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Pokemon - Vermillion City

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PandaCath
Nothing wrong! Great, simple map~

Star~
Topic Starter
BananasGoMoo

PandaCath wrote:

Nothing wrong! Great, simple map~

Star~
thanks :D
blissfulyoshi
Youngster
I did not find anything wrong here

Trainer:
00:06:72 (5,6,7) - might want to make this a straight line
00:17:43 (1,2,3) - " "

Elite 4:
00:08:26 (3,4,5,6) - y does 4 have a larger spacing from 3 than 6 from 5
00:28:14 (6,7,8) - might want to make this similar to 4,5,6 (7's spacing is different than 4's)

Champion:
00:05:76 (4,5,1) - might want to make this a horizontal reflection of 00:04:81 (4,1,2)
00:54:81 (3) - make the same distance from 2 that 1 is

As other people said, you are probably going to need more of a pattern. Most of the curves all seem to be placed sporadically.

Nice skin.
Topic Starter
BananasGoMoo

blissfulyoshi wrote:

Youngster
I did not find anything wrong here

Trainer:
00:06:72 (5,6,7) - might want to make this a straight line
00:17:43 (1,2,3) - " "

Elite 4:
00:08:26 (3,4,5,6) - y does 4 have a larger spacing from 3 than 6 from 5
00:28:14 (6,7,8) - might want to make this similar to 4,5,6 (7's spacing is different than 4's)

Champion:
00:05:76 (4,5,1) - might want to make this a horizontal reflection of 00:04:81 (4,1,2)
00:54:81 (3) - make the same distance from 2 that 1 is

As other people said, you are probably going to need more of a pattern. Most of the curves all seem to be placed sporadically.

Nice skin.

Thanks, again. :P

updated.
lukewarmholiday
Well the map is pretty simple here we go.

Youngster
00:22:91 (1) - very slightly overspaced, not a problem when playing

Trainer
00:18:14 (1) - Overpsaced

Elite 4
00:12:43 (5) - move 5,6,7 down 1 grid at level 3
00:29:45 (10) - overspaced, move between 9 and 1

Champion
Nothing
Topic Starter
BananasGoMoo

lukewarmholiday wrote:

Well the map is pretty simple here we go.

Youngster
00:22:91 (1) - very slightly overspaced, not a problem when playing

Trainer
00:18:14 (1) - Overpsaced

Elite 4
00:12:43 (5) - move 5,6,7 down 1 grid at level 3
00:29:45 (10) - overspaced, move between 9 and 1

Champion
Nothing

updated, and thanks :)
fufe
gawd 5 pages . . .
requested return o.o

Youngster- Still doesnt really go witht he music at all imo. could be any song with the same bpm. Meaning the sliders and spinners are thrown in at random or so it seems

Elite4:
00:07:67 (1,2) - nazish spacing, its a tad missleading
00:20:05 (5,6) - nazi spacing - imperfect pattern
00:24:33 (4,5,1) - i dun understand the comboing
00:28:86 (9,10,1) - normalize spacing here.
00:41:00 (5) - 00:45:76 (9) : could use a spacing revisit. many spacing inconsistencies, some touching, some not touching blah blah.
00:58:62 (1,2) - eh? minijump?
01:01:00 (1,2,3,4,5,6,7) - spacing changed again
01:04:33 (5) - move this forward a whole beat imo. deleting 01:06:72 (1) -
then consider makign these sliders? 01:03:86 (4) - 01:07:67 (7) -

Champ:
01:01:00 (1) - forward 1/2, reduce length 1/2?

Your spacing still shifts in the harder difficulties. I cant say if that makes it unrankable but it doesnt hurt to clean em up? =p
Topic Starter
BananasGoMoo

fufe wrote:

gawd 5 pages . . .
requested return o.o

Youngster- Still doesnt really go witht he music at all imo. could be any song with the same bpm. Meaning the sliders and spinners are thrown in at random or so it seems

Elite4:
00:07:67 (1,2) - nazish spacing, its a tad missleading
00:20:05 (5,6) - nazi spacing - imperfect pattern
00:24:33 (4,5,1) - i dun understand the comboing
00:28:86 (9,10,1) - normalize spacing here.
00:41:00 (5) - 00:45:76 (9) : could use a spacing revisit. many spacing inconsistencies, some touching, some not touching blah blah.
00:58:62 (1,2) - eh? minijump?
01:01:00 (1,2,3,4,5,6,7) - spacing changed again
01:04:33 (5) - move this forward a whole beat imo. deleting 01:06:72 (1) -
then consider makign these sliders? 01:03:86 (4) - 01:07:67 (7) -

Champ:
01:01:00 (1) - forward 1/2, reduce length 1/2?

Your spacing still shifts in the harder difficulties. I cant say if that makes it unrankable but it doesnt hurt to clean em up? =p
Thanks :D

about youngster, i don't want to make it harder, because its already 3 stars, and its supposed to be the easy map. anyways, editing now.

EDIT: Updated

also, if you mean that i have a higher spacing snap multiplier in the harder ones, i did that on purpose to make them harder.
Shinxyn
Oh boy, this brings back memories..

Youngster-
My only concern would be how the combos are numbered... they seem odd... and the hitsound kinda flows well... I guess

Trainer-
It's okay

Elite Four-
00:41:95 (1,2,3,4,1,2,3,4,5,6,7,8) - hitsounds just die out here, add some please?
01:03:14 (1,2,3,4,1) - ^

Champion-
00:26:24 (5,6,7) - whistles?
Redo the break
Overall I kinda like how this diff sounds

Anyways, this is a very simple map (not the song though)... the hitsounds didn't really appeal to me at first, but they have their own flow in a way... that's fine
Topic Starter
BananasGoMoo

Shinxyn wrote:

Oh boy, this brings back memories..

Youngster-
My only concern would be how the combos are numbered... they seem odd... and the hitsound kinda flows well... I guess

Trainer-
It's okay

Elite Four-
00:41:95 (1,2,3,4,1,2,3,4,5,6,7,8) - hitsounds just die out here, add some please?
01:03:14 (1,2,3,4,1) - ^

Champion-
00:26:24 (5,6,7) - whistles?
Redo the break
Overall I kinda like how this diff sounds

Anyways, this is a very simple map (not the song though)... the hitsounds didn't really appeal to me at first, but they have their own flow in a way... that's fine

thanks :D

i'll edit it tomorrow
fufe

BananasGoMoo wrote:

about youngster, i don't want to make it harder, because its already 3 stars, and its supposed to be the easy map. anyways, editing now.

EDIT: Updated

also, if you mean that i have a higher spacing snap multiplier in the harder ones, i did that on purpose to make them harder.
youngster- not make it harder, make sliders relevant to the sounds in the song. meaning move them to places they make more sense. as i said, it sounds kinda random right now.

higher spacing snap- no i mean how some beats are right next to eachother and touch while others have space inbetween them even though there is no difference in timeline. Its worthy of being called a nazi post thing to say. In other words. its fine as is if u wanna be 'lazeh' =p
Topic Starter
BananasGoMoo

fufe wrote:

BananasGoMoo wrote:

about youngster, i don't want to make it harder, because its already 3 stars, and its supposed to be the easy map. anyways, editing now.

EDIT: Updated

also, if you mean that i have a higher spacing snap multiplier in the harder ones, i did that on purpose to make them harder.
youngster- not make it harder, make sliders relevant to the sounds in the song. meaning move them to places they make more sense. as i said, it sounds kinda random right now.

higher spacing snap- no i mean how some beats are right next to eachother and touch while others have space inbetween them even though there is no difference in timeline. Its worthy of being called a nazi post thing to say. In other words. its fine as is if u wanna be 'lazeh' =p

oh you mean "off-spacing" like too far compared to others of the same timing?

and can you give examples of where i should put my sliders in youngster?

EDIT: Updated map from Shinxyn's post
Metroid
Please remove the skin elements taken from the xiulimited skin since they don't fit the song and you really don't need place holders in this map... Really, Place holding skin elements should majorly be in only skins and not maps itself with overriding skins...

Youngster
Fine to me...

Trainer
Fine to me...

Elite 4
00:07:67 (1,2,3,4,5,6) - How the 1 slider is not in the stream of the rest yet its spaced like that, please fix this.
00:44:10 (2) - Slight nazish but it's a little too close to the 1 slider.

Champion
Fine to me...

Starred' for lack of issues.
Topic Starter
BananasGoMoo

Metroid wrote:

Please remove the skin elements taken from the xiulimited skin since they don't fit the song and you really don't need place holders in this map... Really, Place holding skin elements should majorly be in only skins and not maps itself with overriding skins...

Youngster
Fine to me...

Trainer
Fine to me...

Elite 4
00:07:67 (1,2,3,4,5,6) - How the 1 slider is not in the stream of the rest yet its spaced like that, please fix this.
00:44:10 (2) - Slight nazish but it's a little too close to the 1 slider.

Champion
Fine to me...

Starred' for lack of issues.
firstly, thanks :D

well i already replaced most of it, but i took out the words and hit numbers (50, 100, 300, etc) just now.


ANYWAYS, updated.


everyone redownload for removal, but if you dont care, you don't have to.
WolfCoder
This map has been deleted on the request of its creator. It is no longer available.
Agka
*tries modding hand over beatmap*

[Youngster]
00:01:95 (5,1) - swap new combos
00:03:86 (4) - new combo
00:04:81 (1) - remove new combo
00:07:67 (5,1) - swap new combos
00:10:53 (1) - remove new combo and 1/2 this slider's length
00:11:95 (2) - new combo
00:14:81 (1) - remove new combo
00:15:29 (2) - new combo
00:16:72 (1) - remove new combo
00:17:19 (2) - new combo
00:21:00 (5) - new combo
00:26:24 (1) - remove new combo
00:26:72 (2) - new combo
00:33:38 (1) - remove new combo
00:34:33 (3) - new combo
00:34:81 (1) - remove new combo
00:40:05 (5,1) - swap combos
00:41:95 (4) - new combo

[Trainer]
00:03:38 (1) - remove new combo
00:03:86 (2) - new combo
00:11:00 (1) - remove new combo
00:11:48 (2) - new combo
00:14:81 (1) - remove new combo
00:15:29 (2) - new combo
00:17:19 (6) - new combo
00:17:43 (1) - remove new combo
00:18:14 (1) - remove new combo
00:19:10 (3) - new combo
00:26:72 (4) - new combo
00:27:67 (1) - remove new combo
00:28:62 (3) - new combo
00:34:33 (3) - new combo

[Elite 4]
00:57:19 (4) - new combo
00:58:62 (1) - remove new combo
01:03:14 (1) - remove new combo?
00:02:43 (1,2) - swap new combo
00:19:10 (5) - new combo
00:19:33 (1) - remove new combo

i got confused so there probably are weird new combos

try giving a center-ish indicator to the spinner, because it's a bit annoying having to do a big huge spin u.u

star out of it anyway
Topic Starter
BananasGoMoo

WolfCoder wrote:

The first difficulty feels too much like the second, so make the first one easier and different. The voice at the end of the map is so out of place, I suggest chopping it out. "Analysis Complete" *bzzt* reminds me more of Terminator than Pokemon. Other than that it's alright. I hand over a star.

whoops, forgot to remove the noises.

Agkaemon wrote:

*tries modding hand over beatmap*

[Youngster]
00:01:95 (5,1) - swap new combos
00:03:86 (4) - new combo
00:04:81 (1) - remove new combo
00:07:67 (5,1) - swap new combos
00:10:53 (1) - remove new combo and 1/2 this slider's length
00:11:95 (2) - new combo
00:14:81 (1) - remove new combo
00:15:29 (2) - new combo
00:16:72 (1) - remove new combo
00:17:19 (2) - new combo
00:21:00 (5) - new combo
00:26:24 (1) - remove new combo
00:26:72 (2) - new combo
00:33:38 (1) - remove new combo
00:34:33 (3) - new combo
00:34:81 (1) - remove new combo
00:40:05 (5,1) - swap combos
00:41:95 (4) - new combo

[Trainer]
00:03:38 (1) - remove new combo
00:03:86 (2) - new combo
00:11:00 (1) - remove new combo
00:11:48 (2) - new combo
00:14:81 (1) - remove new combo
00:15:29 (2) - new combo
00:17:19 (6) - new combo
00:17:43 (1) - remove new combo
00:18:14 (1) - remove new combo
00:19:10 (3) - new combo
00:26:72 (4) - new combo
00:27:67 (1) - remove new combo
00:28:62 (3) - new combo
00:34:33 (3) - new combo

[Elite 4]
00:57:19 (4) - new combo
00:58:62 (1) - remove new combo
01:03:14 (1) - remove new combo?
00:02:43 (1,2) - swap new combo
00:19:10 (5) - new combo
00:19:33 (1) - remove new combo

i got confused so there probably are weird new combos

try giving a center-ish indicator to the spinner, because it's a bit annoying having to do a big huge spin u.u

star out of it anyway
lol lots of mod :D

i'll start on it right now :P

EDIT: updated, do redownload it, because i removed some sounds.
K2J
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
BananasGoMoo

K2J wrote:

(Skin)

Very nice; I like how you blended elements of the (still incomplete) RBY skin with more readable hitcircles. You should probably remove the menu-only stuff, since it won't appear anyway (button-left.png, button-middle.png, button-right.png, and menu-button-background.png) as well as the three count.png sprites, go.png, and ready.png if you're not going to use them.

(General)

The maps are timed pretty well and sound nice, but the scattered style causes problems in a few places. I'll point them out below:

[Youngster]
00:31:48 (2) - The slider from before hides this; though regular players should have no problem, beginners might.
00:38:14 (2) - Same issue.

[Trainer]
Well done.

[Elite 4]
Also very good.

[Champion]
00:11:48 (5) - Might be confusing...
00:40:29 (8) - Same issue.

I'm going to star this since it's very good for a first map. I'm always glad to see my laborious fixed-width numbers be put to good use.
thanks :D

yea i probably will use this skin in the future, so thats why i have a couple extra skin elements in it.

also, i really like the numbers, i even edited a few to make a %, period and comma. :P

Updated.
Armin
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
BananasGoMoo

Armin wrote:

Nice Beatmap :D
Starred ~
thanx :)
Shinde
The color doesn't fill the hit circle the whole way and it bothers me. I has no photoshop though. Can you fix it? =x

Going back to modding it more. Expect an edit in ~20 minutes.

Edit:

Youngster
I didn't like some of the note placement. The spacing is fine, just.. Feels like some awkward, but with the circle size, I'm not sure you have a lot of options for placement so I don't know what to suggest. Some slight overlapping issues..

0:27:673 (3) - This slider bothers me a little. I don't like how it overlaps with the previous (2) and how it hides the (2) in the next combo. If this weren't an Easy difficulty I probably wouldn't be bothered by this.

Trainer

Sort of the same with note placement on this map. Like, the patterns seem to be going in circles, then it makes a sharp turn and goes elsewhere with the placement. That's the best I can explain it. The song's very basic, so again I'm not sure what to suggest. This is the only thing that's bothered me slightly though.

Elite 4

0:08:625 - (6) Align OCD. Right one on the grid?
0:12:434 - (5,6,7) Spaced one further apart each?
0:16:244 - (3,7) Realign? Either make a patern like |_ with it, or move (3,7) up+left like 6 each so it looks more triangular.
0:21:958 - (6) I'm thinking triangular alignment here. This works too, it's kinda V-eqsue.
0:30:530 - (5,6) Move both up one to keep spacing.
0:32:434 - (7) Round this combo out. Like it looks a bit flattened. Move the 6/7/8 to the left and readjust them a bit? Or you could give it more of a diamond shape.
0:40:053 - (1) Up one.

Champion
Handful of debatable alignment issues. Nothing important, all looks good.

General
I really don't see all that much. Other than the hitcircle overlay being a bit funky and that one slider in Youngster, I have no real problems with this beatmap. I already star'd so. Dx

Topic Starter
BananasGoMoo

Shinde wrote:

The color doesn't fill the hit circle the whole way and it bothers me. I has no photoshop though. Can you fix it? =x

Going back to modding it more. Expect an edit in ~20 minutes.

Edit:

Youngster
I didn't like some of the note placement. The spacing is fine, just.. Feels like some awkward, but with the circle size, I'm not sure you have a lot of options for placement so I don't know what to suggest. Some slight overlapping issues..

0:27:673 (3) - This slider bothers me a little. I don't like how it overlaps with the previous (2) and how it hides the (2) in the next combo. If this weren't an Easy difficulty I probably wouldn't be bothered by this.

Trainer

Sort of the same with note placement on this map. Like, the patterns seem to be going in circles, then it makes a sharp turn and goes elsewhere with the placement. That's the best I can explain it. The song's very basic, so again I'm not sure what to suggest. This is the only thing that's bothered me slightly though.

Elite 4

0:08:625 - (6) Align OCD. Right one on the grid?
0:12:434 - (5,6,7) Spaced one further apart each?
0:16:244 - (3,7) Realign? Either make a patern like |_ with it, or move (3,7) up+left like 6 each so it looks more triangular.
0:21:958 - (6) I'm thinking triangular alignment here. This works too, it's kinda V-eqsue.
0:30:530 - (5,6) Move both up one to keep spacing.
0:32:434 - (7) Round this combo out. Like it looks a bit flattened. Move the 6/7/8 to the left and readjust them a bit? Or you could give it more of a diamond shape.
0:40:053 - (1) Up one.

Champion
Handful of debatable alignment issues. Nothing important, all looks good.

General
I really don't see all that much. Other than the hitcircle overlay being a bit funky and that one slider in Youngster, I have no real problems with this beatmap. I already star'd so. Dx
thanx :P

updated.
Takuma
Ah, the memories.

First off, nice skin! Haha. But, the song really isn't that longer at all. Please consider mapping the full length of the song for all difficulty.

[Youngster]
To be honest the map is quite a mess. Maybe you could try different patterns or something to make it more interesting? As for the spacing and stuff, I have no complaints.

[Elite 4]
- I think you should name this to "Elite Four" rather than having the number, heh.
- Mind raising the overall difficulty and drain a bit?
00:19:10 (8) - New combo.
00:21:00 (5) - New combo.
00:21:95 (6) - New combo.
00:46:244 - Please don't be lazy and map the whole thing. ):

[Champion]
- I think you should raise the overall difficulty, circle size, and drain a bit.
00:46:244 - ))))):

Starred!
Topic Starter
BananasGoMoo

Takuma wrote:

Ah, the memories.

First off, nice skin! Haha. But, the song really isn't that longer at all. Please consider mapping the full length of the song for all difficulty.

[Youngster]
To be honest the map is quite a mess. Maybe you could try different patterns or something to make it more interesting? As for the spacing and stuff, I have no complaints.

[Elite 4]
- I think you should name this to "Elite Four" rather than having the number, heh.
- Mind raising the overall difficulty and drain a bit?
00:19:10 (8) - New combo.
00:21:00 (5) - New combo.
00:21:95 (6) - New combo.
00:46:244 - Please don't be lazy and map the whole thing. ):

[Champion]
- I think you should raise the overall difficulty, circle size, and drain a bit.
00:46:244 - ))))):

Starred!
first of thanks :P

secondly, it goes to 1:07, at least on the second 2, so yea.

anyways, editing it now.

Updated E4 and Champ

updated all
Shinxyn
Youngster-
00:27:19 (2) - remove clap?
00:27:67 (3) - remove slider whistle!

Trainer-

No complaints

Elite 4-

00:07:19 (6) - new combo?
00:08:38 (4) - this clap makes this whole part sound too fast, remove please?
01:03:86 (4) - left a tick

Champion-

00:37:19 (3,4,5) - right a tick
Redo Break
Double check your hitsound flow please, it seems to be clap in one combo, then whistles in next then claps again...

That is all~
mtmcl
Bananananananana, I for one love modding new mappers' maps, cause they're almost always spaced very safely. Please have a bubble. This is step one in the BAT assembly line. In the next step, Remmy or SFG stands by the conveyor belt with a needle.
Topic Starter
BananasGoMoo

mtmcl wrote:

Bananananananana, I for one love modding new mappers' maps, cause they're almost always spaced very safely. Please have a bubble. This is step one in the BAT assembly line. In the next step, Remmy or SFG stands by the conveyor belt with a needle.
thanks so much :D
Yuukari-Banteki
[Youngster]
00:37:67 (1) - stacking
the only problem i have with this map is....its not really "fun." most of the time the notes are on every beat and only beats, and i think there were only like five exceptions to that...


[Trainer]
again, theres nothing technically wrong with this map but it feels monotonous - more like im playing Metronome than like im playing Osu!


[Elite 4]
00:03:38 (4,5,6) - whistles
00:03:86 (1) - finish
00:04:57 (3,5) - remove whistles
00:11:48 (1) - finish
00:12:19 (4) - try a whistle instead
00:15:29 (1,3,5,7) - finish
00:21:00 (1) - finish
00:32:19 (6) - remove finish
01:04:81 (1) - end with a finish
this is much better than the two preceding diffs btw :3


[Champion]
00:09:10 (6) - add a whistle
00:22:91 (1) - boring
this map is also kinda boring and repetitive...


bubble popped
Topic Starter
BananasGoMoo

Saturos-fangirl wrote:

[Youngster]
00:37:67 (1) - stacking
the only problem i have with this map is....its not really "fun." most of the time the notes are on every beat and only beats, and i think there were only like five exceptions to that...


[Trainer]
again, theres nothing technically wrong with this map but it feels monotonous - more like im playing Metronome than like im playing Osu!


[Elite 4]
00:03:38 (4,5,6) - whistles
00:03:86 (1) - finish
00:04:57 (3,5) - remove whistles
00:11:48 (1) - finish
00:12:19 (4) - try a whistle instead
00:15:29 (1,3,5,7) - finish
00:21:00 (1) - finish
00:32:19 (6) - remove finish
01:04:81 (1) - end with a finish
this is much better than the two preceding diffs btw :3


[Champion]
00:09:10 (6) - add a whistle
00:22:91 (1) - boring
this map is also kinda boring and repetitive...


bubble popped
i notice you popped my bubble there :o

anyways, updated, i hope you thing its more "interesting" on the earlier two.

any future BAT's modding this, make sure you redownload the whole thing, just in case, unless you have in the last day or two.
CheeseWarlock
I'll mod more thoroughly (and look at the actual map) when my laptop cools down. For now:

Fix the sliderball. Please. It's ugly. The sprite should rotate once over the course of the ten frames.

In response to your last post, if you're going to make multiple Pokémon beatmaps, you can always just change the skin images for each one. Your call, but I'd still prefer more relevant Pokémon being featured. And it shouldn't be too much work to change them; they're mostly just Pokemon cut out, or sometimes pasted on top of other things.

Since you're not using countdowns, get rid of the countdown elements. They're pretty poorly done, too, sorry to say. Skinning is tough sometimes, but if you can't make it a skin element look sleek you're better off leaving that element to the user's own skin of choice.
Yuukari-Banteki
im just going to give this a quick runthrough so impressions only


[Youngster]
its a lot better. try mapping to the tunes in the music rather than to the beat in some places. the one-phrase-long slider is a bit too long, i would prefer it to end earlier and have something else in the middle


[Trainer]
hey, the middle half of this is actually kinda fun now :3 some stuff at the beginning felt repetitive and some stuff at the end felt awkward but its much improved ^_^


[Elite 4]
my fav diff lets see how it is...
i think you would benefit by looking for the ends of musical phrases and finishing them, i did some of that for you but theres still some left


[Champion]
i think that this one isnt missing faster sections as much as its missing gaps - sections where theres a beat without a hit on it - which can work with sliders right at the end/start of a phrase. this would also benefit from finishing the ends of phrases though :P


keep up the good work <3
Topic Starter
BananasGoMoo
This map has been deleted on the request of its creator. It is no longer available.
CheeseWarlock
Is this any better than whatever program you're using to rotate? Paint.NET is what I used; it's a free download and it's very useful. It's still a bit blurry, but suck it up. It's going to be rotating too fast to notice anyway. :P And it's better than what you have now. Remember, each frame should be rotated by 36 degrees from the previous.

00:27:67 (3,4,5,6) - Ugly. The slider is still fading when you get to 6, and it's unexpected for 6 to be a slider. Going by Easy-mode standards, of course.

New combos are good from about 00:15:29 (1) - onward on Youngster, and good all through Trainer. Do Elite 4 and Champion the same way.

Aside from that, the map is pretty solid from a technical standpoint but it's not really anything special. All the beats are close to the previous ones, there are no interesting repeated patterns or particular tricks to the map. In a lot of places you didn't use distance snap, which is fine in itself, but it doesn't feel like you meant to or had any real reason to. Places like 00:36:00 (7,1,2,3,4,5,6) - on [Elite 4] are just kind of ugly because of that.

Topic Starter
BananasGoMoo

CheeseWarlock wrote:

Is this any better than whatever program you're using to rotate? Paint.NET is what I used; it's a free download and it's very useful. It's still a bit blurry, but suck it up. It's going to be rotating too fast to notice anyway. :P And it's better than what you have now. Remember, each frame should be rotated by 36 degrees from the previous.

00:27:67 (3,4,5,6) - Ugly. The slider is still fading when you get to 6, and it's unexpected for 6 to be a slider. Going by Easy-mode standards, of course.

New combos are good from about 00:15:29 (1) - onward on Youngster, and good all through Trainer. Do Elite 4 and Champion the same way.

Aside from that, the map is pretty solid from a technical standpoint but it's not really anything special. All the beats are close to the previous ones, there are no interesting repeated patterns or particular tricks to the map. In a lot of places you didn't use distance snap, which is fine in itself, but it doesn't feel like you meant to or had any real reason to. Places like 00:36:00 (7,1,2,3,4,5,6) - on [Elite 4] are just kind of ugly because of that.

first thanks.

secondly, i use paint.net too, lol.

thirdly, editing now.

edit: fixed sliderball, even though its all blurry now, you cant see it well when its spinning anyway...

everyone fully redownload please.

also fixed combos in youngster up to :15

fixed slider part in youngster, fixed E4

tried to fix champ, dunno how well i did :P
tieff
Random mod.
Decrease volume a bit?
Sorry, but some hitsounds feel kinda random.

[Youngster]
00:38:14 (2) - Clap.
00:39:10 (5) - Clap.

[Trainer]
00:35:05 (3) - Whistle.
00:36:00 (6) - Whistle.

[Elite 4]
00:26:24 (1) - Remove new combo.
00:26:72 (2) - Add new combo.

[Champion]
00:33:86 (4,5,6,7) - Nice. Use more beat like this.
00:34:57 (8) - New combo.
00:35:29 (1) - Remove new combo.

Star'd.
Topic Starter
BananasGoMoo

tieff wrote:

Random mod.
Decrease volume a bit?
Sorry, but some hitsounds feel kinda random.

[Youngster]
00:38:14 (2) - Clap.
00:39:10 (5) - Clap.

[Trainer]
00:35:05 (3) - Whistle.
00:36:00 (6) - Whistle.

[Elite 4]
00:26:24 (1) - Remove new combo.
00:26:72 (2) - Add new combo.

[Champion]
00:33:86 (4,5,6,7) - Nice. Use more beat like this.
00:34:57 (8) - New combo.
00:35:29 (1) - Remove new combo.

Star'd.
thanks :P

updated.
Yuukari-Banteki
modding done via IRC
vytalibus
Ranked. Now go catch Pokemon and make love to them.
Starrodkirby86
Congratulations BananasGoMoo! So happy to see this here~ :)
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