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Horie Yui - Vanilla Salt (TV Size)

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Topic Starter
Darksonic
This beatmap was submitted using in-game submission on jueves, 31 de enero de 2013 at 20:08:16

Artist: Horie Yui
Title: Vanilla Salt (TV Size)
Source: Toradora!
Tags: ending sekai-nyan
BPM: 140
Filesize: 14763kb
Play Time: 01:39
Difficulties Available:
  1. Easy (2,53 stars, 89 notes)
  2. Insane (4,96 stars, 221 notes)
  3. Sekai's Hard (4,75 stars, 207 notes)
  4. Sekai's Normal (4,34 stars, 147 notes)
Download: Horie Yui - Vanilla Salt (TV Size)
Download: Horie Yui - Vanilla Salt (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
Toradora <3

I didn't want to map something that is already mapped but couldn't resist at this song, is just great.

and by Sekai-nyan
Lion8980
1st?
Suimya
:3
Suimya
ok =w= my hard is done~

http://puu.sh/1CLNV
Topic Starter
Darksonic
Nice diff, I'll add it soon.

Edit: Moved to pending ^^
yanlu
Hi~ Mod Request via my Mod Queue~

[overall]

fine :)
(Sekai is too moe~~)
[Insane]

00:19:244 (1)- this spin so short maybe...
00:51:922 (2)- this sooo hide with Hidden mod!
00:55:565 (1,2,3,4,5)- make them more like a star :D (ctrl+shift+D)
00:57:279 (2)- very hide with 00:56:208 (4)-
00:58:779 (3)- maybe change to x256 y68?
make 01:01:994 (1)- stack with 01:00:065 (2)- head and 01:02:422 (2)- stack with 01:00:494 (3)- head
I prefer 01:02:851 (3)- not stack 01:03:494 (4)- 's head
01:13:565 (6,7)- this too
01:14:637 (2)- cuz there are same color...
01:38:636 (1,2,3,4,5)- make star too ;3
[Sekai's Hard]
00:15:493- here has vocal
00:20:851 (1)- this slider isn't Consistent with 00:22:136 (3,5)- maybe curve more
00:29:422 (7,1)- make them Parallel ><?
00:42:815 (4)- dele this note,excess
00:50:208 (1,1,1,1,1,1)- don't have to all nc here i think lol
00:53:636- add a note fix with 00:52:779 (1,2,3,4)- :3
00:59:851 (1,2,3,4)- empty...mabe1/2 here D;
00:59:851 (1,2,3,4)- empty...mabe1/4 here D; *
01:04:565 (5,1,2)- same as 00:29:422 (7,1)- xD
01:32:851 (4)- and 01:31:994 (2)- o.o..
[Sekai's Normal]
CS-1?
AR-1?

00:16:993 (1)- dele nc and nc 00:17:422 (2)-
00:22:136 (1,2)- ^
00:24:922 (1,2)- change nc~
00:27:279 (1,2)- ^
00:31:136 (4,1)- ^
00:32:851 (4,1)- ^
00:35:851 (1,2)- ^
00:40:994 (1,2)- ^
00:43:565 (1,4)- ^
00:45:494 (1)- dele nc ...etc
[Easy]
00:39:708 (3,4)- make(4) parallel (3)
01:01:351 (1)- dele nc
01:00:279 (4)- nc here?
01:39:494 (1)- chage to a slider from 01:39:279- to 01:39:494-
that's all~ good map!!

good luck =w=/
Topic Starter
Darksonic

yanlu wrote:

[Insane]

00:19:244 (1)- this spin so short maybe... It's an Insane diff, so it's not a problem at all.
00:51:922 (2)- this sooo hide with Hidden mod! And what o.o
00:55:565 (1,2,3,4,5)- make them more like a star :D (ctrl+shift+D) Actually seems pretty good for me.
00:57:279 (2)- very hide with 00:56:208 (4)- It's fine.
00:58:779 (3)- maybe change to x256 y68? Moved around there.
make 01:01:994 (1)- stack with 01:00:065 (2)- head and 01:02:422 (2)- stack with 01:00:494 (3)- head That would ruin the pattern in some way.
I prefer 01:02:851 (3)- not stack 01:03:494 (4)- 's head Why not? It's following spacing consistency, so it's ok.
01:13:565 (6,7)- this too Why o.o
01:14:637 (2)- cuz there are same color... o.o?
01:38:636 (1,2,3,4,5)- make star too ;3 It is a star already xD.
[Easy]
00:39:708 (3,4)- make(4) parallel (3) Fixed.
01:01:351 (1)- dele nc Music stopped here, so I think NC fits nice.
01:00:279 (4)- nc here? Nah.
01:39:494 (1)- chage to a slider from 01:39:279- to 01:39:494- Ok.
Thanks for modding :3
meiikyuu

hi thanks for posting in my queue. this song sounds like a good map (: !
feel free to follow whatever you want ~


Easy
  1. 00:13:993 (1) - consider adding a finish at the beginning
  2. 00:41:851 (1) - (a little nazi) don't make it touch the edge of 00:40:994 (4) - ?
  3. 00:46:136 (2) - move middle point to x:180 y:68
  4. 01:02:851 (2) - add whistle at the beginning (to match 01:06:279 (2) - )
  5. 01:09:708 (2) - if you followed above suggestion, add whistle to the beginning here too
Sekai's Normal
  1. 00:16:993 (1) - move to x:180 y:184 so that the previous note curves around it more neatly
  2. 00:41:851 (3) - make more symmetrical so that it will curve perfectly over 4:
    SPOILER

    308,76,41851,2,0,P|256:56|188:80,2,120,8|2|8,0:0|0:0|0:0,0:0:0
  3. 01:11:208 (3) - instead of one slider, try single note..followed by a 1/1 slider
  4. 01:16:351 (4) - same with here. (I also like the pattern here 01:19:994 (2,3) - and if you don't like what I suggested, you could follow this part instead)
  5. 01:28:136 (2) - move to x:404 y:208
  6. 01:37:994 (1) - why not make a vertical flip from 01:36:279 (3) - instead?

    I have a lot more to say about the combos, so here's a separate section of combo modding. It's all up to you really, but this is what I feel is most appropriate & consistent with the tune:
    SPOILER
    00:16:993 (1) - remove NC
    00:17:422 (2) - NC
    00:19:136 (1) - remove NC
    00:19:994 (1) - NC
    00:20:851 (3) - NC
    00:22:136 (1) - remove NC
    00:24:279 (5) - NC
    00:24:922 (2) - remove NC
    00:29:422 (1) - remove NC
    00:31:136 (4) - NC
    00:31:779 (1) - remove NC
    00:34:994 (3) - NC
    00:35:851 (1) - remove NC
    00:40:994 (1) - remove NC
    00:41:422 (6) - NC
    00:43:565 (1) - remove NC
    00:44:851 (7) - NC
    00:45:494 (1) - remove NC
    00:47:851 (1) - remove NC
    00:48:708 (2) - NC
    01:01:994 (2) - NC?
    01:08:208 (1) - remove NC
    01:09:279 (1) - NC
    01:10:136 (1) - remove NC
    01:12:279 (6) - NC
    01:12:708 (1) - remove NC
    01:13:994 (4) - NC
    01:14:422 (1) - remove NC
    01:15:708 (6) - NC
    01:17:422 (1) - remove NC
    01:22:136 (1) - remove NC
    01:22:565 (2) - NC
    01:24:279 (1) - remove NC
    01:25:136 (1) - NC
    01:26:851 (1) - remove NC
    01:31:565 (1) - remove NC
    01:32:851 (3) - NC
    01:34:565 (1) - remove NC
    01:36:279 (1) - NC
    01:37:994 (1) - remove NC
    01:39:279 (5) - NC

    i'm really sorry if you had a certain combo pattern going alreadydon't kill me (/o\)
Sekai's Hard
  1. 00:32:208 (5,6) - one grid down for perfect blanket
  2. 00:50:208 (1,1,1) - make these a better, equal triangle shape
  3. 01:06:922 (1,2) - move both one grid to the left, it will correct spacing
Insane
  1. 00:13:993 (1) - finish at beginning?
  2. 00:15:493 (1) - you should just add a whistle here too
  3. 00:26:851 (1) - add a whistle at the end..i hear a little something in the background but i can't explain lol
  4. 00:55:565 (1,2,3,4,5) - make neater star . and somehow, consider getting 00:56:208 (4) - to stack on 00:57:279 (2) - . it will look rly nice (:
    If you're too lazy to try it out , you can use the random star I made:
    SPOILER

    200,324,55565,5,8,0:0:0
    142,196,55779,1,0,0:0:0
    112,336,55993,1,0,0:0:0
    220,244,56208,1,8,3:0:0
    76,256,56422,1,8,3:0:0
  5. 01:38:636 (1,2,3,4,5) - you could probably make a more equal star here too, like that above star. but i guess it doesn't matter haha
hope this helped a bit, it's a nice map. keep it up sekai ^^ \ ~ and darksonic xD
best of luck in ranking
Topic Starter
Darksonic

meiikyuu wrote:

Easy
  1. 00:13:993 (1) - consider adding a finish at the beginning Sure.
  2. 00:41:851 (1) - (a little nazi) don't make it touch the edge of 00:40:994 (4) - ? Moved it a bit.
  3. 00:46:136 (2) - move middle point to x:180 y:68 Ok.
  4. 01:02:851 (2) - add whistle at the beginning (to match 01:06:279 (2) - ) No because that whistle on 1:06 it's following the piano sound, and there is no piano sound here.
  5. 01:09:708 (2) - if you followed above suggestion, add whistle to the beginning here too ^
Insane
  1. 00:13:993 (1) - finish at beginning? Sure.
  2. 00:15:493 (1) - you should just add a whistle here too Same here, I'm following piano sound with whistles.
  3. 00:26:851 (1) - add a whistle at the end..i hear a little something in the background but i can't explain lol Yeah I can hear it xD, added.
  4. 00:55:565 (1,2,3,4,5) - make neater star . and somehow, consider getting 00:56:208 (4) - to stack on 00:57:279 (2) - . it will look rly nice (: Seems great indeed, I will use yours, thanks ^^
    If you're too lazy to try it out , you can use the random star I made:
    SPOILER

    200,324,55565,5,8,0:0:0
    142,196,55779,1,0,0:0:0
    112,336,55993,1,0,0:0:0
    220,244,56208,1,8,3:0:0
    76,256,56422,1,8,3:0:0
  5. 01:38:636 (1,2,3,4,5) - you could probably make a more equal star here too, like that above star. but i guess it doesn't matter haha Improved it.
Thank you for your useful mod :3
Weez
ahhhh toradora!!!! most mod! :3
Suimya
ok Fixed my diffs :3

Normal: http://puu.sh/1IABe

Hard: http://puu.sh/1IAL1

Thank you guys for your mods ~
Topic Starter
Darksonic
Updated.
MoodyRPG
Limpiando request ~

General
  1. Solo tus dificultades tienen video, deberias añadirle tambien el video a las dificultades de Sekai
Easy
  • -- Muy bien hecho
Sekai's Normal
  • - 00:22:136 (1) - Why the new combo here? Remove it to keep your combo pattern
    - 00:24:922 (1) - Same ^
Sekai's Hard
  • - 00:18:494 (1) - Why you don't start this spinner here 00:19:136 and finish here 00:20:422 if you follow the instrument
    - 01:07:994 (4) - I really prefer to see this slider like this, also I like these type of patterns
    - 01:10:351 (4,5) - Spacing here? The note (5) looks a little far from (4)
    - 01:36:279 (3) - A new combo here feels really good
Insane
  • - 01:30:279 (3) - nazi* Podrias mover un poco este slider para que no haga un overlap con el slider (1)
Y eso seria todo Bruno, has mejorado bastante en esto del mapeo y espero que sigas haciendo buenos maps

Buena suerte :)
Topic Starter
Darksonic

MoodyRPG wrote:

General
  1. Solo tus dificultades tienen video, deberias añadirle tambien el video a las dificultades de Sekai Uy, ni idea como se me paso esto, hecho.
Easy
  • -- Muy bien hecho
Insane
  • - 01:30:279 (3) - nazi* Podrias mover un poco este slider para que no haga un overlap con el slider (1) Si te fijas bien no llegan a tocarse, lo que se toca es el circulo que se va cerrando y después queda ahí antes que el slider desaparezca :p
Gracias Moody ql :3
Sonnyc
Vanilla Salt!!!!!!~~~~ a song what I heard in osu :3

Easy:

00:52:779 (2) - Try this for more blanket?
SPOILER
296,252,52779,2,0,P|256:277|216:252,1,100,10|6,0:0|0:0,0:0:0
01:09:708 (2) - Add Whistle at the start?
01:16:565 (2) - ^?
01:25:136 (4) - Delete Whistle like 01:23:422 (2) feels better here

Sekai's Normal:

00:29:422 (4) - Whistle instead Finish sounds better
00:55:565 (2) - NC should start here, instead 00:55:136 (1)
01:16:565 (3) - Whistle at the start?

Sekai's Hard:

00:48:601 (2) - Deleting feels better to play imo
01:01:351 (5) - NC for difficulty consistency
01:09:922 (4) - 1 Grid up to make slider's distance similar
01:13:136 (4) - Blanketing the end of (3) will be better here(copy paste (3) :p) http://puu.sh/1KK6s
01:38:851 (3) - 1 Grid left for slider distance

Insane:

00:25:994 (6) - Can't you make more flatter?
00:37:350 (3,5) - Delete Whistle, since all is too loud
00:40:565 (3,4) - Do something similar with above
00:47:636 (1) - I don't think this note is the one to be emphasized with Finish
01:38:636 (1,2,3,4,5) - It would be better if you made a perfect pentagon

~
Topic Starter
Darksonic

Sonnyc wrote:

Easy:

00:52:779 (2) - Try this for more blanket? Sure.
SPOILER
296,252,52779,2,0,P|256:277|216:252,1,100,10|6,0:0|0:0,0:0:0
01:09:708 (2) - Add Whistle at the start? No, I'm following Piano sound with Whistles.
01:16:565 (2) - ^? ^
01:25:136 (4) - Delete Whistle like 01:23:422 (2) feels better here ^

Insane:

00:25:994 (6) - Can't you make more flatter? Why? o.o, it's ok like this.
00:37:350 (3,5) - Delete Whistle, since all is too loud I like how it sounds since I'm following voice here.
00:40:565 (3,4) - Do something similar with above ^
00:47:636 (1) - I don't think this note is the one to be emphasized with Finish Music sounds like a cymbal here, so it fits.
01:38:636 (1,2,3,4,5) - It would be better if you made a perfect pentagon I have no idea how to do it even better, but I think this is not a problem after all xD.
Thanks ^^
Suimya
:3

Normal: http://puu.sh/1L1UW

Hard: http://puu.sh/1L1VL

Thanks For modding ></
Topic Starter
Darksonic
Updated.
[Yue]
ToraDoraaaaaaaaaaaaaaaa!!!!!! *--------------*
Exelente mapa Bruno! te dejo una estrella >w<
Topic Starter
Darksonic

[Yue] wrote:

ToraDoraaaaaaaaaaaaaaaa!!!!!! *--------------*
Exelente mapa Bruno! te dejo una estrella >w<
Gracias :3
BounceBabe
Hi M4M

General
You have too much Kiai parts! Reduce them, overall its 49 seconds, and the song has 1 mintues 45 seconds time. You also start at 00:13:993 - Delete the first section maybe?

Easy

Nothing here

Normal


00:49:994 (1) - Remove NC
00:53:208 (1) - ^ Add on next element

Hard

General
You used tripples, but they dont suit at all. Remove them

Overal
00:16:136 - Here is no vocal, why starting slider here? thats weird Delete them 00:15:708 (4,5) - and move the slider to 00:15:708 - then it goes with the backkground music
00:50:208 (1,1,1,1,1,1) - Too much NC, reduce them
00:57:708 (1) - Spacing, move it further away
01:17:422 (1) - ^


Overall the diff is ok

Insane

00:15:493 (1) - Spacing, jump is too sudden and doesnt fit at this part at all
00:20:851 (1) - Remove NC
00:36:494 (1) - ^ Add on next element
00:44:851 (4) - You cant see this circle good, move it a little
01:05:208 (8) - NC, delete new combo at 01:05:422 (1) -
01:12:065 (1,2) - These doesnt fit at all, remove the 2nd one
01:18:922 (7) - Remove NC, delete next
01:22:351 (5) - ^
00:17:208 (3) - ^
01:15:494 (4) - ^
01:18:922 (7) - ^
01:22:351 (5) - ^
01:05:208 (8) - ^ (01:12:065 (1) - Here you did that)

01:24:065 (1,1,1) - Remove NC
01:25:565 (1) - I suggest a half beat reserve slider, fits the vocal better than this huge slider
01:37:136 (4,5) - This plays odd, try to move them a little different
01:38:636 (1,2,3,4,5) - Make a symmetric star


You did well on this map! Good luck
787B
Hi ♪
From my Modding Queue

General
About the kiais, starting at 01:01:994 - you've pretty much used one after one after 2 seconds of the previous kiai. For example, you've ended one kiai at 01:13:994 - and started one at 01:15:708 - Have you tried "flashy" kiais here? I think they would fit well, but this is just me of course.

Easy
Nothing much I can add here. Looking solid to me.
01:00:279 (4) - Hmm not quite sure, you could've made this one to be a bit more aligned with 00:58:994 (2) - Something like this for a better looking.
01:01:351 (1) - Don't quite like the position of this slider here due to the fact that 00:58:994 (2) - can still be seen fading. In other words, overlap doesn't look good imo.

Sekai's Normal
Oh, hi there Sekai.
00:19:136 (4) - NC because this starts on the "big" white tick? Plus, I think the consistency will look better. (Remove 00:19:994 (1) - NC if added suggestion ofc)
00:25:994 (1,2,3,4) - This section has issues with spacing, you should fix them. Plus, (2) and (4) should be moved to match with (3) on the grid.
00:32:851 (1) - Hmm, feel like this circle could've been aligned with previous slider curvature. x:128 y:184 (http://puu.sh/1M54W)
01:06:708 (2) - Same as above, consider moving to be aligned with previous slider?
01:20:851 (4) - Fix spacing.
01:28:994 (4) - ^

Sekai's Hard
Oh, hi again.
00:48:279 (4) - NC should be here. (00:48:494 (1) - Remove NC)
01:31:994 (2) - Uhh, are you fine with the overlap with 01:32:851 (4) - ? Imo it could've been improved a bit more here.

Insane
00:52:565 - Could've added a note here o3o
Couldn't find much stuff here as you can see. It looks pretty good to me.

Good luck.
Topic Starter
Darksonic

BounceBabe wrote:

General
You have too much Kiai parts! Reduce them, overall its 49 seconds, and the song has 1 mintues 45 seconds time. You also start at 00:13:993 - Delete the first section maybe? I'll try to keep them for now since fits good with the song.

Easy

Nothing here

Insane

00:15:493 (1) - Spacing, jump is too sudden and doesnt fit at this part at all Ok, changed it.
00:20:851 (1) - Remove NC Nah, fits good imo because first Kiai starts here.
00:36:494 (1) - ^ Add on next element Why? o.o
00:44:851 (4) - You cant see this circle good, move it a little I like patterns with stacked notes, and this is one of them, so I'll keep this.
01:05:208 (8) - NC, delete new combo at 01:05:422 (1) - Following vocal here, and vocal starts at 01:05:422.
01:12:065 (1,2) - These doesnt fit at all, remove the 2nd one These fit, listen the song at 25% rate and you will see.
01:18:922 (7) - Remove NC, delete next Following vocal.
01:22:351 (5) - ^ ^
00:17:208 (3) - ^ ^
01:15:494 (4) - ^ ^
01:18:922 (7) - ^ ^
01:22:351 (5) - ^ ^
01:05:208 (8) - ^ (01:12:065 (1) - Here you did that)[/color] ^, and changed combos on that 01:12 pattern.
01:24:065 (1,1,1) - Remove NC This is ok for me.
01:25:565 (1) - I suggest a half beat reserve slider, fits the vocal better than this huge slider In this case I'm following music instead vocal.
01:37:136 (4,5) - This plays odd, try to move them a little different Flows nicely imo.
01:38:636 (1,2,3,4,5) - Make a symmetric star Improved it.

Wolf wrote:

General
About the kiais, starting at 01:01:994 - you've pretty much used one after one after 2 seconds of the previous kiai. For example, you've ended one kiai at 01:13:994 - and started one at 01:15:708 - Have you tried "flashy" kiais here? I think they would fit well, but this is just me of course. Doesn't fit for me.

Easy
Nothing much I can add here. Looking solid to me.
01:00:279 (4) - Hmm not quite sure, you could've made this one to be a bit more aligned with 00:58:994 (2) - Something like this for a better looking. Improved this.
01:01:351 (1) - Don't quite like the position of this slider here due to the fact that 00:58:994 (2) - can still be seen fading. In other words, overlap doesn't look good imo. The slider that is overlapping this one is more than two seconds before, so I guess it's not a problem at all.

Insane
00:52:565 - Could've added a note here o3o Nah, no music here.
Couldn't find much stuff here as you can see. It looks pretty good to me.
Thanks guys :3
Suimya
BounceBabe

BounceBabe wrote:


Normal


00:49:994 (1) - Remove NC ok
00:53:208 (1) - ^ Add on next element ^

Hard

General
You used tripples, but they dont suit at all. Remove them

Overal
00:16:136 - Here is no vocal, why starting slider here? thats weird Delete them 00:15:708 (4,5) - and move the slider to 00:15:708 - then it goes with the backkground music No, I followed the background so as the vocal here, so i think i want to keep them~
00:50:208 (1,1,1,1,1,1) - Too much NC, reduce them ok removed some NC~
00:57:708 (1) - Spacing, move it further away Fixed~
01:17:422 (1) - ^[/color] I made this jump so be a bit fun so i'll keep it~

Overall the diff is ok Thanks :3

Wolf

Wolf wrote:

Sekai's Normal
Oh, hi there Sekai. =w= Hi ~
00:19:136 (4) - NC because this starts on the "big" white tick? Plus, I think the consistency will look better. (Remove 00:19:994 (1) - NC if added suggestion ofc) Fixed~
00:25:994 (1,2,3,4) - This section has issues with spacing, you should fix them. Plus, (2) and (4) should be moved to match with (3) on the grid. ^
00:32:851 (1) - Hmm, feel like this circle could've been aligned with previous slider curvature. x:128 y:184 (http://puu.sh/1M54W) ^
01:06:708 (2) - Same as above, consider moving to be aligned with previous slider? ^
01:20:851 (4) - Fix spacing. ^
01:28:994 (4) - ^ ^

Sekai's Hard
Oh, hi again. o3o hi again~
00:48:279 (4) - NC should be here. (00:48:494 (1) - Remove NC) ok~
01:31:994 (2) - Uhh, are you fine with the overlap with 01:32:851 (4) - ? Imo it could've been improved a bit more here. Nah, i made it just like that and it looks cool to me xD so i'll keep it~

Thanks you for modding :3

Normal: http://puu.sh/1Mlq5

Hard: http://puu.sh/1Mlxi
Topic Starter
Darksonic
Updated.
Sure
Hey Bruno and Sekai o3o

[Insane]
00:25:994 (6) - It looks too curved in comparison with (5,7). Maybe change like this? http://osu.ppy.sh/ss/564675
00:31:565 (2,3) - Feels like random stacking. Convert them into a slider?
00:33:494 (2) - Spacing 1.7x ?
01:34:136 (1,2,3,4,5,6,1) - I wonder if you care about stack leniency. You can see (1,3,5,1) are stacked, which are not on the same position when you play. It looks a bit awkward, because (1,3,5,1) are not continuos notes. Try out stack leniency 4 and look at those notes, they won't be stacked and look tidier imo.
01:36:708 (3,4,5) - This formation looks awkward to me. If you can't make them symmetrical, I suggest rotating. (by 120 dgrees, clockwise) http://osu.ppy.sh/ss/564721
01:37:994 (6) - If you take suggestion above, its position should be changed like this. http://osu.ppy.sh/ss/564727
01:38:636 (1,2,3,4,5) - Then Ctrl+H ?


[Easy]
00:48:708 (1,3) - Can you make them symmetrical? I mean the curvature isn't same.
01:15:708 (1,2) - That encircling is too close.


[Sekai's Hard]
Video was missed
00:13:994 - Audio sampleset should be S:C1
00:19:994 - Add timing point : audio volume 5%
00:44:208 (3) - Don't you stack it on the next note?
00:48:494 (1) - This note doesn't fit music, delete.
00:50:208 (1,1,1,1,1,1) - NC spam D:
01:27:708 (1,2,3,4) - not symmetrical
01:28:565 (3) - Remove finish

Meh... you have toooo many finishes, which doesn't fit music. Please remove some of them. Refer to Bruno's Insane.


[Sekai's Normal]
Video was missed
00:49:994 (2) - Change it to like this 00:56:636 (1)
01:26:422 (7) - Posit on center of previous slider, like these 01:26:851 (1,2)
01:36:279 (1,2,3) - Are they intended? It looks a bit weird symmetry.



That's all for now. Good luck!
Topic Starter
Darksonic

ykcarrot wrote:

[Insane]
00:25:994 (6) - It looks too curved in comparison with (5,7). Maybe change like this? http://osu.ppy.sh/ss/564675 Ok.
00:31:565 (2,3) - Feels like random stacking. Convert them into a slider? Ok.
00:33:494 (2) - Spacing 1.7x ? Nah, it would feel like a random and weird jump.
01:34:136 (1,2,3,4,5,6,1) - I wonder if you care about stack leniency. You can see (1,3,5,1) are stacked, which are not on the same position when you play. It looks a bit awkward, because (1,3,5,1) are not continuos notes. Try out stack leniency 4 and look at those notes, they won't be stacked and look tidier imo. Idk what to do here :c, they should see stacked..
01:36:708 (3,4,5) - This formation looks awkward to me. If you can't make them symmetrical, I suggest rotating. (by 120 dgrees, clockwise) Sure, seems nice. http://osu.ppy.sh/ss/564721
01:37:994 (6) - If you take suggestion above, its position should be changed like this. ^ http://osu.ppy.sh/ss/564727
01:38:636 (1,2,3,4,5) - Then Ctrl+H ? ^


[Easy]
00:48:708 (1,3) - Can you make them symmetrical? I mean the curvature isn't same. Yeah it is, I'm using the same slider, but reduced it. (I did the same on 00:55:565 (1,3) -)
01:15:708 (1,2) - That encircling is too close. Moved slider.
Thank you Moecarrot :3
Dark_Ai
Hey there. Mod from my Queues~



  • [Easy]

    [list:949b3]
  1. Nothing here

  • [Sekai's Normal]

    [list:949b3]
  1. 00:27:708 (1) - 2 grid left to be symmetry with 00:25:994 (1)
  2. 00:29:851 (5) - make this sliderend point better, please
  3. 00:30:708 (6) - 1 grid left to fit with the sliders
  4. 00:43:136 (3) - 1 grid left and up
  5. 00:58:565 (1) - 1 grid left to fit with 00:57:708 (3)
  6. 01:03:494 (1) - removed NC
  7. 01:12:708 (2) - 1 grid left
  8. 01:18:708 (7) - add NC, remove the next one
  9. 01:26:422 (7) - make this note centrally with the slider
  10. 01:31:136 (4,5) - 1 grid down, 3 left to make it symmetry with 01:30:279 (3)

  • [Sekai's Hard]

    [list:949b3]
  1. 00:23:744 (2) - remove this note look like better for me
  2. 00:36:065 (4,5,6) - I don't like this arrangement :/ move it 4 gris right maybe
  3. 00:37:886 (4) - same as 00:23:744 (2)
  4. 00:50:208 (1,1,1,1,1) - I don't lik these NC ''spam'' remove it maybe, and add NC at 00:52:351 (2)
  5. 00:59:851 (1,2,3,4) - Make this arrangement better
  6. 01:04:351 (3,4,5,1,2,3,4,5,1) - I guess you missing make symmetry to here.
  7. 01:30:065 (4,5,6) - 1 grid up

That's all what I have to say ;P
Good luck with rank
UnitedWeSin
Hello Darksonic and Sekai~
Modding from my queue.

[General]

  1. I really don't like your bg ._.
    Can you choose something that doesn't make Taiga looks so... weird?
[Easy]

Map Design/Rhythm

  1. 00:40:994 (4,1) - I think the 4 and the 1 are not fitting together very well and it doesn't look very nice because the 4 is just a straight slider. Can you consider making a double blanket here?

    You could reflect the 3 over to keep symmetry there.
  2. 00:48:708 (1,2,3) - Since Ykcarrot also mentioned this in his mod, can I suggest something that may be better here? Copy the 00:48:708 (1) and paste it at 00:50:208 and flip it over the y-axis. Then add a circle at 00:51:279. Shorten the 00:51:494 (1) by one tick and move it to 00:51:708. Then instead of the slider 00:52:779 (2) we could have two circles. I think the two circles play better with the vocals at that point, and I really didn't like that blanket with the 1 and 2 for some reason.


  3. 01:04:994 (4,1) - Maybe a bit nazi, but these blankets aren't consistent with nicer blankets such as the one at 01:18:708 (4,1) or 00:44:851 (1,2). But, perhaps that was on purpose, so I won't go to much into it.
Hitsounds

  1. 00:58:351 (1) - Hm, maybe add a finish on the end of this slider to coincide with the one in the music. You have one there in the insane diff.
[Sekai's Normal]

Map Design/Rhythm

  1. 00:47:636 (5) - Maybe add a NC here to accent this transition even stronger, and to be consistent with your hard diff and with the insane diff.
Hitsounds

  1. 00:36:279 (1) - I feel that a whistle is missing from the head here to follow your pattern and to accent the vocals on this slider.

  2. 00:53:851 (1,3) - Maybe include claps on these offbeats as well as whistles because the beat is still going here even though the vocals have stopped. Cutting out offbeat clap pattern here seems strange to me.

  3. 00:58:565 (1) - I think a finish on the head might fit nice here to go along with the one in the music.

  4. 01:01:136 (1) - If you're going to have a rhythm like this where you have something mapped at 01:01:136 when there is no music at all, you should remove the whistle from the head of this slider because it is quite noisy. Also maybe add a finish to the repeat so that you have a finish at 01:01:351 and a clap at 01:01:565 to hit with the ones in the music just like you have in the hard diff.

  5. 01:02:851 (3) - Maybe add a whistle to the head of this slider just like you have at 01:16:565 (3).

  6. 01:20:851 (4) - Whistle on the head.

  7. 01:22:994 (2) - Missing clap on the head according to your pattern of offbeat claps.

  8. 01:35:851 (4) - Missing clap according to you pattern.
[Hard]

Map Design/Rhythm

  1. 00:48:279 (1) - Since your new combo patterns nearly everywhere in the map are following the vocals, maybe remove the NC from here and add it to 00:48:494 (2) because the new vocal line starts at 00:48:494. This would also be consistent with the insane.

  2. 00:52:351 (2) - Maybe continue your NC spam through here? Add a NC here and one at 00:52:779 (3). It seems better to end the NC spam at the triplet.

  3. 01:14:208 (2,3,4) - Spacing is a bit broken for this triplet.

  4. 01:30:922 (7,8) - The blanket is a bit off here, maybe move this to (232,84) to fix.
Hitsounds

  1. 00:49:565 (5) - Maybe add a clap on the head to keep consistent with your pattern.

  2. 00:53:851 (1,3) - Again I think it would be better to include the claps on these circles as well as the whistles.

  3. 01:28:565 (3) - Hm maybe remove this finish here and add a whistle. This is the only diff with a finish here.

  4. 01:38:851 (3) - Maybe add a whistle to the head here.

  5. 01:39:279 (4) - I feel that a clap is missing from the head of this slider to hit along with the one in the music. You have one there in the normal diff.
[Insane]

Map Design/Rhythm

  1. 00:34:136 (4) - This slider seems a bit out of place to me in this style. Can I suggest a different placement?

    I just copied the 00:32:851 (1) and flipped it over for the 4. I also rotated the 3 a bit.
    Or maybe this:

    That's pretty similar to what you have I guess, I just don't like the slider you have now, it would flow better as this curved slider.

  2. 00:37:994 (1,2,3,4) - I'm not sure I like this placement very much. Maybe try something like this:

    The sliders all closing in around the 4. Makes for a more fun flow imo.

  3. 01:00:065 (2,3) - I was sort of confused that these sliders aren't following symmetry here. Maybe try this:

    The 01:00:494 (3) is stacked on the 01:01:994 (1,2). The 00:59:851 (1) is stacked on the 00:58:565 (2).
Hitsounds

  1. Seems fine.
Ok I hope that helps. Nice maps. I'm tired x.x
Topic Starter
Darksonic

UnitedWeSin wrote:

[General]

  1. I really don't like your bg ._.
    Can you choose something that doesn't make Taiga looks so... weird? Weird?, lol, I like it.
[Easy]

Map Design/Rhythm

  1. 00:40:994 (4,1) - I think the 4 and the 1 are not fitting together very well and it doesn't look very nice because the 4 is just a straight slider. Can you consider making a double blanket here? Both ways are ok imo.

    You could reflect the 3 over to keep symmetry there.
  2. 00:48:708 (1,2,3) - Since Ykcarrot also mentioned this in his mod, can I suggest something that may be better here? Copy the 00:48:708 (1) and paste it at 00:50:208 and flip it over the y-axis. Then add a circle at 00:51:279. Shorten the 00:51:494 (1) by one tick and move it to 00:51:708. Then instead of the slider 00:52:779 (2) we could have two circles. I think the two circles play better with the vocals at that point, and I really didn't like that blanket with the 1 and 2 for some reason. I don't want to ruin that blanket sliders pattern, and rhythm of your suggestion is the same, so I prefer to keep it as I did.


  3. 01:04:994 (4,1) - Maybe a bit nazi, but these blankets aren't consistent with nicer blankets such as the one at 01:18:708 (4,1) or 00:44:851 (1,2). But, perhaps that was on purpose, so I won't go to much into it. Yeah, it's on purpose.
Hitsounds

  1. 00:58:351 (1) - Hm, maybe add a finish on the end of this slider to coincide with the one in the music. You have one there in the insane diff. Yeah, I forget it, added.
[Insane]

Map Design/Rhythm

  1. 00:34:136 (4) - This slider seems a bit out of place to me in this style. Can I suggest a different placement? Sure, seems good.

    I just copied the 00:32:851 (1) and flipped it over for the 4. I also rotated the 3 a bit.
    Or maybe this:

    That's pretty similar to what you have I guess, I just don't like the slider you have now, it would flow better as this curved slider.

  2. 00:37:994 (1,2,3,4) - I'm not sure I like this placement very much. Maybe try something like this: Ok, tried something like that.

    The sliders all closing in around the 4. Makes for a more fun flow imo.

  3. 01:00:065 (2,3) - I was sort of confused that these sliders aren't following symmetry here. Maybe try this: Ok.

    The 01:00:494 (3) is stacked on the 01:01:994 (1,2). The 00:59:851 (1) is stacked on the 00:58:565 (2).
Hitsounds

  1. Seems fine.
Thanks both for modding :3
popner
Hi ~ M4M. My map

Just suggestions:

[Generall]
Offset +24 IMO but you'd be better to find some other timing. (I'm sure that current is fast.)

[Easy]
Fine! Nothing need to say about this diff.

[Sekai's Normal]
00:20:851 (1,1) - the two sliders are not symmetric. Maybe copy the first one from the other? It will looks much better for me.
00:22:565 (1) - nazi - it can be curved to make a better blanket: (you can use the approach circle to adjust the slider shape)
01:22:565 (1) - if you use a 1/2 slider here, you should use a 1/2 slider at 01:22:994 too to follow the vocal. I think you can change 01:22:565 (1) into a note so the rhythm here is consistent with other part.
01:25:136 (6) - same as 00:22:565 (1)

[Sekai's Hard]
00:23:851 (3) - the slider ends on big white tick. In music, a new vocal start at 00:24:279 (4), where your slider ends, so the slider plays weird. I think you can simply change this slider into a short slider and a note, like this:
00:29:422 (7,1) - nazi - the spacing between them is not keeping the same. To make a better shape, you need to change one of them a little. I prefer change 00:29:422 (7) since it is not vertically symmetric.
00:32:422 (6,1,2) - try to let these sliders arranged in consistent distance? Current patterns looks like they are put randomly. I make a simple example:
00:50:636 (1,1,1) - I think you don't need to add NC on every note... they are just a slow down section so you can put them in one combo, that's enough.
01:03:279 (5,1,2,3) - the spacing change from 1.1x to 1.2x here but there is no such change in the song. I think you do this by mistake. It is not a big issue (I didn't find it while playing) so it is up to you to fix or not.
01:24:279 (2) - I can't say that there is any problem about this pattern, but to me, I will try a pattern like this:
01:25:351 (3,4) - if you change the slider 01:24:279 (2), then change the position of this two notes to make a better flow:

[Insane]
00:19:244 (1) - the spinner is a little short: Although auto can achieve 2000 score, I think a longer spinner is better since the song is not fast. Maybe you can delete previous note(00:19:136 (5)) and start the spinner here. So this spinner will not cause so much difficulty:
00:20:422 (1) - miss a NC?
01:07:565 (6,7) - the vocal have a slight change at 01:07:779, so the stack here is a little weird while playing
01:13:565 (4,5,1) - the jump and distance change follows stack is not so good in flow. I know you use 01:13:994 (1,3) to follow the music, but in privous part you mainly follows the vocal, so I think there should be a long slider (1/1 slider) start at 01:13:779 (1). The rhythm can be this:
For the pattern, maybe you can stack 01:14:422 (2) on head of 01:14:851 (4), like this:
01:15:708 (1,2) - maybe this two slider is too much curved? During test play, I found that the symmetric sliders is not so smooth. Also I changed the curve direction so (2) is different from 01:16:565 (3).
01:24:708 (2) - why not stack it under end of 01:23:208 (1), like 01:23:851 (2)? I think that is funny.
01:27:494 (1) - this note is close to previous spinner end, but far from playfield center. It is generally ok, but if someone is not good at spinner, he need to stop spin in advance.


That's all I can find. GL~
Topic Starter
Darksonic

popner wrote:

Just suggestions:

[Generall]
Offset +24 IMO but you'd be better to find some other timing. (I'm sure that current is fast.) Asked a BAT, and +16 would be ok, so changed it.

[Easy]
Fine! Nothing need to say about this diff.

[Insane]
00:19:244 (1) - the spinner is a little short: Although auto can achieve 2000 score, I think a longer spinner is better since the song is not fast. Maybe you can delete previous note(00:19:136 (5)) and start the spinner here. So this spinner will not cause so much difficulty: Okay, I guess seems good.
00:20:422 (1) - miss a NC? That's on purpose.
01:07:565 (6,7) - the vocal have a slight change at 01:07:779, so the stack here is a little weird while playing Nah, it's ok imo.
01:13:565 (4,5,1) - the jump and distance change follows stack is not so good in flow. I know you use 01:13:994 (1,3) to follow the music, but in privous part you mainly follows the vocal, so I think there should be a long slider (1/1 slider) start at 01:13:779 (1). The rhythm can be this: I think it's not a problem to follow music here instead vocal, seems good like I did.
For the pattern, maybe you can stack 01:14:422 (2) on head of 01:14:851 (4), like this:
01:15:708 (1,2) - maybe this two slider is too much curved? During test play, I found that the symmetric sliders is not so smooth. Also I changed the curve direction so (2) is different from 01:16:565 (3). Okay, did it less curved.
01:24:708 (2) - why not stack it under end of 01:23:208 (1), like 01:23:851 (2)? I think that is funny. No, because it would cause an overlap with the slider that comes next, and that seems bad.
01:27:494 (1) - this note is close to previous spinner end, but far from playfield center. It is generally ok, but if someone is not good at spinner, he need to stop spin in advance. Remember this is an Insane diff, so I think good players wouldn't have any problem with this.
Thanks for modding!
Suimya
Thank you guys for modding :3

Fixed everything~


Normal: http://puu.sh/1RncT

Hard: http://puu.sh/1RnAE
kg2161012
Hello~

Can I make diff for Taiko Oni and Muzukashii?
Topic Starter
Darksonic

kg2161012 wrote:

Hello~

Can I make diff for Taiko Oni and Muzukashii?
I'm not looking for Taiko diffs at the moment, if I need one I'll poke you ^^

Updated.
Kawayi Rika
Hi ~ Bruno ~ :)

Mod time for my Queue ~



Red : Must be fixed
Pink : Should be fixed
Purple : Just suggestions

[General]


  1. Use japanese artist : 堀江由衣

[Insane]


  1. AR+1 is better,
    i don't understand why you use 7,that's will be hard to read some partterns.
  2. 00:20:438 (1) - Add new combo.
  3. 00:32:010 (3,4) - Change same spacing likes 00:31:152 (1,2).
  4. 00:50:438 (2) - Stack on 00:48:724 (1) - start point,looks better.
  5. 00:52:367 (4) - I would say stack on 00:51:724 (1) flow is better.
  6. 01:14:652 (2) - Why not stack on 01:14:867 (3) - end point?
  7. 01:23:224 (1,1,1,1,1,1) - please don't spam new combo to here,looks confused.

[Sekai's Hard]


  1. 00:15:724 (4) - Remove this circle,sound much better.
  2. 00:18:081 (4) - ^
  3. 00:26:867 (1,3) - Try make a symmetry to here.
  4. 00:50:224 (1,2,3,4,5,1) - ^
  5. 00:53:867 (1,2,3,4,1) - ^
  6. 00:47:652 - Missing Add finish to here.
  7. 00:56:438 (5,6,7) - Sound really weird to me,change rhythm like this.
  8. 01:09:295 (2,3,4,5) - ^ exchange circle and slider,like this.
  9. 01:14:331 (3) - Move to X:220 Y:264,curved parttern looks better to here.
  10. 01:27:724 - Add whistle and Remove finish,it's really fits with piano.
  11. 01:27:724 (1,2,3,4) - Missing symmetry by 1 grid.
  12. 01:30:295 (6,8) - Try improve these sliders overlapping,like this.
    Screenshot and Code

    236,76,91152,2,0,P|367:156,1,140,4|8,0:0|0:0,0:0:0
    381,221,91795,5,0,0:0:0
  13. 01:34:795 (8) - Move 1 grid right,symmetry with 01:33:938 (6).

[Sekai's Normal]


  1. OD+1,HP-1 is better IMO.
  2. 00:29:867 (5,6,1) - Make more better blanket to here,like this.
    Screenshot and Code

    432,212,29867,2,0,P|412:276|368:299,1,120,8|2,0:0|0:0,0:0:0
    332,212,30724,1,8,0:0:0
    300,299,31152,6,0,P|256:274|236:210,1,120,2|8,0:0|0:0,0:0:0
  3. 00:47:009 (4) - Change a 1/2 slider to here,sound really fits.
  4. 00:49:795 (2,3,4,5) - More better rhythm,it's follow with vocal,like this.
  5. 00:56:652 (1,2,3,4,1,2,3,4) - Same as above,i support follow vocal to here.
  6. 01:18:724 (1,2,3) - Try make a symmetry to here.
  7. 01:30:295 (3,5) - ^

[Easy]


  1. 01:27:724 - Add whistle to here,it's really fits with piano.

OK ~ That's all ~ Hard and Normal diff needs more work ~ try getting more mods and improve they ~

Call me a recheck ~ if you think map is good enough ~
;)
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