02:54 TheVileOne: : i saved your log
02:54 Kokatsu: : i did
02:54 TheVileOne: : looks fine to me
02:54 Kokatsu: : i feel it looks better when stacked manually
02:54 TheVileOne: : it is stacked manually
02:54 Kokatsu: : not the whole thing
02:55 Kokatsu: : see the difference if you go for a fully manual stack
02:55 TheVileOne: : http://osu.ppy.sh/ss/374300
02:55 TheVileOne: : stacked manually
02:56 TheVileOne: : im not changing
02:56 TheVileOne: : i don't like fully manual stacks
02:56 Kokatsu: : ok
02:56 Kokatsu: : 03:02:830 (3) - remove clap from ending=
02:56 Kokatsu: : 03:07:048 (8) - remove clap
02:57 TheVileOne: : not removing from 8
02:57 Kokatsu: : ok .<
02:58 Kokatsu: : 03:32:359 (3) - clap?
02:58 TheVileOne: : 03:04:002 (6,1) -
02:58 TheVileOne: : why did you not mentionm this
02:58 Kokatsu: : aw, lol
02:58 Kokatsu: : ctrl+r on 1 pls xD
02:59 Kokatsu: : a bit dizzy, as mentioned <__<
02:59 Kokatsu: : 03:34:234 (1,3) - finish?
03:00 Kokatsu: : 03:41:264 (6) - NC?
03:02 TheVileOne: : okay changed the combos through there
03:02 Kokatsu: : :)
03:02 Kokatsu: : uhm, compared to the insane, the difficultsettings are close to the same
03:02 Kokatsu: : reduce drain/od by 1?
03:02 TheVileOne: : hmm i don't like where that combo starts though
03:02 Kokatsu: : maybe move it to 7?
03:03 TheVileOne: : meh going back to old combos there
03:03 TheVileOne: : don't like it
03:03 Kokatsu: : ok ><
03:04 TheVileOne: : why do i need to change my difficulty settings
03:05 Kokatsu: : keep them if you want
03:05 Kokatsu: : just wantet to mention that
03:05 TheVileOne: : lowering od by 1 because it plays smoother
03:05 Kokatsu: : :)
03:05 TheVileOne: : But it doesn't affect star rating at all
03:06 TheVileOne: : if thats what you were trying to change
03:06 Kokatsu: : not about star rating
03:06 Kokatsu: : nono
03:06 Kokatsu: : just if you got hard and insane's settings are all just +1
03:06 Kokatsu: : it's not that bit deal
03:07 TheVileOne: : that's not uncommon to see that
03:07 TheVileOne: : ._.
03:07 Kokatsu: : ok .__.'
03:07 Kokatsu: : what did you do with the hitsounds on the insane? q__q
03:08 TheVileOne: : ignored them for the most part
03:08 Kokatsu: : kinda ;_;
03:08 Kokatsu: : 00:22:061 (1) - clap
03:08 Kokatsu: : 00:22:998 (5) - ^
03:08 Kokatsu: : 00:23:936 (8) - ^
03:08 Kokatsu: : 00:24:873 (5) - ^ (start)
03:09 Kokatsu: : 00:25:811 (2) - finish?
03:09 Kokatsu: : 00:26:748 (5) - clap
03:09 Kokatsu: : 00:27:686 (9) - clap (start)
03:10 Kokatsu: : 00:41:747 (1) - clap
03:10 Kokatsu: : 00:42:684 (3) - ^
03:10 Kokatsu: : 00:43:622 (3) - ^ (start)
03:10 TheVileOne: : not adding finish
03:10 Kokatsu: : 00:44:559 (5) - ^
03:10 Kokatsu: : :<
03:10 Kokatsu: : i like that finish
03:11 Kokatsu: : or maybe on 1 and 3?
03:11 Kokatsu: : you did that in other diffs 2
03:12 Kokatsu: : 01:04:480 (3,4) - spacing
03:12 TheVileOne: : not adding claps on the part before the break
03:12 Kokatsu: : okay :x
03:13 TheVileOne: : that spacing was intentional. Sooo?
03:13 Kokatsu: : it looks a bit too huge, compared to the other bigger spacings
03:14 TheVileOne: : how is it huge
03:14 TheVileOne: : 1.3 snap
03:14 Kokatsu: : just 1-2 grids q__q
03:14 Kokatsu: : if you dont want to change it, just tell me :D
03:14 Kokatsu: : it just striked my eye
03:15 TheVileOne: : i don't want to change
03:15 Kokatsu: : ;)
03:15 TheVileOne: : it plays well at 1.3
03:15 Kokatsu: : 01:27:564 (9) - remove clap from ending=
03:15 Kokatsu: : i know that it is on a 4, but it just doesn't fit IMO
03:16 TheVileOne: : done
03:16 Kokatsu: : 01:45:492 (4) - clap
03:16 Kokatsu: : 01:46:429 (7) - clap (start)
03:16 Kokatsu: : 01:47:367 (9) - ^
03:17 TheVileOne: : id prefer to not have hitsounds
03:18 Kokatsu: : ok ;)02:44:550 (7) -
03:18 Kokatsu: : you also dont want to use hitsounds in the following section?
03:18 TheVileOne: : there's no hitsounds to be put there
03:18 Kokatsu: : ok
03:18 TheVileOne: : 02:52:049 - notice i skip this sound
03:18 TheVileOne: : in like every difficulty
03:18 Kokatsu: : yea ;D
03:19 TheVileOne: : it's 1/8th
03:19 Kokatsu: : mentioned that in easy, as i tired to make 1/2 slider :D
03:20 TheVileOne: : 02:52:518 -
03:20 TheVileOne: : i like this part of the song
03:20 Kokatsu: : yea, i like the whole song :D
03:20 Kokatsu: : at first i was like "aw god, that's awful"
03:20 Kokatsu: : but after hearing it like
03:20 Kokatsu: : 10times by now
03:20 Kokatsu: : i actually like it :D
03:20 TheVileOne: : :o you thought this song was awful
03:21 Kokatsu: : nah, not awful
03:21 Kokatsu: : thats exaggerated
03:21 Kokatsu: : but i was a bit
03:21 Kokatsu: : meh
03:21 Kokatsu: : :D
03:21 Kokatsu: : hey, you know what that male-voice part reminds me of? D:
03:21 Kokatsu: : renard
03:22 TheVileOne: : he has a voice?
03:22 Kokatsu: : :DD
03:22 Kokatsu: : yea, he got parts like that 2
03:22 Kokatsu: : but lets finish mod first xD
03:22 Kokatsu: : can show you later :D
03:23 Kokatsu: : 03:26:734 (4,5,6,1,2,3,4) - no claps on 2/4 here=?
03:23 Kokatsu: : 03:32:827 (1,2,3) - I WANT DEM FINISHES!
03:23 Kokatsu: : on 2 or 1&3
03:24 TheVileOne: : fixed
03:24 Kokatsu: : 03:37:749 (2,3,4,5,6) - same here
03:24 Kokatsu: : (not finishes :D)
03:24 TheVileOne: : finish spam
03:24 TheVileOne: : >.<
03:24 Kokatsu: : !!!
03:24 Kokatsu: : FINISH HIM!!
03:25 TheVileOne: : no
03:25 Kokatsu: : :<
03:25 Kokatsu: : 03:45:951 (3) - you miss all 2/4 claps from here :D
03:25 Kokatsu: : 03:52:513 (6) - finish?
03:25 Kokatsu: : like
03:26 Kokatsu: : it's over
03:26 Kokatsu: : FINISH!
03:27 TheVileOne: : added
03:27 Kokatsu: : :) so we're done
03:27 TheVileOne: : great!1
03:27 Kokatsu: : just 3 hours xD
aand - as promised - extramod for:
[AkonFreak's Hard]
Hitsounds are waaaaay too loud, if you use "normal" sampleset, aim for a maximum of 70% (60-65% would be better though) and for soft something between 70-80%, however, I would recomment you to go for a full soft-sampleset
If i compare your difficultsetting with the mappingstyle you use, I sometimes feel like especially CS4 would fit much better, same for AR8
It seems like you swap in Spaceing every now and then by small ammounts, don't do that..recheck spacing on almost every part? D:
00:17:843 - add a note here, it feels empty
00:19:952 (1,2,3,4,5) - put 5 in line with 1-4 with the same spaceing, there is no sense in using hihher spacing on that note
00:22:998 (3,4,5) - why do you add triplet here? there is really nothing in the music that hints for a triplet.
00:23:702 (6) - you kill a beat with that slider, but it's ok <__<
00:27:920 (1) - wth is that? Form it in a less strict way and make the whole sliderparts visible (the borders must be visible)
00:37:997 (2,3,4) - doesn't really make sense, but you can keep it for symmetry
00:55:105 (7,8) - copy/paste 7 for 8?
01:00:730 (2) - too close to 1
01:01:081 (3) - since it's on blue tick alone, you shouldn't stack it with the previouse note, because it becomes close to impossible to catch this note with 300 on the first try
01:02:136 (5,6) - overlap
01:19:713 (2) - too close to prev. object..
01:31:196 - would add note here
01:34:946 (5) - NC?
01:40:336 (1,2) - copy/paste/flip 1 for the shape of 2, try to avoid the touching sliders
01:42:914 (1) - as mentioned above~
02:10:099 (4,5,6) - dislike the overlap
02:17:599 (3,4) - ^
02:57:205 (3,4,5,6,7,8) - OVERLAAAAAAAAP q__q and I recommend you to rearrange 5-8, since it's hard to read D:
03:00:955 (5,6,7) - overlap
03:06:345 (8,9) - ^
03:07:986 (2,3) - ^
03:09:392 (7,8) - ^
03:13:141 (5,6,7,8) - ^ and rearrange? D:
03:35:405 (1) - you know what
03:38:921 (6,7,8) - ^
03:46:420 - add note here or add 1 reverse on prev. slider + add clap on new note/sliderending?
Soo, done now :3 I may map you a taiko