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ClariS - Connect (Nightcore Trance Remix) [Osu|Taiko]

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Topic Starter
Naryuga
This beatmap was submitted using in-game submission on 2015年11月16日 at 17:03:42

Artist: ClariS
Title: Connect (Nightcore Trance Remix)
Source: Puella Magi Madoka Magica
Tags: Konekuto Mahou Shoujo Madoka Magica opening 魔法少女まどか☆マギカ testmx1
BPM: 216
Filesize: 7109kb
Play Time: 03:30
Difficulties Available:
  1. Hard (2.8 stars, 420 notes)
  2. Hyper (3.65 stars, 613 notes)
  3. Insane (4.82 stars, 733 notes)
  4. Normal (1.73 stars, 221 notes)
  5. Taiko Futsuu (2.39 stars, 421 notes)
  6. Taiko Inner Oni (5.32 stars, 1650 notes)
  7. Taiko Muzukashii (2.88 stars, 796 notes)
  8. Taiko Oni (4.1 stars, 1201 notes)
Download: ClariS - Connect (Nightcore Trance Remix)
Information: Scores/Beatmap Listing
---------------
Connect with BPM 216!! :3
Listen via YouTube
Nice song <<Connect>> + Nice effect <<Nightcore>> = JUST AWESOME ' v '

PLEASE REDOWNLOAD if you download this before May 17th, 2013 since the mp3 file has been replaced to a better quality one and changed offset!

- MAPSET -
8 difficulties; 4 for osu! and 4 for Taiko, all made by Naryuga
Please mod >w< (or m4m?)

The Hyper diff is for a better difficulty spread, idk how to map *4.0 Star difficulty, lol

Thank you :3
  1. latiaslove (for Comboburst images)
  2. Cuvelia (for Taiko modding)
  3. xXCrystalMoonAnimeXx (for Standard modding)
  4. NewRulerNA (for some advice on Tags)
  5. Highslider (for fixing an issue on Insane)
  6. 0gre (for Taiko modding)
  7. ReySHeL (for Taiko modding)
  8. Firce777 (for Taiko modding)
  9. kevinelson (for Standard modding)
  10. Jerry (for Taiko modding)
  11. crna (for some advice on General data)
  12. zx_baka_0502442 (for Taiko modding)
  13. orioncomet (for Standard modding)
  14. iyasine (for Standard modding)
  15. Satellite (for some advice on Standard diffs)
  16. litoluna (for better mp3 file)
  17. Uchiha_sorayuki (for Taiko modding)
  18. Alarido (for Standard modding)
  19. ts8zs (for whole modding)
  20. Rei Hakurei (for whole modding)
  21. AniMe666 (for Taiko modding)
  22. Asphyxia (for Insane diff modding)
  23. Secretpipe (for Standard modding)
  24. Lapis Aoki (for Standard modding)
  25. JUDYDANNY (for Taiko modding)
  26. Quilt (for some suggestion on Insane diff)
  27. jogfi2002 (for Standard modding)
  28. TKSalt (for Taiko modding and Taiko icon)
  29. A R U S (for Taiko modding)
  30. Dainesl (for Taiko modding)
  31. Lundlerol (for Taiko modding)
  32. Kenterz9 (for Standard modding)
  33. konoshin69 (for Standard modding)
  34. streeteelf (for Standard modding)
    ...And You!

History
  1. Sep. 18th(2012): First Submitted
  2. Oct. 1st: Graveyarded
  3. Dec. 16th: Revived. I was amazed the number of favorites (as many as 18 favs at the moment!)
  4. Jan. 3rd(2013): Changed Taiko BG because of unrankable issue
  5. March 1st: Revived again like a phoenix(32 favs atm!) and moved to Pending Beatmaps!
  6. May 17th: Changed mp3 file into a better one (thx litoluna <3)
  7. Nov. 24th: WOW 80 favs!! and resurrected
  8. Feb. 13th(2014): OMG 100 favs!!!!! <3
  9. March 14th: Taiko'd by TKS xD
  10. Jan. 26th(2015): Completed the Hyper difficulty!
  11. Oct. 22nd: アーレス(revived)
Lita_old_1
ノリの良さがだいすきですー!!!!!

MAPは上手に作れないので 三☆

すごい楽しい譜面ありがとうございます~
Topic Starter
Naryuga

Yusura Sakurae wrote:

ノリの良さがだいすきですー!!!!!

MAPは上手に作れないので 三☆

すごい楽しい譜面ありがとうございます~
Star & Favorite ありがとうございますー!  :)
Alternative
これは面白い
Nice Edit
Cuvelia
こんにちはです。
恐れながら太鼓譜面の初Modさせてもらいます。 下手なModですけど御免なさい。

[Taiko Futsuu]
全体的に両手で叩くと難しい複合が多いような気がします、普通は初心者がする難易度だと思うのでもう少し簡単なdddやkkkにしてもいいと思います。
00:07:390 (6) - 00:07:946 (9) - この速度の普通で三連打はちょっときついかもしれません
00:24:473 (1) - 00:26:140 (1) - 両手で交互に叩くとちょっと難しい配置かもしれません、普通なのでもう少し単調でもいいかもしれません
00:33:362 (3) - 00:35:029 (1) - 上に同じ
00:49:890 (1) - 00:50:168 (1) - 少しリズムがおかしいように感じます、背景の音に合わせず1/1のリズムで置いてもいいかと思います。
00:51:557 (1) - を 00:51:696 (1) - に置いてもいいかと思います。
00:52:529 (1) - 00:54:751 (1) - 消したほうがリズムはいいかもしれません。
01:01:696 (1) - 01:04:473 (1) - 1/2の後の三連打が難しいかもしれません。
01:15:029 - ここから気合タイムですので声に音合わすのでは無く1/1のリズムで音をもう少し入れてみたりして盛り上げてみるのはどうでしょうか。今のままだと音が少なくて妙にスカスカな気がします。
01:32:807 (1) - dkの二連打の後にDは難しいかもしれません。 1/1のリズムで置いたほうがいいかもしれません。
01:53:223 (2) - 手前の1/1に置く。
01:58:779 (3) - を手前に置いて3連打。
02:11:696 (2) - その前のリズムが声に合わせているのでこちらも声にあわせたほうがいいと思います、手前の1/2に置く。
02:17:251 - 先ほどの気合タイムと同じ。
02:35:029 (1) - ここもkdの後にKが叩き辛いかもしれません。
02:53:918 - 02:55:029 - 02:56:140 - 02:56:696 - ここにkを置く。
03:03:918 - 先ほどの気合タイムと同じ。

[Taiko Oni]
全体的に詰まって鬼にしてはちょっと難しいと感じたのでInnerの名前付けてもいいかもしれません。
00:14:196 - k
00:15:446 - 00:16:001 - k
00:17:251 - 三連打消してK
00:40:723 - d
00:41:279 - 三連打を消して1/2のリズムでkddk
02:12:807 (1) - k
02:13:084 (1) - d
02:13:362 (2) - k
02:13:640 (1) - d
02:13:918 (2) - 02:14:890 (3) - ここからここまでdとkの入れ替え



初めてのModなので変な部分が多いかもしれません、御免なさい。
凄くいい曲で好きなのでがんばってください、応援してます。
Topic Starter
Naryuga

Cuvelia wrote:

こんにちはです。
恐れながら太鼓譜面の初Modさせてもらいます。 下手なModですけど御免なさい。

[Taiko Futsuu]
全体的に両手で叩くと難しい複合が多いような気がします、普通は初心者がする難易度だと思うのでもう少し簡単なdddやkkkにしてもいいと思います。- 1/2 rhythmのものをいくつか修正
00:07:390 (6) - 00:07:946 (9) - この速度の普通で三連打はちょっときついかもしれません - fixed
00:24:473 (1) - 00:26:140 (1) - 両手で交互に叩くとちょっと難しい配置かもしれません、普通なのでもう少し単調でもいいかもしれません - fixed
00:33:362 (3) - 00:35:029 (1) - 上に同じ - fixed...こんな配置した覚えないなんて言えない
00:49:890 (1) - 00:50:168 (1) - 少しリズムがおかしいように感じます、背景の音に合わせず1/1のリズムで置いてもいいかと思います。- 1/1 rhythmに合わせるよう調整しました
00:51:557 (1) - を 00:51:696 (1) - に置いてもいいかと思います。- done
00:52:529 (1) - 00:54:751 (1) - 消したほうがリズムはいいかもしれません。- 00:52:529 (1) - disagree, しかし後ろにドラムのカツッ音が聞こえるのでdからkに変えました. 00:54:751 (1) - については提案通りにしました
01:01:696 (1) - 01:04:473 (1) - 1/2の後の三連打が難しいかもしれません。 01:03:779 (2) - でしょうか,削除しました. おそらく01:06:001 (2) - のことも指しているのでしょうがこちらは保留で...
01:15:029 - ここから気合タイムですので声に音合わすのでは無く1/1のリズムで音をもう少し入れてみたりして盛り上げてみるのはどうでしょうか。今のままだと音が少なくて妙にスカスカな気がします。
01:32:807 (1) - dkの二連打の後にDは難しいかもしれません。 1/1のリズムで置いたほうがいいかもしれません。- vocalにも合ってるのでfixed!
01:53:223 (2) - 手前の1/1に置く。- 再度調整しなおしました
01:58:779 (3) - を手前に置いて3連打。- done
02:11:696 (2) - その前のリズムが声に合わせているのでこちらも声にあわせたほうがいいと思います、手前の1/2に置く。- done
02:17:251 - 先ほどの気合タイムと同じ。
02:35:029 (1) - ここもkdの後にKが叩き辛いかもしれません。- fixed
02:53:918 - 02:55:029 - 02:56:140 - 02:56:696 - ここにkを置く。- 小休憩をつけたかったので今のところは空白のままで.代わりにbreak timeを入れました
03:03:918 - 先ほどの気合タイムと同じ。
- added some notes in each KIAI time

[Taiko Oni]
全体的に詰まって鬼にしてはちょっと難しいと感じたのでInnerの名前付けてもいいかもしれません。- いったん保留で… but deleted some notes
00:14:196 - k
00:15:446 - 00:16:001 - k - ここのあたりをnotes少なくしたかったのですが中途半端だったようなので減らす方向で再調整しました
00:17:251 - 三連打消してK - done
00:40:723 - d - nah
00:41:279 - 三連打を消して1/2のリズムでkddk - k . d k
02:12:807 (1) - k
02:13:084 (1) - d
02:13:362 (2) - k
02:13:640 (1) - d - ここまで再配置. たぶん提案つかえてません, sorry
02:13:918 (2) - 02:14:890 (3) - ここからここまでdとkの入れ替え- no



初めてのModなので変な部分が多いかもしれません、御免なさい。
凄くいい曲で好きなのでがんばってください、応援してます。
Thank you for modding! :)
特に難易度ふつうは初だったのでだいぶ役に立ちましたありがとーう
Kanari
Hallowww ~


[General]
- Maybe put the title to (Nightcore Trance Remix) and remove nightcore from the tags?


[Normal]
01:15:862 - Add a circle?
01:16:140 (3) - Change to a slider and end it at 01:16:279 ?
01:32:251 - Add a circle?
01:46:973 (2) - Reverse?
02:25:446 - Add a circle.
02:29:751 - ^
02:30:307 - ^
03:18:084 - ^


[Insane]
01:31:696 (1) - Move this to 01:32:807 and end it at 01:35:029.
01:31:696 - Slider and end it at 01:31:973.
01:32:112 - Slider and end it at 01:32:251.
01:32:390 - Add a circle.
01:32:529 - ^
01:32:668 - ^
02:14:473 (5) - New combo?
02:34:057 (1) - Move to 02:35:029 and extend until 02:37:251 and map the empty part before the spinner. (I'll give suggestions on how you can map that part ~)
02:34:057 - Slider, end at 02:34:126.
02:34:196 - Slider, end at 02:34:265.
02:34:473 - 02:34:751 - Add a circle on every tick.
02:34:821 - Slider, end at 02:34:890.
Maybe, make it look like this?



Nicely mapped ~
Good luck! >w<
Topic Starter
Naryuga

xXCrystalMoonAnimeXx wrote:

Hallowww ~ - Hiwwww >w<


[General]
- Maybe put the title to (Nightcore Trance Remix) and remove nightcore from the tags? - I followed the title of this song in YouTube; http://www.youtube.com/watch?v=WGcwuFpQ ... ure=g-hist so no change for now, but if another person point out it, I'll change


[Normal]
01:15:862 - Add a circle? - done
01:16:140 (3) - Change to a slider and end it at 01:16:279 ? - no change fow now. If I did this I ought to change the spacing and timing, which I think is too hard for the easiest diff...
01:32:251 - Add a circle? - reasonable. done
01:46:973 (2) - Reverse? - nope, just because I don't come up with placement which can resolve the spacing issue. sorry!
02:25:446 - Add a circle. - I think it's hard to read the timing
02:29:751 - ^ - done
02:30:307 - ^ - used a slider instead
03:18:084 - ^ - done


[Insane]
01:31:696 (1) - Move this to 01:32:807 and end it at 01:35:029. - done
01:31:696 - Slider and end it at 01:31:973.
01:32:112 - Slider and end it at 01:32:251.
01:32:390 - Add a circle.
01:32:529 - ^
01:32:668 - ^- used another pattern, sry ><
02:14:473 (5) - New combo?- nope
02:34:057 (1) - Move to 02:35:029 and extend until 02:37:251 and map the empty part before the spinner. (I'll give suggestions on how you can map that part ~) - spinner done~
02:34:057 - Slider, end at 02:34:126.
02:34:196 - Slider, end at 02:34:265.
02:34:473 - 02:34:751 - Add a circle on every tick.
02:34:821 - Slider, end at 02:34:890.
Maybe, make it look like this? - I don't want to use 1/4 rhythm pattern so used another pattern~ ><



Nicely mapped ~
Good luck! >w<
m o s
nice map~ :)
Highslider
[insane]
01:18:640 (5,6,1,2,3) - 5のhit表示に隠れて1のサークルが見えなくなってしまうので、配置を変えないとダメです。
一度デフォルトスキンでのチェックをお勧めします。

Topic Starter
Naryuga

Highslider wrote:

[insane]
01:18:640 (5,6,1,2,3) - 5のhit表示に隠れて1のサークルが見えなくなってしまうので、配置を変えないとダメです。
一度デフォルトスキンでのチェックをお勧めします。

Hit表示にサークルが隠れるのは、アプローチサークルが十分見えるので特に問題ではないと思います。
しかし今回の場合だとスライダー終点の下に隠れているのも合わさって、ふつうより格段に見えづらくなってしまっていたので、配置を変更しました。 ご指摘ありがとうございました
0gre_old
[MOD QUEUE REQUEST (Taiko only)]
SIGNs
= don
= katsu
= big done
= big katsu

* = suggestion
* = strongly recommended
* = mini explanation

[Taiko Futsuu]
MOD information
[*]
  1. 00:05:584 - ?
  2. 00:30:307 - ?
[*]00:22:251 (1,2,3,1) , 00:24:473 (1,1,1,1) , 00:26:696 (2,3,1,1)
毎回パターンを変える必要はないと思います
00:28:918 (2,3,1,1) これには上の三つと比べて変化を与えるべきです
そして
00:31:140 (1,2,1,1,1,2,1,2,3,1,1,2,1,1,1,2,1,1,1,1) ここらもパターンは上と同じで良いのでは?

[*]00:48:362 (1,1,1,1,2,3,4,1,1)
ここら辺は、 が少しある程度で良いのでは?

[*]
  1. 01:58:918 - ?
  2. 02:14:473 (1,1) - ?
  3. 03:12:251 - ?
  4. 03:20:862 - ?
  5. 03:21:418 - ?
ただパターンが毎回違うと少々やりにくいって言うだけで
とくに、指摘した部分も悪いとは思いませんでしたが
そこまで配置や色など、変えなくて良いと思います ~

[Taiko Inner Oni]
MOD information
[*]
  1. 00:04:334 - ?
  2. 00:26:001 - ?
  3. 00:26:140 - ?
  4. 00:26:418 - ?
  5. 00:26:557 - ?
[*]00:26:696 (1,2,1,2)
こういうのは繋いだりして、型を変えちゃっても良いのでは?
または、00:21:973 (1,1,2,3,4,1,1,2,1,1,2,1,2,3,1,2,1,1,2,1,2,1,2,3,4,1,1,2,1,1,2,1,2,1,2,3,1,1,1)
に、2連を置いてくなど

[*]01:10:723 ~
ここにも ではないでしょうか?
01:14:057 (2) これは消しても?

[*]01:58:362 (1,2,1,1,1,1,2,3,1,2,1,2)
少々やりにくいと思います
繰り返しますが、同じメロディーに違う配置、色はなるべく避けたほうが良いのでは?

[*]02:16:279 (2)
ここなど、あとは同じような指摘ばかりになってしまいます;
リズムに合っていて、様々な音取りで、プレイに飽きが来なく楽しいと思います
ただ、やりやすさを考慮するならば、もう少し色んな部分を整えたり、
配置や色にあまり変化を加えるのは、避けたほうほうが無難に思えます


Reyshel さんに繋ぎます~
ReySHeL
hi~
from mod queue :3

[Taiko Oni]
  1. 00:08:640 (4) - k
  2. 00:09:196 (9) - ^
  3. 00:10:307 - move this slider's end to this point
  4. 00:10:584 - add d
  5. 01:13:084 (1) - d
  6. 00:17:251 (1) - remove finish
  7. 00:56:834 - add k
  8. 00:56:973 - add d
  9. 00:57:112 - ^
  10. 01:32:529 (1) - remove finish
  11. 01:38:084 (1) - k
  12. 01:40:307 (1) - ^
  13. 02:52:112 (2) - ^
  14. 03:20:862 (1) - d
以上ですー
頑張って下さい :)
Topic Starter
Naryuga

0gre wrote:

[MOD QUEUE REQUEST (Taiko only)]
SIGNs
= don
= katsu
= big done - びっぐだん
= big katsu

* = suggestion
* = strongly recommended
* = mini explanation

[Taiko Futsuu]
MOD information
[*]
  1. 00:05:584 - ? - done
  2. 00:30:307 - ?


[*]00:22:251 (1,2,3,1) , 00:24:473 (1,1,1,1) , 00:26:696 (2,3,1,1)
毎回パターンを変える必要はないと思います
00:28:918 (2,3,1,1) これには上の三つと比べて変化を与えるべきです
そして
00:31:140 (1,2,1,1,1,2,1,2,3,1,1,2,1,1,1,2,1,1,1,1) ここらもパターンは上と同じで良いのでは?
- ここ周辺のパターンを変えました、大体指摘にあうようにはしたつもりです
00:31:140 - からの部分についてはちょっとアレな気もしますがコピペつかいました


[*]00:48:362 (1,1,1,1,2,3,4,1,1)
ここら辺は、 が少しある程度で良いのでは? - dがぽつぽつある程度だとfutsuuにしてはさびしく感じました とりあえず再配置しなおしました

[*]
  1. 01:58:918 - ? - done
  2. 02:14:473 (1,1) - ? - keep, 毎回同じだと飽きやすいというのもあります._.
  3. 03:12:251 - ? - done
  4. 03:20:862 - ? - ...? ボーカルに合わせるなら03:20:307 - ですし、残り2つのkiai timeを見てもこの位置が合ってるとは思いません
  5. 03:21:418 - ? - no again ._.
ただパターンが毎回違うと少々やりにくいって言うだけで
とくに、指摘した部分も悪いとは思いませんでしたが
そこまで配置や色など、変えなくて良いと思います ~

[Taiko Inner Oni]
MOD information
[*]
  1. 00:04:334 - ? - done
  2. 00:26:001 - ? - no. 00:26:140 (1) - に高めの音が入ってますし、そこを立たせるためにも、またgameplayのやりやすさからもここは (kdddk) -> d -> k の方が良いと思いました
  3. 00:26:140 - ?
  4. 00:26:418 - ?
  5. 00:26:557 - ?
[*]00:26:696 (1,2,1,2)
こういうのは繋いだりして、型を変えちゃっても良いのでは?
または、00:21:973 (1,1,2,3,4,1,1,2,1,1,2,1,2,3,1,2,1,1,2,1,2,1,2,3,4,1,1,2,1,1,2,1,2,1,2,3,1,1,1)
に、2連を置いてくなど
- こういうような曲の場合、ドラムが大体変わらず同じリズムを刻み続けてるので、少しパターンを変えて退屈にならないようにしています。 ただ{oo oo}のリズムがここだけってのもおかしいので少し後のパターンにも組み込みました

[*]01:10:723 ~
ここにも ではないでしょうか?- nope, ここを埋めてしまうと1/1 tickの小休憩もなく、長い間詰まった配置になってしまい、ルール違反とさえ言われる場合があるのでここは埋めません
01:14:057 (2) これは消しても?- やはりここに音があるのでそのまま保留。 Taiko Oni diffでは置いてありませんが、これは長めのストリームの直後にまたnoteを置くのは難易度が高めだと思ったからです

[*]01:58:362 (1,2,1,1,1,1,2,3,1,2,1,2)
少々やりにくいと思います
繰り返しますが、同じメロディーに違う配置、色はなるべく避けたほうが良いのでは? - notes消して速度25%で聞けばわかると思いますが後ろのシンセドラムの音にあわせてnotesを置いてあります

[*]02:16:279 (2)
ここなど、あとは同じような指摘ばかりになってしまいます;
リズムに合っていて、様々な音取りで、プレイに飽きが来なく楽しいと思います
ただ、やりやすさを考慮するならば、もう少し色んな部分を整えたり、
配置や色にあまり変化を加えるのは、避けたほうほうが無難に思えます
うーむ ;'u') 考慮してみますv

Reyshel さんに繋ぎます~

ReySHeL wrote:

hi~
from mod queue :3

[Taiko Oni]
  1. 00:08:640 (4) - k - ......-w-! done!
  2. 00:09:196 (9) - ^ - ^
  3. 00:10:307 - move this slider's end to this point - spinnerのことを言ってると思いますがno changeで。 スピンの終わりのシュイイイインは今の場所にあるのがベターだと思います シュイイイイン以外の表現が思いつかないです
  4. 00:10:584 - add d
  5. 00:17:251 (1) - remove finish - no, ここはソフトにカーンって響かせたほうが良いと思いました
  6. 00:56:834 - add k - 気づかなかった...! done!
  7. 00:56:973 - add d - ^
  8. 00:57:112 - ^ - no,曲のドラムがこの1/4後ろにあるので、位置をずらしてまでここにnoteを置くのは不自然な気がしました
  9. 01:13:084 (1) - d - ここではなくその手前のパターンを変えて整えました
  10. 01:32:529 (1) - remove finish - done
  11. 01:38:084 (1) - k - いったん保留で
  12. 01:40:307 (1) - ^ - ^
  13. 02:52:112 (2) - ^ - nope
  14. 03:20:862 (1) - d - no ._.
以上ですー
頑張って下さい :)
ありがとうございました! :)
Firce777
asked for mod inner oni =w=
[inner oni]
00:52:459 (1) - k?
01:14:057 (2) - remove this? i think it's not need.
01:39:126 (1) - d?
01:41:209 (1) - moved to 01:41:279 ?
01:58:362 (1,2,1,1,1,1,2,3,1,2,1) - i think is not fit the song. may be try other patterns?
01:59:473 (2) - to 02:08:362 (1) - saitama part huh :3? just aware that =w=
02:16:279 (2) - same as 01:14:057 (2) -

nice map~
Topic Starter
Naryuga
1st post on page2

Firce777 wrote:

asked for mod inner oni =w=
[inner oni]
00:52:459 (1) - k? - done
01:14:057 (2) - remove this? i think it's not need. - but here you can hear some sound... I'll change this when another person says so
01:39:126 (1) - d? - done
01:41:209 (1) - moved to 01:41:279 ? - at first I thought this is nice pattern but for now not so catchy... =w= fixed
01:58:362 (1,2,1,1,1,1,2,3,1,2,1) - i think is not fit the song. may be try other patterns? - changed this
01:59:473 (2) - to 02:08:362 (1) - saitama part huh :3? just aware that =w= - yup .w.
02:16:279 (2) - same as 01:14:057 (2) - - same as the before

nice map~
Thank you~! :)
- Kevin



[General]

Fix your offset at 1680 hear your song at 25% speed and see
Muting sliderslide makes the map unrankable, You are not allowed to mute anything anymore


[Hard]

01:23:084 - Add note add clap
01:23:084 - Add clap at this point

02:25:307 - Add note, add clap
02:25:584 (5) - end this slider at 02:25:723 make him reverse
02:25:029 - 02:25:862 - Clap on all red and white points

03:02:251 (3,4,5,6,7) - transform this into a stream?

03:11:973 - Add note, add clap
03:12:251 - Add clap at this point


[Insane]
00:49:890 (3) - Transform into a 1/2 slider? 00:50:168 (4) - Transform into a triplet?



00:52:459 (2) - Delete there is no beat at blue tick

01:02:112 (2) - Transform into 3 beats at Red/White/Red ticks



01:12:528 (6) - Unsnapped Ctrl + Shift + A fix that

01:23:084 - Add note, if u follow ↓
01:23:362 (3) - Transform into a 1/2 Slider if u followed↓
01:22:807 - 01:23:779 - Clap into all Red and white ticks

01:58:362 (1,2,3,4,5,6,7) - This part is weird but i didnt had any idea try something better

02:25:307 - Add note, Add clap
02:25:446 (3,4,5) - Try this



02:25:029 - 02:26:001 clap on all red and white ticks

03:11:696 - 03:12:668 - Same example of 01:22:807 - 01:23:779 Add note at 03:11:973 Clap at all red and white ticks

Good luck
Topic Starter
Naryuga

kevinelson wrote:


- a cool stuff here


[General]

Fix your offset at 1680 hear your song at 25% speed and see - offset changed - NO. I asked someone (pp rank around #500) to test my map with offset 1680 and 1680+15, he/she said the former one is too early and the later one is much better. So I'll keep the offset 1696 (Editted on March 22nd).
Muting sliderslide makes the map unrankable, You are not allowed to mute anything anymore - Nah, Muting sliderslide.wav is still available. See this ranked map, where is used muted sliderslider.

- I reply using offset 1680.

[Hard]

01:23:084 - Add note add clap
01:23:084 - Add clap at this point - I don't like making this 5-prets here... And an additional note here may break the emphasis on 01:22:791 (1,2,3) - . So I will reject the suggestions like this for now... sorry!

02:25:307 - Add note, add clap
02:25:584 (5) - end this slider at 02:25:723 make him reverse
02:25:029 - 02:25:862 - Clap on all red and white points

03:02:251 (3,4,5,6,7) - transform this into a stream? - what do you mean? This is 1/2 stream, so what should I do...?

03:11:973 - Add note, add clap
03:12:251 - Add clap at this point


[Insane]
00:49:890 (3) - Transform into a 1/2 slider? 00:50:168 (4) - Transform into a triplet? - But this way sounds still good as the music sounds. No change here



00:52:459 (2) - Delete there is no beat at blue tick - ok

01:02:112 (2) - Transform into 3 beats at Red/White/Red ticks - This doesn't sounds bad, though I prefer the current pattern since mine can follow the vocal better imo



01:12:528 (6) - Unsnapped Ctrl + Shift + A fix that - fixed

01:23:084 - Add note, if u follow ↓
01:23:362 (3) - Transform into a 1/2 Slider if u followed↓
01:22:807 - 01:23:779 - Clap into all Red and white ticks - same to what I mentiond in the Hard diff

01:58:362 (1,2,3,4,5,6,7) - This part is weird but i didnt had any idea try something better - yup, but me either lol

02:25:307 - Add note, Add clap
02:25:446 (3,4,5) - Try this



02:25:029 - 02:26:001 clap on all red and white ticks

03:11:696 - 03:12:668 - Same example of 01:22:807 - 01:23:779 Add note at 03:11:973 Clap at all red and white ticks

Good luck
Thanks for modding! :)
Jerry
Taiko mod :3

Most of these are just suggestions, you can ignore some of them if you want to.

  • Byon Byon
    [Taiko Futsuu]
    1. 00:16:140 - add d (?)
    2. 00:39:473 (4) - k
    3. 02:26:140 (3) - k
    4. 02:27:251 (2) - k
    5. 03:12:807 (4) - k
    6. 03:30:307 (2) - k

      [Taiko Oni]
    7. 00:02:807 (2) - move to 00:02:946
    8. 00:26:001 (1) - k
    9. 00:28:223 (1) - k
    10. 00:29:612 (2) - k
    11. 00:30:446 (1) - k
    12. 00:32:668 (1) - k
    13. 01:18:640 (2) - k
    14. 01:37:112 (1) - k
    15. 01:38:084 (1) - k
    16. 01:50:584 - add d (?)
    17. 02:11:140 (2) - d
    18. 02:39:334 (1) - k
    19. 02:41:557 (1) - k

      [Taiko Inner Oni]
    20. 00:03:501 - add d
    21. 00:23:779 (1) - k
    22. 00:24:612 (4) - k
    23. 00:26:001 (1) - k
    24. 00:26:140 (1) - d
    25. 00:26:765 (2) - k
    26. 00:26:973 (2) - d
    27. 00:28:084 (2) - k
    28. 00:28:223 (3) - k
    29. 00:30:446 (1) - k
    30. 00:31:279 (4) - k
    31. 00:34:890 (1) - k
    32. 00:37:112 (1) - k
    33. 01:01:696 (3) - d
    34. 01:08:918 (2) - k
    35. 01:10:723 - add d
    36. 01:14:057 (2) - d
    37. 01:17:807 (3) - d
    38. 01:18:084 (3) - k
    39. 01:25:862 (3) - k
    40. 01:34:890 (1) - k
    41. 01:35:723 (4) - k
    42. 01:37:112 (1) - k
    43. 01:37:251 (1) - d
    44. 01:39:334 (1) - k
    45. 01:46:001 (1) - k
    46. 01:46:140 (1) - d
    47. 01:46:834 (4) - k
    48. 01:50:168 (3) - k
    49. 01:55:029 (2) - d
    50. 01:55:723 (3) - d
    51. 02:10:584 (2) - d
    52. 02:20:029 (3) - d
    53. 02:20:862 (2) - k
    54. 02:37:112 (1) - k
    55. 02:43:779 (1) - k
    56. 02:46:001 (1) - k
    57. 03:03:223 (2) - k
    58. 03:03:779 (1) - k
    59. 03:05:168 (2) - d
    60. 03:17:529 (2) - k
    61. 03:28:223 (1,2) - both k

    Nice map, I like the streams in Inner Oni :3
    Good luck!
Topic Starter
Naryuga
Sorry for the late reply, having something to do .__.

Jerry wrote:

Taiko mod :3

Most of these are just suggestions, you can ignore some of them if you want to.

  • Byon Byon
    [Taiko Futsuu]
    1. 00:16:140 - add d (?) - done
    2. 00:39:473 (4) - k - nope, this Don fits here very well imo...
    3. 02:26:140 (3) - k - done the rest
    4. 02:27:251 (2) - k
    5. 03:12:807 (4) - k
    6. 03:30:307 (2) - k

      [Taiko Oni]
    7. 00:02:807 (2) - move to 00:02:946 - done
    8. 00:26:001 (1) - k - done
    9. 00:28:223 (1) - k - no, sorry >_<
    10. 00:29:612 (2) - k - nope, the don can cover the drum beat the best
    11. 00:30:446 (1) - k - the don plays well imo...
    12. 00:32:668 (1) - k - no
    13. 01:18:640 (2) - k
    14. 01:37:112 (1) - k
    15. 01:38:084 (1) - k
    16. 01:50:584 - add d (?) - k instead
    17. 02:11:140 (2) - d
    18. 02:39:334 (1) - k
    19. 02:41:557 (1) - k
      - some applied... sorry but I'm feeling lazy to reply now because "I did change!" -> "No, I should not change" -> "but I can change... umm?" :?

      [Taiko Inner Oni]
    20. 00:03:501 - add d - I don't feel like so... a bit excessive
    21. 00:23:779 (1) - k - no... sorry
    22. 00:24:612 (4) - k - done
    23. 00:26:001 (1) - k - done
    24. 00:26:140 (1) - d - no, this should start with don
    25. 00:26:765 (2) - k - I use this dd_kk since 00:26:904 (1,2) - 's kk sounds much better than use dk_kd...
    26. 00:26:973 (2) - d - ^
    27. 00:28:084 (2) - k - sounds nice
    28. 00:28:223 (3) - k - no
    29. 00:30:446 (1) - k - no
    30. 00:31:279 (4) - k - done
    31. 00:34:890 (1) - k - done
    32. 00:37:112 (1) - k - no
    33. 01:01:696 (3) - d - okay
    34. 01:08:918 (2) - k - done
    35. 01:10:723 - add d - done
    36. 01:14:057 (2) - d - too heavy here
    37. 01:17:807 (3) - d - hmm nice
    38. 01:18:084 (3) - k - ^
    39. 01:25:862 (3) - k - no
    40. 01:34:890 (1) - k - no
    41. 01:35:723 (4) - k - ok
    42. 01:37:112 (1) - k - both applied
    43. 01:37:251 (1) - d - ^
    44. 01:39:334 (1) - k - no
    45. 01:46:001 (1) - k - no
    46. 01:46:140 (1) - d - no. the high-pitched sound makes me put a kat here...
    47. 01:46:834 (4) - k - done
    48. 01:50:168 (3) - k - no. according to the drum sound 01:50:029 (2,3,1,1) - should be d d k d imo
    49. 01:55:029 (2) - d - ok
    50. 01:55:723 (3) - d - ok
    51. 02:10:584 (2) - d - no..
    52. 02:20:029 (3) - d - no
    53. 02:20:862 (2) - k - no
    54. 02:37:112 (1) - k - no
    55. 02:43:779 (1) - k - done
    56. 02:46:001 (1) - k - no
    57. 03:03:223 (2) - k - I remade the stream
    58. 03:03:779 (1) - k - done
    59. 03:05:168 (2) - d - no.. fits well imo
    60. 03:17:529 (2) - k - done
    61. 03:28:223 (1,2) - both k - done

    Nice map, I like the streams in Inner Oni :3
    Good luck!
Thank you! :) and sorry for the lazy reply...
crna_old
アーティスト名はClariSではなくてNightcoreにすべきではないでしょうか?
youtubeのソースの方でもそうなっているので、ClariSはタグに入れればいいと思います
_VLaD__old
Naryuga
this is a great maps :3
<333
Topic Starter
Naryuga

crna wrote:

アーティスト名はClariSではなくてNightcoreにすべきではないでしょうか?
youtubeのソースの方でもそうなっているので、ClariSはタグに入れればいいと思います
- いいえ、アーティスト名はNightcoreではなくアーティスト(ここでは歌手)にすべきです。Nightcoreはソースにもアーティストにもふさわしくありません
Thank you for checking :3

_VLaD_ wrote:

Naryuga
this is a great maps :3
<333
Thanks <3
Highslider
star
[LikeSmile]
Hm... Can i make easy diff. on this map?)
Topic Starter
Naryuga

[LikeSmile] wrote:

Hm... Can i make easy diff. on this map?)
Sorry, but I don't want an Easy diff for this mapset...

If you have already done it, post it and then I'll put it on the creator's words.
crna_old
しつこいですが以下がremixした本人が投稿している動画です
https://www.youtube.com/watch?v=WGcwuFpQJoc

Nightcore - Connect (Trance Remix)
となっているのでこれに習うべきだと私は考えます

Naryuga wrote:

- いいえ、アーティスト名はNightcoreではなくアーティスト(ここでは歌手)にすべきです。Nightcoreはソースにもアーティストにもふさわしくありません
これについても私は歌手ではなくremixした人の名前(ここでは投稿者のtestmx1がNightcoreと表記しているのでNightcoreが該当)が適切だと思います
オリジナルとはピッチがかけ離れているのでNightcore - Connect (Trance Remix)
補足としてOriginal ClariSと記載する形が理想です

再度ご検討の方よろしくお願いします :)
Topic Starter
Naryuga

crna wrote:

しつこいですが以下がremixした本人が投稿している動画です
https://www.youtube.com/watch?v=WGcwuFpQJoc

Nightcore - Connect (Trance Remix)
となっているのでこれに習うべきだと私は考えます
とのことですが、Nightcoreは音楽のジャンルでありアーティストではありませんので、オリジナルの歌手であるClariSがやはり適当だと考えます

たとえば、
http://www.youtube.com/watch?v=KgXy7dgr_7c
ここにBaracudaの楽曲のLa Di Daがありますが、Nightcore化されたLa Di DaがすでにRankedしています ( http://osu.ppy.sh/s/17852 )
ほかのNightcore mixの音楽も、やはりアーティスト名にはNightcoreは入れず、歌手の名前を入れてあるものが多いです(検索していただければわかると思います)

一応ちいさく書いておきますがオリジナルからピッチやテンポを上げて楽しむというのがNightcoreというジャンルらしいです

ですが、

crna wrote:

Naryuga wrote:

- いいえ、アーティスト名はNightcoreではなくアーティスト(ここでは歌手)にすべきです。Nightcoreはソースにもアーティストにもふさわしくありません
これについても私は歌手ではなくremixした人の名前(ここでは投稿者のtestmx1がNightcoreと表記しているのでNightcoreが該当)が適切だと思います
オリジナルとはピッチがかけ離れているのでNightcore - Connect (Trance Remix)
補足としてOriginal ClariSと記載する形が理想です

再度ご検討の方よろしくお願いします :)
引用の下線部分を再度考慮した結果、Remixした人であるtestmx1の名前がどこにもないのはさすがに不十分でしたので、testmx1をTagsに入れることにします、やはりオリジナルのほうを重視したいという考えです
この形がベストだとは思いますが、最終的な判断はMAT/BATに任せることになるかもしれません

ご指摘ありがとうございました.__.
crna_old
BATの判断に任せるのは大いに賛成ですが、ニホンゴなので読んでくれるかどうか怪しいですね

Naryuga wrote:

Nightcoreは音楽のジャンルでありアーティストではありませんので、オリジナルの歌手であるClariSがやはり適当だと考えます
Nightcoreは元々存在するグループであり、それを真似てremixしているのが今のNightcoreと呼ばれるジャンルです
youtubeでもNightcoreをアーティスト名として投稿している人も多く、Nightcoreはアーティスト名としても認識されているはずです

お言葉を返すようですがosuの方で検索するとタイトルかアーティストを見れば必ずどちらかにNightcoreの文字が入っています
これはオリジナルとの混同を避けるためだと考えます
どうしてもClariSをアーティスト名として使いたいのであれば他の人のように (Nightcore Mix)と表記するべきです
Topic Starter
Naryuga

crna wrote:

BATの判断に任せるのは大いに賛成ですが、ニホンゴなので読んでくれるかどうか怪しいですね

Naryuga wrote:

Nightcoreは音楽のジャンルでありアーティストではありませんので、オリジナルの歌手であるClariSがやはり適当だと考えます
Nightcoreは元々存在するグループであり、それを真似てremixしているのが今のNightcoreと呼ばれるジャンルです
youtubeでもNightcoreをアーティスト名として投稿している人も多く、Nightcoreはアーティスト名としても認識されているはずです

お言葉を返すようですがosuの方で検索するとタイトルかアーティストを見れば必ずどちらかにNightcoreの文字が入っています
これはオリジナルとの混同を避けるためだと考えます
どうしてもClariSをアーティスト名として使いたいのであれば他の人のように (Nightcore Mix)と表記するべきです
なるほど... しかしosu!ではNightcoreをアーティストとして使うのも抵抗がありますorz

もう一度考えてみた結果、以前にあったmodpost (p/1813202) にしたがって Connect (Nightcore Trance Remix) というふうにタイトルの部分を書き換えてみることにします。これなら以前よりベターだとは思います :?
ほかのRanked譜面を見るとアーティストにNightcoreを使うのは抵抗があります...


再三に渡るご指摘、ありがとうございますorz
Pimpi
がんばってNaryuga! :3
Topic Starter
Naryuga

Pimpi wrote:

がんばってNaryuga! :3
Pimpi nyan~! Thank you!
litoluna
ふぁいとーです!
ないすそんぐあんどまっぷ!
なりゅ~
Topic Starter
Naryuga

litoluna wrote:

ふぁいとーです!
ないすそんぐあんどまっぷ!
なりゅ~
さんきゅううううう!!!! :)
zx_baka_0502442
I love this song =w=
You can entirely disregard ↓↓↓↓↓↓↓↓↓

Inner Oni

02:38:918 - d
02:45:237 - k(?
03:00:723 - k(?
03:02:737 - k(?
03:03:640 - d
03:12:668 - d
03:16:348 - k
03:18:501 - k(?
=w=
Topic Starter
Naryuga

zx_baka_0502442 wrote:

I love this song =w=
You can entirely disregard ↓↓↓↓↓↓↓↓↓

Inner Oni

02:38:918 - d - no, it fits the sounds like 02:38:779 - or 02:39:196 (1) -
02:45:237 - k(? - ok
03:00:723 - k(? - no... sounds weird
03:02:737 - k(? - ok
03:03:640 - d - done
03:12:668 - d - ok, it fits the other pattern that I did
03:16:348 - k - done
03:18:501 - k(? - done
=w=
Thank you! >u<
orioncomet
Random mods from #modreqs.

[Normal]
- Gotta love your sliders here :D
03:17:807 (2) - Suggestion, add new combo?
I like this diff!

[Hard]
00:01:711 (1) - It's not snapped, plus the end of slider is not snapped well either, please recheck.
01:31:834 (2,3) - Same as 01:32:529 (2) - from [Insane], I like sound here more 02:33:918 (1).
02:51:973 (3) - A bit too far from 02:51:695 (2)? compare from 02:50:584 (1) to 02:51:695 (2).

[Insane]
- I kind of want to ask you to add new combo on some past of sudden jump, but it's not that bad.
01:32:529 (2) - Suggestion, remove clap here and add it at the end of 01:32:112 (1) instead [01:32:390]? or don't add clap at all? Hmm.. I'm not sure, well up to you, I just find hit-sound was off. Make it sound like this 02:34:057 (1,2,3) - is better.
02:14:473 (5) - Suggestion, add new combo?


Interesting mapset, but I couldn't mods taiko, sorry. がんばって!
Topic Starter
Naryuga

orioncomet wrote:

Random mods from #modreqs.

[Normal]
- Gotta love your sliders here :D
03:17:807 (2) - Suggestion, add new combo? - sure~
I like this diff! - owo thanks!

[Hard]
00:01:711 (1) - It's not snapped, plus the end of slider is not snapped well either, please recheck. - fixed the timing
01:31:834 (2,3) - Same as 01:32:529 (2) - from [Insane], I like sound here more 02:33:918 (1). - then removed clap from 01:32:529 - and added it on 01:32:390 - follow the drum sound, maybe that's what you mean...
02:51:973 (3) - A bit too far from 02:51:695 (2)? compare from 02:50:584 (1) to 02:51:695 (2). - That's one pattern but changing it, the inconsistency of spacing is not so comfortable

[Insane]
- I kind of want to ask you to add new combo on some past of sudden jump, but it's not that bad. - added on a few parts
01:32:529 (2) - Suggestion, remove clap here and add it at the end of 01:32:112 (1) instead [01:32:390]? or don't add clap at all? Hmm.. I'm not sure, well up to you, I just find hit-sound was off. Make it sound like this 02:34:057 (1,2,3) - is better. - added clap as well as Hard
02:14:473 (5) - Suggestion, add new combo? - maybe that would be better, added


Interesting mapset, but I couldn't mods taiko, sorry. がんばって!
All fixed :3
Thank you!!
iyasine
Naryugaさん こんちゃ!#modreqsからです
Tranceという打ち込み音源のmodに挑戦したくてやって参りました。的確な提案が出来るかどうかわかりませんが頑張ります。

Insane

左右を対称とした配置がとても印象的で全体的に綺麗に配置してあったので、VolumeやHitsoundの提案が多いと思います。

00:16:834 - add whistle ?
00:30:029 - ここにclapを付けて、00:30:098 - のclapを外したほうがリズム取りやすいかなと思いました。
00:38:501 (2) - add whistle
00:38:918 - whistleに変更
00:48:223 - この静かな場面でAudio Volume80%はちょっとでかいかなと思いました。60%を提案します。
00:52:807 - 65%
00:53:918 - 70%
00:55:029 - 80%
こんな感じでBメロに向けて少しづつ音量上げていくと、プレイヤーの心をギュっと掴めると思います ;)
00:48:223 ~ 00:55:029を修正する場合は、他の難易度も合わせて修正してみてください。

01:58:709 - clap削除 01:58:779 - clap追加。 clapを青線から赤線にしたほうが自分はシックリきました。
01:59:057 (5) - clapに変更

Hard

01:31:834 (2) - ボーカルに合わせてこんな音取りはどうかな?


01:55:723 (4,5) - Grid snapを外して、スライダーのケツのドットを0.5 ~ 1.0 grid外側にずらしたほうが01:55:584 (3,4,5,6) - このセットの見た目が良くなるかと。

Normal

00:36:140 (3) - 上に反らしたほうが次の00:37:251 (1) - に移りやすいかなと思いました。

02:11:695 (3) - 少し上に移動したほうが、見た目も良くなるし、AIMもしやすいと思います。

nice mapset! good luck ;)
Topic Starter
Naryuga

iyasine wrote:

Naryugaさん こんちゃ!#modreqsからです
Tranceという打ち込み音源のmodに挑戦したくてやって参りました。的確な提案が出来るかどうかわかりませんが頑張ります。

Insane

左右を対称とした配置がとても印象的で全体的に綺麗に配置してあったので、VolumeやHitsoundの提案が多いと思います。

00:16:834 - add whistle ? - すでについていますが...
00:30:029 - ここにclapを付けて、00:30:098 - のclapを外したほうがリズム取りやすいかなと思いました。 - ドラムの音にあわせていますのでここをずらすと変な感じになります... 代わりに00:30:029 - にwhistleをつける変更をしました
00:38:501 (2) - add whistle - うーん... 特に後ろに目立つ音もないのでこのままで 
00:38:918 - whistleに変更 - ok
00:48:223 - この静かな場面でAudio Volume80%はちょっとでかいかなと思いました。60%を提案します。- ok
00:52:807 - 65%
00:53:918 - 70%
00:55:029 - 80%
こんな感じでBメロに向けて少しづつ音量上げていくと、プレイヤーの心をギュっと掴めると思います ;) - 数字は異なりますが提案のように音量を上げていくようにしました。全体的に音量変化に乏しい感じだったので他の部分も考えてみます
00:48:223 ~ 00:55:029を修正する場合は、他の難易度も合わせて修正してみてください。 - ok

01:58:709 - clap削除 01:58:779 - clap追加。 clapを青線から赤線にしたほうが自分はシックリきました。
01:59:057 (5) - clapに変更- ここも00:30:029 - と同様にドラムの音にあわせてあるので青線のままです。 中途半端な音取りだったので混乱させてしまったのかもしれません... パターンごっそり変えました

Hard

01:31:834 (2) - ボーカルに合わせてこんな音取りはどうかな? - ok


01:55:723 (4,5) - Grid snapを外して、スライダーのケツのドットを0.5 ~ 1.0 grid外側にずらしたほうが01:55:584 (3,4,5,6) - このセットの見た目が良くなるかと。 - なるほど... 画像のようにそれぞれ一直線になるようにしました

Normal

00:36:140 (3) - 上に反らしたほうが次の00:37:251 (1) - に移りやすいかなと思いました。 - ok

02:11:695 (3) - 少し上に移動したほうが、見た目も良くなるし、AIMもしやすいと思います。 - スペーシングを憂慮してたのですが大丈夫でした, fixed

nice mapset! good luck ;)
ありがとうございました! :)
Satellite
hi

[General]
Lead-In 500は少し短いと思いました 1000は欲しいです
曲の音質bitRateが128kbpsですが、BATなど詳しい方に依頼して192kbpsまであげることをお勧めします
現状でもRankableですが、より良い音質のほうが好ましいと思います
00:39:751 - 02:53:084 - BreakTimeを1メモリ右にずらすとgood?

no kudosu please~~ modしようと思ったけどたいした提案が見つからず(´・ω・`)

[Hard]
03:11:696 (3) - 1番のほうではここでNcが入ってたので此方もあわせてみては

これだけですね(´・ω・`)!頑張ってください~
Topic Starter
Naryuga

Satellite wrote:

hi

[General]
Lead-In 500は少し短いと思いました 1000は欲しいです - 1note目まで既に1695(+500)msあるので十分かと思います
曲の音質bitRateが128kbpsですが、BATなど詳しい方に依頼して192kbpsまであげることをお勧めします
現状でもRankableですが、より良い音質のほうが好ましいと思います - 現状のサイズが少し軽いのもあって大丈夫かなと思ってたというか、そもそもあまり気にしてなかったですorz 元のファイル( http://www.mediafire.com/?38xjby8y5iq1gqq )を調べたら320kbpsだったのでソフトさえあればできるのですが、変換ソフトを紛失してしまったので如何せんI'm too lazy to check the offsetなのもあってこのままで...
00:39:751 - 02:53:084 - BreakTimeを1メモリ右にずらすとgood? 前者はほとんど差が見られないのでそのままで。 後者はLetterboxが消えるという地味に大きい変化を起こしたのでどうしようか悩みましたが、試しにずらしてみることに... これは誰かに指摘されたらまた戻すかもです

no kudosu please~~ modしようと思ったけどたいした提案が見つからず(´・ω・`)

[Hard]
03:11:696 (3) - 1番のほうではここでNcが入ってたので此方もあわせてみては - NCのパターンを1番2番とあわせました

これだけですね(´・ω・`)!頑張ってください~
Check ありがとうー!
litoluna
192kbps...φ(:3」∠)_
http://puu.sh/2UvvX.zip
(:3 _ )=
no kds plz
Topic Starter
Naryuga

litoluna wrote:

192kbps...φ(:3」∠)_
http://puu.sh/2UvvX.zip
(:3 _ )=
no kds plz
わああああありがとう!! updateしました :)
Gloria Guard
Hey Naryuga


00:01:569 (1,2) You missing slider http://puu.sh/2V9BQ

this not modding no kudosu

Edit : This is map offset -10 (1560) please.

I listen this sound offset check is better.
XL i g h t
最初ずれてる?



譜面は神でした。
Uchiha_sorayuki
Taiko modding and for M4M
most of them are suggestion
_________________________

Taiko Futsuu
dont have to be a breaktime in taiko diff, fill something on the break
00:56:140 (1) - the vocal goes down here so big d here
01:46:140 (3) - ^ but change to d

Taiko Oni

01:10:042 - i think add d here
01:14:903 (2) - move to 01:15:042 -
01:31:292 (1,1,1) - ithink kdkdd is more fit
01:32:681 (1) - move it to 01:32:820 -
01:34:208 (1,2,3) - i prefer kkd
02:17:125 (1) - move it to 02:17:264 -
02:23:236 (1,1) - try kd
02:24:903 (1,2) - try dk
02:34:903 (3) - move to 02:35:042 -
03:03:236 (2) - delete this
03:03:792 (1) - move to 03:03:931 - and add k here 03:03:792 -

great map and song so star~
Topic Starter
Naryuga

Gloria Guard wrote:

Hey Naryuga


00:01:569 (1,2) You missing slider http://puu.sh/2V9BQ

this not modding no kudosu

Edit : This is map offset -10 (1560) please.

I listen this sound offset check is better.

XL177E2 wrote:

最初ずれてる?

http://osu.ppy.sh/ss/761160

譜面は神でした。 - thx ><
Thanks for checking and pointing the issues. I made these changes according the posts:
  1. Fixed the first slider in the Standard diffs
  2. Offset -10

Uchiha_sorayuki wrote:

Taiko modding and for M4M - If you want m4m from me then post your modpost on my modding queue and I'll mod yours in return
most of them are suggestion
_________________________

Taiko Futsuu
dont have to be a breaktime in taiko diff, fill something on the break - umm... add a few notes on the breaktimes
00:56:140 (1) - the vocal goes down here so big d here - I'd rather use a light Kat note instead of a heavy Don note here...
01:46:140 (3) - ^ but change to d - done

Taiko Oni

01:10:042 - i think add d here - ok
01:14:903 (2) - move to 01:15:042 - - I wonder why... o_o The vocal is definitely start here, and nothing follow 01:15:042 - . It sounds really strange to me.
01:31:292 (1,1,1) - ithink kdkdd is more fit - no... here is not in the mood of a sudden stream
01:32:681 (1) - move it to 01:32:820 - - no, same reason to 01:14:903 (2) -
01:34:208 (1,2,3) - i prefer kkd - ok
02:17:125 (1) - move it to 02:17:264 - - no
02:23:236 (1,1) - try kd - no ><
02:24:903 (1,2) - try dk - dd instead
02:34:903 (3) - move to 02:35:042 - - nope...
03:03:236 (2) - delete this - following the vocal
03:03:792 (1) - move to 03:03:931 - and add k here 03:03:792 - - no...

great map and song so star~
I really wonder whether you have the right (newly set) mp3... I recommend you check whether your mod is really what you intended or not.
Thank you for modding anyways
Andrea
Why would you Nightcore a song like this? It makes me sad. :(
BrokenArrow

Andrea wrote:

Why would you Nightcore a song like this? It makes me sad. :(
LOL that's funny because Andrea
CloudNep
Awesome map~!
Alarido
M4M From My Queue (:
Thank you for helpful mod!
And I can't mod Taiko.... but you may call [Luanny] to do it (:


Legenda wrote:

:!: → Unrankable things, must fix
:?: → My human doubts, things to consider
:idea: → Tips & Tricks to make your map better
* → Just comments, not mods
♥ → Greetings
Naked Lines → Mods
[Normal]
:!: Either Disable "Letterbox in Breaks" here or enable it at other diffs to keep consistency.
* 00:22:115 (1,2,3) - and some further Sliders sounds me a bit awkward... this part could fit better the song if some (or each one of) 4/1 sliders could start from the Big white tick (1st white tick) instead of the 3rd one... but seems not possible doing changes here :(

[Hard]
♥ Well-made patterns (:
:idea: 02:33:504 (3,1) - Also it's possible to make this: put 02:33:504 (3) at x:384 y:208 and make a Ctrl+G on the 02:33:782 (1) slider. Even you don't want change it, I suggest at least testplay this party (seems feel a bit better)

[Insane]
♥ Well-made patterns, intelligent jumps, 1.120 total combo, 19.2M score... Surely Cookiezi/thelewa will play your [Insane] once your map get ranked!

Definitely, it's not feels a helpful mod :( Your map is so perfect at osu!standard [Insane] and [Hard]. I feel [Normal] may need some work, specially for refrain on note stacking (but they're still fine (: )
If I was BAT and your mapset doesn't had Taiko diffs, I could Bubble this (:
But I can't....
So take a :D

and GO GO RANK IT!!!
Topic Starter
Naryuga

BrokenArrow wrote:

Andrea wrote:

Why would you Nightcore a song like this? It makes me sad. :(
LOL that's funny because Andrea
I love this somg and style anyways

CloudNep wrote:

Awesome map~!
Thanks .w.

Alarido wrote:

M4M From My Queue (:
Thank you for helpful mod!
And I can't mod Taiko.... but you may call [Luanny] to do it (:


Legenda wrote:

:!: → Unrankable things, must fix
:?: → My human doubts, things to consider
:idea: → Tips & Tricks to make your map better
* → Just comments, not mods
♥ → Greetings
Naked Lines → Mods
[Normal]
:!: Either Disable "Letterbox in Breaks" here or enable it at other diffs to keep consistency. - well, it is already enable in [Normal], [Hard] and [Insane] diffs. Taiko is the exception, so :3
* 00:22:115 (1,2,3) - and some further Sliders sounds me a bit awkward... this part could fit better the song if some (or each one of) 4/1 sliders could start from the Big white tick (1st white tick) instead of the 3rd one... but seems not possible doing changes here :( - I did some changes but not slider's beginning. I prefer to hear the nice snare drum when you click the slider.

[Hard]
♥ Well-made patterns (:
:idea: 02:33:504 (3,1) - Also it's possible to make this: put 02:33:504 (3) at x:384 y:208 and make a Ctrl+G on the 02:33:782 (1) slider. Even you don't want change it, I suggest at least testplay this party (seems feel a bit better) - let me try this :3

[Insane]
♥ Well-made patterns, intelligent jumps, 1.120 total combo, 19.2M score... Surely Cookiezi/thelewa will play your [Insane] once your map get ranked! - OwO

Definitely, it's not feels a helpful mod :( Your map is so perfect at osu!standard [Insane] and [Hard]. I feel [Normal] may need some work, specially for refrain on note stacking (but they're still fine (: )
If I was BAT and your mapset doesn't had Taiko diffs, I could Bubble this (:
But I can't....
So take a :D

and GO GO RANK IT!!!
Thank you for modding and a star >w<
Satellite
やっぱりだめでしたorz

good luck star!
XinCrin
You should change the title to "ClariS - Connect (Speed Up. Trance Remix)" , maybe . Because this song as Nightcore . . . . sounds totally bad imo

. . . anyways Good Luck on there ^^
TKS
onaka痛いのでInner Oniだけでお願いします…

[General]
  1. 好みの問題ですがdiff名の"Taiko"は消しちゃった方がdiff名の長さが綺麗になって良いかも知れません。
[Taiko Inner Oni]
  1. 00:02:948 - から 1/4 で ddddk
  2. 00:09:337 - 以前何度かプレイした時にも思ったのですが、ストリーム単体ではなく譜面全体のバランスから見るとここだけ難しすぎるような…。なんだか出落ち状態になってる気がします。Oniの方はストリーム無いし、Innerのストリームを簡単にしても良いと思います。
    例えばこんなのとか…(逆手の切り替えが無いパターン)
  3. 00:12:532 - add d
  4. 00:23:643 (1) - k
  5. 00:29:893 (4,1,2,1,1) - kkddk ?
  6. 00:32:532 (1) - k
  7. 00:36:976 (1) - ^
  8. 00:38:365 - ここから kkddddkkddk のストリームなんてどうでしょう…。「流れ変わったな」のフィニッシュ 00:39:337 (1) が有るのでその手前でストリーム入れると何かかっこいいかも知れません…。
  9. 00:49:546 - add d
    00:49:893 (3) - d
    00:49:962 (4) - del
    00:50:032 (1) - k の4点セット
  10. 00:51:976 - kkddkdk
  11. 00:55:865 (1) - d
  12. 00:56:698 (4) - del もしここにノートを置きたいなら手前にも置くべきかなと… でもここは消して落ち着かせた方がメリハリが出そうな気がします。
  13. 01:10:240 - 間に3つ d 欲しいです
  14. 01:15:379 - add d
  15. 01:18:573 - ^
  16. 01:23:573 - add k
    01:23:712 (2) - del
    01:23:782 (1) - K の3点
  17. 01:41:351 - add k
  18. 01:49:962 - add d
    01:50:101 - ^
  19. 01:53:365 (1) - k
    01:53:504 (1) - d
    01:53:573 - add d
    01:53:643 (1) - k
  20. 02:08:018 - add d
  21. 02:24:893 (2,3) - 1番ではKなのに…
  22. 02:25:865 (2,3) - を 1/4 で左にずらして
    02:26:004 (1) - K
  23. 02:50:587 - add d
  24. 03:04:268 - ^
  25. 03:12:462 - add k
    03:12:601 (1) - del
    03:12:671 (1) - K
  26. ノーツ配置が割とランダムなせいもあるかも知れませんが、曲調関係なく忙しいところとそうでないところの差がちらほら…
    Innerだし音取りはあまり意識せず全体の密度のバランスだけ少し見なおしてみてください。
ぐっどらっくゅ
Topic Starter
Naryuga
Sorry for the late reply

XinCrin wrote:

You should change the title to "ClariS - Connect (Speed Up. Trance Remix)" , maybe . Because this song as Nightcore . . . . sounds totally bad imo
- But the sourse says this is "Nightcore" so...

. . . anyways Good Luck on there ^^ - thanks :3

TKSalt wrote:

onaka痛いのでInner Oniだけでお願いします… - take care ('、3_ヽ)_

[General]
  1. 好みの問題ですがdiff名の"Taiko"は消しちゃった方がdiff名の長さが綺麗になって良いかも知れません。 - これも私の好みかもしれませんが、Diff名見てひとめでTaikoってわかりやすくしたいのと(マーク見ればわかるんですがそれはそれとして)、Taiko Diffだけをサーチしたいとき、検索の時Taikoって入力して出てこなくなるのが個人的に嫌いなので、Taiko譜面の名前にTaikoはそのままつけておきます。Diff名が極端に長いなどそういう問題があるわけではないので大丈夫でしょう
[Taiko Inner Oni]
  1. 00:02:948 - から 1/4 で ddddk - [ddd k]にしてみました +これにあわせて後のパターンも調整
  2. 00:09:337 - 以前何度かプレイした時にも思ったのですが、ストリーム単体ではなく譜面全体のバランスから見るとここだけ難しすぎるような…。なんだか出落ち状態になってる気がします。Oniの方はストリーム無いし、Innerのストリームを簡単にしても良いと思います。 - なんで今まで変と思わなかったのか不思議に思うくらいへんなストリームでしたので難易度を落としました
    例えばこんなのとか…(逆手の切り替えが無いパターン)
  3. 00:12:532 - add d
  4. 00:23:643 (1) - k - 以前にも誰かから指摘をいただいたような気が... 変えてみます 
  5. 00:29:893 (4,1,2,1,1) - kkddk ? - ちょっとパターンで悩みましたが結局kkddkに変えます
  6. 00:32:532 (1) - k
  7. 00:36:976 (1) - ^
  8. 00:38:365 - ここから kkddddkkddk のストリームなんてどうでしょう…。「流れ変わったな」のフィニッシュ 00:39:337 (1) が有るのでその手前でストリーム入れると何かかっこいいかも知れません…。- その発想はなかったです.w. good
  9. 00:49:546 - add d
    00:49:893 (3) - d
    00:49:962 (4) - del
    00:50:032 (1) - k の4点セット - 雰囲気がすごく変わるのでちょっと悩みました
    最初の00:49:546 - の位置にはこれをフォローする音がないのでdだと強すぎる印象がありますし、代わりにkを置いてdkkとしても違和感満載になったので、00:49:476 - から変更を加えて kkk の形をとるように修正しました
    次の00:49:893 (3) - ですが、バスドラの位置と背景のカカ音を聴くとdはここじゃない気がします kのままで
    次の00:49:962 (4) - も^と同じ感じでそのままに
    最後の00:50:032 - ここに貴重なバスドラ音があるのでdを置かずにはいられません許してください
  10. 00:51:976 - kkddkdk - やっぱりバスドラをフォローしたいのとこのストリームなんか変なので、別パターンで作り変えました
  11. 00:55:865 (1) - d
  12. 00:56:698 (4) - del もしここにノートを置きたいなら手前にも置くべきかなと… でもここは消して落ち着かせた方がメリハリが出そうな気がします。 - うむむ... しかしこのピンポン球みたいな音も捨てがたいので保留にさせてください
  13. 01:10:240 - 間に3つ d 欲しいです
  14. 01:15:379 - add d
  15. 01:18:573 - ^ - on 01:18:435 - instead
  16. 01:23:573 - add k
    01:23:712 (2) - del
    01:23:782 (1) - K の3点 - 正直01:23:782 (1) - をどうするかすごく悩んでたのですがこの形に落ち着きそうです
  17. 01:41:351 - add k
  18. 01:49:962 - add d
    01:50:101 - ^
  19. 01:53:365 (1) - k
    01:53:504 (1) - d
    01:53:573 - add d
    01:53:643 (1) - k - ちょっと違う感じでnotes追加しました
  20. 02:08:018 - add d - ここでSaitama崩したくないので保留で
  21. 02:24:893 (2,3) - 1番ではKなのに…- なんでついてないの
  22. 02:25:865 (2,3) - を 1/4 で左にずらして
    02:26:004 (1) - K
  23. 02:50:587 - add d
  24. 03:04:268 - ^
  25. 03:12:462 - add k
    03:12:601 (1) - del
    03:12:671 (1) - K
  26. ノーツ配置が割とランダムなせいもあるかも知れませんが、曲調関係なく忙しいところとそうでないところの差がちらほら…
    Innerだし音取りはあまり意識せず全体の密度のバランスだけ少し見なおしてみてください。
ぐっどらっくゅ
特にコメントがないものと青文字でコメントしてあるのはそのまま変えました、は一部、ピンクはノーチェンで._.

Thank ゆ!
waxman
Difficulty : Insane

This map is is nice!!
but bad timing.
I think you need to change the offset about 1670 ms.(before 1560 ms)
if u can update plz give me kudosu :D
then Im so happy.

たぶんオフセットを変えることでさらにいい譜面になると思います :D
私の結果は1670msでしたが、これが必ずしも正しいとは思わないので、正しいオフセット直してください。 :D
moddingは初心者なので無視していただいてもかまいませんwww
Topic Starter
Naryuga

waxman wrote:

Difficulty : Insane

This map is is nice!!
but bad timing.
I think you need to change the offset about 1670 ms.(before 1560 ms)
if u can update plz give me kudosu :D
then Im so happy.

たぶんオフセットを変えることでさらにいい譜面になると思います :D
私の結果は1670msでしたが、これが必ずしも正しいとは思わないので、正しいオフセット直してください。 :D
moddingは初心者なので無視していただいてもかまいませんwww
Is your mp3 really correct one?
Since I replaced mp3 file to a better one, the offset is wrong with the old one.

Naryuga wrote:

PLEASE REDOWNLOAD if you download this before May 17th since the mp3 file has replaced to a better quality one and changed offset!
The offset 1670ms is close to the one with the old mp3, so please redownload and comfirm this, thanks.

譜面を手にとっていただきありがとうございます。 :)
おそらく提案してくださったoffsetの値からして、オフセットの違う古いmp3ファイルをそのまま使っているものと思われます。
再度ダウンロードしてお確かめください。
ts8zs
Insane
00:04:615 (5,6) - exchange the position
00:54:615 (5) - Ctrl+G?
00:57:810 (4,5) - exchange the position
01:23:087 (3) - move to 396,188
01:27:115 (2,4) - exchange the position
01:45:171 (2,3,4) - http://osu.ppy.sh/ss/844204
01:50:310 (6) - Althouth now is good enough but I think put this note 376,172 is a better choice
01:55:726 (3) - Ctrl+G
02:01:282 (2,3) - exchange the position?
02:12:948 (2) - Ctrl+G
02:13:504 (4) - Ctrl+G
02:14:337 (1,2,3,4) - http://osu.ppy.sh/ss/844220
02:20:448 (2,3) - exchange the position
02:23:087 (1) - Ctrl+H&move
02:25:310 (3) - move to 208,92
02:50:171 (5) - Ctrl+G
03:02:948 - a note or a 1/4slider
Hard
02:02:393 (3) - Try to move to 428,124
02:11:837 (5) - http://osu.ppy.sh/ss/844235
03:24:337 (1) - move last point to 244,76
Normal
How old are you?Nono,I don't mean you but this normal diff...these sliders almost have half a year old...I think(just a joke:)
01:21:560 (1,2) - http://osu.ppy.sh/ss/844191
Taiko
I make TaikoBG better... I think.. http://puu.sh/3tfDx.jpg
Inner Oni
00:04:476 (1) - k
00:39:198 (2) - remove
00:45:032 (1) - k
00:48:226 - Really good
01:13:921 (2) - remove
01:13:226 (29,30,31,32,33,34,35,36,1) - kdddkdkkk
01:14:893 (2) - D
01:49:615 (1,2,1) - kkk
02:25:032 (3) - remove
03:02:254 (10) - k
Oni
02:31:004 (1) - d
03:03:504 (4) - d
Futsuu
02:46:004 (3,4,1) - k d k
02:48:226 (2,1,2) - k d k
02:50:865 (1) - k
02:54:337 (1) - remove


If you have time please mod this map↓
Topic Starter
Naryuga

ts8zs wrote:

Insane
00:04:615 (5,6) - exchange the position - no, the flow between 00:04:754 (6,1) - gets ugly...
00:54:615 (5) - Ctrl+G? - same^ And it makes the end point invisible, making the flow worse.
00:57:810 (4,5) - exchange the position - ok
01:23:087 (3) - move to 396,188 - no, as the other places are like this, and this pattern is this map's essence...
01:27:115 (2,4) - exchange the position - no
01:45:171 (2,3,4) - http://osu.ppy.sh/ss/844204 - Looks interesting but no, I want to click 01:45:587 (3) - because the vocal starts here
01:50:310 (6) - Althouth now is good enough but I think put this note 376,172 is a better choice - I don't see the reason why you break the x1.40 spacing here
01:55:726 (3) - Ctrl+G - lemme try
02:01:282 (2,3) - exchange the position? - I really don't like this way of jump... See 02:00:726 (4,1,2) - making an isosceles triangle
02:12:948 (2) - Ctrl+G
02:13:504 (4) - Ctrl+G
02:14:337 (1,2,3,4) - http://osu.ppy.sh/ss/844220 - a bit more complicated jump pattern with ^
02:20:448 (2,3) - exchange the position - I think this anti-clockwise is better, considering you click 02:20:865 (5) - at last.
02:23:087 (1) - Ctrl+H&move - maybe this is better, done
02:25:310 (3) - move to 208,92 - mentioned the part before
02:50:171 (5) - Ctrl+G - no...
03:02:948 - a note or a 1/4slider - ok
Hard
02:02:393 (3) - Try to move to 428,124 - I've got what you mean maybe but a bit different
02:11:837 (5) - http://osu.ppy.sh/ss/844235 - adjusted but if I could code it would be happy
03:24:337 (1) - move last point to 244,76 - sure
Normal
How old are you?Nono,I don't mean you but this normal diff...these sliders almost have half a year old...I think(just a joke:) - http://puu.sh/3wdRJ.png LOL a bit more than half a year old. Maybe you want to say this diff lucks slider's pattern... umm
01:21:560 (1,2) - http://osu.ppy.sh/ss/844191 - what changes by this...?
Taiko
I make TaikoBG better... I think.. http://puu.sh/3tfDx.jpg - downed the BG a bit
Inner Oni
00:04:476 (1) - k - done
00:39:198 (2) - remove - why... ._.
00:45:032 (1) - k - ddd -> kkd
00:48:226 - Really good - thanks :D
01:13:921 (2) - remove - but I hear the sound...
01:13:226 (29,30,31,32,33,34,35,36,1) - kdddkdkkk - nice
01:14:893 (2) - D - idk why this is Kat
01:49:615 (1,2,1) - kkk - ok
02:25:032 (3) - remove - ...why? ;w;
03:02:254 (10) - k - ok
Oni
02:31:004 (1) - d - done
03:03:504 (4) - d - no, this kkkk is already good imo
Futsuu
02:46:004 (3,4,1) - k d k - done
02:48:226 (2,1,2) - k d k - d d k because of 02:43:782 (1,2,1) -
02:50:865 (1) - k - k
02:54:337 (1) - remove - sure


If you have time please mod this map↓
Thank you very much :)
I'll mod your map when I have enough time \o/
Coro
I was asked to Taiko mod, but I really can't find anything wrong orz
Your map is too perfect already orz
Topic Starter
Naryuga

CoroQuetz wrote:

I was asked to Taiko mod, but I really can't find anything wrong orz
Your map is too perfect already orz
Thanks for having a check anyways ;)
Rei Hakurei
wanna m4m?
my mod usual with suggestion (harder will makes me want to take a look only at patterns and check if it's really readable or

not)

[General]
  1. i might use Normal Sampleset instead of using Soft Custom 1 to replace Clap that mainly mapper use
  2. remove all NC

    on taiko if you want;
  3. Female + Nightcore + Japanese, just now i heard it. LET'S MIX IT WITH woc's NIGHTCORE
  4. well, if you

    use certain color per part like
    Example
    0:00 - 0:20, pink and purple, resembles Madoka and Homura;
    0:20 - 0:40, red and blue, resembles Kyouko and Sayaka
    0:40 - 1:00, pink and yellow, resembles Madoka and Mami
    etc.
    it could be better :D
  5. (for taiko) umm there's some charge-like at some part, why you didn't put some dendensor drumroll? to keep the player stamina ?
[Normal]
- mostly suggestion, it's already fine look a low-star Normal as lowest diff
02:53:782 - umm why you didn't map this part? either make a mirror of 02:57:115 (1) - or just spinner on that range

(02:53:226 - 02:56:560)
02:43:782 (1,2,3,4) - this pattern looks strange when compared to the song, try CTRL+G (or at least, circle slider circle

slider formation)

[Futsuu]
00:29:893 (16,17,18) - try kkD ? (follows: main tone)
01:06:004 (74) - K? (well, instrument then vocal with higher tone and there's a cymbal like?)
01:11:560 (85,86,87,88,89,90,91,92) - turn this pattern into a drumroll? (from 85 to 92)
02:13:782 (224,225,226,227,228,229,230,231) - ^ ?
01:25:588 (117,118) - move 1/2 earlier? (ummm do you want to try follow the vocal?)
01:37:671 (143,144) - invert into kd, the song gives ascending instead descending tone.
01:41:559 (153) - ummm as there's a soft-finish like, would you turn this into K ?
02:46:004 (300,301,302) - invert into dkd, the tone ascends then descends here

[Hard]
00:21:560 (1,2,3,4,5) - lol the star looks awkward, do you want to fix this?
for (2) ~ (4)
148,292,21837,1,0,1:0:0:0:
20,224,22115,1,0,0:0:0:0:
44,80,22393,1,0,1:0:0:0:
00:41:560 - drag the break start to here
00:43:782 - drag the break end to here
00:51:004 (2) - (nazi) 2grid right, 1grid up; well it would be great if linear?
00:52:948 (1,2) - umm try this ?
02:07:948 (4,5) - umm... i'm not sure if this one is really readable.. how about this ?
02:20:726 (4,1) - (nazi-slider node) move 2nd node 1 grid up, so they can blanket the another slider better
02:29:615 (4) - ?
152,136,149615,2,0,P|167:206|112:256,2,144,8|2|8,0:0|0:0|0:0,0:0:0:0:
03:21:629 (1) - try removing NC here, as connected to previozus beat
03:19:615 (1,2,3,4,5) - somehow nice, somehow looks strange lol

[Oni]
00:27:671 (38,39,40) - k d k? the song tone follows high-low-high tone in order...
02:52:671 (924) - K?

[Insane]
00:04:337 (3,4,5,6) - make this pattern looks like a cruxify or cross ? (3--4, 5--6 intersects) [img]

http://puu.sh/3zryZ.jpg[/img]
02:25:726 (5,6) - make them look more neat ?
for (5,6)
112,168,145726,1,8,0:0:0:0:
292,264,145865,1,8,0:0:0:0:

[Inner Oni]
D: maybe i can't check this one as very fast and very intense, sorry...

umm maybe i shouldn't force myself lol
AniMe666_old
M4M からです!
おバカのうろ覚えのような MOD ですが、見ていきま~す

[Taiko Futsuu]

* 00:06:560 - 感じるがままにプレイしていたら、指が勝手に カツを押していました
* 00:07:393 (4,7,9) - これらも カツ じゃないですか? 以降 カツ = k
* 01:01:560 - この辺基本音でもよいと思いました、それかこのままなら 01:01:282 ここにノート置くなどなど、etc
* 01:09:060 - ここまだ k でつないで、 01:09:337 ここセクションの始終で d ? そして 01:09:615 これを取り除いたり?
* 01:10:448 - ここから全部 d で雰囲気出てて良いと思いますが、01:11:004 (2,4,7,9) これらを k とかにしても、
置き方の違いや雰囲気はまだあると思いました! ついでに、01:11:004 (2,4,7,9) スピナーとかどうですか?
* 01:17:671 (3,1) - k   d ?  ただの勘です!
* あと 01:31:004 (2,1) も k  d ?
* 01:32:671 - K で終わり感じな場面かな? たぶん..
* 02:19:893 - k k d とか d k d とか d で終わる感じか何か?
* 02:33:782 - d  k  D ?
* 02:50:448 - d ? でアゲアゲ↑↑な感じとかどうですか?

[Taiko Oni]

* 00:40:726 - これに d 追加してみると、少しやりやすくなるのではないでしょうか?
* 00:47:671 - k ? 00:48:226 とくっきり分かれていなかったもので
* 01:04:754 - ノート追加?
* 02:31:004 - この辺連打とか入れてつなげたりしちゃうのもありかも!
* 03:12:185 - 連打かむいん?

[Taiko Inner Oni]

* ちょっと一点だけ、 00:47:671 - k?



はい!個人的な意見は以上です
ちょっと張り切ってみましたけど、始めて間もない私なんかの意見なので、
"あーこんな置き方かー(笑)" ぐらいな感じで聞いてもらえたら嬉しいです :)
それではランク目指して頑張りましょう! (`・ω・´)キリッ
Topic Starter
Naryuga

Rei Hakurei wrote:

wanna m4m?
my mod usual with suggestion (harder will makes me want to take a look only at patterns and check if it's really readable or not)

[General]
  1. i might use Normal Sampleset instead of using Soft Custom 1 to replace Clap that mainly mapper use - I compared both but imo the claps with S:C1 sounds somehow better than Normal sumpleset
  2. remove all NC on taiko if you want; - if another person sais so ('、3_ヽ)_
  3. Female + Nightcore + Japanese, just now i heard it. LET'S MIX IT WITH woc's NIGHTCORE - ...what's that o_o
  4. well, if you use certain color per part like
    Example
    0:00 - 0:20, pink and purple, resembles Madoka and Homura;
    0:20 - 0:40, red and blue, resembles Kyouko and Sayaka
    0:40 - 1:00, pink and yellow, resembles Madoka and Mami
    etc.
    it could be better :D - I'm really lazy to do this unless it is a diff as collub with someone...
  5. (for taiko) umm there's some charge-like at some part, why you didn't put some dendensor drumroll? to keep the player stamina ? - you mean spinners? or sliders? (idk what dendensor is) I won't add spinners unless I think the spinner should be here and it fits very much...
[Normal]
- mostly suggestion, it's already fine look a low-star Normal as lowest diff
02:53:782 - umm why you didn't map this part? either make a mirror of 02:57:115 (1) - or just spinner on that range - no, I want a short break here for more tension, for that I thought not mapping fits here rather than map some.

(02:53:226 - 02:56:560)
02:43:782 (1,2,3,4) - this pattern looks strange when compared to the song, try CTRL+G (or at least, circle slider circle slider formation) - okay

[Futsuu]
00:29:893 (16,17,18) - try kkD ? (follows: main tone) - Done
01:06:004 (74) - K? (well, instrument then vocal with higher tone and there's a cymbal like?) - on strong beats, strong hitsounds. well I just want to start the pattern with don because it works the most naturally >~<
01:11:560 (85,86,87,88,89,90,91,92) - turn this pattern into a drumroll? (from 85 to 92) - from 01:13:226 - (3 notes)
02:13:782 (224,225,226,227,228,229,230,231) - ^ ?
01:25:588 (117,118) - move 1/2 earlier? (ummm do you want to try follow the vocal?) - moved only the former one, without a beat on downbeat sounds strange to me
01:37:671 (143,144) - invert into kd, the song gives ascending instead descending tone. - it is already kd but you mean changing into dk...? anyway changed there dk
01:41:559 (153) - ummm as there's a soft-finish like, would you turn this into K ? - normal-finish like... D <3
02:46:004 (300,301,302) - invert into dkd, the tone ascends then descends here - adjusted.

[Hard]
00:21:560 (1,2,3,4,5) - lol the star looks awkward, do you want to fix this?
for (2) ~ (4)
148,292,21837,1,0,1:0:0:0:
20,224,22115,1,0,0:0:0:0:
44,80,22393,1,0,1:0:0:0:
- I've got this
00:41:560 - drag the break start to here
00:43:782 - drag the break end to here- I dislike that way of moving break point... idk why you dislike the letterbox so much
00:51:004 (2) - (nazi) 2grid right, 1grid up; well it would be great if linear? - done.
00:52:948 (1,2) - umm try this ? - maybe much better than the current one... fixed
02:07:948 (4,5) - umm... i'm not sure if this one is really readable.. how about this ? - yeah, it was hard to read because it is overlapped on the slider before... fixed
02:20:726 (4,1) - (nazi-slider node) move 2nd node 1 grid up, so they can blanket the another slider better - wow it change a lot... ok done
02:29:615 (4) - ? - done.
152,136,149615,2,0,P|167:206|112:256,2,144,8|2|8,0:0|0:0|0:0,0:0:0:0:
03:21:629 (1) - try removing NC here, as connected to previozus beat - well this is spinner so what changes with this...? anyways done
03:19:615 (1,2,3,4,5) - somehow nice, somehow looks strange lol - ...really weird one lol

[Oni]
00:27:671 (38,39,40) - k d k? the song tone follows high-low-high tone in order... - no, the part before also uses k k d and the pitch is...
02:52:671 (924) - K? - no... wanna not to be crazy difficulty

[Insane]
00:04:337 (3,4,5,6) - make this pattern looks like a cruxify or cross ? (3--4, 5--6 intersects)
- I've got it, maybe.
02:25:726 (5,6) - make them look more neat ?
for (5,6)
112,168,145726,1,8,0:0:0:0:
292,264,145865,1,8,0:0:0:0:
- wow *_* the star pattern looks nice...

[Inner Oni]
D: maybe i can't check this one as very fast and very intense, sorry...

umm maybe i shouldn't force myself lol

AniMe666 wrote:

M4M からです!
おバカのうろ覚えのような MOD ですが、見ていきま~す

[Taiko Futsuu]

* 00:06:560 - 感じるがままにプレイしていたら、指が勝手に カツを押していました - たぶんここまで1拍おきにd k d kと置いてあるせいでしょう, こことここ以前の曲調みたいなのが大きく変わってるのでそのままにしておきます
* 00:07:393 (4,7,9) - これらも カツ じゃないですか? 以降 カツ = k - ^と同様に
* 01:01:560 - この辺基本音でもよいと思いました、それかこのままなら 01:01:282 ここにノート置くなどなど、etc - 音でもよい、とは...? とりあえず 01:01:282 - にnote置いて後の難易度を調整しました
* 01:09:060 - ここまだ k でつないで、 01:09:337 ここセクションの始終で d ? そして 01:09:615 これを取り除いたり?- なるほど、、、良い感じ
* 01:10:448 - ここから全部 d で雰囲気出てて良いと思いますが、01:11:004 (2,4,7,9) これらを k とかにしても、
置き方の違いや雰囲気はまだあると思いました! ついでに、01:11:004 (2,4,7,9) スピナーとかどうですか? - umm 別のやり方で後ろのほう変えてみました;'~')
* 01:17:671 (3,1) - k   d ?  ただの勘です! - ok
* あと 01:31:004 (2,1) も k  d ? - ok
* 01:32:671 - K で終わり感じな場面かな? たぶん.. - 新しいパターンに入るのと、ここのシンバルがかなり重く、Kは少し軽すぎな気がしましたので、このままで。
* 02:19:893 - k k d とか d k d とか d で終わる感じか何か? - 02:20:448 - で歌のピッチが高くなって終わってるのでkのほうが好きです
* 02:33:782 - d  k  D ? - ok
* 02:50:448 - d ? でアゲアゲ↑↑な感じとかどうですか? - 良いかもしれません .w.

[Taiko Oni]

* 00:40:726 - これに d 追加してみると、少しやりやすくなるのではないでしょうか? - ok
* 00:47:671 - k ? 00:48:226 とくっきり分かれていなかったもので - うーん... 今回は保留で
* 01:04:754 - ノート追加? - good :3
* 02:31:004 - この辺連打とか入れてつなげたりしちゃうのもありかも! - そこまで詰めたくもないので、とりあえずそのままで
* 03:12:185 - 連打かむいん? - とりあえずnoteひとついれておきました

[Taiko Inner Oni]

* ちょっと一点だけ、 00:47:671 - k? - Oniと同じく...保留で



はい!個人的な意見は以上です
ちょっと張り切ってみましたけど、始めて間もない私なんかの意見なので、
"あーこんな置き方もできるんだー" ぐらいな感じで聞いてもらえたら嬉しいです :)
それではランク目指して頑張りましょう! (`・ω・´)キリッ
Thank you very much :)
ありがとうございましたー頑張りますっ
Asphyxia
This song *_*
Topic Starter
Naryuga

Asphyxia wrote:

This song *_*
Feel free to post what u feel *~*
Asphyxia
Irc modded Insane diff
13:35 Asphyxia: Hi ~ Can I mod the insane of your mapset?
13:36 *Asphyxia is editing [http://osu.ppy.sh/b/178236 ClariS - Connect (Nightcore Trance Remix) [Insane]]
13:41 Naryuga: sure!! :D
13:42 Naryuga: no mod more than 1 month :c
13:42 Asphyxia: Can we do an irc mod about this diff? Too lazy to mod the lower diffs atm ;_;
13:42 Naryuga: sure! It helps :3
13:43 Asphyxia: Okay so, +1 OD on this
13:43 *Asphyxia is editing [http://osu.ppy.sh/b/178236 ClariS - Connect (Nightcore Trance Remix) [Insane]]
13:43 Asphyxia: streams are way too easy with OD7 imo
13:43 Asphyxia: and overall the map
13:43 Naryuga: I know this insane is not so hard, just high bpm
13:43 Asphyxia: 00:01:559 (1) - Well, this isn't a big thing really but you see this slider, you should update all the sliders
13:44 Asphyxia: but up to you really
13:44 Naryuga: old style one owo
13:44 Asphyxia: 00:04:337 (3,4,5,6) - I don't like this jump, you should keep the jump overall equal
13:45 Asphyxia: https://osu.ppy.sh/ss/979427
13:45 Asphyxia: something like this
13:45 Naryuga: let's see
13:45 Asphyxia: or if you want to keep the jump, I'd recommend to increase the spacing with the other objects as well
13:46 Asphyxia: 00:13:782 (1,2,3,4) - same here
13:46 Asphyxia: 00:14:476 (1,2,3) -
13:46 Asphyxia: ^
13:47 Asphyxia: Not so sure how these blankets work but I think you should update this slider 00:14:893 (1) - and make it a blanket with 00:15:448 (2) -
13:47 Asphyxia: Also 00:14:893 (1) - 00:15:587 (3) - Touches eachothers? I would fix this
13:48 Asphyxia: 00:38:226 (1,2,3,4) - I like the way you keep the distance between these equal
13:51 Asphyxia: AAAAAAA
13:52 Asphyxia: I WROTE MY 2 SUGGESTIONS TO WRONG CHAT
13:52 Naryuga: awww
13:52 Asphyxia: 01:04:893 (1,2,3,4) - Keep the spacing equal here
13:52 Naryuga: well
13:52 Asphyxia: 01:05:310 (4) - 01:05:726 (6) - not stacked perfectly
13:53 Naryuga: I like the some increasing spacing like 00:13:782 (1,2,3,4) -
13:53 Asphyxia: 01:08:643 (2) - 01:09:198 (4) - Either make this straight or add more curve 'coz these look retarded
13:53 Naryuga: they fit the song's increasing emotion(?) very well
13:53 Asphyxia: Well that's up to you, but I didn't like those increased jumps at all :s just me
13:54 Naryuga: :c so I'll keep that
13:54 Naryuga: fixed the spacing and the stack that you pointed out
13:55 Asphyxia: 01:18:504 (2) - 01:18:921 (2) - not stacked perfectly (also I don't prefer if you stack objects like this but it seems to be your mapping style so)
13:55 Asphyxia: 01:19:337 (3) - 01:20:032 (3) - Not stacked perfectly
13:55 Asphyxia: 01:25:865 (1) - 01:26:282 (2) - I'm pretty sure not stacked perfectly
13:57 Asphyxia: 02:01:560 (1) - wat is this shape
13:58 Asphyxia: honestly you could improve it
13:58 Asphyxia: I would show you an example but I don't have any ideas
13:59 Asphyxia: 02:03:643 (2) - 02:04:615 (5) - not stacked perfectly (also move the 02:03:782 (3) - a bit up if you fix the stack)
14:00 Asphyxia: 02:22:115 (2) - I guess this object isn't stacked perfectly
14:00 Asphyxia: 02:22:532 (1) - 02:23:643 (3) - Pretty sure you wanted these so stack? Well they aren't perfectly stacked
14:00 Asphyxia: 02:30:310 (6) - 02:29:615 (2) - Stack
14:01 Asphyxia: 02:49:754 (3) - 02:49:476 (2) - stack
14:01 Asphyxia: 02:53:087 - why is your break starting here, imo it doesn't fit
14:02 Asphyxia: 02:57:948 (5) - 02:57:671 (3) - Why are these equal but 02:57:810 (4) - 02:58:087 (6) - aren't? looks retarded :(
14:03 Asphyxia: quick brb
14:03 Naryuga: owo ok
14:09 Asphyxia: Okay, I think the map is fine now~
14:10 Asphyxia: Just some final thoughts here: IMO you could've done this a bit better, improve some patterns, spacing etcetc and update the sliders but other than that
14:10 Asphyxia: great insane and song
14:11 Naryuga: :D thanks
14:11 Asphyxia: I'll post the log to the thread

Shooting you a star also!
Topic Starter
Naryuga

Asphyxia wrote:

Irc modded Insane diff
13:35 Asphyxia: Hi ~ Can I mod the insane of your mapset?
13:36 *Asphyxia is editing [http://osu.ppy.sh/b/178236 ClariS - Connect (Nightcore Trance Remix) [Insane]]
13:41 Naryuga: sure!! :D
13:42 Naryuga: no mod more than 1 month :c
13:42 Asphyxia: Can we do an irc mod about this diff? Too lazy to mod the lower diffs atm ;_;
13:42 Naryuga: sure! It helps :3
13:43 Asphyxia: Okay so, +1 OD on this
13:43 *Asphyxia is editing [http://osu.ppy.sh/b/178236 ClariS - Connect (Nightcore Trance Remix) [Insane]]
13:43 Asphyxia: streams are way too easy with OD7 imo
13:43 Asphyxia: and overall the map
13:43 Naryuga: I know this insane is not so hard, just high bpm
13:43 Asphyxia: 00:01:559 (1) - Well, this isn't a big thing really but you see this slider, you should update all the sliders
13:44 Asphyxia: but up to you really
13:44 Naryuga: old style one owo
13:44 Asphyxia: 00:04:337 (3,4,5,6) - I don't like this jump, you should keep the jump overall equal
13:45 Asphyxia: https://osu.ppy.sh/ss/979427
13:45 Asphyxia: something like this
13:45 Naryuga: let's see
13:45 Asphyxia: or if you want to keep the jump, I'd recommend to increase the spacing with the other objects as well
13:46 Asphyxia: 00:13:782 (1,2,3,4) - same here
13:46 Asphyxia: 00:14:476 (1,2,3) -
13:46 Asphyxia: ^
13:47 Asphyxia: Not so sure how these blankets work but I think you should update this slider 00:14:893 (1) - and make it a blanket with 00:15:448 (2) -
13:47 Asphyxia: Also 00:14:893 (1) - 00:15:587 (3) - Touches eachothers? I would fix this
13:48 Asphyxia: 00:38:226 (1,2,3,4) - I like the way you keep the distance between these equal
13:51 Asphyxia: AAAAAAA
13:52 Asphyxia: I WROTE MY 2 SUGGESTIONS TO WRONG CHAT
13:52 Naryuga: awww
13:52 Asphyxia: 01:04:893 (1,2,3,4) - Keep the spacing equal here
13:52 Naryuga: well
13:52 Asphyxia: 01:05:310 (4) - 01:05:726 (6) - not stacked perfectly
13:53 Naryuga: I like the some increasing spacing like 00:13:782 (1,2,3,4) -
13:53 Asphyxia: 01:08:643 (2) - 01:09:198 (4) - Either make this straight or add more curve 'coz these look retarded
13:53 Naryuga: they fit the song's increasing emotion(?) very well
13:53 Asphyxia: Well that's up to you, but I didn't like those increased jumps at all :s just me
13:54 Naryuga: :c so I'll keep that
13:54 Naryuga: fixed the spacing and the stack that you pointed out
13:55 Asphyxia: 01:18:504 (2) - 01:18:921 (2) - not stacked perfectly (also I don't prefer if you stack objects like this but it seems to be your mapping style so)
13:55 Asphyxia: 01:19:337 (3) - 01:20:032 (3) - Not stacked perfectly
13:55 Asphyxia: 01:25:865 (1) - 01:26:282 (2) - I'm pretty sure not stacked perfectly
13:57 Asphyxia: 02:01:560 (1) - wat is this shape
13:58 Asphyxia: honestly you could improve it
13:58 Asphyxia: I would show you an example but I don't have any ideas
13:59 Asphyxia: 02:03:643 (2) - 02:04:615 (5) - not stacked perfectly (also move the 02:03:782 (3) - a bit up if you fix the stack)
14:00 Asphyxia: 02:22:115 (2) - I guess this object isn't stacked perfectly
14:00 Asphyxia: 02:22:532 (1) - 02:23:643 (3) - Pretty sure you wanted these so stack? Well they aren't perfectly stacked
14:00 Asphyxia: 02:30:310 (6) - 02:29:615 (2) - Stack
14:01 Asphyxia: 02:49:754 (3) - 02:49:476 (2) - stack
14:01 Asphyxia: 02:53:087 - why is your break starting here, imo it doesn't fit
14:02 Asphyxia: 02:57:948 (5) - 02:57:671 (3) - Why are these equal but 02:57:810 (4) - 02:58:087 (6) - aren't? looks retarded :(
14:03 Asphyxia: quick brb
14:03 Naryuga: owo ok
14:09 Asphyxia: Okay, I think the map is fine now~
14:10 Asphyxia: Just some final thoughts here: IMO you could've done this a bit better, improve some patterns, spacing etcetc and update the sliders but other than that
14:10 Asphyxia: great insane and song
14:11 Naryuga: :D thanks
14:11 Asphyxia: I'll post the log to the thread

Shooting you a star also!
Yay this map does not have mod for 2 months and here you've come!
It noticed me of some error to fix~ Again, thanks for modding and star :)
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