I can't find much to say. Also, I'm tired, so some of this may not be important, or whatever. Also, the maximum combo is close to 1337. =
[Ultimate Illusion] - You could consider using more than two combo colours, just to sort of mix things up a bit. Currently it's just red and green for four minutes.
- Do you really need all those tags?00:55:186 (3,4,5,6,7,1,2,3,1,2,3,4,5,6,1) - This part sort of switches from compressed stuff to non-compressed stuff to kicksliders to streams and it's a bit tough to play correctly
. So maybe you could try to use a more consistent spacing, or use only steams and kicksliders lasting one beat, or something a bit more regular here to help people out. The same applies to 03:40:267 (4,1,2,3,4,1,2,1,2,3,4,1), by the way.
01:43:591 (1) - This spinner starts 1/4 after the previous note instead of 1/2 after, like the others. So perhaps these could be consistent.
01:54:050 - You could possibly drag the break to here, or put a note here and drag the break to 01:54:213. I don't know.
02:33:780 (1,1) - It seems odd to have two New Combos in a row here, but then again, I'm not sure what other combo pattern you could use. You're a clever one, I'm sure you'll think of something. Or maybe this doesn't really matter. That's a possibility, too. Oh no.
02:34:429 - Speaking of new combos, in the soft section here it sort of seemed like sometimes you would put a new combo when the spacing changed, and sometimes you wouldn't. Then the spacing would change at some points, and not at others. But basically, make sure whatever combo pattern you're using is consistent or whatever. I'm not sure. I'm sorry, I'm sort of tired right now, so if I'm not making a lot of sense, that's why!
03:29:402 (1) - I'm pretty sure you could take off the New Combo here so the previous (1) isn't isolated and lonely.
03:56:321 (1) - It seems like you could just sort of take this spinner out and end the map with the other spinner, as that was a rather nice ending, but here it just sort of felt like a second spinner where there really only needed to be one, or something like that.
So lastly, I'd like if you could get some sort of experienced taiko person to mod the taiko difficulty. Ozzy does pretty well, I think. Tell him it's a special request from me. After all of these lovely fixes you can Forum PM me and then I should be able to re-check this, at least I think I should be able to. Assuming I don't accidentally die in some sort of horrible accident in the next few days, or maybe I'll be murdered by a random person.
I was a bit hesitant to mod after only 8 days in Pending, but it's been modded... 7 times or something. I didn't put much effort into doing a proper count. Also, there has been a previous MAT mod. So that's cool, too. Anyway, I'm being very excessively wordy here, so let's go ahead and hit Submit right no