I think I can live with this song's pitch.
[General] - I was going to suggest adding a timing section at the beginning to solve the problem of notes being added before the first offset line, but as it would turn out that doesn't seem to be a problem, so yeah. Also, Jar says that it's fine now and Word of Jar is absolute.
- Remove this section of the .osb, as there is no "black.jpg" in the Song Folder.
Sprite,Foreground,Centre,"SB\black.jpg",320,240
F,0,69990,70500,0,0.9764706
[Collab]00:37:819 (1) - Due to a glitch, this note does not have a New Combo even though it should, so put one here manually.
00:41:905 (1) - See above.
00:51:224 (4,5,6) - This is one of the rare times when I agree with the person I was 3 months ago. Try something like
this to avoid confusion.
00:56:202 (1,2,3,4,5,6,7,1) - This pattern could be more aesthetically pleasing, so here's a challenge. Re-shape (5) to make it perfectly symmetrical while avoiding overlap with the blue (1) and the orange (1). Also, remove the overlap between (6) and (7) while keeping them in a symmetrical pattern. Or just do the pattern some other way as long as you avoid ugly overlapping stuff.
01:00:288 (1,2) - The loops here aren't very well defined and I imagine someone could bother you about that so do keep that in mind. Also, the 2.84x spacing is a bit extreme here, so consider making them a bit closer together.
01:02:330 (1,2,3) - It's a bit odd how the spacing changes from 0.77x to 1.21x between notes here, so you could consider making the spacing a bit more regular.
01:03:351 (1,2,3) - Well, here we are again.
01:04:500 (6,7,1) - Consider rearranging this pattern so that the slider body of (1) aligns with (6) and (7).
- It just occurred to me that most of my criticisms for this difficulty are in the same general area. I looked back to make sure I wasn't asleep for the first half of the song, but there just didn't seem to be any problems there. Anyhow, this is unimportant, so moving on...
[Vicho's Hard] - I saw that [Collab] was using Tick Rate 2, and then I was rather puzzled when I saw this difficulty was using Tick Rate 1. I'd advise setting them both to 2 for consistency and because that plays better, at least for me.
00:25:819 (2) - The map is free of HP bar overlaps except for this one here, which makes me a bit sad. Moving it down shouldn't be too much of a problem.
[Normal] - Coming back to our Tick Rate dilemma, I think you could probably use 2 here, as well. One could argue that 1 is enough here, though, so I guess it's not as important this time.
00:33:734 (1) - Same thing about the note not having a new combo even though it should, so manually apply one for great justice.
00:58:245 (1) - Sadly, the same thing happened here.
01:08:968 (1) - I don't even know how this happens.
[Kenezz's Easy] - Using 1/2 in [Easy] difficulties is fine, but I noticed that there were only three instances in which they were used, which bothered me because it seemed inconsistent with the rest of the map. The three instances are
00:53:139 (1,2,3) - Here,
01:01:309 (1,2,3) - Here
01:10:500 (1,2) - and Here
So yes, that's all. After contacting your guest mappers and fixing your stuff go ahead and contact me via forum PM and then I'll get to re-checking it eventually, in the midst of the six (and possibly seven) other people that need help. Thanks.