my mod:ISHIDAMITSUNARI wrote:
nice map石田快来个21*taiko秒杀这图233
Rust
- fine, I think sliders are a little fast 0.0 not a big problem
- 00:04:439 (2) - sounds not so good
- 00:55:128 (4) - http://up.ppy.sh/files/screenshot434-0.jpg ?
- generally: this is a Hard diff, so it shouldn't have so many streams/triplets, you should reduce some of them as 1/4-repeat sliders or whatever.
- for example: 00:04:783 (1,2,3,4,5,6,7,8,9,10,11) - it's too hard for a hard diff.
- 00:04:266 (4) - move here: http://up.ppy.sh/files/screenshot432.jpg
- 00:37:887 (1,2,3,4,5,6,7,8,9) - 2x repeat arrow sliders stream?
- 00:48:059 (2) - http://up.ppy.sh/files/screenshot433.jpg here? hard to follow this jump for me
- 01:06:249 (7,8) - change to a slider here? it's not so readable as 3/4, easy to mistake it for a jump 1/2.
- 01:07:628 (7,8) - ^ this is also too hard imo.
- 00:22:714 (1) - I think it's better to jump here, (2)'s position is pretty good.
- Maybe make 00:22:714 (1,2,3,4,5) a pentagon/star? http://up.ppy.sh/files/screenshot435.jpg
- 00:47:542 (1,2,3,4,5,1,2,3,4,5) - why large spacing in jumps T_T
- 01:14:697 (6) - remove this note? doesn't feel good
- this stream at the end..
- 00:04:783 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15) - why close spacing? his doesn't fit the entire map
- 00:11:594 (16,1) - remove claps here
- 00:22:714 (1,2) - 1.5x, 1.5x, 1.75x, 1.75x sv? fits music more, imo.
- 00:25:473 (1,2) - ^
- 00:28:318 (2,3,4,5) - spacing?
- 00:48:490 (12) - move up 1 grid?
- 00:49:869 (12) - down ^
- 01:27:111 (12) - left / up 1 grid?
- 01:28:749 (15,16,1) - the shape here looks not so good