(wasn't it a rule?)SapphireGhost wrote:
I think the BPM is alright as it is, it's set differently on the osu!standard and taiko difficulty so that their respective maps play better. Seeing how there's no actual gameplay difference being made other than the number on the main menu screen, it should be alright.
To address the difficulty of the map, not all maps are for all people. If you don't like how hard the map is, don't play it. In fact, because this is approved, you shouldn't even feel obligated to play it for ranked score because it won't give you any. I'm sort of iffy about it myself, but because a good number of people enjoy this map I believe it should stay approved.
Following your thoughts, we should be able to say "oh, I like to use double BPM or 1\4 of the BPM" and we should be able to keep it.
Well, if this is acceptable, I am going to use 1\4 of the BPM using inherit 2x and high slider velocity for make hold sliders.
was that hard write "Down BPM to 180 and use Inehrit sections 2x", it's the same result, and there was no problem