here you go

This has nothing to do with the mascot project, as far as I can see. Unless you were planning on getting these dancers in-game, please start a new thread in Other Games instead of posting your discoveries here. If you're trying to rip them for use in osu!, start a new thread in General Development, although I'm pretty sure they'll look like shit on anything more high-res than a DS screen.soradg123 wrote:
EBA Model Detail
This will change as more details are discovered
*wall*
I modeled them after my own hand. If the fingers are too small, blame me.awp wrote:
also fingers too small/short?
Yeah, that. We wouldn't want the game to lag because of the unnecessarily long thumbs. :(kideddie1501 wrote:
I suppose you cant expect PS3 graphics.
Yeah, but it's hard to do any changes after skinning the model (if I add or remove any vertices, I'll have to start all over again). Besides, no one said I won't be improving Pippi after the first version has been implemented. It's just that this project has been going on for about a year and a half, and I'd like to see something in-game before I stop making progress again.awp wrote:
the more we nag, the better it gets
but it's not like it can't be improved after it's implemented, either.
Even though Echo's exaggerating a bit, you don't have to worry. Pretty much any computer from this decade will be able to render Pippi without any slowdown.kideddie1501 wrote:
Yeah, I guess. But it's just a prototype as far as we're concerned. For all we know, some poeple's computers won'tbe able to even handle an extremely low quality Pippi, especailly if they cant even play most videos without PC lag.
I was going to do that, but there are still some slight problems with the shoulder, and I didn't want to edit the image in Photoshop.LuigiHann wrote:
To do a forward-facing peace sign, you'd want to have her elbow bend (elbow pointed down, rather than out), so that her wrist can be bent at a much wider obtuse angle relative to her forearm.
Yeah, I pretty much knew that was going to happen.xerxes_oli wrote:
anywho you did save a copy of the original before this happened right?
ThisDerekku Chan wrote:
Looking better and better~ Great job :3
All the osu! cookies? X3CheeseWarlock wrote:
The smile makes her look somehow fat
Ignoring that, it's looking great.
It's not the smile that makes her look fat, it's the fat that makes her look fat.CheeseWarlock wrote:
The smile makes her look somehow fat
Ignoring that, it's looking great.
The only way to fix that would be to add a few extra lines, and it's a bit too late to add any geometry at this point, I'm afraid. Besides, the way it was modeled makes it hard to add any more details without adding several extra loops to the entire body, or seriously messing up the shading.awp wrote:
Is it just one or the other? The nose is still too sharp and pointy imo
I can guarantee you the face is rounded enough. It just looks kind of flat because of the shading/lighting, which doesn't really matter since it's all going to be cel-shaded in the end (I hope).awp wrote:
and the face isn't rounded enough in the mouth region
I'm not quite sure what you're mean. Think you could use one of my previous two renders to create some sort of mock-up?LuigiHann wrote:
She might need lips, though. Just drawn on
Omg, nice!NCDyson wrote:
http://img99.imageshack.us/img99/9884/pippivoco.png
Roughly 3D'd out of boredom for shits and giggles.
needs lots of work though lol
Smaller or less noticeable souls, maybe.kideddie1501 wrote:
God, can we just change the boots entirely? I don't think they'll look good in any way.
She might wanna stop at the local fast food restaurant on the way, that waist is dangerously small. (btw: eyes are green lol)NCDyson wrote:
One of these years she's going in for major facial surgery. lol
Only thing I can think of is that it's not really one "head of hair", it's several little pieces. The hair is all bumpy and divided into sections/individual bangs, all of which stem from the top of the head. I'd like to see a closer render of this model's hair to see how it's divided up. Maybe NCDyson could offer some help or helpful tips on how to do hair.Loginer wrote:
Looks pretty weird, but I can't point out why.