mapped by Vermasium
submitted
ranked
This beatmap was ranked on 25 March 2025!
nominated by Mattay and Bloxi
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00:06:505 (1) - Should be 1/3

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sure

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Marked as resolved by mintIceCream_

00:18:734 (1,1) - Spinner recovery time is probably too short (270 ms, expected 334).
01:30:018 (1,1) - Spinner recovery time is probably too short (270 ms, expected 334).

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ranking criteria says 1 beat between spinner end and next object, but i pulled both back anyways since mv gets mad about it i guess

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Marked as resolved by mintIceCream_

it's 1 beat at 180bpm, bpm scaling applies here

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00:19:748 is so weird now lol wtf can we just kill the spinner 00:18:734 (1) - and put a circle at 00:19:748

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Reopened by Mattay

01:30:018 (1) - I think this spinner is more doable but u need to remove the clap because that's sounds odd af, or just do something else up 2 u

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both suggestions taken

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Marked as resolved by mintIceCream_
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00:45:694 (5) - NC might make this easier to read?

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00:48:937 (1,1,2,1,2) - Did you mean to NC like:

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ncing is hard

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Marked as resolved by mintIceCream_

00:45:694 (5) - id kill the circle for its crimes

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if u do keep it didn't u mean to nc it too #4824108

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its there cuz it feels empty without it, i guess i can nc? i thought the 1-2-3-4-5 pattern would make it more readable but changed

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Marked as resolved by mintIceCream_

00:55:964 (1,2,3) - Rhythm feels a bit oversimplified being 1/1, would sound better with 00:55:964 (1,2) - being 1/2 sliders or something instead IMO

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i think 1/1 serves as nice little buildup, and you also get the centered triangle

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Marked as resolved by mintIceCream_

01:19:343 (1) - why not have this under/close to the sliderend of 01:18:126 (1) - due to the sound dropoff

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cuz head to head sliders are cool

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Marked as resolved by mintIceCream_

01:20:153 (1,2) - not sure about the active 1/2 at the end of 3/4 chain, like actve 3/4 by itself is already a complexity spike since it comes up just once, and then the 1/2 makes it even more trickier imo

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hmm im gonna leave this one open for now maybe ask for a few testplays and see if anyone complains about it on one hand you might be right on the other hand i think some difficulty might be fine as anti spoonfeeding and song rep

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Agree I think 3/4 reverse -> 3/4 slider would be much easier and since the instrumental intensity cuts out a bit having it passive works nicely anyways

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i think the cut out makes it more intense/cathartic but changed

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Marked as resolved by mintIceCream_

01:24:613 (1) - id say path of this slider is not clear enough for a low diff, totally looks like a loop

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fair enough

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Marked as resolved by mintIceCream_

01:30:694 - This spinner ends on nothing? Would just be better to map this instead of a ninja spinner IMO

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i might as well at this point tbh

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Marked as resolved by mintIceCream_

i kept strange rhythm at the end cuz i kinda like it

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