From my mod queue
Remember that Modding, is almost about suggestions
This is my contribute to help you and your map!!
i like the song by the way
[Angel]
00:09:727 (1) - Fist part of this slider, 1 Grid up. to look in sequence with 00:10:084 (2,3,4,5)
00:28:476 (7) - Remove new combo, because its part of 00:26:869 (1,2,3,4,5,6).
00:29:012 (1) - New combo because is after the big with tick
00:36:513 (1) - Remove new combo, makes sense to me
00:40:084 (1) - New combo, cause of white big tick, and you stop follow melody(voice)
00:40:084 (1) - its cool if get same place of 00:37:227 (1) or 00:41:870 (6) - the same place of 00:40:084 (1)
00:44:370 (1) - i think this is unrakable. A over lap, with no reference or logic where the slider starts.. what about you do something like this? http://osu.ppy.sh/ss/547712
00:45:083 (1) - ^same
00:45:083 (1) - Cut 2 reverse in this slider. something like this http://osu.ppy.sh/ss/547739 (and add 2 circles like print screen show)
---
if you did^ then:
00:45:083 (2) - remove new combo
00:45:797 (1) - New combo
00:45:797 (1) - finish hitsound
---
00:50:440 (5) - new combo because you start follow Voice
00:51:155 (3) - remove new combo
01:15:620 (1) - A New combo here.because you stop follow voice, But im not sure about this. but check it
01:15:441 (4,1) and 01:15:798 (2,3). In my opinion this is a Non-sense jump... Don't feel like jump..
01:17:941 (3,4,5) - Lord of Overlaps, this is really hard to read... you must change this in my opinion..
01:19:369 (3,4,5) - same^
01:18:120 (4,5) - this spacing is LOW, and suddely this spacing: 01:18:298 (5,1) - is HIGH. just in my opinion.. i dont like this. listening the music, dont sound like JUMP
01:19:726 (5,1) - same^
[Easy]
00:34:369 (1) - New combo
00:39:727 (1) - new combo imo
00:53:298 (3) - this beat overlap 00:54:013 (1). not good for easy diff, biggers cant read
00:55:798 (1) - new combo, because you stop follow voice
00:58:655 - add circle. because of white tick.. and first beat
01:12:227 (4) - 01:10:441 (1) - A little overlap.. you can avoid this
[Normal]
00:09:726 (2) - circle here.. instead of slider.. because 00:10:083 (3) - start follow melody and you have white tick. more sense to me
00:28:654 (1) - new combo. because of white tick, and.. feel the song
00:29:547 (1) - remove new combo..
00:36:869 (4) - remove new combo, in my opinion..
00:37:583 (1) - new combo
00:39:369 (2,3) -make more symetrical to 00:37:583 (1) http://osu.ppy.sh/ss/548966
00:41:512 (1) - maybe a new combo fits here?
01:00:083 (1) - in my opinion a new combo here.. but in not sure anyway
01:05:083 (1) - new combo?
01:05:797 (3) - remove new combo?
01:07:047 (1) - new combo?
01:11:512 (1) - new comb in my opinion.. but im not sure anyway
[Hard]
00:15:084 (2) - overlaps this slider.. 00:15:797 (4). with this overlap.. looks like is a circle and not a slider.
00:21:513 (5,6) - ^
00:27:941 (1) - really imprevisible.. players tendence to click in 00:27:762 and no in 00:27:940. Just dont stack 00:27:941 (1) ..
00:31:513 (1) - new combo, because of white big tick
00:32:405 (2) - remove new combo
00:39:727 (2) - this circle overlaps the slider 00:40:084 (1). also.. i think you should start a slider 00:39:727 (2) instead of 00:40:083, because to follow voice.
01:00:084 (1) - why this long slider? :s
01:02:941 (1) - new combo
01:04:012 (4) - remove new combo
------------
Thanks all Good luck!!!!!!
Remember that Modding, is almost about suggestions
This is my contribute to help you and your map!!
i like the song by the way

[Angel]
00:09:727 (1) - Fist part of this slider, 1 Grid up. to look in sequence with 00:10:084 (2,3,4,5)
00:28:476 (7) - Remove new combo, because its part of 00:26:869 (1,2,3,4,5,6).
00:29:012 (1) - New combo because is after the big with tick
00:36:513 (1) - Remove new combo, makes sense to me
00:40:084 (1) - New combo, cause of white big tick, and you stop follow melody(voice)
00:40:084 (1) - its cool if get same place of 00:37:227 (1) or 00:41:870 (6) - the same place of 00:40:084 (1)
00:44:370 (1) - i think this is unrakable. A over lap, with no reference or logic where the slider starts.. what about you do something like this? http://osu.ppy.sh/ss/547712
00:45:083 (1) - ^same
00:45:083 (1) - Cut 2 reverse in this slider. something like this http://osu.ppy.sh/ss/547739 (and add 2 circles like print screen show)
---
if you did^ then:
00:45:083 (2) - remove new combo
00:45:797 (1) - New combo
00:45:797 (1) - finish hitsound
---
00:50:440 (5) - new combo because you start follow Voice
00:51:155 (3) - remove new combo
01:15:620 (1) - A New combo here.because you stop follow voice, But im not sure about this. but check it
01:15:441 (4,1) and 01:15:798 (2,3). In my opinion this is a Non-sense jump... Don't feel like jump..
01:17:941 (3,4,5) - Lord of Overlaps, this is really hard to read... you must change this in my opinion..
01:19:369 (3,4,5) - same^
01:18:120 (4,5) - this spacing is LOW, and suddely this spacing: 01:18:298 (5,1) - is HIGH. just in my opinion.. i dont like this. listening the music, dont sound like JUMP
01:19:726 (5,1) - same^
[Easy]
00:34:369 (1) - New combo
00:39:727 (1) - new combo imo
00:53:298 (3) - this beat overlap 00:54:013 (1). not good for easy diff, biggers cant read
00:55:798 (1) - new combo, because you stop follow voice
00:58:655 - add circle. because of white tick.. and first beat
01:12:227 (4) - 01:10:441 (1) - A little overlap.. you can avoid this
[Normal]
00:09:726 (2) - circle here.. instead of slider.. because 00:10:083 (3) - start follow melody and you have white tick. more sense to me
00:28:654 (1) - new combo. because of white tick, and.. feel the song
00:29:547 (1) - remove new combo..
00:36:869 (4) - remove new combo, in my opinion..
00:37:583 (1) - new combo
00:39:369 (2,3) -make more symetrical to 00:37:583 (1) http://osu.ppy.sh/ss/548966
00:41:512 (1) - maybe a new combo fits here?
01:00:083 (1) - in my opinion a new combo here.. but in not sure anyway
01:05:083 (1) - new combo?
01:05:797 (3) - remove new combo?
01:07:047 (1) - new combo?
01:11:512 (1) - new comb in my opinion.. but im not sure anyway
[Hard]
00:15:084 (2) - overlaps this slider.. 00:15:797 (4). with this overlap.. looks like is a circle and not a slider.
00:21:513 (5,6) - ^
00:27:941 (1) - really imprevisible.. players tendence to click in 00:27:762 and no in 00:27:940. Just dont stack 00:27:941 (1) ..
00:31:513 (1) - new combo, because of white big tick
00:32:405 (2) - remove new combo
00:39:727 (2) - this circle overlaps the slider 00:40:084 (1). also.. i think you should start a slider 00:39:727 (2) instead of 00:40:083, because to follow voice.
01:00:084 (1) - why this long slider? :s
01:02:941 (1) - new combo
01:04:012 (4) - remove new combo
------------
Thanks all Good luck!!!!!!