貌似喜撞NTR x_x
http://puu.sh/QZwh[CSGA]Ar3sgice wrote:
hi~
Banana's Hard
- 为什么滑条速度比I还快... 咦 我去看看 啊 真的(死
- 00:21:018 (2) - delete? 比较难接上... 改
- 00:22:782 (4,5) - 往下1grid 懒
- 00:49:429 (1) - 往左1grid._. 改
- 00:58:959 (1,2,3,4) - 太蛋疼了最好别这样... 就是蛋疼才这样的(大雾
- 01:13:782 (1,2,3,4) - 右2grids 改
- 01:19:606 (5) - 下面。。。 http://osu.ppy.sh/ss/397158 不想叠的话这里前面调整下 或者
- http://osu.ppy.sh/ss/397160 改
- 01:44:488 (3,4,6) - ._.整齐点 改
- 02:18:547 (3) - http://osu.ppy.sh/ss/397167 平行不如香蕉(误
- 02:19:782 (3,4,5) - 太坑... 02:19:606 - 加note叠到(1)吧 巨懒 先看看 还有人提就改
- 总断尾啊._. 话说感觉CTB是不是会很好玩的样子(.... 喵?
Good luck~
lepidopodus wrote:
Taiko mod, as KDS asked to do so.
[Taiko DS]
00:06:724 ~ 00:12:194 - Really similar with the next 4 measure, if you want to make some variations you can delete 00:07:782 (30) / 00:09:194 (38) / 00:10:605 (46), I guess? ok
00:16:606 (87,88,89,90,91) - Maybe four big notes is better? good
00:19:429 / 00:25:076 - I'm not very sure with emptying here, vocal sounds here and this is the first beat of the measure. I guess you can find better spot to make empty, without vocal sound nor significant beat, ect. ;w; remapped this part
00:22:959 (117) / 00:28:606 (145) - It would be better to spare this kind of short drum roll since you used this a lot later. For other words, make this 'identity' of the next part. hmm.. ok done
00:27:194 - Similar with 00:19:429 / 00:25:076, though not the first beat. But I think it isn't quite right to empty here with such a high pitched vocal sound which can be easily recognized. ^^
00:42:723 (14) / 00:45:547 (30) - Similar reason with 00:22:959 (117) / 00:28:606 (145), you'd better replace this to 'o---oo' kind of pattern. You used 'k--dk' a lot so you can try something else and I think that is enough to differentiate this. ok. d--kd and k--kd
00:59:665 (121) - Consider a note then a drum roll? Maybe a short spinner work, if you want to make this trickier. no c. i think slider is not so bad.in other words, "I have no idea to make this point more nicer D:"
01:02:665 - I usually recommend to end kiai with measure. Extend kiai till 01:03:194? fixed
01:03:194 ~ 01:08:664 - Similar with 00:06:724 ~ 00:12:194. :3
01:19:429 (242) - Just to note, you don't need to replace this even if you followed my advice in 00:22:959 (117) / 00:28:606 (145) since you used totally different patterns this time. changed to 'kkddd' :3
01:44:841 (414) - Similar with 00:59:665 (121). ^^^^
01:48:018 - Similar with 01:02:665. :33
02:22:429 (607,608,609) - These don't sound that nicely. Especially 608 and 609, there isn't any sound corresponding it. Consider removing those two or all three. ok removed all
02:32:842 (38) - Similar with 00:59:665 (121), but maybe you can try a spinner here if you tried drum roll before. ^^^
02:45:723 (122,123) - Maybe big notes does not suit here cause vocal is kinda weak here. I'm not so sure about this though. ok changed to small note.
Seems nice, you did a good job with pranky mood of this map.
wmfchris wrote:
...你和樓上的做同一首 <_<
[Taiko]
- You may need 2 taiko diffs due to the new rules oh, really?! i don't have enough time to make easier diff... orz (cuz my summer vacation ended already)
02:05:488 - this part is slightly different from 02:06:900 - so you might want to hv some variations, like kkd for 02:05, then ddk for 02:06, etc "d ddk d x2/ k ddk d x2/....." it's variable enough IMO
02:15:194 - it's similar to 02:12:371 (569,570) - so I don't think it needs finishes why? there are two accents in that point.
02:23:400 - not recommended to use sldier becoz (1) the vocal doesn't start exactly on the blue tick (2) it gives 1/4 stream which does not fit the long vocal note changed to start on red tick
02:43:606 - as indicated by the music, k d fixed :3
02:46:253 - add a note before the spinner ....note?
The main component of the diff is well made. :3
popner wrote:
Hi ~
Just suggestions:
[General]
Submit时间晚于这个post的图,单太鼓是unrankable add~
可以把所有diff的最后一个note改成同一个颜色?其实这没有什么意义 不明白什麽含義~ ><
[Easy]
00:00:371 (1) - 移到这个位置这样和(3)对称?不喜歡直線
00:20:841 (4,2,3) - 叠好一些?好的~
00:52:606 (1,2) - 这里我建议把折返滑条放在vocal最密集的那几个位置(00:51:900和00:54:723之后的两拍,因为折返滑条相对于其他note来说节奏快一些,用来强调密集vocal比较合适。比如00:57:547 (1,2)就不错。有道理~不過現在這樣也行的吧
[Normal]
00:00:372 (1,3) - 可以包围中间包得更好一些。。利用00:01:430 (2)的approach circle做参考。 ok~
00:51:547 (1) - 滑条结束在长白线上感觉不好。。可以改成note或用其他排列 誒~不行麼 ><
[Insane]
00:18:018 (5,6,7) - 中间00:18:194和00:18:547都有明显的音,放过感觉不好 跟著vocal了~沒聽到~囧
00:22:253 (1,2,3,4,5,1,2,3,4) - 我觉得外面摆正方形里面摆五角星比较好,因为这样能在00:22:959有一个变化 保持原樣~
00:26:488 (1) - 这里和前面的间距近了。可以考虑在00:26:312补一个note fix~
00:45:900 (3) - nazi - 没完全叠好 微調
00:50:488 (1,2,3,4) - 移到中轴线上? 哇~這個發現的好~改了
01:02:665 (1) - ctrl+r或ctrl+j一下?Ctrl+J
01:19:253 (4,5,6) - 感觉用这样的节奏比较好:
不錯~改了
01:34:606 (2) - ctrl+r一下?好~
01:59:665 (1,1) - 改成圈?好~好像之前難了點~囧
That's all I can find. GL~ Thanks~
Thanks~ >3<Xakyrie wrote:
sorry for the hold up Midas >< time for rank now D:
also KDS, you know it's not hard to make a muzu x~x I'm sure even in your busy life you could have found some time in the duration since then to delete notes from your oni to create one... oh well, it's all done now, so
star and let's get this ranked!
really helpful, thanks for doing Midas a great favourMakar wrote:
IRC mod for MuzuSPOILER11:29 Makar: IRC mod weeeee
11:30 Makar: 02:46:253 - you should use a spinner here, mainly to be consistent with KDS but also because I think it fits
11:30 Xakyrie: alright
11:30 Xakyrie: at first I thought it didn't fit but eh
11:30 Xakyrie: it's not like it completely sticks out horribly
11:31 Makar: o.ob
11:31 Makar: 00:09:547 (1) - I dont reallly think this finish fits... doesn't seem to follow anything
11:32 Makar: 00:12:371 (1) - finish because of new phase; also you use finishes in the leadin to this so it seems anti-climatic to not use a finish here
11:32 Makar: 00:15:194 (1) - remove finish for reason mentioned before
11:35 Makar: 00:51:900 (2) - finish? since its start of kiai and htere is a crash here in the music
11:35 Makar: 00:57:547 (1) - you could add a finish here too if you want
11:36 Makar: 01:03:194 (1) - and here
11:36 Makar: 01:06:018 (1) - remove finish for reasons mentioned before about removing finishes
11:36 Makar: 01:08:841 (1) - add finish for the same reason as the anti-climatic thing
11:36 Makar: 01:11:664 (1) - remove finish for the reasons mentioned before about the removing finishes
11:38 Makar: 01:25:782 (1) - you could add a finisher here if you'd like
11:39 Makar: 01:37:076 (1) - finisher here cuz of kiai and crash in music blahblah
11:39 Makar: 01:42:723 (1) - ^
11:39 Makar: 01:48:371 (1) - ^
11:41 Makar: 02:27:900 (1) - ^
11:41 Makar: 02:30:723 (1) - ^
11:41 Xakyrie: what a boss
11:42 Makar: 02:30:723 (1) - ^ + for consistency
11:42 Makar: wut
11:42 Xakyrie: :3
11:42 Makar: Dx
11:42 Makar: dats all
11:42 Makar: :3
11:42 Xakyrie: yaay
11:42 Makar: :D
11:43 Xakyrie: lmao
11:43 Xakyrie: 02:46:253 (3) - can I add a spinner after or does it have start here?
11:43 Xakyrie: I kinda like how it is now
11:44 Makar: I think after would be better but KDS started it there
11:44 Makar: you should probably suggest KDS change his/her part so its like that
11:44 Xakyrie: yeah
11:45 Xakyrie: red tick?
11:45 Xakyrie: or white
11:45 Makar: I'd say red
11:48 Xakyrie: 00:09:547 (1) - fixed this
11:48 Xakyrie: btw replying so I don't have to reply on thread
11:48 Makar: k
11:49 Makar: if you fixed that then you should be sure to fix the other ones where I mentioned them (the remove finishes) so its consistent
11:50 Xakyrie: lol yes I know
11:50 Xakyrie: 00:12:371 (1) - added finish
11:50 Makar: o.ob
11:50 Xakyrie: 00:15:194 (1) - removed finish woo
11:51 Xakyrie: 00:51:900 (2) - added finish for good reason you had
11:51 Makar: \o\
11:51 Makar: /o/
11:51 Makar: I should stop replying with pointless emotes
11:51 Makar: lmao
11:51 Xakyrie: 00:57:547 (1) - finish
11:51 Xakyrie: LOL
11:51 Xakyrie: it's funny
11:51 Makar: \o/
11:51 Xakyrie: keep going
11:52 Xakyrie: \o/
11:53 Xakyrie: 01:03:194 (1) - fixed to finish
11:53 Makar: :D
11:53 Xakyrie: 01:06:018 (1) - removed finish like stated
11:53 Makar: :3
11:54 Xakyrie: 01:08:841 (1) - followed what you said
11:54 Makar: C:
11:54 Xakyrie: 01:11:664 (1) - removed like said
11:54 Makar: O)
11:54 Xakyrie: 01:25:782 (1) - made a finish since it fits
11:54 Makar: o.oc
11:55 Xakyrie: 01:37:076 (1) - ^
11:55 Xakyrie: btw can't see comments
11:55 Xakyrie: lmao
11:55 Makar: what comments
11:55 Makar: xD
11:55 Makar: my emotes o.o?
11:55 Xakyrie: 01:42:723 (1) - added finish since it fits like you said
11:55 Makar: :>
11:55 Xakyrie: 01:48:371 (1) - I don't think it calls for a finisher
11:56 Xakyrie: music gets quiet, even if it's consistent
11:56 Xakyrie: so I disagree
11:56 Makar: k
11:56 Makar: I sorta thought th esame thing
11:56 Makar: but suggested it anyways
11:56 Xakyrie: 02:27:900 (1) - added to be consistent
11:56 Xakyrie: 02:30:723 (1) - same here
11:56 Makar: I just realized I derped on my mod
11:57 Xakyrie: lol where
11:57 Xakyrie: so I took everything but one
11:57 Xakyrie: cool
11:57 Makar: the last suggestion
11:57 Makar: linked to the same thing
11:57 Makar: 02:40:606 (1) - meant to link to this
11:58 Xakyrie: 02:40:606 (1) - fixed
11:58 Xakyrie: k
11:58 Xakyrie: :3
11:58 Xakyrie: thanks a bunch!
11:58 Makar: \o.o/
11:58 Makar: ye
11:58 Makar: posting
11:58 Xakyrie: \o.o/
11:58 Makar: :D
11:58 Xakyrie: k ^^
修改稿LKs wrote:
yo yo?
[Banana's Hime]
这大概是sv有点略快啊170配2.2 然后各种slider放着显得ar不太够用 不过貌似也没什么改动空间了
00:04:077 (3) - 我觉得还行但可能外国固执的xat会提这条 没压上音 放着就是等挑的 所以没动
00:51:547 (1) - 这slider弧线建议修一下 虽然不知道怎么修..但是改了
00:55:782 (4) - 这开头没丢whistle?丢了
01:43:076 (4,5) - 一样的间距 不一样的节奏 02:04:606 (1,2) - 如果是这种也还可以接受但现在你这个就有点坑 改了
02:32:841 (4) - blanket建议调一下 于是就改成不是blanket的了
02:38:488 (1,2) - 这突然转换finish位置有点违和 于是就改过去了
Thanks~ RoddieRoddie wrote:
EasyNormal
- 00:23:665 (3)-I wouldn't recommend having note 3 be stacked like that on an Easy difficulty. Use the distance snap to move it.
- 01:18:723 (5)-Remove one repeat from this slider. A single repeat is fine enough and having the repeat slider like that follows the vocals imo. And why a new combo here? I don't see that fitting. Remove it. fix~
- 01:31:429-A new combo would make sense to put in honestly. Consider doing that. While you're at it, remove new combo from 01:32:841-. It doesn't seem like its fitting. fix~
- 01:34:253-Would be a good idea to put a new combo here. fix~
Xakyrie's Taiko Muzukashii
- 01:34:606 (3)-Spacing error. Fix this by using the distance snap. fix~
Not bad. Very well made. (:
Taiko DS
Nicely done! I like how this taiko difficulty plays!
Kite's Hard
Kite's Hard holds up pretty well.
Banana's HimeInsane
- 00:04:077 (3)-I don't get how this makes sense. This doesn't correspond with song very well. I strongly suggest you remove the repeat, extend the slider by 1/4 and add a note on 00:04:607. Should be something like this. http://puu.sh/1z9BM fix~
- 00:05:666 (4)-This doesn't make sense as well. It just sounds bad. It would be good to remove the repeat and extend the slider by 1/4. fix~
- 02:25:253-It isn't fair for you to let the HP Drain Rate go down like outta nothing. It would be wise of you to add a break there. fix~
Plays alright I suppose.
And that's it. Good luck to you!
To Midasmens: 帮我改下AR8grumd wrote:
Banana's Hime
- A generally bad map. Too low AR for these fast sliders. Reading this 00:18:900 (3,4) - was just a pain with this AR. Too low spacing for such fast sliders. 0.7x for an Hard-Insane (or whatever it is) diff is just ridiculous. It plays weirdly and never flows good.
->AR8- Weird hitsounds. 00:20:841 (1,2,3,4) - loud soft hitsounds change to 00:22:253 (1,2,3,4) - some quiet custom stuff, and then change to complete silence at 00:22:959 (5,6) - with a really too loud finish at 00:23:312 (6) - . Not saying that hitsounds are also inconsistent withing this single diff. I heard some random normal whistles there, it makes no sense to me. Following the hitsounds of Insane could be a better idea.
I'm acute to the NC1 whistle, and at 00:22:253 (1,2,3,4), I still think they are louder than 00:21:547 (4,5)'s soft-whistle slider head.This may due to different audiocard or earphone (actually I'm not familiar with audio devices, just listing a possibility). I feel sorry for can't share the same feeling with you.- And again about readability: 00:30:194 (3,4) - 00:35:841 (3,4) - and similar patterns. With this AR, this slider velocity, this distance snap it's just unreadable. It is placed really close to previous sliders, but the gap in the music is far longer. Ok, I just generally don't like this diff.
http://puu.sh/27KBKgrumd wrote:
Kite's Hard
- 00:40:429 (6) - This confuses A LOT. Comparing to the rest of the map, this circle is too tricky, you definitely should move it somewhere else. It was the only 100 in my first play, lol. My suggestion will be simple and really fitting the music well. Stack (3,4) and (5,6). Fixed
- 01:02:312 (4) - This slider is very questionable. It looks like almost-a-burai-slider. But it's not the biggest problem, the problem is that you stack a circle under it. It's approach circle may be covered halfly with this slider's body and it will blend a bit (they both are pink). Just to avoid possible problems, I'd change the shape of this slider. Same for 01:15:900 (1,2) - It's fine imo so I will keep those, sorry
- 02:04:606 (2,3,1) - I'd not make jumps here to prevent the confusion. They follow an unusual part, 5-repeat-sliders. Please make this part a bit simpler, without jumps. Fixed, can't remember mapping the 3 in that combo.. removed it