I want give star but i haven't
392,36,92159,6,0,B|444:56|456:112|440:148|440:148|440:196,1,180,4|8
00:27:126 (1,2,1,2,3,1,2) - These notes aren't fineI have asked to test play this map several players of different average of skill, and all of them read them perfectly from 1st attempt, it's perfectly readable, AR is high which makes it like that, yeah.
01:06:531 (2) - slider path is hidden while playing when you get 300 of previous slidersYou know, if we take a look attentively almost everything is hidden due to 300/100 burst.
01:48:369 (2) - slider path is hidden while playing when you get 300 of previous spinnerThis one fixed, because despite that 300 there is also text
02:35:072 (5,6) - I know you pust them like this on purpose, but why? It just make me feel wierd lolIt's something like stacked note, but a bit spaced, if it's really needed i can discrease spacing.
03:52:753 (1,2,3) - I don't know why jump here , music is not hurry here.. maybe reduce spacing a bit is betterNah, discreased. Other suggestions rejected. Thanks for modding.
It dosen't need to be in Taiko and Osu!, since both game modes are using it in another way.wcx19911123 wrote:
[General]
kiai time are not the same in all diffs
Maybe you can use the same kiai time than Louis, the kiai should be the best part of the song.
OnosakiHito wrote:
It dosen't need to be in Taiko and Osu!, since both game modes are using it in another way.
I know that don't need to be the same, I just suggest that.Louis Cyphre wrote:
Maybe you can use the same kiai time than Louis, the kiai should be the best part of the song.OnosakiHito wrote:
It dosen't need to be in Taiko and Osu!, since both game modes are using it in another way.
- You could consider using more than two combo colours, just to sort of mix things up a bit. Currently it's just red and green for four minutes.You're not first who said me that, i think 4 colors are enough. Fixed
- Do you really need all those tags?yup
00:55:186 (3,4,5,6,7,1,2,3,1,2,3,4,5,6,1) - This part sort of switches from compressed stuff to non-compressed stuff to kicksliders to streams and it's a bit tough to play correctly.Even such noob like me passed them perfectly, i find it funny, sorry i'll keep it.
01:43:591 (1) - This spinner starts 1/4 after the previous note instead of 1/2 after, like the others. So perhaps these could be consistent.oops. fixed.
02:33:780 (1,1) - It seems odd to have two New Combos in a row here, but then again, I'm not sure what other combo pattern you could use. You're a clever one, I'm sure you'll think of something. Or maybe this doesn't really matter. That's a possibility, too. Oh no.removed new combo from 2nd 1/8 repeat slider, i think it's enough.
03:56:321 (1) - It seems like you could just sort of take this spinner out and end the map with the other spinner, as that was a rather nice ending, but here it just sort of felt like a second spinner where there really only needed to be one, or something like that.I like how it is now ._.
i thought png. is smaller then jpg.SapphireGhost wrote:
Oh sorry, missed one thing. Consider converting the background to .jpg for filesize reduction, just let me know whether you'd like to or not, everything else seems to be fine. The spacing is a bit chaotic, but that's just part of the fun.
Why I'm right now so sad about this? lolHeatKai wrote:
i thought png. is smaller then jpg.
From:ax_pokl's "Trying to Mod something" Queue
Your map was skipped because of these reasons:
1: Your map is good enough (not only the osu! map but also the taiko), it doesn't seems made by a new mapper.
2: Your map have only two diff. And these diff.s are too hard to pass. btw, the map is too long. Such a map can only be an approval map.
3: A CTB map is not necessary.
(and for the reason at all, i can't find any problem with the map)
so i skipped it.
thanks. (and forgive my poor english.)
* 00:33:942 (1) - It makes no sense to have this spinner at 100% volume, when the last one was at 40% volume. You should probably use 40% volume on all of these spinners at the beginning, cause 100% feels a bit too loud.Fixed everything. Let's wait for Ono's response ~
* 01:02:321 - My ears ... 90% volume please.
* 01:21:456 (1,2) - I felt that these 2 didn't flow well because they have a really awkward position. I strongly suggest to turn them a little, so they look like this. Not mandatory, but I would love to see this change.
* 02:43:996 (4,1) - This was really uncomfortable to play. I suggest you start 1 just above 02:43:672 (2), feels much better to me. Just a suggestion.
* 03:16:105 (1) - If you changed the volume on other spinners, you could do it here as well, just to save us some ear pain hehe.
* 03:41:564 (1,2,3,4) - You could make this stream look better, don't you think? The 3 is slightly too far. Not necessary but could be done.
Ah, that's okay. Thought allready about it. If I would make slower speed ups, it would be not so significant while playing, but I want the opposite of this effect. Also because of the notes in the background going trough 1/2 -> 1/4 -> 1/8. Can't use 1/8, that's why I took speed ups.lolcubes wrote:
[Ono's Taiko Inner Oni]
- 02:52:429 - I feel that you shouldn't be using such speedups that are faster than the base speed for things like this. Should probably just use lower increments overall, and end it at 1.0.