awp wrote:
the more we nag, the better it gets
but it's not like it can't be improved after it's implemented, either.
Yeah, but it's hard to do any changes
after skinning the model (if I add or remove any vertices, I'll have to start all over again). Besides, no one said I won't be improving Pippi after the first version has been implemented. It's just that this project has been going on for about a year and a half, and I'd like to see
something in-game before I stop making progress again.
kideddie1501 wrote:
Yeah, I guess. But it's just a prototype as far as we're concerned. For all we know, some poeple's computers won'tbe able to even handle an extremely low quality Pippi, especailly if they cant even play most videos without PC lag.
Even though Echo's exaggerating a bit, you don't have to worry. Pretty much any computer from this decade will be able to render Pippi without any slowdown.
LuigiHann wrote:
To do a forward-facing peace sign, you'd want to have her elbow bend (elbow pointed down, rather than out), so that her wrist can be bent at a much wider obtuse angle relative to her forearm.
I was going to do that, but there are still some slight problems with the shoulder, and I didn't want to edit the image in Photoshop.