General
- At Kiiwa's difficulty, you have the first kiai time ending at 01:34:253, while other diffs ends it at 01:36:435, is that on purpose? If not, consider making them all the same. >w<~
- "You are mine! I am yours!" :3
Easy
General
- I think the settings are too hard for a newbie, I'd rather make them like this.
- 00:39:907 - I don't believe you really need this break, please consider removing it. >w<~
- In my opinion tick rate 2 works a lot better because you use much 1/1 sliders and tick rate 2 will keep a constant rhythm, it's really better. To see the slowdowns it's better too, then consider using tick rate 2 sweet Lizbeth.
____________
Mapping - 00:26:616 (1) - I don't really like this kind of repeat slider with a lot of repeats and low Slider Velocity, it's almost 3 seconds just playing a slider, must be boring to play. I'd rather make something like this.
- 01:16:798 - On the previous pattern you used a note here, and I suggested you to remove the break, then I think you should make it consistent choosing one:
- Add note at 01:16:798,
- Remove note 00:39:707 (5).
- 01:51:707 (1,1) - I think these two notes overlap too much, what do you think about avoid this overlap making something like this? I think it will work better.
- 02:28:526 (7,8) - I don't blame you for making this, but I think doing this you are not being consistent with the difficulty, it's kinda hard for a newbie. I'd rather make something with a 1/2 slider like this.
____________
Hitsounds - 01:57:162 (1) - I think you should add a whistle here, it will sound better and be consistent with 02:01:526 (1) -.
- 02:10:253 (1) - Here I think you missed a whistle since you added one at 02:05:889 (1) -.
- 02:11:344 (1) - What about add a finish here? It would be a good finish of pattern :3.
____________
New Combos - 00:52:798 (3) - One pattern before you was using new combos on each big white tick, then I think you should keep it consistent, add a new combo on this slider please.
- 02:19:526 (1,2) - You seem to be following the new combo frequency of 1 per big white tick, but the big white tick is (2), and not (1), consider switching new combo between these two notes for better consistency with the rest of the section please.
Normal
General
- Same thing as Easy about tick rates >_<~
- There is only one little break D:! But it's not a problem, just saying :3;
- Awesome! <3
____________
Mapping - 01:56:616 (2,1) - Could you move (1) a bit down? It overlaps a little bit with (2). nazikatsuri >w<
____________
Hitsounds - 02:11:344 (1) - Same thing as Easy, consider adding a finish here~ >w<
- 02:23:344 (5) - For better consistency with the previous pattern, I think you should remove the clap from the end of the slider.
____________
New Combos - 00:52:798 (5) - You seem to be adding one new combo on each big white tick this section, then for better consistency add new combo here.
- 01:05:889 (3) - Same suggestion and explanation as before.
- 02:19:253 (1,2) - Here I think you should exchange the new combo between these two notes, it will follow the vocals much better since she starts the strong beat at 02:20:071(start of (2)).
- 02:29:616 (1) - Kinda random new combo liz, consider removing it since these notes are still part of the previous vocal phrase.
Kiiwa
General
- Tick rate 2? :3
- 00:17:342 (7) - Unsnapped circle! D:
- I think it would work a lot better, because most of people don't like getting 100s all the time because of overral difficulty 7 but hardly fail because of drain rate 5, I usually make both the same.
- 01:38:616 - What about grab the break start until here like this? It's where she starts to sing, would work out better!
____________
Mapping - 00:18:707 (1) - This note is hidden by the hitbursts of 00:17:889 (1), but that's not the mainly problem, the real problem is the sudden rhythm change added to approach circle hidden by hitburst, it makes the pattern completely confuse. Try making something like this, I'm pretty sure it will play better ^u^.
- 00:27:162 (2,3) - Is these two notes not stacked on purpose? It's kinda ugly not make them stacked! >,<
- 00:32:616 (6) - I really don't know about this triplet weird jumpy spaced, I think you could make it like this because it's easier and funnier to play in my opinion.
- 01:09:707 (6) - And the same thing here.
____________
Hitsounds - 01:48:980 (4) - I think a clap would work a lot better here, it will follow the drums perfectly.
- 01:51:162 (1) - The same thing here. Means like this section you missed some ^u^.
- 01:53:343 (4) - Same thing as before :3.
- 02:27:707 (4,5,6,7) - Woah! Nice!
Hard
General
- Tick rate 2? :33
____________
Mapping - 00:28:525 (4) - I really don't like this overlap, I'd rather see that stacked, since it's too slow to say it's hidden by hitbursts.
- 00:42:980 (3) - Wasn't it planned to be placed at 00:42:707? That's where the vocal of 'yooours' starts. :3~
- 01:02:344 (4) - This stack is kinda awkward, because it breaks the flow a bit, I suggest you to place it something like this or at least something like.
- 01:34:253 (1,2,3,4,5,6,7,8) - WHOA! Awesome! <3~
____________
Hitsounds
____________
New Combos - 00:17:889 (5) - You was using new combo on each big white tick, then I think you should add one here to keep it consistent awesome liz :3.
- 01:40:798 (5) - I think it's a good place to add new combo, just to not make it big. >w<!
- 01:48:980 (1) - To make it consistent with next pattern, I think you should choose one:
- Remove new combo from 01:48:980 (1) -
- Add new combo to 01:53:889 (8) -
Nhaw! Awesome song!
You are awesome Liz&Liss, great job! :3~