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Hatsune miku - One-way Route

posted
Total Posts
109
Topic Starter
tutuhaha
This beatmap was submitted using in-game submission on 2011年8月16日 at 11:28:24

Artist: Hatsune Miku
Title: One-way Route
Source: Yucha-P
Tags: yucha Vocaloid vocaloid2
BPM: 184
Filesize: 12807kb
Play Time: 03:14
Difficulties Available:
  1. One-way Route (5 stars, 592 notes)
  2. Route (4.52 stars, 378 notes)
  3. Street (2.84 stars, 227 notes)
Download: Hatsune Miku - One-way Route
Download: Hatsune Miku - One-way Route (no video)
Information: Scores/Beatmap Listing
---------------
Come Guys XD!!
Hatsune Miku
One-way Route

Thanks to everyone below!

2011/5/08: UP
2011/7/13:change normal
loveFantasy
192kbps as request
http://puu.sh/1VCT
右鍵在網頁上任何位置點, 另存新檔即可

BPM: 184.000
Offset: 1,364

Source: Vocaloid (V大寫, 其他小寫)
Tags: yucha yucha-p vocaloid2 其他的刪掉
Title: One-way Route
Artist: Hatsune Miku (M大寫)

要更動Offset, 一次調整所有紅線和綠線的方法如下圖

good luck.
EnakoRin
(我来混KDS的
Now is modding Hatsune miku - One-way street(tutuhaha)

General
{
  BPM = 184.02……我用软件测的,如果这是真的你这图就得推了重来了orz
  歌曲包里面有个无用的两个osb文件,删掉之
  用记事本打开你的osu文件,看到[Events]那里的下面,把"sm14301091 - 【初音ミク】一方通行【オリジナル曲】_baofeng.flv"改为非中文名字。同样文件夹下的flv文件名称也改了
  flv文件有音轨,会增大歌曲包的大小,重压成无音轨的avi格式
  视频本身的分辨率也太小了……下nico上的高清格式吧
  音乐文件不要用320kbps的,改用192kbps的。这是新出的硬性规定
}

way
{
  song setup里面,把Overall Diffculty调到8
  offset = 1362

  00:01:361 (1) - 第一个圈加finish
  00:03:318 (1) - 去掉new combo
  00:05:927 (1) - 去掉new combo
  00:07:883 (1,2) - 建议这里不要用x0.5,会比较奇怪
  00:36:417 (2) - 同上,再右移一格,注意这个slider的最后多了一格锚点,去掉之
  00:37:232 (2) - 左移一格
  00:40:004 (6) - 右移一格
  00:41:635 (2) - 建议这里不要用x0.5,会比较奇怪
  00:43:102 (1) - 加finish
  00:58:755 (1) - 建议这里不要用x0.5,会比较奇怪
  01:02:342 (1) - 去掉new combo
  01:04:461 (2) - new combo
  01:04:951 (4) - 同上
  01:05:440 (5) - 同上
  01:06:581 (1) - 这里可以加KIAI
  01:07:722 (4) - 建议这里不要用x0.5,会比较奇怪
  01:10:331 (6) - 唔……不够水平呢
  01:11:473 (9) - 最后一个圈加finish
  01:14:897 (2) - 建议这里不要用x0.5,会比较奇怪
  01:44:245 (4) - 同上
  02:01:366 (1) - 同上,加KIAI
  02:05:931 (7) - 建议这里不要用x0.5,会比较奇怪
  02:08:540 (5) - 同上,距离不对
  02:09:681 (2) - 我的建议是这个slider换成circle
  02:11:638 (8) - 最后一个圈加finish
  02:17:344 (1) - 去掉new combo
  02:28:921 (7) - new combo
  02:30:878 (4) - 建议从这里到02:23:671换成finish音效的spinner
  02:57:292 (5) - 右移一格
  02:58:759 (1) - 建议这里不要用x0.5,会比较奇怪
  03:03:161 (5) - 距离不对
  03:13:760 (4) - 最后一个圈加finish

还是不错的
}

----------
EasyModder Beta3
Program By Weiren
Shiki
Hi`.

[way]
↑ w大写吧 其实我感觉改成One-way好点
总体来说我觉得hitsound声音小了点
00:07:871 (1) - 试着把这个拉得左右对称
01:00:699 (7) - 1 grid down
或者 01:00:536 (6) - 1 grid up
01:07:384 (3,4) - 拉开点
01:24:178 (7) - 减一个repeat?
01:27:113 (5) - 中间那个红点有什么意义吗?
01:39:179 (3,4,5,6) - 突然变间距感觉很奇怪
01:45:701 (1) - 拉得对称些
01:55:484 (8,1) - 1 grid left?
02:08:202 (4,5) - 间距太小,人家会以为间隔是1/4
02:12:278 (2) - 拉得对称些?
02:22:224 ~ 03:01:030 - 这段基本静音了,会很没有打击感
02:57:280 (5) - 1 grid up and right?

[Hard]
00:05:603 (9) - a grid down?
00:07:233 (2) - 减一repeat
00:35:277 (6) - new combo?
00:40:494 (5) - ^
01:04:624 (1,1) - 重音分别在01:04:950 01:05:113 01:05:440和01:05:603,这两个应该重新调整下
01:22:233 (1,2,3,4) - 如果你想摆个梯形什么的那就歪了
01:39:190 (5) - 减一个repeat? 然后要重新弄音效

[Easy]

00:59:488 (7) - 前移1/4
01:15:548 (5) - 我觉得这个不好看

GJ. Star~
Neptunus
同OFFLINE,建议短slider去掉绿线
整体很好
Topic Starter
tutuhaha

Weiren wrote:

(我来混KDS的
Now is modding Hatsune miku - One-way street(tutuhaha)

General
{
  BPM = 184.02……我用软件测的,如果这是真的你这图就得推了重来了orz
  歌曲包里面有个无用的两个osb文件,删掉之
  用记事本打开你的osu文件,看到[Events]那里的下面,把"sm14301091 - 【初音ミク】一方通行【オリジナル曲】_baofeng.flv"改为非中文名字。同样文件夹下的flv文件名称也改了
  flv文件有音轨,会增大歌曲包的大小,重压成无音轨的avi格式
  视频本身的分辨率也太小了……下nico上的高清格式吧
  音乐文件不要用320kbps的,改用192kbps的。这是新出的硬性规定
}

way
{
  song setup里面,把Overall Diffculty调到8
  offset = 1362

  00:01:361 (1) - 第一个圈加finish
  00:03:318 (1) - 去掉new combo
  00:05:927 (1) - 去掉new combo
  00:07:883 (1,2) - 建议这里不要用x0.5,会比较奇怪
  00:36:417 (2) - 同上,再右移一格,注意这个slider的最后多了一格锚点,去掉之
  00:37:232 (2) - 左移一格
  00:40:004 (6) - 右移一格
  00:41:635 (2) - 建议这里不要用x0.5,会比较奇怪
  00:43:102 (1) - 加finish
  00:58:755 (1) - 建议这里不要用x0.5,会比较奇怪
  01:02:342 (1) - 去掉new combo
  01:04:461 (2) - new combo
  01:04:951 (4) - 同上
  01:05:440 (5) - 同上
  01:06:581 (1) - 这里可以加KIAI
  01:07:722 (4) - 建议这里不要用x0.5,会比较奇怪
  01:10:331 (6) - 唔……不够水平呢
  01:11:473 (9) - 最后一个圈加finish
  01:14:897 (2) - 建议这里不要用x0.5,会比较奇怪
  01:44:245 (4) - 同上
  02:01:366 (1) - 同上,加KIAI
  02:05:931 (7) - 建议这里不要用x0.5,会比较奇怪
  02:08:540 (5) - 同上,距离不对
  02:09:681 (2) - 我的建议是这个slider换成circle
  02:11:638 (8) - 最后一个圈加finish
  02:17:344 (1) - 去掉new combo
  02:28:921 (7) - new combo
  02:30:878 (4) - 建议从这里到02:23:671换成finish音效的spinner
  02:57:292 (5) - 右移一格
  02:58:759 (1) - 建议这里不要用x0.5,会比较奇怪
  03:03:161 (5) - 距离不对
  03:13:760 (4) - 最后一个圈加finish

还是不错的
}

----------
EasyModder Beta3
Program By Weiren
0.5X的那些我改了一点
剩下的我会想想怎么摆比较自然【1X的有点挤
谢谢^ ^ :)
Hyskoahunter
~stars~
Topic Starter
tutuhaha

Shiki wrote:

Hi`.

[way]
↑ w大写吧 其实我感觉改成One-way好点
总体来说我觉得hitsound声音小了点
00:07:871 (1) - 试着把这个拉得左右对称
01:00:699 (7) - 1 grid down
或者 01:00:536 (6) - 1 grid up
01:07:384 (3,4) - 拉开点
01:24:178 (7) - 减一个repeat?
01:27:113 (5) - 中间那个红点有什么意义吗?
01:39:179 (3,4,5,6) - 突然变间距感觉很奇怪
01:45:701 (1) - 拉得对称些
01:55:484 (8,1) - 1 grid left?
02:08:202 (4,5) - 间距太小,人家会以为间隔是1/4
02:12:278 (2) - 拉得对称些?
02:22:224 ~ 03:01:030 - 这段基本静音了,会很没有打击感
02:57:280 (5) - 1 grid up and right?

[Hard]
00:05:603 (9) - a grid down?
00:07:233 (2) - 减一repeat
00:35:277 (6) - new combo?
00:40:494 (5) - ^
01:04:624 (1,1) - 重音分别在01:04:950 01:05:113 01:05:440和01:05:603,这两个应该重新调整下
01:22:233 (1,2,3,4) - 如果你想摆个梯形什么的那就歪了
01:39:190 (5) - 减一个repeat? 然后要重新弄音效

[Easy]

00:59:488 (7) - 前移1/4
01:15:548 (5) - 我觉得这个不好看

GJ. Star~
灰常感谢指出排版的问题XD
那个意义不明的红点我一不小心点上去的【、、、、
拉走了【。。。。。
XD
Hyskoahunter
~stars~
zsr123
:)
Topic Starter
tutuhaha

zsr123 wrote:

:)
thank you for stars XD
Pereira006
hello~

this just some suggestion

[easy]

Music track is 2
-4 Overall dificult

00:01:364 (1) - Grid 1 leff
00:03:972 (3) - Grid 1 left
01:54:842 (1) - Incorrect spacing
01:56:146 (1) - Incorrect spacing
02:10:331 (4) - grid 1 right and up if you do this 02:11:146 (5) - grid 1 right

[hard]

Music track 2

00:09:842 (8) - Grid 1 dowm
00:41:472 (8,9,10,11) - Grid 1 left
00:59:733 (1) - New combo

perfect diff i like this

[one-way]


Music track 2
Slider tick rate is 1 no 0.5

01:19:950 (2) - Grid 1 up

wooow aswome

Star and good luck
Topic Starter
tutuhaha

Pereira006 wrote:

hello~

this just some suggestion

[easy]

Music track is 2
-4 Overall dificult

00:01:364 (1) - Grid 1 leff
00:03:972 (3) - Grid 1 left
01:54:842 (1) - Incorrect spacing
01:56:146 (1) - Incorrect spacing
02:10:331 (4) - grid 1 right and up if you do this 02:11:146 (5) - grid 1 right

[hard]

Music track 2

00:09:842 (8) - Grid 1 dowm
00:41:472 (8,9,10,11) - Grid 1 left
00:59:733 (1) - New combo

perfect diff i like this

[one-way]


Music track 2
Slider tick rate is 1 no 0.5

01:19:950 (2) - Grid 1 up

wooow aswome

Star and good luck
thank you for you help XD
niceXD :)
zsr123
不会mod呀 :o

都是建议 觉得好就用吧 :o

[One-way]

01:14:896 (2) - 延长到 01:15:385 ?..

[Hard]

01:04:624 (1) - 01:04:950 结束
01:05:277 (1) - 移到 01:05:113 01:05:440结束
01:05:603 (x) - 这里加个slider 到01:05:766结束 结束的地方用normal hitsound

02:10:820 (x) - 加个note ?


SB没有用到的话 去文件夹下把那2个.osb删掉 然后full submit一遍

:)
valuable_old
:)
Debbiee
Hi :P

General
Change the background. It must be at least 800x600

Easy
00:11:798 - This break is really long. Add some notes here.
00:37:233 (6) - Finish on the end
00:40:168 (3) - Finish
01:03:972 (1) - ^
01:07:885 (2) - Clap on the repeat
01:08:863 (3) - Clap
01:11:472 (6) - ^
01:18:320 (3) - Clap on the end
01:18:972 (4) - ^
01:20:929 (6) - ^
02:05:277 (4) - ^
02:05:929 (5) - ^
02:13:103 (2) - ^
02:13:755 (3) - ^

Hard
00:11:146 (11) - Finish on start
00:11:798 - This break is really long. Add some notes here.
02:32:668 - ^

One-way
00:11:798 - This break is really long. Add some notes here.
02:18:646 (2) - Remove NC
02:32:668 - This break is really long. Add some notes here.


Nice map. Star!
Good luck. ;)
Topic Starter
tutuhaha

valuable wrote:

:)
thank you for your stars !XD
Topic Starter
tutuhaha

Debbiee wrote:

Hi :P

General
Change the background. It must be at least 800x600

Easy
00:11:798 - This break is really long. Add some notes here.
00:37:233 (6) - Finish on the end
00:40:168 (3) - Finish
01:03:972 (1) - ^
01:07:885 (2) - Clap on the repeat
01:08:863 (3) - Clap
01:11:472 (6) - ^
01:18:320 (3) - Clap on the end
01:18:972 (4) - ^
01:20:929 (6) - ^
02:05:277 (4) - ^
02:05:929 (5) - ^
02:13:103 (2) - ^
02:13:755 (3) - ^

Hard
00:11:146 (11) - Finish on start
00:11:798 - This break is really long. Add some notes here.
02:32:668 - ^

One-way
00:11:798 - This break is really long. Add some notes here.
02:18:646 (2) - Remove NC
02:32:668 - This break is really long. Add some notes here.


Nice map. Star!
Good luck. ;)

thank you for your mod ! I did it !
TorNis
[Easy]
Decrease -1 overral difficulty and -1 HP drain

00:02:668 (2) - end slider on 00:03:320 to follow your intro pattern
00:08:863 (3) - remove it, because if your intro pattern
00:10:657 - End slider on 00:11:798
00:31:363 - Move slider back to 00:31:037 and increase it till 00:32:342
00:34:950 (3) - hidden note is too hard for "easy"
00:40:168 (3,4) - ^
00:42:777 (7) - ^
00:58:755 (1) - ^
01:03:972 (5) - ^
01:08:211 (3) - spacing problem
01:14:896 (4) - it seems you tried to follow vocal line, slider should end on white tick, but that's too hard for easy, so instead place slider on 01:14:733
01:17:016 (1) - hidden again :)
01:49:624 - remove new combo
01:52:233 - ^
01:54:843 - ^
01:57:450 - ^
01:59:407 - add new combo
02:00:711 (6,7) - hidden
02:07:885 (2) - remove reverse and put at 02:09:190 circle. imo it's better for vocal line
02:11:146 (6) - replace the slider with circle
02:11:798 (1,2) - add these 2 circles into next combo
02:14:407 (7) - hidden
02:17:668 (2) - ^
02:18:972 (4) - ^
02:36:255 (4) - ^
02:40:494 (1,2,3) - this doesn't fit the music. this try http://osu.ppy.sh/ss/87531 (look at the timeline)
02:50:603 (6) - hidden
02:53:537 - start of combo is too away from center after spinner
03:01:363 (3) - look at 01:14:407 comment

[Hard]
00:03:972 - New combo
00:09:190 - ^
00:35:277 - ^
00:40:494 - ^
00:59:733 - Remove new combo
01:54:842 - ^
01:55:820 (2) - circle would be better imo
01:58:429 (8,9,1) - http://osu.ppy.sh/ss/87532 (look at the timeline)
03:09:190 (1,1,1,1) - I don't know about 1 note per combo. Players won't be able to see that clearly + new combo removes dots (jumping indicators)

That's all :3
Also star for effort :)
Topic Starter
tutuhaha

TorNis wrote:

[Easy]
Decrease -1 overral difficulty and -1 HP drain

00:02:668 (2) - end slider on 00:03:320 to follow your intro pattern
00:08:863 (3) - remove it, because if your intro pattern
00:10:657 - End slider on 00:11:798
00:31:363 - Move slider back to 00:31:037 and increase it till 00:32:342
00:34:950 (3) - hidden note is too hard for "easy"
00:40:168 (3,4) - ^
00:42:777 (7) - ^
00:58:755 (1) - ^
01:03:972 (5) - ^
01:08:211 (3) - spacing problem
01:14:896 (4) - it seems you tried to follow vocal line, slider should end on white tick, but that's too hard for easy, so instead place slider on 01:14:733
01:17:016 (1) - hidden again :)
01:49:624 - remove new combo
01:52:233 - ^
01:54:843 - ^
01:57:450 - ^
01:59:407 - add new combo
02:00:711 (6,7) - hidden
02:07:885 (2) - remove reverse and put at 02:09:190 circle. imo it's better for vocal line
02:11:146 (6) - replace the slider with circle
02:11:798 (1,2) - add these 2 circles into next combo
02:14:407 (7) - hidden
02:17:668 (2) - ^
02:18:972 (4) - ^
02:36:255 (4) - ^
02:40:494 (1,2,3) - this doesn't fit the music. this try http://osu.ppy.sh/ss/87531 (look at the timeline)
02:50:603 (6) - hidden
02:53:537 - start of combo is too away from center after spinner
03:01:363 (3) - look at 01:14:407 comment

[Hard]
00:03:972 - New combo
00:09:190 - ^
00:35:277 - ^
00:40:494 - ^
00:59:733 - Remove new combo
01:54:842 - ^
01:55:820 (2) - circle would be better imo
01:58:429 (8,9,1) - http://osu.ppy.sh/ss/87532 (look at the timeline)
03:09:190 (1,1,1,1) - I don't know about 1 note per combo. Players won't be able to see that clearly + new combo removes dots (jumping indicators)

That's all :3
Also star for effort :)
thank you so much XD!!!
MoodyRPG
[Easy]

00:24:842 (4) - New combo
00:56:146 (5) - ^
01:19:624 (5) - ^
01:40:494 (3) - ^
01:58:755 (3) - ^
02:03:972 (4) - ^
02:14:407 (5) - ^
02:27:450 (6) - ^
02:36:581 (5) - ^
02:48:320 (4) - ^
03:09:190 (5) - ^

[balbal]

Fine

[One-way]

00:35:113 (1) - Remove new combo

Star~
Topic Starter
tutuhaha

MoodyRPG wrote:

[Easy]

00:24:842 (4) - New combo
00:56:146 (5) - ^
01:19:624 (5) - ^
01:40:494 (3) - ^
01:58:755 (3) - ^
02:03:972 (4) - ^
02:14:407 (5) - ^
02:27:450 (6) - ^
02:36:581 (5) - ^
02:48:320 (4) - ^
03:09:190 (5) - ^

[balbal]

Fine

[One-way]

00:35:113 (1) - Remove new combo

Star~
thank for mod and startXD!!!!!!!
Shinki
Elfen_Lied_old
mapper群的新人路过 :)
star~
Nymph
加油~
DaxMasterix
Good BeatMap =w=
Star~
Topic Starter
tutuhaha
Thank you for DaxMaster ,Nymph_ ,Elfen_Lied ,Shinki 's star XD!!
Astom
hi~

[General]
-Set preview point in all diffs (Timing -> Set Current position as Preview Point)

[Easy]
-00:10:657 (1) - finish it in 00:11:798, at least 4k of points with autoplay for easy diff.
-00:45:711 unnused timing point?
-01:03:320 (4) - whistle at end?
-lower volume, like in insane, at start

[balbal]
-Open AIMod (File -> Open AIMod) and look for unsnapped circles
-lower volume, like in insane, at start
-01:26:798 (1) - hidden reverse arrow, do something different please.

[One-way]
-Slider Tick Rate 1, no reason for use 0,5
-Open AIMod (File -> Open AIMod) and look for unsnapped circles

:3
- Rche -
balbal
what does it mean...
some unsnapped notes in this diff. check AIMod.
00:09:842 (1) - remove new combo
01:17:342 (2) - new combo
01:26:146 (1,1,1) - this kind of placement is not good-looking...
02:10:331 (2) - new combo?

One-way
unsnapped notes again.
i can't mod insane diffs well so skipped.

Easy
00:10:657 (1,1) - putting notes just after spinner is no good for easy.
00:35:929 (4) - new combo
01:04:054 (1) - start 1/4 later?
01:40:494 (3) - new combo
02:41:798 (2) - not fit the music imo.
02:51:010 (1) - start 1/4 later?
03:11:880 (1) - ^
mi sa
这是一首好歌,唱的是与传统的背道而驰的style。一方通行,也就是说绝不回头,喜欢初音这种毅然决然的叛逆。

说到mod
easy里面
00:10:657 - spinner到00:11:309就可以了
01:04:054 - spinner从01:04:298到01:05:929
01:07:559 - 加入一个circle,kiai节奏要紧凑一些好
02:19:624 - spinner到02:21:581就可以了
02:36:255 - circle不要重叠,因为变奏
02:50:929 - 去掉circle,spinner前移至此处,spinner到02:52:885止
03:11:798 - 去掉circle,spinner前移至此处,spinner到03:13:755止
音效可以再做一下

balbal里面
00:58:592 - 去掉circle
01:04:950 - circle改成与3重叠,也可以不改
01:27:287 - slider去掉,换成01:27:450的circle
01:59:244 - 1,2,3去掉,改成01:59:081到01:59:896的3个slider,和02:00:059两折返的slider。我觉得这里不必对应vocal,得加节奏
02:19:706 - 后移spinner到02:19:787
02:23:274 - circle位置不好,应该顺着slider
02:34:461 - 一拍的slider换成一个二分之一拍的slider和一个circle
02:40:494 - 直slider换成曲slider
02:51:010 - 后移spinner到02:51:092

One-way难度太高,我玩不了,大致看了一下挺好。
第一次mod,还真是累,不过总算吐槽了点... 你也可以帮我看看图,我是新人,谢谢。
Akareh
Great job, good luck :)

~Star~
Topic Starter
tutuhaha

Akareh wrote:

Great job, good luck :)

~Star~
thank!!!!!!!!!!!!!
Leorda
Hello

General
* Your BG is very low-quality and very small BG. You need some bigger image and good quality
* I have 2 OSB in your mapset. Remove them
* Set the preview time to 01:06:581
* I think 1st and 4th kiai is not fit to the song

------------------------------------------------------------------------

Easy

00:10:657 (1) - These spinner are too short. You need to extend it or replace this into one slider. Otherwise, some noobs is don't have a time to clear this spinner
00:11:798 (1) - Do not place the circle after spinner, it's not beginner friendly
00:31:363 (1) - Again, it's short spinner
00:32:668 (1) - Same issue as 00:11:798 (1)
01:06:581 (1) - Too far from spinner, you need close this to spinner. Otherwise, noobs can't reach this object while gameplay
01:48:320 (1,1,1,1) - You don't need add some combo like this
01:53:537 (1,1,1,1,1) - ^
02:03:972 (1) - Not stack perfectly with previous note
02:22:233 (1) - Same issue as 00:11:798 (1)
02:27:450 (1) - I think placing this slider on HP Bar is odd to see. Can you move this slider down?
02:47:668 (2) - The slider body is hidden because the tail slider. If the slider body is hidden, the noobs is confusing where to slide the slider
02:53:537 (1) - Too far from spinner, you need close this to spinner. Otherwise, noobs can't reach this object while gameplay
03:06:581 (1) - Inconsistent spacing

------------------------------------------------------------------------

balbal
00:10:657 (1) - Unstack this? I think it's odd having a stack in 1/2 stream in this diff.....
00:58:592 (5,1) - Stack with tail slider?
01:04:624 (1) - Remove new combo
01:04:950 (2) - Unstack this? I get confuse this while gameplay
01:05:440 (1) - Remove new combo
01:05:917 (1) - ^
01:14:407 (1,1,1,1) - You don't need add some combo like this
01:26:798 (1) - The repeating arrow is hidden, because the slider and hitburst. It's unrankable you know
01:55:820 (1,2,1,2,1,2) - IMO, this combos are make no sense
02:09:679 (1) - Remove new combo
02:10:168 (1) - ^
02:24:842 (1,1,1,1) - You don't need add some combo like this
02:25:494 (1,1,2,3) - Make this pattern more pretty please..... It's kinda odd to look
03:13:755 (1,1,1) - You don't need add some combo like this

------------------------------------------------------------------------

One-way
00:08:700 (1) - Remove new combo?
00:35:113 (1) - ^
01:07:396 (3) - Too close from tail slider
01:17:342 (2) - Make this hitsound from soft-hitnormal to normal-hitnormal
01:52:233 (1,1,1,1) - You don't need add some combo like this
02:17:016 (1,1,1,2,1,1) - These combos are make no sense at all

------------------------------------------------------------------------

I think these map needs more work, but not bad at all
Also, sorry for very long mod~ :(
Kyonko Hizara
:)
Topic Starter
tutuhaha

KyonkoHizara wrote:

:)
thank for you start!!!!!!!!!!!!! :)
yanhan1064
Nice map Star :)
Topic Starter
tutuhaha
Thanky for yanhan1064 and Shiki!!!!
Shiki I love you so much!!!!!!!! :)
veoliouy
专业送星 星到付款XD
T s u k a s a
:roll:
Topic Starter
tutuhaha
:cry: 感动的一塌糊涂LS的两位T口T
Megurine Luka
先射星
Topic Starter
tutuhaha
你太萌了Luka
winber1
One-Way

--AR +1 (I would prefer you AR +2 tho, but at least +1)
--I find the spacing to be a little small actually. If the spacing was larger, i'd find the song more fun to play :3.. oh well

--in all honesty, i actually want more notes to be placed in the kiai section. (in these kiai times: 01:06:581 - , 02:01:363 - , 03:03:972 - ) I'd like it better if it was mostly constant 1/2 ticks :3

00:30:874 (x) - add note. This space is very awkward.
00:38:374 (2) - *nazi* up 1 grid
01:06:907 (2,3) - anti-spacing doesn't fit here imo. Although I actually read it correctly (on AR 9), I don't really like it here.
01:08:700 (8,9) - blanket combo 8 better? >_>
01:16:352 (3) - add one more repeat on to the note
01:19:950 (2,3) - why did you change the spacing like this o_o... space the same as before?
01:27:287 (3) - unstack?
01:39:353 (4) - this placement of the note really bothers me... also, it just looks like you didn't know where else to put the note even if it's not the case
02:36:581 (11,1) - erm.. i don't like this anti-spacing either.
02:39:679 (1) - remove new combo

balbal

--Use AR 6 or 7.
--If this is supposed to be a hard, the OD and HP drain are WAY too low..

00:03:646 (5) - not perfectly stacked..
00:07:885 (5,6) - spacing.
00:09:842 (1) - remove combo
01:05:440 (1) - ^
01:14:896 (1,1) - ^
01:26:472 (1,1) - ^
01:55:820 (1) - ^
02:00:711 (1) - ^
02:09:679 (1,1) - ^
02:10:820 (5) - new combo
02:25:168 (1,1,1) - remove combo
03:04:787 (3,4) - i would space this out more..


Easy

--Use OD 3 or something, and perhaps decrease hp drain by 1 to match the OD?

01:50:929 (1) - remove combo
01:52:233 (1) - ^
01:54:842 (1,1,1) - ^
02:19:624 (1,1) - the slider seems to come after the spinner a little soon. so you can end spinner at 02:21:581?
02:27:450 (1,2) - spacing
02:36:581 (5,1) - ^
02:53:537 (1) - This note comes a little soon and it definitely too far away from the center. so you should end the spinner a little earlier.
03:13:755 (1) - end spinner here?

Cool map! :3
Topic Starter
tutuhaha

winber1 wrote:

One-Way

--AR +1 (I would prefer you AR +2 tho, but at least +1)
--I find the spacing to be a little small actually. If the spacing was larger, i'd find the song more fun to play :3.. oh well

--in all honesty, i actually want more notes to be placed in the kiai section. (in these kiai times: 01:06:581 - , 02:01:363 - , 03:03:972 - ) I'd like it better if it was mostly constant 1/2 ticks :3

00:30:874 (x) - add note. This space is very awkward.
00:38:374 (2) - *nazi* up 1 grid
01:06:907 (2,3) - anti-spacing doesn't fit here imo. Although I actually read it correctly (on AR 9), I don't really like it here.
01:08:700 (8,9) - blanket combo 8 better? >_>
01:16:352 (3) - add one more repeat on to the note
01:19:950 (2,3) - why did you change the spacing like this o_o... space the same as before?
01:27:287 (3) - unstack?
01:39:353 (4) - this placement of the note really bothers me... also, it just looks like you didn't know where else to put the note even if it's not the case
02:36:581 (11,1) - erm.. i don't like this anti-spacing either.
02:39:679 (1) - remove new combo

balbal

--Use AR 6 or 7.
--If this is supposed to be a hard, the OD and HP drain are WAY too low..

00:03:646 (5) - not perfectly stacked..
00:07:885 (5,6) - spacing.
00:09:842 (1) - remove combo
01:05:440 (1) - ^
01:14:896 (1,1) - ^
01:26:472 (1,1) - ^
01:55:820 (1) - ^
02:00:711 (1) - ^
02:09:679 (1,1) - ^
02:10:820 (5) - new combo
02:25:168 (1,1,1) - remove combo
03:04:787 (3,4) - i would space this out more..


Easy

--Use OD 3 or something, and perhaps decrease hp drain by 1 to match the OD?

01:50:929 (1) - remove combo
01:52:233 (1) - ^
01:54:842 (1,1,1) - ^
02:19:624 (1,1) - the slider seems to come after the spinner a little soon. so you can end spinner at 02:21:581?
02:27:450 (1,2) - spacing
02:36:581 (5,1) - ^
02:53:537 (1) - This note comes a little soon and it definitely too far away from the center. so you should end the spinner a little earlier.
03:13:755 (1) - end spinner here?

Cool map! :3
thank you for you mod XD!
spboxer3
[Easy]
AR調到2或3
00:33:972 (3,4,5) - 不同的間距?
02:48:972 (4) - 堆疊! 需要把(4)擺在(3)的結尾上 完全重疊!

[balbal]
01:20:113 (3,4,5) - 不同的間距?
02:07:722 (5,6) - 不好看~容易造成誤解

[One-way]
01:06:907 (2,3) - 不容易看懂spacing的位置 因為(1)(2)的間距和(2)(3)還有(3)(4)的間距完全相同
01:27:124 (2,3,4,5,6) - 說實話有點不好看...改一下吧[nazi]
02:05:929 (8) - 結尾出去外面了...上下是OK的 可是左右CTB會接不到...改一下吧

大致上沒什麼問題的!!
話說看到你的map讓我聯想到Hatsune Miku - Kusaregedou to Chocolate XDDD
star~
Topic Starter
tutuhaha

spboxer3 wrote:

[Easy]
AR調到2或3
00:33:972 (3,4,5) - 不同的間距?
02:48:972 (4) - 堆疊! 需要把(4)擺在(3)的結尾上 完全重疊!

[balbal]
01:20:113 (3,4,5) - 不同的間距?
02:07:722 (5,6) - 不好看~容易造成誤解

[One-way]
01:06:907 (2,3) - 不容易看懂spacing的位置 因為(1)(2)的間距和(2)(3)還有(3)(4)的間距完全相同
01:27:124 (2,3,4,5,6) - 說實話有點不好看...改一下吧[nazi]
02:05:929 (8) - 結尾出去外面了...上下是OK的 可是左右CTB會接不到...改一下吧

大致上沒什麼問題的!!
話說看到你的map讓我聯想到Hatsune Miku - Kusaregedou to Chocolate XDDD
star~
谢谢瓦XD!!!
Daiguren
8-)
Topic Starter
tutuhaha

Daigurenhyourinmaru wrote:

8-)
谢谢瓦谢谢XD!THANK!
RobotoRaccoon
Mod :o

(Modding 2 only because of queue rules)

General
• Your background needs to be at least 800x600 (1024x768 is recommended though.)
• Tick rate should be the same on all difficulties.
• Audio lead-in 1500
• Ew combo colors.

[Easy]
• AR -1
• OD -1
00:07:559 (2) - Move this to the other side of the slider? http://osu.ppy.sh/ss/106980
00:26:798 (2,3) - Right 1 grid (level 3)
00:35:929 (4) - Spacing?
00:43:103 (4) - Remove Combo
01:00:711 (4) - New Combo
01:01:363 (1) - Remove Combo
01:03:972 (1) - Make the timeline like this? http://osu.ppy.sh/ss/106981
01:49:624 (1) - What is with all the new combos in this section...
02:19:624 (1) - Add finish
02:34:624 (2) - Place directly on the end of the slider
02:48:972 (4) - ^
02:58:429 (4) - Try not to overlap this?

[Balbal]
• Make the first 'B' a capital in the difficulty name
• HP +1
• AR -2
• OD +4 (What. The. Hell.)
00:03:646 (5) - Place directly on the sliders end.
00:43:103 (8) - Remove Combo
01:27:287 (1) - ^
02:19:624 (1) - Remove Note, start spinner here, end at same time as before.
02:51:010 (1) - Start at 02:51:092.


Star 8-)
KingKrishna
All i can do is give a star because i couldnt find any problems :P


STAR :)
NatsumeRin
[General]
352*200的BG寒酸到不能理解,实话说pixiv上也没什么好的但至少总要强于一个视频截图。
offset: 1372 (+8),另外lead-in建议记事本进osu改成1000
根据目前Vocaloid系列惯例,Yucha-P写在source,而vocaloid写进tags
整体感觉挤,虽然歌比较快,但是note和note之间一直要叠一些实在不好看。
我没看出手动变combo color的原因……

[Easy]
00:42:777 (3,1) - 按照slider轨迹的延长线摆过去不好么,现在很生硬。
01:14:896 (2) - 结尾音很多余,考虑换circle或降低尾音音量
02:27:450 (1) - 碰到血条了,美观上差些
02:50:929 (1) - 建议结尾在02:52:722,现在的位置后面note跟的太快了,对EASY来讲

[balbal]
HP4,OD4,AR6建议。最少不能低于Easy的难度设定。靠这个来压星,是一定unrankable的。
00:23:211 (3,4) - 难看,主要在于3和4重叠部分太多了,显得非常挤
00:27:124 (8,1) - spacing
00:29:081 - 加音建议
01:04:950 (3,4) - 可以的话不建议和前面的2叠,因为除了增加难度似乎没什么意义,而和Easy比这够难了
01:26:798 (3) - ctrl+r
01:59:733 (2,3,4) - 虽然想法不错,但是真心太挤
02:02:994 (5,6) - 不建议。这难度里大部分的叠用的1/2,这里可能会混淆
02:10:331 (4) - 碰到血条了
02:38:211 (3,4,5) - spacing
03:13:755 (1,2,3) - [stress]摆开一点吧

[One-way]
AR没必要9 (BPM184并非很快,你又不遮,没什么考验读的地方)OD+1拉到7。圈可以大一号
00:10:331 (8) - 拉出去不要和7叠,然后把1叠在上面,来造这个停顿感
00:36:418 (1) - sliderwhistle消掉
01:42:940 (1,2,3) - spacing
01:48:320 (1) - 这里开始的几个小节明显是一种结构,而你摆01:48:972 (3,4,5,6) 和01:50:277 (3,4,5,6) 这些却显得过于随意了,如果能把结构处理好,相信图的质量也会上一层
02:01:690 (2,3) - 这个在Insane里永远是被读成1/2的,建议改
02:42:940 (1,2) - ^
没有很多问题但是这个难度有不少地方给人一种“如果是Insane,那么不该是这个样子“的感觉。建议多打打图再改进。
Topic Starter
tutuhaha

NatsumeRin wrote:

[General]
352*200的BG寒酸到不能理解,实话说pixiv上也没什么好的但至少总要强于一个视频截图。
SPOILER
[attachment=0:5c508]BG.jpg[/attachment:5c508]
offset: 1372 (+8),另外lead-in建议记事本进osu改成1000
根据目前Vocaloid系列惯例,Yucha-P写在source,而vocaloid写进tags
整体感觉挤,虽然歌比较快,但是note和note之间一直要叠一些实在不好看。
我没看出手动变combo color的原因……

[Easy]
00:42:777 (3,1) - 按照slider轨迹的延长线摆过去不好么,现在很生硬。
01:14:896 (2) - 结尾音很多余,考虑换circle或降低尾音音量
02:27:450 (1) - 碰到血条了,美观上差些
02:50:929 (1) - 建议结尾在02:52:722,现在的位置后面note跟的太快了,对EASY来讲

[balbal]
HP4,OD4,AR6建议。最少不能低于Easy的难度设定。靠这个来压星,是一定unrankable的。
00:23:211 (3,4) - 难看,主要在于3和4重叠部分太多了,显得非常挤
00:27:124 (8,1) - spacing
00:29:081 - 加音建议
01:04:950 (3,4) - 可以的话不建议和前面的2叠,因为除了增加难度似乎没什么意义,而和Easy比这够难了
01:26:798 (3) - ctrl+r
01:59:733 (2,3,4) - 虽然想法不错,但是真心太挤
02:02:994 (5,6) - 不建议。这难度里大部分的叠用的1/2,这里可能会混淆
02:10:331 (4) - 碰到血条了
02:38:211 (3,4,5) - spacing
03:13:755 (1,2,3) - [stress]摆开一点吧

[One-way]
AR没必要9 (BPM184并非很快,你又不遮,没什么考验读的地方)OD+1拉到7。圈可以大一号
00:10:331 (8) - 拉出去不要和7叠,然后把1叠在上面,来造这个停顿感
00:36:418 (1) - sliderwhistle消掉
01:42:940 (1,2,3) - spacing
01:48:320 (1) - 这里开始的几个小节明显是一种结构,而你摆01:48:972 (3,4,5,6) 和01:50:277 (3,4,5,6) 这些却显得过于随意了,如果能把结构处理好,相信图的质量也会上一层
02:01:690 (2,3) - 这个在Insane里永远是被读成1/2的,建议改
02:42:940 (1,2) - ^
没有很多问题但是这个难度有不少地方给人一种“如果是Insane,那么不该是这个样子“的感觉。建议多打打图再改进。

谢谢Rin老师 :) BG我找不到比较好的就只能自己截图miku的图都是超级青春活泼要不就很黑暗风的我找不到啊T T。。。其他的我都有改进,再次谢谢!
al2e10
- One-way
00:33:328 (4,5) - Spacing
01:11:154 (7) - New combo
02:10:013 (4,5) - Semi jump... New combo for 5 plz.
02:15:393 (4) - New combo for jump
02:24:035 (6) - New combo
02:29:252 (8) - ^
03:07:404 (6) - ^
The spacing is a bit weird

Just that, ~.~
STAR and good luck
Topic Starter
tutuhaha

KingsAL2 wrote:

- One-way
00:33:328 (4,5) - Spacing
01:11:154 (7) - New combo
02:10:013 (4,5) - Semi jump... New combo for 5 plz.
02:15:393 (4) - New combo for jump
02:24:035 (6) - New combo
02:29:252 (8) - ^
03:07:404 (6) - ^
The spacing is a bit weird

Just that, ~.~
STAR and good luck
thank you thank youXD!
HakuNoKaemi
• Tick rate should be the same on all difficulties.
well, that's not obligatory in guests, plus it's a guideline

[Easy]
Higher Distance Snap could had made you avoid some overlaps
01:23:219 (3) - Add a repeat :3 (follow voice+drums better and feels good)
02:47:024 (3,4) - You could had avoided this and other overlap like it.

[balbal]
Strange name.... if balbal it's the creator better call it "Balbal's Hard"
MUCH better with CS + 1 and much more with CS + 2, well you will remove all those fastidious ovelaps in one move ...
01:17:513 (3) - 2 less repeat, then add a note at 01:17:839 and 01:18:002, feel better
01:24:198 (2,1) - Move (1) as it's not overlapped
01:26:806 (3,1) - Place them like this

[One-way]
You shouldn't make it more difficult without following music
00:03:491 (4) - Delete it (Don't follow hats only for one note), it's better without it
00:30:719 (1,2,3,4,5) - meke them angle snapped like this http://puu.sh/343s
kurohana
my mod :D

[General]
maybe resize background to 1024x768 ? better quality ^-^
in the folder are 2 .osb files... but you haven't SB, so delete this files and full submission ^^

[Easy]
01:04:062- spinner maybe start at 01:04:143?

[balbal]
5 notes aren't snapped >.< open aimod to check or resnap all notes

[One-way]
4 notes aren't snapped >.< ^
00:11:806- let the break start here

thanks for your mod request >////< i begin to ♥love♥ this song :)
star and good luck ^^
The 08 team_Bourdon
Hi Hi~

General
- too much KIAI time.

Easy
- snap your KIAI time.
00:20:692 - delete this Drag break.
00:28:437 (2,3) - delete this two slider, and make a one slider at here.
00:31:371 (1) - too short of this spinner, for [Beginner] a bit hard to spin it.
00:51:996 - again. delete this Drag break.
01:36:344 - ^
01:47:024 (1) - a bit ugly of this slider.
02:50:611 (2) - down+right 2 grid
02:50:937 (1) - this spinner end at 02:52:893

balbal
00:21:181 - delete this Drag break
00:37:241 (4,5,6) - down 2 grid?
00:52:486 - delete this Drag break
01:36:833 - ^
02:05:611 (5) - make it more beautiful
02:09:198 (1,2,4) - ^
02:23:382 (4) - right 5 or 6 grid

One-way
snap your KIAI time.
other look fine~

-----
STAR... ;)
HakuNoKaemi
in the folder are 2 .osb files... but you haven't SB, so delete this files and full submission ^^
said much times, it's not obligatory as 2 empty osb's are only a few bytes. only do while full submitting for other thing...
Topic Starter
tutuhaha

HakuNoKaemi wrote:

in the folder are 2 .osb files... but you haven't SB, so delete this files and full submission ^^
said much times, it's not obligatory as 2 empty osb's are only a few bytes. only do while full submitting for other thing...
OMG I forget it.....
Wait for some time because my Internet is no good.......

done
wmfchris
[General]
-I downloaded ths map few seconds ago, but I still see two .osb files. Delete both of them (or at least one) and FULL SUBMIT.
[In fact, two .osb are unrankble even they are blank.]
-Refer to Rin's suggestions on tag and source?

[One-Way]
-delete duplicated timeline: 28103, 36417, 37069, 41635, 42124, 67722, 68212, 69516, 75548, 77016, 82560, 104733, 126581, 129192, 130331, 133429, 142070, 154958, 186259. why some many useless timeline xD
00:31:045 (3) - down 1 grid so that (1,2,3) forms a stright line?
00:35:611 (2,3,4) - remove whistle on (2,3), add whistle on beginning of (4)?
00:37:893 (6) - remove whistle?
00:53:871 (2) - snap this to x:100 to fit with (1)
00:59:741 (4,5,1) - confusing spacing
01:16:208 (2) - left 2 grids for consistant spacing
01:26:806 (1) - rotate a bit such that its orientation is perpendicular to (2,3,4,5,6)?
01:45:393 (6) - confusing spacing, try (256,32)
01:56:154 (2) - new combo here instead of (1) to fit the previous config
01:58:681 (5) - whistle finish at ending instead of beginning?
02:33:980 (5) - try this code
48,176,153980,2,0,B|48:96|128:96,1,95

Maybe there're too many whistles orz

[Route]
HP, OD+2~3, this is a hard so the current OD is too low.
01:08:545 (5) - try this code such that it ends y:224 which fits with its beginning
328,224,68545,2,0,B|296:184|256:240,2,70

not much problem here, but I certainly agree with NatsumeRin that the map is quite crowdy currently. You can try a larger spacing in a hard, applying smalelr circle or rising AR, etc., in your next map.

[Easy]
delete duplicated timeline: 33328, 65929
00:31:371 (s) - Not sure about this, but the spinner might be too short as in the easiest diff in the map, the next (1) is too close to the spinner perhaps
00:58:763 (1) - remove new combo since you didn't NC it in 0:41
KiriNoMorii
S t a r ~
Topic Starter
tutuhaha

KiriNoMorii wrote:

S t a r ~
:) thank~~~~~!
S o r d a
Sorry for late

[overall]:
  1. 00:01:372 ~ 00:11:806 The volume between here is small I guess
  2. BG 800x600 or 1024x728 change Please

[One-way]:
  1. HP+1
  2. 00:35:121 (5) - Delete note? sound good
  3. 01:14:904 - like this?
  4. 02:53:545 (1) - Soft Finish
  5. 02:56:154 (1) - ^
[Route]:
  1. 00:34:632 (5) - end finish
  2. 00:55:502 (6) - ^
[Easy]:
  1. 00:35:937 (3,4) - Spacing
  2. 00:58:763 (1,2) - ^
  3. 01:23:219 (3,4) - Spacing far
  4. 01:58:763 (1,2,3,4) - Why Next Spacing 1.0?
  5. 02:07:893 (2,3) - Spacing
  6. 02:15:067 (2,3) - ^
  7. 02:55:828 (3,1) - ^
  8. 03:00:719 (2,1) - ^ far
Fight~
p3n
[General]
BG is fine. Don't listen to them ;) (it is 4:3 and fits without black borders)

[Easy]
I suggest using 1,0x or 1,1x spacing here to avoid overlapping as this is more difficulty appropriate imo. You should disable grid-snapping when rearranging the notes (hold [Ctrl] to snap notes every 45° if needed).

Other than that pretty nice map.

[Route]

01:49:795 (X) - add stacked note here?
02:08:382 (X) - definetely add a note here ><
02:50:121 (4) - turn this into an "S" slider to better fit the guitar that is mapped here?

Nice "normal" map so far! The partly messy spacings and inconsistent gaps and overlaps between notes are not gamebreaking so you may leave it as is imo.

[One-way]
Grid-snap messing with your map? Disabled distance-snapping? Something went wrong here in some parts...
00:06:100 (4,5) - messy spacing, at least keep it consistent inside patterns/hit-combos: http://puu.sh/3ccY (no grid-snap, hold ctrl to place (3) directly above (2), place (4) with ctrl directly right of (3), place (5) with ctrl below (4), select (2,3,4,5) and rotate by ~25°, set distance spacing to 1,0 and place until prev/next are ~1,00x) or use:
187,199,5774,1,0
232,115,5937,1,0
315,159,6100,1,0
271,242,6263,1,0
00:08:708 (2,1) - spacing error (don't tell me this is an intended anti-jump cause this would be ridiculous)
00:09:198 (1,2,3,4,5,6,7,8) - That pattern looks and plays really weird. Maybe stick to more consistent angles between the pairs: http://puu.sh/3cdv or use:
57,177,9198,5,0
84,86,9361,1,0
114,175,9524,1,0
97,81,9687,1,0
165,147,9850,1,0
104,73,10013,1,0
195,98,10176,1,0
105,65,10339,1,0
00:22:567 (2,3) - spacing
00:26:806 (1,2) - partly hidden behind slider, (2) is ok imo but (1) will get you in trouble
00:34:143 (1,2) - spacing error
00:35:285 (1,2) - this jump makes no sense to me, better keep it smooth here
00:36:426 (1,2) - spacing
00:38:219 (1,2,3) - maybe 1,0x was intended here?
00:39:035 (2,3) - ^
00:40:828 (6) - new combo to indicate jump?
00:42:785 (5,6,1) - turn this into 1 combo?
00:56:154 (1,2,3) - weird spacing, if you intend to do a jump here, at least keep the jump distance consistent
01:02:350 (4) - new combo?
01:05:448 (1,2,3,4,5,6) - looks messy, use this:
135,244,65448,5,0
49,150,65611,1,0
171,122,65774,1,0
64,219,65937,1,0
103,102,66100,1,0
187,192,66263,1,0
01:07:078 (3,4,5) - keep jump distances between these 3 notes consistent
01:07:730 (5,6) - maybe fix spacing here but it is still playable
01:16:698 (4) - maybe stack this
01:20:774 (5,6) - weird spacing, maybe curve this around the ending point instead of stacking the two endings
01:24:850 (1,2,3,4,1,2,3,4,1,2,3,4) - keep spacing for this notefollow pinpoint exact, especially for the (4,1) combo transitions
02:00:230 (4,5,6,7,8,9) - just use the same pattern as provided for 01:05:448 (1,2,3,4,5,6), just ctrl+h and rotate it to fit here
02:12:948 (5,6,7) - maybe fix spacing between the 3 sliders
02:14:089 (8,1,2) and 02:14:904 (3,4) - those jumps feel kinda fake
02:21:263 (7) - 1 grid left to make it symmetrical
02:21:589 (1,2,3,4,5,6,7) - move complete stack to 278/254 to avoid stacking bug and start this stream-stack exactly in the middle of (5,7,8)
02:24:524 (7,8,1) - keep jump distances consistent between the 3 objects
02:25:176 (2,3) - move (2) 4 grids left; Ctrl+R on (3)
02:27:132 (7,8) - this jump makes no sense...
02:27:132 (7,8,1,2,3,4) - ...turn this into one combo and do something like this: http://puu.sh/3cg5
02:30:393 (2) - Ctrl+R this slider, move it to 152/143 and...
02:30:711 (3) - ...move this circle to 258/54 (I have no clue what's wrong with (4) but it seems this slider is unsnapped or from a different SV mapping)
02:31:861 (5) - wrong timed, move back to white tick to map the beat, fix spacing of (5,6) afterwards
02:33:328 (3) - Ctrl+R
02:34:958 (1,2,3,4,5,6,7,8) - again messy pattern, use something similar to 00:09:198 (1,2,3,4,5,6,7,8)
02:57:295 (5,6) - weird antijump
03:08:545 (10,11,12) - turn this into a new combo?
03:10:828 (2,3,4,1) - this pattern doesn't fit imo. Maybe try this: add 1x repeat to (2), delete (3,4) but make a new slider from ending point (3) and starting point (4): http://osu.ppy.sh/ss/110319

This map has some really interesting parts and I think it has some potential but the grid-snapped spacing- and pattern-mess really kills it atm.



The "hard" map sill needs a lot of work but I think you will work this out somehow. Overall very solid mapset. ~star well deserved.
Beren
:3
Lilac
I'm sad to say this. I like this Hatsune Miku song...

[General]
Use more hitsounds overall, just only using Finishes is a bit...terrible.

[Route]
You have some unsnapped objects. Check AIMod.
I dislike how this difficulty is created. Your spacing isn't consistent with the Slider Velocity. SV is too fast and your spacing is to close together. Also, the rules currently state that having a Easy, Hard, Insane spread is not allowed...but that's still under debate so I wouldn't stress about it THAT much yet.

[One-way]
Unsnapped notes.

However, it's nice. I like it.
Topic Starter
tutuhaha

Lilac wrote:

I'm sad to say this. I like this Hatsune Miku song...

[General]
Use more hitsounds overall, just only using Finishes is a bit...terrible.

[Route]
You have some unsnapped objects. Check AIMod.
I dislike how this difficulty is created. Your spacing isn't consistent with the Slider Velocity. SV is too fast and your spacing is to close together. Also, the rules currently state that having a Easy, Hard, Insane spread is not allowed...but that's still under debate so I wouldn't stress about it THAT much yet.

[One-way]
Unsnapped notes.

However, it's nice. I like it.
thank you so much! :)
Kanon
General
BG尺寸不对 我给你弄好了,换掉FULL SUBMIT就行 http://puu.sh/3jtd
Normal
为什么HISOUND切换成N以后只有几个FINISH。给人很偷懒的感觉,弄个自定义的CLAP也好。
为什么最后一段都没有NOTE了,还有绿线和KIAI,不用的话请删掉。
排列没什么问题
Route
这是HARD把? 是的话 AR 7 OD HP至少+1 用大圈不如小一号了 看起来自然点
00:10:665 (1,2) - 这里减速很奇怪。。要变速也应该加速吧?
00:11:806 (3) - new combo?
00:31:371 (1) - 这个转盘不符合歌曲,删了吧
00:54:524 (3,4) - 这里节奏不好
02:23:382 (4,5) - ^
02:27:458 (1,2,3,1) - ^
03:14:252 (3) - 结尾FINISH
这个DIFF问题挺多的 加油了.
HITSOUND最好重新弄一下。。不然换了N以后全靠歌自带HITSOUND太偷懒了。

One-way
00:11:480 (3,4) - new combo?
03:09:361 加个NOTE更舒服点
这个DIFF排列挺不错的

star~
另外建议你下次把图作到你认为比较完美了在找MAT ,这样一发给星,接着给泡的几率要大的多。毕竟MAT很忙,第一印象决定一切。
Topic Starter
tutuhaha

Kanon wrote:

General
BG尺寸不对 我给你弄好了,换掉FULL SUBMIT就行 http://puu.sh/3jtd
Normal
为什么HISOUND切换成N以后只有几个FINISH。给人很偷懒的感觉,弄个自定义的CLAP也好。
为什么最后一段都没有NOTE了,还有绿线和KIAI,不用的话请删掉。
排列没什么问题
Route
这是HARD把? 是的话 AR 7 OD HP至少+1 用大圈不如小一号了 看起来自然点
00:10:665 (1,2) - 这里减速很奇怪。。要变速也应该加速吧?
00:11:806 (3) - new combo?
00:31:371 (1) - 这个转盘不符合歌曲,删了吧
00:54:524 (3,4) - 这里节奏不好
02:23:382 (4,5) - ^
02:27:458 (1,2,3,1) - ^
03:14:252 (3) - 结尾FINISH
这个DIFF问题挺多的 加油了.
HITSOUND最好重新弄一下。。不然换了N以后全靠歌自带HITSOUND太偷懒了。

One-way
00:11:480 (3,4) - new combo?
03:09:361 加个NOTE更舒服点
这个DIFF排列挺不错的

star~
另外建议你下次把图作到你认为比较完美了在找MAT ,这样一发给星,接着给泡的几率要大的多。毕竟MAT很忙,第一印象决定一切。
谢谢你简直太好人了T T
ax_pokl
好图,star了。
Sumisola
.
ax_pokl
好图,star了。
lucyfly
S TAR~
:)
eldnl
[General]

-Maybe you can use this pattern of claps for the kiai time.


-Disable letterbox during breaks?? Just a suggestion.

[Normal]

00:01:372 (1) Finish at the start?
00:22:241 (1) ^ Same
00:53:545 (x) Put the inherited point in the previous white tick.
01:06:589 (1) Finish.
01:14:415 (1) ^
01:48:328 (1) Finish at the end.
02:09:198 (1) Finish at the start
02:32:676 (1) Finish
03:01:371 (1) ^

[Route]

- Same pattern of finish mentioned in normal diff.
00:22:241 (x) move the inherited section.
00:43:111 (1) Remove new combo. Isn't necessary.
01:26:806 (3,1) I'm not really sure about this jump. Is confused and I can't feel a jump here. Please remove.
01:27:295 (1) Remove new combo.
01:37:893 (x) Move the inherited section.
01:46:698 (4) Add new combo and remove in the following slider.
02:17:024 (6,1) Spacing.
02:18:328 (4,1,2) ^
02:46:861 (5) bad slider, please fix it. Make more symmetrical.
03:01:371 (1~) Use the same soft finish pattern that the previous part.
03:14:415 (3) Finish at the end.

[One-way]

00:10:665 (1) Considering the previous spacing, this note is too close to the previous note. Select all the combo and use flip vertically and horizontally?
00:22:241 (x) Move the inherited section
00:43:111 (1) Remove new combo.
00:53:545 (x) Move the inherited section
01:05:448 (4,1) Spacing?
01:06:263 (6,7) Considering the previous spacing, these note are too close.
01:37:893 (x) move the inherited section
01:56:154 (1) Remove new combo
02:01:045 (6,7) Spacing.
03:01:371 (1~) Use the same soft finish pattern ~


Good job ~
lmq0324
yoooooooooooooooo :)
Mystica
Here comes mod.sorry for big delay

[Normal]
01:23:871 敢跟上面对齐么
OD-1 hpd对于最低难度还是有点高 最好-1


[Hard]
没什么大问题

[Insane]
我犯懒了真心不想看了

PS:真心volume太小了

附送上两个hitsound可以使用
如果你想快速rank就可以无视这个了 因为音效要重做 有需要帮助或者音效指导请in-game找我
wanshu
YOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO~
wanshu
ah~ah~ha~hahahahahhaaaaaaaa~aaaaaaa
Shohei Ohtani
Overall:
Make title to One-Way Route?
Source is "Yucha-P"
On the parts with normal hitsounds, probably put claps on 2 and 4? I know I sound like a broken record whenever I say this, but it goes with the music and makes it sexy >w<~.

Easy:
01:47:024 (1) - Probably make the slider look more like THIS >w<~ http://osu.ppy.sh/ss/120088

I like this map. A lot. In fact, here's a kudosu star. Yay.
indyinyou
[Route]
00:11:154 : fin
01:14:904 : ^
01:15:556 : ^
02:06:589 : ^
02:09:198 : ^
02:09:687 : ^
02:10:339 : ^
02:32:676 : ^
03:01:371 : ^
03:01:861 : ^
03:02:513 : ^
03:02:839 : ^
03:03:980 : ^
03:09:198 : ^

they're just suggestions

star ~
Card N'FoRcE
- General: (Considerations and things you need to check/fix for the whole map)
  • If you want to, i can move the title to be displayed right when the first break appears. It fits really well: other maps do that in a nice way and yours would be one of those (i can add custom colours to the artist/title name as well) :P
    Generally, the mapset lacks hitsounds. This is really noticeable during the chorus: adding some Finishes and a pattern of claps or whistles would really spice up things and make the whole thing more enjoyable. Another section where whistles would go great is from 02:32:676 to 02:53:545. This will keep me from giving you a Star because I want you to put yourself into this matter (so please don't just add 2/1 claps everywhere ;__;): once you get a good job here I'll be glad to recheck and star.
- Normal:
  1. .Opinions: (Just some thoughts, I'd personally like if you follow them)
    Great, but since you're using custom difficulty names for the other two difficulties I'd use one here as well.
- Route:
  1. .Opinions: (Just some thoughts, I'd personally like if you follow them)
    Overall Difficulty +1? 4 Feels too low for a Hard map.
  2. .Suggestions: (Fixing this should make gameplay/aesthetics a bit better)
    00:04:958 (3) - i know you used a regular spacing here, but i find it really really easy to misread the delay for a 1/2 instead of a 1/1. I'd go for something like this:
    00:10:665 (1) - kinda the same thing, but less misreadable.I'd go for something more natural like this btw (just rotate the slider a bit):
    00:59:741 (4,5,6) - you can easily center these 3 beats better. 4 and 5 can be alligned with 00:59:089 (2,3) and 6 can be made more symmetrical to the centre of the playfield. This can be applied to some other sliders as well but yours is not a symmetrical map so it's not needed at all.
    02:28:926 (1) - same thing as 00:04:958 (3) ;__;
  3. .Errors/Mistakes: (Bad gameplay issues or badly applied changes)
    3 unsnapped notes (CTRL-Shift-A to check, Timing - Resnap All Notes to fix)
- One-way Route:
  1. .Opinions: (Just some thoughts, I'd personally like if you follow them)
    02:47:676 (1,2,3,4,5,6,7,8) - this stream feels weird. I'd remove 6 and 8 but since it could only be my own impression it's up to you to decide.
  2. .Suggestions: (Fixing this should make gameplay/aesthetics a bit better)
    00:22:893 (3) - a bit weird. moving it one square up makes it better, anyway.
    01:06:426 (7,8,1) - move these 3 up a bit. This will "fix" the not-so-good antijump at 01:06:263 (6,7) and make the 01:06:589 (1,2) jump more readable.
    02:01:208 (7,8,1) - same as above, but move down :P
    03:03:654 (1) - you can remove the new combo here.
  3. .Errors/Mistakes: (Bad gameplay issues or badly applied changes)
    2 unsnapped notes
Good luck, and PM me back when you're done with everything.
Topic Starter
tutuhaha

Card N'FoRcE wrote:

- General: (Considerations and things you need to check/fix for the whole map)
  • If you want to, i can move the title to be displayed right when the first break appears. It fits really well: other maps do that in a nice way and yours would be one of those (i can add custom colours to the artist/title name as well) :P Please do that!Thank you!
    Generally, the mapset lacks hitsounds. This is really noticeable during the chorus: adding some Finishes and a pattern of claps or whistles would really spice up things and make the whole thing more enjoyable. Another section where whistles would go great is from 02:32:676 to 02:53:545. This will keep me from giving you a Star because I want you to put yourself into this matter (so please don't just add 2/1 claps everywhere ;__;): once you get a good job here I'll be glad to recheck and star.
- Normal:
  1. .Opinions: (Just some thoughts, I'd personally like if you follow them)
    Great, but since you're using custom difficulty names for the other two difficulties I'd use one here as well.
- Route:
  1. .Opinions: (Just some thoughts, I'd personally like if you follow them)
    Overall Difficulty +1? 4 Feels too low for a Hard map.
  2. .Suggestions: (Fixing this should make gameplay/aesthetics a bit better)
    00:04:958 (3) - i know you used a regular spacing here, but i find it really really easy to misread the delay for a 1/2 instead of a 1/1. I'd go for something like this:
    00:10:665 (1) - kinda the same thing, but less misreadable.I'd go for something more natural like this btw (just rotate the slider a bit):
    00:59:741 (4,5,6) - you can easily center these 3 beats better. 4 and 5 can be alligned with 00:59:089 (2,3) and 6 can be made more symmetrical to the centre of the playfield. This can be applied to some other sliders as well but yours is not a symmetrical map so it's not needed at all.
    02:28:926 (1) - same thing as 00:04:958 (3) ;__;
  3. .Errors/Mistakes: (Bad gameplay issues or badly applied changes)
    3 unsnapped notes (CTRL-Shift-A to check, Timing - Resnap All Notes to fix)
- One-way Route:
  1. .Opinions: (Just some thoughts, I'd personally like if you follow them)
    02:47:676 (1,2,3,4,5,6,7,8) - this stream feels weird. I'd remove 6 and 8 but since it could only be my own impression it's up to you to decide.
  2. .Suggestions: (Fixing this should make gameplay/aesthetics a bit better)
    00:22:893 (3) - a bit weird. moving it one square up makes it better, anyway.
    01:06:426 (7,8,1) - move these 3 up a bit. This will "fix" the not-so-good antijump at 01:06:263 (6,7) and make the 01:06:589 (1,2) jump more readable.
    02:01:208 (7,8,1) - same as above, but move down :P
    03:03:654 (1) - you can remove the new combo here.
  3. .Errors/Mistakes: (Bad gameplay issues or badly applied changes)
    2 unsnapped notes
Good luck, and PM me back when you're done with everything.

Thank you! If I done I'll PM you!

DONE!
Raging Bull
Hi.

General:
Make video err 800x600 or 640x480?
I'm not entirely sure about the difficulty names. I don't know why street is easy, route is hard etc etc. I could try to think up some names but I can't >_> I have no idea.


Street:
00:37:241 (4,5,1) - Err I'm not sure about this stack. Other stacks have the 1/1 rhythm before the stack, but this doesn't so beginners would probably just spam click or go offbeat. (I know I did before :L)
02:09:198 (1) - Move 1 grid right and 1 grid up? Looks nicer.
02:41:806 (2) - 2 grid up 1 grid right.
02:41:806 (2,2) - If you follow what I said above, then make the slider nicer so it wraps around the beat better.
03:02:676 (2) - 2 grid up 1 grid right.
Pretty alright if you ask me.

Route:
01:53:545 (1,2) - 1 partially blocks the reverse arrow. Move 2 somewhere else?
seems okay.

One-way:
Maybe -1HP AR since difficulty settings seems like a big jump from route? Up to you.
00:02:024 (3,4) - I'm not entirely sure about these since it's rather blocked from previous slider. Maybe make them farther away since it's an insane?
00:04:632 (3,4) - ^
01:26:806 (4,5,6,7,8,9,10,11,12) - Space out stream? Make it start from that side and closer to middle just like sliders?
01:46:861 (1,2,3,4) - Hard to hear. Raise volume to 30%?

Nothing much to say. Nicely mapped.
Kotone
a~ha~☆ ;)
SPOILER
字數字數字數字數字數字數字數字數字數字數字數字數字數字數字數字數字數字數字數字數字數字數字數字數字數字數字數字數字數
Card N'FoRcE
Ok, final things and this should be ready to go.

- General: (Considerations and things you need to check/fix for the whole map)
  • Raise every section volume by 10%, it's more balanced (yeah, it will take you a while but it's worth it). Then replace your custom clap with this one, it has a slightly higher volume: http://www.mediafire.com/?jd90bsn9rwdspqf
    Then, as Raging Bull pointed out, the video resolution is quite bad (i didn't notice before), so here's a 360p version with a really good quality: http://www.mediafire.com/?b12u1h47zjukiuh
    Remember to do a Full submission after replacing those files.
- Route:
  1. .Suggestions: (Fixing this should make gameplay/aesthetics a bit better)
    01:00:067 (6) - move one square to the left
- One-Way Route:
  1. .Suggestions: (Fixing this should make gameplay/aesthetics a bit better)
    01:06:426 (7,8,1) - you didn't move these up a bit. If you want to keep them that way at least tell me why D:
    02:01:208 (7,8,1) - ^ (same thing, but move down)
    03:13:763 (3,4,5,6,7,8,9,10,11) - you should consider making these a vertical stack:
  2. .Errors/Mistakes: (Bad gameplay issues or badly applied changes)
    02:34:469 (6) - misleading as hell. When following the pattern you made with 02:33:002 (2,3,4,5) the player is very likely to consider (6) as 1/2 after (5). Please move it.
Topic Starter
tutuhaha

Card N'FoRcE wrote:

Ok, final things and this should be ready to go.

- General: (Considerations and things you need to check/fix for the whole map)
  • Raise every section volume by 10%, it's more balanced (yeah, it will take you a while but it's worth it). Then replace your custom clap with this one, it has a slightly higher volume: http://www.mediafire.com/?jd90bsn9rwdspqf
    Then, as Raging Bull pointed out, the video resolution is quite bad (i didn't notice before), so here's a 360p version with a really good quality: http://www.mediafire.com/?b12u1h47zjukiuh
    Remember to do a Full submission after replacing those files.
- Route:
  1. .Suggestions: (Fixing this should make gameplay/aesthetics a bit better)
    01:00:067 (6) - move one square to the left
- One-Way Route:
  1. .Suggestions: (Fixing this should make gameplay/aesthetics a bit better)
    01:06:426 (7,8,1) - you didn't move these up a bit. If you want to keep them that way at least tell me why D:
    02:01:208 (7,8,1) - ^ (same thing, but move down)
    03:13:763 (3,4,5,6,7,8,9,10,11) - you should consider making these a vertical stack:
  2. .Errors/Mistakes: (Bad gameplay issues or badly applied changes)
    02:34:469 (6) - misleading as hell. When following the pattern you made with 02:33:002 (2,3,4,5) the player is very likely to consider (6) as 1/2 after (5). Please move it.


ALL DOWN So cool video I like it >V<
Card N'FoRcE
(ノ° - °)ノ 彡
Topic Starter
tutuhaha

Card N'FoRcE wrote:

(ノ° - °)ノ 彡
:) Thank !!!!!!>口<~!
EnakoRin
General

  • Artist: Miku Hatsune
One-way Route
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Street
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Nice Bubble!戳!
----------
EasyModder 1.3
Program By Weiren
Topic Starter
tutuhaha
戳你哦
Your message is too short. Please do not post messages like "star", and make sure you are constructively adding to the thread in question.
Card N'FoRcE
Oh, Miku is not capitalized D: (silly me for not noticing, sorry)

Please fix it and do a full resubmission (be careful and follow these steps: viewtopic.php?f=56&t=24443&start=0&#41;.

If you have troubles (like a making duplicate by mistake), feel free to ask me for help.

After you do this i'll rebubble.

EDIT: no wait what am i saying, it IS capitalized, only the thread title is not
/me double stupid.
Topic Starter
tutuhaha

Card N'FoRcE wrote:

Oh, Miku is not capitalized D: (silly me for not noticing, sorry)

Please fix it and do a full resubmission (be careful and follow these steps: viewtopic.php?f=56&t=24443&start=0&#41;.

If you have troubles (like a making duplicate by mistake), feel free to ask me for help.

After you do this i'll rebubble.

EDIT: no wait what am i saying, it IS capitalized, only the thread title is not
/me double stupid.
Subject is Hatsune miku - One-way Route but Artist: Hatsune Miku
Title: One-way Route
is no problem.....
Should I change the subject?
Aleks719
This beatmap was submitted using in-game submission on 2006年1月18日 at 17:13:43
YOU ARE WIZARD, STAR
Equivalent_old

Aleks719 wrote:

This beatmap was submitted using in-game submission on 2006年1月18日 at 17:13:43
YOU ARE WIZARD, STAR
Wow, map was submitted before Osu! even exist o.o
Topic Starter
tutuhaha
:) :) :) :) :) :)
Thank you for you praise and thank you for you STAR~~~~~~~~~~
SO SURPRISED~~ :D
.....and that time maybe is my stupid computer in trouble time :?
spboxer3
:D bubble~~~~~
字數字數字數字數字數字數字數字數字數字數字數字數字數字數字數字數
Zerostarry
00:43:111 (1) - Remove the new combo, it is not musically correct

It's really all that bugs me, mapping wise
Kamure
ack.... Late mods...

You know, screw it... Good luck.

One quick look and it's good already.

And for some reason, just because it's bubbled or something else, I can't star it.

This beatmap was submitted using in-game submission on 2006年1月18日 at 17:13:43
WTF?
Topic Starter
tutuhaha

Zerostarry wrote:

00:43:111 (1) - Remove the new combo, it is not musically correct

It's really all that bugs me, mapping wise
.....Which diff?.....

chamelepeace710 wrote:

ack.... Late mods...

You know, screw it... Good luck.

One quick look and it's good already.

And for some reason, just because it's bubbled or something else, I can't star it.

This beatmap was submitted using in-game submission on 2006年1月18日 at 17:13:43
WTF?
Stupid computer :roll:
Ignore this Strange time :lol:
Zerostarry
Oh wow, I didn't realize i forgot the diff

It's [One-way Route] i'll rank as soon as it's fixed
show more
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