This beatmap set was updated by the mapper after a nomination. Please ensure to re-check the beatmaps for new issues. If you are the mapper, please comment in this thread on what you changed.
[Audio]
Quality: 160kbps, mp3, good
[Background]
Source:
Dimensions: 2559x1440, good
Size: 411KB, good
[Metadata]
Metadata Source: https://www.youtube.com/watch?v=xkuhv2PCqrw
https://info-maimai.sega.jp/4665/
Artist: sasakure.UK × TJ.hangneil
Romanized Artist: sasakure.UK x TJ.hangneil
Title: raputa
Romanized Title: raputa
Source: maimai でらっくす BUDDiES
Tags: project_raputa Electronic Instrumental Video Game dx deluxe sega moon base project Realize Remaster Rhythm
, all good
[!] [Beatmap]
Offset: 2052, good
[!] Timing: slider velocity changes on BASIC diff.
If a Normal difficulty is required and used as the lowest difficulty of a beatmap, it must also abide by these rules:
Slider velocity changes that alter the scrolling speed of the beatmap are disallowed. Slider velocity changes to unify the scroll speed in variable BPM beatmaps are exempt.
Scroll normalisation must be done in beatmaps with variable BPM.
https://osu.ppy.sh/wiki/en/Ranking_criteria/osu%21mania#normal
Normalized TimingPoints:
2052,260.869565217391,4,2,1,80,1,0
52138,260.869565217391,7,2,1,80,1,0
63094,250,4,2,1,80,1,0
63094,-104.166666666667,4,2,1,80,0,0
64094,240,4,2,1,80,1,0
64094,-108.695652173913,4,2,1,80,0,0
65054,230.769230769231,4,2,1,80,1,0
65054,-113.636363636364,4,2,1,80,0,0
65977,222.222222222222,4,2,1,80,1,0
65977,-117.647058823529,4,2,1,80,0,0
66865,1777.77777777778,4,2,1,80,1,0
66865,-14.6739130434783,4,2,1,80,0,0
73087,260.869565217391,4,2,1,80,1,0
73973,260.869565217391,4,2,1,80,1,0
90668,-100,4,2,1,80,0,1
124059,-100,4,2,1,80,0,0
140755,260.869565217391,7,2,1,80,1,0
142581,255.31914893617,7,2,1,80,1,0
142581,-102.040816326531,7,2,1,80,0,0
144368,244.897959183673,7,2,1,80,1,0
144368,-106.382978723404,7,2,1,80,0,0
146082,235.294117647059,7,2,1,80,1,0
146082,-111.111111111111,7,2,1,80,0,0
147729,230.769230769231,7,2,1,80,1,0
147729,-113.636363636364,7,2,1,80,0,0
149344,226.415094339623,7,2,1,80,1,0
149344,-114.942528735632,7,2,1,80,0,0
150928,214.285714285714,4,2,1,80,1,0
150928,-121.951219512195,4,2,1,80,0,0
151785,200,4,2,1,80,1,0
151785,-129.87012987013,4,2,1,80,0,0
152585,193.548387096774,4,2,1,80,1,0
152585,-135.135135135135,4,2,1,80,0,0
153359,187.5,4,2,1,80,1,0
153359,-138.888888888889,4,2,1,80,0,0
154109,176.991150442478,4,2,1,80,1,0
154109,-147.058823529412,4,2,1,80,0,0
use audio and timing from here https://osu.ppy.sh/beatmaps/4663351
thank elpis (pepsiman)
Oh, thanks for providing, I will change it later. But I still have some questions about whether to add (Game Ver.)
in the title. There is already a ranked set with the same sound source on the Taiko side, but it does not have (Game Ver.)
in the title, so does it still need to be added?
(btw I don’t seem to remember that I had communication with you before, maybe you recognized the wrong person? lol)
not agree with putting (Short Ver.)
in title as it's not accurate because the short version is used for maimai gameplay. According to rc "If there are no markers, you can only add them when there are multiple versions of a song to indicate the correct version."
Would put (Game Ver.)
instead.
In fact I think both of them contain the meaning of pointing to this version XwX
I will ask BN about this later, replaced currently.
The title doesn't need (Game Ver.). Since original title didn't mark anything.
The only problem you need to consider to add this is something like songs from galgame or anime made in game with (Game Size) title and you need to change it to (Game Ver.) then.
Since raputa in game or extended ver has no any markers then you don't have to make any changes then.
But in fact there is indeed a longer version, and there is no difference in the names between them... I really don't know how to modify it so for now I will keep open for more feedback XwX
Alright for this case I asked NAT.
https://osu.ppy.sh/wiki/zh-tw/Ranking_criteria/Metadata
If there are no markers, add one to the shorter version when there are multiple versions of a song with identical original metadata. Use the most appropriate option from the list below. This is to help indicate the correct version.
Just a new RC that came out around 1-2 months ago.
According to this RC, we have to add (Game Ver.)
then. Sorry for inconvenience.
最高的两个难度的叠键使用总体来说不太行,即使从局部来看貌似没有问题。
次高难度我建议直接完全避免1/4叠键的使用。
主难度我建议你从整张谱面的层面去重新审视你的叠键思路,并将这个思路的优先级大幅提升。这里的优先级的意思是,当你的叠键思路和别的思路或者一致性产生冲突时,优先让步给叠键思路。因为BPM230的1/4叠键给玩家带来的压力远高于你这张谱的其它水段。
举个例子,02:07:386 (127386|1) - 的叠键是因为轨道数量不足而被挤出来的,你需要删去02:07:451 (127451|0) - 或缩短 02:07:190 (127190|3) - 来避免这种情况,或者干脆重新制定一致性思路