Hi, my part of m4m
[General]
Offset +8 sounds much better to me.
Folder seems fine.
[Daydreaming]
00:03:355 (2) - This slider should follow the vocal better, it feels kinda bad right now. End it on 00:04:021 (3) - and add a repeat if you want (which imo is better) or simply leave that note where it is.
00:13:363 (1,2,3,4) - This curve could be better... try making a pentagon with 00:13:363 (1,2,3,4,1) - these notes?
00:21:363 (3) - Add a note here, it's a big white tick and kinda super necessary, and I see no reason to leave it unmapped.
00:34:696 (1,2,3,4,5) - If you want this to flow better do this:
then rearrange the next notes obviously.
00:46:696 (5) - The angle of this slider doesn't flow quite well... Look, I tried something that flows well but maybe it's too confusing. Disclaimer: i'm not sure whether this is totally okay or not. I tried testplaying it and it's readable with the standard skin. This is it:
[BCI]
I like the diff a lot except for the hitsounds, so mostly hitsound mod:
00:03:355 (2) - Whistle should be on start, not on the end, to follow the vocals.
00:04:688 (4) - Add whistle
00:04:688 (4) - Add whistle at start
00:07:355 (4) - I would remove whistle from here, since it's like... more quiet than the previous note
00:08:688 (2) - Whistle should be here
00:09:021 (3) - And remove from here
00:10:021 (5) - Whistle
00:18:688 (3) - Remove whistle from the end
00:24:105 (1) - Uhhhh this is weird. I know the piano sounds in the blue tick, but for a normal diff player maybe he will prolly 100 it. Hm, maybe you can arrange this pattern so that the blue tick is on a slider end? Like this:
Kind of a must-do, imo.
00:33:855 (4) - Move a few grids left to flow better
00:36:021 (3) - Improve this blanket:
00:38:688 (4) - Move a few grids up to flow better
00:38:021 (3) - Ugly shape, maybe make a normal straight slider?
00:43:355 (2) - Looks ugly, fix it like this:
00:46:688 (4,6) - Make them equal in order to make them look better. (ctrl c one of them and paste it in the place of the other one, but inverted)
[Waking Up]
AR 9 in the diff that is NOT the hardest is really bad imo.. use 8
OD 8 is a super bad idea considering the map is slow and relaxing, meaning it doesn't have a constant beat in the music which helps you follow the notes and beats that you press. I would use 7 maximum in a diff that is not the hardest of the mapset.
00:03:355 (2) - Delete whistle from the end, add it at the start.
00:04:021 (3) - Ugly shape, move the mid point (the one that is not red) a bit down.
00:06:855 (5) - Really unnecessary and unfitting note. Delete it please.
00:14:688 (3) - The shape of this slider looks too forced, it is unnecessarily super curved. Change it like this:
or something like that.
00:21:355 (6) - This note should be on 00:21:438 (x) -
00:27:021 (5) - Move a few grids down.
00:29:605 (1,2,3) - This rhythm is hard to follow all of a sudden, I suggest putting a slider somewhere here so you know what to press afterwards, when the next patterns come.
00:30:688 (1,2,3,4,5,6,7,8,9,10,11) - This whole thing flows really poorly, do this:
00:41:355 (1) - Move ending 1 grid right or 2
00:44:021 (1,2,3,4) - Wow this plays, flows and looks really bad. Change it like this:
Then rearrange 00:44:937 (5,6,7,8) - so it doesn't look weird.
Uhhh the streamy part was kinda unpolite but the rest is okay, and the rhythm is good too :3
[BD]
00:05:355 (1) - I think this shape fits better:
00:48:521 (6) - If you move this note to x160 y320 it would flow much better with the next stream~
Nothing else here, really polite.
I think Kei could take a look at the map (not a straight bubble since it's 2 weeks old only). If you change the stuff I told you, I can call Kei, since some things that I told you are really necessary.
Good map, good luck!
[General]
Offset +8 sounds much better to me.
Folder seems fine.
[Daydreaming]
00:03:355 (2) - This slider should follow the vocal better, it feels kinda bad right now. End it on 00:04:021 (3) - and add a repeat if you want (which imo is better) or simply leave that note where it is.
00:13:363 (1,2,3,4) - This curve could be better... try making a pentagon with 00:13:363 (1,2,3,4,1) - these notes?
00:21:363 (3) - Add a note here, it's a big white tick and kinda super necessary, and I see no reason to leave it unmapped.
00:34:696 (1,2,3,4,5) - If you want this to flow better do this:
then rearrange the next notes obviously.
00:46:696 (5) - The angle of this slider doesn't flow quite well... Look, I tried something that flows well but maybe it's too confusing. Disclaimer: i'm not sure whether this is totally okay or not. I tried testplaying it and it's readable with the standard skin. This is it:
[BCI]
I like the diff a lot except for the hitsounds, so mostly hitsound mod:
00:03:355 (2) - Whistle should be on start, not on the end, to follow the vocals.
00:04:688 (4) - Add whistle
00:04:688 (4) - Add whistle at start
00:07:355 (4) - I would remove whistle from here, since it's like... more quiet than the previous note
00:08:688 (2) - Whistle should be here
00:09:021 (3) - And remove from here
00:10:021 (5) - Whistle
00:18:688 (3) - Remove whistle from the end
00:24:105 (1) - Uhhhh this is weird. I know the piano sounds in the blue tick, but for a normal diff player maybe he will prolly 100 it. Hm, maybe you can arrange this pattern so that the blue tick is on a slider end? Like this:
Kind of a must-do, imo.
00:33:855 (4) - Move a few grids left to flow better
00:36:021 (3) - Improve this blanket:
00:38:688 (4) - Move a few grids up to flow better
00:38:021 (3) - Ugly shape, maybe make a normal straight slider?
00:43:355 (2) - Looks ugly, fix it like this:
00:46:688 (4,6) - Make them equal in order to make them look better. (ctrl c one of them and paste it in the place of the other one, but inverted)
[Waking Up]
AR 9 in the diff that is NOT the hardest is really bad imo.. use 8
OD 8 is a super bad idea considering the map is slow and relaxing, meaning it doesn't have a constant beat in the music which helps you follow the notes and beats that you press. I would use 7 maximum in a diff that is not the hardest of the mapset.
00:03:355 (2) - Delete whistle from the end, add it at the start.
00:04:021 (3) - Ugly shape, move the mid point (the one that is not red) a bit down.
00:06:855 (5) - Really unnecessary and unfitting note. Delete it please.
00:14:688 (3) - The shape of this slider looks too forced, it is unnecessarily super curved. Change it like this:
or something like that.
00:21:355 (6) - This note should be on 00:21:438 (x) -
00:27:021 (5) - Move a few grids down.
00:29:605 (1,2,3) - This rhythm is hard to follow all of a sudden, I suggest putting a slider somewhere here so you know what to press afterwards, when the next patterns come.
00:30:688 (1,2,3,4,5,6,7,8,9,10,11) - This whole thing flows really poorly, do this:
00:41:355 (1) - Move ending 1 grid right or 2
00:44:021 (1,2,3,4) - Wow this plays, flows and looks really bad. Change it like this:
Then rearrange 00:44:937 (5,6,7,8) - so it doesn't look weird.
Uhhh the streamy part was kinda unpolite but the rest is okay, and the rhythm is good too :3
[BD]
00:05:355 (1) - I think this shape fits better:
00:48:521 (6) - If you move this note to x160 y320 it would flow much better with the next stream~
Nothing else here, really polite.
I think Kei could take a look at the map (not a straight bubble since it's 2 weeks old only). If you change the stuff I told you, I can call Kei, since some things that I told you are really necessary.
Good map, good luck!