I like this song and nice map
1st~~~
1st~~~
Thank you, nice surprise iluiluilu~<3333Kiiwa wrote:
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S U P R I S E ~ !I guess this is 'Normal'?
/me jokes
Everything else done, thanks for your mod<3ShiroUso wrote:
General:
The song should be no higher than 192k. oooppsssss hahahah Liss almost kill me for this, fixed hahaha
Easy:
00:50:071 (4) - One to the left
Normal:
01:27:707 (1) - I dunno how to explain this. You know those points you set to make sliders? Yea, move the one on the right side down one box on the level 3 grid.
01:23:071 (5) - Move the whole thing one box left Level 3 grid
01:26:616 (3,4) - One to the right
Hard:
02:39:162 (5) - Move to the right one square in Grid Level 3. It was an awkward square
I really like your map! Oh god new addiction<3 xD
I made fixes only to hard for now, because Liss is making some changes on hitsounds to the other diffs... I ll fix them when Liss is doneKatsuri wrote:
Hard
General
- Tick rate 2? :33 Don't want the ticks ><~
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Mapping- 00:28:525 (4) - I really don't like this overlap, I'd rather see that stacked, since it's too slow to say it's hidden by hitbursts. I don't want this stacked, keeping it
- 00:42:980 (3) - Wasn't it planned to be placed at 00:42:707? That's where the vocal of 'yooours' starts. :3~ You're right, fixed<3
- 01:02:344 (4) - This stack is kinda awkward, because it breaks the flow a bit, I suggest you to place it something like this or at least something like. This is how I want it actually ><~
- 01:34:253 (1,2,3,4,5,6,7,8) - WHOA! Awesome! <3~ lolol credits to Liss<3
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Hitsounds
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New Combos- 00:17:889 (5) - You was using new combo on each big white tick, then I think you should add one here to keep it consistent awesome liz :3. I understand your point, I had it like this, but changed to this cuz then i'd have to add new combo at: 00:18:435 (2), cuz I didnt use anti jumps after this, so I ll keep it this way because i dont want a single note combo there.
- 01:40:798 (5) - I think it's a good place to add new combo, just to not make it big. >w<! Agree, fixed
- 01:48:980 (1) - To make it consistent with next pattern, I think you should choose one: I removed new combo at 01:48:980 (1)
- Remove new combo from 01:48:980 (1) -
- Add new combo to 01:53:889 (8) -
Nhaw! Awesome song!
You are awesome Liz&Liss, great job! :3~
Dont Katsu-kun *falls on bed*Katsuri wrote:
Easy
General
- I think the settings are too hard for a newbie, I'd rather make them like this. Done
- 00:39:907 - I don't believe you really need this break, please consider removing it. >w<~Done
- In my opinion tick rate 2 works a lot better because you use much 1/1 sliders and tick rate 2 will keep a constant rhythm, it's really better. To see the slowdowns it's better too, then consider using tick rate 2 sweet Lizbeth. We dont want the ticks ><~~~
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Mapping- 00:26:616 (1) - I don't really like this kind of repeat slider with a lot of repeats and low Slider Velocity, it's almost 3 seconds just playing a slider, must be boring to play. I'd rather make something like this. I just wanted keep it simple, it stays
- 01:16:798 - On the previous pattern you used a note here, and I suggested you to remove the break, then I think you should make it consistent choosing one:
- ok fixed
- Add note at 01:16:798,
- Remove note 00:39:707 (5).
- 01:51:707 (1,1) - I think these two notes overlap too much, what do you think about avoid this overlap making something like this? I think it will work better. done~
- 02:28:526 (7,8) - I don't blame you for making this, but I think doing this you are not being consistent with the difficulty, it's kinda hard for a newbie. I'd rather make something with a 1/2 slider like this. even better, I just removed i
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Hitsounds Liss took care of this... ~_~meow- 01:57:162 (1) - I think you should add a whistle here, it will sound better and be consistent with 02:01:526 (1) -.
- 02:10:253 (1) - Here I think you missed a whistle since you added one at 02:05:889 (1) -.
- 02:11:344 (1) - What about add a finish here? It would be a good finish of pattern :3.
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New Combos- 00:52:798 (3) - One pattern before you was using new combos on each big white tick, then I think you should keep it consistent, add a new combo on this slider please. Again, we want to keep this as a set
- 02:19:526 (1,2) - You seem to be following the new combo frequency of 1 per big white tick, but the big white tick is (2), and not (1), consider switching new combo between these two notes for better consistency with the rest of the section please. we didnt strictly follow the "new combo on big white tick" pattern... there are exception like this cuz of the vocals etc.~
Normal
General
- Same thing as Easy about tick rates >_<~ same as hard
- There is only one little break D:! But it's not a problem, just saying :3;
- Awesome! <3
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Mapping- 01:56:616 (2,1) - Could you move (1) a bit down? It overlaps a little bit with (2). nazikatsuri >w< I didnt understand the problem here >:
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Hitsounds Liss checked the hitsounds part..- 02:11:344 (1) - Same thing as Easy, consider adding a finish here~ >w<
- 02:23:344 (5) - For better consistency with the previous pattern, I think you should remove the clap from the end of the slider.
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New Combos- 00:52:798 (5) - You seem to be adding one new combo on each big white tick this section, then for better consistency add new combo here. Keeping this, dont want a single slider combo there
- 01:05:889 (3) - Same suggestion and explanation as before. Nope, that slider is part of this set ><
- 02:19:253 (1,2) - Here I think you should exchange the new combo between these two notes, it will follow the vocals much better since she starts the strong beat at 02:20:071(start of (2)). ok did something there, I hope i get your point
- 02:29:616 (1) - Kinda random new combo liz, consider removing it since these notes are still part of the previous vocal phrase. true~lalala
168,216,51707,2,0,B|132:148|48:152,1,140,0|800:57:162 (1) - ^ http://puu.sh/fxQ0
88,192,57162,6,0,B|40:124|96:64,1,140,0|802:26:616 (8) - ^ http://puu.sh/fxR9
40,192,157526,6,0,B|20:152|40:112,1,84.0000020027161,0|0
88,96,146616,2,0,B|164:112|220:68,2,140,0|8|002:41:889 (1,2,3,4,5,6) - adjusted whole combo patterns: http://puu.sh/fxRW , http://puu.sh/fxS3
24,56,161889,6,0,B|-3:92|8:136,1,84.0000020027161,0|001:16:389 - again kinda weird place for break :< and it's so short
48,224,162435,2,0,B|81:252|128:240,1,84.0000020027161,8|0
216,184,162980,2,0,B|296:140|376:184,1,168.000004005432,0|8
296,256,163798,1,0
215,327,164071,2,0,B|295:371|375:328,1,168.000004005432,0|8
296,256,164889,1,0
130,320,25253,1,000:39:707 (1,2,3,4,1,2,3,4,5) - ? what is this? Did you make mistakes or they were done on purpose? o_O
226,207,25526,1,0
82,241,25799,1,0
218,299,26072,1,8
142,171,26344,1,0
159,248,26616,5,2
Sprite,Foreground,Centre,"SB\Liz&Liss.png",320,240remove from the .osb
//Storyboard Layer 3 (Foreground)Since you set name SBs in each .osu file, you should remove this.
Sprite,Foreground,Centre,"SB\Liz&Liss.png",320,240