Looking into the kiais, I noticed that a majority of the time (excluding the last kiai), they lack intensity; specifically in the spacing. The song gets louder and therefore progressively gets more intense in each kiai. You did the last one justice by going all out with spacing and rhythm choice though, so it'd be pretty nice if you did the same with the others.
As for rhythm, you follow the vocals often when they stand out. Although there isn't much problem with that, I think the map would definitely pop off more if you follow the instruments as well, judging by their rhythm choice. The song is also relatively slow, so it's understandable that you're trying to avoid the map from being all jumbled up by following every single sound. However, don't be afraid to add more objects.
hmm as i remember i follow the instruments when they stand out. prefer vocals much more so dont see it as a problem and dont know how to apply this mod tbh
found this bg 1year and half ago and i think it still okay and it shows what i feel even after this time but ye, ill think about it
Unused files.
"drum-hitnormalh.ogg"
"drum-slidertick.ogg"
"drum-sliderwhistle.ogg"
"normal-slidertick.ogg"
"normal-sliderwhistle.ogg"
"soft-sliderwhistle.ogg"
Incorrect format of (TV Size) / (Game Ver.) / (Short Ver.) / (Cut Ver.) / (Sped Up Ver.) / etc in title.
Romanized title field; "Don't Ask, Don't Tell (Cut ver.)" incorrect format of "(Cut Ver.)".
Unicode title field; "Don't Ask, Don't Tell (Cut ver.)" incorrect format of "(Cut Ver.)".
^ basically make it from Cut ver. -> Cut Ver.