http://www.youtube.com/watch?v=RsOSamGRTA4
result screen is only displayed for fraction of second
result screen is only displayed for fraction of second
Not a whole lot I can do there, the osu site has it recorded as a 4:09 long beatmap.Wojtek wrote:
http://www.youtube.com/watch?v=RsOSamGRTA4
result screen is only displayed for fraction of second
ChangedGoddess Madoka wrote:
Replacing space with + in user profile url doesn't seems to work. Consider using %20 ?
Smoothness will be related to the time of day - I run a number of gameservers on the box that will be full towards the evening UK time, all of which run at a higher priority level than the osurecord-related processes.Fenek Alfa wrote:
And another succesful recording!
Actually, it's smoother than the previous one, so whatever you've done, it worked.
It's not on my mirror, probably was never included in a numbered packGaba yvis wrote:
Hi, it seems that it can't record this beatmap in particular: http://osu.ppy.sh/b/153857
I've tried 2 times with different working replays and both didn't worked.
Not really any point, if it's down it's down.Fenek Alfa wrote:
Nope, still down.
Could you add this to the OP, so people can check?
http://isup.me/osurecord.weeaboo.com
.osk uploading is planned for the futureDJ Angel wrote:
as I said before, this was a great idea, just tested it out and works even better than I thought.
now, this might be too much to ask, but couldn't you make a script or something so the replay accepts customized osu! skin parts? or even a full .osk? with this I'm pretty sure it will be just like recording on our own pc's
EDIT: You should add taiko skin, too
If you can link me to the skin you need I can install itDJ Angel wrote:
weird, my last videos were on osu! default taiko skin.
gonna try to upload one today to check it out
Now uploading to your Youtube account... (this may take a while)What dos that mean?
<?xml version='1.0' encoding='UTF-8'?><errors><error><domain>yt:validation</doma
in><code>invalid_character</code><location type='xpath'>media:group/media:title/
text()</location></error></errors>
Fatal error: Call to a member function getVideoId() on a non-object in /home/dar
kisock/osu/osurecord.php on line 414
Call Stack:
0.0009 324696 1. {main}() /home/darkisock/osu/osurecord.php:0
sh-4.2#
Fixed, seems zend framework does not escape < and > when working with the youtube apieternityglacier wrote:
I got this during upload:Now uploading to your Youtube account... (this may take a while)What dos that mean?
<?xml version='1.0' encoding='UTF-8'?><errors><error><domain>yt:validation</doma
in><code>invalid_character</code><location type='xpath'>media:group/media:title/
text()</location></error></errors>
Fatal error: Call to a member function getVideoId() on a non-object in /home/dar
kisock/osu/osurecord.php on line 414
Call Stack:
0.0009 324696 1. {main}() /home/darkisock/osu/osurecord.php:0
sh-4.2#
Have ticked that option nowAnnie the Eagle wrote:
Works nice on Taiko maps also, but it does use the osu! default skin rather than Taiko v6, have you made sure the osu! client has "Use Taiko skin on Taiko mode" checked in the options? Also a little lag on Video BGs but other than that, works really nicely, even with 720p!
.osk support is in the pipelineAnnie the Eagle wrote:
And if you can also do .osk support that would be be ridiculous. Do you also plan to support 1080p (maybe for donators or perhaps 1x 1080p mode per day / week)?
Can't unfortunatelyAnnie the Eagle wrote:
EDIT: Will you also add support for online rank display?
Yay :3Darkimmortal wrote:
Have ticked that option now?
Sounds like a plan!Darkimmortal wrote:
.osk support is in the pipeline
Ah understood, someone donate this person a GTX 580 so we get 1080pDarkimmortal wrote:
1080p would be largely pointless, as it is upscaling already from 640x480. Admittedly upscaling to 1080p during testing did make it look significantly better, but it cuts the encoding speed to about 25%.
As for proper increased resolution, if you think it's laggy now, you should see it try to run 800x600
Yay for optimizations.Darkimmortal wrote:
Can't unfortunately also due to optimisations I have raised the gameserver cut-off from 10 to 16
mhm horrendously bad intel linux gpu driver strikes again, need to totally reboot my box at some point when it's less activecheesiest wrote:
something has gone pear shaped