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T-Aiko! for Android/iOS

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alexchan420
updated to the latest available version on android market.
The problem that after I played one map, coming to another will crash seems solved, later I will try more.
But as I try to click the refresh button on the song list, the app still cannot recognize all the songs in the folders.
At the moment, I do not meet any crash problem in the new build.

Good job Guy-kun. =]
Topic Starter
Guy-kun
Thanks <: JUST as I installed 1 million Arashi maps (Time to remove them)
I didn't get any issues with any of them, but didn't pay much attention if some weren't loaded.

If you get a specific one you realise never loads, then tell me, but till then I guess It's all good.
alexchan420
What I currently notify, is the map of Ai Otsuka - Momo no Hanabira is not loaded.(map id = 720)
The rest I do not check it through very much.
thonykun

OzzyOzrock wrote:

This is wrong! All is wrong! I am fan of taiko but is wrong! I am not big notess??!?!?

:D I don't have an Android but good luck with making this awesome.
Topic Starter
Guy-kun

alexchan420 wrote:

What I currently notify, is the map of Ai Otsuka - Momo no Hanabira is not loaded.(map id = 720)
The rest I do not check it through very much.
Many thanks, it was a problem with maps that only have one timing point <: It's fixed for the next version now
"Momo no Hanabira" , "Sakuranbo" and "Love so Sweet" now work from your list.
maay
hi,

sorry for the late reply. So I tried about 30 maps on my Xperia neo (1GHz, 512 ram, 2.3). All of them worked fine, except for this one: http://osu.ppy.sh/s/9840
it makes the app crash for some reason...
P.S: I tested the app with the .apk you gave me about a week ago, maybe you already fixed whatever was causing the crash? I'll download the latest apk and try again later

perfomance was really smooth, I think I had constant 61 fps and I didn't really notice any delay when hitting the drums.

once again ty for your efforts on this app
Topic Starter
Guy-kun
Just tested that map maay and it works fine on the current version (might work on the market release too)
Don't worry about apks anymore, I'll be updating the market version semi-frequently with any features/fixes

Thanks for your support <':


On another note, finally got my first 1 star review! Boy, this makes me feel accomplished.
Topic Starter
Guy-kun
Submitting an update with a number of bugfixes (Including any crashing at startup, that one I couldn't find).

Also coming is a fancy new song select, and proper big hits for big notes <:
Oh, and rolls now give off beats
Yuzeyun


I missed it... ;_________________;

Btw, what is the pink bar in the IG screenshot ?
Topic Starter
Guy-kun
Eeeeh, missed what?

The larger pink bar I presume you're talking about.
That's the indicator for a certain side of the drum being hit (but more hipster)


v1.2 Sumbitted :3c

APK: http://puu.sh/agZA
Yuzeyun

Guy-kun wrote:

Eeeeh, missed what?
Missed the 765 posts ;_;
alexchan420
The 1.1b version on market have an option page with strange colour.
Is it already fixed too?
Topic Starter
Guy-kun
What do you mean? Take a screenshot if anything.
I just pushed v1.2b
alexchan420
After I first press in the option page

when I first press in the advanced option page

after I try to slide on this page

actually at this moment the middle part are all with white background, but I can't cap the view of that moment, when I cap, it will become something like this


Edit:
After I update to 1.2b, the problem still exists.
alexchan420
And one more thing, as I knew from the forum in Hong Kong, there are some comments from the users of them.

Galaxy Note played this app got all the images off from the position they should be.(Should be the one as the official one, Android 2.3.5/2.3.6, I forgot which is the actual version it got)

LG Optimus Black, Motorola Defy got lagging, no matter they have ticked the phone is old option or not.(Unknown version of Android)

Dell Streak 5 got force close problem.(Android 2.2.2)

They are now what I heard from some local users.

Edit:
Some users asked that whether there will be settings for android phones with keyboard/the certain buttons(like volume up/volume down/snapshot button for camera) to set as hit button of the taiko as some GBA emulators on android.

Edit 2:
I have one more comment.
For the song list, will there be proper order of the map listing out its available difficulty of map.
As now those maps list out with different orders, like this

They are not in the order from easy > normal > hard > insane.

If the difficulty are named just as easy, normal, they are not so inconvenient.

However, for the map like this,

The difficulties are named unique, users can hardly know it.

Can the difficulties like osu!droid order it from easy to difficult, no matter how the difficulties are named?



I understand it required much work. Thank you for your hard work sincerely.
[deleted user]
I don't understand this app at all how do I add songs?
Topic Starter
Guy-kun
Direct Download of songs is coming soon! (already implemented)
Meanwhile, you can download songs(beatmaps) from http://osu.ppy.sh/ and place them on your SD-card in /T-aiko/Songs
(place .osz files here or beatmap directories)
Tablets are currently not optimized.
Yuzeyun
Though they're not optimized, can we put maps in the tablet's memory ? Since I highly doubt my 8GB SD card will handle my 80 own maps.
Cho_old
Tip for the DDL not working, just point the T-aiko song location to your osu! droid songs folder, this is ofcourse assuming you play both. So whenever you download through osu! droid you can play it in both. I'll probably keep doing this even once DDL works because I imagine having them share songs will be easier.
Topic Starter
Guy-kun
@Gezo You can make your beatmap folder wherever you like, just specify it in settings. I wouldn't know what the path to your internal storage on your tablet is though.

Also, You can fit at least 100 maps within 1GB, so not sure what you're worrying about there
Topic Starter
Guy-kun
Well... Crap. I knew I'd forget something when returning home for Christmas, and it turned out to be my Key for signing T-Aiko!, so no market updates until January now guys :l

However, I can give you badly signed apks that you'll have to uninstall the market version to use.

The good news:
Alex, can you try this new version, I might've fixed the advanced menu bug, but I'm not sure since I can't reproduce it. (It's to do with your phone's OEM themes)
I've also added proper difficulty sorting, like asked <:
http://puu.sh/avYa

[P.S. tell me how running the new version goes, it should automatically re-process songs when you select play, if it does anything crazy, let me know]
MMzz

Guy-kun wrote:

Well... Crap. I knew I'd forget something when returning home for Christmas, and it turned out to be my Key for signing T-Aiko!, so no market updates until January now guys :l

However, I can give you badly signed apks that you'll have to uninstall the market version to use.

The good news:
Alex, can you try this new version, I might've fixed the advanced menu bug, but I'm not sure since I can't reproduce it. (It's to do with your phone's OEM themes)
I've also added proper difficulty sorting, like asked <:
http://puu.sh/avYa

[P.S. tell me how running the new version goes, it should automatically re-process songs when you select play, if it does anything crazy, let me know]
everything is off sync, D:
Topic Starter
Guy-kun
Have you set your global offset to 0 since the native player got implemented and made default?
alexchan420
The latest version has the default setting will off sync, as global offset is initially set to 0, but not the original market release as 70. If I changed the offset back to 70, then it should be fine.

Menu bug is still not solved. Difficulty sorting worked fine. But it seems that the database got the songs missing problem as I previously reported and solved in the market release.

Edit 1: Checked only Momo no Hanabira(id=720) and Love So Sweet(id=1976) got missing, sakuranbo is fine.
Topic Starter
Guy-kun
/sigh okay.
In advanced settings, is native player enabled? (Its the only checkbox in there).
If you uninstalled to install this test version, your settings wohld have been reset and the new default offset is 0, which is correct for the native player.
alexchan420

Guy-kun wrote:

/sigh okay.
In advanced settings, is native player enabled? (Its the only checkbox in there).
If you uninstalled to install this test version, your settings wohld have been reset and the new default offset is 0, which is correct for the native player.
It is checked already.
Topic Starter
Guy-kun
Hmmmm.... Did you ever change your offset to 0 during market updates like I recommended ?
alexchan420
As for updating to the latest market updates, I just kept all the setting as before, that is global offset with 70.

Then I uninstall the market release, and install the apk you provide, but it seems the global offset goes to 0, and it is a little bit off sync. And then I changed back to 70, and it seems fine.

Edit 1: Uhhh... Now I changed back to 0, and it seems fine now. @@
Maybe I just feel it wrong..
Topic Starter
Guy-kun
You better be wrong >:
The Native player should not need any offset at all, hence the default setting is now 0.
As for maps disappearing again, it's probably my difficulty algorithm, I'll take a look later. And shame about that theme thing... I guess I'll try something else.
Topic Starter
Guy-kun
Here you go: http://puu.sh/ayPS (Thanks as always for testing)
Fixed the maps having disappeared, (I'll make a dialog to show maps that failed to load in the future, to save time with this stuff)

Also the theme bug should be fixed with a workaround, It's actually an android bug funnily enough: http://code.google.com/p/android/issues/detail?id=4611 (If you're interested)

There's a new animation added at the end of songs too I believe
alexchan420
The theme bug in advanced options is done, at least the words on it is originally seen.
But in the entry of options, the words on the black bar still hard to be seen, like I previously reported.
There should be "mode", Gameplay", "Audio", "Advanced" on the bars from up to down.

alexchan420 wrote:

The disappeared maps returned. New animation at the end of songs is good, it goes more natural.

But sometimes when I am leaving the app in the main menu using back button, sometimes it got hang up and need to force close it, and it is also seen in the previous apk. It is only occasionally happened.

New feature request:
Skip button as the PC ver. osu! in order to skip the prelude of the songs, right going to the start of the tapping the taiko.

Bug:
Some songs having the beats too fast to be hit. (I will give the certain map as example later, after I find that map in the collection inside my phone again)
Topic Starter
Guy-kun
Glad the theme bug is sorted in settings, I can't do anything about the labels though sorry, that's your phone theme's fault. I don't set the colours of the labels, I only set the theme to device default.

I know about the FC on pressing back from the main menu, but it should be -absolutely- fixed now in the latest apk I gave you, it still happening in the absolute latest?

Skip- sure, I'll put it back to the top of my priorities.

To be honest, some songs are too fast to be hit in osu! too due to slider velocities and T-Aiko has speeds similar to osu!, but do point out any, and I can take a look.


On another note, more and more 1 star reviews from Koreans that can't read how to add maps! wooo~
alexchan420
I think in the description of the app, just write the DDL of songs is coming soon is already done, I think they will treat already implemented as it is available already.

And more, maybe just put a link in the description of the app pointing to this thread. Just provide a way for them to see what's going on. I don't think that after they entered to osu.ppy.sh, they will know where the something else about T-Aiko! is placed.

I do think if there is DDL of beatmaps, the 1 star comments would be greatly reduced.

P.S. I cannot read Korean and also Japanese (not totally, I could only read few Japanese only).

btw why android market just put different languages' comment separately, it's hard for users reading for the comments. =[
alexchan420
For the latest one, I tried once for the app hang up and force close.
The situation was as I have mentioned.
Topic Starter
Guy-kun
Okay about the force close, I'll take a look.

I've updated the market description since this 1 star thing is getting worse due to ignorance, I can't really link them here as the thread isn't very clear.
As for DDL, Nanashirei can't host osu!droid so asking for DDL there is out of the question at the moment and I can't materialize a server out of nowhere...
alexchan420
I remember there should not only a member offering providing the DDL server for osu!droid before, as I memorized that there's another member offered this to Pesets before.
Maybe the one could offer this too.

Edit:
Actually I think most of the Android phone users, so-called smartphone users, are not smart enough.
Most of them do not pay time on reading the description thoroughly. So please don't be disappointed with the 1 star comments. After editing the description of the app as DDL is not available at the moment, with providing ways to get the map in the description, I do think you really did a great job already.

I do not really think the one saying no map available and giving one star is smart. XD They do not even read.
I tried to watch the comment in japanese and korean, using the translation by Google. (Of course, I don't know korean XD)
Korean one should talk about no map available for playing, and Japanese one talking about some bugs and rooms for improvement. Btw, it seems US and JP users are much willing to pay time on reading something related, and do not easily give out the 1 star comment.

As I observed, recently osu!droid got quite a many 1 star comment, at least in Chinese as the DDL server is down.
They don't really care what the developer are doing. They are just caring for their playing. I can be sure that none of the users giving out 1 star comment really reads what the developer / server provider said in the development forum.
Topic Starter
Guy-kun
Oh? I didn't know of any other mirrors except nanashirei and the Korean one which is now down.
I mean, I could get hosting to do it, but I just don't have the time to set up/maintain a mirror alongside working on T-Aiko!
I do plan on having account/online features eventually too though.

Yeah, I've google-translated some of the comments too, it's just got to an annoying stage where I'm now below 4 stars :c

If you ever want to look at the comments across all languages, give me a shout, there's not many that you haven't mentioned, but I get to see them all in one place.
Topic Starter
Guy-kun
Spent an eternity getting skip to work reliably...
Why must Android Audio API suck so badly?
(Skip is only available for native player, you just REALLY can't do it properly with MediaPlayer)

The main drum won't move any more (for now, I changed it to improve performance), sliders disappearing early are fixed and being able to hit big notes way before a big note is also fixed.

Quitting main menu REALLY shouldn't crash. Tell me if it does.
http://puu.sh/aEOj
alexchan420
1. Performance
Now the lagging in rapid tapping is better. In the latest apk, upon rapid tapping(4 fingers quickly tapping, my phone supports up to 4 fingers multi touch), the obvious lagging on my phone is relieved. In the previous version, it was quite serious. But for the move of the drum, I think reserving for the users' choice will be better. Maybe for my phone is older, it is on. But for not ticking that option, it could be disabled. Or make a extra option for toggling this option.

2. Skip button
The skip button seems working fine. Till the moment, no malfunctioning of this function is found.

3. Song List might got disappeared upon certain condition (Minor)
Situation:
I got the problem, when I choose the song Sakuranbo made by Rolled, I tried to slide to the first of the song list. Upon the animation of song list was playing(a little bit going right of the screen), I tapped the left hand side blank area (just with the beatmap background), the song list may get disappeared. But after one more slide/tap motion, it will come back.

Further try to reproduce: When I choose Sakuranbo made by S i R i R u, repeating the situation above mentioned. It can also be reproduced. Till the moment, I cannot try to reproduce the phenomenon with every map.

Screencap:

Normal One

One situation:

half of the song list shrunk into the right hand side.

For the whole disappeared



4. Song List (Minor)
Upon choosing Ikimono Gakari - Kimagure Romantic, the background pic is not in the aspect ratio of the screen. The right bottom corner of black area may keep blinking with the song list tabs remained there.
Screencap:

the right bottom corner got certain maps tab remaining in the blank area and blinking upon browsing through the song list.

5. The fast appearing beat problem
Till the moment I cannot find which map I meet this problem. But I tried to check it through(but only one map for one or two difficulties, not all). It seems no maps got this problem. For this problem, maybe just closed for this problem. I can't really remember what map I have played that time.

6.Force close when using back exiting the app
It occured at the first time I start up of the app right after the installation.
I just played once and then directly back to main menu and back to quit app.
If I don't remember it incorrectly, it should be Arashi - Everything made by al2e10, normal difficulty.
But only once, I tried few other start ups of the app, and played other maps. It cannot be reproduce at the moment. And for this apk, and the previous apk, they only hanged up at the first start up after installing the apk.
Topic Starter
Guy-kun
I'll reply to your points properly a bit later, off-topic, but I wish I could speak Korean, this guy keeps emailing me in bad English and not listening to any replies :l
alexchan420
I bet you need to find someone really know Korean to help you. XD
btw, I hope I could learn more Japanese next year, if I can handle the other core courses.
Topic Starter
Guy-kun
Finally, some nicer reviews ;_;

As to your points alex:
The drum movement isn't what's improving performance, it's me having redone the drum <: So next version I'll have it moving again with the same better performance. Great news that it's crossed your responsiveness threshold!

As for the song select, be gentle with it <: I know it on can disappear, but doesn't really unless you're using more than one finger and doing strange stuff (If I see it happen, I'll fix it, but it doesn't happen much at all and doesn't cause any problems)

4) I'll fix this, I thought you'd never notice <;

5) Cool, maps like SABER WING are -really- fast, but they are similarly fast in osu! due to the slider velocity.

6)Thaaanks, I'll try to reproduce.
lepidopodus

Guy-kun wrote:

off-topic, but I wish I could speak Korean, this guy keeps emailing me in bad English and not listening to any replies :l
I guess you completly forgot me? lol

EDIT: Ok some guys in Korean Taiko no Tatsujin community are posting about freezing in T-aiko!, I guess he is one of them? lol.

(Korean android market is 2nd largest, (1st is USA) you should get them, I guess? lol)
Topic Starter
Guy-kun
Yeah, after 6 pages of this thread I kinda forgot, whoops.
No, he keeps complaining about input delay which nothing can be done about (for now)

What I'm working on:
Massive re-write of the whole in-game rendering system. Moving to an optimized OpenGL-based graphics library which will result in x1million better performance (Actual results may vary)
Coming... Sometime... I won't update/fix anything else until I get this up to scratch, but after this the game will run SILKY, and I mean SILKY smooth!
alexchan420
As a piece of news release few days ago, it stated that from the statistics,
downloaded apps ranking in regions:
1. Korea
2. Hong Kong
3. Taiwan
4. US

=]
Topic Starter
Guy-kun
Whaaaaaaat? (I didnt understand you)
palion

Guy-kun wrote:

Whaaaaaaat? (I didnt understand you)
OT but your avatar is omg
alexchan420

Guy-kun wrote:

Whaaaaaaat? (I didnt understand you)
Ahhh,I should make it clearer
I want to say that in the number of download of apps in terms of regions, Korea is in the first. But US is in the
4th place. So it seems that paying more time listening to Korean and Chinese comments would help much for
The review.

Sorry for typing badly this post. Replying many words on phone still is a nightmare.lol
Topic Starter
Guy-kun
12+ Hours of coding over 1 1/2 days and T-Aiko! is almost back up and running with openGl rendering! Most game-play is back and working all fresh and new, some to finish though.
(Man do I need to catch up on sleep)

Input has pretty much -no- delay now. For my device anyway, there is never any lag with input. <: And this is without any real fine-tuning/optimization.
alexchan420
That's great. And as I knew your device is Nexus S. If the app could support devices using at least TI OMAP 3650 devices, or saying the PowerVR SGX530, I think it's pretty enough. Of course, if it could also be run well on Nexus One, then it seems more devices should be OK.

You really need sleep. Don't make yourself being sick and have to bear with the sickness to have your Christmas. =]
Topic Starter
Guy-kun
The only limitation I now have is the device needs to support openGL2.0 (1, it's more optimized and 2, I'm too lazy to re-do all my resources and down-scale them from POTs(powers of two))

The PowerVR SGX530 and Nexus One does support openGL 2.0, and Google report that 90% of active android devices support openGL2.0
Here: http://developer.android.com/resources/ ... pengl.html

So all is well and the performance boost will carry across to pretty much all phones.

Yeah, I plan on catching up on sleep now and getting the rest of this move done in my spare time <: Thanks~
alexchan420
As I knew, Nexus S has started the update of ICS.
Maybe you need to take some time on handling the new version. =]
alexchan420
Problem report from other users:
Device: LG P970
Android version: 2.2, stock v10b from LG, rooted
Affected version: market release v1.2b, the latest apk http://puu.sh/aEOj
Problem: for all beatmap, upon rapid tapping of taiko, the app is still running but the touch monitor will have no response. Later on the app force close.
Topic Starter
Guy-kun
I can't really do much except for ask them to send the crash report, can you get him to put something in the description? to write "lgp970" in the error report description.

Also, I'm aware that it crashes on the official ICS release (pushed yesterday for the Nexus S), I'll have a fix up soon.
>I have my Keys back (travelled back to my accommodation) so I can publish updates over christmas <:
alexchan420
I guess he tried to send crash reports before. But I guess he or she didn't write anything in the comment.
I will try to ask him to try once more in market release and send the crash report with the comment you mentioned.

Edit: typo in wording =[
Topic Starter
Guy-kun
Thanks, It might have fallen under an old report somewhere, but fi one is submitted with a comment, I'll hunt it down
palion
just wondering, why do older devices need textures with dimensions that are POT? because i've noticed the necessity on PC as well with older graphics cards when using opengl
Topic Starter
Guy-kun
OpenGL 1.0 only supports POT textures, so anything limited to only supporting 1.0 is limited by that.
Topic Starter
Guy-kun
Finally pushed an update with the new stuff and some fixes (including an ICS fix)

If anyone has issues alex, make sure to tell me who puts what name for what issue, I've got a few issues with random names that mean nothing. hurr
alexchan420
Done.

I have asked them if there are any crash reports, please write some words specific and tell me in order to notifying you.

One more thing, I have finished the exam. Maybe it is the time for localization. =]
palion
odd limitation
Topic Starter
Guy-kun
Cool thanks, it'll help.

Hmmm, I'm still half-working on this move over to openGL, plus Christmas soon, so don't want to start anything big, shall we leave it till a week or two?
Topic Starter
Guy-kun

palion wrote:

odd limitation
It was originally to allow for greater optimizations, but was relaxed over time. You could still load POT textures and use NPOT regions if you wanted to support <2.0
alexchan420

Guy-kun wrote:

Cool thanks, it'll help.

Hmmm, I'm still half-working on this move over to openGL, plus Christmas soon, so don't want to start anything big, shall we leave it till a week or two?
OK, it's fine.

btw, I could just finish it in simple translation first.
But for implementing time, it's up to you.
Topic Starter
Guy-kun
Oh sure, That'd be good too.
I'm not sure what I'll do about text on images yet, but anything else would be nice to have translated, so menus mostly to be honest.
I'll get you any the text that is used for when you have no maps and the processing dialog if you remind me some time later <:
alexchan420
se arc, fc on first run after update

Just get an error that fc, please check the crash report with the above comment

Edit: To get the spacing back, mobile typing sometimes it missed the space.
Topic Starter
Guy-kun
Thanks, I've got the report and will take a look when I get the chance.

Would you possibly be able to find some testers for the new openGL version? It's not quite complete and will be buggy (warn them), but I need to get an idea of performance across a variety of devices, tell them it is a -lot- more responsive.
alexchan420
Uhh... I will try, but there may not have responsive users.
For them, I think they care for whether they can play well. Most of them do not really like buggy version.
Topic Starter
Guy-kun
It's okay ;_;
Forevernotesters.
alexchan420
I think you may try to find some through your twitter.
If they are willing to report bugs and contact you, I think they may be willing to help too.
Topic Starter
Guy-kun
Very few actually bother to report bugs, and those that do don't really know english, plus, my twitter only got two follows :3c
Don't worry about it, It may take longer but I'll get it done myself
alexchan420
Btw, you need sleep.
I bet it is 0330 in UK. @.@
alexchan420
One more thing, the guys downloaded the app and give 1 star because they can't download maps are really blind.
Now even osu!droid becomes lack of DDL as the server provider can't handle the bandwidth.
It seems hard that there will be someone could provide such bandwidth and server now.
Topic Starter
Guy-kun
Fate/Zero won't watch itself you know!
Also, I'm getting some nice music to use to ship with the game to calm all these angry children that have no maps, time to find a mapper or two

[edit]I'm sure I can do it
alexchan420

Guy-kun wrote:

Fate/Zero won't watch itself you know!
Also, I'm getting some nice music to use to ship with the game to calm all these angry children that have no maps, time to find a mapper or two

[edit]I'm sure I can do it
I have no idea.
As the map installed will have no way to delete it in the app, they will need a file manager app/use the computer to handle the pre-installed map.
It's hard to select some songs to be in favour of all users, as I think no songs can suit for all users.

But if it will be chose, then try to search for some songs that is included in the original Taiko no Tatsujin.
I think it will be good, if the users tried to played the original Taiko no Tatsujin Japanese version before.
For the mapper, maybe you need to ask few of the mappers that made some songs originally included in the Taiko no Tatsujin.

One more thing, I find that the map handled by T-Aiko! will be quite different from the osu! taiko mode.
Many maps are just interpreted as sliders, even I know the rick and roll is not available in processing of T-Aiko.
Topic Starter
Guy-kun
I can't use any copyrighted music such as original songs from Taiko no Tatsujin, or from anywhere else, and while I might not be able to please everyone, it's much better to have the possibility of pleasing them (I'll put in an in-game delete option too of course)
Remember, I'm not being a Taiko clone, even my theme/style is very different and has the possibility of not being to some peoples' likings, but that's just life.

And I know, I don't convert sliders into beats yet, but I literally -just- (today) received code courtesy of peppy to let me make maps pretty identical to osu! look forward to it sometime in the future <:
MMzz

Guy-kun wrote:

Fate/Zero won't watch itself you know!
Also, I'm getting some nice music to use to ship with the game to calm all these angry children that have no maps, time to find a mapper or two

[edit]I'm sure I can do it
I'm a pretty good mapper /cocky you could ask the community.
My style is old style namco, not the new crappy way they have been making songs, like AC 12+
alexchan420
In that forum, another user replied he/she would like to test the new version.
The device should be Galaxy Note.
And I will join the test too. SE Arc. =]
audiserverhaseo
I LOVE the Interface, i mean, really smooth on 600mhz single core, osu!droid should have the same Interface XD

sorry for my bad english :(
Yuzeyun

MMzz wrote:

I'm a pretty good mapper /cocky you could ask the community.
My style is old style namco, not the new crappy way they have been making songs, like AC 12+
MITTEN FOR NEW MAPPER IN NAMCO /runs

That's not a bad idea :V

Well don't use my own songs. Else you'll be reported :>
jk
Topic Starter
Guy-kun
Well, a few ass-pained days later with no success in optimizing openGL drawing and after a loss of days' worth of work due to (accidentally... kinda...) reverting my SVN changes, I give up! wooo!

I've always been tsundere for canvas drawing really, and I'm sure I can optimize it even further for those with really rubbish phones.
Plus it means we can get new features instead of re-doing what's already done for another few weeks.


On another note, I've got two mappers to work on two songs I've got hold of so far, so next version should calm some people.
Alex, I'm thinking of a message/dialog box with proper instructions how to get songs for the next version, I'll do a writeup for it and I hope you'd translate it for me into whatever you can <:


@audiserverhaseo thankyou <': <3
Musty
I don't know why.. but i can't see it in the app market .__.
Topic Starter
Guy-kun
You need to be on android 2.2 or above, check your version,/try updating?
Topic Starter
Guy-kun
Cool new stuff done today,
-Tentative tablet support (things are scaled properly horizontally), so should work on larger devices properly. Could do with someone testing this on a tablet, that guy with the galaxy note might be useful.

-Fading in for notes that first appear onscreen (rather than at the right edge)

</mypersonalblog>
Yuzeyun

Guy-kun wrote:

Cool new stuff done today,
-Tentative tablet support (things are scaled properly horizontally), so should work on larger devices properly. Could do with someone testing this on a tablet, that guy with the galaxy note might be useful.

-Fading in for notes that first appear onscreen (rather than at the right edge)

</mypersonalblog>
Actually I'll do this, sonce I'll get my tablet in 2 days lolol
Topic Starter
Guy-kun
Oh okay, cool, tell me when you get it since I doubt I'll push out the update within 2 days
Yuzeyun

Guy-kun wrote:

Oh okay, cool, tell me when you get it since I doubt I'll push out the update within 2 days
Xmas, it's that simple :D

(I'll try one muzukashii with it and see :V)
Topic Starter
Guy-kun
Don't force yourself.
alexchan420
Translations for Traditional Chinese and Simplified Chinese are done.
I just checked the scenes in the app as many as possible to have the translation.
There should be some others not being translated, please let me know if there is any.
For the finished translation, do you want me send it to you now, or just leave it till you want to deal with the translation problem.

Furthermore, I see recently there are few comments that they still don't know how to get the beatmaps.
The instructions for getting beatmaps is much required for the translation. lol
I'll just wait for you to finish your part of instructions.
Topic Starter
Guy-kun
thanks very much <:
Keep the translation for now, I'll write up instructions for getting maps tomorrow and the text for when no maps are shown (I've changed it slightly). Then after that's done I'll get it all from you and sort it out <:
Topic Starter
Guy-kun
In-app English map transfer instructions (along with pictures) are done, and Slider> beat conversion is almost complete (just need to finish off sounds for the converted notes)
Time for sleep, zzz.

(I should really make a blog/site for this, just soo laaaaaaazyyyyy)
alexchan420
Actually the facebook page of the app is already done(you have already set it up), as long as you keep update it.
Topic Starter
Guy-kun
Eeeeeeeeh, I don't really like facebook....
Yuzeyun
I might give a try for the French translation, if you don't mind. Tomorrow I'll get my tablet so yeah. :V
Topic Starter
Guy-kun
Sure, but in a while, there's not a huge french player-base really,
Yuzeyun
Don't worry this will grow faster as people will be told about this.
Topic Starter
Guy-kun
I hope so too <: Remind me a bit later and I'll send over the string to translate
Touche_old


NOT COMPATIBLE WITH XPERIA X8 ;_____;
Topic Starter
Guy-kun
Upgrade to Android 2.2 or above~
Yuzeyun
Tried with my tablet and looks like it doesn't want to run any song :<
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