forum

Nishino Kana - Stamp

posted
Total Posts
43
show more
riffy
hi \:D/

just lazy mod ;_;
sorry if it's wrong

General

Kiai
- Kiiwa : Kiai #1: Starts on 01:18:980, ends on 01:34:253
- other diffs :Kiai #1: Starts on 01:18:980, ends on 01:36:435

Normal
00:35:071 (5) - hm.. maybe circle here?
00:35:071 (5) - ^
00:59:344 (1,2,3) - anti-jump? here? well.. it's up to you
01:31:253 (5) - x408 y128
01:44:616 (1,2,3,4,5) - star?
02:12:167 - maybe make break a little longer?


Hard
00:20:071 (1) - make it symmetrical?
00:26:616 (1,2,3) - maybe try this?
00:28:798 (5) - stack with end point of (1) and put new combo :3
00:40:253 (3,4) - maybe stack with 00:39:162 (10,11)
00:45:435 (1,2,3,4,5) - maybe you can make little star :3
00:57:162 (1) - x104 y216
01:05:616 (4,5) - x128 y216
01:11:344 (6) - i think new combo here can help you to make map a bit better :)
01:16:526 - maybe add break spinner?
01:21:435 (2,3,4,5) - you can make this pattern symmetrical :3
01:29:071 (3) - x136 y306 /01:29:889 (4,5) - x 208 y 240
01:33:162 (3) - make it shorter? add repeat?
01:40:798 (1) - with some little changes you can put it in x256 y 192
01:44:616 (1,2,3,4,5) - star here?
02:11:344 (1) - spinner?
02:17:889 (7) - you can try to make slider in this way
02:19:798 (3) - nazi: x312 y200
02:21:980 (1,2,3,4,5) - star-pattern?
02:35:344 (7) - x360 y312 this?
02:42:980 (3,5) - a bit messy D: maybe this

Kiiwa
00:18:707 (1) - stack with 00:17:889 (1)
00:18:435 (2,3) - stack
00:18:980 (2,2) - ^
00:23:344 (1,1) - no need here for this new combos
00:27:162 (2,3) - stack?
00:34:798 (4) - x440 y200/00:35:344 (1) - x368 y64
00:39:980 (2,3,4,1,2,3,4,5) - congusing
01:02:344 (1,2,3,4,5) - maybe you can make this star a bit better? :3
01:13:798 (4,1) - stack
01:16:798 (1,1,1,1,1) - unplayable for me 2-reverse-arrows sliders / new combo spam
01:26:071 (2,3) - overlap
02:03:707 - spinner?/slider
02:20:344 (2,1) - stack?
02:46:253 (2) - x192 y 240
02:51:980 (1,1) - stack?

Easy
OMG! 2 slider speeds?! How on earth new players can play it?
00:13:526 (1,1) - sliders with 2reverse-arrows can confuse new players! they saw only 1 reverse-arrow in tutorial :D
00:20:071 (1) - ^
00:26:616 (1) - so loooong and boring D:
00:33:707 (3) - x248 y80
00:35:889 (1) - 2reverse-arrows
01:53:889 (1,2,3,4,1,2,1,2,1,2) - make 2stars here :D


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Looks nice. :D

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Stamp! Star! Star-stamp!
Topic Starter
Lizbeth
Thanks for the mod Kenezz and Bakari

Kenezz le deje el AR como estaba al easy, por lo mismo que me dijiste del espacio, al ser tan pequeño, no quisiera hacerlo mas confuso. Hice algunos de los cambios que sugeriste. Gracias por el mod, amuah!
Kenezz
Neck~Neck
Shoulder~Shoulder
Breast~Breast
Topic Starter
Lizbeth
Gracias Kenezz~
Makar
Your .osb file still has some code it in it http://puu.sh/s4TW you should remove and full submit when a BAT checks this
Topic Starter
Lizbeth
The names in each diff are storyboarded
Garven
Yo!

[General]
Tick rate 2 sounds great with this song.

[Easy]
00:26:616 (1) - I'm kind of wary of all these shortish sliders with x number of repeats on them - especially when you change the amount of repeats like this. I'm sure there's a lot more you can do than just sitting there on a repeating slider anyway.
00:52:798 (3,4) - Can you scoot these away a little bit? Right now the overlap is kinda eh.
00:57:707 (1,2,3,1,2) - Changing rhythms on stacking on an easy is a bit tough imo. Keep techniques like that as simple as possible for this level of difficulty.
01:44:616 (1) - Maybe try something else? You can barely see the repeat arrows with such a short slider.
02:13:526 - Hm, the way the song is paced, leaving this as a break feels wrong. It's more something to either have a delayed break from (which doesn't work for the transition afterward) or to simply map through. I think it'll work even without any official breaks since you have all those large gaps of HP drain anyway.
02:28:798 (7) - Please don't stack under slider ends for easy difficulties.
02:45:707 (2) - ^
02:47:889 (2) - ^

[Normal]
00:22:253 (1,2,3) - Kind of wary of using antijumps this drastic in a Normal diffituly. Applies to later instances as well.
01:34:253 (1,2,3,4,5,6,7,8) - Might be pushing it for a Normal diff
02:04:798 (1,1,1,1,1,1) - Heh, nice. Just noticed it this time around, haha.
02:49:526 (1,2,3,4,1,2,3,4,1,2,3,4) - Also probably pushing it for a Normal

[Kiiwa]
Raise OD +1 at least.
01:17:344 (1,1,1) - Remove new combo
01:38:616 - Extend the beginning of the break to here.

02:52:798 (1) - You sure you want to end this with a normal whistle?
Topic Starter
Lizbeth
Thanks for randomly modding this<3
I fixed all, also removed the "official breaks" from normal and hard aswell (hope I got this right)l. Oh! But I didn't touch guest diff's tick rate, gonna respect this.

Thanksss~~~
Garven
Rebubbled!
Topic Starter
Lizbeth
thank you sir !!
Suzully
Random checking a bubbled map which has high SP.

[General]

  • What's this code in .osb file?
    //Storyboard Layer 3 (Foreground)
    Sprite,Foreground,Centre,"SB\Liz&Liss.png",320,240
    Since you set name SBs in each .osu file, you should remove this.
[Kiiwa]
  1. 00:36:162 (3,4,5) - I felt these note aren't following the music(vocal) well. How about the pattern below? It fits more to me.
Call me back after fix. I'll rank :3
Topic Starter
Lizbeth
Fixed the SB thing, and about Kiiwa's diff, we think is alright as it is, so no changes on that.

Thanks for modding this~<3

EDIT: Fixed a volume on normal diff
Suzully
Ranked~
Stefan
Congrats o/
Thite
grats :D
LKs
omedetou liz
Beren
Congrats
smoogipoo
Grats!
Kanari
Nishino Kanaaa~ :D
Congrats >w<
vizzy
I didn't even know Soul Eater had this lovely song. Congrats!
S o r d a
finally! gratz Liz~
Meowcenaries
sweet song, grats
Topic Starter
Lizbeth
Thanks a lot Suzully :D
And thanks guys <333
Lissette
yay <3
ShiroUso
Congrats :) I know I'm late, I just went onto osu! a few days ago and saw your map was ranked^^
Please sign in to reply.

New reply