o3o/ everyone sry my poor English & mod quality :<
That's all GL moe song <3
General
- Nothing to say ._.
Sekai's Easy
- 00:26:347 (2,3) - How about change 3/2 slider one?
- 00:31:035 (1) - Is it intentionally unstacked? unless, move to x:252, y:312
- 00:34:316 (3) - More blanket about number 2.
- 01:03:378 (3) - Same reason.
This is code. I moved several notes to better place.SPOILER440,224,63378,2,0,P|360:260|272:196,1,200,2|2,0:0|0:0,0:0:0:0:
220,120,64785,5,0,0:0:0:0:
132,72,65253,1,2,0:0:0:0:
68,152,65722,2,0,P|48:212|68:256,1,100,0|2,0:0|0:0,0:0:0:0: - 01:29:160 (1,3) - I recommend perfect stack on this.
Andrea's Normal
- 00:36:425 (4,5,6) - If you want following vocals, how about this rhythm? look at number 4,5,6.
- 00:57:753 (2) - Add finish on slider's end?
- 00:58:456 (3) - ^?
- 01:48:378 (4,5,6) - How about this? flow looks more better.
This is code.SPOILER252,188,108378,2,0,P|296:248|368:256,1,140,8|0,0:0|0:0,0:0:0:0:
412,252,109081,1,0,0:0:0:0:
464,232,109316,1,8,0:0:0:0:
412,332,109785,5,4,0:0:0:0:
Hard
- Stack leniency -1~3. overlapped notes are a little many.
- I recommend add NC on at least every big white tick. because, per combo is slightly over 10↑
- 00:35:488 (2,3,4) - jump is a little big. reduce distance like x1.2~1.4?
- 01:15:566 (1,2,3,4,5,6,1) - In hard diff, this stream looks a little expert level. how about this rhythm? look at number 1,2
Sekai's Hard
- HP -1. I think in this bpm, HP 7 is too strong.
- If you not intended finish hitsound, check it.SPOILER00:17:675 (1) - Add finish. you can hear it
00:23:535 (1) - ^ Did you intentionally ignored.?
00:38:535 (6) - Add finish.
00:49:785 (1) - Add finish.
00:53:535 (1) - Add finish.
00:57:285 (3) - Add finish on slider's first.
00:58:925 (3) - Add finish.
01:05:253 (3) - Add finish on slider's end.
01:13:925 (5) - Add finish.
01:20:488 (3) - ^
01:21:660 (1) - ^
01:22:597 (4) - ^
01:30:097 (4) - ^
01:43:925 (6) - ^
01:51:191 (8) - ^ slider's end - 00:05:722 (4,5) - How about change repeated 1/4 slider one? it will become more rhythmical.
- 00:26:347 (3,4,5,6) - Makes more square shape? like this.
This is code.SPOILER428,84,26347,1,0,0:0:0:0:
371,27,26581,1,0,0:0:0:0:
314,83,26816,1,2,0:0:0:0:
370,139,27050,1,4,0:0:0:0: - 00:36:191 (5) - reduce its length to red-tick. you ignored finish sound intentionally?
- 00:41:816 (5) - Add whistle?
- 00:58:925 (3,4) - If you want follow vocals, how about this rhythm?
- 01:09:472 (4,5,6,1) - ^?
- 01:38:066 (4) - Add NC. changed rhythm.
- 01:55:410 (1) - Delete finish sound or reduce to red-tick. can't hear any sound 01:56:347 here.
Insane
- I recommend add NC on at least every big white tick. because, per combo is over 10↑
- 00:15:566 (10,11) - put to jump this note. sound was changed to strong clap. like this.
This is code. I moved several notes to better place.SPOILER196,216,15566,1,8,0:0:0:0:
220,262,15683,2,0,L|276:352,1,105,0|0,0:0|0:0,0:0:0:0:
276,352,16035,6,0,P|328:320|380:308,2,105,4|0|2,0:0|0:0|0:0,0:0:0:0:
220,262,16738,1,0,0:0:0:0:
88,65,16972,2,0,L|125:219,1,157.5,2|2,0:0|0:0,0:0:0:0: - 00:24:941 (7) - Add NC? distance was changed.
- 00:30:097 (9) - reduce repeat length to 00:30:507 this point and copy-paste same note. clap sound on slider's start is much better in this rhythm.
- 00:32:441 (4) - If you want more dynamic, Ctrl + G.
- 00:58:691 (3) - How about substitute 2 circles for non-downbeat sound? like this.
This is code.SPOILER440,88,58691,1,8,0:0:0:0:
240,156,58925,1,4,0:0:0:0: - 01:03:847 (6) - Is it intentionally unstacked? unless, move to x:256, y:248
- 01:37:597 (11) - Same as 00:30:097 (9)