mapped by Lefia
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This beatmap wasn't updated since 12 January 2022 so it was graveyarded...
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00:12:895 (2) - are you sure the beat here isnt https://osu.ppy.sh/ss/14020694/bc66

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00:34:379 - same thing here

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Fixed

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Marked as resolved by Lefia

maybe no, because there's a strong sound that should be clickable on 00:31:282

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Marked as resolved by Lefia

00:41:346 (5,1) - this object placement is very cluttered because the overlapping between that two object. It would be more intuitive to spread it out like (http://osu.ppy.sh/ss/14031006/cd80) or something that you preferred.

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fixed with different way, I moved the (6) with the tail pointed to the next slider to show the flow

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Marked as resolved by Lefia

00:42:895 (3) - unsnapped object

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BIG THANKS!

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Marked as resolved by Lefia

01:03:024 (5) - thank god you manual stacked this.

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01:17:153 (5) - There is a prominent sound in the slider ends and It would be more intuitive to mapped it with active rhythm with a circle instead a slider. Something like this would work (https://imgur.com/eAcjfWe)

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fixed

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Marked as resolved by Lefia

01:17:733 (1) - Spinner recovery time should be at least 1 beat. This is to ensure adequate time to click a hit object following a spinner. Consider to shorten it by 1/2 beat.

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fixed

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Marked as resolved by Lefia

01:21:411 (2,3,4) - ahhhhh, manual stacking please

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aaa, I just want to stack the slider, but fixed

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Marked as resolved by Lefia
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