forum

Nakamura Meiko - Across the Destiny

posted
Total Posts
94
Topic Starter
Kinomi
This beatmap was submitted using in-game submission on 2013年6月30日 at 20:46:28

Artist: Nakamura Meiko
Title: Across the Destiny
Source: BALDR SKY Dive X "DREAM WORLD"
Tags: GIGA BALDR SKY TEAM BALDRHEAD Sweet Vanilla [CSGA]Ar3sgice
BPM: 126
Filesize: 5204kb
Play Time: 02:10
Difficulties Available:
  1. AR3 (5 stars, 384 notes)
  2. Easy (2.56 stars, 118 notes)
  3. Hard (4.79 stars, 307 notes)
  4. Sweet Vanilla's Normal (3.83 stars, 153 notes)
Download: Nakamura Meiko - Across the Destiny
Information: Scores/Beatmap Listing
---------------
Search for self ただ伸ばしても 届かない光 【Search for self 即使伸手也触碰不到光芒】
震える唇 暖かな手がなぞって 【颤抖的嘴唇 温暖的手轻轻触碰】
Search for you 振り返るたび 胸缔め付けられてく 【Search for you 每每回首 内心的纠结】
梦の欠片が重なり合う世界で【化为梦的碎片与这个世界相互重合】
BALDR SKY DiveX Ending,but dream never end
Believe your juctice!

SB by Sun Rainbow
Custom soft hitsounds found by Ar3
Insane by Ar3
Normal by Sweet Vanilla
Easy and Hard by me

Thanks all modders
click
mintong89
OSUtoto
Flower
CET6
Azure
Fycho
gxytcgxytc
Zero__wind
RandomEffect
ts8zs
jyc-Binggan
Hollow Wings
Smoothie
DakeDekaane
Kodora
Tsumetaku
kanpakyin
Nymph
[CSGA]Ar3sgice
沙发~
Selisi
> <...先支持一下 :)
pw384
ar3diff毁灭天下
gxytcgxytc
围观0.0
mintong89
hi

Black: feel free to ignore
Blue: might consider
Red: Unrankable issue

[Ar3's Insane]

00:35:462 (1) - +finish
00:36:415 (5) - +whistle
00:37:367 (1) - ^
00:40:224 (4) - (头) ^
接下来你自己办了 0.0
00:53:438 (2) - 这个不是很好, 00:53:557 - 应该要加个note的
00:57:367 - 换成whistle

hitsound 放得不是很好哦 0.0

[Hard]

00:38:081 - 加note
00:43:081 (6) - +NC
00:50:224 - 可以加个5%的绿线来弄小声
00:57:605 (1) - 去NC, 00:58:319 (3) - 加NC
01:18:319 (1) - 不要NC吧 后面都Spinner了

NC排放不是很好, 建议再重新放

[Normal]

00:35:462 (1) - 不需要NC, 而且太上面了Unrankable
00:55:462 (1,2) - 太弯了吧不是很美
01:34:986 - 为啥要break
01:43:557 (1) - 太弯
01:54:986 (1,2) - 这个对normal太难了吧

[Easy]

可以, 只是CS会不会太大了点?

Good Luck~
Topic Starter
Kinomi

mintong89 wrote:

hi

[Hard]

00:38:081 - 加note 感觉不加
00:43:081 (6) - +NC
00:50:224 - 可以加个5%的绿线来弄小声 好耶
00:57:605 (1) - 去NC, 00:58:319 (3) - 加NC
01:18:319 (1) - 不要NC吧 后面都Spinner了

NC排放不是很好, 建议再重新放 NC重新排了


[Easy]

可以, 只是CS会不会太大了点?这么大爽吧平

Good Luck~
谢谢米桶>3<
Selisi

mintong89 wrote:

hi

Black: feel free to ignore
Blue: might consider
Red: Unrankable issue

[Normal]
00:35:462 (1) - 不需要NC, 而且太上面了Unrankable 嗯 已经改正> <
00:55:462 (1,2) - 太弯了吧不是很美 嗯 已修正
01:34:986 - 为啥要break 已添加> <
01:43:557 (1) - 太弯
01:54:986 (1,2) - 这个对normal太难了吧 已修正> <
感谢米桶的mod~~
Good Luck~
RL_Tibbar
[hard]
先想好是每条长白线NC一次还是每两条长白线NC一次,比如00:43:081 (1,2,3,4,5,6,7,8),这里占了2条长白线,5却没和前面一样NC

我的NC方法比较中规中矩仅供参考

排版部分
00:27:843 (5,6,7,8) - 这样? http://puu.sh/3dV6T.jpg
00:45:700 (6,7) - 和前面不同,这次7突然放在5下面,玩起来不舒服,7放在6下面玩起来比较好吧四暗刻
00:49:748 (5) - 这个换成四分拍的折返滑条或四分拍串?
00:53:319 (7,8) - 节奏不对,应该是circle→slider,而不是现在的slider→circle
00:57:605 (4,5) - hard在四分拍上出现这种梗很蛋疼,(4)top of slider+clap,(5)+clap
01:16:772 (5,6) - hard在四分拍上出现这种梗很蛋疼
01:22:486 (6,7) - hard在四分拍上出现这种梗很蛋疼,把01:23:081 (1) - 往右移动点不难吧
01:25:938 (8,9) - hard在四分拍上出现这种梗很蛋疼
01:32:605 (6,7) - hard在四分拍上出现这种梗很蛋疼
01:42:367 (2,3) - hard在四分拍上出现这种梗很蛋疼,好好用正常间距吧少年,或遮挡
01:48:796 (3,4) - hard在四分拍上出现这种梗很蛋疼,这样会造成这是二分拍的错觉,毕竟这是AR7
01:52:605 (7) - 这个不跟伴奏会很违和的,另外若跟伴奏最好+whistle
01:56:415 (6,7) - hard在四分拍上出现这种梗很蛋疼,6的尾放在白线上就行了,然后再在尾上+whistle
音效部分
01:31:653 (3,4,5) - 3、5+finis,4在折返处+finish
01:40:938 (5) - +clap
01:44:748 (8,9) - 8+clap,9top+whistle
01:47:367 (6,8) - +whistle
01:47:843 (1) - top+finish
01:51:415 (4) - +clap
01:54:510 (6) - top+clap
01:54:986 (1,2,3) - +whistle
01:59:034 (1) - +whistle
NC部分
00:50:700 (7) - NC
00:51:176 (1) - REMOVE NC
01:00:700 (7) - NC
01:00:938 (1) - remove NC
01:06:415 (2) - remove NC
01:07:843 (5) - NC
01:08:319 (4) - remove NC
01:09:748 (9) - NC
01:10:224 (2) - remove NC
01:11:653 (1) - NC
01:12:843 (1) - remove NC
01:13:557 (4) - NC
01:14:986 (7) - NC
01:17:367 (1) - NC
01:24:986 (5) - NC
01:28:796 (4) - NC
01:32:605 (6) - NC
01:33:796 (1) - remove NC
01:40:938 (5) - +clap
01:44:034 (7) - NC
01:49:748 (6) - NC
01:50:700 (1) - remove NC
01:51:653 (5) - NC
01:54:986 (1) - remove NC
01:55:462 (4) - NC
02:01:176 (8) - remove NC
02:02:129 (1) - NC
02:03:081 (3) - NC
02:04:986 (9) - NC
02:05:700 (1) - remove NC

[Ar3's Insane]
break time后的能放whistle的地方怎么不跟伴奏放?

音效部分
00:37:486 (2,3) - +whistle
00:41:057 (6,1) - ^
00:50:700 (2) - +finish
01:05:224 (10) - remove clap
01:05:700 (3) - +clap
01:05:938 (5) - +finish
01:09:748 (1) - 这里别插绿线,因为其他节奏相同的地方也没插,
01:18:319 (5) - NC,end+finish
01:19:034 (4) - top+finish
01:19:272 (1,2,3,4,5,6,7,8,9,10) - 除了5的尾,其他红白线处都+whistle?
01:24:034 (7) - 尾别放finish嘛
01:33:796 (5,6) - top+finish
01:38:557 (6) - remove finish
01:53:557 (6) - NC
01:54:510 (4) - end remove clap
01:55:224 (2) - +clap
02:10:819 (1) - +finish
排版部分
01:48:796 (4) - 这样? http://puu.sh/3dX3h.jpg
01:49:986 (2,3,4) - 现在这个三连间距算是比较大的了, http://puu.sh/3dX4L.jpg 这样flow比较好吧?

大概这样吧,其他两个难度没看出什么问题(我可没偷懒哦)
Topic Starter
Kinomi
[quote="OSUtoto"][hard]
先想好是每条长白线NC一次还是每两条长白线NC一次,比如00:43:081 (1,2,3,4,5,6,7,8),这里占了2条长白线,5却没和前面一样NC

我的NC方法比较中规中矩仅供参考

排版部分
00:27:843 (5,6,7,8) - 这样? http://puu.sh/3dV6T.jpg
00:49:748 (5) - 这个换成四分拍的折返滑条或四分拍串?
00:53:319 (7,8) - 节奏不对,应该是circle→slider,而不是现在的slider→circle
00:57:605 (4,5) - hard在四分拍上出现这种梗很蛋疼,(4)top of slider+clap,(5)+clap
01:16:772 (5,6) - hard在四分拍上出现这种梗很蛋疼
01:22:486 (6,7) - hard在四分拍上出现这种梗很蛋疼,把01:23:081 (1) - 往右移动点不难吧
01:25:938 (8,9) - hard在四分拍上出现这种梗很蛋疼
01:32:605 (6,7) - hard在四分拍上出现这种梗很蛋疼
01:42:367 (2,3) - hard在四分拍上出现这种梗很蛋疼,好好用正常间距吧少年,或遮挡
01:48:796 (3,4) - hard在四分拍上出现这种梗很蛋疼
01:52:605 (7) - 这个不跟伴奏会很违和的,另外若跟伴奏最好+whistle
01:56:415 (6,7) - hard在四分拍上出现这种梗很蛋疼,6的尾放在白线上就行了,然后再在尾上+whistle
音效部分
01:31:653 (3,4,5) - 3、5+finis,4在折返处+finish
01:40:938 (5) - +clap
01:44:748 (8,9) - 8+clap,9top+whistle
01:47:367 (6,8) - +whistle
01:47:843 (1) - top+finish
01:51:415 (4) - +clap
01:54:510 (6) - top+clap
01:54:986 (1,2,3) - +whistle
01:59:034 (1) - +whistle
NC部分
00:50:700 (7) - NC
00:51:176 (1) - REMOVE NC
01:00:700 (7) - NC
01:00:938 (1) - remove NC
01:06:415 (2) - remove NC
01:07:843 (5) - NC
01:08:319 (4) - remove NC
01:09:748 (9) - NC
01:10:224 (2) - remove NC
01:11:653 (1) - NC
01:12:843 (1) - remove NC
01:13:557 (4) - NC
01:14:986 (7) - NC
01:17:367 (1) - NC
01:24:986 (5) - NC
01:28:796 (4) - NC
01:32:605 (6) - NC
01:33:796 (1) - remove NC
01:40:938 (5) - +clap
01:44:034 (7) - NC
01:49:748 (6) - NC
01:50:700 (1) - remove NC
01:51:653 (5) - NC
01:54:986 (1) - remove NC
01:55:462 (4) - NC
02:01:176 (8) - remove NC
02:02:129 (1) - NC
02:03:081 (3) - NC
02:04:986 (9) - NC
02:05:700 (1) - remove NC

服毒姬

NC后来又重新放了一次OTL

蛋疼排列基本都改了,除了最后那个滑条拉到底感觉太长,很丑,就没改,音效也基本都改了

>3<感谢哟
[CSGA]Ar3sgice

OSUtoto wrote:

[Ar3's Insane]
break time后的能放whistle的地方怎么不跟伴奏放?不好玩

00:37:486 (2,3) - +whistle
00:41:057 (6,1) - ^
00:50:700 (2) - +finish
01:05:224 (10) - remove clap 不好
01:05:700 (3) - +clap
01:05:938 (5) - +finish
01:09:748 (1) - 这里别插绿线,因为其他节奏相同的地方也没插,
01:18:319 (5) - NC,end+finish fin不好
01:19:034 (4) - top+finish 不好
01:19:272 (1,2,3,4,5,6,7,8,9,10) - 除了5的尾,其他红白线处都+whistle?
01:24:034 (7) - 尾别放finish嘛
01:33:796 (5,6) - top+finish
01:38:557 (6) - remove finish
01:53:557 (6) - NC
01:54:510 (4) - end remove clap 不好
01:55:224 (2) - +clap 不好
02:10:819 (1) - +finish

01:48:796 (4) - 这样? http://puu.sh/3dX3h.jpg 我把滑条放上去了
01:49:986 (2,3,4) - 现在这个三连间距算是比较大的了, http://puu.sh/3dX4L.jpg 这样flow比较好吧?

大概这样吧,其他两个难度没看出什么问题(我可没偷懒哦)
http://pan.baidu.com/share/link?shareid ... 2097304454
CET 6
刚开始mod图 如有冒犯见谅! ;)

Easy

1· 00:16:415 (1) 或许可以用 00:16:415 放note 00:16:653 放note 00:17:129 - 00:17:843 放滑条(不会截图···就用打的了


Sweet Normal

1· 00:45:938 (5) 间距 或许可以放宽点
2· 01:05:938 (2) 同上
3· 01:12:605 (7,1) 这遮挡感觉有点不好读图
4· 01:24:986 (3) 间距 或许可以放宽点
5· 01:27:605 或许可以加个note
6· 02:08:557 或许可以加个finish


Hard

1· 00:34:986 或许可以加个note
2· 00:50:581 (6) 这个或许可以NC到后面一个颜色去
3· 01:20:462 - 01:28:319 或许可以 SVx0.5 然后 01:28:319 - 01:36:415 SVx0.75


Ar3 Insane

1· 00:23:557 (6) 或许可以放远点 ( x:128 Y:144 左右吧
2· 00:34:986 或许可以加个note
3· 00:27:843 (1) 间距或许可以远点
4· 01:04:034 (5) NC
5· 01:04:510 (7,9) 或许可以加 Whistle
6· 01:20:462 - 01:28:319 或许可以 SVx0.6 然后 01:28:319 - 01:36:415 SVx0.8
7· 02:10:700 (6) 或许可以放再远一点


大概就这样~ :D
祝早日Ranked ! :)
Topic Starter
Kinomi

CET 6 wrote:

刚开始mod图 如有冒犯见谅! ;)

Easy

1· 00:16:415 (1) 或许可以用 00:16:415 放note 00:16:653 放note 00:17:129 - 00:17:843 放滑条(不会截图···就用打的了
改成了1/2滑条加一个1/2折返,截图可以用puush,国内网站比如poco外链也可以

Hard

1· 00:34:986 或许可以加个note 不太好
2· 00:50:581 (6) 这个或许可以NC到后面一个颜色去 好的
3· 01:20:462 - 01:28:319 或许可以 SVx0.5 然后 01:28:319 - 01:36:415 SVx0.75 哎呦这个当时没考虑,不过SV本来只有1.6,改了以后滑条太短了看着丑
而且间距问题比较麻烦就不变速了

大概就这样~ :D
祝早日Ranked ! :)
谢谢你啊~
[CSGA]Ar3sgice

CET 6 wrote:

Ar3 Insane

1· 00:23:557 (6) 或许可以放远点 ( x:128 Y:144 左右吧 那样不是更近了吗..
2· 00:34:986 或许可以加个note 容我三思
3· 00:27:843 (1) 间距或许可以远点 不好!
4· 01:04:034 (5) NC
5· 01:04:510 (7,9) 或许可以加 Whistle 加了后面的, 这个有clap不需要了吧
6· 01:20:462 - 01:28:319 或许可以 SVx0.6 然后 01:28:319 - 01:36:415 SVx0.8 你太鬼畜了!
7· 02:10:700 (6) 或许可以放再远一点 这个倒是可以远一点 不过没什么好点位..


大概就这样~ :D
祝早日Ranked ! :)
http://pan.baidu.com/share/link?shareid ... 2097304454
Flower
我看看他咋玩的 然后report

[Hard]
00:17:129 - whistle
00:19:272 (6,7,8) - 柑橘这里三联不是很舒服 要不删掉7看看?
00:19:748 - +note然后whistle看看?
00:30:462 - 去whistle?
00:30:938 - whistle
00:49:748 (5) - 减少一个repeat
01:07:962 (2) - 感觉在 01:08:200 - 比较好
01:17:367 (1,2) - 1延长到2,去掉2,这对中等玩家来说比较友好
01:29:391 (2) - 感觉在 01:29:629 - 比较好
01:31:891 (4) - 试着改成在01:32:010 - 的一个单点?气氛烘托起来
01:34:272 (1,2) - 同01:17:367 (1,2) -
01:37:367 (4,1,2) - 4和1交换NC,改成一个正三角形
01:42:367 (2) - 不应该在白线而应该推迟1/4起
01:47:248 (5,6,7,8,9,1) - 要么减少间距 要么删掉01:47:486 (7) - ,感觉这里不是很友好
01:56:415 (3) - 缩短1/4
01:58:319 (4,5,6,7,8,1,2,3) - 不是很友好
02:01:176 (1,2,3) - 放远一些,auto stack导致间距变小
02:04:034 (5,6,7) - 把5延长到6的位置,在02:04:867 - 加note

[AR3]
这里都是我个人的看法,如果你不采纳,请详细的写出原因,如果简单地一个“不好”或者“懒”,那么青泥池殿石
OD-1 感觉这么低的BPM用OD8太掉了
00:34:986 - 不加个clap?
00:36:415 (5,6,7,8) - 做成正三角
00:41:415 (2) - 去掉clap并加上whistle,这里的pattern如果不换的话去掉00:41:415 (2) - 才更舒服。如果你采纳前者,那么可以在00:42:248 - 或者00:42:367 - 加上clap
00:46:296 - 加个whistle以体现更好的效果?
00:47:129 (2) - 改成whistle,理由同上
00:49:748 (4) - ^
00:49:867 (5,6) - 00:50:105 - 加上whistle,这里可以给一个骤停的感觉
00:50:105 (7) - (可选)改成单点,空出最后一格
01:28:796 (7) - 我觉得这里的长音可以改成3/4来体现得更好
01:55:224 (2) - 从blanket或者难度来讲放到224,196比较好
02:09:748 (5) - 改成三个节点全部finish看看?并不会与最后的finish重复

[xiangcao]
00:24:034 (1,2,3,4,1,2,3,4) - 间距不统一,很容易读错
00:31:653 - 加break,这个图不是空气人
呃我接下来看了半天还是觉得不再看下去了……请让同一屏幕内的note间距保持的时间-距离比例相同,一个好的例子是DSx1.2或者x1.3
漏finish:
00:35:462 -
01:05:938 -
01:31:653 -
01:33:796 - 去掉finish
01:36:415 -
01:38:796 -
01:40:224 -
01:55:462 -

推荐加note:
00:50:700 - 并加finish

02:08:796 (1) - 延长到02:12:605 - 并加finish

[Easy]
00:29:748 (3,1) - 交换NC
00:46:891 (2) - 加NC,如果这样的话,去掉00:47:843 (1,1,1) - 的NC,00:44:986 (3) - 加NC
01:06:415 (1) - 去掉NC
01:32:605 (5,1) - 交换NC
01:42:129 (4,1,2) - 交换1和任意一个的NC
01:46:415 (5) - NC
不能再说了 感觉这个难度的NC整个非常乱 请注意Easy的combo是不必长的,两三个note一个combo也是可以的。请重新NC


Good luck~
Topic Starter
Kinomi

Flower wrote:

我看看他咋玩的 然后report

[Hard]
00:17:129 - whistle 加上了
00:19:272 (6,7,8) - 柑橘这里三联不是很舒服 要不删掉7看看?我还是喜欢三个个连起来的音效
00:19:748 - +note然后whistle看看?
这两个不改,我觉得原来这样比较有段落感

00:30:462 - 去whistle?去掉了
00:30:938 - whistle 去掉了
00:49:748 (5) - 减少一个repeat 减掉了
01:07:962 (2) - 感觉在 01:08:200 - 比较好 移过去了
01:17:367 (1,2) - 1延长到2,去掉2,这对中等玩家来说比较友好 改好了不过感觉滑条长了有些难看QAQ
01:29:391 (2) - 感觉在 01:29:629 - 比较好 移过去了
01:31:891 (4) - 试着改成在01:32:010 - 的一个单点?气氛烘托起来 恩,好的
01:34:272 (1,2) - 同01:17:367 (1,2) - 改好了
01:37:367 (4,1,2) - 4和1交换NC,改成一个正三角形 好的
01:42:367 (2) - 不应该在白线而应该推迟1/4起 恩,前面的单点也改成滑条了
01:47:248 (5,6,7,8,9,1) - 要么减少间距 要么删掉01:47:486 (7) - ,感觉这里不是很友好 缩小了间距,里面有鼓声所以不好分啊
01:56:415 (3) - 缩短1/4 缩短了
01:58:319 (4,5,6,7,8,1,2,3) - 不是很友好 前面的五连改成滑条加2连了
02:01:176 (1,2,3) - 放远一些,auto stack导致间距变小 好的,往右下角挪了一点
02:04:034 (5,6,7) - 把5延长到6的位置,在02:04:867 - 加note 好长好难看。。缩短了在前面补了个三连



[Easy]
00:29:748 (3,1) - 交换NC
00:46:891 (2) - 加NC,如果这样的话,去掉00:47:843 (1,1,1) - 的NC,00:44:986 (3) - 加NC
01:06:415 (1) - 去掉NC
01:32:605 (5,1) - 交换NC
01:42:129 (4,1,2) - 交换1和任意一个的NC
01:46:415 (5) - NC
不能再说了 感觉这个难度的NC整个非常乱 请注意Easy的combo是不必长的,两三个note一个combo也是可以的。请重新NC
NC重新加了;w;两条长白线一次

Good luck~
谢谢花花>3<
[CSGA]Ar3sgice

Flower wrote:

[AR3]
这里都是我个人的看法,如果你不采纳,请详细的写出原因,如果简单地一个“不好”或者“懒”,那么青泥池殿石
OD-1 感觉这么低的BPM用OD8太掉了 OD7 acc太好打了 不要不服
00:34:986 - 不加个clap?
00:36:415 (5,6,7,8) - 做成正三角 我把5移了几个格, 差不多了大概
00:41:415 (2) - 去掉clap并加上whistle,这里的pattern如果不换的话去掉00:41:415 (2) - 才更舒服。如果你采纳前者,那么可以在00:42:248 - 或者00:42:367 - 加上clap 我觉得还是两个clap好听 不改
00:46:296 - 加个whistle以体现更好的效果?
00:47:129 (2) - 改成whistle,理由同上
00:49:748 (4) - ^ clap多好听为什么要改
00:49:867 (5,6) - 00:50:105 - 加上whistle,这里可以给一个骤停的感觉 唔 加了
00:50:105 (7) - (可选)改成单点,空出最后一格 我要放音在那里 233
01:28:796 (7) - 我觉得这里的长音可以改成3/4来体现得更好 3/2的长音不需要用3/4体现吧
01:55:224 (2) - 从blanket或者难度来讲放到224,196比较好
02:09:748 (5) - 改成三个节点全部finish看看?并不会与最后的finish重复 不会重复是什么意思 我改成normal fin了

Good luck~
懒不好

http://pan.baidu.com/share/link?shareid ... 2097304454
Selisi

CET 6 wrote:

刚开始mod图 如有冒犯见谅! ;)

Sweet Normal因为对normal规则不太熟悉所以可能会有很多错误希望大大们指出> < 香草一定改正

1· 00:45:938 (5) 间距 或许可以放宽点 好的
2· 01:05:938 (2) 同上 已经修正
3· 01:12:605 (7,1) 这遮挡感觉有点不好读图 已经修正遮挡和距离
4· 01:24:986 (3) 间距 或许可以放宽点 好的
5· 01:27:605 或许可以加个note 嗯 好
6· 02:08:557 或许可以加个finish


大概就这样~ :D
祝早日Ranked ! :)
Selisi

Flower wrote:

我看看他咋玩的 然后report

[xiangcao] 不要用拼音呀 喂> < 会让人误解的
00:24:034 (1,2,3,4,1,2,3,4) - 间距不统一,很容易读错嗯 已修正 初始间距因为out of field 香草就不管它惹>v<
00:31:653 - 加break,这个图不是空气人 呜 咱忘记这个惹 对不起> <
呃我接下来看了半天还是觉得不再看下去了……请让同一屏幕内的note间距保持的时间-距离比例相同,一个好的例子是DSx1.2或者x1.3嗯 这条很多人和咱提过 已经一一校准
漏finish:呜 好厉害 有的地方咱不太敢加 谢谢乃>v<
00:35:462 -
01:05:938 -
01:31:653 -
01:33:796 - 去掉finish
01:36:415 -
01:38:796 -
01:40:224 -
01:55:462 -

推荐加note:
00:50:700 - 并加finish 赞同

02:08:796 (1) - 延长到02:12:605 - 并加finish赞同> <
谢谢大大mod~~ :)

Good luck~
Azure
baldraceにゃ

[General]
把這個加進資料夾裡 http://puu.sh/3fhyu
記得再複製一個檔名改成 soft-hitslider4 soft-sliderslide

[Easy]
  1. CS+1
  2. 00:38:081 -clap
  3. 00:43:081 (1) +finish
  4. 00:54:986 +clap
  5. 01:01:653 (2) ^
  6. 01:38:796 -whistle -clap
  7. 01:44:034 (1) -finish
  8. 01:56:415 (2) ^
[◾Sweet Vanilla's normal]
  1. 00:24:034 (1,2,3,4,1,2,3,4) 在Beat Snap Divisor 1/2時(右上角),
    在00:24:034按ctrl+shift+D 跑出 http://puu.sh/3fjg7.jpg
    把Points調成8,然後在把note移到白線上。
  2. 00:37:367 (4,5,6,7) http://puu.sh/3fjlx.jpg
  3. 00:40:700 +clap
  4. 01:08:796 (2) http://puu.sh/3fjpk.jpg
  5. 01:28:319 (7) -NC
  6. 01:28:796 (8) NC
  7. 01:40:700 +clap
  8. 02:03:081 (3) +finish
  9. 02:04:986 (6) ^ NC
  10. 02:05:700 (1) -NC
  11. 02:06:891 +finish NC
  12. 02:07:605 -clap
[Hard]
  1. 你有沒有發現這個難度的走向一直試順時鐘走ww
  2. 00:24:510 (3,4,5,6,1,2) 總覺得不要疊在一起比較好......
    如果要疊在一起,包括前面00:23:915 (1,2) 擺成一個大四角形,00:27:367 (3,4) 擺在四角形中心
  3. 00:58:796 (2) 往下移一點 (X:168, Y:356)
  4. 00:59:153 (4) 弧度大點
  5. 01:01:653 這樣好點? http://puu.sh/3fiSu.jpg
  6. 01:47:367 (5,6,7,8,1) 擺好看點......
[Ar3's Insane]
  1. 00:34:986 加跟75%綠線
  2. 00:35:462 加跟65%綠線
  3. 00:41:057 (6,1) 擺近一點? http://puu.sh/3fhQo.jpg
  4. 00:41:653 (3) (x:312 , y:4)
  5. 00:43:081 (1) +finish
  6. 00:43:557 (3) 這樣? http://puu.sh/3fhWE.jpg
  7. 00:46:891 (1) +finish
  8. 00:48:796 (1) ^
  9. 00:53:438 (2) 往右移一點 http://puu.sh/3fij3.jpg
  10. 01:04:034 綠線5% 01:04:153 綠線刪掉 01:05:462 加S:C4 60%綠線 (很有趣(不))
  11. 01:01:176 (2) -clap
  12. 01:17:367 (1,2,3,4) 這樣好看點? http://puu.sh/3finV.jpg
  13. 01:28:796 (1) +finish / NC
  14. 01:29:748 -NC
  15. 01:30:700 NC
  16. 01:33:796 (5) 倒U弧形
  17. 02:06:891 (8) +finish
にゃ。
[CSGA]Ar3sgice

Azure wrote:

[Ar3's Insane]
  1. 00:34:986 加跟75%綠線 太高了点, 我加了60
  2. 00:35:462 加跟65%綠線
  3. 00:41:057 (6,1) 擺近一點? http://puu.sh/3fhQo.jpg 这样不够难_(:3 」∠ )_
  4. 00:41:653 (3) (x:312 , y:4) 这里往左点比较好..
  5. 00:43:081 (1) +finish
  6. 00:43:557 (3) 這樣? http://puu.sh/3fhWE.jpg 那样太直了吧..
  7. 00:46:891 (1) +finish
  8. 00:48:796 (1) ^
  9. 00:53:438 (2) 往右移一點 http://puu.sh/3fij3.jpg 这是左还是右..
  10. 01:04:034 綠線5% 01:04:153 綠線刪掉 01:05:462 加S:C4 60%綠線 (很有趣(不))
  11. 01:01:176 (2) -clap
  12. 01:17:367 (1,2,3,4) 這樣好看點? http://puu.sh/3finV.jpg 那样就撞上滑条了
  13. 01:28:796 (1) +finish / NC 想了想还是没改
  14. 01:29:748 -NC
  15. 01:30:700 NC
  16. 01:33:796 (5) 倒U弧形
  17. 02:06:891 (8) +finish
http://pan.baidu.com/share/link?shareid ... 2097304454
Topic Starter
Kinomi
[quote="Azure"]baldraceにゃ

[General]
把這個加進資料夾裡 http://puu.sh/3fhyu
記得再複製一個檔名改成 soft-hitslider4 好=。=

[Easy]
  1. CS+1 我感觉最大号的爽
  2. 00:38:081 -clap 好的
  3. 00:43:081 (1) +finish 好的
  4. 00:54:986 +clap 好的
  5. 01:01:653 (2) ^
  6. 01:38:796 -whistle -clap
  7. 01:44:034 (1) -finish 咦加了啊
  8. 01:56:415 (2) ^^




[Hard]
  1. 你有沒有發現這個難度的走向一直試順時鐘走ww 没。。我做的时候挺注意这个的
  2. 00:24:510 (3,4,5,6,1,2) 總覺得不要疊在一起比較好......
    如果要疊在一起,包括前面00:23:915 (1,2) 擺成一個大四角形,00:27:367 (3,4) 擺在四角形中心 这样比较有段落感啊感觉flow也可以
  3. 00:58:796 (2) 往下移一點 (X:168, Y:356) 好,不过间距不对了,于是就移了一点
  4. 00:59:153 (4) 弧度大點
  5. 01:01:653 這樣好點? http://puu.sh/3fiSu.jpg
  6. 01:47:367 (5,6,7,8,1) 擺好看點......
我觉得这个弧度不错啊。。不过还是调整了一下

谢谢了=。=
Fycho
Black: feel free to ignore
Blue: might consider
Red: Unrankable issue

[Ar3's Insane]
基本摸不出什么了,做的不错
  • 00:43:081 (1) - finish,四段旋律一三两段开头finish比较好
    00:52:129 (6) - 放滑条圆心里;w;
    00:58:319 (7,8,9,10) - whistle?
    01:14:272 (5) - 改成直滑条?
    01:19:629 (4) - whistle
    01:27:605 (1) - finish?
    01:53:557 (1) - 似乎没包好前面的
    01:54:986 (1) - 我觉得没必要加速了,效果没前面的加速好
    后面还可以再map点吧,感觉空了好多好可惜

[Hard]
这里主要mod节奏和排列,音效次之
建议滑条的控制点拉拉好
  • 00:19:272 (6,7,8) - 这个连打好别扭,三连一般都红线开始的吧,建议后移或者换掉
    00:20:938 - 这里漏音?
    00:39:986 - add note
    00:45:938 (3) - 这根滑条和前面的00:44:986 (1)组合起来有点难看建议横过来从右往左
    00:49:748 (5) - 可以改成更短的滑条 多往返几次
    00:52:367 (1,2) - 参考这样排
    主要是2的斜率, 往右下好点
    00:54:272 (1) - 拆成note+短滑条,可以听到这里00:54:510 有鼓音

    00:56:176 (6) - 参考这样排
    00:58:081 (5) - 追求良好的flow建议往下移点
    00:58:319 (6) - remove NC
    00:58:796 (1) - NC
    01:17:367 (1) - 这边节奏(别看我排列ww )可以参考这样
    删掉转盘
    主跟鼓点而不是vocal
    01:21:057 - 跟鼓点 add note
    01:29:629 - 删note
    01:31:891 (4) - 后移到蓝线,
    01:34:867 (2,3) - 连打overmap而且3上的clap音也好别扭0.0
    01:50:700 (3,4,5,6) - 不建议重合
    01:57:367 (1) - 包好note
    02:03:557 (3) - 往上面放点
    02:04:034 (5,6,7) - 去掉三连,直接从02:04:034 放长滑条
    02:04:748 (6,7,8) - 这里三连很合适

    02:07:367 (3,4) - 我觉得clap不适合
    最后的转盘应该在这里结束 02:12:605

[Sweet Vanilla's normal]
Normal首字母大写
先说下音效,建议多用Finish音,50几秒开始那段突然没了音效,感觉很软。强烈推荐加音效。
再说spacing,1.3真的偏大,感觉图里有些摆法跟Hard差不多建议1.1
我觉得CS-1好点不过小圈貌似也合适;w;
  • 00:16:415 (1,2,3,4,5,6,7,1,2,3,4,5) – 这段排的节奏感全无,建议跟音乐?或者重排下
    00:37:367 (4,7) - 不要交合
    00:44:034 (3) - 这些滑条可以拉拉对称,上下对称,看起来美观
    00:59:748 (4) - 最后一个控制点去掉0.0
    01:05:938 (5) - NC
    01:08:796 (2) - 0.0
    01:13:319 (2) - 包好上面的1
    01:22:367 (4) - 音在蓝线上
    01:24:986 (3) - 形状0.0
    01:48:796 (4,5,6) - 滑条拉拉好,看起来不是那么的美观,请和01:57:367 (1,2,3) - 保持对称推荐用复制粘贴+旋转翻转工具
    02:04:034 (4,6) - 建议两个滑条形成圆把note包再中间

[Easy]
CS+1,不然和Normal跨距太大
EZ 物件请尽可能的在白线上 ,少使用红线,像相邻白线红线物件都太难了。例如这些01:14:034 (1,2) -直接放在白线之间两个滑条,间距又适合节奏也不错
例如01:24:986 (1) - 也可以白线结束,然后01:25:938 - 放note
  • 00:22:129 (4) - 不建议多重往返 ,梗何况还是kick slider新手有那个反应力吗
    00:27:843 (1) - EZ这么近不会太难了?
    00:54:986 (1) - whistle?
    01:02:129 (3) - 间距;w;(你还说我呢)
    01:11:653 (2) - 应该在白线结束
    01:31:653 (4,5,1) - 略难
    01:33:796 (2,3,4) - EZ不能出现这种梗,太难
    01:41:891 (3) - 删note
    01:44:748 (2) - 同上
    01:57:129 (3) - 0.0
好累….EZ摸不动了 就少摸点了,排列可以再改进下
推荐看下这个http://osu.ppy.sh/forum/t/125409
Good luck 加油
Topic Starter
Kinomi
[Hard]
这里主要mod节奏和排列,音效次之
建议滑条的控制点拉拉好 故意的
  • 00:19:272 (6,7,8) - 这个连打好别扭,三连一般都红线开始的吧,建议后移或者换掉 这里是和后面的节奏一样的,有个呼应
    00:20:938 - 这里漏音? 应该没有
    00:39:986 - add note 不用塞满节奏啊,后面那个多填一个音打起来有变化带感一点
    00:45:938 (3) - 这根滑条和前面的00:44:986 (1)组合起来有点难看建议横过来从右往左 横着不太flow吧。。
    00:49:748 (5) - 可以改成更短的滑条 多往返几次 hard里用1/8太鬼蓄了啊
    00:52:367 (1,2) - 参考这样排
    主要是2的斜率, 往右下好点
    00:54:272 (1) - 拆成note+短滑条,可以听到这里00:54:510 有鼓音 不好,前面跟了vocal这边也跟vocal好一点

    00:56:176 (6) - 参考这样排

    00:58:081 (5) - 追求良好的flow建议往下移点
    00:58:319 (6) - remove NC
    00:58:796 (1) - NC 这边NC就是加那的吧。。之前还被吐槽了
    01:17:367 (1) - 这边节奏(别看我排列ww )可以参考这样
    删掉转盘

    主跟鼓点而不是vocal
    01:21:057 - 跟鼓点 add note 不好
    01:29:629 - 删note
    01:31:891 (4) - 后移到蓝线,
    01:34:867 (2,3) - 连打overmap而且3上的clap音也好别扭0.0 咦这边明明有音啊
    01:50:700 (3,4,5,6) - 不建议重合
    01:57:367 (1) - 包好note 那样就好不好看了。。故意不blanket的摆法
    02:03:557 (3) - 往上面放点
    02:04:034 (5,6,7) - 去掉三连,直接从02:04:034 放长滑条
    02:04:748 (6,7,8) - 这里三连很合适[/color] 2个单点好
    02:07:367 (3,4) - 我觉得clap不适合 挺好
    最后的转盘应该在这里结束 02:12:605



[Easy]
CS+1,不然和Normal跨距太大 好你们都说+1那就+1 0.0
EZ 物件请尽可能的在白线上 ,少使用红线,像相邻白线红线物件都太难了。例如这些01:14:034 (1,2) -直接放在白线之间两个滑条,间距又适合节奏也不错
例如01:24:986 (1) - 也可以白线结束,然后01:25:938 - 放note
  • 00:22:129 (4) - 不建议多重往返 ,梗何况还是kick slider新手有那个反应力吗 后面没接什么东西
    00:27:843 (1) - EZ这么近不会太难了?这个不会很难,把后面太密的几个地方改掉了
    00:54:986 (1) - whistle?其实加不加没什么区别吧。。
    01:02:129 (3) - 间距;w;(你还说我呢) 这个手滑打飞了。。
    01:11:653 (2) - 应该在白线结束 后面改了
    01:31:653 (4,5,1) - 略难 改了
    01:33:796 (2,3,4) - EZ不能出现这种梗,太难 改了
    01:41:891 (3) - 删note
    01:44:748 (2) - 同上
    01:57:129 (3) - 0.0 这三个都删了
好累….EZ摸不动了 就少摸点了,排列可以再改进下


谢谢0w0
gxytcgxytc
[Easy]
00:57:129 (4) - 这样的节奏大丈夫?slider结束在前面的红线,然后空一拍或者加个note
01:22:129 (2) - slider身上有一个whistle,是手误吗
01:37:367 (1) - ^
02:09:034 (1) - 感觉延长到后面的长白西线好一些?
01:15:938 (1) - finish有点违和

[Normal]
00:24:034 (1,2,3,4) - 没有whistle?
02:04:986 (6) - 没包好,尾巴往左
00:53:081 (2) - x240 y84
00:35:462 (2,3) - 2和3不一样啊= =做对称的话最好ctrl c v
00:39:272 (1,2) - ^
01:22:367 (4) - 应该在01:22:486处的蓝线开头
00:37:367 (4,5,6,7) - 这4个歪了,最好由一个复制出来3个然后各转90度

[Hard]
00:53:081 (2) - 按照节奏应该是结束在红线
01:37:724 (2) - moved whistle
01:50:462 (2,3,4,5,6) - 不太好看,尝试摆开点或者1note+2slider?
顺便NC好乱;_;

[Ar3]
01:54:986 (1) - 要不要考虑换个方向..稍微有点难了.前一个这个梗是顺着的的OAO

xD找不出来了
[CSGA]Ar3sgice

Fycho wrote:

[Ar3's Insane]
基本摸不出什么了,做的不错
  • 00:43:081 (1) - finish,四段旋律一三两段开头finish比较好 有了啊
    00:52:129 (6) - 放滑条圆心里;w; w
    00:58:319 (7,8,9,10) - whistle?
    01:14:272 (5) - 改成直滑条?不好玩
    01:19:629 (4) - whistle
    01:27:605 (1) - finish?
    01:53:557 (1) - 似乎没包好前面的 这还挑, 人性呢
    01:54:986 (1) - 我觉得没必要加速了,效果没前面的加速好 嘛, 还是加一下比较配套
    后面还可以再map点吧,感觉空了好多好可惜

gxytcgxytc wrote:

[Ar3]
01:54:986 (1) - 要不要考虑换个方向..稍微有点难了.前一个这个梗是顺着的的OAO

这个嘛.. 顺着不好看.. 所以就放到了哪里
http://pan.baidu.com/share/link?shareid ... 2097304454
Topic Starter
Kinomi

gxytcgxytc wrote:

[Easy]
00:57:129 (4) - 这样的节奏大丈夫?slider结束在前面的红线,然后空一拍或者加个note 好评
01:22:129 (2) - slider身上有一个whistle,是手误吗
01:37:367 (1) - ^
懒得点头尾中间了,已改
02:09:034 (1) - 感觉延长到后面的长白西线好一些?
01:15:938 (1) - finish有点违和 加到后面的滑条头了

[Normal]
00:24:034 (1,2,3,4) - 没有whistle?
02:04:986 (6) - 没包好,尾巴往左
00:53:081 (2) - x240 y84
00:35:462 (2,3) - 2和3不一样啊= =做对称的话最好ctrl c v
00:39:272 (1,2) - ^
01:22:367 (4) - 应该在01:22:486处的蓝线开头
00:37:367 (4,5,6,7) - 这4个歪了,最好由一个复制出来3个然后各转90度

[Hard]
00:53:081 (2) - 按照节奏应该是结束在红线 故意搞个3/4,别人挑了再看看吧
01:37:724 (2) - moved whistle
01:50:462 (2,3,4,5,6) - 不太好看,尝试摆开点或者1note+2slider? 摆五角星了
顺便NC好乱;_;应该没事吧。。

[Ar3]
01:54:986 (1) - 要不要考虑换个方向..稍微有点难了.前一个这个梗是顺着的的OAO

xD找不出来了
谢谢~
Selisi
Normal难度由于time和steup的问题香草已经remap 现已完成
但是之前的mod并没有说因此而没有价值 谢谢之前的modder的宝贵意见~~~
新的normal总体更几何一些 希望大家能能喜欢~~~
欢迎来mod>v<~~ :)
Zero__wind
some small issue found in test play
Normal
01:21:176 (2) - and 01:23:081 (4) -
remove the whistles on their body, if you didn't add it on purpose
It's kind of noisy imo
Selisi

Zero__wind wrote:

some small issue found in test play
Normal
01:21:176 (2) - and 01:23:081 (4) -
remove the whistles on their body, if you didn't add it on purpose
It's kind of noisy imo
谢谢 凌风的mod~~ 这里的确是全滑条的whistle 不打算做修改 :) (是不是有什么忌讳的地方 快告诉咱> <
Fycho
既然re了那咱就再来一发mod,just suggestions,feel free to ignore them
[Sweet Vanilla's Normal]
  • ds=0.8
    HP+1 AR+1 OD+1
    00:22:605 (5) - 拉拉对称
    00:24:510 (2) - 同上
    00:43:081 (1) - whistle
    00:44:034 (3) - whistle
    00:47:129 (2) - whistle?
    01:05:462 (1) - whistle或者clap随便选个,空着感觉不好
    00:55:938 (2,3) - 间距
    00:59:748 (4) - 形状0.0
    01:32:605 (3) - Finish音应该在滑条首而不是尾
    01:35:224 (3) - delete note
    01:47:843 (1) - 滑条首finish
    01:53:557 (4) - 同上
    01:57:367 (6) - 同上
    02:03:081 (2) - 同上
    02:06:891 (3) - 同上
    01:50:462 (1) - 这个滑条改为01:50:700 - note
    01:52:129 (1,2) - 交换NC
RandF
Thank you for your visit to my queue!

[Easy]
  1. How about mapping symmetrically like this?
    SPOILER
    276,60,64034,5,2,0:0:0:0:
    216,152,64510,1,8,0:0:0:0:
    156,60,64986,1,0,0:0:0:0:
    96,152,65462,2,0,L|52:200,2,50,0|0|4,0:0|0:0|0:0,0:0:0:0:
  2. 01:16:415 (2) - no Finish
  3. 01:55:462 (1,2) -How about mapping symmetrically like this?
    SPOILER
    128,140,115462,6,0,L|204:60,1,100,4|8,0:0|0:0,0:0:0:0:
    308,68,116415,2,0,L|388:144,1,100,4|8,0:0|0:0,0:0:0:0:
  4. 02:07:843 (2,3,4,1) - I suggest to change the rhythm on the pattern of vocal like the follow.

[Sweet Vanilla's Normal]
  1. 01:04:034 (1,2,3,4) - it is better not to stack
  2. 01:52:962 (2) - How about extending the slider like the following?
  3. 02:05:938 (1,2) - How about mapping symmetrically like this?
    SPOILER
    292,116,125938,6,0,L|208:75,1,70,2|0,0:0|0:0,0:0:0:0:
    160,84,126415,2,0,L|97:114,1,70,8|2,0:0|0:0,0:0:0:0:
[Hard]
  1. 00:46:653 (4,1) - DS should be 1.1x
  2. 00:46:891 (1,3) - not stack
  3. 00:49:629 (4) - delete
  4. 01:16:415 (3) - no Finish
  5. 01:37:367 (1) - crap
  6. 01:38:557 (1) - no crap, add Finish
[Ar3's Insane]
  1. 00:43:081 (1,2,3,4) - DS should be uniformed
  2. 00:46:891 (1,2,3,4) - ^
  3. 01:12:486 (6) - delete
  4. 01:22:129 (3,4,5) - DS should be uniformed
  5. 01:26:891 (7) - no finish
  6. 01:31:653 (1) - no crap, add finish
  7. 01:33:319 (4) - finish
  8. 02:00:819 (6) - delete
nice song!
~good luck~
Topic Starter
Kinomi
[Easy]
  1. How about mapping symmetrically like this?
    SPOILER
    276,60,64034,5,2,0:0:0:0:
    216,152,64510,1,8,0:0:0:0:
    156,60,64986,1,0,0:0:0:0: [color=#0000FF]I think it's right now[/color]
    96,152,65462,2,0,L|52:200,2,50,0|0|4,0:0|0:0|0:0,0:0:0:0:
  2. 01:16:415 (2) - no Finish ok
  3. 01:55:462 (1,2) -How about mapping symmetrically like this?
    SPOILER
    128,140,115462,6,0,L|204:60,1,100,4|8,0:0|0:0,0:0:0:0:
    308,68,116415,2,0,L|388:144,1,100,4|8,0:0|0:0,0:0:0:0:
    OK
  4. 02:07:843 (2,3,4,1) - I suggest to change the rhythm on the pattern of vocal like the follow.
    Maybe,but now I don't wangt to change it
[Hard]
  1. 00:46:653 (4,1) - DS should be 1.1x It's a jump
  2. 00:46:891 (1,3) - not stack I think it is not very hard in hard
  3. 00:49:629 (4) - delete sorry..I don't want to delete it
  4. 01:16:415 (3) - no Finish I think finish here is fitted
  5. 01:37:367 (1) - crap OK
  6. 01:38:557 (1) - no crap, add Finish OK
thanks a lot >///<
Selisi

Fycho wrote:

既然re了那咱就再来一发mod,just suggestions,feel free to ignore them
[Sweet Vanilla's Normal]谢谢乃的关注> < ~~~
  • ds=0.8 咦 Distance snap咩 不要吧。。。
    HP+1 AR+1 OD+1 嗯 好> <
    00:22:605 (5) - 拉拉对称 呜 好> <
    00:24:510 (2) - 同上
    00:43:081 (1) - whistle
    00:44:034 (3) - whistle 咦 咦 有的丫。。。
    00:47:129 (2) - whistle? 这里有clap呀。。
    01:05:462 (1) - whistle或者clap随便选个,空着感觉不好 也有clap的> <
    00:55:938 (2,3) - 间距 没有问题的说> <
    00:59:748 (4) - 形状0.0 感觉这样最好惹 可以移动出节奏感 又不会看起来太难看> < 其实咱真不知道这里该如何改动惹> <
    01:32:605 (3) - Finish音应该在滑条首而不是尾 嗯 感觉前后都要加> <
    01:35:224 (3) - delete note 其实不是不可以去掉 咱也考虑过 但是去掉把滑条拉长会很难看的说> <
    01:47:843 (1) - 滑条首finish 咦 改了一下 试试看> <
    01:53:557 (4) - 同上 这个不好吧> <
    01:57:367 (6) - 同上 好的
    02:03:081 (2) - 同上 好的
    02:06:891 (3) - 同上 好的
    01:50:462 (1) - 这个滑条改为01:50:700 - note 这个会缺一个歌词的字音 但是从节奏的角度又是可以的 还是改动了
    01:52:129 (1,2) - 交换NC咦 不太懂> < 不过 从美感上考虑 把1的nc去掉了 改成了2的> <
Selisi

RandomEffect wrote:

Thank you for your visit to my queue!

[Sweet Vanilla's Normal]
  1. 01:04:034 (1,2,3,4) - it is better not to stack ok~ it may be a defect in this map, fixed
  2. 01:52:962 (2) - How about extending the slider like the following? it‘s best not to do this, first, time between 1 and 2 would be shorter. second, symmetry would be broken.
  3. 02:05:938 (1,2) - How about mapping symmetrically like this?yeah I lilke it thanks~~~
    SPOILER
    292,116,125938,6,0,L|208:75,1,70,2|0,0:0|0:0,0:0:0:0:
    160,84,126415,2,0,L|97:114,1,70,8|2,0:0|0:0,0:0:0:0:
thank you !~~~

nice song!
~good luck~
[CSGA]Ar3sgice
把01:26:891 (7) - 的whistle删了就可以了 o.o
ts8zs
00:51:176 - Preview time 因为靠前比较好?
00:33:557 - Break头都放在这里很有 feel 啊……
EZ
00:48:796 (3) - 既然后面也用了……那这个也拉长1/4?
NM
01:24:034 (5) - 尾部clap?
01:34:272 (2) - 头部finish
02:06:415 (2) - 尾whistle?
02:07:843 (5) - Whistle……感觉有点乱……

HD
Well
AR
00:49:748 (4,5,6,7,8) - http://osu.ppy.sh/ss/824458 第一条绿线5%第二条回来
01:39:986 (2) - 直接放在1的头可以么
01:44:748 (5) - NC?
01:51:653 (1,2) - http://osu.ppy.sh/ss/824465
01:54:986 (1,2) - http://osu.ppy.sh/ss/824470
02:08:796 - http://osu.ppy.sh/ss/824473 http://osu.ppy.sh/ss/824474
Topic Starter
Kinomi
[quote="ts8zs"]00:51:176 - Preview time 因为靠前比较好?
00:33:557 - Break头都放在这里很有 feel 啊……

乍看没有我的事,就拉了一下break0.0

EZ
00:48:796 (3) - 既然后面也用了……那这个也拉长1/4?

这边不好啦啊,有鼓声
[CSGA]Ar3sgice

ts8zs wrote:

AR
00:49:748 (4,5,6,7,8) - http://osu.ppy.sh/ss/824458 第一条绿线5%第二条回来 不好.. 那里有个音不是空的
01:39:986 (2) - 直接放在1的头可以么 不可以!
01:44:748 (5) - NC? 太短了吧
01:51:653 (1,2) - http://osu.ppy.sh/ss/824465 。。为什么觉得这么作死还是不改了
01:54:986 (1,2) - http://osu.ppy.sh/ss/824470 不好!
02:08:796 - http://osu.ppy.sh/ss/824473 http://osu.ppy.sh/ss/824474 莫名.. 我先不改了看看。。
。。最后一个为什么是空的
ts8zs

[CSGA]Ar3sgice wrote:

ts8zs wrote:

。。最后一个为什么是空的因为不把前面去掉看不懂……
Jycool
[easy]
00:57:129 (4) - 头和中间加whistle
[Sweet Vanilla's normal]
01:12:605 (7) - 建议与01:11:653 (5) - 的滑条尾stack
[hard]
00:34:986 - 加note
00:41:057 - 加note并加whistle
00:45:938 (3) - 头还是和2stack在一起吧,复读前面的排列
[ar3]
01:37:724 (4,5) - 不建议stack

感觉已经很完善了,祝早日rank :)
Topic Starter
Kinomi

jyc-Binggan wrote:

[easy]
00:57:129 (4) - 头和中间加whistle 好的

[hard]
00:34:986 - 加note 感觉不需要加
00:41:057 - 加note并加whistle
00:45:938 (3) - 头还是和2stack在一起吧,复读前面的排列 故意的啊,有点变化

感觉已经很完善了,祝早日rank :)
谢谢 :)
Selisi

ts8zs wrote:

[/strike]

NM
01:24:034 (5) - 尾部clap? 嗯 背景音是有的 Fixed
01:34:272 (2) - 头部finish fixed
02:06:415 (2) - 尾whistle? 凸显接头的话也是可以的 fixed
02:07:843 (5) - Whistle……感觉有点乱……
嗯 去掉了中部的finish 添加了开头的whistle
谢谢包包子的mod~~

jyc-Binggan wrote:

[Sweet Vanilla's normal]
01:12:605 (7) - 建议与01:11:653 (5) - 的滑条尾stack stack不太好吧... 但是对第二个滑条的位置修改了一下 看起来更美观了...
:)
谢谢mod~~
[CSGA]Ar3sgice
我感觉的话, 那个地方stack确实不算很好, 不过其实因为bpm低不会太难读

有好的建议嘛, 我试试 233 不stack我也不知道往哪放了
Hollow Wings
我是渣modder渣mapper,然后我来mod一把,渣见谅。很多意见是以作为一个有能力打各种奇葩图的玩家而提出(你滚

all of these are maybe just suggestion

[AR3]
OD+1:作为一个打了N多图的家伙表示,insane的标配绝对是OD7,OD6的insane除非是很难很难,或者很简单的insane图(这还是insane?),而事实上即使是很难的insane也会用od7,至于od8就需要衡量一下了,这图OD6明显太低(难道是刷分图?那就无视我吧orz
00:20:700 (2,3,4,5) - 虽然我有ds强迫症,但是这几个obj为什么给我一种random notes的感觉。。。或许可以再排一下?(后面那两段跳就稍微好点
01:54:986 (1,2) - 之前是01:39:748 (1,2) - 这样,这边突然来这么一发大丈夫?读图弱一点就出100了,当然其实也看懂了你为啥这样排,难道正因为如此这才是insane吗orz,我是个人建议摆成这样:
SPOILER

后面的01:55:938 (2) - 可以头贴着(1)的尾向1点或者4点的方向戳,当然只是建议啦。。。

其实本来就没啥问题了QVQ
至于01:37:724 (4,5) - 的stack,其实我也觉得没问题,如果不想stack的话,或许能跳回01:37:129 (1,2,3) - 的地方

[Hard]
00:47:843 (1,2,3) - 不来一发正三角吗
01:10:224 (2,3,4) - 老实说,这个梗有点难读,(3)很容易出100,或许能把 (2) - 直接拉成1/2滑条,把(3)删了,至于排列你自己再看一下吧
01:33:319 (3) - 这个的尾巴拉到192,188?
01:46:891 (4,5,6,7,8,9,1) - 其实我看到这串我就觉得这个hard比insane还难。。。QVQ

其他嘛。。。感觉在低潮的地方对节奏要求有点高,其他嘛,stack有点多,应该不是大问题。。。

[Sweet Vanilla's Normal]
01:28:796 (1,2) - 这两个的滑条尾,要么都加clap要么就都去掉,那样感觉比较好
02:06:891 (3,4,5) - 这边的clap是特色音效吗?那么我建议把(5)的头也加上clap

唔,好像有些地方有点overlap,不知道影响大不大,其他倒没啥

[Easy]
00:20:224 (2,3) - 我有强迫症,这两个好像不在一个圆弧上。。。
00:31:176 (3) - 这个滑条尾的finish有点违和,要么去掉,要么降低音量。。。
01:01:653 (2,3) - 换一下好像顺手一点
01:11:653 (2) - 这个。。。强烈建议改成1/1滑条+note,貌似easy是可以摆红线的
01:31:653 (4) - 其实我觉得这个改成3/4的折返滑条会好一些,至于排列的话似乎是因为被ds限制了才成了现在这样?但是其实后面有break,所以能改的弹性还是很大的。我建议的排列:
01:40:224 (1) - 其实我也不知道easy里这种短break可不可以改ds。。。
02:05:938 (4) - 这个滑条有点太弯了。。。
02:07:843 (2,3) - 你期待玩easy的beginner在有vocal的时候仍然按着bpm节奏打图吗。。。这两个的位置替换个3/4折返滑条吧。。。orzzz

嗯。。。貌似有人建议我说,滑条最好不要拉的太弯(特殊情况除外
嘛。。。这个看个人做图风格了,其他倒也没啥问题了


就是这个歌姬唱的那个天子的曲子好像0.0
good luck
Topic Starter
Kinomi
[quote="Hollow Wings"e48]我是渣modder渣mapper,然后我来mod一把,渣见谅。[strikee48]很多意见是以作为一个有能力打各种奇葩图的玩家而提出(你滚[/strikee48]

all of these are maybe just suggestion

[Hard]
00:47:843 (1,2,3) - 不来一发正三角吗 故意这样的
01:10:224 (2,3,4) - 老实说,这个梗有点难读,(3)很容易出100,或许能把 (2) - 直接拉成1/2滑条,把(3)删了,至于排列你自己再看一下吧
不难吧。。把前面的滑条别当单点打就好了
01:33:319 (3) - 这个的尾巴拉到192,188? 改了这个
01:46:891 (4,5,6,7,8,9,1) - 其实我看到这串我就觉得这个hard比insane还难。。。QVQ 本来间距还更大一点。。

其他嘛。。。感觉在低潮的地方对节奏要求有点高,其他嘛,stack有点多,应该不是大问题。。。尝试了点3/4节奏,我自己打着感觉还好,鉴于我打图水平本来就很差所以应该不会太难

[Easy]
00:20:224 (2,3) - 我有强迫症,这两个好像不在一个圆弧上。。。 这无所谓0.0
00:31:176 (3) - 这个滑条尾的finish有点违和,要么去掉,要么降低音量。。。 去掉了
01:01:653 (2,3) - 换一下好像顺手一点
01:11:653 (2) - 这个。。。强烈建议改成1/1滑条+note,貌似easy是可以摆红线的 这样挺好啊。。简单一点
01:31:653 (4) - 其实我觉得这个改成3/4的折返滑条会好一些,至于排列的话似乎是因为被ds限制了才成了现在这样?但是其实后面有break,所以能改的弹性还是很大的。我建议的排列:
[spoilerboxe48][imge48]http://puu.sh/3nv03.jpg[/imge48][/spoilerboxe48]
可以,本来是太密了改掉的。不过鉴于前面一个滑条向下弯所以这个还是向上弯

01:40:224 (1) - 其实我也不知道easy里这种短break可不可以改ds。。。为什么改。。
02:05:938 (4) - 这个滑条有点太弯了。。。还好吧
02:07:843 (2,3) - 你期待玩easy的beginner在有vocal的时候仍然按着bpm节奏打图吗。。。这两个的位置替换个3/4折返滑条吧。。。orzzz
没事的,你可以看看我片雾烈火那歌。。跟vocal反而巨蠢的。。easy跟着鼓点其实也没什么问题,跟不跟鼓点不用看难度,看曲子怎么样

嗯。。。貌似有人建议我说,滑条最好不要拉的太弯(特殊情况除外
嘛。。。这个看个人做图风格了,其他倒也没啥问题了

滑条不算弯吧。。
就是这个歌姬唱的那个天子的曲子好像0.0
good luck[/quotee48]

谢谢啊>3<
[CSGA]Ar3sgice

Hollow Wings wrote:

[AR3]
OD+1:作为一个打了N多图的家伙表示,insane的标配绝对是OD7,OD6的insane除非是很难很难,或者很简单的insane图(这还是insane?),而事实上即使是很难的insane也会用od7,至于od8就需要衡量一下了,这图OD6明显太低(难道是刷分图?那就无视我吧orz 我用的od8啊..

00:20:700 (2,3,4,5) - 虽然我有ds强迫症,但是这几个obj为什么给我一种random notes的感觉。。。或许可以再排一下?(后面那两段跳就稍微好点 2是blanket的00:19:748 (5) - .. 还好吧
01:54:986 (1,2) - 之前是01:39:748 (1,2) - 这样,这边突然来这么一发大丈夫?读图弱一点就出100了,当然其实也看懂了你为啥这样排,难道正因为如此这才是insane吗orz,我是个人建议摆成这样:
SPOILER
没关系可以打的, 我试过很多次了233
后面的01:55:938 (2) - 可以头贴着(1)的尾向1点或者4点的方向戳,当然只是建议啦。。。

其实本来就没啥问题了QVQ
至于01:37:724 (4,5) - 的stack,其实我也觉得没问题,如果不想stack的话,或许能跳回01:37:129 (1,2,3) - 的地方 和后面距离就小了。。不过可以考虑
你看, 我FC了
Smoothie
Heya
From my modding queue

[AR3]
01:28:081 (2) - Add a whistle?
01:28:557 (5) - ^
01:31:653 (1) - You should remove the clap and add a finish on the slider end instead. It sounds nicer imo.
01:35:224 (2) - Whistle?
01:56:415 (1) - ^

[Hard]
00:19:034 (5,6,7,8) - Doesn't really fit with the music. Try this: http://puu.sh/3nY5P.jpg
00:34:986 (1) - Add a note?
01:01:653 (6) - Add a clap on the slider start.
01:08:676 (5) - Remove this note and extend 01:08:319 (4) to 01:08:676. It think it plays nicer. http://puu.sh/3nYpD.jpg
01:16:415 (3) - Remove the finish. It doesn't fit imo.
01:16:772 (5) - Whistle on the slider end~
01:17:129 (6) - Whistle
01:17:367 (1) - Add a finish on the slider start.
01:18:319 (3) - Remove the finish and add a whistle instead.
01:18:557 (4) - Whistle on the slider end and start~
01:19:034 (5) - Add a whistle on the slider reverse and end.
01:19:748 (7) - whistle on the slider start.
01:20:224 (8,1) - Whistles~
01:27:605 (2) - Whistle on the slider start.
01:51:653 (1) - Add a finish on the slider start~
01:52:605 (3) - Whistle on the slider reverse and end.

[Sweet Vanilla's Normal]
00:47:367 (3) - Add a Whistle on the slider end.
00:52:367 (3) - Remove this note?
01:01:653 (3) - Add a whistle on the reverse~
01:02:605 (1) - Remove the New Combo
01:03:557 (1) - Remove the New Combo if you removed the one above.
01:04:034 (1) - Add a New Combo here if you removed the New Combo's i have mentioned above.
01:22:129 (3) - Add a whistle on the slider start?
01:31:653 (2) - Add a whistle on the slider reverse.
01:37:367 (3) - A whistle on the start, reverse and end~
01:53:557 (2) - Whistle on the reverse.

[Easy]
00:34:986 (1) - Add note?
00:57:129 (4) - Whistle on the reverse?
01:01:176 (1) - Add a whistle.
01:01:653 (2) - Missing clap~
01:02:129 (3) - Remove the clap and add a whistle instead.
01:26:891 (3) - Whistle on the slider end~
01:33:796 (2) - Add a finish here. It sounds nice.
01:37:367 (1) - Whistle on the slider start~

Good Luck!
Topic Starter
Kinomi
[Hard]
00:19:034 (5,6,7,8) - Doesn't really fit with the music. Try this: http://puu.sh/3nY5P.jpg no change,because there is asame rhythm later
00:34:986 (1) - Add a note? In hard I don't want to add/.\
01:01:653 (6) - Add a clap on the slider start. ok
01:08:676 (5) - Remove this note and extend 01:08:319 (4) to 01:08:676. It think it plays nicer. http://puu.sh/3nYpD.jpg vocal here/.\ I think it is not very hard
01:16:415 (3) - Remove the finish. It doesn't fit imo. I think it's nice/.\
01:16:772 (5) - Whistle on the slider end~ ok
01:17:129 (6) - Whistle ok
01:17:367 (1) - Add a finish on the slider start. ok
01:18:319 (3) - Remove the finish and add a whistle instead. ok
01:18:557 (4) - Whistle on the slider end and start~ ok
01:19:034 (5) - Add a whistle on the slider reverse and end. ok
01:19:748 (7) - whistle on the slider start. ok
01:20:224 (8,1) - Whistles~ ok
01:27:605 (2) - Whistle on the slider start. ok
01:51:653 (1) - Add a finish on the slider start~ ok
01:52:605 (3) - Whistle on the slider reverse and end. OK

[Easy]
00:34:986 (1) - Add note? ok
00:57:129 (4) - Whistle on the reverse? ok
01:01:176 (1) - Add a whistle. ok
01:01:653 (2) - Missing clap~ the vocal is small,so I didn't add clap
01:26:891 (3) - Whistle on the slider end~ ok
01:33:796 (2) - Add a finish here. It sounds nice. ok
01:37:367 (1) - Whistle on the slider start~ok

Good Luck![/quote]

thank you for your mod~
[CSGA]Ar3sgice
DakeDekaane
Hi :3
Mod as requested a bit long time, sorry for delay, but I prefer doing mods when I'm in a good mood :3

[General]
Fix your tags, there's a double space between "GIGA" and "BALDR" tags.

[Easy]
00:22:129 (4) - How about doing this, it's less stressful for beginners than multiple repeats.

00:26:891 (4) - You can do this, is a simple rhythm and fits nicely with the song.

00:37:367 (4) - I'd make this a 1/2 beat slider, sounds better in my opinion.
00:45:938 (3) - Make this a 1/1 beat slider and remove the repeat, 3/4 sliders sound a bit weird here.
01:02:129 (3) - Remove clap?
01:12:843 (3,1) - How about making this rhythm instead, I think it sounds better.

01:56:415 (2,3) - Remove the finishes here?
02:00:224 (3) - Shorten this to 02:00:700, sound better in my opinion.
02:04:034 (2) - I'd make this a 1/2 slider, follows better the music.
02:06:891 (1) - ^

[SweetVanilla's Normal]
00:43:081 (1,3) - How about curving these sliders a bit? Like this:
01:37:367 (1) - Maybe NC here?
01:54:510 (1,3) - Swap the NC here.
01:58:319 (1,3) - ^
02:02:129 (1,2) - ^

[Hard]
00:19:272 (6,7) - I'd delete these two, this triple is quite unexpected and doesn't go along with the song.
00:34:986 - A note is missing here :c
00:53:081 (2) - Make this a 1/2 slider instead, the vocals hit in the red tick.
00:57:605 (4) - ^
01:04:034 (1,2,3) - Same for these, make them 1/2 beat sliders, as you have now sounds a bit weird.
01:08:200 (3) - Maybe remove this, I think it sounds better without it.
01:12:129 (2) - Delete this and end the previous slider here.
01:13:557 (1,2,3,4) - This part plays very bad, maybe try a rhythm like this

01:17:129 (6) - Delete and end the previous slider here.
01:22:843 (7) - ^
01:26:415 (5) - ^
01:28:319 (3) - Make this a 1/2 beat slider.
01:33:081 (2) - Delete and end the previous slider here.
02:02:129 (4,5) - Try this rhythm instead? You can also add a circle between (4) and (5) in the pattern I suggest.


[AR3]
It's AR8, you liar :'c
Just kidding, nice diff ;3

That'd be all from my part, good luck \:3/
Topic Starter
Kinomi

DakeDekaane wrote:

Hi :3
Mod as requested a bit long time, sorry for delay, but I prefer doing mods when I'm in a good mood :3 XD

[General]
Fix your tags, there's a double space between "GIGA" and "BALDR" tags. fixed

[Easy]
00:22:129 (4) - How about doing this, it's less stressful for beginners than multiple repeats. I snap nothing after it..so I think it is ok

00:26:891 (4) - You can do this, is a simple rhythm and fits nicely with the song.
00:37:367 (4) - I'd make this a 1/2 beat slider, sounds better in my opinion.
00:45:938 (3) - Make this a 1/1 beat slider and remove the repeat, 3/4 sliders sound a bit weird here.
02:04:034 (2) - I'd make this a 1/2 slider, follows better the music.
02:06:891 (1) - ^
In this map I try to use 3/4 rhythm and find it sounds good so I use them
01:02:129 (3) - Remove clap? OK,a mistake
01:12:843 (3,1) - How about making this rhythm instead, I think it sounds better.

strange D:
01:56:415 (2,3) - Remove the finishes here? OK,try another way put hitsound
02:00:224 (3) - Shorten this to 02:00:700, sound better in my opinion. great,fixed


[Hard]
00:19:272 (6,7) - I'd delete these two, this triple is quite unexpected and doesn't go along with the song.
It's a bit strange but I make a same rhythm later,I will consider to change it

00:34:986 - A note is missing here :c you all tell me to add a note,so I add a note QAQ
00:53:081 (2) - Make this a 1/2 slider instead, the vocals hit in the red tick.
00:57:605 (4) - ^
01:04:034 (1,2,3) - Same for these, make them 1/2 beat sliders, as you have now sounds a bit weird.
01:12:129 (2) - Delete this and end the previous slider here.
01:17:129 (6) - Delete and end the previous slider here.
01:22:843 (7) - ^
01:26:415 (5) - ^
01:28:319 (3) - Make this a 1/2 beat slider.
01:33:081 (2) - Delete and end the previous slider here.
02:02:129 (4,5) - Try this rhythm instead? You can also add a circle between (4) and (5) in the pattern I suggest.

In this map
AR3 make Insane diff,so I don't want my hard diff to be too easy,so I try a lot of hard rhythm.

01:08:200 (3) - Maybe remove this, I think it sounds better without it.OK,I think it is strange too
01:13:557 (1,2,3,4) - This part plays very bad, maybe try a rhythm like this
I try another rhythm here

That'd be all from my part, good luck \:3/ thank you Dake>///<
Kodora
hello, as promised

[General]

Normal & 233's diff have different combo colours, you should fix them.
change "Sweel Vanilla" in tags to "Sweet_Vanilla" since this tag doesnt work as it should work w/o "_"

[233]

HP Drain +1 for better balance between diffs?
Why you dont silence soft-sliderside here? Imo it sounds pretty bad on such quiet song.

00:19:748 (5,6,1) - disable drind snap & stack them perfectly
00:24:510 (4) - Touch HP bar, move it down a bit
00:34:986 (1) - how about make a little kiai fountain here?
01:04:748 (4,5) - Spacing. Jumps like this playes extremely bad on such low AR, you should change this pattern.
00:41:653 (3) - Touch HP bar, move it down a bit
01:45:819 (10) - delete this note, it doesnt fit here imo
02:06:415 (5) - nc due to jump

Diff is nice itself, but imo overjumped - too many & too huge jumps for a such quiet song.

[Hard]

00:34:986 (1) - how about make a little kiai fountain here?
00:41:891 (2) - try to add note at 00:41:891 and begin slider at 00:42:129 - it will cover more drum rhytm what more understandable here
00:50:224 - add note, you missing strong beat here
00:50:700 (2) - add finish to the beginning of slider instead of whistle
00:53:081 (2) - dont really get your rhytm here. if you want focusing on lyrics here - try this, imo it fits much more better:


00:57:605 (4) - are you focusing on drums here? if yes, try this rhytm:

01:05:938 (1) - remove new combo, its unnesessary here
01:09:272 (6,7) - Replace (6) & (7) on timeline here, jumps like this plaeys really bad on such low AR
01:10:462 (3) - for better playability & rhytm remove this note and make 01:10:224 (2) - ends at 01:10:462 (3) -
01:21:176 (3) - clap to the end of slider
01:25:462 (2) - remove clap, it sounds bad
01:26:891 (1) - ^
01:39:748 (1,2,3,4) - for this and all similiar parts: this triple (01:39:748 (1,2,3)) really fits here too bad. 233's diff keep woth much better rhytm, so i suggest you did as he made on his diff - replace first two notes with short slider
01:40:938 (5) - whistle instead of clap fits better
01:43:081 (3) - clap to the beginning of slider
01:48:796 (3,4) - disable grind snap & stack them perfectly
01:52:605 (3) - clap to the beginning, end & reverse?
01:54:986 (7,8,9,1) - same rhytm as at 01:39:748 (1,2,3,4)
02:07:367 (3,4) - why claps here? x_x

imo needs more work on rhytm. and i dont really get your logic at hitsounds here: if you begin set claps follow vocals/drums then you should keep them for a whole part, if not, replace them with whistles & dont set claps for vocal. hitsounds look broken orz.

[Sweet Vanilla's Normal]

Ugly huge circles & suddenly AR 5? Diff looks unbalanced, change CS to 4 and AR to 4 for better balance between diffs.
Silencing both sliderticks & sliderside at the same time is unrankable, make ticks audible & use 5% volume sectios for every tick here.
Tickrate 1 fits better for this diff.

00:16:415 (1) - hitfinish to the beginning of slider instead of whistle?
00:48:081 (1) - this spinner should starts at 00:48:319 -
01:03:557 (1) - remove new combo
01:37:367 (3) - new combo?

[Easy]

HP Drain +1
why easiest diff keep with more huge spacing then Normal?
silence all ticks here?

00:16:415 (1) - hitfinish to the beginning of slider instead of whistle?
00:49:748 (1) - cancel new combo
01:31:653 (4,1,2) - spacing
01:39:748 - add note/slider? feels too empty imo
01:54:986 (5) - nc begins here, not at 01:55:462 (1) - follow lyrics

Good luck.
[CSGA]Ar3sgice

Kodora wrote:

[233]

HP Drain +1 for better balance between diffs? no, high hpdrain is hard to pass regarding high od
Why you dont silence soft-sliderside here? Imo it sounds pretty bad on such quiet song. ? it doesn't matter for me.. it's quiet too

00:19:748 (5,6,1) - disable drind snap & stack them perfectly k
00:24:510 (4) - Touch HP bar, move it down a bit k
00:34:986 (1) - how about make a little kiai fountain here? storyboard is enough..
01:04:748 (4,5) - Spacing. Jumps like this playes extremely bad on such low AR, you should change this pattern. 126bpm ar8 isn't low, baka
00:41:653 (3) - Touch HP bar, move it down a bit k
01:45:819 (10) - delete this note, it doesnt fit here imo why doesn't fit! it's just like triple stream people add in 1/2s
02:06:415 (5) - nc due to jump ? it's all jump, do you mean (6)..

Diff is nice itself, but imo overjumped - too many & too huge jumps for a such quiet song. 233
http://pan.baidu.com/share/link?shareid ... 2097304454
Tsumetaku
Hello As Said :3
說好來摸摸>w<
佔的位好像挺尷尬的...ww
~@~ 好輕鬆~~不用打英文~xD


General
=-=-=-=-=-=-=-=-=-=-=
NaN
(老實說01:36:415 (8) - 的那個SB圈圈在AR3 DIFF讓我以為他是Hitcircle...)
Easy
=-=-=-=-=-=-=-=-=-=-=
00:37:367 (4) - 音好像沒在藍線上... 也不是說不好 只是怪怪的ww *(後面的vocal段放藍線就不錯
00:45:938 (3) - ^ & 換邊?
00:56:415 (3) - 醬子
02:05:938 (4) - ctrl+H.J 然後醬子
okˊˇˋ

Sweet Vanilla's Normal
=-=-=-=-=-=-=-=-=-=-=
00:19:272 (5) - 往下x1格
00:20:224 (1) - 往上x1格
01:49:748 (4) - 第二個tick往左x2格...
02:08:796 (6) - +個note 轉盤往後到紅線開始 (採用的話+上clap 消掉5尾的finish)
真是神整齊的diffww

Hard
=-=-=-=-=-=-=-=-=-=-=
00:37:367 (8) - 第一個tick往左x1格
01:16:415 (3) - 減F
01:19:034 (5) - 醬子
01:35:938 (7) - +clap
01:46:891 (4) - 醬子? blanket
01:51:653 (1) - x468 y312 順便讓01:52:129 (2) blanket 01:50:462 (2)~~

Ar3
=-=-=-=-=-=-=-=-=-=-=
01:10:224 (5) - 往下一格?
01:23:081 (6) - 感覺不是blanket的很好 reverse可以在過去一點
01:27:605 (1) - +F
01:37:367 (3) - +clap

good mapset...沒什麼了...


咕咕. :) (無意義
Topic Starter
Kinomi

Kodora wrote:

[General]

Normal & 233's diff have different combo colours, you should fix them.
change "Sweel Vanilla" in tags to "Sweet_Vanilla" since this tag doesnt work as it should work w/o "_"
why,if i add "_" nothing can be found when searching

[Hard]

00:34:986 (1) - how about make a little kiai fountain here? I think it's unnecessary
00:41:891 (2) - try to add note at 00:41:891 and begin slider at 00:42:129 - it will cover more drum rhytm what more understandable here OK
00:50:224 - add note, you missing strong beat here no,a feeling of stopping
00:50:700 (2) - add finish to the beginning of slider instead of whistle I think finish here is strange
00:53:081 (2) - dont really get your rhytm here. if you want focusing on lyrics here - try this, imo it fits much more better:

I think this rhythm is good

00:57:605 (4) - are you focusing on drums here? if yes, try this rhytm:
I try another rhythm

01:05:938 (1) - remove new combo, its unnesessary here stress finish
01:09:272 (6,7) - Replace (6) & (7) on timeline here, jumps like this plaeys really bad on such low AR vocal from big to small
01:10:462 (3) - for better playability & rhytm remove this note and make 01:10:224 (2) - ends at 01:10:462 (3) -
I think it's not very hard to play..
01:21:176 (3) - clap to the end of slider it sounds strange
01:25:462 (2) - remove clap, it sounds bad
01:26:891 (1) - ^
why,whihout clap it sounds strange..
01:39:748 (1,2,3,4) - for this and all similiar parts: this triple (01:39:748 (1,2,3)) really fits here too bad. 233's diff keep woth much better rhytm, so i suggest you did as he made on his diff - replace first two notes with short slider OK
01:40:938 (5) - whistle instead of clap fits better why whistle,clap is great
01:43:081 (3) - clap to the beginning of slider it sounds strange
01:48:796 (3,4) - disable grind snap & stack them perfectly fixed
01:52:605 (3) - clap to the beginning, end & reverse? add clap in reverse
01:54:986 (7,8,9,1) - same rhytm as at 01:39:748 (1,2,3,4) change a bit
02:07:367 (3,4) - why claps here? x_x sounds great!
imo needs more work on rhytm. and i dont really get your logic at hitsounds here: if you begin set claps follow vocals/drums then you should keep them for a whole part, if not, replace them with whistles & dont set claps for vocal. hitsounds look broken orz.
I think hitsound is logical when it sounds great.rhythm too,when I feel it's better to follow vocal ,I will follow vocal,otherwise i will follow drums

[Easy]

HP Drain +1 WHY..
why easiest diff keep with more huge spacing then Normal? I think it's no problem..
silence all ticks here?

00:16:415 (1) - hitfinish to the beginning of slider instead of whistle? it's a bit noisy
00:49:748 (1) - cancel new combo stress finish
01:31:653 (4,1,2) - spacing fixed
01:39:748 - add note/slider? feels too empty imo OK
01:54:986 (5) - nc begins here, not at 01:55:462 (1) - follow lyrics OK

Good luck.
thank you kodora >3<
Kodora

baldrace wrote:

why,if i add "_" nothing can be found when searching
Because he have no ranked stuff yet :p
Topic Starter
Kinomi

Tsumetaku wrote:

NaN
(老實說01:36:415 (8) - 的那個SB圈圈在AR3 DIFF讓我以為他是Hitcircle...)
Easy
=-=-=-=-=-=-=-=-=-=-=
00:37:367 (4) - 音好像沒在藍線上... 也不是說不好 只是怪怪的ww *(後面的vocal段放藍線就不錯 这我感觉不错
00:45:938 (3) - ^ & 換邊?
00:56:415 (3) - 醬子
02:05:938 (4) - ctrl+H.J 然後醬子
都改了
okˊˇˋ

Hard
=-=-=-=-=-=-=-=-=-=-=
00:37:367 (8) - 第一個tick往左x1格
01:16:415 (3) - 減F
01:19:034 (5) - 醬子
01:35:938 (7) - +clap
01:46:891 (4) - 醬子? blanket
除了这个不好看都改了。。
01:51:653 (1) - x468 y312 順便讓01:52:129 (2) blanket 01:50:462 (2)~~



咕咕. :) (無意義
谢谢~
show more
Please sign in to reply.

New reply

/