Are replays from 2011 Nov. somehow outdated? :S I'm getting the "stop uploading shite that isn't really a .osr" message on all of them. The play fine in osu thought.
I need to get round to writing a proper parser rather than relying on extremely optimistic regexs
However there is one thing that makes this basically useless for anyone serious about osu!, imho. The default skin. With all its bells and barrelrolling sounds and whatnot, it's just garbage. You can't even hear the song you're playing..
I'm not asking for an option to choose a beatmap by the uploader, but rather you installing another skin that's more "raw".
Like this one: t/47918 - It's absolutely fantastic.
Again, thanks for the insanely nice work you did on this! a thousand million billion trillion gazillion kudos'!
Speaking of skins, maybe you should add an extra options box instead of requesting the desired skin instead. For instance, before uploading the .osr, there can be a drop box to list out some of the most popular skins there. With the skin compendium in the skinning forum, it will help alot with it if your gonna use this idea.
wht about more extra skins packs for getting with osu when u download it ?
i am your guide to entertainment use me watch me buy me sell me i am a dvd i am your leisure XD i use flashlight to find your favourite s ranker i rock out with hr to make it more epic i use hidden to be a ninja and say im aweosme XD
Wow good job, I just tried it and the result is very nice !
However a little thing bothers me. The title of the video is [osu!] Artist - Title (player). I think it would be better to have something like [osu! gamemode] Artist - Title [Difficulty name] <mods (HR, DT, etc)> (player).
Actually, it's smoother than the previous one, so whatever you've done, it worked.
Smoothness will be related to the time of day - I run a number of gameservers on the box that will be full towards the evening UK time, all of which run at a higher priority level than the osurecord-related processes.
I really wish you could turn on BG dimmer/ fun spoilers optionally.
That requires the map to have been played though, so we can't really do that. Unless double time/ relax or autopilot counts as a play. Then it could be done optionally.
If we uploaded a .osk (skin file extension?) or .rar as well, could it toggle that skin?
if the map have a skin in its file, it is used or not? -> Auto answer : yes because I got able to upload my file and the map skin was used.
EDIT: Oh, my computer crashed. And after rebooting it, the osu!record website looks down I hope I'll be able to use it tommorow [quote="http://www.downforeveryoneorjustme.com":6b2e8]It's not just you! http://osurecord.weeaboo.com looks down from here.Someone broke the server !
EDIT2 : Yey, website comes up again, and I was able to upload my .osr file
Happy Christmas (They was recorded with osu!record, I just deleted my nickname from the tittle and added diff name, and osu!record URL is still on the description )
There is just a little thing I can say : There is a message about updating osu! at the start of the two replays here :p And also your game servers are pretty active, I had to wait they crash (Yes, they realy crashed and osu!record goes down too) for beeing able to upload my files when it comes up again ^^"
Also sorry for upping two files with so few time between the two, because I want to post these songs on a forum for christmas, but my computer and connexion are so crappy here that I can't record using fraps, and upping video files would take ages... So I did that because after the crash, the games server was near empty so I could upload my files without "games servers are to active" error. This morning the system is broken so I think it was not a bad idea
I have resolved some issues with the i915 driver, such that it works reliably following server reboots rather than taking 10+ hangs and X restarts to kick in
Have been working flat out the past 2 days to fix assorted issues on my server (none of which directly related to osu!record), hopefully will be able to give some attention to fixing the i915 driver hanging (the current issue with osu!record) soon.
(The joys of self-built colo boxes running Arch )
Edit: All sorted with my server, and wrote a program to workaround the i915 gpu hangs
primrose
primrose
Yaaaay I thought this once and someone made it! Thanks!
as I said before, this was a great idea, just tested it out and works even better than I thought.
now, this might be too much to ask, but couldn't you make a script or something so the replay accepts customized osu! skin parts? or even a full .osk? with this I'm pretty sure it will be just like recording on our own pc's
as I said before, this was a great idea, just tested it out and works even better than I thought.
now, this might be too much to ask, but couldn't you make a script or something so the replay accepts customized osu! skin parts? or even a full .osk? with this I'm pretty sure it will be just like recording on our own pc's
EDIT: You should add taiko skin, too
.osk uploading is planned for the future
taiko skin appears to be present in the skins folder
This is pretty awesome! Hook it up to some live rss feed showing new ranked maps and this could easily replace the current (manual) osu youtube preview project!
I'm curious in how you did this
Infinite in mystery is the gift of the goddess, We seek it thus, and take to the sky. Ripples form on the water's surface The wandering soul knows no rest. Loveless - Akt 1
Annie the Eagle
Annie the Eagle
Works nice on Taiko maps also, but it does use the osu! default skin rather than Taiko v6, have you made sure the osu! client has "Use Taiko skin on Taiko mode" checked in the options? Also a little lag on Video BGs but other than that, works really nicely, even with 720p!
And if you can also do .osk support that would be be ridiculous. Do you also plan to support 1080p (maybe for donators or perhaps 1x 1080p mode per day / week)?
EDIT: Will you also add support for online rank display?
Now uploading to your Youtube account... (this may take a while)
<?xml version='1.0' encoding='UTF-8'?><errors><error><domain>yt:validation</doma in><code>invalid_character</code><location type='xpath'>media:group/media:title/ text()</location></error></errors> Fatal error: Call to a member function getVideoId() on a non-object in /home/dar kisock/osu/osurecord.php on line 414
My friend suggested that you should make a system that will detect whether or not the .osr is playable. Which would reduce the traffic and not clogging up your server with nonsense. What I mean is, there are .osr files out that are created with the F2 key even though the replay doesn't exist; such as a score that was played on multi, but is not on the top 40. As a result, it will upload a pointless video that is the length of the map while just displaying the screen of the score.
If that sounded confusing, I can elaborate further on this if you like. Pardon my friend for his curiosity.
Now uploading to your Youtube account... (this may take a while)
<?xml version='1.0' encoding='UTF-8'?><errors><error><domain>yt:validation</doma in><code>invalid_character</code><location type='xpath'>media:group/media:title/ text()</location></error></errors> Fatal error: Call to a member function getVideoId() on a non-object in /home/dar kisock/osu/osurecord.php on line 414
Works nice on Taiko maps also, but it does use the osu! default skin rather than Taiko v6, have you made sure the osu! client has "Use Taiko skin on Taiko mode" checked in the options? Also a little lag on Video BGs but other than that, works really nicely, even with 720p!
Have ticked that option now
Annie the Eagle wrote:
And if you can also do .osk support that would be be ridiculous. Do you also plan to support 1080p (maybe for donators or perhaps 1x 1080p mode per day / week)?
.osk support is in the pipeline
1080p would be largely pointless, as it is upscaling already from 640x480. Admittedly upscaling to 1080p during testing did make it look significantly better, but it cuts the encoding speed to about 25%.
As for proper increased resolution, if you think it's laggy now, you should see it try to run 800x600
Annie the Eagle wrote:
EDIT: Will you also add support for online rank display?
Can't unfortunately
also due to optimisations I have raised the gameserver cut-off from 10 to 16
Annie the Eagle
Annie the Eagle
Darkimmortal wrote:
Have ticked that option now?
Yay :3
Darkimmortal wrote:
.osk support is in the pipeline
Sounds like a plan!
Darkimmortal wrote:
1080p would be largely pointless, as it is upscaling already from 640x480. Admittedly upscaling to 1080p during testing did make it look significantly better, but it cuts the encoding speed to about 25%.
As for proper increased resolution, if you think it's laggy now, you should see it try to run 800x600
Ah understood, someone donate this person a GTX 580 so we get 1080p
Darkimmortal wrote:
Can't unfortunately also due to optimisations I have raised the gameserver cut-off from 10 to 16
Ahh yeah, I was wondering what has happened. Looks like this service would help many people out! Great work on this project! I was also going to say "something has gone pear shaped" when I tried to upload just a moment ago. I will try later to see if it works.
Edit: I forgot about the message that shows when opening the website.
The page at "http://osurecord.weeaboo.com/" says: "Subprocess Terminated"
Ahh yeah, I was wondering what has happened. Looks like this service would help many people out! Great work on this project! I was also going to say "something has gone pear shaped" when I tried to upload just a moment ago. I will try later to see if it works.
Edit: I forgot about the message that shows when opening the website.
The page at "http://osurecord.weeaboo.com/" says: "Subprocess Terminated"
aye that is just anyterm complaining that the gnu screen session it monitors has disappeared, since i've taken everything down until I figure out why wine isn't playing ball with i915
aye that is just anyterm complaining that the gnu screen session it monitors has disappeared, since i've taken everything down until I figure out why wine isn't playing ball with i915
Alright, I hope everything is up and running soon!
I'm completely stumped with this issue - the only lead I've got is libXxf86vm - removing it fixes any wine app causing X to instantly segfault, but breaks osu because it's needed for the 3d pipeline.
Could be quite a while until osurecord is working again, I've got literally no idea what to try next. Don't even know what caused it in the first place, didnt touch any libraries before it broke
I've got to say this is one of the best things that happened to osu! in quite a while. Thank you very much for this! Hope to see everything fixed soon, good luck.
I was going to try this but it was pear shaped Looks nice tho (If you can like make your setup shareable, I'd suppose you could like have different servers when one is busy, I would host, but I don't think my raspberry pi could handle this well )
Dem pears bro. Back to fraps and 20 minute uploads =( Really hope you get this up and running again, it would be brilliant if you could get this whole project working to it's full potential.
Okay this was really odd. I uploaded the replay. It was of me playing FREEDOM DiVE with Relax mod. For some reason in the live viewer, it said "You do not have the beatmap this replay used" or something like that, and it remained on the home menu, and it continued to process.
I don't know if it is a temporary error, but that kind of got me curious.
Okay this was really odd. I uploaded the replay. It was of me playing FREEDOM DiVE with Relax mod. For some reason in the live viewer, it said "You do not have the beatmap this replay used" or something like that, and it remained on the home menu, and it continued to process.
I don't know if it is a temporary error, but that kind of got me curious.
Your replay doesn't seem to play at all (even tried on my local pc), perhaps it's for an older version of the map?
I'm working on a way to detect this error condition and abort the recording to save resources
Okay this was really odd. I uploaded the replay. It was of me playing FREEDOM DiVE with Relax mod. For some reason in the live viewer, it said "You do not have the beatmap this replay used" or something like that, and it remained on the home menu, and it continued to process.
I don't know if it is a temporary error, but that kind of got me curious.
Your replay doesn't seem to play at all (even tried on my local pc), perhaps it's for an older version of the map?
I'm working on a way to detect this error condition and abort the recording to save resources
No, the recording and upload completed, but all it showed was the osu! home screen. I removed the video so it wouldn't take a spot in my YouTube uploads as a faulty upload.
And maybe. I'll try with a different beatmap and see if it works, once the service is available.
Your replay doesn't seem to play at all (even tried on my local pc), perhaps it's for an older version of the map?
I'm working on a way to detect this error condition and abort the recording to save resources
No, the recording and upload completed, but all it showed was the osu! home screen. I removed the video so it wouldn't take a spot in my YouTube uploads as a faulty upload.
And maybe. I'll try with a different beatmap and see if it works, once the service is available.
Yeah but I fetched the .osr you uploaded and it won't play in my own copy of osu and I have the beatmap installed
No, the recording and upload completed, but all it showed was the osu! home screen. I removed the video so it wouldn't take a spot in my YouTube uploads as a faulty upload.
And maybe. I'll try with a different beatmap and see if it works, once the service is available.
Yeah but I fetched the .osr you uploaded and it won't play in my own copy of osu and I have the beatmap installed
Then I guess that replay went bust then :/ Oh well.
Worked very fine, but what is a "unexpected EOF" error?
Assuming you're talking about the non-fatal error out of ffmpeg that pretty much flashes past during the process, that's either because GLC isn't gracefully closed (recording is stopped with a sigkill because I'm crazy ), or it's just a bug in glc-play. Either way it has no effect on anything.
Game servers are too active (osu!record makes them lag like fuck), please try again later when there is < 15 players/server.
Is it just me?
No that applies to everyone. My community's gameservers take priority over osurecord (both literally, and in terms of cpu priority). Hence allowing osu!record to be used when they are significantly active would result in lag for people playing on the TF2 etc. servers, as well as a jerky video from osu!record.
Any time outside the hours 16:00 - 01:00 GMT should be grand
Just tested it and it works well. I was a bit worried because the live feed showed an error message saying "osu! is not running at the moment or something went horribly wrong" twice during the process of recording, but the video came out fine in the end. This is especially useful for me because I can't record audio on my notebook, so I'm unable to make my own videos.
That being said, I probably shouldn't block the server from being used by anyone else unless I have something that is actually worthy of being uploaded to youtube
At 2:37 something goes wrong for a few seconds I remember seeing something like "failcheck" in the recordning console
I've seen that in a few recordings, nothing that can be done really, it's a server and CPU spikes are to be expected. Unfortunately raising osu's cpu or io priority any higher is not feasible
It seems to be broken :: Querying osu! api for map info... ID -1... Difficulty 0... Not found, trying ar tist/title match... Matches more than one. (map too old or too new or not ranked ?)
I've tried for 10+ replays (all ranked) but it still displays this.
" osu!record has detected that osu! is stuck at the main menu screen. Recording h as been aborted to save resources. This is 99% likely to be a problem on your en d, not a bug in osu!record. In most cases the map has been updated since the rep lay was recorded, so the replay is no longer playable. If, after updating the ma p to the latest version, you can playback the replay on your own osu!, then this can be reported as a bug.
" osu!record has detected that osu! is stuck at the main menu screen. Recording h as been aborted to save resources. This is 99% likely to be a problem on your en d, not a bug in osu!record. In most cases the map has been updated since the rep lay was recorded, so the replay is no longer playable. If, after updating the ma p to the latest version, you can playback the replay on your own osu!, then this can be reported as a bug.
sh-4.2# "
The replay works just fine on my end.
Then that map can't be recorded, probably because the server copy is out of date (assuming yours isn't). There's no way I can check for that or do anything about it.
Graphic looks like having a faster response imo. . . +1 ~ 2 to it maybe?
This is only suggestions, but could you make it with personal skin?
Works great ilysm Darkimmortal
hm?
Ca Calne
Ca Calne
Querying osu! api for map info... ID 46502... Difficulty 154046... Not found, t rying artist/title match... Not found. (map too new or not ranked?) (if you're s ure it's ranked, it was probably never included in a pack, some maps weren't for some reason)
suggestion: How about adding the option to use visual settings? I know these aren't included in .osr's, but maybe you could add some toggles on the osu!record page determining which visual settings are supposed to be used while recording the replay
Dunno if that's hard, or even impossible, to add, but I'd like it :>
suggestion: How about adding the option to use visual settings? I know these aren't included in .osr's, but maybe you could add some toggles on the osu!record page determining which visual settings are supposed to be used while recording the replay
Dunno if that's hard, or even impossible, to add, but I'd like it :>
Yeah, like he always says, his gameservers are on a much higher priority. Having any visual settings toggled on will likely make it lag, and possibly affect his players on the servers.
suggestion: How about adding the option to use visual settings? I know these aren't included in .osr's, but maybe you could add some toggles on the osu!record page determining which visual settings are supposed to be used while recording the replay
Dunno if that's hard, or even impossible, to add, but I'd like it :>
the gpu isn't physically capable of running it at any higher settings or resolution, presumably because of the directx-opengl wrapper overhead since osu!'s native opengl mode is broken on wine.
Wouldn't disabling Video's or SB's reduce graphical requirements instead of raising them? Talking about the map-specific Visual settings that appear when playing a map.
Why cant I upload any replays?? The site says that :Game servers are too active (osu!record makes them lag like fuck), please try again later when there is < 15 players/server.
newbie unity developer @vrpark_indonesia
Ca Calne
Ca Calne
Rzax wrote:
Why cant I upload any replays?? The site says that :Game servers are too active (osu!record makes them lag like fuck), please try again later when there is < 15 players/server.
refresh the page and upload again
Ca Calne
Ca Calne
i guest this will be the problem since the latest patch coming..
Note: osu! is crashing on startup for some reason since latest update, will look into this when I get a chance.
Getting this error when running osu through glc-play (and only through it, works fine otherwise) since one of the recent updates
System.NullReferenceException: Object reference not set to an instance of an object. at #gk.#hk.#LZ(Boolean ) at #gk.#hk.#KZ() at #gk.#hk.#iq() at #Tc.#Zc.#iq() at #Gn.#In.#iq() at #Tc.#Zc.#gs() at #Gn.#aJb.#Ljb(String )
Obviously need unobfuscated exe for the stack trace to be intelligible
Suggestions (In the gallery): -Add pagination. It's a pain to load all the images ;_; -Add search filters: Songs name and period of date submitted/recorded for example
Also, let's get back to my suggestion to enable the viusal settings:
Zarerion wrote:
Wouldn't disabling Video's or SB's reduce graphical requirements instead of raising them? Talking about the map-specific Visual settings that appear when playing a map.
Wouldn't disabling Video's or SB's reduce graphical requirements instead of raising them? Talking about the map-specific Visual settings that appear when playing a map.
I'm not sure about this. Visual Setting have the requirement of a previous play to change settings, not really sure how it works on replays.
But even so, this should be optional, I'm pretty sure there are many people who use this service not because they can't record on their pc's, but yes because they want to record with video or sb, which ends up lagging their pc's(like me).
I don't know why, My replay success for upload, but for upload it on my youtube account, that say : "Fatal error" There is a problem with my youtube account ?
I don't know why, My replay success for upload, but for upload it on my youtube account, that say : "Fatal error" There is a problem with my youtube account ?
Edit : I've got something like this
The actual error just above that (NoLinkedYoutubeAccount) means you have not registered your google account to upload videos to youtube