As per your request. I was supposed to recheck maps but well.
Please reply to this post saying what you didn't fix (and what you did) and why.
Also, if you have any question, feel free to ask me in-game.
General
*writes a huge block of text then deletes it*
I'll refrain from posting any comment.
The map as a whole needs a bit more work (especially rhythm-wise, I think, and that's true for all diffs but Easy). Don't give up though ! If you want more details about something I wrote (or just about anything related to the map), PM me in-game, I will gladly help you. Good luck !
Please reply to this post saying what you didn't fix (and what you did) and why.
Also, if you have any question, feel free to ask me in-game.
General
- Made a full submit to fix a bug causing only Fight69's diff to be downloaded.
- You should update your main post and write "Ono's Taiko Oni" instead of "Ono's Taiko Judgement" =P
- Might want to add PoF as a tag ?
- Timing feels off to me. I'll work on a new timing tomorrow after class (it's a bit late now = = ). Feel free to remind me to do so, I might forget. ><
- Mod in french for the frenchie.
AR4 OD2
Tout d'abord, pour une Easy, je recommande (mais c'est plus une préférence personnelle =p) de suivre davantage la musique (si elle a des rythmes simples). Ce sera plus simple à jouer, parce que les nouveaux joueurs téléchargent en priorité des maps de chansons qu'ils connaissent, donc retrouver les rythmes de la chanson dans la map sera plus simple pour eux. Par exemple:
- 03:34:383 (2,4) - Ce passage (et tous les passages ultérieurs similaires) peut être assez déroutant. La musique ici fait du 1/1 3/4, mais tu fais du full 1/1, ce qui rend le placement assez bizarre (du regard de la musique) et les joueurs risquent de se faire avoir.
Ensuite, LES COMBOS. Ta façon de mettre des NC est inconsistente, et c'estvraimentassez mauvais pour le rendu final de la map. - 00:22:157 (3) - new combo pour respecter le comboing d'avant (un NC tous les gros traits blancs)
- 00:29:036 (4) - Pareil.
- 00:51:202 (1) - Depuis le break jusqu'à cette note (non incluse) le comboing est tout foireux. Il a pas l'air de suivre quoi que ce soit de logique (?)
- 01:34:004 (1,2,3) - Regarde bien le premier pattern après le spinner avant (01:00:374 (1) - ce spinner). Pour respecter ce comboing, enlève le NC sur (1) et mets-le sur 01:35:532 (3) -
- 01:49:289 (5) - NC pour représenter le changement (assez radical) de rythme ?
- 01:58:461 (3,3) - NC pour respecter le comboing après (02:10:691 (1) - par exemple)
Quelques autres remarques aussi: - 02:30:563 (3) - Essaie de courber ce slider (joliment) de façon à éviter l'overlap avec (1) après.
- 03:48:523 (3) - NC here (toujours les mêmes raisons)
- 03:59:224 (1) - Enlève le NC... (voir patterns d'avant)
- AR is high for a Normal. The song doesn't feel really fast or anything, and having it so much different from OD feels weird. Reduce it to 5 ?
- You wanted help for that Normal, so here it is. First of all, the patterns are rather difficult. Patterns like 00:05:915 (3,1,2) - including fast and sharp direction changes are difficult to get for a new player. There are lots of 1/2 beats (with 1/2 or 1/1 rhythms), and even some non-slider 3/4 rhythms, which is (to me) way too hard for a Normal. All these contribute to making your Normal too hard (and giving it a high star rating). I also don't agree with big slow downs for a Normal, as they are confusing. With that in mind try reworking your Normal (it might imply a remap though :/). Also 01:33:813 (2) - this slider's body is entirely hidden by the previous one.
- I think this is too hard for a Hard, mainly because of all the added 1/4 and the rhythms used (that are not in the song). Also, the score gap with Normal is really big... Try going for rhythms a bit more complex than rough 1/2 all along, without adding all of that unnecessary 1/4. :/ Other than that:
- 01:45:468 (1,2,3,4) - This really is a bad idea to me. Big (and surprising due to the rhythm) jumps followed by a very sharp slowdown... It plays quite bad (the jumps create some speed that the slowdown instantly kills).
- 02:15:277 (5,6) - That jump is unexpected, and doesn't really make sense, as you never used such jump any time in the song after and before this.
*writes a huge block of text then deletes it*
I'll refrain from posting any comment.
The map as a whole needs a bit more work (especially rhythm-wise, I think, and that's true for all diffs but Easy). Don't give up though ! If you want more details about something I wrote (or just about anything related to the map), PM me in-game, I will gladly help you. Good luck !