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The official osu! mascot

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CheeseWarlock
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Derekku

CheeseWarlock wrote:

The smile makes her look somehow fat

Ignoring that, it's looking great.
All the osu! cookies? X3
Jarby

CheeseWarlock wrote:

The smile makes her look somehow fat

Ignoring that, it's looking great.
It's not the smile that makes her look fat, it's the fat that makes her look fat.
Topic Starter
Loginer
Face 1 is the same face I've been using for ages now. Face 2 is Face 1 with some of the vertices moved back to give the face a more "round" look. Choose one.

awp
nagnagnag:

Is it just one or the other? The nose is still too sharp and pointy imo and the face isn't rounded enough in the mouth region (that or the shading and angle are misleading, in which case there's nothing to worry about yay)

At the moment I prefer face 2 though - what little difference I can see is seen in the cheekbones; they look smoother and closer to the eyes which I think is more correct?
Starrodkirby86
Yeah, are we really this restricted to only these two faces?

Face 2 is nice though. I kind of feel it has a bit of skinniness, but overall, it looks nice. Can we get a zoom out of it, or is that too...inconvenient/troublesome? 0.0
Derekku
Face 2 ;p
LuigiHann
Just don't show us big face close-ups and nobody would even know

She might need lips, though. Just drawn on
Topic Starter
Loginer

awp wrote:

Is it just one or the other? The nose is still too sharp and pointy imo
The only way to fix that would be to add a few extra lines, and it's a bit too late to add any geometry at this point, I'm afraid. Besides, the way it was modeled makes it hard to add any more details without adding several extra loops to the entire body, or seriously messing up the shading.
But I will replace the head and clothes in the near future, rest assured. I just happen to be at a stage where I really can't do all that much tweaking, so please save your various complaints for the next "version".

awp wrote:

and the face isn't rounded enough in the mouth region
I can guarantee you the face is rounded enough. It just looks kind of flat because of the shading/lighting, which doesn't really matter since it's all going to be cel-shaded in the end (I hope).

LuigiHann wrote:

She might need lips, though. Just drawn on
I'm not quite sure what you're mean. Think you could use one of my previous two renders to create some sort of mock-up?
kideddie1501
i pick the one that looks less like Lord Voldemort.
Topic Starter
Loginer
How about this one?

Neo@lex
<3
CheeseWarlock
I think that should be the new mascot.
Rolled
thread is tldr since the face pics, but I'm just curious.. that dark part under the nose that everybody is complaining about. That's not just a shadow, is it? If so then its probably not as big of a deal as everybody is making it (as long as you can like.. tone down the shadow?)

Requesting a pic looking up at the face from a lower angle.
kideddie1501
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Zekira
I am lol'ing so hard right now.
Daru
Might as well post this here, too.



Vocaloid Pippi.
or alt. costume pippi. Whichever you prefer.
Remco32
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NCDyson
Daru, that's epic. if/when they get 3d dancers implemented I'm making one with that costume.



Roughly 3D'd out of boredom for shits and giggles.
needs lots of work though lol
kideddie1501
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Gemi

NCDyson wrote:

http://img99.imageshack.us/img99/9884/pippivoco.png

Roughly 3D'd out of boredom for shits and giggles.
needs lots of work though lol
Omg, nice!
LuigiHann
I think loginer may have gotten served just now
kideddie1501
MY THOUGHTS EXACTLY. How long did it take to make? 2, 3 days?
Behon
Is there any chance you could make one of her in the default outfit?
NCDyson
actually, that model started out with the default outfit. there were images of it way back like 20 or so pages ago. lol
Derekku
Found it:

kideddie1501
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awp
I do like the way you've done the hair on that one, but the face as it is looks spooky/unnatural
kideddie1501
God, can we just change the boots entirely? I don't think they'll look good in any way.
Daru

kideddie1501 wrote:

God, can we just change the boots entirely? I don't think they'll look good in any way.
Smaller or less noticeable souls, maybe.
I like the boots as part of the costume in general, though they look a bit like high-tops in the render.
kideddie1501
Right, or maybe they just shouldn't part, one solid slab of rubber.
NCDyson
I think the place I got the design for the soles of the boots was from Moom's drawing, though in that drawing it looked a lot more appealing than it turned out on my model. Also, that image is actually pretty old still as I think quite a bit of things were changed since then lol.



That's the most recent render of the work that was done on the default outfit, though it really doesn't show off much, just the pose from Saru's concept. One of these years she's going in for major facial surgery. lol
Topic Starter
Loginer
Meh, I haven't done any work in weeks, and I've been pretty busy with something else lately. Feel free to take over the project if you want to.
peppy
NCDyson's first render (using vocapippi?) is awesome. Loginers model still feels a lot better than the more recent one, though.
kideddie1501
Maybe, which one gets implemented faster?
awp

NCDyson wrote:

One of these years she's going in for major facial surgery. lol
She might wanna stop at the local fast food restaurant on the way, that waist is dangerously small. (btw: eyes are green lol)
NCDyson
yeah, the colored image I was using for reference had red eyes, and I feel they seem to work a little better with the outfit. My model was really just for something to practice on, I've actually found myself with little free time as of late.
awp
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CheeseWarlock
Both these models have their advantages, but neither one really gets the face right yet.

Though maybe if you're both up for it, Loginer and Dyson could work together on perfecting Pippi? Nothing against either of you if you're against it, but I think a 3D design team could be pretty awesome.
Topic Starter
Loginer
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kideddie1501
GO LOGINER! :D
Topic Starter
Loginer
Here's my progress so far. The face currently feels like a strange mix between anime and realism, but I'm working on that. The important bit is that the face is no longer flat.

Randy96
Could make a nice alien, that's for sure.
awp
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Daru
Also, check this out: http://www.posemaniacs.com/tools/handviewer/

The third model (020 CT SCAN HEAD(beta)), is a 3D model of an adult male head.

Obviously, Pippi is neither male nor an adult, though, you may be able to find something of use from the model.
Topic Starter
Loginer
Just tell me what I need to fix/improve, aside from the mouth and chin. The face was modeled using anatomically correct references, so telling me to look at realistic heads and stuff isn't helping.

Here's the same mesh with hair and stuff.



Edit: Wait, I just noticed something big. Fixing... Fixed the depth.

Remco32
2nd picture looks more male then the first IMO
Topic Starter
Loginer
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kideddie1501
It's looking great though, man. Keep up the good work!
awp
Yeah, though it does look a little on the male side, it's definitely looking more human.
kideddie1501
I agree, maybe chubbier cheeks or wider smile?
Derekku
I'm not very fond of the eyes. The big white parts just look out of place to me :/

Also the lips :X
CheeseWarlock
The first one is looking great. But the second rendering makes me think that not all angles would turn out so well. The nose bridge seems too prominent or too thin or something.

Though if it renders well in cel-shading at all angles the way it is now, I'd like to see more angles.
Topic Starter
Loginer


Felt like posting a screenshot this time. I've moved and scaled the eyes, shortened the chin and made the lips look more female-ish. I also made some changes to the bridge after taking the screenshot.
awp
distance from nose to lips to chin seems short to me, idk if the chin is too short or if everything is just half an inch too low, or what (on second thought, I'm probably wrong, here)

lips do look good though

nose is sharp enough to cut cheese on, I'm presuming that's still a WIP
LuigiHann
Much better
Topic Starter
Loginer
Right, I should probably do some work on this today. Here's what the new head looks like with the old hair:

Looks pretty weird, but I can't point out why. Any suggestions on things to fix (don't worry about the nose, it's already on the top of my list)?
Jinxy
The hair seems a little too pointed at the end.
adam2046
She kinda looks older than she should be maybe?
I'm not sure I just get that feeling.
awp

Loginer wrote:

Looks pretty weird, but I can't point out why.
Only thing I can think of is that it's not really one "head of hair", it's several little pieces. The hair is all bumpy and divided into sections/individual bangs, all of which stem from the top of the head. I'd like to see a closer render of this model's hair to see how it's divided up. Maybe NCDyson could offer some help or helpful tips on how to do hair.
Topic Starter
Loginer
How's this?
Derekku
The black pieces look excellent, but the pink ones still look really thick and clay-like :<
Daru
Would it be better if you layered flat pieces of hair instead of a 3D "tube"?
Remco32

Derekku Chan wrote:

The black pieces look excellent, but the pink ones still look really thick and clay-like :<
I disagree with that.
I do think that the nose is somewhat male-like...
Topic Starter
Loginer

Daru wrote:

Would it be better if you layered flat pieces of hair instead of a 3D "tube"?
I think planar bangs would look strange, but I'll give it a try anyway.

Remco32 wrote:

Derekku Chan wrote:

The black pieces look excellent, but the pink ones still look really thick and clay-like :<
I disagree with that.
I do think that the nose is somewhat male-like...
I'll see what I can do about that.
Derekku
@Nose: Maybe it's the bridge of it that looks kinda weird? Not sure...

@Bangs: To elaborate, they don't look "bad", but they could be improved. :)
Topic Starter
Loginer
Replaced the bangs with a more or less flat version.

awp
can you thin the texture so it looks less like plastic wood-grain?
Topic Starter
Loginer
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Derekku
Ahh... MUCH better :) Great job as usual~
awp
yeah, it is looking better imo
Remco32
Can you fill the eyes up?
Kitsunemimi

Remco32 wrote:

Can you fill the eyes up?
I don't think we should do that yet...
Daru
I think the nose looks a bit too "pinched"; try making it a bit wider.

nitpicknitpicknitpick
Topic Starter
Loginer
I've done some changes to the hair and textured the face. Pics:



Daru wrote:

I think the nose looks a bit too "pinched"; try making it a bit wider.

nitpicknitpicknitpick
The nose isn't actually pinched, it just looks like it because the shading is gay.



I'll figure it out eventually.
Nachy
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Remco32
The second picture with a darker shadow would look nice?
awp
if you're trying to figure something out I'd recommend adding the base of the nose and nostrils

It's really starting to come along, but at this point my concern is her age. She looks much older than 15 based on that mugshot. I think the easiest way to address that is to puff/round her cheeks out a bit, though I'm not an expert in this field by any means
Torran
Not sure if this helps but here are the Ouendan series female headshots:

It seems that older Sayaka has a pointier chin and a larger face in general than her younger counterpart...
Topic Starter
Loginer
How's this?
Remco32
Better, much better.
Only thing I can think of that could be inproved is the nose, which I find kind of weird for some reason..
Larto
The lips are ugly imho. Might be because of the shading, might be because there's no texture for them yet. Or might be that you just fail j/k I love you.
Mashley
Pippi looks like she's going to eat me >.<
Topic Starter
Loginer

Remco32 wrote:

Better, much better.
Only thing I can think of that could be inproved is the nose, which I find kind of weird for some reason..
Still working on it. :/

Larto wrote:

The lips are ugly imho. Might be because of the shading, might be because there's no texture for them yet. Or might be that you just fail j/k I love you.
I think it's because they're too wide.

Derekku
Lips are better now; The nose is so tiny o.o;
Remco32
So awesome~
awp
Yup. Better. Lips look better, overall age of the face has dropped to an acceptable range. After the nose, the head in general might be done-done.
Topic Starter
Loginer
I'll see what I can do. Meanwhile, here's a render of the new boot.

Daru
Woah, the lips made a huge difference.
I still think the nose looks off (it doesn't flare out at all), but it looks awesome, even as is.
Echo
Is the head too wide?
Topic Starter
Loginer
No one's been too specific about what's wrong with the nose, so I've simply rounded it out a bit and made it slightly less pinched. I've also added teeth.



Echo wrote:

Is the head too wide?
I don't think so, but judge for yourself.

Loofah_old
Could you do a sideview shot? it'll give a better view of the nose.
Topic Starter
Loginer

Remco32
Head is as good as perfect IMO
Also:
Last edited by BanchoBot on Yesterday, 13:42, edited 715 times in total.
LuigiHann
let's see it in cel shading one more time
Topic Starter
Loginer
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LuigiHann
it's perfect. Don't touch it again
adam2046
Wonderful!
Torran
I think Pippi's ready for some animations now! :)
NCDyson
sweet! i hope we see her ingame soon™

on a side note, anyone know if it's planned for the format to be open enough for people to make their own dancers?
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