I've got to say this is one of the best things that happened to osu! in quite a while. Thank you very much for this! Hope to see everything fixed soon, good luck.
Your replay doesn't seem to play at all (even tried on my local pc), perhaps it's for an older version of the map?eternityglacier wrote:
Okay this was really odd. I uploaded the replay. It was of me playing FREEDOM DiVE with Relax mod. For some reason in the live viewer, it said "You do not have the beatmap this replay used" or something like that, and it remained on the home menu, and it continued to process.
I don't know if it is a temporary error, but that kind of got me curious.
No, the recording and upload completed, but all it showed was the osu! home screen. I removed the video so it wouldn't take a spot in my YouTube uploads as a faulty upload.Darkimmortal wrote:
Your replay doesn't seem to play at all (even tried on my local pc), perhaps it's for an older version of the map?eternityglacier wrote:
Okay this was really odd. I uploaded the replay. It was of me playing FREEDOM DiVE with Relax mod. For some reason in the live viewer, it said "You do not have the beatmap this replay used" or something like that, and it remained on the home menu, and it continued to process.
I don't know if it is a temporary error, but that kind of got me curious.
I'm working on a way to detect this error condition and abort the recording to save resources
Yeah but I fetched the .osr you uploaded and it won't play in my own copy of osu and I have the beatmap installedeternityglacier wrote:
No, the recording and upload completed, but all it showed was the osu! home screen. I removed the video so it wouldn't take a spot in my YouTube uploads as a faulty upload.Darkimmortal wrote:
Your replay doesn't seem to play at all (even tried on my local pc), perhaps it's for an older version of the map?
I'm working on a way to detect this error condition and abort the recording to save resources
And maybe. I'll try with a different beatmap and see if it works, once the service is available.
Then I guess that replay went bust then :/ Oh well.Darkimmortal wrote:
Yeah but I fetched the .osr you uploaded and it won't play in my own copy of osu and I have the beatmap installedeternityglacier wrote:
No, the recording and upload completed, but all it showed was the osu! home screen. I removed the video so it wouldn't take a spot in my YouTube uploads as a faulty upload.
And maybe. I'll try with a different beatmap and see if it works, once the service is available.
Assuming you're talking about the non-fatal error out of ffmpeg that pretty much flashes past during the process, that's either because GLC isn't gracefully closed (recording is stopped with a sigkill because I'm crazyJin_Back7 wrote:
Worked very fine, but what is a "unexpected EOF" error?
No that applies to everyone. My community's gameservers take priority over osurecord (both literally, and in terms of cpu priority). Hence allowing osu!record to be used when they are significantly active would result in lag for people playing on the TF2 etc. servers, as well as a jerky video from osu!record.Lightyear8684 wrote:
For two days I've been getting this message when trying to upload the video D:SPOILERGame servers are too active (osu!record makes them lag like fuck), please try again later when there is < 15 players/server.
Is it just me?
I've seen that in a few recordings, nothing that can be done really, it's a server and CPU spikes are to be expected. Unfortunately raising osu's cpu or io priority any higher is not feasibleFenek Alfa wrote:
Erm...
At 2:37 something goes wrong for a few seconds
I remember seeing something like "failcheck" in the recordning console
I would love this.Darkimmortal wrote:
.osk support is in the pipeline
Well, nope but I agree, that is a nice concept but for weird reasons it doesn't works anymore for me. D:Kin wrote:
wow nice concept ~
it's work with unsubmitted map ?
Same here, I tried two different replays, buuuuut...-Kamui- wrote:
Well, nope but I agree, that is a nice concept but for weird reasons it doesn't works anymore for me. D:Kin wrote:
wow nice concept ~
it's work with unsubmitted map ?
They aren't on the server.Ca Calne wrote:
i have a problem... i cant record unsubmitted and unrankable maps ;A;
Then that map can't be recorded, probably because the server copy is out of date (assuming yours isn't). There's no way I can check for that or do anything about it.villAni wrote:
" osu!record has detected that osu! is stuck at the main menu screen. Recording h
as been aborted to save resources. This is 99% likely to be a problem on your en
d, not a bug in osu!record. In most cases the map has been updated since the rep
lay was recorded, so the replay is no longer playable. If, after updating the ma
p to the latest version, you can playback the replay on your own osu!, then this
can be reported as a bug.
sh-4.2# "
The replay works just fine on my end.
Yeah, like he always says, his gameservers are on a much higher priority.Zarerion wrote:
suggestion:
How about adding the option to use visual settings? I know these aren't included in .osr's, but maybe you could add some toggles on the osu!record page determining which visual settings are supposed to be used while recording the replay
Dunno if that's hard, or even impossible, to add, but I'd like it :>
the gpu isn't physically capable of running it at any higher settings or resolution, presumably because of the directx-opengl wrapper overhead since osu!'s native opengl mode is broken on wine.Zarerion wrote:
suggestion:
How about adding the option to use visual settings? I know these aren't included in .osr's, but maybe you could add some toggles on the osu!record page determining which visual settings are supposed to be used while recording the replay
Dunno if that's hard, or even impossible, to add, but I'd like it :>
System.NullReferenceException: Object reference not set to an instance of an object.
at #gk.#hk.#LZ(Boolean )
at #gk.#hk.#KZ()
at #gk.#hk.#iq()
at #Tc.#Zc.#iq()
at #Gn.#In.#iq()
at #Tc.#Zc.#gs()
at #Gn.#aJb.#Ljb(String )
Zarerion wrote:
Wouldn't disabling Video's or SB's reduce graphical requirements instead of raising them?
Talking about the map-specific Visual settings that appear when playing a map.
I'm not sure about this. Visual Setting have the requirement of a previous play to change settings, not really sure how it works on replays.Zarerion wrote:
Wouldn't disabling Video's or SB's reduce graphical requirements instead of raising them?
Talking about the map-specific Visual settings that appear when playing a map.
The actual error just above that (NoLinkedYoutubeAccount) means you have not registered your google account to upload videos to youtubeKin wrote:
I don't know why, My replay success for upload, but for upload it on my youtube account, that say : "Fatal error"
There is a problem with my youtube account ?
Edit : I've got something like this
Oh okayDarkimmortal wrote:
The actual error just above that (NoLinkedYoutubeAccount) means you have not registered your google account to upload videos to youtube
I believe you need to go here: https://www.youtube.com/create_channel
AkiTG wrote:
Did i broke something? Cause it's staying like that for hours now
If you know an ffmpeg option/filter/etc that will do this, I will certainly add itMaav wrote:
So freaking awesome.
BTW, what would you consider as spamming the server? I do have some replays I want to record...
Edit:
Is it possible to detect the random freezes (like the one at 1:43 here) and remove them on encode? This would be awesome. Like, even better than it already is.
Do you mean the video ends before the scoreboard is displayed, or it cuts to the scoreboard too soon at the end?[BlinK] wrote:
BUG
Noticed an issue on maps that have a storyboard such as https://osu.ppy.sh/s/10559
The recording cuts of before it finishes and (minor one, the SB is buggy, might be osu tho)
It was the intro that wasnt cut off. Near the end, it cut of the spinner, i would give the video file BUT i deleted it.Darkimmortal wrote:
Do you mean the video ends before the scoreboard is displayed, or it cuts to the scoreboard too soon at the end?[BlinK] wrote:
BUG
Noticed an issue on maps that have a storyboard such as https://osu.ppy.sh/s/10559
The recording cuts of before it finishes and (minor one, the SB is buggy, might be osu tho)
If the former, it's likely the 'total time' shown on that page (which is actually what is used via scraper) is very far removed from the real time it takes for the beatmap to be played and there is nothing I can do about that.
If the latter, it's an osu issue
lagspike that i can do absolutely nothing aboutKanye West wrote:
Found a weird glitch in recording. Around 30 seconds.
What's up with that?
I think this would be harsh everywhere... On the hard drive, on the bandwidth, on the amount of program lines/processing cycles (changing skins and knowing what skin you're changing to would demand OCR, I'd say?)[Pisces] wrote:
Before say my suggestion,thank you for your effort!!![]()
i want that you use my skin and record my replay. In summary,i'll upload my skin.osk and my replay.osr ,and you record replay in my skin.(not default skin)
if you so hard,don't have to that...
Darkimmortal wrote:
.osk support is in the pipelineAnnie the Eagle wrote:
And if you can also do .osk support that would be be ridiculous. Do you also plan to support 1080p (maybe for donators or perhaps 1x 1080p mode per day / week)?
I guess I'm more than happy for this service to be actually online, let's leave the osk addiction to laterDJ Angel wrote:
now, this might be too much to ask, but couldn't you make a script or something so the replay accepts customized osu! skin parts? or even a full .osk? with this I'm pretty sure it will be just like recording on our own pc's
Oh yay!Darkimmortal wrote:
- Added custom skin support (note that anything in skin.ini will be ignored, this may be improved in the future)
- Gallery is now paginated
- Algorithm to hide videos deleted by dumb people has been improved
- Significantly improved security (this was main blocker for skins support)
- Live status no longer scrolls continually during ffmpeg stage
- Removed max length limit
The skin is extracted (with folder structure ignored) into a fixed subfolder of the skins folder. I've found skin.ini has to be deleted before running osu, or it jumps back to the default skin. Proper merging of skin.ini is something to be added in the future, not really sure how necessary its contents are (something to do with combo colours)Maav wrote:
Oh yay!Darkimmortal wrote:
- Added custom skin support (note that anything in skin.ini will be ignored, this may be improved in the future)
- Gallery is now paginated
- Algorithm to hide videos deleted by dumb people has been improved
- Significantly improved security (this was main blocker for skins support)
- Live status no longer scrolls continually during ffmpeg stage
- Removed max length limit
Just a question: How did you make it so it ignores skin.ini? Extracting the .osk in a predefined folder without overwriting?
Edit:
And a not-hard-to-implement suggestion: How about adding .osk/.zip support from URLs instead of from the HDD, for those with limited upload speeds?
Haven't experienced this skin.ini issue, can you tell me exactly how to reproduct? o_oDarkimmortal wrote:
The skin is extracted (with folder structure ignored) into a fixed subfolder of the skins folder. I've found skin.ini has to be deleted before running osu, or it jumps back to the default skin. Proper merging of skin.ini is something to be added in the future, not really sure how necessary its contents are (something to do with combo colours)
Will add remote upload at some point
does the folder name of the skin differ from the name given in skin.ini?Maav wrote:
Haven't experienced this skin.ini issue, can you tell me exactly how to reproduct? o_oDarkimmortal wrote:
The skin is extracted (with folder structure ignored) into a fixed subfolder of the skins folder. I've found skin.ini has to be deleted before running osu, or it jumps back to the default skin. Proper merging of skin.ini is something to be added in the future, not really sure how necessary its contents are (something to do with combo colours)
Will add remote upload at some point
Load skin without skin.ini -> add skin.ini -> reload osu!? It didn't jump back to the default one doing this way here.
I'm willing to investigate a fix for this.
I used the folder name default, and a skin I downloaded on the forums, named Vocamania V 1.15 on the .ini. Loaded it while osu! read it as default (due to no .ini) then closed the game, added the .ini and reopened the game, and it still had this skin loaded.Darkimmortal wrote:
does the folder name of the skin differ from the name given in skin.ini?
because that is the case here
I got the same error too. It is when I'm streamingSci_fi_nut_123 wrote:
I tried to upload a replay, and I came across 2 stutters in the video and a few times where the frame rate dropped...
The parts in the video where it stutters:
http://youtu.be/5WWUf0AciR4?t=1m30s
http://youtu.be/5WWUf0AciR4?t=5m40s
Every numbered beatmap pack, plus all new maps since about 2 months ago updated every 4 hoursWinshley wrote:
Which maps does the server have? I uploaded a replay data of a horribly old map and failed because of the said reason.
This is probably an IO spike - I will look into raising the IO priority of osu/glc slightly.Awoken- wrote:
I got the same error too. It is when I'm streamingSci_fi_nut_123 wrote:
I tried to upload a replay, and I came across 2 stutters in the video and a few times where the frame rate dropped...
The parts in the video where it stutters:
http://youtu.be/5WWUf0AciR4?t=1m30s
http://youtu.be/5WWUf0AciR4?t=5m40s
http://youtu.be/w5AUG_85KNE?t=34s start from here (wait around 0:35)
There were brief network issues, you may need to clean your dns cache etc if it's still not working nowHula wrote:
The site's down? Dx
Oops! Google Chrome could not find osurecord.weeaboo.com
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Sci_fi_nut_123 wrote:
osu!record has detected that osu! is stuck at the main menu screen. Recording has been aborted to save r
esources. This is 99% likely to be a problem on your end, not a bug in osu!record. In most cases the map
has been updated since the replay was recorded, so the replay is no longer playable. If, after updating t
he map to the latest version, you can playback the replay on your own osu!, then this can be reported as
a bug.
Hula wrote:
Sci_fi_nut_123 wrote:
osu!record has detected that osu! is stuck at the main menu screen. Recording has been aborted to save r
esources. This is 99% likely to be a problem on your end, not a bug in osu!record. In most cases the map
has been updated since the replay was recorded, so the replay is no longer playable. If, after updating t
he map to the latest version, you can playback the replay on your own osu!, then this can be reported as
a bug.
I had this yesterday too after the site went down, waiting to try again today.
Edit: It's not bugging out on me now, god knows why.
Going to try another random .osr i done today~ This is so annoying, I love that song so much <:Sci_fi_nut_123 wrote:
I just saw it upload... it uploaded a video of the main menu screen... :/
it seems like it only happens on certain maps/difficulties... and it breaks consistently on these difficulties
edit: I tested by uploading the same map and difficulty that you played with another replay. It gave this warning error again:SPOILERosu!record has detected that osu! is stuck at the main menu screen. Recording has been aborted to save r
esources. This is 99% likely to be a problem on your end, not a bug in osu!record. In most cases the map
has been updated since the replay was recorded, so the replay is no longer playable. If, after updating t
he map to the latest version, you can playback the replay on your own osu!, then this can be reported as
a bug.
Hula wrote:
Going to try another random .osr i done today~ This is so annoying, I love that song so much <:Sci_fi_nut_123 wrote:
I just saw it upload... it uploaded a video of the main menu screen... :/
it seems like it only happens on certain maps/difficulties... and it breaks consistently on these difficulties
edit: I tested by uploading the same map and difficulty that you played with another replay. It gave this warning error again:SPOILERosu!record has detected that osu! is stuck at the main menu screen. Recording has been aborted to save r
esources. This is 99% likely to be a problem on your end, not a bug in osu!record. In most cases the map
has been updated since the replay was recorded, so the replay is no longer playable. If, after updating t
he map to the latest version, you can playback the replay on your own osu!, then this can be reported as
a bug.
I have applied a limit of 4 recordings per day now. Failed recordings (due to errors) will not count, but deleted videos and videos containing glitches or just the main menu screen will.Sci_fi_nut_123 wrote:
Just a little bug...
http://www.youtube.com/watch?v=DUftjRXh2ws
Osu!Record recorded the main screen.
I found this replay from looking through the recent recordings
Edit: another video with this bug
http://www.youtube.com/watch?v=hjTNG6DRAio
Both of the videos are on this map
http://osu.ppy.sh/b/31819&m=0
Another edit: The TAG4 difficulty uploads properly.
The SOLO difficulty wont load in Osu!record, it says this each time I tried to upload:SPOILERNow recording, wait 215 seconds... Performing fail check in 10 seconds... difference index 0.0181024... C
heck failed!
osu!record has detected that osu! is stuck at the main menu screen. Recording has been aborted to save r
esources. This is 99% likely to be a problem on your end, not a bug in osu!record. In most cases the map
has been updated since the replay was recorded, so the replay is no longer playable. If, after updating t
he map to the latest version, you can playback the replay on your own osu!, then this can be reported as
a bug.
I was able to watch the replay on osu! on my client, but not on osu!record
edit: another video of this bug
http://www.youtube.com/watch?v=rbS2L0hiyfw
:/ it got removed
Map:
http://osu.ppy.sh/b/153103
and a suggestion... make a limit to how many times someone can upload in an hour... kiriino is always uploading, currently at 30 uploaded videos in 40 hours (excluding the 2+ ones that got deleted)