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Topic Starter
meiikyuu

Garven wrote:

Kynan wrote:

Yeah sorry but please put back 1/4 streams D:
Just go post the version with the wrongly-snapped notes in the first post or something for these guys to play, I guess. I'm thinking anyone with hearing would prefer streams to be snapped correctly though.

[General]
The sectionpass/fail image clashes with the BG considering the two different stories i changed them, you can re-dl and see ~

[Level 1]
00:54:372 (1) - Considering that the BPM is doubled, this is still pretty soon after a spinner for an Easy - espeically a 1 star easy. ok i changed it to a long slider instead
02:00:372 (4,1) - This looks pretty messy with so much overlap going on. okay
03:26:944 (1) - Soon after spinner got rid of the note right after

[Level 3] (talking for lunarsakuya)
02:41:943 (1) - Considering you have the BPM doubled, this is pretty damned soon after a spinner for a Normal. lol ok got rid of the note after
03:26:513 (1) - ^ ok

[Level 6]
OD +1 were ok
00:15:372 (1) - Not really liking all these 1-note combos scattered throughout the difficulty. well they're supposed to represent the certain orchestra parts that kind of separate each line of the vocals or however you call it lol. i like keeping, but if they're that much of a deal i can change
00:53:515 (1) - New combo fixed
02:14:301 (1,2,3) - Not really feeling this sudden giant spacing moved them a bit closer
02:41:729 (1) - This section bugged me a little bit due to all of the misalignments. You have 02:42:372 (3,5) - stacked, but then 02:43:872 (2) - misses. Same happens with 02:47:087 (5,7) - vs 02:48:801 (2,4) - im just following spacing here pretty much in these parts ~ for 02:43:658 (1,2,3,4) - im just aiming to create a round path and i never thought it would be a problem. i never thought about stacking them all originally. its all still readable right? xD
02:56:942 (3,1) - Odd spot for an anti-jump i moved a bit farther
03:30:158 (3,4,5) - This rhythm felt out of place considering the rest of the map ok got rid of it ~

[Origin]
AR9 seems a bit fast i think its fine..idk this insane is not that hard i think so i dont want to turn it down to ar8
OD +1 mm ive always used 7 .. )x
00:43:444 (1,2) - Uh, no please. fixed
03:05:836 (2,3) - Spacing feels way too low here i kind of remapped that little part

Good set - wish the spread was balanced a bit better for the lower difficulty levels, but oh well. It's still passable.
thanks a lot ^^

just waiting on saten i guess
Saten

Garven wrote:

[Saten]
Tick rate 1 fits this song best since BPM is doubled I chose 2 because of the tempo
OD +1 I prefer 7 which is the default I use
00:08:944 (1,2,3,4,5,1,2,3,4) - The pacing of this first phrase compared to the rest of the phrases during this intro is rather rough, don't you think? It's not that harsh, is it?
00:17:301 (7) - And this spacing felt rather small in comparison to the majority of the rest of the intro true, but I wouldn't make a jump which involves a hitcircle like this. Slider-to-Slider jumps are fine though
00:18:158 (4,1) - Then again, with this stack that kills the flow here, it feels like you just ran out of room a couple times. Maybe consider revising the patterns a bit so that the section feels more consistent with itself. I was waiting for someone to point this out. Fixed
01:35:729 (2) - This slider is pretty much covered up by hitbursts. Not completely covered though, and it's pretty easy to identify it. My problem lies within the fade-speed on hitbursts that doesn't correspond to the following appoach-rate the map is using which would solve such things easily

[Nyaten]
Tick rate 1 fits this song best since BPM is doubled same reason as before
OD +1 or 2 please. 7 is way too low. the HP recovery would decrease and would make you dig your own grave
As for all the comments about lower the AR on this map, 10 fits it best imo. If you set it to 9, there are waaay too many overlaps going on rendering it unreadable. It'd be nice to have an AR between 9 and 10, but this is what we've got.
01:07:229 (1) - This repeat is fairly obscured by hitbursts and would be easy to fix regardless. It is fairly visible which is why I kept it
02:02:515 (1,2,1,2,1,2) - I found this to flow a lot better when configured like this:
It flows better indeed. Done
I personally like 1/4 better because of the intensity I feel from the map. The others probably feel the same but yeah..

http://puu.sh/1NQ47
Topic Starter
meiikyuu
updated
Garven
Fix the covered slider and repeat arrows please. I'll recheck when I can.
Saten
Topic Starter
meiikyuu
updated
Valde
Kudosu ~
Love that. ♥
Melophobia

lolcubes wrote:

First of all:
The timing is wrong. 00:43:229 - Here you need a 5/4 red section because the time signature changes to 5/4. Next, you need a 4/4 red section at 00:51:801 because it goes back to 4/4 here. This also happens before other choruses later in the map.
I have the same feeling since it fits perfectly with previous/following signature; move all 5/4 backward by 1/1beat

Garven: I can recheck and give something nice if you're willing to complete this mapset. PM me if you want
Wishy
1/4 plss
Kynan

Wishy wrote:

1/4 plss
Garven
Delays... sorry...

[General]
Sorry I forgot to mention this, but in the artist, set it to 妖精帝國 and leave the unicode as "Yousei Teikoku"

Apply Melo's quote of lolcubes please. This will apply to the quoted section as well as 01:48:586 - and 02:41:729 -

[Level 6]
The new combos are alright since they're not several single note new combos in a row - it's just that super-short combos mess with the HP Drain metric.

The current alignments are readable - I just felt that it was a little tacky since it looked like you weren't quite sure what pattern you were trying to stick to, hehe.

[Origin]
OD7 against AR9 is pretty odd since you get 300's very very easily. It's okay, but not preferred. You want to set it to the tone of the map, not just because you always set it that way.

[Saten]
Same commentary on the OD from Origin.

Not that harsh, no, but in comparison with the rest of the intro? Yes. It feels unbalanced having a strong start, then pittering out with the same intensity of music.

You should set it to a slider to slider jump then - right now the pacing feels off since you start this off with jumps between each phrase, and this distanced snapped part breaks that flow.

[Nyaten]
OD +1 or 2 please. 7 is too low for this level of difficulty. Lower the HP Drain if you feel that will be a deciding factor, but free 300s on a map of this level is just stupid.

@Melo: お願いします
Kynan

Garven wrote:

Delays... sorry...

[Nyaten]
OD +1 or 2 please. 7 is too low for this level of difficulty. Lower the HP Drain if you feel that will be a deciding factor, but free 300s on a map of this level is just stupid.
Well the 300s were not that free when there was the 1/4 streams so that's why it's OD7. But it should not be over OD8 because then the lower HP drain would make the map way too easy. The HP already got, imo, kind of "lowered" (even if it has not) because now if you miss a full stream you won't die because there are not as many notes as for the 1/4 streams :/
Topic Starter
meiikyuu

Garven wrote:

Delays... sorry... its ok lol

[General]
Sorry I forgot to mention this, but in the artist, set it to 妖精帝國 and leave the unicode as "Yousei Teikoku" ok fixed

Apply Melo's quote of lolcubes please. This will apply to the quoted section as well as 01:48:586 - and 02:41:729 - ok fixed

[Level 6]
The new combos are alright since they're not several single note new combos in a row - it's just that super-short combos mess with the HP Drain metric.

The current alignments are readable - I just felt that it was a little tacky since it looked like you weren't quite sure what pattern you were trying to stick to, hehe. xD kk

[Origin]
OD7 against AR9 is pretty odd since you get 300's very very easily. It's okay, but not preferred. You want to set it to the tone of the map, not just because you always set it that way. fine od8 then one thing i find wierd though, once i increased the OD...the star rating drops from 5.00 to 4.90 for some reason, and now Level 6 is in front o_O ..
i did not update yet, still fixing
Saten

Garven wrote:

Delays... sorry...

[General]
Sorry I forgot to mention this, but in the artist, set it to 妖精帝國 and leave the unicode as "Yousei Teikoku"
I would leave the Artist as it is since the Title itself is in English

Apply Melo's quote of lolcubes please. This will apply to the quoted section as well as 01:48:586 - and 02:41:729 -

[Saten]
Same commentary on the OD from Origin. I think OD 7 is pretty ideal for this


Not that harsh, no, but in comparison with the rest of the intro? Yes. It feels unbalanced having a strong start, then pittering out with the same intensity of music.

You should set it to a slider to slider jump then - right now the pacing feels off since you start this off with jumps between each phrase, and this distanced snapped part breaks that flow. I kinda fixed it. Took a while to find something fitting.

[Nyaten]
OD +1 or 2 please. 7 is too low for this level of difficulty. Lower the HP Drain if you feel that will be a deciding factor, but free 300s on a map of this level is just stupid. Keep in mind that this isn't a short map. It is already difficult enough imo. And read what I mentioned above. OD is nothing I wanna change just like that. And what Kynan mentioned. Lowering the HPD would make it much easier
http://puu.sh/1PrRX
Garven

Saten wrote:

[General]
Sorry I forgot to mention this, but in the artist, set it to 妖精帝國 and leave the unicode as "Yousei Teikoku"
I would leave the Artist as it is since the Title itself is in English

What? In what world would this make any sense at all?

[Nyaten]
OD +1 or 2 please. 7 is too low for this level of difficulty. Lower the HP Drain if you feel that will be a deciding factor, but free 300s on a map of this level is just stupid. Keep in mind that this isn't a short map. It is already difficult enough imo. And read what I mentioned above. OD is nothing I wanna change just like that. And what Kynan mentioned. Lowering the HPD would make it much easier
The HPD was simply going off your own suggestion earlier. Either way, the OD needs to be higher. If you can follow the map at AR10, then accuracy won't be a problem. 7 is too low for something at this level of difficulty, plain and simple.
Kynan
Damn he always puted OD7 on his maps, why would he change now ? As ppy likes to say it when we talk about modifying a map : the maps are meant to be played the way THE MAPPER wants it.
Garven
And the team approves maps that fit a certain standard. So what? This map can stay unranked and you can play it all you want with bad settings, but we can move it forward if it is made with more reasonable settings. It's not that hard to figure out.

Edit: Go figure out how the ranking system works, then try again.
Kynan
so the fact that it is not easy is a wrong setting ? anyway do what you want but it needs to be ranked... any map can be approved since ztrot maps are approved...
Topic Starter
meiikyuu
ok i updated with these changes so far :
- all red timing points have been fixed
- increase OD of origin..
- changed 妖精帝國

edit: everything should be updated now
CXu
OD7 won't give out "free 300s" on a "map of this level". Just saying.
Saten
I've done some research and the majority of the fast and challenging maps uses OD 7





Well, the results are pretty much the same for me.
BeatofIke
Personally, I prefer OD7. I would never put it any higher on any of my maps!
OD8 is just too hard too me! :o
Zare
About OD:
I'd personally prefer like OD9 or OD10 on all maps. This is a rhythm game after all, so yeah :p
I agree with rasing the OD to at least 8. Saten, you can't tell a difference because (no offense) you can't play the map at all. Top Players like Cookiezi or Niko though WILL be able to tell a difference and it will be pretty easy for them to get high Acc with OD7.
Using a certain OD simply because you use it almost always is not a good idea. Every map setting should be chosen according to the song and the map just like the mapping itself should always fit the song. (I mean, you don't want unfitting patterns/streams/whatever in a map simply because you like to use them in all your maps)
Saten
I'm discussing this with people. No need post anything about it.
And there's always HardRock

I'll change this soon regardless, but I'm still kinda waiting for responses.
Aqo

Saten wrote:

And there's always HardRock
This is one thing I was hesitating about pointing out.
OD7 is more appealing to HR than OD8+ since you can actually reliably shoot for 300s. Nobody can SS OD10. Nobody. This map is, generally, HRable, and OD7 will give it a more interesting scoreboard.

At the same time, I personally believe OD7 fits best for 160~240 bpm range maps, and that for over-240bpm OD8 is better. However this is different per person. There is *no one right OD*, it's all in the eye of the beholder really. People shouldn't tell Saten what to do, this is the kind of thing that falls within mapper decision and not something that modders should argue on.

If anybody thinks 300s are free on this map with OD7, please post a scoreboard of yourself SSing the map.
Kynan

Aqo wrote:

If anybody thinks 300s are free on this map with OD7, please post a scoreboard of yourself SSing the map.
Jenny
Aqo, OD7 does not change spacings and the likes - you should know about that and what you and Kynan are trying to say is pointless; also, OD7 sucks for OVER TEH TOP-difficulties which is something you and everyone else should be aware of.

So put the OD to 8, right now it's seriously breaking with the mapping itself.

val0108 is not an example of how to do it "right"
Topic Starter
meiikyuu
everything's already increased so...yeah
Garven
Is this ready for a recheck then? Or still waiting on Saten?

Edit:

Okay, I rechecked and I'm happy with the set. We'll see what Melo says once he gets some time to take a look.
Topic Starter
meiikyuu
Yeah it's ready for recheck. I pmd melophobia but he hasn't responded yet xD

edit : yay
Nesk
Hope this gets ranked! amazing map<3
Melophobia
Sorry for the delay :o

[Nyaten]
00:46:873 (2) - unsnapped

[Origin]
00:39:372 (1) - remove newcombo
03:05:301 (7,8,1) - spacings can be more consistent imo

i think there can be some more finishes; consider adding it at:
SPOILER
00:08:944 (1) -
00:45:586 (4) -
00:46:658 (2) -
00:49:925 -
00:58:658 (5) -
01:11:086 (3) -
01:13:122 (3) -
01:50:729 (1) -
01:51:586 -
01:51:800 -
01:52:872 -
01:53:729 -
01:55:871 -
02:03:801 -
02:41:729 -
02:42:586 -
02:43:872 -
02:44:729 (4,5) -
02:45:372 (7) -
02:46:015 (2) -
02:46:872 -
02:48:157 -
02:49:229 (3) -
03:10:658 -
03:39:800 -

[Level 6]
01:10:979 (1) - should start at 01:10:711 - for the sake of consistency with the next spinner

also same as Origin;
SPOILER
00:44:301 (4) -
00:45:586 -
00:46:443 -
00:47:729 (1) -
00:48:587 (5) -
00:50:728 -
00:58:658 -
01:50:729 -
01:55:871 -
02:03:801 -
02:15:801 (1) -
02:46:015 -
03:10:657 -
03:39:801 (1) -

[Level 3]
needs more finishes
SPOILER
00:58:658 -
02:00:371 -
02:03:801 -
02:06:372 -
02:08:086 -
02:14:085 (3) -
03:03:799 -
03:04:121 -
03:04:443 -
03:13:228 -
03:14:085 -
03:14:943 -
03:17:835 -
03:18:157 -
03:29:514 -
03:36:371 -
03:39:800 -

00:51:801 - fill in here like 01:56:944 - ?

[Level 1]
same with other diffs
SPOILER
00:27:801 -
00:38:086 -
00:41:515 -
01:02:943 -
01:50:729 -
02:00:372 -
02:03:801 -
02:06:372 -
02:44:942 (2) -
02:45:372 -
03:07:228 -
03:10:657 -
03:18:371 -

01:37:658 - this section is quite boring to be honest. it would be more exciting if there was a note here
01:56:944 - fill in here like 00:51:801 - ?

00:48:373 (1) - unsnapped
00:49:230 (2) -
02:48:370 (2) -

i'm fine with the rest of the mapset so contact me via forum PM when you're done with this mod. I'll rebubble
Topic Starter
meiikyuu

Melophobia wrote:

Sorry for the delay :o

[Nyaten]
00:46:873 (2) - unsnapped

[Origin]
00:39:372 (1) - remove newcombo
03:05:301 (7,8,1) - spacings can be more consistent imo

i think there can be some more finishes; consider adding it at:
SPOILER
00:08:944 (1) -
00:45:586 (4) -
00:46:658 (2) -
00:49:925 -
00:58:658 (5) -
01:11:086 (3) -
01:13:122 (3) -
01:50:729 (1) -
01:51:586 -
01:51:800 -
01:52:872 -
01:53:729 -
01:55:871 -
02:03:801 -
02:41:729 -
02:42:586 -
02:43:872 -
02:44:729 (4,5) -
02:45:372 (7) -
02:46:015 (2) -
02:46:872 -
02:48:157 -
02:49:229 (3) -
03:10:658 -
03:39:800 -

[Level 6]
01:10:979 (1) - should start at 01:10:711 - for the sake of consistency with the next spinner

also same as Origin;
SPOILER
00:44:301 (4) -
00:45:586 -
00:46:443 -
00:47:729 (1) -
00:48:587 (5) -
00:50:728 -
00:58:658 -
01:50:729 -
01:55:871 -
02:03:801 -
02:15:801 (1) -
02:46:015 -
03:10:657 -
03:39:801 (1) -

[Level 3]
needs more finishes
SPOILER
00:58:658 -
02:00:371 -
02:03:801 -
02:06:372 -
02:08:086 -
02:14:085 (3) -
03:03:799 -
03:04:121 -
03:04:443 -
03:13:228 -
03:14:085 -
03:14:943 -
03:17:835 -
03:18:157 -
03:29:514 -
03:36:371 -
03:39:800 -

00:51:801 - fill in here like 01:56:944 - ?

[Level 1]
same with other diffs
SPOILER
00:27:801 -
00:38:086 -
00:41:515 -
01:02:943 -
01:50:729 -
02:00:372 -
02:03:801 -
02:06:372 -
02:44:942 (2) -
02:45:372 -
03:07:228 -
03:10:657 -
03:18:371 -

01:37:658 - this section is quite boring to be honest. it would be more exciting if there was a note here
01:56:944 - fill in here like 00:51:801 - ?

00:48:373 (1) - unsnapped
00:49:230 (2) -
02:48:370 (2) -

i'm fine with the rest of the mapset so contact me via forum PM when you're done with this mod. I'll rebubble
fixed all, thank you so much :)
Melophobia
..there are still some minor things you might need to take into consideration. no kds !

SPOILER
[Level 6]
02:42:586 (4) - finish
02:51:801 (1) - remove clap from the beginning and add it to the end
02:52:658 (2) - ^
03:01:228 - finish
03:10:657 - ^
03:11:944 (1) - remove newcombo for the sake of consistency with 03:08:514 (8) - ?

[Origin]
00:09:694 (1) - there shouldn't be the newcombo here considering your comboing pattern. remove it please
00:53:086 (3) - maybe newcombo here?
00:55:229 - finish
01:03:800 - ^
01:22:122 (9,10) - considering that the previous spacing is quite large maybe players read this rhythm as 1/2. i think you need to space them at a higher DS
02:36:372 - finish
03:02:086 (3) - finish
03:03:801 (5) - how about adding finishes to both begin and end? just suggestion tho~

[Level 3]
00:46:443 - finish
00:50:943 - ^
00:51:371 (2) - ^
00:55:229 - ^

[Level 1]
00:46:657 - finish
00:50:193 (3) - move this slider backward by 1/2 beat and add finish to 00:51:371 -
00:55:229 - finish
00:58:658 - ^
01:51:800 - ^
01:56:514 - ^
01:56:943 (2) - remove this circle please
01:58:658 (4) - add newcombo here
02:15:801 (1) - finish
02:35:515 - ^
02:38:943 - ^
03:39:371 - it may be just me but feels much better if there's a note here

i hope that's all > < poke me once again after fixes~
Topic Starter
meiikyuu

Melophobia wrote:

..there are still some minor things you might need to take into consideration. no kds !

SPOILER
[Level 6]
02:42:586 (4) - finish
02:51:801 (1) - remove clap from the beginning and add it to the end
02:52:658 (2) - ^
03:01:228 - finish
03:10:657 - ^
03:11:944 (1) - remove newcombo for the sake of consistency with 03:08:514 (8) - ?

[Origin]
00:09:694 (1) - there shouldn't be the newcombo here considering your comboing pattern. remove it please
00:53:086 (3) - maybe newcombo here?
00:55:229 - finish
01:03:800 - ^
01:22:122 (9,10) - considering that the previous spacing is quite large maybe players read this rhythm as 1/2. i think you need to space them at a higher DS
02:36:372 - finish
03:02:086 (3) - finish
03:03:801 (5) - how about adding finishes to both begin and end? just suggestion tho~

[Level 3]
00:46:443 - finish
00:50:943 - ^
00:51:371 (2) - ^
00:55:229 - ^

[Level 1]
00:46:657 - finish
00:50:193 (3) - move this slider backward by 1/2 beat and add finish to 00:51:371 -
00:55:229 - finish
00:58:658 - ^
01:51:800 - ^
01:56:514 - ^
01:56:943 (2) - remove this circle please
01:58:658 (4) - add newcombo here
02:15:801 (1) - finish
02:35:515 - ^
02:38:943 - ^
03:39:371 - it may be just me but feels much better if there's a note here

i hope that's all > < poke me once again after fixes~
ok fixed all (:
Melophobia
✲゚。.(✿╹◡╹)ノ☆.。₀:*゚✲゚*:₀。
Topic Starter
meiikyuu
arigatouu ~ 8D
Garven
(ノ╹〰╹)ノ
[Epicz]
congratz D:
Saten
(づ ̄ ³ ̄)づ
-Neipezi
omg bpm280 :o congratz
Kynan
FINALLY ! Congratz

Post merge:

Kynan wrote:

-Kirito wrote:

omg bpm280 :o congratz
calm down there's no 1/4 streams x( (sadly D:)
jesse1412

Kynan wrote:

-Kirito wrote:

omg bpm280 :o congratz
calm down there's no 1/4 streams x( (sadly D:)
Which makes it wrongly timed, which is stupid. Do this on a slower map and there's no way it would be allowed.
alacat
meiikyuu~ (ノ^^)ノ congrats
Frostmourne
both Saten meiikyuu are cool \:D/

gratz for this !
Hyacine
Finally this got ranked \:D/

Gratz Saten and Meii ~~
LunarSakuya
K finally hng
[Epicz]
dont forget LunarSakuya for his(?) gd :c
Zare

jesus1412 wrote:

Which makes it wrongly timed, which is stupid. Do this on a slower map and there's no way it would be allowed.
Open the map in editor, use 25% playback rate and listen to the streamparts.
It is 1/3, not 1/4. The streams are correctly snapped. Using 1/4 would be wrong.

Anyways, congratz on finally getting this map ranked, it's awesome.
Be prepared for HT scoreboard
Kynan

Zarerion wrote:

Be prepared for HT scoreboard
are you crazy ?! you won't get me playing Ht xD
Low
It's about time we see this ranked. :oops:
Mythol

LunarSakuya wrote:

K finally hng
KSHR
Gratz, LunarSakuya Saten and meii! :3
Kynan
gimme my S damn it ! (Aqo so pro BTW <3)
Moway
finally this thing is ranked

grats!
Tanzklaue

Zarerion wrote:

Be prepared for HT scoreboard
thanks to the streams being 1/3, the map actually is possible for normal human beings.
Cloudchaser
Congratz meiikyuu!
<3 i love Yousei Teikoku and this song..
Fantastic
Roxas
Finally ranked! Congrats meiikyuu
[Luanny]
why no taiko? :(
YTYuyu
omg finally....FINALLY~ \o/, it's been over a year and the carnage as began :D

congratz on the rank moe kyuu-chan ;)
Makar
Took long enough orz congrats
Saiyuka_old
grats
Nyari
ITS RANKEDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD. Grats Saten on getting your diff ranked!
BeatofIke
Yay! moe Saten and meiikyuu! :3
Sieg
Looks so good, gratz!
Kite
cool, grats meiikyuu
Kryptogram
Congratulations !!
Wishy
It's a pity we got 1/3 streams instead of 1/4 (I don't care which are correct, 1/4 play better because of how intense this map is).

Still great map, congrats etc.
Zare

Wishy wrote:

1/4 play better because of how intense this map is
I'm glad this statement isn't only your opinion, but common se-

Oh wait.
Kynan

Zarerion wrote:

Wishy wrote:

1/4 play better because of how intense this map is
I'm glad this statement isn't only your opinion, but common se-

Oh wait.
it is mine too...
Topic Starter
meiikyuu
thanks everyone! and grats saten

and ty garven (:
LQA20Ans
Congratulation!!!!!!!! :)

finally ranked WOW
Aqo

Kynan wrote:

gimme my S damn it ! (Aqo so pro BTW <3)
lolwhy
can't even FC
screwthisgame

grats on rank meiikyuu and saten :D
Triskelion91
congrats~ :)
Nyan-Zapo
gratz to ranked :3
Kynan
meh waiting for some SS of Cookiezi xD
jonathanlfj
Yessss finally
gratzz
Quilt
ffffinallyy gratz!! :)
KennyGlenn
Zyzz is amused
Satellite
congratz~~
yanlu
gratz meiikyuu :) wwwwww
cRyo[iceeicee]
Grats~!! :>
Water Wolf
Good map!
xsrsbsns
gratz~
Coro
Wow finally

gratz~
Rizumu Tenshi
After a long time of waiting, this map is finally RANKED! Congratulations! :) Now I gotta go see Nyaten...
Lorpy
Yuppy finally ranked :D
Aoko
finallyyyyyyyyyyyy YESSS <3 Congrats meii ;D
Konei
FINALLY !!

Congratz Meiikyu and Saten :33
jesse1412
Map seems timed wrong, -25 offset plays WAY better for me (checked with a friend, he got the exact same offset.)
Topic Starter
meiikyuu
just went to editor and tested several diffs, everything still seems fine at current timing(im only getting like 0-4 ms delays while playing through it) ..
lolcubes
Timing seems fine to me.
Btw some claps are off in both saten and nyaten. D:
Proxy
I love this map
Revy-
ok
ScrappY_old_1
Какой далбаеб Стримы закручивает зачем это нужно!
420Noob
YES Rank 259!!!! :)
rhalp10
Can i Ask You ? How T o Get RANKED your beatmap ?
lit120
The Japanese God made that country :p
Swiftrax
What BPM is the streams set to?
Faustas156
Easy

There's basic trolling sliders which is annoying
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