mapped by Serizawa Haruki
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This beatmap wasn't updated since 3 October 2018 so it was graveyarded...
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00:02:262 (7) - Since you're following vocal here, you could delete this note.

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reflect pattern as 00:02:262 (7,8,9,10,11) -

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resolved

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Marked as resolved by Serizawa Haruki

00:03:073 (11) - k, sounds higher pitched than the last notes

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no. 00:02:668 (9,10,11) - all of these have the same pitch, which is "mi" in sol-fa name scale.

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resolved

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Marked as resolved by Serizawa Haruki

00:05:506 (17) - d, sounds lower pitched

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reflect pattern as 00:02:465 (8,9,10,11) -

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resolved

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Marked as resolved by Serizawa Haruki

00:06:316 (20) - k, sounds higher pitched

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00:05:911 (19,20) - same pitch

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resolved

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Marked as resolved by Serizawa Haruki

00:07:806 (22) - You should probably emphasize this vocal more.

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yeah. I did. This is a stressed "da" sound followed by "shi". That's why I map kd here.

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Marked as resolved by Faputa

00:09:023 (27,28,29,30,31) - Same reason as muzukashii: 00:09:225 (23) - 00:10:036 (25) - I had a thought if you could change these notes to k for more conistancy and emphasis on the 00:09:023 (22) - 00:10:239 (26) - vocals.

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This is too much to be emphasized in this calm section.

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Marked as resolved by Faputa

00:10:776 - so much 1/2 feels a bit overdone for how calm this part is. how about removing 00:12:398 - to go with the stop in vocals? or remove 00:12:803 - to have a break before switching to drum rhythm. current feels like it mixes to many layers into one big 1/2 pattern

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remove 00:12:398 -

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Marked as resolved by Faputa

00:10:776 (32,33,34,35,36,37,38,39) - I think dkkddkdk could fit better here considering vocal pitches

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No 00:10:979 (33,34,35,36,37,38) - is a scale with decreasing pitches.

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resolved

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Marked as resolved by Serizawa Haruki

duplicate timeline with -Rmdy. Do not do this which is not intended for the use of modding panel. And no.

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resolved

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Marked as resolved by Serizawa Haruki

00:11:455 (35) - 00:11:860 (37) - Emphasize those "strong" vocals more please, like 00:11:455 (35,36,37) - use dkd or something.

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Again. That much of detail makes it overly emphasized.

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Marked as resolved by Faputa

00:11:789 - Maybe you could change for k to recall the kdkdk patterning a bit earlier (00:07:735 (22,23,24,25,26) - )

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Shorten pattern gimmick as 00:12:803 (41,42,43,44,45,46) -

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resolved

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Marked as resolved by Serizawa Haruki

00:13:006 (42,43) - This is just only a kick sound. There is not have a noticeably finisher sound like 00:13:411 (44,45). So I suggest to remove the finisher for these notes hence.

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I do populate the idea of finishering these notes throughout the map to add colors to separating sections so this would not be a problem to keep.

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resolved

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Marked as resolved by Serizawa Haruki

00:14:121 (48) - Maybe I agree with Nifty here. It seems that you have followed the vocal here, but I'd suggest you to focus on a clearer vocal and keep consistent with Poii's difficulty. Also, I think it's unecessary for a doublets because it looks odd in this difficulty.

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There are indeed some 1/4 duplets other than this part. I intentionally wanted to make a difference with Poii's diff

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Marked as resolved by Faputa

00:14:121 (47) - you should delete this note, why is it there ?

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hi-hat sound

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resolved

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Marked as resolved by Serizawa Haruki

00:14:212 (48) - no reason for this to be here, there's like a breathing sound or something but honestly that ain't enough.

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But I heard a "mi" sound here. Also, it is to make the difficulty curve rise up as it needs to be.

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Resolved.

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Marked as resolved by Serizawa Haruki

00:15:124 (52,53) - change to k, because the vocal has a high pitched voice here. and 00:15:529 (54) - change to d.

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00:15:529 (54) - has an even higher-pitched sound. In fact its the most highest among these six notes, therefore it should be kat. And so, keeping 00:15:124 (52,53) - as don in order to emphasize 00:15:529 (54) -

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Resolved.

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Marked as resolved by Serizawa Haruki

00:15:618 (53) - k, sounds at the same pitch as the previous note

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00:15:416 (53,54) - decreasing pitches here. It goes like "sol mi"

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resolved

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Marked as resolved by Serizawa Haruki

how about a triplet at 00:15:742 - ? I think it was kinda coming randomly when we got a triplet at 00:18:073 - because nothing (except a double) was coming before like that

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I did not use triple at 00:20:908 (80,81,82,83,84,85,86,87,88) - so I go for parallel density.

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resolved

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Marked as resolved by Serizawa Haruki

00:15:843 (55) - maybe change to k for both vocals and drum here?

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changed

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resolved

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Marked as resolved by Serizawa Haruki

00:15:934 (56,57) - ctrl+g because of the rhythm
00:23:029 (85) - change to d - https://i.imgur.com/BfQ7vzX.png

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The current patterns feel better tbh

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Resolved

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Marked as resolved by Serizawa Haruki
DeletedUser_1981781

00:17:131 - I think you should mark these hihat+bassdrum regardless if it is with a k or a d, because that rest feels way too long for an oni when you have sounds in the background that you could be approaching... I think putting a d there would work well for a pattern

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ye

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Marked as resolved by Faputa

00:17:131 (60) - I really don't like that you missed this beat right here. Add a note here 00:17:131 - and change this note to k 00:17:333 (61) - to distinguish the beat from the vocals.

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fixed according to DREAM's mod

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Marked as resolved by Faputa
DeletedUser_1981781

00:19:158 - put k here for snare sound

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ye

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Marked as resolved by Faputa
DeletedUser_1981781

00:19:766 - ctrl+g this k and next d to highlight snare better

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Reworked some colours here.

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Marked as resolved by Faputa

00:19:895 (73) - d, sounds lower pitched

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We do not need to map k for the first sound bec its higher pitched, the second as d for the second sound bec its lower pitched and k for the third sound bec its lower pitched. Taiko aren't piano.

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resolved

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Marked as resolved by Serizawa Haruki

00:20:100 - having this triple play exactly the same as the one before feels a bit bland since there is some clear melody on the downbeat. how about something like ddk d here ?

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I wanna try dkd if so.

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Marked as resolved by Faputa

00:20:394 (74) - remove, like the same pattern here 00:23:840 (86) -

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00:20:394 (74) - is mapped in order to show the continuing hi-hat sound of 00:20:191 (73) - . and work to show the increased intensity of the music.

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Resolved.

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Marked as resolved by Serizawa Haruki
DeletedUser_1981781

00:21:185 - vocals are low pitched here also the bassdrum sound is really predominant in the mix, changing this k to a d will also create a more interesting pattern imo

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ye

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Marked as resolved by Faputa

00:21:205 (78) - change to d, because a bass drum here.

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00:21:205 (78) - The high-pitched vocal sound here is very obvious that it deserves a kat.

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Resolved.

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Marked as resolved by Serizawa Haruki
DeletedUser_1981781

00:22:401 - add d for low vocal+snare

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ye

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Marked as resolved by Faputa

00:22:938 (89,90) - better put them as d for vocal downpitch and you don't need contrast between 00:23:141 (90,91) - cuz they don't sound that strong

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You practically did not explain why they don't need contrast.

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resolved

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Marked as resolved by Serizawa Haruki

You did not explain why I have to use a d here and I am not into using it so no.

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resolved

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Marked as resolved by Serizawa Haruki
DeletedUser_1981781

00:23:617 - add k for hihat sound

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Prefer d though

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Marked as resolved by Faputa

00:23:617 - ^ please map this beat.

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a

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Marked as resolved by Faputa

00:26:181 (105,106,107) - Change to ddd for a better emphasizing in 00:26:789 (109). Also, it will enforce the vocal to be similar with 00:26:587 (108).

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kkk is needed in order to make a difference with 00:24:965 (98,99,100) -

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Marked as resolved by Faputa
DeletedUser_1981781

00:26:759 - here you have an 1/8 sound in the background, lol, marking it as 1/8 will be too much but it will be nice to mark that strumming sound adding a d there

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I want to make these finishers like 00:26:860 (110) - to be separated by 1/2 notes. So I decided not to map so

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Marked as resolved by Faputa

00:26:880 (103) - Make this k to emphasize the "ahh" which is also higher pitched than the note before it

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It is already kat

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Marked as resolved by Faputa

No it's don. Due to the offset change, it shows the wrong notes in the editor. He is referring to 00:26:860 (106) -

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Reopened by Serizawa Haruki

okay then

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Marked as resolved by Faputa

00:29:425 (120,121,122,123,124,125) - Maybe make them reversed (like kdd dkk)? Since it's kinda the same guitar, but second is way stronger

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00:30:016 (125) - as the single k in this ddk because there is also a vocal voice here.

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resolved

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Marked as resolved by Serizawa Haruki

00:29:516 (114) - change to d, 00:29:718 (116) - k because the drum. 00:30:124 (119) -d, the same, and maybe you can try to change 00:29:921 (117,118) - to k for a smooth pattern.

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00:29:516 (114,115,116,117,118,119) - Following the dominating guitar sound here, and the ending kat (00:30:124 (119) - ) correspond to the vocal sound well.

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Resolved.

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Marked as resolved by Serizawa Haruki

You did not explain why I have to use a k here and I am not convinced.

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resolved

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Marked as resolved by Serizawa Haruki

00:29:931 (124) - maybe k here

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You did not explain why I have to use a k here and I am not convinced.

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resolved

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Marked as resolved by Serizawa Haruki

00:31:148 - make a double here like you did 00:14:121 - there? I think it would fit here too

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00:31:958 - Also here

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Actually there are a lot more places where doubles could fit, I will list there right here:
00:43:310 - 00:46:553 - 00:49:796 - 00:50:607 - 00:56:283 - 00:59:526 - 01:03:580 - 01:17:364 -
So basically you could make it as your concept (somewhat)

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There is no supporting sounds other than 00:14:121 -

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resolved

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Marked as resolved by Serizawa Haruki
DeletedUser_1981781

00:35:779 - bassdrum is too present in the mix here, I don't think you can ignore that spot, put a d there

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DeletedUser_1981781

00:39:023 - same here, put a d

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k

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Marked as resolved by Faputa

00:36:012 - what about a triple for the guitar? (as you tend to do through this whole section).

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resolved

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Marked as resolved by Serizawa Haruki

00:36:407 - add a note, muzu has one here.

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Sure. Rearranged some notes too to make the overall better.

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Resolved.

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Marked as resolved by Serizawa Haruki

00:39:762 - doesn't really go well with the change in vocal to just have this in the middle of some d d d pattern. could utilize 00:39:661 - to make a triple like https://i.imgur.com/AeYJBqB.jpg, or delete 00:39:560 - to get https://i.imgur.com/ZlhMPEb.jpg

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I try to rework some patterns here

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Marked as resolved by Faputa
DeletedUser_1981781

00:41:354 - you missed a low tom sound here, add d here

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sure

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Marked as resolved by Faputa

00:42:195 (184) - This should be k for consistency. It has same drum sound as 00:41:587 (181,182)

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ok

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resolved

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Marked as resolved by Serizawa Haruki

00:42:286 (173) change this to K since it has the same snare sound as 170 and 171

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No because I want to create a smoother flow to the incoming 1/4 quintuple

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Marked as resolved by Faputa

00:42:904 - why leave this space empty if it's an oni :<? no k?

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kkkkk D kkkkkkD is optional for mapping these sounds but I prefer the former one as its just an easy Oni.

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resolved

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Marked as resolved by Serizawa Haruki

00:45:742 - here you can add a d if you want

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I don't add here until the kiai repeats the song again later.

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resolved

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Marked as resolved by Serizawa Haruki

00:46:046 (203) - d, sounds better imo

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You did not explain why d sounds better.

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resolved

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Marked as resolved by Serizawa Haruki
DeletedUser_1981781

00:46:219 - add a k here for snare fill sound

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Keep as stated in 00:26:759 -

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Marked as resolved by Faputa

00:46:948 (195,196) - ctrl+g
00:54:448 (228) - change to d. i think it's better
01:22:016 (350) - change to d

my conclusion, your map's flow was great. i was so inspired.

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00:46:948 (195,196) - ctrl+g doesn't fit in my opinion.
For 00:54:448 (228) - , changing will make the flow weird.
01:22:016 (350) - It is already d

But I appreciate your effort. Thanks for the help!

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Resolved

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Marked as resolved by Serizawa Haruki

00:49:158 (211,212,213) - I feel like kdk pattern is more suitable here for emphasizing the strong sound.

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sure

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Marked as resolved by Faputa

00:49:178 (205,206) ctrl+g, since the kick lands on note 205

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I want to create the pattern 00:47:739 (198,199,200,201,202,203,204,205,206) - having a kat after it also makes it notable to players

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Marked as resolved by Faputa

00:49:178 (205) - I hear the same drum sound on this note as the k after it, so make this k too

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As said in ensan71714's mod

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Marked as resolved by Faputa
DeletedUser_1981781

00:49:462 - you can add a note here because the guitar strumming is present

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Keep as stated in 00:26:759 -

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Marked as resolved by Faputa

00:52:735 (234) - why no finisher zzz, please, it's as intense as the others so put a finisher > <

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I don't want to include 1/4 finisher in this diff.

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This is not a problem by the way.

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resolved

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Marked as resolved by Serizawa Haruki

00:54:448 (228) - d, same vocal with 00:54:651 (229) -

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00:54:448 (228) - mapping it a kat as to show the increased pitch of the chord from the background music.

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Resolved.

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Marked as resolved by Serizawa Haruki

00:59:019 (265,266) - I would do it d K

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I follow the pitch flow

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resolved

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Marked as resolved by Serizawa Haruki
DeletedUser_1981781

00:59:192 - add k here for snare fill sound

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Keep as stated in 00:26:759 -

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Marked as resolved by Faputa

01:02:151 (264) - Same as above, this has that same kick sound as the note after it which is a k, so make this k as well

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Similar reason like above

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Marked as resolved by Faputa

01:05:100 (292) - I think it's better to make a pause here. 01:06:722 (300) - same

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You did not explain why pausing is better.

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resolved

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Marked as resolved by Serizawa Haruki
DeletedUser_1981781

01:06:185 - I think this bassdrum sound is important and therefore you should put a d here, if anything, next k can be ignored (I know it follows the vocals, but the drumming is important in this part)

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Want to structure this part though 01:05:577 (292,293,294,295,296,297,298,299,300,301,302,303) - . I shall keep it

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Marked as resolved by Faputa

01:06:519 (299,300,301,302,303) - ddkdd suit better in my opinion for contrast with the vocal while following the drum

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This section is kat-intense because of intense music section.

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resolved

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Marked as resolved by Serizawa Haruki

01:06:519 (299) - It would be more natural changing this to d, in my opinion.

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k

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I mean okay

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resolved

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Marked as resolved by Serizawa Haruki

01:06:610 (282) - make finisher usage here apparent, this feels like a random finisher but if you make 01:07:624 (288,289,291) - and 01:05:799 (279) - finished as well it doesn't.

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eh. Remove that then.

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Resolved.

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Marked as resolved by Serizawa Haruki

01:07:330 - finisher usage here is wonky, this vocals has no emphasis except the vocal, but the two 1/2 after it have both cymbals, but only one has a finisher. Consider making 01:05:911 (298) - a finisher since it has a cymbal, removing 01:07:330 (305) - and making 01:07:735 (307) - a finisher, idk how you should pattern it but you can figure it out.

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Nice one

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resolved

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Marked as resolved by Serizawa Haruki

01:11:272 (306) - this isn't what sliders are used for, just use a note.

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Sure.
Can anyone teach me when short sliders are used.

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Resolved.

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Marked as resolved by Serizawa Haruki
DeletedUser_1981781

01:11:658 - move 1/2 earlier to 01:11:455 because bassdrum sound is there

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Changed some colours here too

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Marked as resolved by Faputa

01:13:816 - change for k? to make a contrast since the vocal gets more intense there. Pitch is also quite similar to 01:14:222 -

It'd recall 01:17:060 (353,354) - imo

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Legit there isn't drum sound here I would rather keeping this.

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resolved

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Marked as resolved by Serizawa Haruki
DeletedUser_1981781

01:15:408 - add a note here for snare fill sound

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Want to keep the part clean with triples only though. I think I will keep it.

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Marked as resolved by Faputa

01:16:857 (352) - consider removing note as it's just not really there in the music.

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Yes

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resolved

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Marked as resolved by Serizawa Haruki

01:18:276 (356,357) - The vocal started at point 01:18:276, has faded out at 01:18:681. for expressing it, how about swapping these except finish hitsound?

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I would like to emphasize the heavy cymbal sounds 01:17:871 (356,357,358) - so no.

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resolved

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Marked as resolved by Serizawa Haruki

01:21:407 (346,347) - ctrlg cause the snare on 01:21:610 - .

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01:21:205 (348,349,350) - Ctrl+g them instead.

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Resolved.

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Marked as resolved by Serizawa Haruki

01:21:823 - here a triple of d sounds good ^^

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There is no supporting sounds for the triple.

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resolved

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Marked as resolved by Serizawa Haruki

I use a d instead.

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resolved

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Marked as resolved by Serizawa Haruki

01:23:546 (373) - Something special reasons to use k, even though there is nothing to emphasize?

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01:28:411 (394) - 01:30:033 (401) - Similar as above. but they actually have some melody, so you may don't need to care about this.

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idk why I used a k here but its d now. fixed.

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resolved

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Marked as resolved by Serizawa Haruki

01:23:546 (372) - d, to follow the d k alternation on each white bars

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Do not duplicate suggestions

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resolved

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Marked as resolved by Serizawa Haruki

01:25:877 (381) - same as before, you should delete this note

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I don't know which before are you referring to and you did not explain why I have to delete .

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resolved

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Marked as resolved by Serizawa Haruki
DeletedUser_1981781

01:26:455 - add k here for snare sound and cooler pattern :p

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k

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Marked as resolved by Faputa

01:28:482 (385) - maybe k to show the piano sound thing?

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a sure

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Marked as resolved by Faputa

01:29:120 (394) - delete as well

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You did not explain why I have to delete.

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resolved

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Marked as resolved by Serizawa Haruki

You did not explain why I have to use a d.

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resolved

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Marked as resolved by Serizawa Haruki

01:31:847 (1) - move to the red tick, right now it's being overlapped and it looks ugly.

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That was my mistake. Thanks for pointing out, and the mod!

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Resolved.

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Marked as resolved by Serizawa Haruki

The sound did not weaken that much but I'll let Haruki decide whether he wants to do this or not.

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resolved

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Marked as resolved by Serizawa Haruki

add like Poii diff

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Reopened by Surono

Haruki can you add that for me? so the green lines (including volume setting) are the same as Poii's here

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Sure I will take care of it

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Marked as resolved by Serizawa Haruki
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