mapped by - AzRaeL -
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This beatmap wasn't updated since 6 April 2021 so it was graveyarded...
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gap between hard <-> insane feels a bit big, nerfing the insane diff benefits the entire spread more than buffing hard i guess. Plus hard is already on the harder side in terms of SV (it's fast) & ds (it's pretty big)

Hard <-> Insane gap有點大,雖然Hard是滿難的但我覺得節奏可能會被挑次說不夠密,但我同時也覺得不要再Buff hard比較好(因為SV滿快的 + 間距也有點大)

所以nerf Insane應該是比較好的,節奏改散一點就行了,多把兩顆1/2 gapped的note併成1/2滑條,少點連打多點滑條...之類的

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換fa mp3,bitrate比較高

可以直接偷acylica的Set https://osu.ppy.sh/beatmaps/2778368

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tags

+) -Azrael-
+) Nowaie

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I have some questions about the settings so I'll make a post here
Easy: It is really weird to make AR higher than OD, maybe use AR3.5 and OD2.5
Normal: AR+1 due to the song intensity, HP+1 since current one is the same with Easy so it feels odd
Hard: I don't really think you should use AR8.2, this song is not very very fast so AR8 is enough
Another: Could try AR9.2 to distinguish the difficulty from Insane
the others look good

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I suck at setting diff value ;w;

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Easy: AR->3.5(+0.5) OD->2.5(-1)
Normal: AR->5.5(+0.5) HP->4(+1)
Hard: AR->8(-0.2)
Another: AR->9.2(+0.2)

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Marked as resolved by - AzRaeL -

good map

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good hype

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Awesome map

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Awesome hype

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best tech i've seen

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U flatter me.

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very gid

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really gid

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Lol

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Lmao

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i downloaded this AGESSSS ago when it was just one diff and an unfinished sb... such a good song glad to see you have a set!!!

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Wow thanks a lot!

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nice map

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:D

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這個愛心給SB的 太猛了

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:blobheart:

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推推

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卸卸

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I hope it gets ranked!

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It will, don't worry!

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Very good, should be ranked

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It will!

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nice

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Thanks ᕕ( ᐛ )ᕗ.

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Awesome.

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Thanks for the hype :D.

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00:36:561 (1,2,3,4) - could add whistle on white tick for the kick sound

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Alright.

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Marked as resolved by - AzRaeL -

Great mapset

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:DD.

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kiai differs on all difs, I recommend they all be the same

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uhhh, It's certainly okay.
The kiai parts are the same in my all diffs. But in other diffs are different with mine cuz it's GD. It's up to GDer to set kiai part.

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Marked as resolved by - AzRaeL -

I understand where your coming from, but the song stays the same, so shouldn't the intense part of the song be the same too?

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Reopened by Koeltri

There's no rule says it's have to be the same with kiai part in every diffs in Ranking Criteria.

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Marked as resolved by - AzRaeL -

imo diff gap from 3.58* (Hard) to 5.06* (the only Insane in your set) is quite large. also, take my playing experience into consideration, the actual difficulty of these 2 varied a lot. maybe you need a Light Insane diff around 4.1-4.4* to fill this gap for a reasonable spread...

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agree

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Okay, there's a 4.55* one now.

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Marked as resolved by - AzRaeL -

All difficulties seem to completely ignore the synth's rhythm in the section of 00:12:196 - which is a damn shame. It always lands on slider ends, or is completely ignored. The synth is on the last 3 blue ticks in each measure, but only white and red ticks are actively mapped.

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agree

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In my opinion, the drum sound is more important than synth sound.

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Marked as resolved by - AzRaeL -

rank soon™

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Okay I will.

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The map is so nice Holy!

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Thanks for the hype ᕕ( ᐛ )ᕗ.

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np

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nice tech map, one of the best i've ever moded.

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Thanks for the hype ᕕ( ᐛ )ᕗ.

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SB mod; 00:57:881 (7) - I recommend editing the glow effect behind the guy so that it's more transparent in the centre aswell. As of right now, it's a really strong contrast which doesn't really work well with the blur effect you've got on the background, at least in my opinion.

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Redid the SB.

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Marked as resolved by - AzRaeL -

SB mod; 01:00:927 - the transition here is a little stark. I recommend having the circle effect begin from 00:59:709 - or 00:58:490 - as a fade. Also generally, this kind of effect works much better if you have the objects moving in multiple directions or you loop the particles so they run multiple times. As a visual short hand, doing one of those things should fix that, and I have examples for you from my own SBs. (Calm movement in multiple directions = https://osu.ppy.sh/beatmapsets/742228#mania/1576062). (Calm and Intense movement in linear directions = https://osu.ppy.sh/beatmapsets/785577#mania/1649198).

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Redid the SB.

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Marked as resolved by - AzRaeL -

good stuff

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Oh yeah ᕕ( ᐛ )ᕗ.

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Nyantiaz's Normal best Normal of 2019!

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Best Mapset of 2019!

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i know you asked for a mod but i couldn't find anything to mod sadly it maybe because im a bad modder but i think the map is really well made for all diffs here is your hype good luck on ranked/loved

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Thanks for hype ><.

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01:20:419 (1) - Ok this is truly epic!

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ouov.

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Nice

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thanks for your hype!

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I'm fairly sure you're allowed to add the tag "reconstruct" for easy searching, since the colon will prevent the alphabetical search term from working.

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yeah i agree with this tbh

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Okay!

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Marked as resolved by - AzRaeL -

Good song, AMAZING map! 👀

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ouov.

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Hey ho nominators pls wake up and look on this crazy stuff!!!

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XD.

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yes

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yeah, thanks~

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shit slaps

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lol.

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this map is work

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01:45:089 - storyboard should jump out here, not at 01:44:633 -

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I think present jump-out has another feeling, like... suddenly quiet?

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Marked as resolved by - AzRaeL -

btw if you wanna rank this with only one diff you cant cuz its 2 mins long so try to search for other diffs or map a set (if you didnt know this lol)

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I know that :(

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Marked as resolved by - AzRaeL -

Objects are placed beautifully, I really like this kind of map

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I'm glad that you like this <3

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Wonderful map. hard to spot anything wrong with it :P

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thank you :D

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deserves the hype, well done

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thanks for your hype owo!

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here's your hype owo

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thanks owo.

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大概快4點才有hype,可惡qwq

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沒關係XDD

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感謝<3~

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