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This beatmap was submitted using in-game submission on Montag, 20. März 2017 at 00:21:57

Artist: paraoka feat. haru*nya
Title: Rampage
Tags: Kyshiro fast challenge funny voice cheering happy Koujimachi Yousankan 麹町養蚕館 マテリアル Damnae antprincess
BPM: 154
Filesize: 4783kb
Play Time: 01:10
Difficulties Available:

Download: paraoka feat. haru*nya - Rampage
Information: Scores/Beatmap Listing
---------------
SB: Damnae Thx D!

All ready

Testplayed and input given by:
- Kyshiro
- jackylam5
- Cookiezi
- Blue Dragon
- Jonimay
- MillhioreF
- Spork Lover

Ultimate Challenge -

Thanks!

Image <- Ant

http://puu.sh/u8MQd/71738a8c01.osu <- old kawabunga
Last edited by Irreversible on , edited 65 times in total.
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Elite Mapper
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this map is awesome! \CS7/
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Quality Assurance Team
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ready for mods~
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Rhythm Incarnate
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Earned 1 kudosu.
okay


so I"d rather m4m


My maps for m4m in my sig

{if your gonna mod my nanatsu map I would prefer you mod the hardest diff}

Image KawaBaugadlkfjasklfj

00:06:450 (2) - this doesn't blanket right with 00:06:061 (2) - this

00:30:704 (4) - the noise here is so faint, so I don't see why you need an ear killing volume of hitsound (this goes for most of your map)

00:34:892 (1) - this can be curved a bit more

00:36:061 (1,2,3,1,2,3,1,2,3,1,2,3,4,5) - don't do these patterns with such a low ds, please for the sake of god

00:37:814 (1) - why curved so much? I would just make this straighter


Image Extra

00:11:418 (2,3) - slider ends aren't stacked properly

00:28:366 (3,1) - I think this would be better stacked

00:43:658 (2,3) - make these curved maybe?

00:54:762 (1,2,3) - less spacing would make it flow better like
This
Image


01:05:866 (1,2,3,4,5,1,2,3,4,5) - I think curving the streams more would be excelent



Image Hard

00:25:541 (2,3) - instead of reverse sliders, try
this
Image


00:28:658 (4,5) - ^




I can't mod other diffs sorry

(mostly because I can't find problems)

anyways here' the cut mp3 you wanted: https://puu.sh/r1tSy/56f72d9ea2.mp3 (hopefully that works)
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Beat Clicker
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>complains about star rating
>small cs with 308 bpm jumps
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Rhythm Incarnate
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loli cs master lol
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Quality Assurance Team
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Whirl wrote:
okay


so I"d rather m4m


My maps for m4m in my sig

{if your gonna mod my nanatsu map I would prefer you mod the hardest diff}

Image KawaBaugadlkfjasklfj

00:06:450 (2) - this doesn't blanket right with 00:06:061 (2) - this now it does

00:30:704 (4) - the noise here is so faint, so I don't see why you need an ear killing volume of hitsound (this goes for most of your map) yeah hitsounds wouldn't hurt XD

00:34:892 (1) - this can be curved a bit more her voice is quite subtle here, no change!

00:36:061 (1,2,3,1,2,3,1,2,3,1,2,3,4,5) - don't do these patterns with such a low ds, please for the sake of god I had othersp laying it and they enjoyed that.

00:37:814 (1) - why curved so much? I would just make this straighter I didn't make it straight, but I loosened up the curve slightly.


Image Extra

00:11:418 (2,3) - slider ends aren't stacked properly now they are

00:28:366 (3,1) - I think this would be better stacked yea

00:43:658 (2,3) - make these curved maybe? neat idea

00:54:762 (1,2,3) - less spacing would make it flow better like
This
Image
io think the spacing isn eeded but i curved it slightly for better flow!

01:05:866 (1,2,3,4,5,1,2,3,4,5) - I think curving the streams more would be excelent will get more opinion on that.



Image Hard

00:25:541 (2,3) - instead of reverse sliders, try
this
Image


00:28:658 (4,5) - ^ i prefer mine tbh!




I can't mod other diffs sorry

(mostly because I can't find problems)

anyways here' the cut mp3 you wanted: https://puu.sh/r1tSy/56f72d9ea2.mp3 (hopefully that works)


Thanks, bunch of useful things. Thanks too, for the mp3.
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Spinner Sage
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kyversible's insane
01:00:452 (1) - this should be stacked to 01:00:549 (2) - imo

considering that, you could make 01:03:081 (2,3) - stacked continuing it in every next pattern like that


extra
00:05:379 (2,3,4,5) - i dont see a reason for this to be unattached from 00:05:087 (1) -
00:32:944 (1) - un nc this so it follows the previous scheme
00:38:593 (1) - i would un nc this also
00:47:360 (2) - nc?
Last edited by Raikozen on , edited 1 time in total.
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Rhythm Incarnate
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'ello

Mp3 cut is kinda bad, if you want me to make a fade or something I can or maybe you can idk either way the sudden end is meh!


COWBUNGaaaa
00:06:101 (2,2) - tfw first thing I'mma say is a blanket kill me
00:12:529 (1,2,3,4,5) - Ok well, I don't hear any clickable 1/8 here but I DO hear a whoosing sound which is what I think you took for 1/8. Perhaps itd be better as a heavy curved slider instead of 1/8 here because there is no 1/8? https://osu.ppy.sh/ss/6031106 idea but I'm bad at ideas (inb4 my hearing is just bad)
00:50:322 (1,2,1,2,1,2,1) - Not complaining about readability, I just think it'd be -cooler- if they rose per slider, like: http://osu.ppy.sh/ss/6031141
Funfunfun


ULTRaaaaaaaaaaaaaaa
00:12:529 (1,2,3,4,5) - Same with Irre diff (inb4 hearing really bad)
I like


EXTRaaaaaaaa
00:43:503 (1,2,3) - Can you make these the same curved angle? owo (they arent afaik to me)
00:51:490 (3,4,1) - aww this is kinda sad how the big af jump isn't on the EPIC sound at the end but instead the sound before it... I think it is a wasted oppurtunity ;w;


INSaaaaaaaNE
Fine to me


HaaaaaaaaRD
00:30:841 (1,2,3,4,5,6,7,8,9,10,11,12,13,14) - Long combo much?
00:49:348 - Try adding a note here if you are mapping to the vocal next pls


NORMaaaaaL
Fun normal 11/10


EaaaaaaSY
00:11:361 (3) - Not -perfectly- symettrical, at this point I'm just nazing anything because of the lack of things I wrote tbh

bubai!
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shitty m4m
;_;
Easy
00:25:387 - any reason for reducing the SV so suddenly and so big ... might be surprising actually idk
01:05:906 (1,2) - is it supposed to have no "blanket" relation at all ... looks meh to me
01:07:464 (1,2) - hmm same with this

Normal
00:09:802 (4) - NC as you did -> 00:03:568 (1) - same patterns
00:10:581 (1) - remove NC obviously then
00:25:387 - again the sudden SV change :V
01:05:906 (1,1,1,1) - their spacing is uneven ... especially 01:06:490 (1,1) -


Kyversible's Insane
00:12:529 (1) - maybe cickable 00:12:919 - http://puu.sh/r1YYi/6ed4f4d309.jpg
00:32:789 (6,1) - coudln't there be more spacing here because big vocal?
00:40:971 (1,2) - blanket :V
00:55:289 (3,1) - blanket :VVVV

Extra
00:00:744 (2,3) - why is dis bigger DS than 00:01:133 (4,1) -
00:01:913 (4,2,4) - also here why decreasing DS order?
00:03:471 (8,2,4) - again inconsitant DS :V
and it continues
00:10:192 (5,6,7) - any reason for such big jump? I mean no song change whatsoever
00:27:237 (1,2,1,2,1,2,3) - SUGEEEE
00:44:477 (3,4,1) - shouldn't the emphasis and thus bigger DS be on the 1 rather than the 4
00:45:257 - Uhh feel like this should be clickable ... in the song it's even a triple end which makes it really prominent

Sohuldn't there be a diff inbetween ... I mean 4.8 > 6.6 xd
Kyshiro's Ultra
Sry idk what I just watched and Idk how to mod it xd
00:42:335 - prominent beat ... honestly
01:05:906 (1,2,3,4,5,1,2,3,4,5) - These are harder to play then 01:07:075 (1,2,3,4,5,1,2,3,4,5,1) -
shouldn't it be other way around as intensity goes up

Kawabungapoplkakdnaojbdpqdq+dkaplnaofbnamnffmeems
Ohh god CS7 ;_;
00:03:568 - missing the extra hitsounds from here on? such as hitnormals and finishes?
01:01:231 (1,2,1,2,1,2,1,2) - RUSTBELL IS IT YOU?
well idk about this map?
looks good but do you expect ppl to play it?
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Rhythm Incarnate
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what already that many mods u wot
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Image
¯\_(ツ)_/¯
original artist and song name Kappa
Combo Commander
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Hello


Hitsounds
00:58:114 (1,2) - Are you certain that the finishes are correctly placed ?


Easy
00:05:906 - 00:06:685 - This part is rather intense, can you add a circle at 00:06:296 - ?
00:38:633 (1) - It's minor but its length could be confusing. Also the slider itself could feel fast compared to the rest of the map since the break after the spinner is really short for an Easy diff.
01:06:685 (2) - Moving it a bit to the left would make the pattern a bit more intuitive since they belong to the same combo.


Normal
00:00:452 (1,2,3,1,2,3) - Imo they sound better when the slider starts on red tick.
00:59:283 (3,1,2) - CTRL+G rhythm ? the stream at 00:59:283 - deserves a more intense pattern.
01:07:075 (1,1) - It's minor but I recommand placing them differently since they don't exactly sound like 01:05:906 (1,1) -


Hard
00:32:984 (8) - NC ?
00:34:737 (11) - ^
00:58:698 (1) - This is really too easy compared to 00:58:114 (1,2,3) -
Perfect otherwise


Insane
00:39:997 (1,2,3) - That antiflow doesn't work that well, move it to the right ?
00:49:347 (4) - NC ?
00:53:828 (1,2) - They don't sound okay imo... place a circle at 00:54:120 - ?


Extra
00:09:510 - This is loud, why is it skipped ?
01:00:841 - What about an 1/2 slider here ?

I can't play higher diffs so these are just suggestions. The gap between Extra and Ultra needs to be filled up to make the spread more coherent imo.


Ultra
00:06:003 (1,2,3,4,5,6,7) - I understand that it's an Ultra diff, but even if I can't play it I think that this is really too hard compared to the rest of the map. Those direction changes could be really hard to perform at such high speed.
00:12:529 (1,2,3,4,5) - Rotate it a bit ? The actual angle looks a bit uncomfortable.


Kawabunga
00:57:627 (5) - Remove NC and add NC to 00:57:919 (2) - ? also you may want to rotate (5) a bit because it looks a bit weird actually.

I hope it will help
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