wiki
Requested page is not yet translated to the selected language (română). Showing English version.

Ulat Cup 2021

Ulat Cup 2021 logo

The Ulat Cup 2021 (UCUP 2021) was a double-elimination 2v2 osu! tournament hosted by Fre. The tournament was open to all teams of two with an Indonesian player as their captain regardless of rank. Despite the change in format from its previous iterations, the tournament was formally regarded as the fourth instalment of the Ulat Bulu Cup tournament series.

Tournament schedule

Event Timestamp
Registration phase 2021-08-11/2021-08-29
Screening phase 2021-08-30/2021-09-12
Qualifiers 2021-09-13/2021-09-19
Round of 32 2021-09-20/2021-09-26
Round of 16 2021-09-27/2021-10-03
Quarterfinals 2021-10-04/2021-10-10
Semifinals 2021-10-11/2021-10-17
Finals (week 1) 2021-10-18/2021-10-24
Finals (week 2) 2021-10-25/2021-10-31

Prizes

Placing Prize(s)
Gold crown 2 months of osu!supporter, unique profile badge
Silver crown 1 month of osu!supporter
Bronze crown 1 month of osu!supporter

UCUP 2021 winner badge

Organisation

UCUP 2021 was run by various osu! community members predominantly hailing from Indonesia.

Position Member(s)
Host Fre
Supervisor Raids, Tama-desu, honeymint, phizh
Mappool selector Fre, Raids
Streamer Fre, Victim_Crasher, Alice Pi, PuffedKirby
Commentator Fre, Victim_Crasher, Ascaveth, Seox, Remuru
Referee Fre, Raids, YaeMyMommy, Xicyte, Deorum, NoVaLian, CubeixID200, Bunan-, Fyl, Yovifikri, I-Flame, wolfflow11, ShadeCegLgMn, Fuwub
Graphic designer sho
Spreadsheet manager Fre, phizh
Wiki editor Niva

Participants

Listed below are the teams who managed to qualify into the Round of 32 (along with their respective seed number and average map rank combined from each individual Qualifier beatmaps) out of 54 registered teams in total.

Seed No. Team Name Player 1 (Captain) Player 2 Avg. Map Rank
1 Rushia Lifeline sakamata1 3.8
2 L9 Hamster rHO Skydiver 3.9
3 CrezzMyMommy Crezz Rammu 4.8
4 Surtr S3 Vinno maliszewski 5.0
5 |l|l|l| deeto Tebi 6.0
6 :IofiPanic: Rexeez Shiina Noriko 8.3
7 Spacediver Fuma megumic 9.1
8 :hinamizada: Walfrid Arnold24x24 9.7
9 LewaToprak Daffy Farmist 10.3
10 oogey rrrratt Misaki - Rhythm Skrowell 11.7
11 Venception Venta Venpris 11.8
12 i love tateyama akebono -Arko 11.9
13 having fun D E L O N MrPotato 12.8
14 nama tim Suikami GSBlank 14.8
15 momoteaStans Kirinagi NekomataOkayu 15.9
16 yo Caruma xpliq 16.5
17 whatdoiputhere Zoneeox Tazkiz 17.2
18 yoinkysploinky Ascaveth Zygody 18.8
19 dmk DeZpair Castlefrost 19.2
20 osu winx club fry elki 19.9
21 skor buruk StayMusical Jariru Tabirizu 20.6
22 Miko Bloom Grandidierite TheUltimateBlah 24.3
23 taketake_gif Splacten Picko 24.9
24 Shiroyami LoidKun Fazurey 25.0
25 :markus: RealViolence 121Brian121 25.9
26 idk any fnayR Deppyforce 26.0
27 Pegmatite Ceress rzkadi 27.5
28 Le Skillcapped Shiiori nolae 27.6
29 kotori Egao Hazui 28.5
30 marcus fancam Celine Heilia 28.6
31 dead rats FishStar LaksPlayz 30.3
32 Rokok Lisan hikimaruy Cudi 30.5

Podium

This competition has come to an end and resulted in the following podium:

Placing Team
Gold crown Rushia ( Lifeline, sakamata1)
Silver crown Surtr S3 ( Vinno, maliszewski)
Bronze crown L9 Hamster ( rHO, Skydiver)

Mappools

Finals (week 2)

Download the mappack here! (216 MB)

Finals (week 1)

Download the mappack here! (126 MB)

Semifinals

Download the mappack here! (143 MB)

Quarterfinals

Download the mappack here! (136 MB)

Round of 16

Download the mappack here! (95 MB)

Round of 32

Download the mappack here! (120 MB)

Qualifiers

Download the mappack here! (66 MB)

Match results

Finals (week 2)

Saturday, 30 October 2021:

Bracket Team 1 Team 2 Match link
Lower L9 Hamster 2 7 Surtr S3 #1

Sunday, 31 October 2021, Grand Final:

Bracket Team 1 Team 2 Match link
Grand Final Rushia 7 6 Surtr S3 #1

Finals (week 1)

Saturday, 23 October 2021:

Bracket Team 1 Team 2 Match link
Lower CrezzMyMommy 4 7 :hinamizada: #1
Lower having fun 2 7 Surtr S3 #1

Sunday, 24 October 2021:

Bracket Team 1 Team 2 Match link
Upper Rushia 7 2 L9 Hamster #1
Lower :hinamizada: 2 7 Surtr S3 #1

Semifinals

Friday, 15 October 2021:

Bracket Team 1 Team 2 Match link
Upper L9 Hamster 6 4 CrezzMyMommy #1
Lower LewaToprak 6 3 osu winx club #1

Saturday, 16 October 2021:

Bracket Team 1 Team 2 Match link
Lower Spacediver 6 0 :markus: #1
Lower Venception 2 6 Surtr S3 #1

Sunday, 17 October 2021:

Bracket Team 1 Team 2 Match link
Lower |l|l|l| 4 6 :hinamizada: #1
Upper Rushia 6 0 having fun #1

Monday, 18 October 2021:

Bracket Team 1 Team 2 Match link
Lower :hinamizada: 6 1 LewaToprak #1
Lower Surtr S3 6 1 Spacediver #1

Quarterfinals

Friday, 8 October 2021:

Bracket Team 1 Team 2 Match link
Lower :markus: 6 5 dmk #1
Lower oogey rratttt 0 6 osu winx club win by default

Saturday, 9 October 2021:

Bracket Team 1 Team 2 Match link
Lower nama tim 3 6 :hinamizada: #1
Upper Rushia 6 0 LewaToprak #1
Lower Surtr S3 6 0 taketake_gif #1
Lower :iofiPanic: 0 6 whatdoiputhere win by default

Sunday, 10 October 2021:

Bracket Team 1 Team 2 Match link
Upper L9 Hamster 6 3 Spacediver #1
Lower yoinkysploinky 0 6 Surtr S3 #1
Upper CrezzMyMommy 6 0 Venception #1
Upper having fun 6 4 |l|l|l| #1
Lower :markus: 6 0 yo win by default
Lower whatdoiputhere 0 6 :hinamizada: win by default
Lower osu winx club 6 0 Le Skillcapped win by default

Round of 16

Friday, 1 October 2021:

Bracket Team 1 Team 2 Match link
Lower Rokok Lisan 2 5 whatdoiputhere #1
Lower marcus fancam 4 5 dmk #1
Lower Pegmatite 5 0 Miko Bloom win by default
Upper Spacediver 5 0 oogey rrattt win by default

Saturday, 2 October 2021:

Bracket Team 1 Team 2 Match link
Upper CrezzMyMommy 5 4 nama tim #1
Lower dead rats 1 5 yoinkysploinky #1
Lower kotori 0 5 osu winx club #1
Upper Rushia 5 0 yo #1
Upper :markus: 0 5 LewaToprak #1
Lower :hinamizada: 5 0 Shiroyami win by default
Lower idk any 0 5 taketake_gif win by default

Sunday, 3 October 2021:

Bracket Team 1 Team 2 Match link
Upper |l|l|l| 5 0 i love tateyama #1
Upper Surtr S3 3 5 having fun #1
Upper :iofiPanic: 0 5 Venception win by default
Lower Le Skillcapped 5 0 skor buruk win by default

Monday, 4 October 2021:

Bracket Team 1 Team 2 Match link
Upper L9 Hamster 5 0 momoteaStans win by default

Round of 32

Friday, 24 September 2021:

Bracket Team 1 Team 2 Match link
Upper |l|l|l| 5 0 Le Skillcapped #1
Upper Rushia 5 0 Rokok Lisan #1
Upper LewaToprak 5 0 Shiroyami win by default

Saturday, 25 September 2021:

Bracket Team 1 Team 2 Match link
Upper nama tim 5 1 dmk #1
Upper Surtr S3 5 0 Kotori #1
Upper L9 Hamster 5 0 dead rats #1
Upper yo 5 1 whatdoiputhere #1
Upper momoteaStans 5 1 yoinkysploinky #1
Upper :hinamizada: 0 5 :markus: win by default

Sunday, 26 September 2021:

Bracket Team 1 Team 2 Match link
Upper Venception 5 0 Miko Bloom #1
Upper CrezzMyMommy 5 0 marcusfancam #1
Upper having fun 5 1 osu winx club #1
Upper i love tateyama 5 1 skor buruk #1
Upper :iofiPanic: 5 0 Pegmatite #1
Upper oogey rrrrat 5 0 taketake_gif #1
Upper Spacediver 5 0 idk any win by default

Ruleset

General rules

  1. Beatmap scoring is based on ScoreV2.
  2. The mappools for each round will be announced by the Tournament Management in advance before the actual matches take place.
  3. Match schedules will be predetermined by the Tournament Management. If there are any player(s) or team(s) who are unable to attend the current schedule for any reason, all other affected teams may apply and settle for a reschedule at the #reschedule channel in the tournament's Discord server.
  4. A referee will create a multiplayer room 10 minutes in advance and will start sending out invites.
  5. If a team does not show up within 10 minutes of the start time, their opponent wins by default.
  6. If no staff or referee is available, the match will be postponed.
  7. NoFail will be enforced in all beatmaps. This is to ensure that points are awarded more fairly towards players and teams who perform better in general during the course of the beatmap, regardless of their remaining health at the end.
  8. If a player disconnects, it will be treated as if they had failed the beatmap.
    • A match can be rematched for disconnects that occur within a few seconds after the beatmap has been started by the referee.
  9. If a player disconnects between beatmaps, the match can be delayed by up to 15 minutes.
    • In case the disconnected player fails to report back to their team after the maximum allowance of 15 minutes pass, the opposing team may be declared to win the match by default.
  10. Lag is not a valid reason to nullify a beatmap.
  11. If any problems occur during the match, the Tournament Management will make a decision based on the referee's report.
  12. It is expected that all players be polite and respectful to each other. Penalties will be given upon violation.
    • If a player is found to be engaging in an act that is deemed to be distasteful or provocative, the corresponding player (and, by extension, their team) may be disqualified right away from the tournament and/or blacklisted from future iterations of the tournament by the Tournament Management.
    • Usage of any tools and programs that are against osu!'s community rules is strictly prohibited and will be straight up reported to the osu! team at will.

Tournament registration

  1. All players who are interested in participating in the tournament are required to register as teams of two.
    • In order to be eligible to play in the tournament, a team has to be captained by an Indonesian player.
  2. To ensure that all incoming registrations are serious and valid, every registered player will be checked in detail by the Tournament Management.
  3. The list of players and teams who are deemed to be eligible to compete in the tournament will be published by the Tournament Management after the Registration phase has ended.
  4. Testplayers, referees, and mappool selectors may not participate as players in this tournament.

Round-specific rules

Qualifier rules

  1. Each team will have to sign up to one of the Qualifier lobbies that has been scheduled and prepared by the Tournament Management in advance.
  2. In the lobby, all teams will have to consecutively play all of the ten Qualifier beatmaps in the order of NM1 -> NM2 -> NM3 -> NM4 -> HD1 -> HD2 -> HR1 -> HR2 -> DT1 -> DT2.
  3. Teams are not allowed to ban any beatmaps in the Qualifiers.
  4. Teams are not allowed to join in (or register for) more than one Qualifier lobby.
  5. Teams are allowed a maximum of 90 seconds of break in between the beatmaps.
  6. Based on their performance in the Qualifier, teams will be ranked based on their average rank combined from each individual Qualifier beatmaps. The 32 teams with the highest average rank combined will advance to the knock-out stages.
    • If there are two (or more) teams who share the same average rank, the team that holds the higher total score combined from all ten Qualifier beatmaps will be placed in the higher seed.
  7. Failure to attend in any of the predetermined Qualifier lobbies will result in instant elimination from the tournament.

Knock-out stage rules

  1. The 32 teams who managed to qualify into the knock-out stages will be matched against each other based on their Qualifier seeding.
  2. Teams will compete against each other using the modified Double Elimination system.
  3. The modified Double Elimination System works as follows:
    • Teams who lose in the upper bracket can still play again on the lower bracket.
    • Teams who lose in the lower bracket will be eliminated from the tournament.
    • In the Grand Final, the winner of the the Upper Bracket will only need to win a single match against their opponent in order to claim the championship title. The winner of the Lower Bracket, however, will need to win two matches and enforce a bracket reset against their opponent in order to claim the championship title.
  4. Teams who can compete in the next round are determined by the following criteria:
    • In the Round of 32 and Round of 16, each team needs to win 5 points in order to win a match (Best-of-9).
    • In the Quarterfinals and Semifinals each team needs to win 6 points in order to to win a match (Best-of-11).
    • In both of the Finals weeks (including the Grand Final), each team needs to win 7 points in order to to win a match (Best-of-13).
    • Teams who win by default.
    • If there are teams who are disqualified from the tournament.

Match regulations

  1. Each team captain must use the !roll command once in the multiplayer lobby before the match commences in order to determine the banning and picking order.
    • The winner of the !roll gets to determine who gets the first pick and the second ban.
    • The loser of the !roll gets the opposite by default.
    • This rule does not apply in the Qualifier lobbies.
  2. Each team is obligated to ban one beatmap (in the Round of 32 and Round of 16) or two beatmaps (in the Quarterfinals, Semifinals, and both of the Finals weeks) from the corresponding mappool. These beatmaps will not be allowed to be picked by any team during the entire match.
    • Banning does not apply in the Qualifier lobbies.
  3. There will be no warm-up beatmaps to be played in the multiplayer lobby. Players who are looking up to warm themselves up before the match are expected to do so by their own outside the multiplayer lobby.
  4. In a FreeMod pick, one player from each team must play with Hidden and the other player must play with either NoMod, Easy, HardRock, Hidden+Easy, or Hidden+HardRock.
    • Playing a FreeMod pick without any mods activated (NoMod) will incur a x0.7 score penalty to the corresponding player.
  5. The tiebreaker will be played under FreeMod conditions, although players are not forced to pick mods.
    • The x0.7 score penalty for NoMod players does not apply in the tiebreaker.
  6. The results of each match and any other relevant information regarding the match will be posted on the Discord server after the match has been concluded by the responsible referees.