forum

Yuuki Aoi - PLATINUM (Short Ver.) [Osu|CatchTheBeat|Taiko]

posted
Total Posts
83
show more
Frostmourne
ยังไม่แรงค์อีกหรอครับ ._.
Scorpiour
Hi there~~ mod for request
and sorry for my late >.<

red - must be fixed
blue - highly recommend to consider
black - only suggestions


[Insane]
  1. 00:38:964 (4) - stack to 00:38:232 (2) - 's head?
  2. 00:59:635 (1,2) - i'd like to change (1) to a repeat slider, and remove repeat from (2) due to vocal~
  3. 01:02:561 (1,2) - ^
  4. 01:17:196 (7) - move to next red tick (01:17:379 - ) ? heard better i suppose ~
that's all what i can find >.<

call me back to recheck when you're ready ~
SUBSTAC9

gokugohan12468 wrote:

How do ya???
This took a week
Ok,This is the most good

General:
Kiai Time: The beginning is slightly different than the others. It should start in 00:47:927, -1 ms to the current one.
Preview Time: Same as that kiai, it should be 1 ms before to be the same as the other diffs.
Difficulty Settings: Taking into account the level of difficulty of the patterns of this map and how calm the melody is, I'd say it fits better with AR/OD8. Platter = Hard, and tbh the majority of the map is easier to read at a slower AR. However, ask another players or testers if you're not 100% confident with it.
^fixed Kiai Time and
Preview time. and setting, I ask another player to play it. They accept faster difficulty.Then They said It's too easy for slower than. :|
Timeline:
00:12:988 - According to the melody, those notes belong to a 1/3 rhythm and so, they should be placed at 00:12:927 - and 00:13:049 - .
01:18:293 - This slider should end in 01:18:476 - and notes should be added in 01:18:568 - and 01:18:659 - to make a longer stream.
01:24:147 - ^
01:21:403 - Similar case as before. In this case, this slider should be removed. I suggest you to add the 1st note of the new stream at X:392, to avoild the stack you had before and add a lil jump there. Fill that blank with notes at 01:21:403 - 01:21:403 - and 01:21:586 - trying to keep the same direction of the original stream.

Gameplay:
00:29:269 - Move this slider a few grids to the right. Avoid the stack you had before, to make players move a bit more :p
00:29:818 - In this case, move it to the left, to avoid the stack with the next notes and create a slight dash with (4).
01:23:415 - Ctrl-H. Looks funnier and gives more important to the strong beat of the music.

Sweet is Fantasic
finished
update > http://puu.sh/1D7Mw
Deif
Lolwhat? That post was a copy of the mod I did with the current modifications: http://osu.ppy.sh/forum/p/1986937 :o
SUBSTAC9
I think so Deif XD
Topic Starter
DJPop

Scorpiour wrote:

Hi there~~ mod for request
and sorry for my late >.<

red - must be fixed
blue - highly recommend to consider
black - only suggestions


[Insane]
  1. 00:38:964 (4) - stack to 00:38:232 (2) - 's head?
    - Fixed
  2. 00:59:635 (1,2) - i'd like to change (1) to a repeat slider, and remove repeat from (2) due to vocal~
    - Fixed
  3. 01:02:561 (1,2) - ^
    - Fixed
  4. 01:17:196 (7) - move to next red tick (01:17:379 - ) ? heard better i suppose ~
    - Fixed
that's all what i can find >.<

call me back to recheck when you're ready ~

Thanks for modding >.<
Scorpiour
bubbled~~
Topic Starter
DJPop
Thanks Scorpiour :)


Frostmourne wrote:

ยังไม่แรงค์อีกหรอครับ ._.
Almost :D
Pokie
:oops: Good luck
those
[Taiko Oni]
  1. 01:11:342 (2) - D here, goes really well with 01:08:964 (1) - and 01:09:696 (1) - .
[Insane]
  1. 01:06:769 (2,1) - Please think of an alternative for these, I don't think they fit very well and can be done better.
  2. 01:25:976 (1,1,1,1,1,1,1) - Tough time playing. Do like in Hard or another way with sliders; it helps with the bpm change preparation.
[Hard]
  1. 01:06:769 (1,2,3) - Cannot agree with the usage of this at all, I'm afraid.
  2. 01:10:061 - Add a circle here; it helps bring the rhythm off the off-beats in 01:08:964 (4,5) - .
[Easy]
  1. 01:25:976 (1) - Don't have sliders crossing red lines that change bpm. Doing what you did in Normal is fine for this diff.
Topic Starter
DJPop

those wrote:

[Taiko Oni]
  1. 01:11:342 (2) - D here, goes really well with 01:08:964 (1) - and 01:09:696 (1) - .
    - Fixed
[Insane]
  1. 01:06:769 (2,1) - Please think of an alternative for these, I don't think they fit very well and can be done better.
    - Fixed
  2. 01:25:976 (1,1,1,1,1,1,1) - Tough time playing. Do like in Hard or another way with sliders; it helps with the bpm change preparation.
    - Since it's Insane diff, I want to keep them
[Hard]
  1. 01:06:769 (1,2,3) - Cannot agree with the usage of this at all, I'm afraid.
    - Fixed
  2. 01:10:061 - Add a circle here; it helps bring the rhythm off the off-beats in 01:08:964 (4,5) - .
    - Fixed
[Easy]
  1. 01:25:976 (1) - Don't have sliders crossing red lines that change bpm. Doing what you did in Normal is fine for this diff.
    - Fixed
Kurai
[Taiko Muzukashii]
  1. 00:47:013 (1) - I'd use a don here, it'd emphasize 00:47:196 (2) more.
  2. 01:17:013 (1) - I don't understand why you have a note here, there is neither beat nor vocals. I'd personally move it to 01:17:196.
[STAC's Platter]
  1. 00:10:244 (1,2) - too much consecutive stacked fruit patterns is quite boring, give them a little effect like this :
  2. 00:14:635 (13,14,15,1) - Same here :
  3. 00:27:257 (2,3,4) - ^
  4. 01:04:025 (5,6) - ^
  5. 01:17:561 (1) - I would revert this slider (ctrl+G) because it needs to be epic however you are just stacking fruits :/
SUBSTAC9

Kurai wrote:

[STAC's Platter]
  1. 00:10:244 (1,2) - too much consecutive stacked fruit patterns is quite boring, give them a little effect like this :
    - Fixed
  2. 00:14:635 (13,14,15,1) - Same here :
    - Fixed
  3. 00:27:257 (2,3,4) - ^
    - Fixed
  4. 01:04:025 (5,6) - ^
    - Fixed
  5. 01:17:561 (1) - I would revert this slider (ctrl+G) because it needs to be epic however you are just stacking fruits :/
    - Fixed
:) :)
updated ~ http://puu.sh/1DWld
Topic Starter
DJPop

Kurai wrote:

[Taiko Muzukashii]
  1. 00:47:013 (1) - I'd use a don here, it'd emphasize 00:47:196 (2) more.
    - Fixed
  2. 01:17:013 (1) - I don't understand why you have a note here, there is neither beat nor vocals. I'd personally move it to 01:17:196.
    - It's clearly snapped on vocal D:
those
The rest of the difficulties check out. I'm only a little bit concerned about the CTB diff. Mind you, I'm not a regular CTB player by any means, but there are a few things I'd like to get clarified:

  1. 00:21:586 (5,6) - I find it awkward that this phrase has a jump here (especially from 00:21:220 (4) - ), but the phrase at 00:25:427 (7,8,1,2,3,4) - with the piano chords don't when in nature they are much sharper than just a vocal passage.
  2. 00:34:025 (2,3) - I'm not too sure I find the spacing here to be optimal. I agree with the symmetry, but I think you can arrange these sliders to get a smoother flow pattern.
  3. 00:39:879 (1) - This is narrow enough to all fit into the plate without moving it, nullifying the effect of the accented "youni" in the lyrics. I'd use something more along the lines of http://osu.ppy.sh/ss/538700.
  4. 01:22:501 (15) - To follow drums more closely, perhaps something like this http://osu.ppy.sh/ss/538711.
  5. 01:25:976 (21) - Instead of having 01:26:343 (1) - jerk around in the same direction, perhaps this may be more suitable (spacing for you to determine if you take this route) http://osu.ppy.sh/ss/538715
SUBSTAC9

those wrote:

The rest of the difficulties check out. I'm only a little bit concerned about the CTB diff. Mind you, I'm not a regular CTB player by any means, but there are a few things I'd like to get clarified:

  1. 00:21:586 (5,6) - I find it awkward that this phrase has a jump here (especially from 00:21:220 (4) - ), but the phrase at 00:25:427 (7,8,1,2,3,4) - with the piano chords don't when in nature they are much sharper than just a vocal passage.
  2. 00:34:025 (2,3) - I'm not too sure I find the spacing here to be optimal. I agree with the symmetry, but I think you can arrange these sliders to get a smoother flow pattern.
  3. 00:39:879 (1) - This is narrow enough to all fit into the plate without moving it, nullifying the effect of the accented "youni" in the lyrics. I'd use something more along the lines of http://osu.ppy.sh/ss/538700.
  4. 01:22:501 (15) - To follow drums more closely, perhaps something like this http://osu.ppy.sh/ss/538711.
  5. 01:25:976 (21) - Instead of having 01:26:343 (1) - jerk around in the same direction, perhaps this may be more suitable (spacing for you to determine if you take this route) http://osu.ppy.sh/ss/538715
ok man fixed all ;)
http://puu.sh/1EDDi
Topic Starter
DJPop
Updated.
those
I'll just repair this...
Kurai
I'll just rank this then ~
Frostmourne
I will just congratz \:D/
Flask

Frostmourne wrote:

I will just congratz \:D/
Ulysses

Flask wrote:

Frostmourne wrote:

I will just congratz \:D/
alacat
congrats :)
Gamu
(o'д')ノ☆゚*。Congratu★lations。*゚☆ヽ('д'o)
Faust
Gave me a nice surprise.

Well done, and congratulations on the rank. Good to see you around, DJPop.
Ibuki Suika
more djpop please;_;
Birdy
Welcome back DJPop!
Stefan

Ibuki Suika wrote:

more djpop please;_;
THIS THIS THIS

Finally a good Mapset, where the Uploader itself made almost all Diffs.

..and which does not contain only two Diffs. :P That's why I say: START MAPPING MOAR AGAIN PLS
spboxer3
congratz DJPop~
Scorpiour
congrats~~
Pokie
<3 Congratulations!!
Topic Starter
DJPop
Thank you :)
pimp
congratulations :)
Breeze

Faust wrote:

Good to see you around, DJPop.
Rieki_old
gratz~
Suimya

Flask wrote:

Frostmourne wrote:

I will just congratz \:D/
Darksonic
Osu needs even more DJPop maps, gratz!
[Yue]
I love this song <33333 *----*

Congratz DJPop!!
hoLysoup
this song folder :>
congratulations!

Best hitsounds I've ever seen on Easy
well done :>
popner
woo..gratz!
show more
Please sign in to reply.

New reply