You should add a historical display of previous conversions on the page somewhere, in my opinion.
Nice fix, would that also include songs longer than 5 minutes? That "test" I ran capped the replay at 6:08, which wasn't too far off though. The replay only had a few more seconds left on it.Darkimmortal wrote:
Update: thanks to statementreply, doubletime/nightcore detection now works perfectly - no more running on way past the end
Additionally, I've added code which scrapes the length from the online page for the correct difficulty if it can't be determined from the HP/time graph data in the .osr file, so basically no more recordings stopping early.
Yeah I've been recording the data for that, just need to add a page to display itpeppy wrote:
You should add a historical display of previous conversions on the page somewhere, in my opinion.
That's probably due to the second thing I fixed, so it's worth trying againKuro wrote:
Nice fix, would that also include songs longer than 5 minutes? That "test" I ran capped the replay at 6:08, which wasn't too far off though. The replay only had a few more seconds left on it.Darkimmortal wrote:
Update: thanks to statementreply, doubletime/nightcore detection now works perfectly - no more running on way past the end
Additionally, I've added code which scrapes the length from the online page for the correct difficulty if it can't be determined from the HP/time graph data in the .osr file, so basically no more recordings stopping early.
Are you sure you're uploading the replay(.osr) and not the .osu?Fenek Alfa wrote:
I wanted to record a replay, signed in and stuff, but then the page denies itself
The page says it started recording, but the console says "stop loading shite that isn't a replay"
Map: http://osu.ppy.sh/b/105325
I'm guessing that's the BP<273 thing.
Yep. http://www.mediafire.com/?omm78gayagcpbbaKuro wrote:
Are you sure you're uploading the replay(.osr)?
Aye it was a bug that I've fixed nowFenek Alfa wrote:
Yep. http://www.mediafire.com/?omm78gayagcpbbaKuro wrote:
Are you sure you're uploading the replay(.osr)?
Ah lol, coolDarkimmortal wrote:
Aye it was a bug that I've fixed nowFenek Alfa wrote:
Yep. http://www.mediafire.com/?omm78gayagcpbba
(using regex's to process binary file formats is never a good idea :p )
peppy doesn't want it logged inBass wrote:
Why it doesn't show top 40 of Global?
Possibly once I basically rewrite the entire thing as it's in quite a state atmRen wrote:
Will you release it?
Querying osu! api for map info... ID 49001... Difficulty 154391... Not found, t
rying artist/title match... Not found. (map too new or not ranked?)
Yeah it runs off a set of beatmaps from a private mirror system that I run, usually add the new packs every monthArnold0 wrote:
OOpsQuerying osu! api for map info... ID 49001... Difficulty 154391... Not found, t
rying artist/title match... Not found. (map too new or not ranked?)
It's a good concept, hope newest ranked map will be added soon
Yes the game runs at 640x480 which is then upscaled to 960x720. Sadly the GPU isn't quite up to running 800x600 or higher smoothlyDJNightmare wrote:
Awesome, the website gave alot of useful information about the last successful video, and also give's enough live streaming on the website to realise where it is. And the console was very helpful as i know when did the recording start, ended, or the converted. Also, 720p HD! Although it seems that the gameplay was resized to a very small window... Or is it just me? >.<
I haven't really noticed any colour difference to be honestlolcubes wrote:
This looks nice, however I am interested in what kind of video codec do you use. Looking at the vids, they look somewhat pale (probably due to bad color conversion on rgb?).
No that's a fatal errorkriers wrote:
will it still upload despite this?
I guess I'll have to wait and see
You can use the youtube post-editing tools to adjust clipping at either side.Axuxa wrote:
Apart from like 15 seconds in the score screen after played (not gonna hurt me), everything was fine. Thanks!
Extracting replay length... Got 93000msFAILED to detect mod flags
I tried uploading that but it's too new for the APIJappyBabes wrote:
silma should record his half time play on the Within Temptation marathon.
Your replay must be corrupt or incredibly old if even osu itself can't load itDexus wrote:
it didn't do my replay correctly
http://www.youtube.com/watch?v=by2V9e0yDCw
This was the first attempt I did and this is what it gave me.
I'm going to try doing it again to see if it was just a small bug or something.
Edit:
on my second upload I saw that it did this, it did this before but I wasn't sure if it was normal since the site is still newExtracting replay length... Got 93000msFAILED to detect mod flags
No dice, same thing happened
http://www.youtube.com/watch?v=cXTYak7Kwk8
I found out that it was the replay and that it didn't save properly.Darkimmortal wrote:
Your replay must be corrupt or incredibly old if even osu itself can't load it
I need to get round to writing a proper parser rather than relying on extremely optimistic regexsnanashiRei wrote:
Are replays from 2011 Nov. somehow outdated? :S I'm getting the "stop uploading shite that isn't really a .osr" message on all of them. The play fine in osu thought.
Not a whole lot I can do there, the osu site has it recorded as a 4:09 long beatmap.Wojtek wrote:
http://www.youtube.com/watch?v=RsOSamGRTA4
result screen is only displayed for fraction of second
ChangedGoddess Madoka wrote:
Replacing space with + in user profile url doesn't seems to work. Consider using %20 ?
Smoothness will be related to the time of day - I run a number of gameservers on the box that will be full towards the evening UK time, all of which run at a higher priority level than the osurecord-related processes.Fenek Alfa wrote:
And another succesful recording!
Actually, it's smoother than the previous one, so whatever you've done, it worked.
It's not on my mirror, probably was never included in a numbered packGaba yvis wrote:
Hi, it seems that it can't record this beatmap in particular: http://osu.ppy.sh/b/153857
I've tried 2 times with different working replays and both didn't worked.
Not really any point, if it's down it's down.Fenek Alfa wrote:
Nope, still down.
Could you add this to the OP, so people can check?
http://isup.me/osurecord.weeaboo.com
.osk uploading is planned for the futureDJ Angel wrote:
as I said before, this was a great idea, just tested it out and works even better than I thought.
now, this might be too much to ask, but couldn't you make a script or something so the replay accepts customized osu! skin parts? or even a full .osk? with this I'm pretty sure it will be just like recording on our own pc's
EDIT: You should add taiko skin, too
If you can link me to the skin you need I can install itDJ Angel wrote:
weird, my last videos were on osu! default taiko skin.
gonna try to upload one today to check it out
Now uploading to your Youtube account... (this may take a while)What dos that mean?
<?xml version='1.0' encoding='UTF-8'?><errors><error><domain>yt:validation</doma
in><code>invalid_character</code><location type='xpath'>media:group/media:title/
text()</location></error></errors>
Fatal error: Call to a member function getVideoId() on a non-object in /home/dar
kisock/osu/osurecord.php on line 414
Call Stack:
0.0009 324696 1. {main}() /home/darkisock/osu/osurecord.php:0
sh-4.2#
Fixed, seems zend framework does not escape < and > when working with the youtube apieternityglacier wrote:
I got this during upload:Now uploading to your Youtube account... (this may take a while)What dos that mean?
<?xml version='1.0' encoding='UTF-8'?><errors><error><domain>yt:validation</doma
in><code>invalid_character</code><location type='xpath'>media:group/media:title/
text()</location></error></errors>
Fatal error: Call to a member function getVideoId() on a non-object in /home/dar
kisock/osu/osurecord.php on line 414
Call Stack:
0.0009 324696 1. {main}() /home/darkisock/osu/osurecord.php:0
sh-4.2#
Have ticked that option nowAnnie the Eagle wrote:
Works nice on Taiko maps also, but it does use the osu! default skin rather than Taiko v6, have you made sure the osu! client has "Use Taiko skin on Taiko mode" checked in the options? Also a little lag on Video BGs but other than that, works really nicely, even with 720p!
.osk support is in the pipelineAnnie the Eagle wrote:
And if you can also do .osk support that would be be ridiculous. Do you also plan to support 1080p (maybe for donators or perhaps 1x 1080p mode per day / week)?
Can't unfortunatelyAnnie the Eagle wrote:
EDIT: Will you also add support for online rank display?
Yay :3Darkimmortal wrote:
Have ticked that option now?
Sounds like a plan!Darkimmortal wrote:
.osk support is in the pipeline
Ah understood, someone donate this person a GTX 580 so we get 1080pDarkimmortal wrote:
1080p would be largely pointless, as it is upscaling already from 640x480. Admittedly upscaling to 1080p during testing did make it look significantly better, but it cuts the encoding speed to about 25%.
As for proper increased resolution, if you think it's laggy now, you should see it try to run 800x600
Yay for optimizations.Darkimmortal wrote:
Can't unfortunately also due to optimisations I have raised the gameserver cut-off from 10 to 16
mhm horrendously bad intel linux gpu driver strikes again, need to totally reboot my box at some point when it's less activecheesiest wrote:
something has gone pear shaped
aye that is just anyterm complaining that the gnu screen session it monitors has disappeared, since i've taken everything down until I figure out why wine isn't playing ball with i915XenoWarrior wrote:
Ahh yeah, I was wondering what has happened. Looks like this service would help many people out! Great work on this project!
I was also going to say "something has gone pear shaped" when I tried to upload just a moment ago. I will try later to see if it works.
Edit: I forgot about the message that shows when opening the website.
The page at "http://osurecord.weeaboo.com/" says:
"Subprocess Terminated"
Darkimmortal wrote:
aye that is just anyterm complaining that the gnu screen session it monitors has disappeared, since i've taken everything down until I figure out why wine isn't playing ball with i915