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Avicii - Levels

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RikiH_
Yo.

General:

Imposta un Preview Point!

Easy

01:23:487 (2) - Penso che ci siano troppe ripetizioni in questo slider, è troppo complicato per quelli che non sanno giocare.
01:29:347 (1,2,3,1) - Nelle Easy cerca di non ammassare i beats, altrimenti è troppo complicato.
01:45:987 (3,4,5,6,1) - Stessa cosa di prima :°

Hard

00:52:550 (1,1,1,1) - Forse 4 spinner di seguito sono un po' troppi...
01:38:487 (2) - Troppe ripetizioni D:
02:55:831 (9) - New Combo?

Alcuni slider sono bastardi, francamente non saprei dirti se cambiarli o no, magari chiedi a qualcuno più esperto di me :/

Insane

00:30:284 (2,3,4) (5,6,7) (8,9,10) (11,12,13) - Vanno bene, però ti consiglio di non metterli staccati perchè fanno sclerare D: (Mi sono spiegato malissimo, sorry. Se non capisci dimmelo xD)
02:45:050 (1) - È figo, però non penso che sia rankabile xD Cambialo.
02:46:225 (3) - Stessa cosa
02:58:878 (7) - Stessa cosa

Non penso di essere stato molto d'aiuto, sono nabbo a moddare, devo imparare xD. La mappa è bella, complimenti. Poi ti posto la guest diff.
Topic Starter
Roxas

RikiH_ wrote:

Yo.

General:

Imposta un Preview Point!

Easy

01:23:487 (2) - Penso che ci siano troppe ripetizioni in questo slider, è troppo complicato per quelli che non sanno giocare.
01:29:347 (1,2,3,1) - Nelle Easy cerca di non ammassare i beats, altrimenti è troppo complicato.
01:45:987 (3,4,5,6,1) - Stessa cosa di prima :°

easy lasciata come prima

Hard

00:52:550 (1,1,1,1) - Forse 4 spinner di seguito sono un po' troppi...
01:38:487 (2) - Troppe ripetizioni D:
02:55:831 (9) - New Combo?

Gli spinner sono per variare un po', come le ripetizioni nello slider se no viene sempre uguale, new combo fixata

Alcuni slider sono bastardi, francamente non saprei dirti se cambiarli o no, magari chiedi a qualcuno più esperto di me :/ I LIKE THIS AUHAUHAUHA

Insane

00:30:284 (2,3,4) (5,6,7) (8,9,10) (11,12,13) - Vanno bene, però ti consiglio di non metterli staccati perchè fanno sclerare D: (Mi sono spiegato malissimo, sorry. Se non capisci dimmelo xD)
02:45:050 (1) - È figo, però non penso che sia rankabile xD Cambialo.
02:46:225 (3) - Stessa cosa
02:58:878 (7) - Stessa cosa

Sì lo so sono difficili i primi circle ma è il loro bello xD, riguardo agli slider vorrei lasciarli sono troppo fighi poi magari se un mat o un bat mi dice di toglierli li tolgo xD

Non penso di essere stato molto d'aiuto, sono nabbo a moddare, devo imparare xD. La mappa è bella, complimenti. Poi ti posto la guest diff.
Mirry
Insane:

00:30:284 (2,3,4,5,6,7,8,9,10,11,12,13) - Io li attaccherei un po'.
00:45:050 (1,2,3,4,5,6,7,8) - Stessa cosa qui e via dicendo con quegli streams successivi.i
01:28:643 (11,12,13) - Al posto di questi tre finali magari un minislider che ripete 1 volta?
01:41:300 (1,2,3) - Magari i due slider a specchio e il beat finale al centro?
02:07:550 (1) - Avverti che lo slider va più veloce.
02:51:378 (1,2,3,4) - Anziché subito passare dal volume100% a 0% fai una discesa con tutti gli slider: 1 75%; 2 50%; 3 25 %; 4 0%.
02:54:425 (1,2,3) - Stessa cosa per sopra però con la velocità. Prova a fare la prima veloce la seconda più lenta e la terza ancora più lenta, come la voce della tizia.
03:09:425 (1,2,3,4) - Come sopra.


Questi sono i miei consigli, divertiti <3
Topic Starter
Roxas

Mirry wrote:

Insane:

00:30:284 (2,3,4,5,6,7,8,9,10,11,12,13) - Io li attaccherei un po'. Visto che l'avete detto in due, fixato
00:45:050 (1,2,3,4,5,6,7,8) - Stessa cosa qui e via dicendo con quegli streams successivi.i Preferisco lasciarli così :)
01:28:643 (11,12,13) - Al posto di questi tre finali magari un minislider che ripete 1 volta? Cambiato il finale, guarda se ti piace ;)
01:41:300 (1,2,3) - Magari i due slider a specchio e il beat finale al centro? Fixato
02:07:550 (1) - Avverti che lo slider va più veloce. Ci lavorerò :)
02:51:378 (1,2,3,4) - Anziché subito passare dal volume100% a 0% fai una discesa con tutti gli slider: 1 75%; 2 50%; 3 25 %; 4 0%. E' già graduato il volume in discesa..
02:54:425 (1,2,3) - Stessa cosa per sopra però con la velocità. Prova a fare la prima veloce la seconda più lenta e la terza ancora più lenta, come la voce della tizia. Non posso mettere altri timing section..
03:09:425 (1,2,3,4) - Come sopra. ^

Grazie <3<3
Questi sono i miei consigli, divertiti <3
PEPOTTI
[General]
Why is the timing which starts in every diff although the same person is making different? (AND kiaitime)



[Insane]
00:45:050 (1) to 00:56:065 (11) - You should use not only circle but also slider.
01:11:300 (1) - Remove NC?
01:12:237 (3) - Add NC
01:15:050 (1) - Remove NC?
01:15:987 (4) - Add NC
01:18:800 (1) - Remove NC?
01:19:737 (2) - Add NC
Remove?
Add
Rem...
Ad...



02:54:425 (1,2,3,4) - The place cannot respond, when playing first.
Topic Starter
Roxas

PEPOTTI wrote:

[General]
Why is the timing which starts in every diff although the same person is making different? (AND kiaitime)
Timing is indifferent, every diff have 50 offset, the easy is only shorter than the others, fixed kiai


[Insane]
00:45:050 (1) to 00:56:065 (11) - You should use not only circle but also slider. Fixed
01:11:300 (1) - Remove NC? Fixed
01:12:237 (3) - Add NC Fixed
01:15:050 (1) - Remove NC? Fixed
01:15:987 (4) - Add NC Fixed
01:18:800 (1) - Remove NC? Fixed
01:19:737 (2) - Add NC Fixed
Remove?
Add
Rem...
Ad...



02:54:425 (1,2,3,4) - The place cannot respond, when playing first. It's the better timing I can do..


REALLY THANKS PEPOTTI :D
Xgor
Pointed out stuff about speed-ups and tick rate and so on in IRC.
Topic Starter
Roxas

Xgor wrote:

Pointed out stuff about speed-ups and tick rate and so on in IRC. Fixed :D
Chewin
[Easy]
01:21:847 (1) - Siccome questa è la difficoltà più facile, rimuovi questo circle. E' sempre difficile per i beginners colpire un circle 1/2 subito dopo lo spinner
01:23:487 (2) - Troppi repeat per una easy ed i beginners non sanno quando lasciare. Quindi ti consiglio di fare una cosa del genere:

02:08:487 (2) - ^
02:12:237 (2) - ^
02:15:987 (4,5,6,7,8,9,10,11) - Assolutamente una cosa del genere per una easy no.. Prova a fare qualcos'altro, tipo degli sliders 1/1
02:19:737 (4,5,6,7,8,9,10,11) - ^

[Hard]
AR+1 o +2 credimi, pezzi come questi 01:23:487 (4,5,6,7,8,9,10,11) sono difficili da leggere per una hard con questo AR
01:08:487 (3) - Non mi piace sto circle sovrapposto con 01:08:018 (2). Intendo che con questo AR basso potrebbe essere difficile da leggere specialmente in dt + hd
02:08:018 (2) - Se usi una SV diversa dovresti avvertire in qualche modo. Forse usando una new combo?
02:11:768 (2) - ^
02:15:518 (2) - ^
02:21:143 (5) - Overlapped sliders, illegibile. Fixa muovendolo da un'altra parte
02:26:768 (2) - Stesso che ho scritto sopra^
02:45:050 (1) - Fermati qui come nella easy, non mappare sto pezzo :\ Che secondo me è mappato un po' maluccio.

[Insane]
AR +1
01:08:487 (2,8) - Overlapped sliders, illegibili.
02:08:956 (3) - CTRL R
02:09:893 (5) - ^
02:45:050 (1) - Stessa cosa della Hard
Boh, i pattern sono buoni e rankabili però i jump sono... "leggermente" esagerati? xD

Buona fortuna :3
Topic Starter
Roxas

Chewin wrote:

[Easy]
01:21:847 (1) - Siccome questa è la difficoltà più facile, rimuovi questo circle. E' sempre difficile per i beginners colpire un circle 1/2 subito dopo lo spinner Fixato
01:23:487 (2) - Troppi repeat per una easy ed i beginners non sanno quando lasciare. Quindi ti consiglio di fare una cosa del genere: Fixato

02:08:487 (2) - ^ Fixato
02:12:237 (2) - ^ Fixato
02:15:987 (4,5,6,7,8,9,10,11) - Assolutamente una cosa del genere per una easy no.. Prova a fare qualcos'altro, tipo degli sliders 1/1 Fixato
02:19:737 (4,5,6,7,8,9,10,11) - ^ Fixato

[Hard]
AR+1 o +2 credimi, pezzi come questi 01:23:487 (4,5,6,7,8,9,10,11) sono difficili da leggere per una hard con questo AR Fixato
01:08:487 (3) - Non mi piace sto circle sovrapposto con 01:08:018 (2). Intendo che con questo AR basso potrebbe essere difficile da leggere specialmente in dt + hd Beh uno se la impara prima di farla in hd.. Comunque lo lascio quello ;)
02:08:018 (2) - Se usi una SV diversa dovresti avvertire in qualche modo. Forse usando una new combo? Fixato
02:11:768 (2) - ^ Fixato
02:15:518 (2) - ^ Fixato
02:21:143 (5) - Overlapped sliders, illegibile. Fixa muovendolo da un'altra parte Fixato
02:26:768 (2) - Stesso che ho scritto sopra^ Fixato
02:45:050 (1) - Fermati qui come nella easy, non mappare sto pezzo :\ Che secondo me è mappato un po' maluccio. In effetti l'ho fatto un po' male nella hard...

[Insane]
AR +1
01:08:487 (2,8) - Overlapped sliders, illegibili. Fixato
02:08:956 (3) - CTRL R Fixato
02:09:893 (5) - ^ Fixato
02:45:050 (1) - Stessa cosa della Hard Non credo sia fatto male come pezzo.. Se nella insane lo lasciassi?
Boh, i pattern sono buoni e rankabili però i jump sono... "leggermente" esagerati? xD Prendila come una sfida auahuaha ;)

Buona fortuna :3
-kevincela-
[General]

  1. Dovresti pensare a creare un Normal,visto che lo spread ora come ora non è un granchè
  2. Nella Hard mancano le tag "Genshin lrsmstr" mentre nell'Insane mancano tutte le tag,aggiungile

[Easy]

  1. Prima di iniziare con la mod,ti ricordo che hai usato molti jump e antijump che potrebbero benissimo far confondere un player che inizia a giocare a osu,come nei pattern 00:37:550 (1,2,3,4) - e 00:48:800 (1) - (se me lo chiedi,dopo te li elenco pure se vuoi). Ti consiglio di rifare questi patterns evitando di far ciò
  2. 00:59:581 (2,3) - Perchè non li posizioni così?
  3. 01:22:081 (1) - Metti un New Combo su questa nota,che manca a causa di un bug creato con l'inserimento dello spinner
  4. 01:26:300 (1) - Potresti flipparlo verticalmente per creare un blanket con 01:25:597 (1,2) -
  5. 01:40:597 (1,2) - 1 grid a destra per evitare la sovrapposizione con lo slider 01:38:487 (3) - ?
  6. 01:51:847 (1) - Perchè non lo curvi così? Oltre a fare un blanket con 01:49:737 (2) - ,eviteresti di nuovo la sovrapposizione con questo slider
  7. 02:03:331 - Una nota qui ci starebbe bene,imho
[Hard]

  1. 00:39:893 (3) - 1 grid a sinistra per fixare lo spacing
  2. 00:40:362 (6) - 1 grid a destra,stesso motivo di sopra
  3. 01:26:300 (1,2) - La fine dello slider 2 è nascosta sotto lo slider 1,rendendolo quindi difficile da leggere. Potresti fixare flippando semplicemenete lo slider 1 orizzontalmente
  4. 01:38:487 (2) - 4 grid a destra per mantenere la simmetria con 01:37:550 (1) - ?
  5. 01:52:550 (2) - Stack sotto lo slider 1?
  6. 02:48:331 (5) - Magari muoverla così per far in modo che 02:48:800 (6) - non rimanga nascosto sotto questo slider?
[Insane]

  1. Ci sono vari slider unsnappati,fixa ciò ricalcolando la lunghezza degli slider (dal menu Timing scegli "Recalculate Slider Lenghts")
  2. 01:34:971 (2) - Allinealo bene con 01:34:737 (1) - ,e fai lo stesso con gli slider seguenti
  3. 01:38:018 (6) - Perchè non stacki questa nota sotto 01:37:784 (5) - ?
  4. 01:48:565 (3) - Potresti muovere questo 3 grids in su e 01:49:268 (6) - 3 grids in giù per creare un "effetto stacking"
  5. 02:03:565 (3) - Fixa lo spacing muovendo questa nota 1 grid sotto
  6. 02:09:425 (4,5) - Per me qui un CTRL+R ci starebbe bene,e sicuramente migliorerebbe il flow di questi slider rispetto agli altri
  7. 02:30:401 (2) - 2 grids left per allinearlo con 02:30:050 (1) -
  8. 02:30:753 (3) - 2 grids up per allinearlo con 02:30:401 (2) -
  9. 02:31:104 (4) - 2 grids a destra per allinearlo con 02:30:753 (3) -
  10. 02:58:175 (5,6) - Posizionali su x:216 y:304 per mantenere il loro spacing equidistante a 02:57:471 (1,2,3,4) -
Topic Starter
Roxas

-kevincela- wrote:

[General]

  1. Dovresti pensare a creare un Normal,visto che lo spread ora come ora non è un granchè Mi servirebbe una guest, non le voglio fare tutte io le diff..
  2. Nella Hard mancano le tag "Genshin lrsmstr" mentre nell'Insane mancano tutte le tag,aggiungile
Tag aggiornate


[Easy]

  1. Prima di iniziare con la mod,ti ricordo che hai usato molti jump e antijump che potrebbero benissimo far confondere un player che inizia a giocare a osu,come nei pattern 00:37:550 (1,2,3,4) - e 00:48:800 (1) - (se me lo chiedi,dopo te li elenco pure se vuoi). Ti consiglio di rifare questi patterns evitando di far ciò
  2. 00:59:581 (2,3) - Perchè non li posizioni così?
  3. 01:22:081 (1) - Metti un New Combo su questa nota,che manca a causa di un bug creato con l'inserimento dello spinner
  4. 01:26:300 (1) - Potresti flipparlo verticalmente per creare un blanket con 01:25:597 (1,2) -
  5. 01:40:597 (1,2) - 1 grid a destra per evitare la sovrapposizione con lo slider 01:38:487 (3) - ?
  6. 01:51:847 (1) - Perchè non lo curvi così? Oltre a fare un blanket con 01:49:737 (2) - ,eviteresti di nuovo la sovrapposizione con questo slider
  7. 02:03:331 - Una nota qui ci starebbe bene,imho
All fixed

[Hard]

  1. 00:39:893 (3) - 1 grid a sinistra per fixare lo spacing
  2. 00:40:362 (6) - 1 grid a destra,stesso motivo di sopra
  3. 01:26:300 (1,2) - La fine dello slider 2 è nascosta sotto lo slider 1,rendendolo quindi difficile da leggere. Potresti fixare flippando semplicemenete lo slider 1 orizzontalmente
  4. 01:38:487 (2) - 4 grid a destra per mantenere la simmetria con 01:37:550 (1) - ?
  5. 01:52:550 (2) - Stack sotto lo slider 1?
  6. 02:48:331 (5) - Magari muoverla così per far in modo che 02:48:800 (6) - non rimanga nascosto sotto questo slider?
Fixed

[Insane]

  1. Ci sono vari slider unsnappati,fixa ciò ricalcolando la lunghezza degli slider (dal menu Timing scegli "Recalculate Slider Lenghts") Li avevo già aggiustati, ci sono solo due slider che non sono snappati e si tratta degli slider 02:55:128 (3) - 03:10:128 (3), comunque ho ricalcolato la lunghezza degli slider
  2. 01:34:971 (2) - Allinealo bene con 01:34:737 (1) - ,e fai lo stesso con gli slider seguenti
  3. 01:38:018 (6) - Perchè non stacki questa nota sotto 01:37:784 (5) - ?
  4. 01:48:565 (3) - Potresti muovere questo 3 grids in su e 01:49:268 (6) - 3 grids in giù per creare un "effetto stacking"
  5. 02:03:565 (3) - Fixa lo spacing muovendo questa nota 1 grid sotto
  6. 02:09:425 (4,5) - Per me qui un CTRL+R ci starebbe bene,e sicuramente migliorerebbe il flow di questi slider rispetto agli altri
  7. 02:30:401 (2) - 2 grids left per allinearlo con 02:30:050 (1) -
  8. 02:30:753 (3) - 2 grids up per allinearlo con 02:30:401 (2) -
  9. 02:31:104 (4) - 2 grids a destra per allinearlo con 02:30:753 (3) -
  10. 02:58:175 (5,6) - Posizionali su x:216 y:304 per mantenere il loro spacing equidistante a 02:57:471 (1,2,3,4) -
All fixed

Grazie mille :D
Charles445
Long IRC mod

Chatlog
14:19 <RoxasGrylls94> : Hi :) could you mod my map if you have time please? >.< http://osu.ppy.sh/s/52335
14:19 <Charles445> : I had a look at that earlier
14:20 <Charles445> : Let me play it again so I can remember what it was like
14:20 <RoxasGrylls94> : ok :)
14:20 <Charles445> : you can spec if you want
14:20 <RoxasGrylls94> : sure :)
14:20 <Charles445> : 1sec
14:21 <Charles445> : rearranging my mouse
14:21 <Charles445> : i'm hitting the cord
14:21 <RoxasGrylls94> : okok :)
14:24 <Charles445> : Map focuses a LOT on the beat
14:24 <Charles445> : and that's great, although at some parts it's overmapped
14:24 <Charles445> : mainly the main part with all the slider jumps and whatnot, the music itself doesn't have much 1/4 until
14:24 <Charles445> : later on
14:24 <Charles445> : for instance, 01:07:832 - doesn't have 1/4 in the bg music
14:25 <Charles445> : the actual 1/4 comes in at 01:37:647 -
14:25 <Charles445> : with the repeating three beat sound
14:25 <RoxasGrylls94> : you mean pulses?
14:26 <Charles445> : eh, not sure what to call them
14:26 <Charles445> : it sounds like... uh
14:26 <Charles445> : quick drums, not sure what they call those
14:27 <RoxasGrylls94> : uh, it's overmapped..
14:28 <Charles445> : yes
14:28 <Charles445> : that's the issue
14:28 <RoxasGrylls94> : I see, I'm adjusting now :)
14:29 <Charles445> : I'll make you a beat analysis diff
14:29 <Charles445> : it'll show you all the beats you are able to map to
14:29 <RoxasGrylls94> : thanks
14:29 <Charles445> : your map is very fun, and I like it a lot
14:29 <RoxasGrylls94> : :D
14:30 <Charles445> : but like any other it needs work to get it going
14:30 <Charles445> : more work*
14:30 <RoxasGrylls94> : I see, I'll work hard :)
14:32 <RoxasGrylls94> : I have to delete all overmapped beats?
14:33 <Charles445> : effectively D:
14:33 <RoxasGrylls94> : Ahahah ok thanks **
14:40 <Charles445> : Ok, finished making the beat stuff
14:40 <Charles445> : Remember, you don't have to map to ALL of these, it's merely so you know what's overmapping in the
14:40 <Charles445> : song and what isn't
14:40 <RoxasGrylls94> : Ok :)
14:41 <Charles445> : just look the .osu and see what's placed, and make sure the other diffs only map to those beats and no
14:41 <Charles445> : other ones
14:41 <Charles445> : :D
14:41 <Charles445> : also before uploading make sure to remove the diff so it isn't uploaded with everything else
14:41 <Charles445> : here you go http://www.mediafire.com/?75woyot8qnfo41a
14:41 <Charles445> : good luck!
14:42 <RoxasGrylls94> : thanks! :D
16:17 <RoxasGrylls94> : Done! :)
16:20 <Charles445> : nice
16:20 <Charles445> : Lemme see
16:20 <Charles445> : playin
16:20 <Charles445> : oh, looks like you're not finished rebuilding the map
16:21 <RoxasGrylls94> : oh yes there's a part overmapped D:
16:21 <Charles445> : Nonono it's just
16:21 <Charles445> : the intro part
16:21 <Charles445> : I don't think you meant to have that bit
16:21 <Charles445> : before 00:22:283 -
16:21 <RoxasGrylls94> : oh yes damn
16:21 <RoxasGrylls94> : I forgotted them
16:21 <Charles445> : lol
16:21 <Charles445> : it's cool
16:21 <Charles445> : just delete them and update and I'll play again
16:23 <RoxasGrylls94> : done ;)
16:23 <Charles445> : playing
16:26 <Charles445> : Much better :D
16:26 <RoxasGrylls94> : Thanks :D
16:26 <Charles445> : Now you should get some mods for the map
16:27 <Charles445> : more mods*
16:27 <RoxasGrylls94> : other mods? :)
16:27 <Charles445> : wah
16:27 <Charles445> : yeah, new ones since the diff changed a lot
16:27 <RoxasGrylls94> : how much mods?
16:27 <Charles445> : ehhh idk
16:27 <Charles445> : hum
16:27 <Charles445> : actually lemme just look at it again
16:27 <RoxasGrylls94> : ahah ok :)
16:28 <RoxasGrylls94> : ok
16:28 <Charles445> : 00:53:370 (1,2,1,2,1,2) - remove the new combos on these
16:28 <Charles445> : new combo spam can mess up HP drain for the whole map D:
16:29 <Charles445> : 00:55:245 (1,2,1,2,1,2) - remove them on these as well
16:29 <RoxasGrylls94> : removed combo :D
16:29 <Charles445> : 01:20:675 (3,4) - reverse these?
16:29 <Charles445> : so it goes up down up down?
16:29 <Charles445> : like the 3 where the 4 is
16:30 <RoxasGrylls94> : fixed
16:30 <RoxasGrylls94> : :)
16:31 <Charles445> : 01:51:846 (1) - this is where things start to get a bit weird
16:31 <Charles445> : the slider speed speeds up here, but it's not immediately obvious that it does
16:31 <Charles445> : this slider is fine because even if the player isn't expecting the speed change, it won't mess them up
16:31 <Charles445> : so you don't need to change that
16:31 <RoxasGrylls94> : I see
16:32 <Charles445> : 02:07:550 (1) - this one will though
16:32 <Charles445> : there are a couple ways to make this readable
16:33 <RoxasGrylls94> : I guess one is to put a "speed up" phrase
16:33 <RoxasGrylls94> : Right?
16:34 <Charles445> : eh, people don't react to those fast enough
16:34 <Charles445> : I think if you made each slider speed up slowly
16:34 <Charles445> : like...
16:34 <Charles445> : 02:07:550 (1) - this one moves at 1.0x speed
16:34 <Charles445> : 02:08:487 (2) - this one 1.1x speed
16:34 <Charles445> : 02:08:956 (3) - this one 1.2x speed
16:34 <Charles445> : 02:09:425 (4) - this one 1.3x speed
16:34 <Charles445> : 02:09:893 (5) - this one 1.4x speed
16:34 <Charles445> : 02:10:596 (1) - this one and then on 1.5x speed
16:34 <Charles445> : that way you can make a smooth transition to fast :D
16:35 <RoxasGrylls94> : Wait but... The minimum of timing velovity change isn't 3 speeds avaible?
16:35 <RoxasGrylls94> : (sorry for my bad english :P)
16:35 <Charles445> : That's a false rule
16:35 <Charles445> : it's not actually a rule
16:35 <Charles445> : idk why the game treats it like a rule :( it misleads everyone
16:36 <RoxasGrylls94> : Ok I'll change now :3
16:41 <RoxasGrylls94> : Fixed
16:42 <RoxasGrylls94> : Upped
16:42 <Charles445> : Excellent!
16:42 <Charles445> : that looks great
16:42 <RoxasGrylls94> : Really thanks charles! :D
16:43 <RoxasGrylls94> : For your mod, it's better to post it in the thread? :)
16:43 <Charles445> : I'll post in the thread with this IRC mod
16:43 <RoxasGrylls94> : Perfect :D
16:43 <Charles445> : 02:54:425 (1,2,3,4,5,6) - idk what to do about this
16:43 <Charles445> : mapping to the vocals is risky, but it's the only option here
16:44 <Charles445> : actually
16:44 <Charles445> : you might bea ble to just end the map at 2:37
16:44 <RoxasGrylls94> : Ok, I'm fixing now
16:44 <RoxasGrylls94> : :)
16:44 <Charles445> : the reaosn for that is the ending is hard to map
16:44 <Charles445> : and more boring than the rest of the map
16:45 <Charles445> : by ending at 2:37, it'll stay exciting
16:45 <RoxasGrylls94> : It's better to cut the song?
16:45 <RoxasGrylls94> : :)
16:45 <Charles445> : yeah, I think so :/
16:45 <RoxasGrylls94> : Ok ;)
16:45 <Charles445> : I'll save a backup of your diffs if you ever choose to go back to the old
16:45 <RoxasGrylls94> : Thanks :)
16:49 <RoxasGrylls94> : I have to exit osu for change the mp3
16:49 <RoxasGrylls94> : I'll return immediately
16:49 <RoxasGrylls94> : :)
16:49 <Charles445> : sure
16:50 <RoxasGrylls94> : Here I am
16:50 <RoxasGrylls94> : :)
16:53 <RoxasGrylls94> : Submitted
16:57 <RoxasGrylls94> : wait wait wait... there's an error...
16:57 <RoxasGrylls94> : it's faster...
16:57 <Charles445> : I'm getting a new offset
16:57 <Charles445> : nice fadeout dude
16:57 <Charles445> : excellent mp3 clipping
16:57 <RoxasGrylls94> : Thanks :)
16:58 <Charles445> : offset 100
16:58 <RoxasGrylls94> : I think that 100 is ok
16:58 <RoxasGrylls94> : Ahaha lol I found it too
16:58 <Charles445> : when you change the timing you'll need to shift the inheriting sections as well
16:58 <Charles445> : yeah 100 is spot on
16:59 <RoxasGrylls94> : Yeah
17:01 <Charles445> : after you fix all that, that fixes the major issues with the map
17:01 <Charles445> : just get some more mods from people and call me back later
17:01 <Charles445> : oh, actually I did forget one thing
17:02 <Charles445> : you replace the hitoverlay in your skin
17:02 <Charles445> : you should include an approachcircle and a hitcircle png as well
17:02 <Charles445> : otherwise it'll look weird when others have different skins
17:03 <Charles445> : after that you'll need to include a SliderBorder setting in the diffs. Open any map with a custom hitcircle in
17:03 <Charles445> : notepad and you'll see what it is
17:03 <Charles445> : And that'll do it for now, putting the log on the thread :D
[Luxord]
Hello! c: M4M Request from my Queue ^^

Easy

01:30:050 (1) - Slider to 01:30:284 & repeat
02:03:097 (1) - Soft Sound Slider
02:06:847 (1) - ^
02:07:550 (2) - Remove NC

Hard

01:38:487 (2) - 1 Repeat
01:39:190 (3) - Circle @ x:176 y:248
01:39:425 (4) - Circle @ x:336 y:184
01:39:659 (5) - Circle @ x:176 y:184
01:39:893 (6) - Circle @ x:336 y:120
01:40:128 (7) - Circle @ x:176 y:120

01:40:596 (1) - Circle @ x:256 y:224
01:40:831 (2) - Circle @ x:256 y:304
01:41:065 (3) - Circle @ x:256 y:144 (on the slider)

Insane

00:31:573 - Add Circle
00:31:807 - Remove Circle
00:31:924 (13) - Move it to Center
00:33:096 (3) - Repeat 2 times
00:33:565 (4) - Slider

The map is perfect and with those changes it looks better at least for me ^^ I hope you like it c:
Favoutire part - 02:22:550 - XDD
Topic Starter
Roxas

KiyoshiX101 wrote:

Hello! c: M4M Request from my Queue ^^

Easy

01:30:050 (1) - Slider to 01:30:284 & repeat Fixed
02:03:097 (1) - Soft Sound Slider Fixed
02:06:847 (1) - ^ Was deleted
02:07:550 (2) - Remove NC Fixed yet

Hard

01:38:487 (2) - 1 Repeat All fixed
01:39:190 (3) - Circle @ x:176 y:248
01:39:425 (4) - Circle @ x:336 y:184
01:39:659 (5) - Circle @ x:176 y:184
01:39:893 (6) - Circle @ x:336 y:120
01:40:128 (7) - Circle @ x:176 y:120

01:40:596 (1) - Circle @ x:256 y:224
01:40:831 (2) - Circle @ x:256 y:304
01:41:065 (3) - Circle @ x:256 y:144 (on the slider) Fixed, but I like the circle 3 in the position of the 1

Insane

00:31:573 - Add Circle
00:31:807 - Remove Circle
00:31:924 (13) - Move it to Center
00:33:096 (3) - Repeat 2 times
00:33:565 (4) - Slider

I don't really like it... And it would be overmapped I think xD

The map is perfect and with those changes it looks better at least for me ^^ I hope you like it c:
Favoutire part - 02:22:550 - XDD

I'm glad you like it :D
Illumined
Thank you for requesting via Illumined's Modding Queue (・∀・)

Mod4mod here!

General
  1. Storyboard elements' size shouldn't be over 800*600 pixels Check the rule from wiki
  2. Great, I made a slidertick sound and used twice in the same day. Anyway! Now replace this hitsound to your own tick.wav. Added a base sound (hit-normal) for it. http://puu.sh/CLGF
  3. Add sliderborder to other two (Easy, Normal) diffs, too.

Easy
  1. So much slider jumps :o
00:57:287 - Consider using a gradual progressive volume from here, 48~50%
00:58:225 - 52~55%
00:59:162 - ~60%

00:30:100 (1,2,3,4) - , 00:33:850 (1,2,3,4) - Unify hitsounds of these notes, first half are using whistles on 3rd beats. And second half are 4th beats. :\ I recommand to follow 3rd beats' one.
00:39:475 (3,4) - I wonder is it an acceptable jump for easiest diff. Plus it's stacked under previous slider.
01:27:756 (3) - Clap instead.
01:28:225 (4) - Whistle instead.
01:38:537 (3,4) - This kind of stackings aren't approved for easiest difficulty. 3 reverse+a circle stacked under slider's end :\ Try a better pattern instead!
01:42:287 (3,4) - ^
01:47:443 (6,1) - Wha..tricky spacing. It would be fine for Normal/Hard difficulties though. But please keep Easy sight-reading.
01:49:787 (2,3) - Again with this stacking, hehe
02:17:443 - Clap instead?
02:21:896 (1) - Which track's this slider following O.O? Sounds like a random 1/6 slider here. I don't really agree with this.

Hard
00:57:287 - Same as Easy
02:07:550 - Stack this section to downbeat.

00:30:100 - to 00:45:100 - Please keep claps on 2nd/4th beats only. It's nonsense to spam claps to each white ticks.
00:58:225 (1) - Finish
01:09:943 (7) - Copy 01:09:240 (5) - and paste it on, press Ctrl+>+>. Fix it's position. And you get a balanced pattern!

01:24:475 (8,9) - Spacing error, move 2 grid right
01:24:943 (10,11) - Spacing error, 2 grid left
01:42:756 (3) - Again, copy 01:42:287 (2) - and paste it on. Use Ctrl+H and Ctrl+R this time.
01:43:225 (4,5) - ^ (Fix the hitsounds too)
01:48:850 (1) - Shape is weird D: Try this?


02:33:850 (1) - Finish.

Insane
  1. Pretty nice!
00:46:037 - Consider using a gradual progressive volume from here, 40%
00:46:975 - 45%
00:50:725 - 50%
00:57:287 - Same as Easy
01:52:650 - Again, snap this to downbeat.

00:56:350 (1) - Finish.
02:03:381 (2) - Delete finish.
02:33:850 (1) - Finish instead.

Good luck :D
Topic Starter
Roxas

Illumined wrote:

Thank you for requesting via Illumined's Modding Queue (・∀・)

Mod4mod here!

General
  1. Storyboard elements' size shouldn't be over 800*600 pixels Check the rule from wiki
  2. Great, I made a slidertick sound and used twice in the same day. Anyway! Now replace this hitsound to your own tick.wav. Added a base sound (hit-normal) for it. http://puu.sh/CLGF
  3. Add sliderborder to other two (Easy, Normal) diffs, too.

Easy
  1. So much slider jumps :o
00:57:287 - Consider using a gradual progressive volume from here, 48~50%
00:58:225 - 52~55%
00:59:162 - ~60% Fixed

00:30:100 (1,2,3,4) - , 00:33:850 (1,2,3,4) - Unify hitsounds of these notes, first half are using whistles on 3rd beats. And second half are 4th beats. :\ I recommand to follow 3rd beats' one.
00:39:475 (3,4) - I wonder is it an acceptable jump for easiest diff. Plus it's stacked under previous slider.
01:27:756 (3) - Clap instead.
01:28:225 (4) - Whistle instead.
01:38:537 (3,4) - This kind of stackings aren't approved for easiest difficulty. 3 reverse+a circle stacked under slider's end :\ Try a better pattern instead!
01:42:287 (3,4) - ^
01:47:443 (6,1) - Wha..tricky spacing. It would be fine for Normal/Hard difficulties though. But please keep Easy sight-reading.
01:49:787 (2,3) - Again with this stacking, hehe
02:17:443 - Clap instead? Much things fixed
02:21:896 (1) - Which track's this slider following O.O? Sounds like a random 1/6 slider here. I don't really agree with this. That was an error, lol, fixed :P

Hard
00:57:287 - Same as Easy
02:07:550 - Stack this section to downbeat.

00:30:100 - to 00:45:100 - Please keep claps on 2nd/4th beats only. It's nonsense to spam claps to each white ticks.
00:58:225 (1) - Finish
01:09:943 (7) - Copy 01:09:240 (5) - and paste it on, press Ctrl+>+>. Fix it's position. And you get a balanced pattern!

01:24:475 (8,9) - Spacing error, move 2 grid right
01:24:943 (10,11) - Spacing error, 2 grid left
01:42:756 (3) - Again, copy 01:42:287 (2) - and paste it on. Use Ctrl+H and Ctrl+R this time.
01:43:225 (4,5) - ^ (Fix the hitsounds too)
01:48:850 (1) - Shape is weird D: Try this?


02:33:850 (1) - Finish.

All fixed

Insane
  1. Pretty nice!
00:46:037 - Consider using a gradual progressive volume from here, 40%
00:46:975 - 45%
00:50:725 - 50%
00:57:287 - Same as Easy
01:52:650 - Again, snap this to downbeat.

00:56:350 (1) - Finish.
02:03:381 (2) - Delete finish.
02:33:850 (1) - Finish instead.
All fixed

Good luck :D
Nisaka
HAHA Good luck for you're map ;3
*useless*
Shohei Ohtani
THE ORIGINAL MIX

THIS AIN'T NO REMIX

Skin:
Maybe make a reversearrow.jpg?

Insane:
00:54:475 (1,2,3,4,5,6,7,8,9,10) - Move this pattern up a little bit so (2) stacks with (7)
01:51:896 (1) - I don't like this random speed-up ;~;
02:10:646 - WOAH HOLD IT THERE PARTNER THIS IS A PRETTY WEIRD SPEED-UP

Hard:
00:52:600 (1,1,1,1) - Having a bunch of spinners in a row generally isn't a good idea
02:08:068 (1) - Plays weirdly o-o
02:11:818 (1) - ^
02:15:568 (1) - ^
02:23:068 (1) - ^
02:26:818 (1) - ^

Easy:
A lot of issues here are just spacing. In easies, the spacing should generally always stay consistent, so newer players can actually play it.
00:37:600 - Sliderspeed changes for an easy are 95% of time a big no no
01:30:803 - Random break o-o
01:46:506 (4,5,6) - Anti-Jumps are also a big no no

desu
Topic Starter
Roxas

CDFA wrote:

THE ORIGINAL MIX

THIS AIN'T NO REMIX

Skin:
Maybe make a reversearrow.jpg?

Insane:
00:54:475 (1,2,3,4,5,6,7,8,9,10) - Move this pattern up a little bit so (2) stacks with (7)
01:51:896 (1) - I don't like this random speed-up ;~;
02:10:646 - WOAH HOLD IT THERE PARTNER THIS IS A PRETTY WEIRD SPEED-UP

Hard:
00:52:600 (1,1,1,1) - Having a bunch of spinners in a row generally isn't a good idea
02:08:068 (1) - Plays weirdly o-o
02:11:818 (1) - ^
02:15:568 (1) - ^
02:23:068 (1) - ^
02:26:818 (1) - ^

Easy:
A lot of issues here are just spacing. In easies, the spacing should generally always stay consistent, so newer players can actually play it.
00:37:600 - Sliderspeed changes for an easy are 95% of time a big no no
01:30:803 - Random break o-o
01:46:506 (4,5,6) - Anti-Jumps are also a big no no

So much things fixed, now I think the easy it's ok.. Really thanks!

desu
pimp
hi there

general

Multiple .osb Files There should only be one .osb file in a folder (this folder has 2).

offset 86


easy

00:37:600 (1,2,3,4) - using 0,6x and 1,1x spacing here
00:48:381 (2,1) - spacing
00:52:600 (1,2,1) - using 1,8x here
00:56:350 (1,2,3) - 1,5x
01:09:943 (5,6,1,2) - unstack, btw this pattern is a bit hard for an easy diff (imo)
01:11:350 - remove nc ?
01:13:693 (6,7,1,2) - unstack, btw this pattern is a bit hard for an easy diff (imo)
01:22:600 - remove nc?
01:24:475 (3,4,1,2) - too hard for an easy?
01:28:693 (5,6) - unstack
01:32:443 (5,6,1,2) - unstack, btw this pattern is a bit hard for an easy diff (imo)
01:33:850 - remove nc
01:37:600 - spacing

there are more of this errors but you can find by yourself

i did not found nothing in the other diffs :?

thats all :)
Topic Starter
Roxas

pimpG wrote:

hi there

general

Multiple .osb Files There should only be one .osb file in a folder (this folder has 2).

offset 86


easy

00:37:600 (1,2,3,4) - using 0,6x and 1,1x spacing here
00:48:381 (2,1) - spacing
00:52:600 (1,2,1) - using 1,8x here
00:56:350 (1,2,3) - 1,5x
01:09:943 (5,6,1,2) - unstack, btw this pattern is a bit hard for an easy diff (imo)
01:11:350 - remove nc ?
01:13:693 (6,7,1,2) - unstack, btw this pattern is a bit hard for an easy diff (imo)
01:22:600 - remove nc?
01:24:475 (3,4,1,2) - too hard for an easy?
01:28:693 (5,6) - unstack
01:32:443 (5,6,1,2) - unstack, btw this pattern is a bit hard for an easy diff (imo)
01:33:850 - remove nc
01:37:600 - spacing

there are more of this errors but you can find by yourself

i did not found nothing in the other diffs :?

thats all :)

Much things fixed, now I think the easy it's okay...
Mercurial
As request.

General

  • Inconsistency on Kiai times: http://puu.sh/EBoz
    Seems like you need a Normal diff, there's no point between Easy and Hard Diff.
    Epilepsy Alert on All Diffs, Please.

Easy


Hard

  • 00:44:865 (2) Remove Tail Slider Clap, please.
    00:52:131 (6) Remove Tail Slider Clap and add it on the Slider's Start.
    01:00:100 (3) NC.

Insane

  • 02:04:878 (1,2,3,4) Since you have too many jupms, one more doesn't hurt this map http://puu.sh/EBAK
    Too much Copy Paste in this diff
Good luck.
Topic Starter
Roxas

iMercurial wrote:

As request.

General

  • Inconsistency on Kiai times: http://puu.sh/EBoz
    Seems like you need a Normal diff, there's no point between Easy and Hard Diff.
    Epilepsy Alert on All Diffs, Please.

Easy


Hard

  • 00:44:865 (2) Remove Tail Slider Clap, please.
    00:52:131 (6) Remove Tail Slider Clap and add it on the Slider's Start.
    01:00:100 (3) NC.

Insane

  • 02:04:878 (1,2,3,4) Since you have too many jupms, one more doesn't hurt this map http://puu.sh/EBAK
    Too much Copy Paste in this diff
Good luck.

All fixed, thanks!
Hinsvar
Yo.

Let's get to mod this.

*Note: Bolded gold ones are things you must do (or strongly recommended; usually about unrankable stuff or extreme/fatal errors). Everything in red are things that look awkward/wrong to me or something that can be improved (subjective suggestions; you can follow my lead here or not); everything else are rants and minor suggestions to make things look cooler and a bit better.

Before I start, I think you'll need a Normal diff, but it's up to you; it should be rankable with these diffs, anyway.

>Easy
  1. 00:33:850 (5) - NC? You have switched to another pattern here, and going for eight objects in a combo for an Easy diff sounds... somewhat ridiculous.
  2. 01:18:850 (1) - You should actually use circles and sliders instead of using a spinner just for the sake of using a spinner here.
  3. 02:15:100 (2,3,4) - Hmm... I guess you can remove the Whistle from (2) and apply it to (3,4). Sounds better, IMO.
  4. 02:18:850 (2,3,4) - ^
  5. 02:21:428 (3) - Whistle?
>Hard
  1. 00:41:584 (1,2,1,2,1,2,1,2) - This is perfectly fine, IMO, but (oh wait didn't I say perfect) it's boring to have the same pattern throughout these combos. Making a windmill's fan or some other stuff would do, but again, I think this pattern is pretty boring.
  2. 02:08:537 (3) - NC? I'm sure enough the song 'demands' it... kind of.
>Insane
  1. Too much copy-paste and symmetrical patterns I suppose? Going symmetry is fine to make your beatmap look tidy, but too much of them... I don't know what to say.
  2. 01:08:537 (2) - NC? Reason is the same as 02:08:537 (3) on Hard.
  3. 01:31:037 (3) - ^
  4. 01:35:021 (5) - ^
  5. 02:01:037 (4) - ^
  6. 02:08:537 (2) - ^
  7. 02:22:600 (1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,6,7,1,2,3,4,5,6,7) - ...Not sure what are you mapping to here. Maybe you should remap this part and follow the louder parts of the song.
I guess just that.

Good luck on the way 8-)
popner
Hi ~ Mod request from My Queue.

Just suggestions:

[General]
You can try offset+3

[SB]
I think you should use Avicii - Levels.jpg as BG. You can use
//Storyboard Layer 0 (Background)
Sprite,Background,Centre,"BG.jpg",320,240
F,0,...
to fade out BG. This is so because preview image in webpage will be 'Avicii - Levels.jpg'

[Easy]
Don't change slider velocity in easy diff.
Also, always keep a main DS in easy.

^ Maybe you need to take time to remap some patterns to follow these, but it is necessary.
00:39:006 (2) - 1 grid down and it will looks much better

[Hard]
00:44:396 (1,2) - the space between them should be same as 00:43:459 (1,2)
02:23:537 (1,2) - stack them?

[Insane]
00:41:467 (1) - end at 00:44:631 or player can't have enough time to prepare
02:22:600 (1,2,3,4,5) - the music is in 4x(1/4) groups but there are 3x(1/4) groups here. That's why 02:24:357 empty.

That's all I can find. GL~
Topic Starter
Roxas

Hinsvar wrote:

Yo.

Let's get to mod this.

*Note: Bolded gold ones are things you must do (or strongly recommended; usually about unrankable stuff or extreme/fatal errors). Everything in red are things that look awkward/wrong to me or something that can be improved (subjective suggestions; you can follow my lead here or not); everything else are rants and minor suggestions to make things look cooler and a bit better.

Before I start, I think you'll need a Normal diff, but it's up to you; it should be rankable with these diffs, anyway.

>Easy
  1. 00:33:850 (5) - NC? You have switched to another pattern here, and going for eight objects in a combo for an Easy diff sounds... somewhat ridiculous. Fixed
  2. 01:18:850 (1) - You should actually use circles and sliders instead of using a spinner just for the sake of using a spinner here. Fixed
  3. 02:15:100 (2,3,4) - Hmm... I guess you can remove the Whistle from (2) and apply it to (3,4). Sounds better, IMO. I think it's better like now
  4. 02:18:850 (2,3,4) - ^
  5. 02:21:428 (3) - Whistle? Fixed


>Hard
  1. 00:41:584 (1,2,1,2,1,2,1,2) - This is perfectly fine, IMO, but (oh wait didn't I say perfect) it's boring to have the same pattern throughout these combos. Making a windmill's fan or some other stuff would do, but again, I think this pattern is pretty boring. Fixed, do you like it now? :P
  2. 02:08:537 (3) - NC? I'm sure enough the song 'demands' it... kind of. Fixed


>Insane
  1. Too much copy-paste and symmetrical patterns I suppose? Going symmetry is fine to make your beatmap look tidy, but too much of them... I don't know what to say.
  2. 01:08:537 (2) - NC? Reason is the same as 02:08:537 (3) on Hard. Fixed
  3. 01:31:037 (3) - ^ Fixed
  4. 01:35:021 (5) - ^ Fixed
  5. 02:01:037 (4) - ^ Fixed
  6. 02:08:537 (2) - ^ Fixed
  7. 02:22:600 (1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,6,7,1,2,3,4,5,6,7) - ...Not sure what are you mapping to here. Maybe you should remap this part and follow the louder parts of the song.
I followed another part, delete them and listen. Sorry but I don't want to delete this :c

I guess just that.

Good luck on the way 8-)
THANKSS!!


popner wrote:

Hi ~ Mod request from My Queue.

Just suggestions:

[General]
You can try offset+3 Fixed

[SB]
I think you should use Avicii - Levels.jpg as BG. You can use
//Storyboard Layer 0 (Background)
Sprite,Background,Centre,"BG.jpg",320,240
F,0,...
to fade out BG. This is so because preview image in webpage will be 'Avicii - Levels.jpg' It wouldn't change pulses?

[Easy]
Don't change slider velocity in easy diff.
Also, always keep a main DS in easy.

^ Maybe you need to take time to remap same patterns to follow these, but it is necessary.
00:39:006 (2) - 1 grid down and it will looks much better Fixed

[Hard]
00:44:396 (1,2) - the space between them should be same as 00:43:459 (1,2) Edited yet
02:23:537 (1,2) - stack them? Fixed

[Insane]
00:41:467 (1) - end at 00:44:631 or player can't have enough time to prepare Fixed
02:22:600 (1,2,3,4,5) - the music is in 4x(1/4) groups but there are 3x(1/4) groups here. That's why 02:24:357 empty. Fixed

That's all I can find. GL~
Thanks!!
BCI
hi there
mod time via my queue

[General]
you must made a normal/rename easy~
resnap ALL green timing section in ALL diffs (open diff in editor => timing => timing setup panel => click at the second (not first) section => press Shift => click at the last section => write here: 3 => click "move" => click "ОК") sorry if you know about that \:'D/

[Easy]
i don't know, maybe you want to rename diff, but i mod this diff as Easy ofc
01:09:946 (5,6,1,2) - this may confuse beginners, try this => http://puu.sh/FhJo
here's the places like that:
01:13:696 (4,5,1,2)
01:16:040 (1,2,1,2)
01:19:790 (1,2)
01:24:478 (3,4,1,2)
01:47:446 (4,1)
and etc. check the map and remap this.
but, if you rename this on Normal, i suggest you CS, HD +1, OD, AR +2 and this looks clean.

[Hard]
00:43:462 (1,2,3,4) - i personnaly dislike this pattern D: another one

214,134,43462,6,0,B|110:134,1,85,0|8
299,197,43931,2,0,B|395:197,1,85
216,264,44399,2,0,B|131:264,1,85,0|8
301,327,44868,2,0,B|389:327,1,85

it's all, i'm so lazy and insane seems clean imo. /me runs
Topic Starter
Roxas

Black_Cherry_Ita wrote:

hi there
mod time via my queue

[General]
you must made a normal/rename easy~
resnap ALL green timing section in ALL diffs (open diff in editor => timing => timing setup panel => click at the second (not first) section => press Shift => click at the last section => write here: 3 => click "move" => click "ОК") sorry if you know about that \:'D/ Damn I forgotted it, thianks! :D

[Easy]
i don't know, maybe you want to rename diff, but i mod this diff as Easy ofc
01:09:946 (5,6,1,2) - this may confuse beginners, try this => http://puu.sh/FhJo
here's the places like that:
01:13:696 (4,5,1,2)
01:16:040 (1,2,1,2)
01:19:790 (1,2)
01:24:478 (3,4,1,2)
01:47:446 (4,1)
and etc. check the map and remap this.
but, if you rename this on Normal, i suggest you CS, HD +1, OD, AR +2 and this looks clean. Fixed, it'll stay easy :D

[Hard]
00:43:462 (1,2,3,4) - i personnaly dislike this pattern D: another one

214,134,43462,6,0,B|110:134,1,85,0|8
299,197,43931,2,0,B|395:197,1,85
216,264,44399,2,0,B|131:264,1,85,0|8
301,327,44868,2,0,B|389:327,1,85
Fixed thanks :D

it's all, i'm so lazy and insane seems clean imo. /me runs
THANKS AHAHAH
-Baby Strawberry-
Hi~! Here's my modding~!

In general
i like your mapping style~ But some shape of the sliders are not good to me, im gonna point it out later.

Insane
SPOILER
OD+1~2
00:32:212 (1,3) - you may wanna switch them since 1 is blocking the previous pattern
00:45:103 (1) - from here the streaming shape is kinda wierd... heres the code i made, hope you like it
256,60,45103,5,2
236,124,45220,1,2
240,192,45337,1,0
184,168,45454,1,0
120,192,45571,1,2
184,212,45688,1,2
240,192,45806,1,2
236,252,45923,1,0
256,316,46040,1,2
276,252,46157,1,2
276,192,46274,1,2
332,212,46392,5,0
396,192,46509,1,2
332,168,46626,1,0
276,192,46744,1,2
276,124,46860,1,0
256,60,46978,5,2
192,84,47095,1,2
144,128,47212,1,0
120,192,47329,1,2
148,252,47446,1,2
196,300,47563,1,0
256,320,47681,1,2
320,300,47798,1,2
368,252,47915,5,0
396,192,48032,1,2
364,132,48149,1,0
320,80,48267,1,2
256,64,48384,1,0
256,128,48501,1,2
256,188,48618,1,2
01:22:603 (4) - move to the right by 1 grid
02:31:860 (8) - better at the center

Hard

Easy
SPOILER
01:22:134 (1) - better to use DS to place the note
others are fine to me
Topic Starter
Roxas

-Baby Strawberry- wrote:

Hi~! Here's my modding~!

In general
i like your mapping style~ But some shape of the sliders are not good to me, im gonna point it out later.

Insane
SPOILER
OD+1~2 Fixed
00:32:212 (1,3) - you may wanna switch them since 1 is blocking the previous pattern Fixed
00:45:103 (1) - from here the streaming shape is kinda wierd... heres the code i made, hope you like it Too much spaced :c
256,60,45103,5,2
236,124,45220,1,2
240,192,45337,1,0
184,168,45454,1,0
120,192,45571,1,2
184,212,45688,1,2
240,192,45806,1,2
236,252,45923,1,0
256,316,46040,1,2
276,252,46157,1,2
276,192,46274,1,2
332,212,46392,5,0
396,192,46509,1,2
332,168,46626,1,0
276,192,46744,1,2
276,124,46860,1,0
256,60,46978,5,2
192,84,47095,1,2
144,128,47212,1,0
120,192,47329,1,2
148,252,47446,1,2
196,300,47563,1,0
256,320,47681,1,2
320,300,47798,1,2
368,252,47915,5,0
396,192,48032,1,2
364,132,48149,1,0
320,80,48267,1,2
256,64,48384,1,0
256,128,48501,1,2
256,188,48618,1,2
01:22:603 (4) - move to the right by 1 grid Fixed
02:31:860 (8) - better at the center Fixed

Hard
SPOILER
OD+1 Fixed

Easy
SPOILER
01:22:134 (1) - better to use DS to place the note
others are fine to me Fixed
THAAANKS *w*
LesTrucsRoses
Hard
SPOILER
Change the offset to 26353. It's a good idea to make it the first beat, but it's not required.

01:14:399 (1,2,3,4) - Jumps from 1.0x spacing to 1.6x spacing.
01:16:509 (2) - Random 1.3x spacing.
01:18:853 (2,3) - 1.2x spacing.
01:27:290 (1,2,3,4) - Might be unrankable since you can't see the slider beginnings.
02:30:571 (3,4,5,6,1,2,3,4,5,6) - You jump from mapping the melody to the synth riff. It's hard to understand the jump without a break or something in between.

Insane
SPOILER
Change the offset to 26353. It's a good idea to make it the first beat, but it's not required.

It's the same as [hard]. You need to differentiate your maps.
Topic Starter
Roxas

LesTrucsRose wrote:

Hard
SPOILER
Change the offset to 26353. It's a good idea to make it the first beat, but it's not required. Fixed

01:14:399 (1,2,3,4) - Jumps from 1.0x spacing to 1.6x spacing.
01:16:509 (2) - Random 1.3x spacing.
01:18:853 (2,3) - 1.2x spacing.
01:27:290 (1,2,3,4) - Might be unrankable since you can't see the slider beginnings.
02:30:571 (3,4,5,6,1,2,3,4,5,6) - You jump from mapping the melody to the synth riff. It's hard to understand the jump without a break or something in between.[/color]

Insane
SPOILER
Change the offset to 26353. It's a good idea to make it the first beat, but it's not required. Fixed

It's the same as [hard]. You need to differentiate your maps.
gamerrox
Hey, I really liked your map. Had fun testing it out! Not too good at the whole modding thing, so forgive me if some of my advice isn't entirely appropriate.

Hard:
01:36:899 (1,2,3) Random 0.5x spacing in the middle of the chorus when everything else is 1.0x.

Insane:
00:35:962 (4,1) Confusing jump between the combos. Spacing seems way too wide.
Topic Starter
Roxas

gamerrox wrote:

Hey, I really liked your map. Thanks :D Had fun testing it out! Not too good at the whole modding thing, so forgive me if some of my advice isn't entirely appropriate.

Hard:
01:36:899 (1,2,3) Random 0.5x spacing in the middle of the chorus when everything else is 1.0x. A bit adjusted, now is x0.7 :/

Insane:
00:35:962 (4,1) Confusing jump between the combos. Spacing seems way too wide. Fixed :D

Thanks :D
10nya
nyahai from n y a -'s queue
Black means suggestions

[General]
fine o v o b

[Easy]
maybe 1.0 distance?
- 00:55:884 until 01:00:103 : distance too far its hard for an easy player
- 01:12:290 : remove note, its more fit to the song c:
- 01:18:149 : maybe change it to slider
- 01:22:603 : remove nc
- 01:23:540 : add nc
- for 1/2 beat, I suggest you use slider, like 01:18:149
- 02:03:853 : move the spinner to 02:04:790 and end at 02:06:431

[Hard]
- I don't suggest hard diff using 1.70 sv otl
- 01:45:103 : distance, i meant its too far o v o"
- 02:22:603 : ^
- 02:27:290 : remove clap?
- 02:30:103 : remove nc
- 02:30:571 : add nc

[Insane]
- Slider tick rate 1 ?
- 01:11:704 : add note?
- 01:31:978 : 3 & 4 slider tail didn't meet perfectly
- increasing slider velocity multiplier orz mind to change it? Q v Q

Thats all I can found, rank gl ! cx
Topic Starter
Roxas

- t e n n y a - wrote:

nyahai from n y a -'s queue
Black means suggestions

[General]
fine o v o b

[Easy]
maybe 1.0 distance?
- 00:55:884 until 01:00:103 : distance too far its hard for an easy player A bit fixed
- 01:12:290 : remove note, its more fit to the song c: Fixed
- 01:18:149 : maybe change it to slider Fixed
- 01:22:603 : remove nc Fixed
- 01:23:540 : add nc Fixed
- for 1/2 beat, I suggest you use slider, like 01:18:149 Fixed
- 02:03:853 : move the spinner to 02:04:790 and end at 02:06:431 Fixed

[Hard]
- I don't suggest hard diff using 1.70 sv otl Now I can't change D:
- 01:45:103 : distance, i meant its too far o v o" Fixed
- 02:22:603 : ^ I think it's ok D:
- 02:27:290 : remove clap? Fixed
- 02:30:103 : remove nc Fixed
- 02:30:571 : add nc Fixed

[Insane]
- Slider tick rate 1 ? Fixed
- 01:11:704 : add note? Not fixed
- 01:31:978 : 3 & 4 slider tail didn't meet perfectly Fixed
- increasing slider velocity multiplier orz mind to change it? Q v Q What? lool

Thats all I can found, rank gl ! cx
THANKS!!
Poggo
Hi from my mod Q ^.^

Storyboarding

Points of lines SB don't correspond points of time line. You should fixed this. Desing ---> +13 ms

Insane

AR -1

00:31:274 - NC
01:19:790(1,2,3,4) - make this sliders more symmetric http://puu.sh/FyJc
01:20:259(2) - better replace on short double slider. it's really sound better
01:22:603(4) - make this slider more symmetric http://puu.sh/FyVs
01:26:353(2,3) - stack better

Hard

01:33:149 - this slider not sound here/ replace on slider 1\2 and note
01:43:696(4) - 1 grid up and right
02:07:603(1,2,3,4) - make this sliders more symmetric http://puu.sh/Fz1r
02:21:899(1) - http://puu.sh/Fz34

Easy

• Better rename in Normal, bcz it is desirable intermediate diffs should to be.
• Slider velocity is very big for this dif >.< you should put 1.0 -1.4 and remap siders
• Slider Tick Rate put 1

00:30:103(1,2,3,4,1,2,3,4) - it's very big jups for easy >.< correct spacing between this notes
01:24:478(2) - replace on slider 1/1 it's can confused beginners
01:28:696(4,5) - replace on slider
01:32:446(4,5) - ^
etc.
this diff very difficult for beginners, plz make it easier :roll: :roll: :roll:

Good luck~~
Topic Starter
Roxas

Katty Pie wrote:

Hi from my mod Q ^.^

Storyboarding

Points of lines SB don't correspond points of time line. You should fixed this. Desing ---> +13 ms +3ms, thanks xD

Insane

AR -1

00:31:274 - NC Fixed
01:19:790(1,2,3,4) - make this sliders more symmetric http://puu.sh/FyJc Fixed
01:20:259(2) - better replace on short double slider. it's really sound better Fixed
01:22:603(4) - make this slider more symmetric http://puu.sh/FyVs Fixed
01:26:353(2,3) - stack better Fixed

Hard

01:33:149 - this slider not sound here/ replace on slider 1\2 and note Fixed
01:43:696(4) - 1 grid up and right Fixed
02:07:603(1,2,3,4) - make this sliders more symmetric http://puu.sh/Fz1r Fixed
02:21:899(1) - http://puu.sh/Fz34 Fixed

Easy

• Better rename in Normal, bcz it is desirable intermediate diffs should to be.
• Slider velocity is very big for this dif >.< you should put 1.0 -1.4 and remap siders
• Slider Tick Rate put 1

00:30:103(1,2,3,4,1,2,3,4) - it's very big jups for easy >.< correct spacing between this notes
01:24:478(2) - replace on slider 1/1 it's can confused beginners
01:28:696(4,5) - replace on slider
01:32:446(4,5) - ^
etc.
this diff very difficult for beginners, plz make it easier :roll: :roll: :roll:

Good luck~~
Thanks *w*
Regou
Hi! From CLANNED modding queue(Yes, I am too slow D:, sorry for being late)

[Insane]
A bit overmapped. Mmm,,,maybe just for me.
AR-1
01:14:399 (1) - Remove finish?
01:31:978 (3,4,1) - I am not really satisfied with this placement. D:
01:51:899 (1) - Move this far far away from 01:51:196 (4) please D:

[Hard]
00:50:962 (2,4) - Remove clap?
00:51:196 (3) - Then add one here
01:47:446 (4) - Ctrl+R?
02:24:712 (4) - Ugly overlap D: at least few grids down please

[Normal]
Please use grid size 3 or 4, using size 1 just make the spacing sucks
00:37:600 (1,2) - What the- huge jumps in normal diff?
00:39:475 (3,4) - ^ just no.
00:45:100 (1,2,3) - Spacing
00:46:037 (3,4,5) - You know, jumps D:
01:12:287 (1,2,3,4,5) - Spacing
01:31:037 (1) - Remove NC
...Bad spacing. Considering remap some part...sorry.

[Easy]
01:09:478 (2,3) - Don't use 1/2 beat note in easy diff? D:
01:12:759 (4,5) - ^
Not a big problem here, just need to remove those 1/2 note

Anyway, good luck!
Topic Starter
Roxas

Regou wrote:

Hi! From CLANNED modding queue(Yes, I am too slow D:, sorry for being late)

[Insane]
A bit overmapped. Mmm,,,maybe just for me.
AR-1
01:14:399 (1) - Remove finish?
01:31:978 (3,4,1) - I am not really satisfied with this placement. D:
01:51:899 (1) - Move this far far away from 01:51:196 (4) please D:

[Hard]
00:50:962 (2,4) - Remove clap?
00:51:196 (3) - Then add one here
01:47:446 (4) - Ctrl+R?
02:24:712 (4) - Ugly overlap D: at least few grids down please

[Normal]
Please use grid size 3 or 4, using size 1 just make the spacing sucks
00:37:600 (1,2) - What the- huge jumps in normal diff?
00:39:475 (3,4) - ^ just no.
00:45:100 (1,2,3) - Spacing
00:46:037 (3,4,5) - You know, jumps D:
01:12:287 (1,2,3,4,5) - Spacing
01:31:037 (1) - Remove NC
...Bad spacing. Considering remap some part...sorry.

[Easy]
01:09:478 (2,3) - Don't use 1/2 beat note in easy diff? D:
01:12:759 (4,5) - ^
Not a big problem here, just need to remove those 1/2 note

Anyway, good luck!

Much things fixed, thanks! :D
Poggo

Regou wrote:

[Easy]
01:09:478 (2,3) - Don't use 1/2 beat note in easy diff? D:
01:12:759 (4,5) - ^
Not a big problem here, just need to remove those 1/2 note
I do not think that it is necessary. Beginner should study on different combinations, instead of to beat off stupidly one rhythm. should Easy should be interesting and teaching instead of boring. The same with stack notes. Better let will play several times and to learn to play, than to listen to a monotonous rhythm.

Thx for mod~~
Axey
Hi sorry for my laziness and my poor English :3

Pie's Easy

open aiMod , there are 3 spacing problems , plz fix them

because [Easy] is the easiest diff in this mapset , so you'd better don't have some spaicng problems

Revy's Normal

you can add some nor-whis like [Hard] ?

Insane

I think ar8 is fine?

00:30:806(5,7)-I think change the place of notes is fine , at the beginning of song don't be difficult , (4,5) has a bit far
00:31:743(4,6)-^
00:45:103(1)-~00:46:743(7)-you can make this pattern like this ? http://puu.sh/GkCq
00:46:978(1)-~00:48:618(7)-^

I love this song and mapset <3
Topic Starter
Roxas

BakaHuang wrote:

Hi sorry for my laziness and my poor English :3

Pie's Easy

open aiMod , there are 3 spacing problems , plz fix them

because [Easy] is the easiest diff in this mapset , so you'd better don't have some spaicng problems

Revy's Normal

you can add some nor-whis like [Hard] ?

Insane

I think ar8 is fine?

00:30:806(5,7)-I think change the place of notes is fine , at the beginning of song don't be difficult , (4,5) has a bit far
00:31:743(4,6)-^
00:45:103(1)-~00:46:743(7)-you can make this pattern like this ? http://puu.sh/GkCq
00:46:978(1)-~00:48:618(7)-^

I love this song and mapset <3

For now only fixed insane because I have to go, thanks! :D
Aurele
don't kudo this right now, I just lost my mod because my computer crashed. But don't worry, I will finish it soon!

Sorry for the long delay.
I love this song♥♥

General
There's an incconsistency in timing and Kiai times.
Every difficulties are okay, but not Revy's one. The red timing start at 00:00:100 which it supposed to start at 00:26:353, and for the Kiai Time, add +3 on every timings for Revy.

For the Storyboard, you should add a loop/pulse at 01:18:853

Easy

New combo
01:38:540 - Add a new combo here to prevent a spinner bug.

Circle emplacement
01:18:853 - This one is completly nazi. Move the second point one grid to the right and the last one, one grid up. So it will make the slider centered.
01:32:446 (5) - For this slider, you should add a reverse arrow and make like this:
Screenshot+Code

280,112,92446,6,0,B|292:52,2,60,8|0|0

Hitsounds
02:27:759 - Add a clap here to keep the consistency.

Normal

Circle emplacement
00:37:600 (1) - This slider looks ugly. I am suggesting you to curve it more. Like this:
Screenshot+Code

120,128,37600,2,0,B|64:160|64:240|120:272,1,170
Copy/Paste it for the next slider, if you want to make it consistent.
There's lots of problem with the spacing... To make it rankable, try to use AiMod or even, use the distance snap.

Hitsounds
Add a clap on every 2/4 not at 1/3, it will sound pretty bad. If you ever need help with hitsounds, try to analyse Pie's Easy which the hitsounds are really good.
^Try to fix this, and call me back for a remod.^

Hard
Hitsounds
00:53:071 - Add a clap here to first: keep the consistency, second; even if the song has a kindof clap, you should add a clap too. Do the same for 00:54:946, 00:56:821, 00:58:696.

Insane

Circle emplacement
00:46:978 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7) - I'm suggesting you to start the first circle somewhere else and make another stream.

Hitsounds
Don't overuse the Whistle hitsounds. You should add more Clap at 2/4. Actually, delete 50% of whistle. It like... so annoying to only hear the whistle hitsound. Also, as I said for Revy, try to use the clap hitsound as Katty Pie did or you did for Hard. (Hope you can understand) Call me back to remod Insane.
Leorda
Hi there


[Skinning]
* default-1 seems for off-center for me....


[Pie's Easy]
* AR +1?

00:55:884 (5) - New combo?
01:08:540 (1) - The sliderpath is overlapped by spinner-osu, so beginners are hard to see this slider
01:38:540 (1) - ^, also new combo, since this note after spinner. You seems forgot them
02:27:290 (4) - Add clap at tail slider


[Revy's Normal]
* Make sure that there is no jump pattern in normal diff (e.g. 00:56:818 (1,2,3,4))
* Set the red timing section to 00:26:353 for consistency on each diff

00:56:818 (1) - New combo, since this note after spinner. You seems forgot them
01:12:287 (1,2,3,4) - It is just me or this spacing is kinda random for me....


[Insane]
00:48:853 (1) - The repeating slider is overlapped by hitbursts. So it's hidden for pro players


Good luck
Poggo

Leorda wrote:

[Pie's Easy]
* AR +1? <--- not think

00:55:884 (5) - New combo? <--- no. It's inot necessary here
01:08:540 (1) - The sliderpath is overlapped by spinner-osu, so beginners are hard to see this slider <--- you kidding me? there is enough distance to a slider. it is easily read.
01:38:540 (1) - ^, also new combo, since this note after spinner. You seems forgot them <-- NC added
02:27:290 (4) - Add clap at tail slider <--- added
Thx for mod :P
Topic Starter
Roxas

Gabe wrote:

don't kudo this right now, I just lost my mod because my computer crashed. But don't worry, I will finish it soon!

Sorry for the long delay.
I love this song♥♥

General
There's an incconsistency in timing and Kiai times.
Every difficulties are okay, but not Revy's one. The red timing start at 00:00:100 which it supposed to start at 00:26:353, and for the Kiai Time, add +3 on every timings for Revy.

For the Storyboard, you should add a loop/pulse at 01:18:853

Easy

New combo
01:38:540 - Add a new combo here to prevent a spinner bug.

Circle emplacement
01:18:853 - This one is completly nazi. Move the second point one grid to the right and the last one, one grid up. So it will make the slider centered.
01:32:446 (5) - For this slider, you should add a reverse arrow and make like this:
Screenshot+Code

280,112,92446,6,0,B|292:52,2,60,8|0|0

Hitsounds
02:27:759 - Add a clap here to keep the consistency.

Normal

Circle emplacement
00:37:600 (1) - This slider looks ugly. I am suggesting you to curve it more. Like this:
Screenshot+Code

120,128,37600,2,0,B|64:160|64:240|120:272,1,170
Copy/Paste it for the next slider, if you want to make it consistent.
There's lots of problem with the spacing... To make it rankable, try to use AiMod or even, use the distance snap.

Hitsounds
Add a clap on every 2/4 not at 1/3, it will sound pretty bad. If you ever need help with hitsounds, try to analyse Pie's Easy which the hitsounds are really good.
^Try to fix this, and call me back for a remod.^

Hard
Hitsounds
00:53:071 - Add a clap here to first: keep the consistency, second; even if the song has a kindof clap, you should add a clap too. Do the same for 00:54:946, 00:56:821, 00:58:696.

Insane

Circle emplacement
00:46:978 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7) - I'm suggesting you to start the first circle somewhere else and make another stream.

Hitsounds
Don't overuse the Whistle hitsounds. You should add more Clap at 2/4. Actually, delete 50% of whistle. It like... so annoying to only hear the whistle hitsound. Also, as I said for Revy, try to use the clap hitsound as Katty Pie did or you did for Hard. (Hope you can understand) Call me back to remod Insane.
Much things fixed, but in hard and insane I like actual hitsounds, sorry :C I'm glad you like the song *w* and thanks 4 the star!!!


Leorda wrote:

Hi there


[Skinning]
* default-1 seems for off-center for me.... Fixed


[Revy's Normal]
* Make sure that there is no jump pattern in normal diff (e.g. 00:56:818 (1,2,3,4))
* Set the red timing section to 00:26:353 for consistency on each diff

00:56:818 (1) - New combo, since this note after spinner. You seems forgot them
01:12:287 (1,2,3,4) - It is just me or this spacing is kinda random for me....
Fixing

[Insane]
00:48:853 (1) - The repeating slider is overlapped by hitbursts. So it's hidden for pro players Fixed


Good luck
Thanks Leorda! :D
Gio96b
SPOILER
13:03 RoxasGrylls94: : ho visto che hai bisogno di mod per una tua mappa vero? xD
13:03 Gio96b: : Yep
13:03 RoxasGrylls94: : Mod4mod?
13:03 RoxasGrylls94: : ;)
13:03 Gio96b: : Non so moddare
13:03 Gio96b: : lol.
13:03 RoxasGrylls94: : basta vedere gli errori in una mappa xD
13:03 Gio96b: : O almeno potrei provarci
13:03 Gio96b: : Proviamo?
13:03 RoxasGrylls94: : o quello che pensi che sia sbagliato
13:03 RoxasGrylls94: : lllllol
13:03 Gio96b: : Passami la tua map asd
13:03 RoxasGrylls94: : prova
13:03 RoxasGrylls94: : Io moddo la tua tanto so moddare lol
13:03 Gio96b: : Non ti aspettare una suoermod
13:03 Gio96b: : *supermod
13:04 : *RoxasGrylls94 is listening to (Avicii - Levels)[http://osu.ppy.sh/s/52335]
13:04 RoxasGrylls94: : Vai tranqui mi serve il numero di mod
13:05 RoxasGrylls94: : Passami la tua xD
13:05 RoxasGrylls94: : Aspetta
13:05 Gio96b: : Aspè
13:05 RoxasGrylls94: : Riscarivala
13:05 RoxasGrylls94: : *Riscaricala
13:05 RoxasGrylls94: : Hai la versione vecchia
13:05 Gio96b: : Nella Easy qui
13:05 Gio96b: : 00:56:350 (1) -
13:06 Gio96b: : Cambi SV in mezzo allo slider?
13:06 Gio96b: : O è solo per gli Hitsounds?
13:06 RoxasGrylls94: : Non c'è pi
13:06 RoxasGrylls94: : *più quella mappa online se vedi xD
13:06 Gio96b: : Ah ok.
13:06 Gio96b: : lol
13:06 Gio96b: : Ah sì
13:06 Gio96b: : Vedo che è diversa
13:06 Gio96b: : lol
13:06 Gio96b: : Remap?
13:07 : *Gio96b is listening to (Thymeka - Coward Montblanc ~Italian Version~)[http://osu.ppy.sh/s/38845]
13:07 RoxasGrylls94: : No cambiato titolo lol
13:07 Gio96b: : Questa è la mia
13:07 Gio96b: : Ah lol
13:07 Gio96b: : E anche offset vedo o.o
13:08 RoxasGrylls94: : la mia no
13:08 RoxasGrylls94: : lolol
13:08 Gio96b: : Allora ecco
13:08 Gio96b: : L'offset deve essere unico
13:08 Gio96b: : Per l'intero mapset
13:08 RoxasGrylls94: : Infatti è sempre lo stesso xD
13:08 Gio96b: : Ah
13:08 Gio96b: : Allora perché mi hai detto che non hai cambiato offset?
13:08 Gio96b: : o.o
13:09 RoxasGrylls94: : Hai detto che è offset
13:09 RoxasGrylls94: : xD
13:09 RoxasGrylls94: : Ma il timing è apposto
13:09 Gio96b: : No
13:09 Gio96b: : Tu hai detto che hai cambiato titolo
13:09 Gio96b: : E io ho detto "Anche offset vedo"
13:09 Gio96b: : Collegandolo al fatto che hai cambiato titolo
13:09 Gio96b: : lol.
13:10 RoxasGrylls94: : aaaah
13:10 RoxasGrylls94: : non avevo capito lol
13:10 RoxasGrylls94: : xD
13:10 Gio96b: : Comunque la easy sembra pulita lol
13:10 Gio96b: : Forse qualche pattern che mi sembra un po' troppo difficile per una easy
13:10 Gio96b: : Con troppi repeat
13:11 Gio96b: : Tipo questo 01:12:759 (4,5) -
13:11 Gio96b: : Ma è solo un impressione lol
13:11 Gio96b: : In ogni caso in una easy non è consigliabilissimo fare troppi repeat
13:12 Gio96b: : Ok
13:12 Gio96b: : La Easy apaprte questo consiglino
13:12 Gio96b: : Sembra pulita
13:12 RoxasGrylls94: : la normal è da rifare
13:12 RoxasGrylls94: : quasi tutta
13:12 RoxasGrylls94: : xD
13:12 Gio96b: : SV 1.70 per la normal?
13:12 RoxasGrylls94: : Revy me l'ha fatta a cazzo .w.
13:13 Gio96b: : Forse troppo alto o.o
13:13 RoxasGrylls94: : eh me l'ha fatta a merda D:
13:13 Gio96b: : Anche se è solo una 128 BPM
13:13 Gio96b: : Che poi a quanto vedo viene costantemente dimezzato
13:13 Gio96b: : Quindi converrebbe dimezzarlo
13:13 Gio96b: : E alzarlo dove serve
13:13 Gio96b: : lol
13:14 Gio96b: : 000:53:540 (1) -
13:14 Gio96b: : Sto spinner non c'entra na mazza.
13:14 Gio96b: : lol.
13:14 Gio96b: : Con pure due timing point inutili in mezzo
13:15 RoxasGrylls94: : non la moddare
13:15 RoxasGrylls94: : è fatta a merda xD
13:15 Gio96b: : La normal la lascio allora
13:15 Gio96b: : lol
13:15 Gio96b: : La fai remappare a lui sempre?
13:15 Gio96b: : Se vuoi posso farti un tentativo
13:15 Gio96b: : Guardati un pochino di mie map
13:15 Gio96b: : Anche se ne ho caricate solo tre
13:15 RoxasGrylls94: : se vuoi farla tu
13:15 RoxasGrylls94: : Fai xD
13:15 RoxasGrylls94: : Da zero se vuoi :O
13:15 Gio96b: : Tipo c'è questa
13:15 : *Gio96b is listening to (Kasane Teto & Kasane Ted - Karakuri Burst)[http://osu.ppy.sh/s/44439]
13:16 Gio96b: : No, per farti vedere lo stile
13:16 Gio96b: : lol
13:16 RoxasGrylls94: : no ma vedo che ci sei fare xD
13:16 Gio96b: : Non sono ancora bravissimo ma me la cavicchio :P
13:16 Gio96b: : Passo alla Hard?
13:16 RoxasGrylls94: : Guarda la insane su levels :Q_____
13:16 RoxasGrylls94: : Sì xD
13:16 RoxasGrylls94: : Finisci qua il modding poi lo posti sul topic, sai come fare a salvare la chat vero?
13:17 Gio96b: : /save mi pare
13:17 Gio96b: : O qualcosa del genereù
13:17 RoxasGrylls94: : savelog
13:17 RoxasGrylls94: : xD
13:17 Gio96b: : Ok
13:17 RoxasGrylls94: : Poi vai nella cartella di osu e copi la caht
13:17 Gio96b: : Forse un po' ripetitivo l'inizio lol
13:18 Gio96b: : Potevi alternare meglio repeat stream e triplets
13:18 Gio96b: : 00:53:540 (1) -
13:18 Gio96b: : *00:47:446 (1,2,3,4,5,6,7) -
13:18 Gio96b: : Forse jumps un po' troppo grandi per una Hard
13:19 Gio96b: : Comunque tutto molto simmetrico vedo
13:19 RoxasGrylls94: : la hard la feci a febbraio
13:19 RoxasGrylls94: : quando ancora ero nabbo con il modding
13:19 RoxasGrylls94: : se la facessi ora sarebbe tutta diversa ma, che faccio rimappo tutto? seeeeh
13:19 Gio96b: : Io è un annetto e mezzo che mappo
13:19 Gio96b: : Se non di più
13:19 Gio96b: : Ora ho in cantiere un altro Mapset
13:20 RoxasGrylls94: : Wtf? xD
13:20 RoxasGrylls94: : La tua prossima mappa ti inculo una guest o/
13:20 RoxasGrylls94: : *\o/
13:20 Gio96b: : Nel senso che sto lavorando a un altro mapset
13:20 Gio96b: : Occhei, mi fai una bella Insane
13:20 Gio96b: : lol.
13:20 RoxasGrylls94: : BRAVO
13:20 RoxasGrylls94: : Hai capito allora \o/
13:20 : *Gio96b is listening to (Megurine Luka, Kagamine Rin & Kagamine Len - Chrono Story)[http://osu.ppy.sh/s/51844]
13:20 Gio96b: : Toh
13:20 Gio96b: : Divertiti
13:20 RoxasGrylls94: : Su quella? \o/
13:20 Gio96b: : Con una bella 90BPM
13:20 Gio96b: : Che non sembra una 90BPM
13:20 Gio96b: : lol.
13:21 Gio96b: : Sisi
13:21 RoxasGrylls94: : Bene bene lol
13:21 Gio96b: : Questa
13:21 RoxasGrylls94: : Ah sì, le mie insane, sono INSANE proprio insane
13:21 RoxasGrylls94: : Cioè non sono alla portata di tutti eccoxD
13:21 Gio96b: : Ok, mi sta bene
13:21 Gio96b: : Basta che non sono troppo approved
13:21 RoxasGrylls94: : nono lol
13:22 Gio96b: : 01:49:790 (1,2,3,4,5,6,7,8) - Qui forse conveniva fare qualcosa di più lineare
13:22 Gio96b: : Per rendere più facile la lettura
13:22 Gio96b: : Tipo avanti indietro come all'inzio sempre, non poi mettendo lo stack
13:23 Gio96b: : Non so se capisci
13:23 Gio96b: : lol
13:23 RoxasGrylls94: : sìsì lol
13:23 Gio96b: : Perché non te lo aspetti che c'è un altro beat sotto
13:24 Gio96b: : 02:23:540 (1,2,3,4) -
13:24 Gio96b: : Non overlapparli D:
13:24 Gio96b: : Comunque se non la mappi
13:24 Gio96b: : Forse ti conviene tagliare l'inizio dell'mp3
13:25 RoxasGrylls94: : Ma no viene na merdata poi eh D:
13:25 Gio96b: : Non è obbligatorio
13:25 Gio96b: : Ma se era più del venti % di map inutilizzata
13:25 Gio96b: : te la facevano taglaire
13:25 Gio96b: : *tagliare
13:25 Gio96b: : Intro molto simile alla Hard vedo
13:25 RoxasGrylls94: : vabbè, nei 30 secondi ci sta
13:25 Gio96b: : Sempre un po' troppo ripetitivo
13:26 Gio96b: : Ommmioddio
13:26 Gio96b: : Cos'è quello streammone lol
13:26 RoxasGrylls94: : Stream \o\
13:26 RoxasGrylls94: : Stream /o/
13:26 RoxasGrylls94: : Stream \o\
13:26 RoxasGrylls94: : Stream /o/
13:27 Gio96b: : è ai livelli di una Rin come difficolta °O°
13:27 RoxasGrylls94: : stream and jump /o/
13:27 Gio96b: : 01:36:665 (1,2,3,4,5,6,7,8) - Secondo me questo non c'entra qui D:
13:27 Gio96b: : Devo pranzare continuiamo dopo
13:28 RoxasGrylls94: : quello me l'ha detto charles /o/
13:28 RoxasGrylls94: : E ci rimane forever and aver /o/
13:28 RoxasGrylls94: : Buon appetito /o/
13:40 Gio96b: : Eccomi °°
13:40 Gio96b: : secondo me era meglio lasciarci un bel vuoto per far calare un poco gli HP
13:40 Gio96b: : lol
13:40 RoxasGrylls94: : Sorry mi piace così xDD viva gli streammmh
13:41 Gio96b: : Direi che va beneh

IRC mod :)
tutuhaha
General
PreviewTime: 67603
The HP Bar covers the first of the numbers on the score, maybe make a custom HP Bar?
(you can make the default one a bit shorter, if you like that one).


↗↗The upper right corner↗↗

Easy
AR+1
02:35:728 (1) - add finish

Normal
00:50:259 (2) - move it to x:180 y:180
00:52:603 (1) - remove this NC
00:53:892 - delete this green line.
00:54:126 - ^
00:59:634 (4) - add finish in the end.
01:07:603 (1) - add finish
01:09:478 (4,6) - look to close..
01:13:696 (4,5,6) - ^
01:18:149 (5,6,7,8,9,10) - this part is too hard in normal
01:21:899 (6,7) - too far, maybe you can Ctrl+R to 7
This normal some space is too far in "Normal" diff :o

Hard
00:36:899 (7,8) - move up one grid
00:40:649 (7) - move left one grid
00:41:118 (8) - move right one grid
01:15:103 (4,5) - too close
01:16:040 (1,2) - ^
01:33:149 (1) - this long slider let me feel no good D:....
02:30:571 (1,2,3,4,1,2,3,4,5,6) - ....This rhythm appear in this Hard let me feel strange....
because in the previous section you use normal rhythm...........This part is scare me D:....
02:33:853 (1) - spinner begin there.

Insane
01:31:978 (3,4,1) - too hard to read
in this diff, I think maybe you need have more new rhythm, it let me feel a litter bit monotonous
I have some new rhythm, maybe it can inspire you
VVVVVVVVVV
http://puu.sh/GVrO
^^^^^^^^^

Good lucky ^ ^
Ryu_old
I LOVE DAT SONG /o/
about hitsounds, when SOFT SOUNDS , do it like 10%
[moe-insane]
02:06:196 - add 1 repeat

[moe-normal]
Size Circle +1
00:47:915 - circle
00:48:149 - 00:48:618 - slider
01:12:290 - d snap
01:19:552 - ^

[easymoe]
02:24:946 - udleni dp 02:25:415
02:28:228 - 02:28:931 - slider 2 repeat
02:15:571 - peredvin syuda 02:16:040
02:15:571 - circle
02:16:978 - remove
01:45:571 - circle
01:46:040 - 01:46:743 - slider 2 repeat
01:46:978 - 01:47:212 - slider
01:47:446 - circle
01:47:681 - ^
[hardishnyan]
01:13:228 - 01:13:931 - slideer 2 repeat


thats all. good luck and i wanted to map it BUT U WON orz

:3/ moe~~
Topic Starter
Roxas
So much things fixed thanks \o/ *^*
Poggo
RYU sorry not change :roll:

AR +1
and add finish ^^
yeahyeahyeahhh
Insane:
AR9... WHY T_T I don't think AR9 fits here at all. The map is perfectly readable at AR8 (refering to the jumps) and the song isn't that fast. I think AR9 makes the song feel faster than it really is. Ar8 just seems better D:

Hard:
Fine

Normal:
Fine

Easy:
The preview point for this song is different than the others. Right now its 67550, it should be 67603
-Chris
A volte sono fiero di essere italiano :D La easy è fatta benissimo, ora provo le altre (almeno fino alla hard) e vi dico :) :P

Edit: Normal ben fatta :D
Hard stupenda pure, mi fermo qui dato che ho fatto 85.25%, quindi alla insane avrei fatto 0,50% xD Spero diventi ranked ;)
Topic Starter
Roxas

ChrisITA wrote:

A volte sono fiero di essere italiano :D La easy è fatta benissimo, ora provo le altre (almeno fino alla hard) e vi dico :) :P

Edit: Normal ben fatta :D
Hard stupenda pure, mi fermo qui dato che ho fatto 85.25%, quindi alla insane avrei fatto 0,50% xD Spero diventi ranked ;)
Ahah grazie ;D
Jebok_old
Hi there, mod as requested...

[Pie's Easy]
02:04:790 (4) - Make y same as (2) so y:164

[Revy's Normal]
00:39:009 (2) - Clap here and then do claps every 4 white bars so the next one will be at 00:40:884, then at 00:42:759, 00:44:634 and so on...
01:10:649 (5,6,7) - Distance Snap x1.00
01:13:931 (6,7,8) - ^
01:18:384 (5,6,7) - ^
Check AiMod for spacing fixes. If you e.g. have x1.50 whole combo thats' OK but not thing like x1.68, x2.11 and the x1.83 or something. And there is a point alike that soon after 01:18:384.

[Hard]
02:27:524 (2,3) - Do two same shapes and then (4) different.

[Insane]
00:30:571 (4) - Clap instead of whistle
00:31:509 (3) - ^
00:32:446 (1) - ^ at the end of this slider.
00:33:384 (3) - ^ at the end of this slider.
00:34:087 (1,2,3) - ^ at the end of them sliders.
00:35:962 (1,2,3) - ^ at the end of them sliders.
00:38:071 (1) - ^ at the end of this slider.
00:39:009 (3) - ^ at the end of this slider.
00:39:946 (1) - ^ at the end of this slider.
00:40:649 (3) - ^ at the end of this slider.
00:45:103 (1) - Clap instead of whistle
00:46:040 (1) - ^ at the beginning of this slider.
00:46:978 (1) - ^ at the beginning of this slider.
00:47:915 (7) - New combo + ^ at the beginning of this slider.
00:48:853 (1) - ^ at the beginning of this slider.
00:49:790 (3) - ^ at the end of this slider.
00:50:728 (1) - ^ beginning.
00:51:665 (3) - ^ end.
00:53:071 (3) - Clap
00:54:946 (3) - Clap
02:01:978 (3) - y:80 like (1)
02:02:446 (4) - y:264 like (2)
02:05:728 (3) - y:104 like (1)
02:06:196 (4) - y:264 like (2)
02:09:009 (2) - When selection reversed, y should be the same as for (1).
Topic Starter
Roxas

Jebok wrote:

Hi there, mod as requested...

[Pie's Easy]
02:04:790 (4) - Make y same as (2) so y:164

[Revy's Normal]
00:39:009 (2) - Clap here and then do claps every 4 white bars so the next one will be at 00:40:884, then at 00:42:759, 00:44:634 and so on...
01:10:649 (5,6,7) - Distance Snap x1.00
01:13:931 (6,7,8) - ^
01:18:384 (5,6,7) - ^
Check AiMod for spacing fixes. If you e.g. have x1.50 whole combo thats' OK but not thing like x1.68, x2.11 and the x1.83 or something. And there is a point alike that soon after 01:18:384.

[Hard]
02:27:524 (2,3) - Do two same shapes and then (4) different.

[Insane]
00:30:571 (4) - Clap instead of whistle
00:31:509 (3) - ^
00:32:446 (1) - ^ at the end of this slider.
00:33:384 (3) - ^ at the end of this slider.
00:34:087 (1,2,3) - ^ at the end of them sliders.
00:35:962 (1,2,3) - ^ at the end of them sliders.
00:38:071 (1) - ^ at the end of this slider.
00:39:009 (3) - ^ at the end of this slider.
00:39:946 (1) - ^ at the end of this slider.
00:40:649 (3) - ^ at the end of this slider.
00:45:103 (1) - Clap instead of whistle
00:46:040 (1) - ^ at the beginning of this slider.
00:46:978 (1) - ^ at the beginning of this slider.
00:47:915 (7) - New combo + ^ at the beginning of this slider.
00:48:853 (1) - ^ at the beginning of this slider.
00:49:790 (3) - ^ at the end of this slider.
00:50:728 (1) - ^ beginning.
00:51:665 (3) - ^ end.
00:53:071 (3) - Clap
00:54:946 (3) - Clap
02:01:978 (3) - y:80 like (1)
02:02:446 (4) - y:264 like (2)
02:05:728 (3) - y:104 like (1)
02:06:196 (4) - y:264 like (2)
02:09:009 (2) - When selection reversed, y should be the same as for (1).
Fixed some things, but not hitsounds sorry ~ thanks!
Diasios
Mod Infos:

Suggestion.
You should fix this.
You must fix this.
______________________________________________
______________________________________________

[General]

  • Apri tutti i file .osu e cambia... (6 colori per le combo sono troppi imo, usa questi 3 che si abbinano meglio con lo sfondo)
    [Colours]
    Combo1 : 142,169,133
    Combo2 : 255,218,91
    Combo3 : 159,97,173
    SliderBorder : 255,255,255
    01:07:603/01:22:603 (kiai) - Rimuovi questa sezione Kiai (o al limite falla partire a 01:22:603 e falla finire a 01:37:485. Se fai così, aggiungi un'altra sezione Kiai che inizia a 02:22:603 e che finisce a 02:30:103)

[Pie's Easy]

  • HP Drain Rate: 3
    Slider Tick Rate: 1

[Revy's Normal]

  • Approach Rate: 5
    Overall Difficulty: 4
    Slider Tick Rate: 1
    Why didn't you start mapping at 00:30:103 like the other did? You should start mapping there.
    02:33:853 (1) - Start this spinner at 02:33:384

[Hard]

  • HP Drain Rate: 6
    Overall Difficulty: 6
    01:22:603 (4,5) - Rendi lo spacing costante, qua è leggermente diminuito rispetto a quello dei cerchi precedenti.

[Insane]

  • HP Drain Rate: 8
Jordan
Non ti vergogni a mappare roba plagiata?



>:|
laserpollo

Jordan wrote:

Non ti vergogni a mappare roba plagiata?



>:|
Topic Starter
Roxas
MI IMBRATTATE IL TOPIC COSI' :C AHAHAH

Comunque la mappai quando ancora ero nabbo con il timing ed è una delle poche che lo ha costante :V
Flower
Hi~ sorry for the delay. mod from my queue~


[Easy]
00:41:821 (1,3) - shape
01:18:853 (2) - ^
01:22:603 (2) - ^

[Normal]
Lack claps at many points. Try to add them all to make the map sound better.
(nazi) The later half part of the map is too easy. Try to add some more tricks. XD
00:50:728 (3) - Strange. Change spacing,
02:04:790 (1) - spinner end not audible

[Hard]
A bit beyond Hard level. try to avoid wild jumps like 01:49:790 (1,2,3,4,5,6,7,8)
02:03:853 (1) - spinner end not audible

[Insane]
the last part is a bit mess. try to avoid the overlaps, or use 1/4 note stream instead.
meiikyuu

feel free to ignore anything you don't like

Pie's Easy
looks fine to me

Revy's Normal
  1. 00:46:978 (4) - NC?
  2. 01:33:384 (6) - NC here and remove the NC on next note
  3. 02:21:431 - i feel like you should add a note here, or at least make 4 a slider and extend it to this point
  4. 02:22:134 - add note?
Hard
  1. 01:45:103 (2) - idk if this slider should be so curvy, when all other sliders around it are straight or less curvy
Insane
  1. 01:10:649 (1,2,3) - putting finishes in each of these notes doesn't sound fitting , er..in my opinion xD
  2. 01:37:603 (1,2,3) - move these out a little to the left to continue the stream? might flow better:
  3. 01:48:149 (1,2,3,4,5,6) - pattern here seems plain compared to the other combos, try making some cool shape pattern with them? o.o
  4. 02:01:040 (1) - whistle needs to be at the beginning
sry thats all i found for now xd, good luck :)
Topic Starter
Roxas
meiikyuu and Iroseka thanks some things fixed :D
those
[General]
  1. What's your distance spacing used for Insane? Hard? Normal? I see none. All you have are symmetrical objects, and this isn't very attractive, nor can I mod them.
  2. Because of the bpm, each beat is not an integer number of ms, and when you use long loops, events get more and more mistimed, as seen in this picture:

    Consider breaking down your loops into 2, or even 4 smaller loops to achieve the best pulsing effect.

[Easy]
  1. 00:41:823 (1,3) - These look flat.
  2. 00:55:886 (5) - Anchor at 00:56:355 - for maximum effect.
  3. 01:22:605 (2) - What's with the slider nodes, they don't look too great.
Poggo

those wrote:

[Easy]
  1. 00:41:823 (1,3) - These look flat. <--- and? f there were simply direct sliders it it would look even more flat :3 I do not think what need to change it
  2. 00:55:886 (5) - Anchor at 00:56:355 - for maximum effect. <--- nope, but i correct this place
  3. 01:22:605 (2) - What's with the slider nodes, they don't look too great. <--- oops, fixed
thx for mod.

http://puu.sh/MnJi
Topic Starter
Roxas

those wrote:

[General]
  1. What's your distance spacing used for Insane? Hard? Normal? I see none. All you have are symmetrical objects, and this isn't very attractive, nor can I mod them.
  2. Because of the bpm, each beat is not an integer number of ms, and when you use long loops, events get more and more mistimed, as seen in this picture:
    Fixed
    Consider breaking down your loops into 2, or even 4 smaller loops to achieve the best pulsing effect.
Shulin
*yawn* so sleepy...

[Pie's Easy]

01:38:542 (1) - Clap the end.
02:35:730 (1) - I think this spinner should be longer like the other difficulties.

Nice, but it feels a little like a Normal with lower settings to me.

[Revy's Normal]

  1. Hitsounds would probably sound better if they followed the song like Pie's Easy. For example clap following the clap in the music 01:23:542 (1) - clapping end instead of start etc.
  2. Agree with those, spacing changes due to the style are not really great, just compare things like 01:14:401 (6,7,8) - with 01:19:792 (1,2,3) - with 01:21:901 (6,7,8) - where's the consistency? They are all 1/2 sliders and this is supposed to be a Normal.
00:37:605 (1) - to 00:58:698 (3) - No hitsounds? Go add a clap or some whistle.
00:47:917 (3,4,1) - Spacing?! 00:48:151 (4,1) - Jump makes no sense.
00:56:823 (1) - New combo
01:07:605 to 01:52:605 - Whistle pattern feels random. Imo it'd be better to remove all whistle from this part and save or make it consistent like 02:07:605 (1) - onwards.
02:21:433 (5) - Stack this with 02:21:198 (4) -
02:21:901 - Note?
02:22:136 (1) - Remove new combo.

[Hard]

00:45:222 (1) - Spinner feels random. It's better to keep mapping here I think.
01:11:355 (2) - This type of slider looks weird here, maybe use one like 01:10:651 (1) - instead
01:12:292 (1,2,3,4) - Can you arrange these in a more interesting pattern? Something like 01:27:292 (1,2,3,4) - would be great
01:18:151 (1) - Move it down, make the return more visible.
01:49:323 (5) - Increase the spacing here. So it's like 01:48:151 (1,2,3) -
02:29:401 (1,2,3) - Spacing? Make it equal.

[Insane]

  1. Why no clap at the end in places like 00:30:573 (4) - and 00:31:511 (3) - and 00:32:214 (1) - etc whistle spam doesn't sound great.
02:10:651 (1) - Move this so it's further away from 02:09:948 (4) - ?
02:11:355 (2) - Copy paste flip horizontally if you do ^
02:22:605 (1) - to 02:33:737 (8) - Looks and plays really clustered, not really fun. Would be better if you increased the spacing, moved all the patterns from the centre and used the whole screen and reduced the overlapping.
02:26:237 (6) - Kind of hard to see with kiai and hitbursts when playing, overlap also looks very ugly.
02:28:112 (6) - Better if this wasn't stacked under the slider. Like the others
02:29:987 (6) - Covered when playing by the hitbursts. Barely visible, better if you change this I think.

That's my opinions from playing ~
Poggo
Shulin Thx for mod ^^ fixed all~~

http://puu.sh/N5Js
BounceBabe
Note: I map and mod for quality, not quantity. Keep this in mind!

Mod4Mod Mod:

General

Use this for the SB:

Sprite,Foreground,Centre,"Avicii - Levels.jpg",320,240
L,67605,4
F,1,0,3750,0.5,0
S,1,0,3750,1,1.02
L,82605,16
F,0,0,469,0.5,0
S,1,0,469,1,1.02
L,90105,16
F,0,0,469,0.5,0
S,1,0,469,1,1.02
L,97605,16
F,0,0,469,0.5,0
S,1,0,469,1,1.02
L,105105,17
F,0,0,469,0.5,0
S,1,0,469,1,1.02
L,127605,16
F,0,0,469,0.5,0
S,1,0,469,1,1.02
L,135105,16
F,0,0,469,0.5,0
S,1,0,469,1,1.02
L,142605,17
F,0,0,469,0.5,0
S,1,0,469,1,1.02

Easy

02:33:386 (1) - New combo needed?


Normal

Distance spacing has 0,6, thats why there is a whole list of distance mistakes in the AiMod... try to fix this

01:07:605 - Spacing changes
01:41:355 (5) - Here should start a new combo
01:44:636 (5) - ^
01:48:386 (2) - ^
02:22:136 (1) - Remove combo


Hard


Its a Hard not Insane, it acts like an Insane diff... imo its too hard

00:32:214 (1) - You wanted this combo row like this?

00:47:448 (1,2,3,4) - Use symmetry for this pattern, it looks better and plays better (as in square)
00:52:605 (1) - Flip this one to the other side (Ctrl + H) 00:54:480 (2) - and this one too
01:14:401 (1,2,3) - Look at the distance
01:29:401 (1) - You wanted this combo row like this?
01:39:245 (2,3,4,5,6) - Better to not use this in a Hard difficutlie, fits better in Insane's
01:42:292 (1,2,3,4) - ^
01:49:792 (1,2,3,4,5,6,7,8) - ^
02:07:605 - Now the slider speed is up to 1,5 which is a sudden change and can confuse player, i would suggest to keep a constant speed.
02:16:042 (1,2,3,4,5,6) - What about this pattern?

02:25:651 (1,2,3) - Too close to the preview slider
02:30:105 - The distance changes suddenly, too sudden
02:37:605 - Mapp the part till here, it looks so interrupted, like the Easy and Normal difficultie


Insane

2,7 Slider Velocity o.O for such a slow and grooving song

01:08:542 (1) - Remove combo
01:18:855 (2) - Please dont overlapp it :s
01:31:980 (3,4) - Move them a bit more down
01:37:019 (4) - From now on there are no sounds for this stream, dont mapp sounds which dont exist
02:00:339 (2) - One Grid left (Nazi)
02:03:855 (4,5,6) - Make symmetry with ^
02:06:198 (4,5) - Change this to one slider ending here 02:06:433 - like you did before, because 02:06:667 - here is no sound
02:09:011 - Maybe make a warning for the sudden slider speed change?
02:20:730 (5,6,7,8,1) - Delete these and place a spinner? Would fit a lot better since you have a stream which follows
02:31:042 (1,2,3) - This pattern is abit hard to play, maybe find another solution?
02:37:605 - And again, mapp till here and start the spinner at the end


Overall *thumps up* i've seen badder

Contact me ingame or write me a PM and we will make out which map you mod ;)
Topic Starter
Roxas

BounceBabe wrote:

Note: I map and mod for quality, not quantity. Keep this in mind!

Mod4Mod Mod:

General

Use this for the SB:

Sprite,Foreground,Centre,"Avicii - Levels.jpg",320,240
L,67605,4
F,1,0,3750,0.5,0
S,1,0,3750,1,1.02
L,82605,16
F,0,0,469,0.5,0
S,1,0,469,1,1.02
L,90105,16
F,0,0,469,0.5,0
S,1,0,469,1,1.02
L,97605,16
F,0,0,469,0.5,0
S,1,0,469,1,1.02
L,105105,17
F,0,0,469,0.5,0
S,1,0,469,1,1.02
L,127605,16
F,0,0,469,0.5,0
S,1,0,469,1,1.02
L,135105,16
F,0,0,469,0.5,0
S,1,0,469,1,1.02
L,142605,17
F,0,0,469,0.5,0
S,1,0,469,1,1.02

Fixed
Easy

02:33:386 (1) - New combo needed?


Normal

Distance spacing has 0,6, thats why there is a whole list of distance mistakes in the AiMod... try to fix this

01:07:605 - Spacing changes
01:41:355 (5) - Here should start a new combo Fixed
01:44:636 (5) - ^ Fixed
01:48:386 (2) - ^ Fixed
02:22:136 (1) - Remove combo Fixed


Hard


Its a Hard not Insane, it acts like an Insane diff... imo its too hard

00:32:214 (1) - You wanted this combo row like this? Changed

00:47:448 (1,2,3,4) - Use symmetry for this pattern, it looks better and plays better (as in square) Not changed
00:52:605 (1) - Flip this one to the other side (Ctrl + H) 00:54:480 (2) - and this one too Fixed
01:14:401 (1,2,3) - Look at the distance
01:29:401 (1) - You wanted this combo row like this? Changed
01:39:245 (2,3,4,5,6) - Better to not use this in a Hard difficutlie, fits better in Insane's Not changed
01:42:292 (1,2,3,4) - ^ Not changed
01:49:792 (1,2,3,4,5,6,7,8) - ^ Not changed
02:07:605 - Now the slider speed is up to 1,5 which is a sudden change and can confuse player, i would suggest to keep a constant speed. You're right, but the change is not so big.. From 1,3x to 1.5x
02:16:042 (1,2,3,4,5,6) - What about this pattern? Not changed

02:25:651 (1,2,3) - Too close to the preview slider Not changed
02:30:105 - The distance changes suddenly, too sudden
02:37:605 - Mapp the part till here, it looks so interrupted, like the Easy and Normal difficultie I want to end mapping here °3°


Insane

2,7 Slider Velocity o.O for such a slow and grooving song I think its okay °3°

01:08:542 (1) - Remove combo Fixed
01:18:855 (2) - Please dont overlapp it :s Why? °^°
01:31:980 (3,4) - Move them a bit more down Fixed
01:37:019 (4) - From now on there are no sounds for this stream, dont mapp sounds which dont exist There are only 3 circle that in the song doesn't exist sounds, and it's not an error to make parts that doesn't exist o.o
02:00:339 (2) - One Grid left (Nazi) Fixed
02:03:855 (4,5,6) - Make symmetry with ^ Fixed
02:06:198 (4,5) - Change this to one slider ending here 02:06:433 - like you did before, because 02:06:667 - here is no sound Not fixed
02:09:011 - Maybe make a warning for the sudden slider speed change? Not fixed
02:20:730 (5,6,7,8,1) - Delete these and place a spinner? Would fit a lot better since you have a stream which follows Not fixed
02:31:042 (1,2,3) - This pattern is abit hard to play, maybe find another solution? It's insane diff °^°
02:37:605 - And again, mapp till here and start the spinner at the end I want to end mapping here °3°

Overall *thumps up* i've seen badder

Contact me ingame or write me a PM and we will make out which map you mod ;)
Thanks :3
Satellite
thank you mod❤
Nice Map~❤Star
Topic Starter
Roxas

Dagger-Gazel wrote:

thank you mod❤
Nice Map~❤Star
Thanks *o*
zeroclover
nice song~

General

Offset better start earlier or start at 30105 , because when use nightcore mod , u will know it , i suggest start at 30105 better

Insane


00:26:355 - add spinner? just like Hard difficult
00:30:105 (1) - give finish hitsound here, very fit to the song
00:46:042 (1) - move 1 grid up, symetric with (7)
00:54:480 (1,2,3,4,5,6,7,8,9,10) - ctrl + j ??
01:26:355 (2,3) - ctrl + H ? because just like previous flow, a jump
01:33:151 (1) - curve it , look good like this
01:35:730 (4,5) - stacked not good imo, because i really like your jump before im suggest make (5) stack at 01:35:261 (2) - then for the stream stacked at (3) it will look like this
01:50:730 (3,4) - more space?
02:01:980 (3,4) - why not symetric to (1,2) ? , just like previous notes
02:21:901 (1) - move 2 grid left

overall is very nice, very relax for jump i can follow it well


Hard

01:07:605 (1) - make it more neat and blanket (2)
01:51:433 (8) - why stacked , i like 01:49:792 (1,3,5,7) - look, if stacked look bad .(8) should at x88y32


Revy's Normal

00:30:105 - you should start map here ( i know guest diff can start everywhere theywant, but i just give a suggest for better improve)
follow consistent distance snap, because normal and easy must have consistent distance snap... they all said that
01:45:573 (1,2,3,4) - try like this
02:14:167 (5,6) - too close, u better use distance snap


Pie's Easy

00:41:823 (1,3) - more curve, make a perfect blanket
code 1 :
256,308,41823,6,0,B|184:340|128:308|84:264|88:200,1,240,8|8
code 2 :
152,92,43698,2,0,B|224:60|280:92|324:136|320:200,1,240,8|8
01:09:480 (2,3) - 1/4 ? i prefer this


overall look fine to play, but 1/4 notes look hard for newbie maybe

~~
Dusty
I like this map overall. the central symmetry makes it seem like the map is mostly clustered in the center, though

[Hard]
01:42:292 (1,2,3,4) - fix the symmetry?

(no kds)
Topic Starter
Roxas
Thanks for mods :33
BeatofIke
Your map is good. I didn't fing anything. Sorry! :(
Aurele
Do, not, make, this, map, graveyard.

Anyways, In Insane 02:37:839 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26) -
I saw in the Wiki that you can't have more than 21 combos. (Something around this) Also, it's prefered to delete it since it's pretty repetitive and the combo is unrankable. The other difficulties ends at 02:37:605 without anything after this spinner. So make it consistent.

Do not kudo this.
Topic Starter
Roxas

Gabe wrote:

Do, not, make, this, map, graveyard.

Anyways, In Insane 02:37:839 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26) -
I saw in the Wiki that you can't have more than 21 combos. (Something around this) Also, it's prefered to delete it since it's pretty repetitive and the combo is unrankable. The other difficulties ends at 02:37:605 without anything after this spinner. So make it consistent.

Do not kudo this.
I DON'T WANT THIS MAP GRAVEYARD ;w;

I'll delete that part :3 And thanks :D
Laurier
mod4mod

Easy
01:29:636 (1,2,3,4) - like this? http://puu.sh/1524N
02:15:573 (3) - make blanket http://puu.sh/15265

Normal
01:41:355 (5,1,2,3) - like this http://puu.sh/1529j

Hard
01:08:542 (3) - NC same pattern as 02:07:605 (1) -
02:19:792 (1,2,3,4) - like this blanket ?http://puu.sh/152go
02:27:292 (1,2,3,4,5) - ^ http://puu.sh/152ja

Insane
01:22:605 (4) - http://puu.sh/152n5 it' make better flow imo
02:07:605 (4) - ctr + R
02:16:042 (1,2) - CTR+H

That's all
Poggo

Laurier wrote:

Easy
01:29:636 (1,2,3,4) - like this? http://puu.sh/1524N <--- Not think
02:15:573 (3) - make blanket http://puu.sh/15265 <--- fixed
Thx for mod ^.^
Topic Starter
Roxas
Thanks :D
Jenny
Got sent to check the Offset, appears to be late to me - 26343 lets me get an SS with 0-1ms off in test, so I suggest that (-12 from your current).
giO-
M4M~

[Generale]

Se noti hai 2 file .osb http://puu.sh/17Zud
Lascia solo quello con il tuo nuovo nick.

[Pie's Easy]

You need to resnap ALL Timing Section (the green lines)

00:36:186 (3,1) - this overlap :( http://puu.sh/17ZyS
01:29:624 (1) - move this on x:160 y:208 http://puu.sh/17ZIN
01:35:249 (3) - x:244 y:120?
02:08:061 - maybe you can add a beat here
02:23:061 - ^

[Revy's Normal]

Anche qui tutte le Timing Section da resnappare.

00:38:061 - clap a fine slider
00:38:530 - qua ci starebbe un beat
00:39:468 (3) - fallo finire su 00:39:936 - e aggiungi un beat qui 00:40:405 - http://puu.sh/17ZW9 http://puu.sh/17ZWr
00:39:936 - clap a fine slider se hai seguito il suggerimento sopra ^
00:40:874 (5) - new combo eliminandola da 00:41:343 (1) - http://puu.sh/17ZYB
00:48:139 (4) - fai finire questo slider su 00:48:374 - e metti un clap alla fine http://puu.sh/1803g suona molto meglio http://puu.sh/18040
00:48:139 (4) - clap a fine slider

01:24:468 (2) - allora, ti consiglio per seguire bene il ritmo di accorciare questo slider fino a 01:24:702 - dopodichè accorci pure 01:25:405 (3) - spostandolo su 01:25:639 - , e fin qui dovresti avere una cosa simile: http://puu.sh/1809t , fatto questo aggiungi un altro minislider da 01:24:936 - a 01:25:171 - e sentirai che gli slider seguono bene il ritmo di questa parte
per quanto riguarda invece i clap dovrai toglierlo da 01:24:702 - e aggiungerlo al nuovo slider su 01:24:936 - (tick bianco)

In ogni caso ecco il codice che puoi rimpiazzare e dopo sistemi tu la disposizione degli slider come ti piace:

64,128,84468,2,0,B|132:92,1,63.7500024318696,0|0
172,64,84936,2,0,B|248:76,1,63.7500024318696,8|0
192,192,85639,2,0,B|272:192,1,63.7500024318696,0|8

01:39:468 (3) - stesso discorso sul ritmo, accorcia lo slider fino a 01:39:702 - e aggiungi un repeat , accorcia pure lo slider 01:40:405 (4) - e spostalo su 01:40:171 - e aggiungi un beat qua 01:40:874 - risultato: http://puu.sh/180nT

Ecco pure qua il Codice

184,88,99468,2,0,B|260:88,2,63.7500024318696,0|0|8
216,176,100171,2,0,B|304:176,1,63.7500024318696,0|0
248,264,100874,1,8

02:07:593 (1,2) - i don't like overlap :v
02:10:405 (5,1,2) - anzichè 3 sliders uguali potresti fare qualcosa di diverso qui
02:22:124 (1) - rimuovi NC?

[Hard]

Come detto per le precedenti diffs anche qui bisogna fare un Resnap di tutte le Timing Section

01:13:686 (4) - CTRL+R?
01:28:218 (3) - qua il whistle non ci sta, intendo sul tick bianco, lascialo solo nel tick rosso
01:45:561 (3) - spostalo su x:256 y:188
02:20:718 (3) - leva il whistle dal tick bianco pure qui

[Insane]

01:37:007 (4) - prova a sentire come sembra cancellando questo beat, se segui il consiglio metti NC su 01:37:124 (5) - eliminandola su 01:37:593 (1) - http://osu.ppy.sh/ss/441651
01:39:936 (7) - clap anzichè whistle?
02:03:843 (4,5,6) - migliora il triangolo, sposta 02:04:311 (6) - su x:380 y: 188
02:33:608 (3) - questo slider suona male


Buona fortuna! :D
bladexd2090
<3 RANK THIS PLEASE THIS IS AWESOME!
Chewin
Hi Roxas, modding random high SP maps.

[General]

  1. Perchè flo rida come tag? Dovrebbe essere Florida o è proprio così? O:
[Pie's Easy]

  1. Why 1.00x spacing for an easy diff? :\
  2. 00:30:093 (1) - Add finish to emphasize the cymbals in the song
  3. 00:41:811 (1,3) - Personally I think that sliders like this break the flow of your map. What about to make this pattern like this? I think it's more flowing and enjoyable to play:
    SPOILER


    224,303,41811,6,0,B|154:329|76:281|63:211|97:150,1,240,8|8
    208,184,43218,1,0
    184,68,43686,2,0,B|253:42|331:89|344:159|310:220,1,240,8|8
  4. 00:57:280 (2) - CTRL + R flows much better IMO http://puu.sh/1bToN
  5. 01:27:280 (3) - ^
  6. 02:15:093 (2,3) - This pattern looks odd to me. Listening the music I think this one would fit the song much better: http://puu.sh/1bTti
[Revy's Normal]

  1. Attualmente la tua mappa è unrankabile. Affinchè una mappa sia rankabile devi mappare almeno l'80% della song. Detto questo devi iniziare a mappare da dove ha iniziato katty
  2. Perchè hai mappato l'intera mappa in 0.75x e solo la fine in 1.00x? Nope.. Riduci il DistanceSpacing dal .osu se pensi che lo spacing sia troppo grande con 1.00x per l'intera mappa
  3. 00:48:139 (4) - Questo slider confonde parecchio visto che stai usando un timing con 0.50x. Siccome dovrebbe esserci un clap sulla tick bianca rimuovi questo slider e aggiungi solamente un circle con clap su 00:48:374 per mantenere il ritmo 1/1
  4. 01:13:218 (3,4,5) - Non mi piace come hai posizionato questi circle :\ Fai qualcosa così che secondo me flowwa molto meglio:
    SPOILER


    316,204,73218,2,0,B|252:184|184:204,1,127.500004863739,0|8
    136,236,73921,1,0
    184,92,74389,2,0,B|184:24,1,63.749998100102,0|8
  5. 01:14:389 (5,6,7) - Usa lo stesso spacing che hai usato per 01:10:639 (5,6,7)
  6. 01:26:343 (1) - Siccome è una normal invece di usare sempre il solito 1/1 ritmo nel ritornello usa uno slider 1/2 con un repeat invece, che segue la musica molto meglio:
    SPOILER


    428,260,86343,6,0,B|464:324,2,63.7500024318696,0|0|8
    448,128,87280,2,0,B|384:128|352:96|320:64,1,127.499996200204,0|8
  7. 01:28:686 (4,5,1) - Non mi piace come hai posizionato questi 3 circle ed inoltre con questo spacing sono davvero brutti da vedere. Per seguire meglio il ritmo fai qualcosa come questo invece:
    SPOILER


    96,116,88686,2,0,B|92:156|60:172,1,63.7500024318696,8|0
    132,280,89389,6,0,B|144:240|184:216,1,63.7500024318696,0|8
    288,256,90093,2,0,B|416:256,1,127.499996200204,0|8
  8. 01:31:968 (4,5,1,2,3,4,5) - Guarda, non mi piacciono proprio il ritmo e i pattern che hai usato qui xD Ti ho fatto un ritmo e un pattern fighissimo, usalo plz (Non ho screenato ogni singola parte perchè mi annoiavo, ma è figherrimo fidati nabbo <3):
    SPOILER


    84,104,92436,2,0,B|124:104|148:72,1,63.7500024318696,8|0
    256,24,93139,6,0,B|256:88,1,63.7500024318696,0|8
    370,80,93843,2,0,B|388:104|428:104,2,63.7500024318696,0|0|8
    320,196,94780,2,0,B|256:224|192:196,1,127.500004863739,0|8
    136,84,95718,1,0
    256,40,96186,2,0,B|256:104,1,63.749998100102,8|0
  9. 01:38:061 (3) - Usi 1/2 slider quando non seguono la musica? xD Mh, rimuovi questo slider e usa solo un circle. Oppure uno slider 1/1 che inizia qui e finisce su 01:38:530 rimuovendo (1)
  10. 01:39:468 (3,4,5,6,1) - Non usare sempre lo stesso ripetitivo ritmo 1/1. Usa questo pattern invece che segue la musica ed è anche scorrevole e piacevole da giocare:
    SPOILER




    184,88,99468,2,0,B|244:112|312:88,1,127.500004863739,0|8
    364,52,100171,1,0
    416,168,100639,2,0,B|408:204|440:236,1,63.7500024318696,0|8
    364,336,101343,2,0,B|300:356|236:336,1,127.500004863739,0|8
    300,224,102280,5,0
    416,168,102749,1,8
  11. 01:43:686 (4,5) - Eh, già lo sai.. Usa qualche 1/2 slider (Ti ho sistemato anche i circle successivi) :
    SPOILER


    284,84,103686,2,0,B|268:120|224:124,1,63.7500024318696,8|0
    116,84,104389,6,0,B|132:48|176:44,2,63.7500024318696,0|8|0
    56,52,105093,1,4
    56,180,105561,5,8
    120,288,106030,1,0
    248,296,106499,1,8
    312,172,106968,1,0
  12. 01:47:436 (1) - Di nuovo çç
    SPOILER


    384,84,107436,6,0,B|400:120|456:128,1,63.7500024318696,8|0
    448,248,108139,2,0,B|476:264|480:304,2,63.7500024318696,0|8|0
    400,208,108843,1,0
    324,312,109311,5,8
    256,204,109780,1,0
    324,96,110249,1,8
    204,60,110718,1,0
  13. 02:07:593 (1) a 02:32:436 (4) - Segui gli stessi 1/2 ritmi che ti ho detto sopra plz.. Se hai bisogno di una mano chiedi in game.
[Hard]

  1. Tutta la song mappata in 1.30x? Che bisogno c'è? Apri il file con il notepad ed imposta DistanceSpacing: 1
  2. 00:30:327 (2,3,4,5,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - Sinceramente non capisco il motivo per il quale hai mappato tutta questa parte solo con un ritmo 1/4.
  3. 01:14:389 (1,2,3,4) - Spacing come questo è veramente fastidioso da giocare, credimi :\ Potresti mappare qualcosa tipo così: http://osu.ppy.sh/ss/452175
  4. 01:21:889 (1,2,3,4,5,6) - ^ Meh, che brutto spacing da giocare :\
  5. 01:49:780 (1,2,3,4,5,6,7,8) - Questo pattern confonde visto che non hai usato piu lo stesso spacing per 01:51:186 (7,8) mettendoli vicini.
  6. 02:25:639 (1,2,3,4) - Questi elements dovrebbero essere più lontani da 02:24:702 (4).
[Insane]

  1. 00:32:202 (1) - Reverse arrow completamente coperto dall'hitburst 00:30:796 (5,3). Unrankabile\
  2. 01:27:280 (1,2,3,4) - Why square.
  3. 01:46:030 (1,2,3,4,5,6,7,8) - Non sai quanto possa essere brutto e rompipalle questo pattern da giocare, lol.
E' tutto.
Meh, vediamo. La easy è ok, la Normal con tutti i suggerimenti che ho dato migliorerebbe un casino.
Riguardo la Hard e Insane il ritmo è molto buono e segue la musica, ma, nonostante questo, hanno ancora bisogno di molto lavoro sul flow.
Ti suggerisco vivamente di utilizzare più curved slider che rendono la mappa scorrevole da giocare ma specialmente di non utilizzare quei random huge e fastidiosi spacing :\
Boh non so, secondo me prima di ottenere la bolla devi lavorare di più sull'insane e la hard :\
Sarò felice di aiutarti più avanti, per ora cerca di ottenere più mod e di migliorare il flow in entrambe le maps ;3
Buona fortuna Roxas ;3
Bass
I was modding that but seems like Chewin was faster and from what I can see he pointed most of stuff I could point aswell. I will wait until you fix all then I will mod it if you want.
Poggo

Chewin wrote:

[Pie's Easy]

  1. Why 1.00x spacing for an easy diff? :\ <--- bcz for Easy diffs It's ok~
  2. 00:30:093 (1) - Add finish to emphasize the cymbals in the song <--- added
  3. 00:41:811 (1,3) - Personally I think that sliders like this break the flow of your map. What about to make this pattern like this? I think it's more flowing and enjoyable to play:
    SPOILER


    224,303,41811,6,0,B|154:329|76:281|63:211|97:150,1,240,8|8
    208,184,43218,1,0
    184,68,43686,2,0,B|253:42|331:89|344:159|310:220,1,240,8|8
    <--- no, I like my slider forms~
  4. 00:57:280 (2) - CTRL + R flows much better IMO http://puu.sh/1bToN <--- fixed
  5. 01:27:280 (3) - ^ <--- fixed
  6. 02:15:093 (2,3) - This pattern looks odd to me. Listening the music I think this one would fit the song much better: http://puu.sh/1bTti
<---- sounds the same~

Thx for mod~
http://puu.sh/1cU3j
Topic Starter
Roxas
Fixing Chewin's stuff, updated Katty Pie's diff, when ready I'll contact you Bass :3 and thanks **
NoHitter
[Pie's Easy]
- Pretty well made Easy.
- 00:38:061 (1) - I suggest not having an overlap with 00:36:186 (3). It doesn't look good IMO.

[Revy's Normal]
- Lots of inconsistent combos. I'll list them down separately.
- 00:41:343 (1) - The overlap with the slider looks ugly, but I unless you completely make a new pattern, I don't see how you can fix.
- 00:53:530 (1,1,2,3,4) - I would suggest switching the spinner and the sliders. Having the spinner lead into the break is better.
- 01:09:468 (4) - IMO using a simpler pattern first is better. I suggest you switch this with 01:13:218 (3,4).
- 01:21:889 (6,7,8) - Why did you deviate from your spacing here?
- 02:04:780 (1) - I suggest starting this at 02:03:843. It fits the music better.
- 02:07:593 (1,2) - Make these like this? Looks better IMO. Note: Small spacing changes like these are fine unlike above.
- 02:11:343 (1) - Reverse this (Ctrl+G) for better flow.
- 02:33:374 (1) - Add a note here then start the spinner at 02:33:843. It fits the song better IMO.
Combo Mod
- 00:46:968 (1) - Remove new combo. To be consistent with your current combo scheme.
- 00:52:593 (5) - New combo. ^
- 01:26:343 (1,2) - Remove new combo (1) and new combo (2). To be consistent with your current combo scheme.
- 01:29:389 (1,2) - Same as above.
- 01:33:139 (1,2,3) - Remove new combo (1) and new combo (3). To be consistent with your current combo scheme.
- 01:37:124 (1) - Remove new combo. To be consistent with your current combo scheme.
- 01:44:389 (1) - Same as above.
- 01:47:436 (1) - Same as above.
- 02:22:124 (1) - I don't see why you need a new combo here.

[Hard]
- Those long 1/4 streams at the start really fall under an Insane not a Hard. Please remove them.
- Apart from above, I liked how you mapped this diff. The patterns feel fresh and don't seem to be repeated that much.
- 01:20:718 (3,4,5) - I suggest flipping this vertically.
- 01:24:936 (6,7) - Stack these under (5) and (6) respectively? I don't see why you didn't stack them regularly.
- 01:48:843 (4) - Make this slider symmetrical? It would look better.
- 02:27:514 (2,3,4) - These sliders could have been constructed better :(

[Insane]
- Personally, the speed-up part (1.5x) was unneeded.
- 00:31:264 (1) - Remove new combo. You don't need to NC this to indicate a change in spacing.
- 02:04:780 (1,2,3,4,5) - IMO this pattern could be better made. Maybe something like this?
Poggo

NoHitter wrote:

[Pie's Easy]
- Pretty well made Easy. <--- thx ^.^
- 00:38:061 (1) - I suggest not having an overlap with 00:36:186 (3). It doesn't look good IMO. <--- fixed
Thank you for mod :3

http://puu.sh/1eO30
Konei
Mod from my Queue ~


must fix

should fix

I wanted to mention

Suggestion



[Pie's Easy]

00:30:093 (1,2) - These stacks are really not a good idea. Beginners are likely not to see that there is a note under the one they played ago. They can't know. Also this is 1/1 so you are able to space them on a neat way without this unneccesary stack
00:30:561 (2) - The start should have a finish as it is the same sound as on 1, where you put a finish
01:09:702 (3) - Hard to play for beginners, changing to a circle on 01:09:936 may be better
01:18:374 (1,2) - Same as 00:30:093
01:32:436 (5) - Move one grid back for perfect alligning
01:40:874 (1) - Very ugly shape, make it neater please
01:42:749 (4) - ^
02:01:030 (3,4) - Same as 00:30:093 + this plays even worse for beginners because of the straight allignment
02:19:311 (3,4) - ^
02:27:280 (4) - This is hard to read for beginners, because they are mostly looking to catch notes going on and the hitburst of 3 makes this even more difficult, consider placing 4 another way
* Neatly done, but I can see that there are some strange straight patterns like 01:44:624 (1,2,3,4,5) - which are not unrankable or bad, but I think there are too many of them and you should change up some of them


[Revy's Normal]

00:41:343 (1,2,3,4) - Ctrl + H to kill this ugly overlap from 1 and 4
00:52:593 (1) - Ctrl + H looks better and remove NC because having this in a single combo doesnt make much sense
00:56:343 (4) - Remove finish on end. Doesnt sound good with clap at all
00:57:280 (1) - Missed finish on this Spinner
01:09:468 (4,5) - This one looks ugly ._. Try doing something like http://puu.sh/1fHJw
01:14:389 (5) - Should be NC, music is changing and splitting the combo up a bit is good imo
01:18:374 (5) - ^
01:21:889 (6) - ^
01:33:843 (6) - Add NC for your combo consistency
01:34:780 (1) - Remove NC here if you did^ of course
01:45:093 (6) - Start NC here for keeping the consistency
01:48:843 (7) - ^and maybe finish
02:25:874 (6) - Looks a bit random. Something like http://puu.sh/1fHRZ would be more pleasing.
02:32:436 (4) - Should have the same height as 2 http://puu.sh/1fHSW
* Not bad at all. Some patterns could be neater, but I feel that rhythm is pretty good


[Hard]

00:26:343 (1) - Add clap to the Spinner, in the music is a clap
00:34:194 (2,3,4,5,6) - Decrase the Spacing for this stream, it's too large for a Hard, you should remove them anyway, because streams like this are more Insane stuff
00:36:069 (2,3,4,5,6) - ^
00:51:655 (5,6) - I don't like this touching. Either Stack them or space them out so that they don't touch each other
01:10:639 (1) - Whistles and claps on this Slider are much better than finish, sounds too loud
01:14:389 (1,2,3) - Finishes sound noisy ._.
01:19:780 (1,2,3) - Space them out, the touching is a bit annoying to play
01:21:889 (1,2) - Again, noisy finishes
01:43:218 (3) - Ctrl + G o.o letting this go into this circle plays sooo strange
02:11:343 (4) - You shouldnt make this Slider a strange line, plays oddly
02:16:264 (2,3) - Space them out
02:18:843 (4) - This direction also plays really strange
* This also needs some cleaning up and removing from strange straight Sliders




This is all for now :3

Good luck for this ~
Topic Starter
Roxas

Konei wrote:

[Hard]

00:26:343 (1) - Add clap to the Spinner, in the music is a clap _Fixed
00:34:194 (2,3,4,5,6) - Decrase the Spacing for this stream, it's too large for a Hard, you should remove them anyway, because streams like this are more Insane stuff Not fixed I think it's ok for a hard
00:36:069 (2,3,4,5,6) - ^ ^
00:51:655 (5,6) - I don't like this touching. Either Stack them or space them out so that they don't touch each other _Fixed
01:10:639 (1) - Whistles and claps on this Slider are much better than finish, sounds too loud _Fixed
01:14:389 (1,2,3) - Finishes sound noisy ._. _Fixed
01:19:780 (1,2,3) - Space them out, the touching is a bit annoying to play _Fixed
01:21:889 (1,2) - Again, noisy finishes _Fixed
01:43:218 (3) - Ctrl + G o.o letting this go into this circle plays sooo strange _Fixed
02:11:343 (4) - You shouldnt make this Slider a strange line, plays oddly _Fixed
02:16:264 (2,3) - Space them out _Fixed
02:18:843 (4) - This direction also plays really strange _Fixed
* This also needs some cleaning up and removing from strange straight Sliders




This is all for now :3

Good luck for this ~
Snepif
Hello! M4M here~~

Lets see.

[General]

Offset 26348 (+5 on current) sounds much better to me.
Remember to resnap all lines and notes after doing this.


[Easy]

00:30:093 (3) - New combo here, kind of a must.

*try to keep your combos under 5-ish in easy diffs. Also I don't really suggest to use NC on pattern shape changes, but in MUSIC changes, for example, using NCs in big white ticks. But now it's already done though, just remember this for the future.

00:41:811 (1,2) - make this blanket better:
00:46:030 (2) - Then stack this slider's end to the previous long slider's end.
00:46:968 (3) - This shape is too sharp and doesn't fit with the previous curved stuff, maybe make it more curved and less sharp (and the next slider too)
01:08:530 (1) - This should be more centered, because in easier diffs, every note after a spinner must be close to the center so the player doesn't screw up (beginners use to screw up if you don't do this)
01:22:129 (1) - Clap here, for consistency with the previous notes.
01:40:874 (1) - Move the middle point a bit up so it isn't so sharp (http://puu.sh/1kfaP)
01:42:749 (4) - ^
01:48:374 (1) - http://puu.sh/1kfch?
02:23:530 (1) - Maybe move a bit closer to the center for the same reason

[Normal]

00:30:093 (x) - - Start the map here as Easy diff for concistency... you waste a lot of the mp3 otherwise.
00:45:561 (2) - Make it not overlap (4)
01:09:936 (5) - This looks ugly, make these 2 sliders touch a little less with each other.
02:07:593 (1) - Same as I said on easy, move this more to the centre of the playfield
02:12:280 (2) - NC here and remove NC from the last slider

[Hard]

00:41:577 (1) - These sliders should start on WHITE ticks. That is where the upbeat is. Move all of them 1 tick backwards so they start at white ticks and remove 00:41:343 (6) -
01:17:202 (4) - Why such a weird shape? Make a simple curve instead
01:18:139 (1) - Make it not touch 01:17:671 (5) -

[Insane]

00:30:327 (2) - I don't understeand why did you put so many random triplets here. Better put nice and catchy streams like hard... this doesn't fit
01:14:389 (1) - Very unnecessary and unfitting jump. Use jumps only when the music sounds like there should be a jump. Also this is too huge, decrease its distance.
01:24:936 (6) - BANANA SLIDERRRRRRR make this better:
02:18:843 (3) - BANANA SLIDERRRRR fix it, make it perfect >:C

That is all, but I didn't like this diff that much. It's too linear and sharp idk.. like so symmetryc and straight and squares and asdifjaisdjfasf xDDD but now it's to late though D: try to make it a bit more curve in your next maps.. more... like with more flow.

Good luck!! :3
Topic Starter
Roxas

Snepif wrote:

Hello! M4M here~~

Lets see.

[General]

Offset 26348 (+5 on current) sounds much better to me.
Remember to resnap all lines and notes after doing this.


[Easy]

00:30:093 (3) - New combo here, kind of a must.

*try to keep your combos under 5-ish in easy diffs. Also I don't really suggest to use NC on pattern shape changes, but in MUSIC changes, for example, using NCs in big white ticks. But now it's already done though, just remember this for the future.

00:41:811 (1,2) - make this blanket better:
00:46:030 (2) - Then stack this slider's end to the previous long slider's end.
00:46:968 (3) - This shape is too sharp and doesn't fit with the previous curved stuff, maybe make it more curved and less sharp (and the next slider too)
01:08:530 (1) - This should be more centered, because in easier diffs, every note after a spinner must be close to the center so the player doesn't screw up (beginners use to screw up if you don't do this)
01:22:129 (1) - Clap here, for consistency with the previous notes.
01:40:874 (1) - Move the middle point a bit up so it isn't so sharp (http://puu.sh/1kfaP)
01:42:749 (4) - ^
01:48:374 (1) - http://puu.sh/1kfch?
02:23:530 (1) - Maybe move a bit closer to the center for the same reason

[Normal]

00:30:093 (x) - - Start the map here as Easy diff for concistency... you waste a lot of the mp3 otherwise.
00:45:561 (2) - Make it not overlap (4)
01:09:936 (5) - This looks ugly, make these 2 sliders touch a little less with each other.
02:07:593 (1) - Same as I said on easy, move this more to the centre of the playfield
02:12:280 (2) - NC here and remove NC from the last slider

[Hard]

00:41:577 (1) - These sliders should start on WHITE ticks. That is where the upbeat is. Move all of them 1 tick backwards so they start at white ticks and remove 00:41:343 (6) -
01:17:202 (4) - Why such a weird shape? Make a simple curve instead
01:18:139 (1) - Make it not touch 01:17:671 (5) -
All updated XD

[Insane]

00:30:327 (2) - I don't understeand why did you put so many random triplets here. Better put nice and catchy streams like hard... this doesn't fit Not fixed
01:14:389 (1) - Very unnecessary and unfitting jump. Use jumps only when the music sounds like there should be a jump. Also this is too huge, decrease its distance. Fixed
01:24:936 (6) - BANANA SLIDERRRRRRR make this better: BANANA FIXEEEEED
02:18:843 (3) - BANANA SLIDERRRRR fix it, make it perfect >:C BANANA FIXEEEEED XD

That is all, but I didn't like this diff that much. It's too linear and sharp idk.. like so symmetryc and straight and squares and asdifjaisdjfasf xDDD but now it's to late though D: try to make it a bit more curve in your next maps.. more... like with more flow. Thanks :3 It's only my "first" map I have done much better works XD

Good luck!! :3
Scorpiour
Hi there~~ mod from queue~~

red - must be fixed
blue - highly recommend to consider
black - only suggestions


[General]
  1. Inconsistent TitleUnicode & ArtistUnicode, you must make them same as Title/Artist if your title/artist is English or other alphabetical language.
  2. Tags: Capitalize first letter
  3. About slider tick rate: 2 in Easy but 1 in Normal is ... weird.. you know, and then also 2 in Hard but 1 in Insane.... i'd like to suggest a better spread like STR1 to E/N and 2 to N/I, or all 1 or all 2 .. etc.
  4. About Kiai Time: from 01:37:598 - to 01:52:598 - is much better than 01:22:598 - imo, i'd like to choose only a fountain at 01:22:598 - , and move first kiai to 01:37:598 -
[Revy's Normal]
  1. 01:10:639 (6) - suggest a NC here to avoid long combo.
  2. 01:14:389 (5) - ^
  3. 01:18:374 (5) - ^
  4. 01:21:889 (6) - ^. Generally, it is better to make the combo length of E/N no more than 6 :>
  5. 02:11:343 (6) - Move next NC to here
  6. 02:30:561 (2,3,4) - the right angles are looks odd... try to make it more smooth? e.g. add an extra node like this:
[Hard]
  1. 00:34:199 (2,3,4,5,6,7) - I suppose this kinda stream is too hard for a hard diff. Also 00:36:074 (2,3,4,5,6) - etc. Perhaps, kick slider is a good choice to instead?
  2. 00:51:660 (5) - clap at end is unnecessary imo
  3. 01:19:316 (4) - add a whistle here?
  4. 01:34:316 (6) - ^ at head?
[Insane]
  1. Stack Leniency: I can understand why you choose such a low value, but it require a leniency if the interval of two note at same position no more than 1/1 beat. So i think you must choose 7.
  2. 00:30:098 (1,2,3,4,5,6,7,8,9,10,11,12,13) - ugly shapes... to be honest it's a bad placement, i think you have lots of better choices. Compare with the other patterns following, it's looked worse...
  3. 00:32:676 (2) - here's a hidden reverse arrow due to the scoreburst. Anyway, it could be resolved easily if you choose to remake prev pattern :>
  4. 01:36:660 (1,2,3,4,5,6,7,8) - maybe you can make an increasing volumn here
  5. 02:13:691 (5,6) - ctrl+g for better flow?
  6. 02:16:035 (1,2,3,4,5,6) - i'd like to make a Star shape here
That's all.

Generally the quality is okay, so i'd like to give you a chance in spite of those issues. Give me a call when you're ready :>
Topic Starter
Roxas

Scorpiour wrote:

Hi there~~ mod from queue~~

red - must be fixed
blue - highly recommend to consider
black - only suggestions


[General]
  1. Inconsistent TitleUnicode & ArtistUnicode, you must make them same as Title/Artist if your title/artist is English or other alphabetical language. Fixed
  2. Tags: Capitalize first letter Fixed
  3. About slider tick rate: 2 in Easy but 1 in Normal is ... weird.. you know, and then also 2 in Hard but 1 in Insane.... i'd like to suggest a better spread like STR1 to E/N and 2 to N/I, or all 1 or all 2 .. etc. Fixed
  4. About Kiai Time: from 01:37:598 - to 01:52:598 - is much better than 01:22:598 - imo, i'd like to choose only a fountain at 01:22:598 - , and move first kiai to 01:37:598 - Fixed


[Revy's Normal]
  1. 01:10:639 (6) - suggest a NC here to avoid long combo. Fixed
  2. 01:14:389 (5) - ^ Fixed
  3. 01:18:374 (5) - ^ Fixed
  4. 01:21:889 (6) - ^. Generally, it is better to make the combo length of E/N no more than 6 :> Fixed
  5. 02:11:343 (6) - Move next NC to here Fixed
  6. 02:30:561 (2,3,4) - the right angles are looks odd... try to make it more smooth? e.g. add an extra node like this: Fixed
[Hard]
  1. 00:34:199 (2,3,4,5,6,7) - I suppose this kinda stream is too hard for a hard diff. Also 00:36:074 (2,3,4,5,6) - etc. Perhaps, kick slider is a good choice to instead? Fixed
  2. 00:51:660 (5) - clap at end is unnecessary imo Fixed
  3. 01:19:316 (4) - add a whistle here? Not fixed sorry
  4. 01:34:316 (6) - ^ at head? Not fixed sorry
[Insane]
  1. Stack Leniency: I can understand why you choose such a low value, but it require a leniency if the interval of two note at same position no more than 1/1 beat. So i think you must choose 7. Fixed
  2. 00:30:098 (1,2,3,4,5,6,7,8,9,10,11,12,13) - ugly shapes... to be honest it's a bad placement, i think you have lots of better choices. Compare with the other patterns following, it's looked worse... Fixed
  3. 00:32:676 (2) - here's a hidden reverse arrow due to the scoreburst. Anyway, it could be resolved easily if you choose to remake prev pattern :> Fixed
  4. 01:36:660 (1,2,3,4,5,6,7,8) - maybe you can make an increasing volumn here Fixed
  5. 02:13:691 (5,6) - ctrl+g for better flow? Fixed
  6. 02:16:035 (1,2,3,4,5,6) - i'd like to make a Star shape here Fixed
That's all.

Generally the quality is okay, so i'd like to give you a chance in spite of those issues. Give me a call when you're ready :>
Really thanks Scorpiour *^*
Elisha_old
AMAZING, RANK THIS SONG NAO >:( >:( >:( >:( >:( >:( >:( >:( >:( >:( >:( >:( >:( >:( >:(

But seriously, great job.
Topic Starter
Roxas

Kiosk14 wrote:

AMAZING, RANK THIS SONG NAO >:( >:( >:( >:( >:( >:( >:( >:( >:( >:( >:( >:( >:( >:( >:(

But seriously, great job.
Ahaha thanks :D
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