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Itou Kanako - Hacking to the Gate (TV Size)

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Hi~

Easy
Hp Drain -1
00:09:283 (2,2,2,2) - For the slider's (2) add a clap on the tail.

Normal
00:59:304 (1) - Remove new combo?
01:00:525 (1) - ^
01:01:457 (1) - ^

Hard
00:36:402 (1 and 2) - Too near each other
00:58:662 (1) - Remove new combo
01:00:152 (1) - ^
01:18:413 (3) - Bend this slider a bit? It's the least sexiest slider here

Insane
Maybe remove the new combos at the end of the song?
_____________________________________________________
That's all~
Topic Starter
mochi
SPOILER

DragonSparta wrote:


Hi~

Easy
Hp Drain -1
00:09:283 (2,2,2,2) - For the slider's (2) add a clap on the tail.

Normal
00:59:304 (1) - Remove new combo?
01:00:525 (1) - ^
01:01:457 (1) - ^

Hard
00:36:402 (1 and 2) - Too near each other
00:58:662 (1) - Remove new combo
01:00:152 (1) - ^
01:18:413 (3) - Bend this slider a bit? It's the least sexiest slider here

Insane
Maybe remove the new combos at the end of the song?
_____________________________________________________
That's all~

no changes made.

thanks for modding.
Gamu
hi- :)

All suggestions

[General]

●fine~

[Easy]

●AR-1.

[Normal]

●AR-1. HP+1
●00:57:916 (3) - 00:58:103 - move

[Hard]

●HP+1 or 2

[Insane]

●01:16:177 (1) - try this!

●01:17:295 (3) - tightly stacked


Good map!!!!!!!!!!

I could not find a many problem :(
Topic Starter
mochi
SPOILER

-Gamu- wrote:

hi- :)

All suggestions

[General]

●fine~

[Easy]

●AR-1. no

[Normal]

●AR-1. HP+1 no
●00:57:916 (3) - 00:58:103 - move no

[Hard]

●HP+1 or 2 no

[Insane]

●01:16:177 (1) - try this! no

●01:17:295 (3) - tightly stacked FIXED


Good map!!!!!!!!!!

I could not find a many problem :(
thanks for modding
Tanmak
Great!

There's no error or fix.

;)


Your message is too short.
Zelos
Wow everybody really likes Hacking To The Gate

Folder:
All clean.

Easy:
00:01:829 (1) - the slider slightly overlapping itself in the beginning is not a good idea for easy players (despite how slow the SV is anyway) it might confuse some players of how long the beginning actually is.
00:22:699 (1) - kick back sliders are hard for easy players to read but if you have no other options......i suppose keep it.
00:24:749 (3) - the slight overlapping near the end is enough to mess up the easy player possibly, perhaps stretch it out a little?
00:34:625 (1,1) - I'm not exactly sure if there is a enough time inbetween these objects for the player to readjust to hit the next note. perhaps put a little more time inbetween?
00:55:308 (1,2) - the slight overlapping near the end is enough to mess up the easy player possibly, perhaps stretch it out a little?
01:23:631 (2) - the slider slightly overlapping itself in the beginning is not a good idea for easy players (despite how slow the SV is anyway) it might confuse some players of how long the beginning actually is.

Normal:
00:02:948 (2,3,4) - maybe form a nice looking triangle by moving 4 to the left a little? it would look much neater if you did.
00:18:227 (1) - remove new combo? the previous combo seems a bit short.
00:30:152 (1) - ^^^
00:34:625 (1,2,3) - maybe a Normal player can read this, maybe not, im not exactly sure on this one. Maybe seperate them in a different direction possibly? if not, keep it as you like.
00:56:798 (1) - grab the 2nd then 3rd slider point and move it to the right 1 so the slider kink is centered?
00:59:034 (1,1,1) - i dont exactly understand the new comboing here. There isnt to much emphasis on this part. I suggest remove the new combos on the 2nd and 3rd one.
01:14:128 (3,4,1,2) - move 1 and 2 to the right 1 grid point so that it forms a triangle with 3 and 4?

Hard:
I did not like any of the sliders that overlapped themselves in the beginning but you seem to like them so keep em.
Nothing else found wrong.

Insane:
00:01:830 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - the square shaping here is a bit repetitive. maybe make something new or at least some different shapes?
00:43:196 (4,5,1,2,3,4,5,6,7) - uhh.....imm not even sure what this pattern is. all I know is it is repetitive, maybe make a new shape?
01:27:357 (1,1,1) - and remove the new combos on these. they dont really fit mainly because they arent jumps or anything.

and thats it!
Very nice mapset.
You get a star.
Topic Starter
mochi
SPOILER

Zelos wrote:

Wow everybody really likes Hacking To The Gate

Folder:
All clean.

Easy:
00:01:829 (1) - the slider slightly overlapping itself in the beginning is not a good idea for easy players (despite how slow the SV is anyway) it might confuse some players of how long the beginning actually is. keeping it
00:22:699 (1) - kick back sliders are hard for easy players to read but if you have no other options......i suppose keep it. keeping it
00:24:749 (3) - the slight overlapping near the end is enough to mess up the easy player possibly, perhaps stretch it out a little? no
00:34:625 (1,1) - I'm not exactly sure if there is a enough time inbetween these objects for the player to readjust to hit the next note. perhaps put a little more time inbetween? no
00:55:308 (1,2) - the slight overlapping near the end is enough to mess up the easy player possibly, perhaps stretch it out a little? no
01:23:631 (2) - the slider slightly overlapping itself in the beginning is not a good idea for easy players (despite how slow the SV is anyway) it might confuse some players of how long the beginning actually is. no

Normal:
00:02:948 (2,3,4) - maybe form a nice looking triangle by moving 4 to the left a little? it would look much neater if you did. ok
00:18:227 (1) - remove new combo? the previous combo seems a bit short.
00:30:152 (1) - ^^^ the new combos are all 1 measure long
00:34:625 (1,2,3) - maybe a Normal player can read this, maybe not, im not exactly sure on this one. Maybe seperate them in a different direction possibly? if not, keep it as you like. keeping it
00:56:798 (1) - grab the 2nd then 3rd slider point and move it to the right 1 so the slider kink is centered? ok
00:59:034 (1,1,1) - i dont exactly understand the new comboing here. There isnt to much emphasis on this part. I suggest remove the new combos on the 2nd and 3rd one.no
01:14:128 (3,4,1,2) - move 1 and 2 to the right 1 grid point so that it forms a triangle with 3 and 4? isn't it already a triangle?

Hard:
I did not like any of the sliders that overlapped themselves in the beginning but you seem to like them so keep em.
Nothing else found wrong.

Insane:
00:01:830 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - the square shaping here is a bit repetitive. maybe make something new or at least some different shapes? no
00:43:196 (4,5,1,2,3,4,5,6,7) - uhh.....imm not even sure what this pattern is. all I know is it is repetitive, maybe make a new shape? no
01:27:357 (1,1,1) - and remove the new combos on these. they dont really fit mainly because they arent jumps or anything. a lot of ppl seem to question these new combos... i guess i'll remove them

and thats it!
Very nice mapset.
You get a star.
thanks for modding
HakuNoKaemi
[Easy]
You based it too much on 2/1 notes...
Use this as an example ( i rempped a little part... ) for a not-so-boring easy rhythmn

[Normal]
00:24:562 (x) -Add a Note here ( 00:23:631 (2) - do follow voice, so- ), if you have problem Download this, as the part after is tweaked (with some graphical minor fix)


[Hard]
00:23:631 (1,2,3) - usa an antijump here? (this), it stay quite good while playing :D
00:24:562 (x) -Add a Note here ?

[Insane]
Some stream aren't that much readable...but it'll become like Hard if you do remove them ( maybe leave longer one, that do follow music, and dele6te shorter ones... )
00:01:830 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - (don't jump to conclusion), Make the helix shrink at 00:04:811 (1,2,3,4) - so 00:04:811 (1,2,3,4,1,2,3,4,1,2,3,4) - it's a inverse helix
00:24:562 (x) - Add a note here?
00:40:401 (x) - Add a note here and place 00:40:028 (4,5,6) - like a triangle
00:51:767 (x) - Add a note here and place 00:51:208 (1,2,3,4,5,6) - like a hexagon
01:01:829 (x) - you might add a note here
01:02:016 (x) - ^
Topic Starter
mochi
SPOILER

HakuNoKaemi wrote:

[Easy]
You based it too much on 2/1 notes...
Use this as an example ( i rempped a little part... ) for a not-so-boring easy rhythmn that looks difficult for an easy.

[Normal]
00:24:562 (x) -Add a Note here ( 00:23:631 (2) - do follow voice, so- ), if you have problem Download this, as the part after is tweaked (with some graphical minor fix) i'm following the instruments on that part, so no


[Hard]
00:23:631 (1,2,3) - usa an antijump here? (this), it stay quite good while playing :D
00:24:562 (x) -Add a Note here ? i'm following the instruments on that part, so no

[Insane]
Some stream aren't that much readable...but it'll become like Hard if you do remove them ( maybe leave longer one, that do follow music, and dele6te shorter ones... )
00:01:830 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - (don't jump to conclusion), Make the helix shrink at 00:04:811 (1,2,3,4) - so 00:04:811 (1,2,3,4,1,2,3,4,1,2,3,4) - it's a inverse helix no
00:24:562 (x) - Add a note here? i'm following the instruments on that part, so no
00:40:401 (x) - Add a note here and place 00:40:028 (4,5,6) - like a triangle ok
00:51:767 (x) - Add a note here and place 00:51:208 (1,2,3,4,5,6) - like a hexagon copied the same pattern as above
01:01:829 (x) - you might add a note here no
01:02:016 (x) - ^ no

thanks for modding
HakuNoKaemi

qilliam wrote:

HakuNoKaemi wrote:

[Easy]
You based it too much on 2/1 notes...
Use this as an example ( i rempped a little part... ) for a not-so-boring easy rhythmn that looks difficult for an easy.
"Easy" actually doesn't mean just "boring as hell", a repetition of based pattern that don't even follow nearly music is actually really boring to play-
So it would be better to have an actually fun Easy rather than a just boring 2/2 rhythmn that makes nosense to the music.
Don't worry, i saw even people with MANY ranked maps do boring easies.
Use those comboburst
Topic Starter
mochi

HakuNoKaemi wrote:

"Easy" actually doesn't mean just "boring as hell", a repetition of based pattern that don't even follow nearly music is actually really boring to play-
So it would be better to have an actually fun Easy rather than a just boring 2/2 rhythmn that makes nosense to the music.
Don't worry, i saw even people with MANY ranked maps do boring easies.
Use those comboburst
I never think easy is fun so I dunno :\

I try to make easy follow the beat instead of vocals. But this song is kinda hard because there are some parts that starts on a red tick.

Thanks for the combobursts.
HakuNoKaemi
try to use a little bit of 1/2, some 1/1 and many 2/1 notes. Plus use long sliders(as you did) and short slider (distant 2/1 or 1/1 notes), try to make your easies more fun to play.... ( try to see my Haku's Easy there )

You can choose to follow Vocal or Beat too when making easies, just remember to follow and start+end of vocal and similiar ( and to every sillabus ) or make use of drums ( just not follow every drums.. but for example do like
O - O - O O O (the O are white ticks Notes, the - are empty White Ticks ) and don't disregard using 1/2 notes like O = Oo- O ( the O = O is a 2/1 long slider, the o is a red ticks note )
Kawayi Rika
hi~ qilliam~ :)
my some tips.
Do an almost perfect.


[Insane]

00:13:010 (4) - add NC.
01:27:357 (2,3,4) - Suggestion Display JUMP.


[Hard]

01:14:687 (7) - Suggestion Overlap to 01:14:873 (1).

[Normal]

HP+1 ?

[Easy]

nice job~


good luck~
Topic Starter
mochi
SPOILER

Kawayi Rika wrote:

hi~ qilliam~ :)
my some tips.
Do an almost perfect.


[Insane]

00:13:010 (4) - add NC. no
01:27:357 (2,3,4) - Suggestion Display JUMP. no


[Hard]

01:14:687 (7) - Suggestion Overlap to 01:14:873 (1). no

[Normal]

HP+1 ? ok. I didn't notice normal and easy had the same HP drain

[Easy]

nice job~


good luck~
thanks for modding
nimi
Hiya~ Modding as requested.

General
  1. 00:13:708 - snap this timing section D: (should be at 00:13:755)
ermm. that was the only thing i could find >_> Cool mapset, have a star~
Topic Starter
mochi

Wiinter wrote:

Hiya~ Modding as requested.

General
  1. 00:13:708 - snap this timing section D: (should be at 00:13:755)
ermm. that was the only thing i could find >_> Cool mapset, have a star~
It's intentional so even if you hit the note early it'll still play the correct audio settings.
Breeze

Skin

  1. peppy wrote:

    Don't make skinned elements larger than template skin dimensions. This is especially true for combobusts.
    The dafault size of comboburst is 388x767(EDIT 500x767 is the limit) pixels, please don't over this size

Easy

  1. Emm, I can't say there are anything wrong is this diff., just, too many red tick notes, that might be congfusing for noob maybe

Normal

  1. 01:01:457 (1) - Why not just put this note a usual spacing? not a big deal anyway

Hard

  1. 00:59:407 (1) - I feel here should be note or slider at 00:59:593, 00:59:780, the 00:59:407 one sounds awkward

Connect me in-game when you have any reply, forum PM is fine though, in-game PM is better :)

EDIT : Comboburst size fixed, and mapper want to keep the stuff in this map
nice mapset, bubble!
nimi

qilliam wrote:

Wiinter wrote:

Hiya~ Modding as requested.

General
  1. 00:13:708 - snap this timing section D: (should be at 00:13:755)
ermm. that was the only thing i could find >_> Cool mapset, have a star~
It's intentional so even if you hit the note early it'll still play the correct audio settings.
Ah, I see it now :P Sorry
Sakura
Actually the issue was fixed was fixed in a previous build, so long as a timing section covers a note (or is on it) it will play the note's audio settings no matter if u hit early or not, however that's not a reason to pop a bubble and i havent checked the map, but wanted to let you know.
Topic Starter
mochi

Sakura Hana wrote:

Actually the issue was fixed was fixed in a previous build, so long as a timing section covers a note (or is on it) it will play the note's audio settings no matter if u hit early or not, however that's not a reason to pop a bubble and i havent checked the map, but wanted to let you know.
ahh ok. Thanks for letting me know
abalee
It is the first map hmm...
hope that there's no more endless 1/2 in next map.
ranked.
hoLysoup
congrats!
Waryas
gratz qilliam
Lustrick
thank you so much I love this song XD
Curisu
gratz GJ
sospk0011
풀버젼을 하되 Easy는 하지 말아 주시고요
Normal은 500만 점 미만으로,
Hard는 만점 점수는 1000만 점에서 1500만 점으로 해주시고요.
Insane은 만점 점수는 2000만 점에서 2800만 점 사이로 해주세요.
Insane 만들 때 점프 반드시 넣어 주세요.(점프: 거리가 먼 노트)
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